Fri, 13 Aug 2010 02:44:44 +0200 |
koda |
better to do that in this way
|
changeset |
files
|
Fri, 13 Aug 2010 02:13:18 +0200 |
koda |
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
|
changeset |
files
|
Thu, 12 Aug 2010 23:15:11 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 13 Aug 2010 13:42:18 -0400 |
nemo |
Remove Thumbs.db, reduce file sizes
|
changeset |
files
|
Tue, 10 Aug 2010 21:57:33 +0200 |
burp |
* SpawnCustomCrateAt procedure + lua bindings
|
changeset |
files
|
Sat, 07 Aug 2010 23:32:43 -0400 |
nemo |
oh yeah. And merge again, I always forget to update first
|
changeset |
files
|
Sat, 07 Aug 2010 13:09:32 +0100 |
tiyuri |
More script updates for FJ
|
changeset |
files
|
Sat, 07 Aug 2010 12:44:55 +0100 |
tiyuri |
Remove random placement of health crate, looks like LUA random function may not be synced over network.
|
changeset |
files
|
Sat, 07 Aug 2010 01:45:31 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 06 Aug 2010 11:53:28 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Fri, 06 Aug 2010 11:45:20 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 17:30:24 +0100 |
tiyuri |
Allow 2v2 on FlightJoust, lua script needs tweaking to seperate hogs
|
changeset |
files
|
Wed, 04 Aug 2010 17:18:21 +0100 |
tiyuri |
Flightjoust lua script
|
changeset |
files
|
Wed, 04 Aug 2010 16:50:55 +0100 |
tiyuri |
FlightJoust Map, needs updating
|
changeset |
files
|
Wed, 04 Aug 2010 17:35:45 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 16:54:15 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Wed, 04 Aug 2010 15:57:27 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 17:47:37 +0100 |
tiyuri |
Update stage theme icon
|
changeset |
files
|
Tue, 03 Aug 2010 15:13:32 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 07 Aug 2010 23:04:43 -0400 |
szczur |
Polish translation update
|
changeset |
files
|
Tue, 03 Aug 2010 13:40:11 +0100 |
tiyuri |
Ammo menu graphics for hammer weapon
|
changeset |
files
|
Tue, 03 Aug 2010 14:19:47 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 12:52:21 +0100 |
tiyuri |
One more mine graphic, I'm on a roll!
|
changeset |
files
|
Tue, 03 Aug 2010 12:41:09 +0100 |
tiyuri |
Various mine graphics
|
changeset |
files
|
Tue, 03 Aug 2010 02:33:57 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 01:33:20 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Tue, 03 Aug 2010 00:36:36 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 23:15:34 +0200 |
koda |
merge
|
changeset |
files
|
Mon, 02 Aug 2010 18:19:55 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 18:13:29 +0200 |
koda |
clean and reorder arguments passed to engine
|
changeset |
files
|
Mon, 02 Aug 2010 15:23:16 +0200 |
koda |
applied from experimental3D, use a slider to set up quality
|
changeset |
files
|
Mon, 02 Aug 2010 23:15:22 +0200 |
koda |
resize checkbox
|
changeset |
files
|
Mon, 02 Aug 2010 01:07:51 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 23:13:12 +0200 |
koda |
completing the ifrontend interface...
|
changeset |
files
|
Mon, 02 Aug 2010 00:48:15 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 02 Aug 2010 00:55:24 +0200 |
koda |
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
|
changeset |
files
|
Sun, 01 Aug 2010 22:08:07 +0200 |
smaxx |
merge
|
changeset |
files
|
Sun, 01 Aug 2010 17:58:09 +0200 |
koda |
rewrite portions of some uiviewcontrollers
|
changeset |
files
|
Sun, 01 Aug 2010 22:05:27 +0200 |
smaxx |
Graphics:
|
changeset |
files
|
Sun, 01 Aug 2010 09:17:59 -0400 |
nemo |
Let's try this instead.
|
changeset |
files
|
Thu, 26 Aug 2010 23:59:18 +0200 |
koda |
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
|
changeset |
files
|
Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
|
changeset |
files
|
Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
|
changeset |
files
|
Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
|
changeset |
files
|
Mon, 02 Aug 2010 15:05:56 +0200 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
|
changeset |
files
|
Sat, 31 Jul 2010 10:42:40 +0200 |
koda |
merge
|
changeset |
files
|
Mon, 02 Aug 2010 12:24:06 +0200 |
koda |
these were removed by mistake
experimental3D
|
changeset |
files
|
Fri, 30 Jul 2010 19:56:28 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
|
changeset |
files
|
Fri, 30 Jul 2010 18:20:42 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Fri, 30 Jul 2010 13:36:03 +0200 |
koda |
add some comments and fix indentation
experimental3D
|
changeset |
files
|
Fri, 30 Jul 2010 12:07:30 -0400 |
tiy |
New weapon graphics
|
changeset |
files
|
Fri, 30 Jul 2010 13:07:46 +0200 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
|
changeset |
files
|
Thu, 29 Jul 2010 18:31:48 -0400 |
nemo |
I keep forgetting to merge.
|
changeset |
files
|
Thu, 29 Jul 2010 18:31:34 -0400 |
nemo |
Set these to saveSurf (still need to actually, oh, write the code to cache the textures)
|
changeset |
files
|
Thu, 29 Jul 2010 18:29:29 -0400 |
nemo |
Revert broken generating of qm in cmake, restore source control of .qm for now.
|
changeset |
files
|
Thu, 29 Jul 2010 13:43:57 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Mon, 26 Jul 2010 13:05:07 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Sat, 31 Jul 2010 10:39:20 +0200 |
koda |
fix panning when zoomed (finally)
|
changeset |
files
|
Mon, 26 Jul 2010 13:03:42 +0200 |
smaxx |
Frontend:
|
changeset |
files
|
Sat, 31 Jul 2010 08:19:56 +0200 |
koda |
patch by lucass (polished by me) - command line parsing is now much more flexible
|
changeset |
files
|
Mon, 26 Jul 2010 11:04:32 +0200 |
smaxx |
Engine:
|
changeset |
files
|
Sat, 31 Jul 2010 07:05:06 +0200 |
koda |
fix issue #6 (missing nick in chat)
|
changeset |
files
|
Sun, 25 Jul 2010 22:40:31 +0400 |
unc0rr |
merge
|
changeset |
files
|
Sun, 25 Jul 2010 17:32:07 +0200 |
koda |
merge
|
changeset |
files
|
Sun, 25 Jul 2010 22:39:59 +0400 |
unc0rr |
Some comments on the reason of the bug, leave bug not fixed yet
|
changeset |
files
|
Sun, 25 Jul 2010 17:30:19 +0200 |
koda |
shrink confirmation button, double tap resets zoom and centers hog
|
changeset |
files
|
Sun, 25 Jul 2010 18:55:54 +0400 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
|
changeset |
files
|
Sun, 25 Jul 2010 16:02:02 +0200 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
|
changeset |
files
|
Sun, 25 Jul 2010 10:16:34 -0400 |
nemo |
merge. forgot again.
|
changeset |
files
|
Sun, 25 Jul 2010 01:59:41 +0200 |
koda |
tap to play piano notes, fix for audio and pause glitch
|
changeset |
files
|
Sat, 24 Jul 2010 23:23:10 +0200 |
koda |
use external libs more consistently
|
changeset |
files
|
Sun, 25 Jul 2010 10:15:56 -0400 |
nemo |
Fix splashes
|
changeset |
files
|
Fri, 23 Jul 2010 22:14:56 +0400 |
unc0rr |
New stress testing app with advanced features (not complete yet)
|
changeset |
files
|
Fri, 23 Jul 2010 15:08:44 +0200 |
koda |
sound is loaded lazily
|
changeset |
files
|
Thu, 22 Jul 2010 12:47:32 +0200 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
|
changeset |
files
|
Thu, 22 Jul 2010 03:08:17 +0200 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
|
changeset |
files
|
Tue, 20 Jul 2010 23:30:54 +0200 |
koda |
i can haz panning
|
changeset |
files
|
Tue, 20 Jul 2010 05:37:58 +0200 |
koda |
complete settings page rework
|
changeset |
files
|
Tue, 20 Jul 2010 03:14:43 +0200 |
koda |
half reworking of the settings page with delegation
|
changeset |
files
|
Mon, 19 Jul 2010 23:38:18 +0400 |
unc0rr |
Make server stay alive when some clients get kicked
|
changeset |
files
|
Mon, 19 Jul 2010 23:31:08 +0400 |
unc0rr |
Run core timer
|
changeset |
files
|
Mon, 19 Jul 2010 23:30:08 +0400 |
unc0rr |
Make ROUNDFINISHED work correctly
|
changeset |
files
|
Mon, 19 Jul 2010 23:10:33 +0400 |
unc0rr |
Reimplement ROUNDFINISHED
|
changeset |
files
|
Mon, 19 Jul 2010 23:00:10 +0400 |
unc0rr |
Reimplement ping timeout
|
changeset |
files
|
Mon, 19 Jul 2010 22:37:47 +0400 |
unc0rr |
Reimplement statistics
|
changeset |
files
|
Sun, 18 Jul 2010 03:58:06 +0200 |
koda |
merge
|
changeset |
files
|
Sun, 18 Jul 2010 03:55:56 +0200 |
koda |
switching hogs now works
|
changeset |
files
|
Sun, 18 Jul 2010 03:26:15 +0200 |
koda |
add a timer selection for grenades
|
changeset |
files
|
Sat, 17 Jul 2010 16:35:14 +0200 |
koda |
aim now starts slow and then moves faster
|
changeset |
files
|
Sat, 17 Jul 2010 06:56:39 +0200 |
koda |
some further chat polishing
|
changeset |
files
|
Sat, 17 Jul 2010 03:59:10 +0200 |
koda |
making chat work... (keyboard support is heavily broken in sdl upstream)
|
changeset |
files
|
Fri, 16 Jul 2010 00:18:03 +0200 |
koda |
don't make the confirmation button disappear, present an alert if game doesn't start
|
changeset |
files
|
Sat, 17 Jul 2010 23:44:42 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
|
changeset |
files
|
Thu, 15 Jul 2010 04:31:25 +0200 |
koda |
finished ammo configuration (which is the last page missing in config \o/)
|
changeset |
files
|
Thu, 15 Jul 2010 03:28:29 +0200 |
koda |
reworked the ammunition configuration page (visually)
|
changeset |
files
|
Thu, 15 Jul 2010 01:18:51 +0200 |
koda |
support for static map added to iFrontend
|
changeset |
files
|
Wed, 14 Jul 2010 00:43:36 +0200 |
koda |
save the gl client state to get a nice 80% fps boost
|
changeset |
files
|
Tue, 13 Jul 2010 17:39:00 -0400 |
nemo |
Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
|
changeset |
files
|
Mon, 12 Jul 2010 01:42:43 +0200 |
koda |
use a button instead of label and simplify a lot touch interaction
|
changeset |
files
|
Sun, 11 Jul 2010 18:39:01 +0200 |
koda |
touch overlay reworked, improvements to zoom and confirmation
|
changeset |
files
|
Sun, 11 Jul 2010 03:23:26 +0200 |
koda |
implement the check on the type of ammo requiring a second tap to confirm
|
changeset |
files
|
Sat, 10 Jul 2010 18:43:28 +0200 |
koda |
merge
|
changeset |
files
|
Sat, 10 Jul 2010 18:42:47 +0200 |
koda |
improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
|
changeset |
files
|
Sat, 10 Jul 2010 15:39:07 +0200 |
koda |
cWeaponTooltips -> rqTooltipsOff
|
changeset |
files
|
Fri, 09 Jul 2010 20:09:46 -0400 |
nemo |
Updated Island theme.
|
changeset |
files
|
Sat, 10 Jul 2010 02:02:37 +0200 |
koda |
fix land check fo' real
|
changeset |
files
|
Thu, 08 Jul 2010 23:34:25 +0200 |
koda |
fix land check
|
changeset |
files
|
Thu, 08 Jul 2010 23:06:21 +0200 |
koda |
fix static land loading on desktop
|
changeset |
files
|
Thu, 08 Jul 2010 02:23:10 +0200 |
koda |
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
|
changeset |
files
|
Wed, 07 Jul 2010 03:16:12 +0200 |
koda |
enable tooltips on ipad (todo: disable them on iphone)
|
changeset |
files
|
Wed, 07 Jul 2010 03:03:59 +0200 |
koda |
the game now respects the orientation of the frontend
|
changeset |
files
|
Wed, 07 Jul 2010 02:52:11 +0200 |
koda |
fix the multitouch shooting and moving
|
changeset |
files
|
Tue, 06 Jul 2010 03:33:01 +0200 |
koda |
icons \o/
|
changeset |
files
|
Mon, 05 Jul 2010 22:42:43 +0200 |
koda |
button to open ammomenu
|
changeset |
files
|
Sun, 04 Jul 2010 01:27:41 +0200 |
koda |
graphics applied and fixes here and there
|
changeset |
files
|
Sun, 04 Jul 2010 00:48:39 +0200 |
Tiy |
add other lobby graphics
|
changeset |
files
|
Sun, 04 Jul 2010 00:33:59 +0200 |
koda |
initial support for customizing weaponset
|
changeset |
files
|
Sat, 03 Jul 2010 15:31:36 +0200 |
koda |
szczur updated locale
|
changeset |
files
|
Sat, 03 Jul 2010 15:30:52 +0200 |
koda |
partially apply new graphics to code
|
changeset |
files
|
Sat, 03 Jul 2010 15:30:33 +0200 |
Tiy |
new graphics for ipad frontend
|
changeset |
files
|
Sat, 03 Jul 2010 05:51:24 +0200 |
koda |
a couple of fixes i missed previously
|
changeset |
files
|
Sat, 03 Jul 2010 04:42:29 +0200 |
koda |
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
|
changeset |
files
|
Sat, 03 Jul 2010 04:09:27 +0200 |
koda |
further code cleanup and less redundancy
|
changeset |
files
|
Fri, 02 Jul 2010 21:20:38 -0400 |
nemo |
merge
|
changeset |
files
|
Sat, 03 Jul 2010 02:01:24 +0200 |
koda |
make runtime quality check for iDevices
|
changeset |
files
|
Sat, 03 Jul 2010 01:31:18 +0200 |
koda |
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
|
changeset |
files
|
Sat, 03 Jul 2010 00:11:23 +0200 |
koda |
interpret parameters before initializing everything
|
changeset |
files
|
Fri, 02 Jul 2010 17:46:53 +0200 |
koda |
small cleanup
|
changeset |
files
|
Fri, 02 Jul 2010 21:19:22 -0400 |
nemo |
Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
|
changeset |
files
|
Thu, 01 Jul 2010 23:41:10 -0400 |
nemo |
Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
|
changeset |
files
|
Thu, 01 Jul 2010 19:05:29 -0400 |
nemo |
Initialise to 0
|
changeset |
files
|
Thu, 01 Jul 2010 18:29:57 -0400 |
nemo |
Rename city to earthrise, replace old "earthrise" music w/ new City music on City/Planes
|
changeset |
files
|
Thu, 01 Jul 2010 18:26:44 -0400 |
HSR |
New music for City theme
|
changeset |
files
|
Thu, 01 Jul 2010 17:16:13 -0400 |
nemo |
New Rock themed music for Stage by HSR
|
changeset |
files
|
Thu, 01 Jul 2010 17:00:14 -0400 |
nemo |
Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
|
changeset |
files
|
Thu, 01 Jul 2010 14:17:22 -0400 |
nemo |
Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
|
changeset |
files
|
Thu, 01 Jul 2010 00:34:39 -0400 |
nemo |
Revert most of optimisation except for some obvious fixes to errors someone or other introduced.
|
changeset |
files
|
Wed, 30 Jun 2010 23:21:46 -0400 |
nemo |
merge (I'll get it next time)
|
changeset |
files
|
Wed, 30 Jun 2010 23:27:18 +0200 |
koda |
sheepluva's inline patch, fix a crash in overlay
|
changeset |
files
|
Wed, 30 Jun 2010 22:42:55 +0200 |
koda |
tiy new overlay graphics
|
changeset |
files
|
Wed, 30 Jun 2010 22:20:52 +0200 |
sheepluva |
visual gears: fixing nemo's c-style assignment/multiplications
|
changeset |
files
|
Wed, 30 Jun 2010 23:15:14 -0400 |
nemo |
Store some calcs to speed up uLandGraphics a tad
|
changeset |
files
|
Wed, 30 Jun 2010 14:52:48 +0200 |
koda |
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
|
changeset |
files
|
Wed, 30 Jun 2010 12:55:33 +0200 |
koda |
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
|
changeset |
files
|
Tue, 29 Jun 2010 23:30:49 -0400 |
nemo |
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
|
changeset |
files
|
Wed, 30 Jun 2010 03:26:15 +0200 |
sheepluva |
clouds: up-and-down-bouncing now without evil loop
|
changeset |
files
|
Tue, 29 Jun 2010 23:25:42 +0200 |
sheepluva |
bee:
|
changeset |
files
|
Tue, 29 Jun 2010 22:16:26 +0200 |
sheepluva |
explosions: cache rounded X,Y values
|
changeset |
files
|
Tue, 29 Jun 2010 15:52:13 -0400 |
nemo |
Dammit. Forgot to pull/rebase before making the VG change
|
changeset |
files
|
Tue, 29 Jun 2010 18:06:50 +0200 |
sheepluva |
rope: another, small optimization
|
changeset |
files
|
Tue, 29 Jun 2010 15:50:34 -0400 |
nemo |
Optimise vgtSmokeTrace/vgtEvilTrace handler
|
changeset |
files
|
Tue, 29 Jun 2010 10:18:51 -0400 |
nemo |
Default ammo set was horribly unbalanced - you want to test portal, play "crazy" :)
|
changeset |
files
|
Tue, 29 Jun 2010 07:09:55 +0200 |
sheepluva |
rope: optimization, should save up to ~3 million hwFloat multiplications per second
|
changeset |
files
|
Tue, 29 Jun 2010 06:27:59 +0200 |
sheepluva |
rope: another small optimization
|
changeset |
files
|
Tue, 29 Jun 2010 05:22:25 +0200 |
sheepluva |
rope: tiny optimisation
|
changeset |
files
|
Mon, 28 Jun 2010 21:52:00 +0200 |
sheepluva |
fix segfault on HH-gear being 0 (e.g. after drowning) in cursor/target selection mode, thanks "ivze" for the heads-up!
|
changeset |
files
|
Mon, 28 Jun 2010 21:49:59 +0400 |
unc0rr |
merge
|
changeset |
files
|
Mon, 28 Jun 2010 09:33:10 +0200 |
sheepluva |
engine: apply weapon offset to charge animation
|
changeset |
files
|
Mon, 28 Jun 2010 21:43:19 +0400 |
unc0rr |
Engine Message command
|
changeset |
files
|
Mon, 28 Jun 2010 08:52:17 +0200 |
sheepluva |
portal: angle preservation tweaking
|
changeset |
files
|
Mon, 28 Jun 2010 21:41:45 +0400 |
unc0rr |
START_GAME command
|
changeset |
files
|
Sun, 27 Jun 2010 21:28:28 +0400 |
unc0rr |
merge
|
changeset |
files
|
Sun, 27 Jun 2010 18:34:47 +0200 |
koda |
merge
|
changeset |
files
|
Sun, 27 Jun 2010 18:34:17 +0200 |
koda |
insert a default name when a void string is used
|
changeset |
files
|
Sun, 27 Jun 2010 16:44:24 +0200 |
koda |
complete configuration for schemes
|
changeset |
files
|
Sun, 27 Jun 2010 18:17:34 +0200 |
sheepluva |
portal: I accidentally flipped the exit angle in last commit
|
changeset |
files
|
Sun, 27 Jun 2010 05:32:11 +0200 |
sheepluva |
portal: some moar tweaks
|
changeset |
files
|
Sun, 27 Jun 2010 02:11:31 +0200 |
sheepluva |
portal: entry angle is now affecting exit angle
|
changeset |
files
|
Sat, 26 Jun 2010 19:30:16 +0200 |
sheepluva |
portal / slope detection:
|
changeset |
files
|
Sun, 27 Jun 2010 21:27:26 +0400 |
unc0rr |
A bunch of reimplemented commands
|
changeset |
files
|
Sat, 26 Jun 2010 16:00:40 +0200 |
sheepluva |
adding install_manifest.txt to .hgignore ...
|
changeset |
files
|
Sun, 27 Jun 2010 21:06:41 +0400 |
unc0rr |
Properly handle client exit
|
changeset |
files
|
Sat, 26 Jun 2010 16:58:19 +0400 |
unc0rr |
merge
|
changeset |
files
|
Sat, 26 Jun 2010 16:57:43 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
|
changeset |
files
|
Sat, 26 Jun 2010 16:56:02 +0400 |
unc0rr |
merge
|
changeset |
files
|
Sat, 26 Jun 2010 09:59:53 +0200 |
sheepluva |
portal:
|
changeset |
files
|
Fri, 25 Jun 2010 17:02:30 +0400 |
unc0rr |
Reimplement REMOVE_TEAM
|
changeset |
files
|
Sat, 26 Jun 2010 08:14:53 +0200 |
sheepluva |
portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
|
changeset |
files
|
Fri, 25 Jun 2010 11:54:07 +0400 |
unc0rr |
Ignore this file too
|
changeset |
files
|
Fri, 25 Jun 2010 22:59:31 -0400 |
nemo |
Flag dimensions with booleans instead of using 0.
|
changeset |
files
|
Fri, 25 Jun 2010 11:53:35 +0400 |
unc0rr |
Add ignoring
|
changeset |
files
|
Sat, 26 Jun 2010 04:36:28 +0200 |
koda |
merge
|
changeset |
files
|
Fri, 25 Jun 2010 10:05:42 +0400 |
unc0rr |
Reimplement ADD_TEAM
|
changeset |
files
|
Fri, 25 Jun 2010 00:41:21 -0400 |
nemo |
Extend pixel sweep to recheck neighbours if erasing on edges
|
changeset |
files
|
Thu, 24 Jun 2010 19:52:04 +0400 |
unc0rr |
Update ukrainian translation
|
changeset |
files
|
Wed, 23 Jun 2010 22:12:06 -0400 |
nemo |
Workaround for cakes and portals. Also disable something that always seems to screw up my portal games.
|
changeset |
files
|
Sat, 26 Jun 2010 04:36:04 +0200 |
koda |
moar zoom, fixed fort mode, other glitches
|
changeset |
files
|
Thu, 24 Jun 2010 01:08:57 +0200 |
koda |
merge
|
changeset |
files
|
Wed, 23 Jun 2010 17:12:13 -0400 |
nemo |
Erasing lowres files. Again.
|
changeset |
files
|
Thu, 24 Jun 2010 01:08:25 +0200 |
koda |
server somewhat simplified and correct sporadic crasher
|
changeset |
files
|
Wed, 23 Jun 2010 22:03:56 +0200 |
koda |
i <3 mercurial
|
changeset |
files
|
Wed, 23 Jun 2010 21:49:19 +0200 |
koda |
expand -t 4 on .m as well
|
changeset |
files
|
Wed, 23 Jun 2010 21:39:14 +0200 |
koda |
merge
|
changeset |
files
|
Wed, 23 Jun 2010 22:25:26 +0400 |
unc0rr |
Start reimplementation of ADD_TEAM
|
changeset |
files
|
Wed, 23 Jun 2010 22:21:13 +0400 |
unc0rr |
Reimplement TOGGLE_READY command
|
changeset |
files
|
Wed, 23 Jun 2010 22:17:27 +0400 |
unc0rr |
- Fix a function
|
changeset |
files
|
Wed, 23 Jun 2010 21:18:48 +0200 |
koda |
merge
|
changeset |
files
|
Wed, 23 Jun 2010 22:13:12 +0400 |
unc0rr |
Reimplement CFG protocol command
|
changeset |
files
|
Wed, 23 Jun 2010 13:43:56 +0200 |
smaxx |
General:
|
changeset |
files
|
Tue, 22 Jun 2010 22:40:49 +0400 |
unc0rr |
Restore test for already used nick
|
changeset |
files
|
Tue, 22 Jun 2010 23:08:57 -0400 |
nemo |
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
|
changeset |
files
|
Tue, 22 Jun 2010 22:21:44 +0400 |
unc0rr |
Partially reimplement joining rooms
|
changeset |
files
|
Wed, 23 Jun 2010 01:00:52 +0200 |
koda |
update the project to ios4 by removing pre-3.2 references
|
changeset |
files
|
Tue, 22 Jun 2010 18:06:55 +0200 |
koda |
ok really fix the command line utility
|
changeset |
files
|
Tue, 22 Jun 2010 17:10:27 +0200 |
koda |
fix build and permissions problems when launching hwengine from command line
|
changeset |
files
|
Mon, 21 Jun 2010 22:45:52 +0200 |
koda |
merge+smallupdate
|
changeset |
files
|
Mon, 21 Jun 2010 21:41:14 +0400 |
unC0Rr |
Reimplement room creating
|
changeset |
files
|
Mon, 21 Jun 2010 16:52:14 +0200 |
koda |
use the cmake built-in ts->qm conversion instead of keeping binary files in trunk
|
changeset |
files
|
Mon, 21 Jun 2010 16:08:24 +0200 |
koda |
memory management for openalbridge
|
changeset |
files
|
Sun, 20 Jun 2010 22:46:23 -0400 |
nemo |
disable uSHA, enable adler32
|
changeset |
files
|
Mon, 21 Jun 2010 22:18:53 +0200 |
koda |
merge
|
changeset |
files
|
Sun, 20 Jun 2010 22:35:10 -0400 |
nemo |
Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster.
|
changeset |
files
|
Sun, 20 Jun 2010 23:05:11 +0200 |
koda |
some memory caring code
|
changeset |
files
|
Sun, 20 Jun 2010 19:31:15 -0400 |
nemo |
This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
|
changeset |
files
|
Sun, 20 Jun 2010 18:35:59 +0200 |
koda |
fix zoom smoothness
|
changeset |
files
|
Sat, 19 Jun 2010 00:48:47 +0200 |
koda |
add initial stubs for selecting weapons in the ifrontend
|
changeset |
files
|
Sun, 20 Jun 2010 18:26:49 -0400 |
nemo |
Remove redundant test, add some temp variables to speed up the expensive CheckLand
|
changeset |
files
|
Fri, 18 Jun 2010 20:45:45 +0200 |
sheepluva |
add local rev number/rev count to dev version suffix
|
changeset |
files
|
Fri, 18 Jun 2010 14:26:04 -0400 |
nemo |
rename flags
|
changeset |
files
|
Fri, 18 Jun 2010 14:22:14 -0400 |
nemo |
Forgot to change this flag.
|
changeset |
files
|
Fri, 18 Jun 2010 19:22:22 +0200 |
sheepluva |
testing if automatic pushes to CIA.vc work now...
|
changeset |
files
|
Fri, 18 Jun 2010 14:45:05 +0200 |
koda |
merge
|
changeset |
files
|
Thu, 17 Jun 2010 20:37:49 +0200 |
koda |
fix cmakefiles to work with mercurial
|
changeset |
files
|
Thu, 17 Jun 2010 20:30:39 +0200 |
koda |
move stuff around and update iphone project
|
changeset |
files
|
Thu, 17 Jun 2010 19:57:51 +0200 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
|
changeset |
files
|
Thu, 17 Jun 2010 11:42:23 -0400 |
nemo |
merge
|
changeset |
files
|
Thu, 17 Jun 2010 13:56:30 +0200 |
sheepluva |
some pt_BR translation changes by arrom
|
changeset |
files
|
Thu, 17 Jun 2010 16:28:42 +0200 |
koda |
Update repository checking code to reflect our recent Mercurial switch
|
changeset |
files
|
Thu, 17 Jun 2010 11:41:38 -0400 |
nemo |
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
|
changeset |
files
|
Wed, 16 Jun 2010 21:14:23 +0200 |
sheepluva |
correct cake sit-down animation so that it doesn't sit down in mid-air anymore
|
changeset |
files
|
Wed, 16 Jun 2010 15:20:18 +0200 |
mario.liebisch |
General:
|
changeset |
files
|
Wed, 16 Jun 2010 13:48:10 +0200 |
mario.liebisch |
General:
|
changeset |
files
|
Wed, 16 Jun 2010 11:50:45 +0200 |
mario.liebisch |
Engine:
|
changeset |
files
|
Wed, 16 Jun 2010 04:10:50 +0000 |
convert-repo |
update tags
|
changeset |
files
|
Wed, 09 Jun 2010 01:45:44 +0000 |
nemo |
lupdate-qt4 / lrelease-qt4 since arrom was nagging me
|
changeset |
files
|
Tue, 08 Jun 2010 18:20:49 +0000 |
unc0rr |
Some more progress
|
changeset |
files
|
Sun, 06 Jun 2010 19:03:06 +0000 |
unc0rr |
Reimplement more core actions
|
changeset |
files
|
Sun, 06 Jun 2010 15:29:33 +0000 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
|
changeset |
files
|
Sat, 05 Jun 2010 20:49:51 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 05 Jun 2010 19:50:02 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Sat, 05 Jun 2010 19:00:42 +0000 |
nemo |
Remove decrement of iterator health. Might fix weird health bug.
|
changeset |
files
|
Sat, 05 Jun 2010 18:50:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 05 Jun 2010 14:07:58 +0000 |
koda |
now engine can be optionally built as library, there's an example wrapper of how to use it
|
changeset |
files
|
Fri, 04 Jun 2010 20:50:24 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 03 Jun 2010 23:02:35 +0000 |
koda |
fix iphone version for map preview
|
changeset |
files
|
Thu, 03 Jun 2010 18:31:56 +0000 |
koda |
map preview generation reworked like nemo suggested (he was right, it's quickier in this way)
|
changeset |
files
|
Thu, 03 Jun 2010 14:03:48 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 02 Jun 2010 13:52:23 +0000 |
koda |
a bunch of minor stuff
|
changeset |
files
|
Tue, 01 Jun 2010 19:33:45 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 01 Jun 2010 18:10:06 +0000 |
nemo |
Remove rope offset
|
changeset |
files
|
Mon, 31 May 2010 19:33:42 +0000 |
koda |
add some memory aware code
|
changeset |
files
|
Fri, 28 May 2010 20:13:47 +0000 |
smxx |
Graphics:
|
changeset |
files
|
Fri, 28 May 2010 20:05:22 +0000 |
smxx |
Engine (Henek):
|
changeset |
files
|
Fri, 28 May 2010 19:48:51 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 28 May 2010 16:21:54 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 28 May 2010 13:04:11 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 28 May 2010 12:47:17 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 23 May 2010 23:51:54 +0000 |
nemo |
Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
|
changeset |
files
|
Sun, 23 May 2010 22:05:59 +0000 |
koda |
initial support for game modifiers (schemes)
|
changeset |
files
|
Sun, 23 May 2010 19:37:31 +0000 |
nemo |
Sonic set
|
changeset |
files
|
Wed, 19 May 2010 13:08:59 +0000 |
nemo |
claymore says that this needs to be 44.1 for some systems
|
changeset |
files
|
Wed, 19 May 2010 02:10:28 +0000 |
nemo |
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
|
changeset |
files
|
Tue, 18 May 2010 13:09:57 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 17 May 2010 15:50:48 +0000 |
nemo |
Skip collision on X for barrels that aren't knocked over
|
changeset |
files
|
Mon, 17 May 2010 15:42:48 +0000 |
nemo |
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
|
changeset |
files
|
Mon, 17 May 2010 09:45:46 +0000 |
sheepluva |
portal-link-bugfix: make sure deleted portals don't reset links other than those to themselves
|
changeset |
files
|
Mon, 17 May 2010 06:26:06 +0000 |
sheepluva |
remove all portal specific code from EndTurnCleanup(), instead have portals self destruct if "CurrentHedgehog" is not the portal's creator
|
changeset |
files
|
Mon, 17 May 2010 02:54:56 +0000 |
nemo |
Change to just set timer to 0
|
changeset |
files
|
Mon, 17 May 2010 00:48:16 +0000 |
nemo |
Fix for artillery mode weapon use
|
changeset |
files
|
Sun, 16 May 2010 23:43:45 +0000 |
sheepluva |
* make portals delete each other only indirectly (by setting timer to 0)
|
changeset |
files
|
Sun, 16 May 2010 23:18:23 +0000 |
nemo |
translation update by jose1711
|
changeset |
files
|
Sun, 16 May 2010 23:02:49 +0000 |
nemo |
Comment out the desyncing block, with a suggestion for possible fix
|
changeset |
files
|
Sun, 16 May 2010 19:24:38 +0000 |
koda |
unbreak stuff
|
changeset |
files
|
Sun, 16 May 2010 18:12:10 +0000 |
koda |
unbreak build (everyone saw this coming)
|
changeset |
files
|
Sun, 16 May 2010 17:23:30 +0000 |
koda |
update sdl functions to latest revision
|
changeset |
files
|
Sat, 15 May 2010 09:21:25 +0000 |
sheepluva |
fix multi-round fire
|
changeset |
files
|
Fri, 14 May 2010 23:42:56 +0000 |
nemo |
revert the restoration of non-vgt health gears. desyncs continued with it, and furthermore, occur in r3489 too
|
changeset |
files
|
Fri, 14 May 2010 16:02:27 +0000 |
nemo |
sheepluva adds back non-vgt health tag due to desyncs. we should still see about solving the desync though.
|
changeset |
files
|
Tue, 11 May 2010 13:59:57 +0000 |
nemo |
hey sheepluva, how about just this? lets you have an anonymous one too.
|
changeset |
files
|
Mon, 10 May 2010 17:48:06 +0000 |
unc0rr |
Make some more protocol commands work
|
changeset |
files
|
Mon, 10 May 2010 15:31:09 +0000 |
unc0rr |
Translation update by igorko
|
changeset |
files
|
Mon, 10 May 2010 13:56:20 +0000 |
nemo |
More translation work by arrom (restored some numerusform, lot more flavour text etc)
|
changeset |
files
|
Mon, 10 May 2010 04:43:07 +0000 |
mbait |
Reslyling: little fix of previous commit
|
changeset |
files
|
Mon, 10 May 2010 04:41:19 +0000 |
mbait |
Code restlyling: experimental restyling of one module
|
changeset |
files
|
Mon, 10 May 2010 00:56:16 +0000 |
nemo |
tweak
|
changeset |
files
|
Sun, 09 May 2010 18:47:31 +0000 |
unc0rr |
- Enable -O2 optimization for server
|
changeset |
files
|
Sun, 09 May 2010 17:53:08 +0000 |
unc0rr |
Uses StateT monad instead of manually maintaining the state
|
changeset |
files
|
Sat, 08 May 2010 21:50:26 +0000 |
nemo |
Fix spectator bug in health tag
|
changeset |
files
|
Fri, 07 May 2010 20:45:03 +0000 |
sheepluva |
wait for AI thread to finish before freeing ressources (to avoid segfaults on game exit)
|
changeset |
files
|
Fri, 07 May 2010 20:38:55 +0000 |
smxx |
Graphics:
|
changeset |
files
|
Fri, 07 May 2010 14:41:07 +0000 |
sheepluva |
make some of the newly migrated visual gears visible in reduced quality mode
|
changeset |
files
|
Fri, 07 May 2010 13:04:01 +0000 |
smxx |
Graphics:
|
changeset |
files
|
Fri, 07 May 2010 10:54:07 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 07 May 2010 09:57:12 +0000 |
sheepluva |
* no zooming when game is paused
|
changeset |
files
|
Fri, 07 May 2010 06:29:46 +0000 |
sheepluva |
finishing the gtHealthTag -> vgtHealthTag, no segfaults and hogzombies no more, hopefully
|
changeset |
files
|
Fri, 07 May 2010 04:52:46 +0000 |
unc0rr |
Fix list Z-order bug (not tested)
|
changeset |
files
|
Fri, 07 May 2010 02:33:42 +0000 |
sheepluva |
some file that tried to escape...
|
changeset |
files
|
Thu, 06 May 2010 22:02:56 +0000 |
sheepluva |
* gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
|
changeset |
files
|
Thu, 06 May 2010 20:59:15 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Thu, 06 May 2010 20:49:26 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Thu, 06 May 2010 18:01:04 +0000 |
unc0rr |
Explain a bug. Fix should be kinda trivial, but I have no time now to fix and test.
|
changeset |
files
|
Thu, 06 May 2010 17:53:37 +0000 |
unc0rr |
Make server build again (it's still useless though)
|
changeset |
files
|
Thu, 06 May 2010 17:39:08 +0000 |
unc0rr |
Some more steps in refactoring
|
changeset |
files
|
Thu, 06 May 2010 15:26:14 +0000 |
nemo |
Henek makes AmmoMenu more flexible
|
changeset |
files
|
Thu, 06 May 2010 11:33:25 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Thu, 06 May 2010 09:25:13 +0000 |
sheepluva |
* get rid of some fpc hints (redundant/superfluous includes)
|
changeset |
files
|
Thu, 06 May 2010 03:12:42 +0000 |
nemo |
trying to unbreak what I broke
|
changeset |
files
|
Thu, 06 May 2010 02:00:39 +0000 |
nemo |
Cheating
|
changeset |
files
|
Thu, 06 May 2010 01:43:56 +0000 |
sheepluva |
removed debug string I thought I deleted already.. wth...
|
changeset |
files
|
Thu, 06 May 2010 01:41:07 +0000 |
sheepluva |
portal:
|
changeset |
files
|
Wed, 05 May 2010 22:03:10 +0000 |
nemo |
unneeded
|
changeset |
files
|
Wed, 05 May 2010 15:40:44 +0000 |
nemo |
buf needs to be used in IFDEF if declared in IFDEF
|
changeset |
files
|
Wed, 05 May 2010 08:01:37 +0000 |
unc0rr |
Start the server refactoring
|
changeset |
files
|
Tue, 04 May 2010 21:30:25 +0000 |
nemo |
Add back in earlier lines, commented out
|
changeset |
files
|
Tue, 04 May 2010 19:51:27 +0000 |
nemo |
erase useless junk
|
changeset |
files
|
Tue, 04 May 2010 19:40:57 +0000 |
sheepluva |
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
|
changeset |
files
|
Tue, 04 May 2010 17:03:38 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Tue, 04 May 2010 16:31:15 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 04 May 2010 16:30:41 +0000 |
nemo |
Add drown-the-playing-hog check for case of piano falling off the landscape.
|
changeset |
files
|
Tue, 04 May 2010 15:43:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 04 May 2010 03:04:07 +0000 |
sheepluva |
on portal death: make sure that the linked portal know it has been unlinked
|
changeset |
files
|
Tue, 04 May 2010 02:46:23 +0000 |
sheepluva |
fix segfault on destroyed portal
|
changeset |
files
|
Tue, 04 May 2010 02:34:23 +0000 |
nemo |
TEMPORARY
|
changeset |
files
|
Tue, 04 May 2010 00:44:32 +0000 |
sheepluva |
some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
|
changeset |
files
|
Mon, 03 May 2010 23:56:18 +0000 |
nemo |
tweak
|
changeset |
files
|
Mon, 03 May 2010 22:03:17 +0000 |
nemo |
Palewolf draws a version with easier to manipulate shapes
|
changeset |
files
|
Mon, 03 May 2010 18:25:25 +0000 |
sheepluva |
allow kicking of barrels
|
changeset |
files
|
Mon, 03 May 2010 14:59:42 +0000 |
nemo |
Armagon's new sounds for piano
|
changeset |
files
|
Mon, 03 May 2010 14:44:00 +0000 |
nemo |
Updated pt_BR by Albert. He chose to not use numerusform.
|
changeset |
files
|
Mon, 03 May 2010 02:32:17 +0000 |
sheepluva |
tweak land angle detection/portal a bit
|
changeset |
files
|
Sun, 02 May 2010 22:00:50 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 02 May 2010 20:30:23 +0000 |
nemo |
Minor tweak. Still needs a lot of work.
|
changeset |
files
|
Sun, 02 May 2010 18:42:19 +0000 |
koda |
js' patch that restores Vsync on snow leopard
|
changeset |
files
|
Sun, 02 May 2010 18:25:13 +0000 |
nemo |
hax
|
changeset |
files
|
Sun, 02 May 2010 16:53:19 +0000 |
nemo |
Revert switch behaviour (can't use AfterAttack here) remove unneeded value from jetpack definition
|
changeset |
files
|
Sun, 02 May 2010 16:28:06 +0000 |
nemo |
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
|
changeset |
files
|
Sun, 02 May 2010 16:24:31 +0000 |
sheepluva |
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
|
changeset |
files
|
Sun, 02 May 2010 16:16:00 +0000 |
nemo |
A basic hedgehog svg trace, for convenience when generating a hedgehog likeness, since repo lacks a high-res hedgehog
|
changeset |
files
|
Sun, 02 May 2010 14:38:46 +0000 |
nemo |
Drown the hog using the piano
|
changeset |
files
|
Sun, 02 May 2010 04:51:29 +0000 |
nemo |
Avoid checking in log spam.
|
changeset |
files
|
Sun, 02 May 2010 04:49:07 +0000 |
nemo |
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
|
changeset |
files
|
Sun, 02 May 2010 02:58:59 +0000 |
nemo |
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
|
changeset |
files
|
Sat, 01 May 2010 21:54:08 +0000 |
koda |
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
|
changeset |
files
|
Sat, 01 May 2010 21:53:31 +0000 |
koda |
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
|
changeset |
files
|
Sat, 01 May 2010 20:48:39 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 01 May 2010 20:15:38 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 01 May 2010 20:15:10 +0000 |
nemo |
Minor change, so sheepluva can comment
|
changeset |
files
|
Sat, 01 May 2010 20:02:20 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 01 May 2010 19:40:45 +0000 |
koda |
fix zoom
|
changeset |
files
|
Sat, 01 May 2010 18:44:25 +0000 |
nemo |
Fix portal graphic name, continuing work on portal movement
|
changeset |
files
|
Sat, 01 May 2010 17:29:48 +0000 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
|
changeset |
files
|
Sat, 01 May 2010 13:04:00 +0000 |
sheepluva |
add amSineGun.png (just a copy of am Shotgun.png atm anyway)
|
changeset |
files
|
Sat, 01 May 2010 12:53:55 +0000 |
koda |
add automatic rotation in ipad (landscape only)
|
changeset |
files
|
Sat, 01 May 2010 05:15:16 +0000 |
sheepluva |
* added some comments
|
changeset |
files
|
Fri, 30 Apr 2010 23:39:32 +0000 |
mbait |
Fixed broken whitespace
|
changeset |
files
|
Fri, 30 Apr 2010 12:19:25 +0000 |
mbait |
Gas grenade:
|
changeset |
files
|
Thu, 29 Apr 2010 21:25:51 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 29 Apr 2010 19:40:13 +0000 |
smxx |
Commited wrong file *grmlrgrml*
|
changeset |
files
|
Thu, 29 Apr 2010 19:39:58 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 29 Apr 2010 19:21:40 +0000 |
sheepluva |
let players affect in which direction their teleported hedgehog will look
|
changeset |
files
|
Thu, 29 Apr 2010 18:53:22 +0000 |
koda |
add option to look at the previous debug log
|
changeset |
files
|
Thu, 29 Apr 2010 17:21:10 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 29 Apr 2010 17:20:42 +0000 |
koda |
this should fix the old project name that is present in the scm database
|
changeset |
files
|
Thu, 29 Apr 2010 17:19:06 +0000 |
koda |
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
|
changeset |
files
|
Thu, 29 Apr 2010 02:43:28 +0000 |
koda |
use a proper bundle identifier
|
changeset |
files
|
Wed, 28 Apr 2010 05:58:14 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Tue, 27 Apr 2010 21:49:52 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Tue, 27 Apr 2010 12:51:29 +0000 |
mbait |
Teleport AI:
|
changeset |
files
|
Mon, 26 Apr 2010 01:55:26 +0000 |
koda |
add other controls for map preview, also fix a bug in digest
|
changeset |
files
|
Sun, 25 Apr 2010 18:38:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 25 Apr 2010 13:54:45 +0000 |
koda |
burning revision numbers with style
|
changeset |
files
|
Sun, 25 Apr 2010 13:33:49 +0000 |
koda |
rename the project from HedgewarsMobile to Hedgewars
|
changeset |
files
|
Sun, 25 Apr 2010 02:30:42 +0000 |
koda |
wow all these files only for land preview and seed generation
|
changeset |
files
|
Thu, 22 Apr 2010 17:43:12 +0000 |
koda |
no more hardcoded teams, team selection is real \o/
|
changeset |
files
|
Wed, 21 Apr 2010 21:38:07 +0000 |
nemo |
More work on slovak locale from jose1711
|
changeset |
files
|
Wed, 21 Apr 2010 10:22:06 +0000 |
koda |
in reprocessing openalbridge, a lot of code cleanup and simplification
|
changeset |
files
|
Wed, 21 Apr 2010 01:57:23 +0000 |
koda |
buttons for number of hogs in game config
|
changeset |
files
|
Mon, 19 Apr 2010 15:30:11 +0000 |
koda |
updates to openalbridge (modified api and simplified some sections)
|
changeset |
files
|
Mon, 19 Apr 2010 13:31:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 19 Apr 2010 12:47:36 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 19 Apr 2010 01:39:55 +0000 |
koda |
draw a hedgehog when presenting hats
|
changeset |
files
|
Sun, 18 Apr 2010 23:19:15 +0000 |
koda |
add missing controller stubs
|
changeset |
files
|
Sat, 17 Apr 2010 23:03:52 +0000 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
|
changeset |
files
|
Sat, 17 Apr 2010 13:04:36 +0000 |
koda |
fix build
|
changeset |
files
|
Sat, 17 Apr 2010 08:30:34 +0000 |
koda |
OpenAL makes a comeback! (might require some cleanup)
|
changeset |
files
|
Sat, 17 Apr 2010 04:59:10 +0000 |
koda |
complete previews on the team settings
|
changeset |
files
|
Fri, 16 Apr 2010 17:17:43 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 16 Apr 2010 16:04:41 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 16 Apr 2010 16:04:21 +0000 |
koda |
update ifrontend to latest ammostore protocol
|
changeset |
files
|
Fri, 16 Apr 2010 15:37:04 +0000 |
nemo |
Forgot to check in this file yesterday
|
changeset |
files
|
Fri, 16 Apr 2010 15:25:15 +0000 |
koda |
camera panning ftw
|
changeset |
files
|
Fri, 16 Apr 2010 14:37:28 +0000 |
smxx |
Engine/Frontend:
|
changeset |
files
|
Fri, 16 Apr 2010 12:41:06 +0000 |
koda |
don't polish other people patches
|
changeset |
files
|
Fri, 16 Apr 2010 12:38:31 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Fri, 16 Apr 2010 00:02:30 +0000 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
|
changeset |
files
|
Thu, 15 Apr 2010 20:46:34 +0000 |
nemo |
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
|
changeset |
files
|
Thu, 15 Apr 2010 14:24:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 13 Apr 2010 22:45:46 +0000 |
koda |
fix all of what was committed before
|
changeset |
files
|
Tue, 13 Apr 2010 14:39:05 +0000 |
koda |
lots of untested stuff for the ifrontend
|
changeset |
files
|
Mon, 12 Apr 2010 21:51:09 +0000 |
koda |
patch by raptor (polished by me) to allow tiger/xcode24 compilation
|
changeset |
files
|
Mon, 12 Apr 2010 20:58:32 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 11 Apr 2010 09:53:28 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 11 Apr 2010 03:43:13 +0000 |
koda |
new manager for handling (future) rotations
|
changeset |
files
|
Sun, 11 Apr 2010 01:04:54 +0000 |
nemo |
offset graves
|
changeset |
files
|
Sat, 10 Apr 2010 21:36:40 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Sat, 10 Apr 2010 20:48:09 +0000 |
koda |
simplify the general settings and review minor stuff
|
changeset |
files
|
Sat, 10 Apr 2010 19:04:39 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 10 Apr 2010 01:09:29 +0000 |
koda |
add support for modifying the name of the team
|
changeset |
files
|
Fri, 09 Apr 2010 21:08:27 +0000 |
koda |
add support to editing hog names
|
changeset |
files
|
Fri, 09 Apr 2010 11:09:26 +0000 |
koda |
fix the save of the team and rearrange hat/name modification
|
changeset |
files
|
Fri, 09 Apr 2010 00:04:50 +0000 |
nemo |
Skip loading of splashes
|
changeset |
files
|
Fri, 09 Apr 2010 00:01:53 +0000 |
palewolf |
Fix splashes for older graphics cards
|
changeset |
files
|
Thu, 08 Apr 2010 22:45:18 +0000 |
koda |
moved around team creation
|
changeset |
files
|
Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 08 Apr 2010 02:35:40 +0000 |
koda |
implement an add/remove team in the ifrontend
|
changeset |
files
|
Wed, 07 Apr 2010 16:03:21 +0000 |
sheepluva |
* INSTALL file: setting FreePascal to >= 2.2.0
|
changeset |
files
|
Wed, 07 Apr 2010 15:54:15 +0000 |
koda |
rewrote a couple of things i didn't like
|
changeset |
files
|
Wed, 07 Apr 2010 12:15:49 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 07 Apr 2010 03:29:38 +0000 |
nemo |
Correct interaction of cave and placement.
|
changeset |
files
|
Wed, 07 Apr 2010 03:02:19 +0000 |
koda |
much better
|
changeset |
files
|
Wed, 07 Apr 2010 02:58:12 +0000 |
koda |
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
|
changeset |
files
|
Wed, 07 Apr 2010 01:22:05 +0000 |
koda |
fix a couple of leaks in hte ifrontend
|
changeset |
files
|
Tue, 06 Apr 2010 21:54:46 +0000 |
koda |
usa a cached dictionary and write only when needed
|
changeset |
files
|
Tue, 06 Apr 2010 21:00:55 +0000 |
nemo |
restore sndIncoming for the other 2 air attacks
|
changeset |
files
|
Tue, 06 Apr 2010 20:45:20 +0000 |
palewolf |
"muerte súbida" duh!
|
changeset |
files
|
Tue, 06 Apr 2010 18:14:15 +0000 |
koda |
restore and update the old general settings
|
changeset |
files
|
Tue, 06 Apr 2010 14:32:26 +0000 |
sheepluva |
fixed size of yinyang flag, thanks to inu for the heads up
|
changeset |
files
|
Tue, 06 Apr 2010 10:51:09 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 06 Apr 2010 09:58:43 +0000 |
sheepluva |
* add fixed grave Simple.png, by "anon__"
|
changeset |
files
|
Tue, 06 Apr 2010 02:39:06 +0000 |
koda |
make the tables work also on iphone
|
changeset |
files
|
Mon, 05 Apr 2010 17:22:54 +0000 |
nemo |
These don't belong here.
|
changeset |
files
|
Mon, 05 Apr 2010 16:31:02 +0000 |
unc0rr |
Return to -dev builds
|
changeset |
files
|
Sun, 04 Apr 2010 19:51:53 +0000 |
koda |
merged code from ipad and iphone frontends
|
changeset |
files
|
Sun, 04 Apr 2010 16:38:00 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 04 Apr 2010 15:51:19 +0000 |
unc0rr |
with this patch I'm unable to make rope stuck in land
|
changeset |
files
|
Sun, 04 Apr 2010 14:47:45 +0000 |
nemo |
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
|
changeset |
files
|
Sun, 04 Apr 2010 10:16:40 +0000 |
smxx |
CMake:
|
changeset |
files
|
Sun, 04 Apr 2010 07:50:01 +0000 |
unc0rr |
Better default values
|
changeset |
files
|
Sat, 03 Apr 2010 16:32:48 +0000 |
nemo |
try this instead
|
changeset |
files
|
Sat, 03 Apr 2010 16:02:13 +0000 |
palewolf |
Am i late for last-minute spanish translation?
|
changeset |
files
|
Sat, 03 Apr 2010 15:45:50 +0000 |
unc0rr |
31 is 0.9.13
|
changeset |
files
|
Sat, 03 Apr 2010 15:40:57 +0000 |
unc0rr |
Oops, forgot this
|
changeset |
files
|
Sat, 03 Apr 2010 14:59:41 +0000 |
koda |
fix building without DEBUGFILE
|
changeset |
files
|
Sat, 03 Apr 2010 14:54:49 +0000 |
unc0rr |
Update pt_PT again
|
changeset |
files
|
Sat, 03 Apr 2010 14:49:45 +0000 |
unc0rr |
Fix last minute patch bug
|
changeset |
files
|
Sat, 03 Apr 2010 14:46:54 +0000 |
unc0rr |
include cmake_modules into package
|
changeset |
files
|
Sat, 03 Apr 2010 14:01:05 +0000 |
unc0rr |
Update pt_PT translations by inu
0.9.13-release
|
changeset |
files
|
Sat, 03 Apr 2010 14:00:13 +0000 |
nemo |
Updated slovak by jose1711
|
changeset |
files
|
Sat, 03 Apr 2010 13:58:31 +0000 |
unc0rr |
Remove -dev suffix from version, set protocol number to 31
|
changeset |
files
|
Sat, 03 Apr 2010 13:56:36 +0000 |
unc0rr |
Update russian translation
|
changeset |
files
|
Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
|
changeset |
files
|
Sat, 03 Apr 2010 13:51:12 +0000 |
sheepluva |
* swedish translation by BeholdMyGlory
|
changeset |
files
|
Sat, 03 Apr 2010 10:35:53 +0000 |
sheepluva |
* give translators their "unfinished" tags back :>
|
changeset |
files
|
Sat, 03 Apr 2010 10:26:24 +0000 |
sheepluva |
Palewolf:
|
changeset |
files
|
Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
|
changeset |
files
|
Sat, 03 Apr 2010 08:46:01 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 03 Apr 2010 06:52:26 +0000 |
nemo |
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
|
changeset |
files
|
Sat, 03 Apr 2010 06:39:17 +0000 |
nemo |
Add ApplyAmmoChanges to get text/animation/crosshairs
|
changeset |
files
|
Sat, 03 Apr 2010 06:29:24 +0000 |
sheepluva |
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
|
changeset |
files
|
Sat, 03 Apr 2010 06:28:36 +0000 |
nemo |
One more tiny island map. Just to pad the Small map section a bit
|
changeset |
files
|
Sat, 03 Apr 2010 06:25:23 +0000 |
unc0rr |
Oops, fix server
|
changeset |
files
|
Sat, 03 Apr 2010 03:24:12 +0000 |
koda |
hats \o/
|
changeset |
files
|
Sat, 03 Apr 2010 01:55:04 +0000 |
sheepluva |
swedish translation by Henrik Rostedt [tracker: #233]
|
changeset |
files
|
Sat, 03 Apr 2010 01:30:13 +0000 |
sheepluva |
more translations! from inu and szczur
|
changeset |
files
|
Sat, 03 Apr 2010 01:22:30 +0000 |
sheepluva |
* add some tiny translation from inu
|
changeset |
files
|
Fri, 02 Apr 2010 23:03:40 +0000 |
sheepluva |
set eol-style of SniperRifle.lua to native
|
changeset |
files
|
Fri, 02 Apr 2010 23:00:56 +0000 |
sheepluva |
* add some kind of SniperRifle training mission
|
changeset |
files
|
Fri, 02 Apr 2010 22:44:14 +0000 |
koda |
initial support for hat selection on the ifrontend
|
changeset |
files
|
Fri, 02 Apr 2010 22:42:47 +0000 |
palewolf |
Antialias Target.png and Clouds.png
|
changeset |
files
|
Fri, 02 Apr 2010 20:57:39 +0000 |
nemo |
GetRandom(0) is illegal
|
changeset |
files
|
Fri, 02 Apr 2010 20:49:23 +0000 |
palewolf |
Slightly different easing equations for bigexplosion
|
changeset |
files
|
Fri, 02 Apr 2010 20:32:37 +0000 |
nemo |
Slovak translation from jose1711
|
changeset |
files
|
Fri, 02 Apr 2010 18:54:08 +0000 |
palewolf |
- Parallax effect for horizont when water is out of sight
|
changeset |
files
|
Fri, 02 Apr 2010 18:36:14 +0000 |
nemo |
inu adds portugese translation
|
changeset |
files
|
Fri, 02 Apr 2010 18:35:53 +0000 |
nemo |
Fix line endings. Again.
|
changeset |
files
|
Fri, 02 Apr 2010 18:22:53 +0000 |
nemo |
Complete slovak locale by jose1711
|
changeset |
files
|
Fri, 02 Apr 2010 16:04:37 +0000 |
nemo |
Rebalance Default to take into account reweighting of crates, remove redundant check
|
changeset |
files
|
Fri, 02 Apr 2010 15:59:23 +0000 |
unc0rr |
Allow to set motd for old client versions (not used yet, as server needs some refactoring)
|
changeset |
files
|
Fri, 02 Apr 2010 15:58:45 +0000 |
nemo |
This attempts to distribute crates based on their probabilities, while preserving 35% for health crates since that has no probability GUI yet
|
changeset |
files
|
Fri, 02 Apr 2010 15:58:37 +0000 |
unc0rr |
Update russian translation a bit more
|
changeset |
files
|
Fri, 02 Apr 2010 15:53:58 +0000 |
smxx |
Maps:
|
changeset |
files
|
Fri, 02 Apr 2010 15:50:54 +0000 |
palewolf |
Spanish translation for new maze settings
|
changeset |
files
|
Fri, 02 Apr 2010 15:41:39 +0000 |
nemo |
Alter distribution of probabilities from frontend, allow utility crates in shoppa if probabilities permit (still ban health crates)
|
changeset |
files
|
Fri, 02 Apr 2010 15:33:11 +0000 |
nemo |
Call modify damage on poison damage
|
changeset |
files
|
Fri, 02 Apr 2010 15:30:54 +0000 |
koda |
display team contents in the ifrontend
|
changeset |
files
|
Fri, 02 Apr 2010 15:28:09 +0000 |
palewolf |
Retouched Pikachu hat
|
changeset |
files
|
Fri, 02 Apr 2010 15:08:43 +0000 |
koda |
continue working for team support on the ifrontend
|
changeset |
files
|
Fri, 02 Apr 2010 12:38:36 +0000 |
koda |
intial support for team configuration on the ifrontend
|
changeset |
files
|
Fri, 02 Apr 2010 10:50:10 +0000 |
sheepluva |
* make positions of both sky and horizon dependent on the most remote waterwave by adjusting Palewolf's offset values
|
changeset |
files
|
Fri, 02 Apr 2010 08:46:57 +0000 |
palewolf |
- Added SkyOffset, HorizontOffset as global vars
|
changeset |
files
|
Fri, 02 Apr 2010 08:35:34 +0000 |
sheepluva |
Shotgun Training: * '["en"]' was supposed to be '["pl"]' (Mmmmh, copypasta :D)
|
changeset |
files
|
Thu, 01 Apr 2010 23:37:28 +0000 |
sheepluva |
* fixing bug #156: Cancel button on password request works now.
|
changeset |
files
|
Thu, 01 Apr 2010 21:57:03 +0000 |
koda |
fix an error in passing strings between ObjC and Pascal
|
changeset |
files
|
Thu, 01 Apr 2010 17:01:04 +0000 |
smxx |
Lua:
|
changeset |
files
|
Thu, 01 Apr 2010 16:59:10 +0000 |
nemo |
Sorry
|
changeset |
files
|
Thu, 01 Apr 2010 16:55:42 +0000 |
nemo |
Suppress warning
|
changeset |
files
|
Thu, 01 Apr 2010 16:48:55 +0000 |
koda |
sheepluva's name is finally revealed (watch out for fangirls)
|
changeset |
files
|
Thu, 01 Apr 2010 16:46:44 +0000 |
smxx |
Maps:
|
changeset |
files
|
Thu, 01 Apr 2010 16:44:56 +0000 |
nemo |
this was not checking all of Land[]
|
changeset |
files
|
Thu, 01 Apr 2010 16:34:20 +0000 |
nemo |
Somehow, these files are not using local encoding
|
changeset |
files
|
Thu, 01 Apr 2010 16:28:03 +0000 |
nemo |
Further updates by jose1711 - who knows, maybe he'll get it finished before release at this point
|
changeset |
files
|
Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
changeset |
files
|
Thu, 01 Apr 2010 10:47:04 +0000 |
smxx |
Trainings:
|
changeset |
files
|
Thu, 01 Apr 2010 10:40:12 +0000 |
smxx |
Trainings:
|
changeset |
files
|
Thu, 01 Apr 2010 10:33:29 +0000 |
smxx |
Misc:
|
changeset |
files
|
Thu, 01 Apr 2010 09:04:42 +0000 |
sheepluva |
* make invul animations of different hogs run asynchronously
|
changeset |
files
|
Thu, 01 Apr 2010 08:26:16 +0000 |
sheepluva |
* fix SmokeTrace and EvilTrace to be centered instead of 2 pixel off
|
changeset |
files
|
Thu, 01 Apr 2010 05:33:32 +0000 |
sheepluva |
* check for valid TWave before starting/drawing them, prevents segfault
|
changeset |
files
|
Thu, 01 Apr 2010 05:25:10 +0000 |
unc0rr |
Fix build
|
changeset |
files
|
Thu, 01 Apr 2010 05:10:50 +0000 |
unc0rr |
- update russian translation a bit
|
changeset |
files
|
Thu, 01 Apr 2010 00:56:38 +0000 |
sheepluva |
add fixed mission script files incl. inu's translation (portuguese I believe)
|
changeset |
files
|
Thu, 01 Apr 2010 00:56:15 +0000 |
sheepluva |
removing corrupted mission scripts (diff can't handle them)
|
changeset |
files
|
Thu, 01 Apr 2010 00:48:26 +0000 |
nemo |
another uninitialised value radz[k] for corresponding pa.ar of NTPX
|
changeset |
files
|
Thu, 01 Apr 2010 00:38:02 +0000 |
sheepluva |
possible map gen desync "fix" -- test please
|
changeset |
files
|
Thu, 01 Apr 2010 00:21:00 +0000 |
koda |
credits updated, adding Palewolf, sheepluva and prg as devs and replaced my previous openal stuff with something more current
|
changeset |
files
|
Thu, 01 Apr 2010 00:16:23 +0000 |
nemo |
move this island further away from water too
|
changeset |
files
|
Wed, 31 Mar 2010 22:54:28 +0000 |
koda |
koda's changelog turn
|
changeset |
files
|
Wed, 31 Mar 2010 22:02:12 +0000 |
nemo |
Partial update by jose1711
|
changeset |
files
|
Wed, 31 Mar 2010 20:54:50 +0000 |
nemo |
Partial translation by BeholdMyGlory
|
changeset |
files
|
Wed, 31 Mar 2010 20:51:26 +0000 |
nemo |
Updated by FIQ
|
changeset |
files
|
Wed, 31 Mar 2010 20:47:38 +0000 |
nemo |
Add inu to credits since he kept going on about it
|
changeset |
files
|
Wed, 31 Mar 2010 20:44:38 +0000 |
nemo |
Only require a minimum speed if object is descending.
|
changeset |
files
|
Wed, 31 Mar 2010 20:03:43 +0000 |
sheepluva |
YOUR AD HERE! (just fixed a typo)
|
changeset |
files
|
Wed, 31 Mar 2010 17:56:24 +0000 |
smxx |
General:
|
changeset |
files
|
Wed, 31 Mar 2010 17:52:55 +0000 |
smxx |
General:
|
changeset |
files
|
Wed, 31 Mar 2010 17:51:36 +0000 |
sheepluva |
changin da changelog
|
changeset |
files
|
Wed, 31 Mar 2010 17:48:23 +0000 |
nemo |
broken
|
changeset |
files
|
Wed, 31 Mar 2010 17:40:46 +0000 |
unc0rr |
nemo's update to changelog
|
changeset |
files
|
Wed, 31 Mar 2010 17:35:06 +0000 |
smxx |
General:
|
changeset |
files
|
Wed, 31 Mar 2010 17:23:01 +0000 |
nemo |
pika pika
|
changeset |
files
|
Wed, 31 Mar 2010 16:03:19 +0000 |
nemo |
Partial update from FIQ (those parts that didn't require correct encoding)
|
changeset |
files
|
Wed, 31 Mar 2010 15:43:52 +0000 |
nemo |
3 more pokemon
|
changeset |
files
|
Wed, 31 Mar 2010 13:41:05 +0000 |
smxx |
CMake:
|
changeset |
files
|
Wed, 31 Mar 2010 11:59:32 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 31 Mar 2010 11:34:58 +0000 |
sheepluva |
make use of Smaxx latest commit(s) when playing ImpactSounds
|
changeset |
files
|
Wed, 31 Mar 2010 11:00:30 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 31 Mar 2010 10:59:30 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 31 Mar 2010 02:33:05 +0000 |
nemo |
Minor tweak
|
changeset |
files
|
Tue, 30 Mar 2010 23:29:30 +0000 |
koda |
fixes to the mac build system
|
changeset |
files
|
Tue, 30 Mar 2010 23:20:07 +0000 |
smxx |
CMake:
|
changeset |
files
|
Tue, 30 Mar 2010 23:13:12 +0000 |
smxx |
Maps:
|
changeset |
files
|
Tue, 30 Mar 2010 23:03:51 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 30 Mar 2010 20:51:25 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Tue, 30 Mar 2010 20:39:34 +0000 |
palewolf |
Updated as for version 3225 to translate the tunnel things by Renato Gelmini
|
changeset |
files
|
Tue, 30 Mar 2010 20:36:52 +0000 |
koda |
hopefully set the correct property...
|
changeset |
files
|
Tue, 30 Mar 2010 20:34:16 +0000 |
palewolf |
Insert commit message here about deleting hats
|
changeset |
files
|
Tue, 30 Mar 2010 20:33:20 +0000 |
smxx |
Maps:
|
changeset |
files
|
Tue, 30 Mar 2010 20:31:28 +0000 |
palewolf |
Bad Palewolf, don't commit flags as hats
|
changeset |
files
|
Tue, 30 Mar 2010 20:30:51 +0000 |
koda |
inu and szczur locale files
|
changeset |
files
|
Tue, 30 Mar 2010 20:30:28 +0000 |
smxx |
Maps:
|
changeset |
files
|
Tue, 30 Mar 2010 20:27:26 +0000 |
palewolf |
Pokemon hats
|
changeset |
files
|
Tue, 30 Mar 2010 20:18:54 +0000 |
palewolf |
Blox theme Sky.png was ¿white?
|
changeset |
files
|
Tue, 30 Mar 2010 20:18:04 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Tue, 30 Mar 2010 20:17:12 +0000 |
palewolf |
- Birdy is no longer translated
|
changeset |
files
|
Tue, 30 Mar 2010 17:50:58 +0000 |
nemo |
typo in template 41 definition. using FPoints from 40
|
changeset |
files
|
Tue, 30 Mar 2010 17:44:02 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 30 Mar 2010 17:17:15 +0000 |
smxx |
Engine/Frontend:
|
changeset |
files
|
Tue, 30 Mar 2010 16:01:12 +0000 |
sheepluva |
fix fpc 2.2.4 type related warning with unclear origin
|
changeset |
files
|
Tue, 30 Mar 2010 15:46:33 +0000 |
nemo |
recompress pngs
|
changeset |
files
|
Tue, 30 Mar 2010 13:51:19 +0000 |
smxx |
Themes:
|
changeset |
files
|
Tue, 30 Mar 2010 13:49:32 +0000 |
nemo |
move RSR to reserved for this release
|
changeset |
files
|
Tue, 30 Mar 2010 13:45:41 +0000 |
nemo |
bustamove flag. Thanks Tiy
|
changeset |
files
|
Tue, 30 Mar 2010 13:41:06 +0000 |
nemo |
New hat
|
changeset |
files
|
Tue, 30 Mar 2010 13:35:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 30 Mar 2010 13:33:01 +0000 |
nemo |
This map has always been broken. This variant makes it slightly less broken (although something changed on the ceiling might prevent hiding on pixels on the slope). What will finally fix it is either moving nets closer together or adding angle bounce to hedgehogs or some other layout that prevents hiding.
|
changeset |
files
|
Tue, 30 Mar 2010 13:20:04 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 30 Mar 2010 02:45:31 +0000 |
nemo |
crank up r a bit
|
changeset |
files
|
Tue, 30 Mar 2010 00:03:58 +0000 |
koda |
ifrontend: predispone teams in a proper data structure
|
changeset |
files
|
Tue, 30 Mar 2010 00:02:40 +0000 |
nemo |
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
|
changeset |
files
|
Mon, 29 Mar 2010 23:47:38 +0000 |
palewolf |
Fix a small glitch due to scaling down in mines and airplaine pixmaps
|
changeset |
files
|
Mon, 29 Mar 2010 23:39:31 +0000 |
palewolf |
Finish fixing pngs gray border when zooming
|
changeset |
files
|
Mon, 29 Mar 2010 23:27:35 +0000 |
koda |
properties for everyone!!!
|
changeset |
files
|
Mon, 29 Mar 2010 23:20:34 +0000 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
|
changeset |
files
|
Mon, 29 Mar 2010 20:49:36 +0000 |
palewolf |
Updated spanish translation
|
changeset |
files
|
Mon, 29 Mar 2010 20:43:57 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 29 Mar 2010 20:40:33 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 29 Mar 2010 20:32:35 +0000 |
palewolf |
- Add HH dX/dY to Birdy disappearing animation
|
changeset |
files
|
Mon, 29 Mar 2010 20:27:54 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 29 Mar 2010 18:50:22 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 29 Mar 2010 16:43:47 +0000 |
nemo |
Add birdy.
|
changeset |
files
|
Mon, 29 Mar 2010 16:39:08 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 29 Mar 2010 13:58:21 +0000 |
unc0rr |
Update Italian translation by Renato Gelmini
|
changeset |
files
|
Mon, 29 Mar 2010 13:41:10 +0000 |
sheepluva |
fix typo in team name: possesed -> possessed
|
changeset |
files
|
Mon, 29 Mar 2010 13:37:52 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 29 Mar 2010 13:35:15 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 29 Mar 2010 09:52:10 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 28 Mar 2010 23:41:58 +0000 |
palewolf |
AfterAttack was issued twice
|
changeset |
files
|
Sun, 28 Mar 2010 23:40:49 +0000 |
palewolf |
Return control as soon as Birdy begins to disappear
|
changeset |
files
|
Sun, 28 Mar 2010 23:37:28 +0000 |
palewolf |
Birdy appears from off-screen
|
changeset |
files
|
Sun, 28 Mar 2010 23:21:07 +0000 |
mbait |
Feather: sprites was moved to another layer
|
changeset |
files
|
Sun, 28 Mar 2010 23:14:54 +0000 |
mbait |
Feather: sprite size fix
|
changeset |
files
|
Sun, 28 Mar 2010 23:11:16 +0000 |
mbait |
Feather: wrong constant fix
|
changeset |
files
|
Sun, 28 Mar 2010 23:10:33 +0000 |
mbait |
Birdy's falling feathers
|
changeset |
files
|
Sun, 28 Mar 2010 23:05:33 +0000 |
nemo |
Adding small to these has never been useful
|
changeset |
files
|
Sun, 28 Mar 2010 21:53:03 +0000 |
sheepluva |
* tweaked some random stuff in GSHandlers.inc
|
changeset |
files
|
Sun, 28 Mar 2010 20:53:36 +0000 |
nemo |
claymore_ would like rearranged as so. hearing no objections...
|
changeset |
files
|
Sun, 28 Mar 2010 18:47:35 +0000 |
nemo |
prg adds option to toggle girders in maze, adjusts some frontend strings
|
changeset |
files
|
Sun, 28 Mar 2010 18:28:46 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 28 Mar 2010 18:26:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 28 Mar 2010 16:46:26 +0000 |
nemo |
prg tweaks maze
|
changeset |
files
|
Sun, 28 Mar 2010 16:42:03 +0000 |
nemo |
One more wacky generated map. bunch of islands suitable for islands shoppa.
|
changeset |
files
|
Sun, 28 Mar 2010 16:35:44 +0000 |
sheepluva |
* removed old hellishimpact.ogg
|
changeset |
files
|
Sun, 28 Mar 2010 12:02:51 +0000 |
nemo |
another ban for gstLoser
|
changeset |
files
|
Sun, 28 Mar 2010 11:34:06 +0000 |
smxx |
CMake:
|
changeset |
files
|
Sun, 28 Mar 2010 02:49:39 +0000 |
nemo |
prg's maze generator
|
changeset |
files
|
Sun, 28 Mar 2010 00:46:34 +0000 |
palewolf |
Add background color to translucent png to avoid gray borders when zooming
|
changeset |
files
|
Sun, 28 Mar 2010 00:45:56 +0000 |
palewolf |
Updated spanish locale
|
changeset |
files
|
Sat, 27 Mar 2010 22:37:39 +0000 |
smxx |
Themes:
|
changeset |
files
|
Sat, 27 Mar 2010 22:25:18 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 22:10:33 +0000 |
smxx |
Sometimes you should just check to see if syntax highlighting is kicking in ...
|
changeset |
files
|
Sat, 27 Mar 2010 21:04:38 +0000 |
smxx |
CMake
|
changeset |
files
|
Sat, 27 Mar 2010 21:03:29 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 21:02:41 +0000 |
smxx |
CMake:
|
changeset |
files
|
Sat, 27 Mar 2010 20:55:55 +0000 |
smxx |
General:
|
changeset |
files
|
Sat, 27 Mar 2010 20:51:53 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 17:45:51 +0000 |
koda |
hide the background gl context that remains active (might be worth freeing ithide the background gl context that remains active (might be worth freeing it))
|
changeset |
files
|
Sat, 27 Mar 2010 17:45:26 +0000 |
nemo |
Restore this for now until I figure out why ShowCrosshair is being cleared on last rope
|
changeset |
files
|
Sat, 27 Mar 2010 17:40:42 +0000 |
palewolf |
Fix mortar grey border
|
changeset |
files
|
Sat, 27 Mar 2010 17:32:46 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 17:32:04 +0000 |
nemo |
New impact sounds for HHG
|
changeset |
files
|
Sat, 27 Mar 2010 17:31:01 +0000 |
koda |
complete previous commit (which broken my local copy as well)
|
changeset |
files
|
Sat, 27 Mar 2010 17:27:15 +0000 |
koda |
branch ipad/iphone files to keep compatibility between versions
|
changeset |
files
|
Sat, 27 Mar 2010 17:22:33 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 17:03:27 +0000 |
nemo |
Tidier way to handle crosshair drawing. show/hide based on CurAmmoGear for alt attack weps
|
changeset |
files
|
Sat, 27 Mar 2010 16:57:18 +0000 |
koda |
* port fadeout to opengles
|
changeset |
files
|
Sat, 27 Mar 2010 15:48:59 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 15:41:21 +0000 |
nemo |
Keep crosshair active when using rope, regardless of alt wep
|
changeset |
files
|
Sat, 27 Mar 2010 14:57:41 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 14:55:59 +0000 |
nemo |
Reduce turns to -1 to allow processing health machine on first turn. Needs testing with Sudden Death set to 0
|
changeset |
files
|
Sat, 27 Mar 2010 14:49:04 +0000 |
nemo |
4 new hats, 2 reserved
|
changeset |
files
|
Sat, 27 Mar 2010 14:03:30 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 27 Mar 2010 12:05:01 +0000 |
smxx |
CMake:
|
changeset |
files
|
Sat, 27 Mar 2010 12:01:40 +0000 |
smxx |
CMake:
|
changeset |
files
|
Sat, 27 Mar 2010 11:59:03 +0000 |
palewolf |
- Bee sprites for target and HH hand
|
changeset |
files
|
Sat, 27 Mar 2010 11:53:37 +0000 |
mbait |
Forgotten sprite
|
changeset |
files
|
Sat, 27 Mar 2010 11:48:02 +0000 |
mbait |
Added egg sprite
|
changeset |
files
|
Sat, 27 Mar 2010 08:59:42 +0000 |
mbait |
Wind does not affect of eggs
|
changeset |
files
|
Sat, 27 Mar 2010 08:59:10 +0000 |
mbait |
Added poisoned eggs
|
changeset |
files
|
Sat, 27 Mar 2010 05:45:45 +0000 |
nemo |
Add Wood forts
|
changeset |
files
|
Sat, 27 Mar 2010 05:15:52 +0000 |
nemo |
Specifically check for current hedgehog being on rope, the tricky bastard.
|
changeset |
files
|
Sat, 27 Mar 2010 04:02:02 +0000 |
nemo |
Try to reduce expensive Distance() call until sure it is needed
|
changeset |
files
|
Sat, 27 Mar 2010 03:55:12 +0000 |
nemo |
Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
|
changeset |
files
|
Sat, 27 Mar 2010 03:39:35 +0000 |
sheepluva |
tweaked hellish impact sound a bit. and yeah, we really need to limit how frequently impact sounds can be triggered on bounce >.<
|
changeset |
files
|
Sat, 27 Mar 2010 02:55:35 +0000 |
sheepluva |
making collision/impact sounds a gear property + adding random melon+hellish sound, feel free to hate me :D
|
changeset |
files
|
Sat, 27 Mar 2010 00:48:59 +0000 |
palewolf |
Tweaking water depth with Tiy
|
changeset |
files
|
Sat, 27 Mar 2010 00:03:29 +0000 |
sheepluva |
doStepBomb: cache rounded values of Gear^.X/Y instead of recalculating the exact same values up to 512 times
|
changeset |
files
|
Sat, 27 Mar 2010 00:03:25 +0000 |
koda |
some code polish for the ifrontend
|
changeset |
files
|
Fri, 26 Mar 2010 23:47:12 +0000 |
koda |
restore compilation
|
changeset |
files
|
Fri, 26 Mar 2010 22:53:42 +0000 |
palewolf |
First go at water depth
|
changeset |
files
|
Fri, 26 Mar 2010 22:52:04 +0000 |
smxx |
General:
|
changeset |
files
|
Fri, 26 Mar 2010 21:03:15 +0000 |
palewolf |
Bad nemo... uppercase theme names in themes.cfg too
|
changeset |
files
|
Fri, 26 Mar 2010 19:59:15 +0000 |
nemo |
remove pointless code
|
changeset |
files
|
Fri, 26 Mar 2010 17:43:21 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 26 Mar 2010 17:34:58 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 26 Mar 2010 17:22:52 +0000 |
nemo |
Eliminate flake kick on themes with no flakes, more than 200 flakes (city) or explosions of 25 or smaller
|
changeset |
files
|
Fri, 26 Mar 2010 17:18:44 +0000 |
nemo |
Updated border colours from Tiy
|
changeset |
files
|
Fri, 26 Mar 2010 16:02:47 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 26 Mar 2010 15:59:21 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 26 Mar 2010 15:56:26 +0000 |
nemo |
Horizontally flip background textures on all themes but Desert and City. Also reduce PNG sizes a bit
|
changeset |
files
|
Fri, 26 Mar 2010 15:55:20 +0000 |
nemo |
Remove doubled call of freeEverything
|
changeset |
files
|
Fri, 26 Mar 2010 15:52:47 +0000 |
nemo |
Uppercase all theme and map names
|
changeset |
files
|
Fri, 26 Mar 2010 12:38:11 +0000 |
mbait |
New field in THedgehog for poisoning. New type of explosion- poisoned
|
changeset |
files
|
Fri, 26 Mar 2010 12:34:18 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 26 Mar 2010 12:16:12 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Fri, 26 Mar 2010 09:40:26 +0000 |
koda |
add another button to close the game and return to the iFrontend (untested)
|
changeset |
files
|
Fri, 26 Mar 2010 03:04:19 +0000 |
nemo |
I don't know why I'm bothering. Sheepluva has a whole new approach in the works.
|
changeset |
files
|
Fri, 26 Mar 2010 00:53:31 +0000 |
nemo |
Add more dY checks to allow greater 45 deg bouncing, simplify check for stopped gear in interests of perf.
|
changeset |
files
|
Fri, 26 Mar 2010 00:49:02 +0000 |
nemo |
Change settings for birdy in default weapon sets
|
changeset |
files
|
Fri, 26 Mar 2010 00:39:49 +0000 |
smxx |
CMake:
|
changeset |
files
|
Fri, 26 Mar 2010 00:39:00 +0000 |
nemo |
remove utility flag
|
changeset |
files
|
Fri, 26 Mar 2010 00:37:36 +0000 |
smxx |
CMake:
|
changeset |
files
|
Fri, 26 Mar 2010 00:26:32 +0000 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
|
changeset |
files
|
Thu, 25 Mar 2010 23:03:21 +0000 |
mbait |
Birdy egg added
|
changeset |
files
|
Thu, 25 Mar 2010 23:02:55 +0000 |
koda |
testing ftw
|
changeset |
files
|
Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
|
changeset |
files
|
Thu, 25 Mar 2010 02:02:53 +0000 |
nemo |
tweak kick in case of wrapping
|
changeset |
files
|
Wed, 24 Mar 2010 23:31:13 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 24 Mar 2010 18:01:49 +0000 |
nemo |
Android hat
|
changeset |
files
|
Wed, 24 Mar 2010 15:36:46 +0000 |
nemo |
Tiy redraws random order button
|
changeset |
files
|
Wed, 24 Mar 2010 14:03:03 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 24 Mar 2010 11:01:21 +0000 |
nemo |
Use MAXTHEMEOBJECTS instead of Count which appears to be 0 at this point.
|
changeset |
files
|
Tue, 23 Mar 2010 23:08:57 +0000 |
palewolf |
- Avoid gaps between land and grass in mushroom2
|
changeset |
files
|
Tue, 23 Mar 2010 21:58:23 +0000 |
koda |
fix a build error on 10.5, LandPixels properly initialized
|
changeset |
files
|
Tue, 23 Mar 2010 21:50:26 +0000 |
palewolf |
Make UFO rotate while flying
|
changeset |
files
|
Tue, 23 Mar 2010 19:06:43 +0000 |
nemo |
Free land object SDL surfaces.
|
changeset |
files
|
Tue, 23 Mar 2010 16:53:45 +0000 |
unc0rr |
wtf
|
changeset |
files
|
Tue, 23 Mar 2010 16:50:13 +0000 |
unc0rr |
Ok, this part is ok
|
changeset |
files
|
Mon, 22 Mar 2010 20:57:49 +0000 |
smxx |
Maps:
|
changeset |
files
|
Mon, 22 Mar 2010 20:19:06 +0000 |
nemo |
I can't read.
|
changeset |
files
|
Mon, 22 Mar 2010 18:04:18 +0000 |
nemo |
oh. I missed the fact he moved it to uLandTexture
|
changeset |
files
|
Mon, 22 Mar 2010 18:02:39 +0000 |
nemo |
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
|
changeset |
files
|
Mon, 22 Mar 2010 17:59:59 +0000 |
nemo |
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
|
changeset |
files
|
Mon, 22 Mar 2010 17:48:19 +0000 |
unc0rr |
Clean Augean stables
|
changeset |
files
|
Mon, 22 Mar 2010 13:44:35 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 22 Mar 2010 11:52:16 +0000 |
nemo |
Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
|
changeset |
files
|
Sun, 21 Mar 2010 22:26:12 +0000 |
palewolf |
Fix 16px offset on previous commit
|
changeset |
files
|
Sun, 21 Mar 2010 20:55:45 +0000 |
koda |
fix a small leak
|
changeset |
files
|
Sun, 21 Mar 2010 20:54:18 +0000 |
koda |
Insert commit message here (to get along with palewolf)
|
changeset |
files
|
Sun, 21 Mar 2010 20:53:34 +0000 |
palewolf |
Insert commit message here
|
changeset |
files
|
Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
|
changeset |
files
|
Sun, 21 Mar 2010 18:42:34 +0000 |
nemo |
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
|
changeset |
files
|
Sun, 21 Mar 2010 16:51:33 +0000 |
nemo |
Make barrels a little more likely to blow up. 25% more damage in fall
|
changeset |
files
|
Sun, 21 Mar 2010 16:45:46 +0000 |
palewolf |
- Updated snail, added mushrooms to nature theme
|
changeset |
files
|
Sun, 21 Mar 2010 16:42:41 +0000 |
koda |
fix a rotation glitch
|
changeset |
files
|
Sun, 21 Mar 2010 16:04:57 +0000 |
nemo |
FillAmmoStore is reused - check for before start of play.
|
changeset |
files
|
Sun, 21 Mar 2010 15:50:38 +0000 |
palewolf |
Insert commit message here
|
changeset |
files
|
Sun, 21 Mar 2010 13:53:47 +0000 |
nemo |
Fix indexed flags
|
changeset |
files
|
Sun, 21 Mar 2010 13:41:11 +0000 |
nemo |
Remove Timer2 from Gear, add a Timer to Hedgehog
|
changeset |
files
|
Sun, 21 Mar 2010 03:51:58 +0000 |
koda |
a couple of smaller cleanups that didn't get in previous commit
|
changeset |
files
|
Sun, 21 Mar 2010 03:51:53 +0000 |
nemo |
Add a 2nd timer variable due to conflicts. This could perhaps use renaming
|
changeset |
files
|
Sun, 21 Mar 2010 01:54:57 +0000 |
koda |
lotsa optimizations and redraws for the iFrontend
|
changeset |
files
|
Sat, 20 Mar 2010 23:33:37 +0000 |
koda |
move interface files around to use standard names in different versions
|
changeset |
files
|
Sat, 20 Mar 2010 15:16:59 +0000 |
koda |
update project for ipad target
|
changeset |
files
|
Fri, 19 Mar 2010 19:49:33 +0000 |
nemo |
aaaand back to 15s. most changed line of code ever.
|
changeset |
files
|
Fri, 19 Mar 2010 02:06:27 +0000 |
nemo |
so claymore will quit complaining 'cause he can't think fast enough
|
changeset |
files
|
Thu, 18 Mar 2010 23:56:06 +0000 |
nemo |
Adjust increment since there is no timer
|
changeset |
files
|
Thu, 18 Mar 2010 23:25:32 +0000 |
koda |
move the buttons a little
|
changeset |
files
|
Thu, 18 Mar 2010 17:52:56 +0000 |
nemo |
use cWaterLine for steam, splashes and droplets
|
changeset |
files
|
Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 18 Mar 2010 02:55:42 +0000 |
nemo |
Adjust tests for cluster and watermelon, add molotov, assign FP test to whip, try to keep AI from attempting fire walking.
|
changeset |
files
|
Thu, 18 Mar 2010 02:27:46 +0000 |
koda |
fix the glitch causing pass-through in land objects besides first game
|
changeset |
files
|
Fri, 12 Nov 2010 19:47:52 +0300 |
unc0rr |
Close this one
lua_linux_lib_fix
|
changeset |
files
|
Thu, 18 Mar 2010 02:18:50 +0000 |
koda |
add jump and backjump controls
|
changeset |
files
|
Wed, 17 Mar 2010 23:01:53 +0000 |
mbait |
default lua variable fix
lua_linux_lib_fix
|
changeset |
files
|
Wed, 17 Mar 2010 22:56:23 +0000 |
smxx |
General:
|
changeset |
files
|
Wed, 17 Mar 2010 22:53:45 +0000 |
mbait |
copy of trunk
lua_linux_lib_fix
|
changeset |
files
|
Wed, 17 Mar 2010 12:30:55 +0000 |
smxx |
General:
|
changeset |
files
|
Wed, 17 Mar 2010 11:02:08 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 17 Mar 2010 10:55:12 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 17 Mar 2010 10:48:00 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 17 Mar 2010 01:03:22 +0000 |
koda |
szczur's and inu's updated locale
|
changeset |
files
|
Wed, 17 Mar 2010 00:26:35 +0000 |
koda |
restore compilation on simulator and device
|
changeset |
files
|
Tue, 16 Mar 2010 21:48:58 +0000 |
smxx |
Maps:
|
changeset |
files
|
Tue, 16 Mar 2010 21:39:55 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 16 Mar 2010 19:28:15 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 16 Mar 2010 04:46:29 +0000 |
nemo |
More semi-arbitrary tweaking.
|
changeset |
files
|
Tue, 16 Mar 2010 04:43:01 +0000 |
nemo |
Still fiddling with bouncing, hoping to make it work
|
changeset |
files
|
Mon, 15 Mar 2010 11:54:47 +0000 |
smxx |
General:
|
changeset |
files
|
Mon, 15 Mar 2010 11:53:32 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Mar 2010 02:23:40 +0000 |
nemo |
Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
|
changeset |
files
|
Sun, 14 Mar 2010 23:46:46 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 14 Mar 2010 22:55:46 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 14 Mar 2010 20:48:13 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 14 Mar 2010 20:46:29 +0000 |
nemo |
Palewolf adds bubbles and splashes when firing bullets into the water
|
changeset |
files
|
Sun, 14 Mar 2010 20:32:56 +0000 |
nemo |
Remove animation on jumping/resuming walk, only leave it in on weapon switch
|
changeset |
files
|
Sun, 14 Mar 2010 20:31:28 +0000 |
nemo |
Accidentally checked in birdy testing. reverted.
|
changeset |
files
|
Sun, 14 Mar 2010 20:23:11 +0000 |
nemo |
An animation requested by Tiy. Needs testing.
|
changeset |
files
|
Sun, 14 Mar 2010 20:22:00 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 14 Mar 2010 17:04:36 +0000 |
nemo |
Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
|
changeset |
files
|
Sun, 14 Mar 2010 16:56:02 +0000 |
nemo |
New multiplayer graphic
|
changeset |
files
|
Sun, 14 Mar 2010 16:47:29 +0000 |
nemo |
Tiy adds active weapon icons for a bunch of things.
|
changeset |
files
|
Sun, 14 Mar 2010 14:59:08 +0000 |
nemo |
Trying to tweak kicks a bit
|
changeset |
files
|
Sun, 14 Mar 2010 14:47:21 +0000 |
nemo |
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
|
changeset |
files
|
Sun, 14 Mar 2010 14:28:14 +0000 |
nemo |
Make underwater droplets more visible, add splash
|
changeset |
files
|
Sun, 14 Mar 2010 14:18:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 13 Mar 2010 14:30:41 +0000 |
nemo |
Palewolf adds droplets to his splashes
|
changeset |
files
|
Sat, 13 Mar 2010 14:19:34 +0000 |
nemo |
Fix basketball map and hog cannon.
|
changeset |
files
|
Fri, 12 Mar 2010 20:36:12 +0000 |
koda |
add the HedgewarsMobile project file to source control
|
changeset |
files
|
Fri, 12 Mar 2010 18:59:35 +0000 |
nemo |
Palewolf fixes zoom issue w/ bluewater, tweaks blend
|
changeset |
files
|
Fri, 12 Mar 2010 01:44:10 +0000 |
nemo |
Same approach for cluster bomb.
|
changeset |
files
|
Fri, 12 Mar 2010 01:21:53 +0000 |
nemo |
More polish changes szczur
|
changeset |
files
|
Thu, 11 Mar 2010 22:22:30 +0000 |
nemo |
Palewolf redraws BlueWater against svg, adds themed splashes
|
changeset |
files
|
Thu, 11 Mar 2010 18:01:55 +0000 |
nemo |
Splash files for prior version
|
changeset |
files
|
Thu, 11 Mar 2010 17:56:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 11 Mar 2010 04:31:50 +0000 |
nemo |
Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
|
changeset |
files
|
Wed, 10 Mar 2010 06:50:06 +0000 |
unc0rr |
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
|
changeset |
files
|
Tue, 09 Mar 2010 02:48:27 +0000 |
nemo |
Ensure ammo menu is flagged false if no ammo
|
changeset |
files
|
Tue, 09 Mar 2010 02:02:22 +0000 |
nemo |
Let's try this too (override following remote if in ammo menu)
|
changeset |
files
|
Mon, 08 Mar 2010 21:52:40 +0000 |
nemo |
This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
|
changeset |
files
|
Mon, 08 Mar 2010 01:42:23 +0000 |
nemo |
Fix iluvu flag (indexed), shrink molotov radius a bit to try and reduce fail
|
changeset |
files
|
Mon, 08 Mar 2010 01:29:33 +0000 |
nemo |
Trying a new grave and hat. can be removed if not up to Tiy's standards
|
changeset |
files
|
Sun, 07 Mar 2010 21:27:06 +0000 |
smxx |
Server:
|
changeset |
files
|
Sun, 07 Mar 2010 16:40:21 +0000 |
nemo |
Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels
|
changeset |
files
|
Sat, 06 Mar 2010 21:56:43 +0000 |
nemo |
Try out "tumbling" frame as a drowning frame
|
changeset |
files
|
Sat, 06 Mar 2010 21:32:04 +0000 |
nemo |
This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
|
changeset |
files
|
Sat, 06 Mar 2010 18:44:42 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 06 Mar 2010 18:23:25 +0000 |
unc0rr |
Fix "FOLLOW" command handler and place it into proper file
|
changeset |
files
|
Sat, 06 Mar 2010 18:21:05 +0000 |
unc0rr |
- Fix spectators team chat
|
changeset |
files
|
Sat, 06 Mar 2010 13:56:33 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 06 Mar 2010 13:55:58 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 06 Mar 2010 13:54:55 +0000 |
unc0rr |
Oops, remove debug stuff
|
changeset |
files
|
Sat, 06 Mar 2010 13:52:56 +0000 |
koda |
ifrontend: add the missing panels
|
changeset |
files
|
Sat, 06 Mar 2010 13:49:55 +0000 |
nemo |
Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
|
changeset |
files
|
Sat, 06 Mar 2010 13:45:25 +0000 |
unc0rr |
Fix sending routine
|
changeset |
files
|
Sat, 06 Mar 2010 13:41:06 +0000 |
unc0rr |
Update some engine localization
|
changeset |
files
|
Sat, 06 Mar 2010 13:40:40 +0000 |
unc0rr |
- Convert strings from utf-8 on recieve, and back to utf-8 when send them
|
changeset |
files
|
Sat, 06 Mar 2010 13:39:50 +0000 |
unc0rr |
Some updates of russian localization
|
changeset |
files
|
Sat, 06 Mar 2010 13:29:17 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 06 Mar 2010 13:22:52 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
changeset |
files
|
Sat, 06 Mar 2010 10:54:24 +0000 |
unc0rr |
hate Smaxx (tested)
|
changeset |
files
|
Sat, 06 Mar 2010 01:26:12 +0000 |
nemo |
Stagger gear animations
|
changeset |
files
|
Sat, 06 Mar 2010 01:21:44 +0000 |
nemo |
Remove frame count from rolling explosive
|
changeset |
files
|
Sat, 06 Mar 2010 01:19:58 +0000 |
nemo |
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
|
changeset |
files
|
Sat, 06 Mar 2010 01:09:14 +0000 |
smxx |
*SVGs for updated PNGs
|
changeset |
files
|
Sat, 06 Mar 2010 01:07:59 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 05 Mar 2010 17:32:13 +0000 |
nemo |
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
|
changeset |
files
|
Fri, 05 Mar 2010 15:54:23 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 05 Mar 2010 02:57:34 +0000 |
nemo |
... or I would have been if svn hadn't locked up and made me try my luck at one more...
|
changeset |
files
|
Fri, 05 Mar 2010 02:51:12 +0000 |
nemo |
ok. I think I'm finally done burning revisions
|
changeset |
files
|
Fri, 05 Mar 2010 02:28:03 +0000 |
nemo |
More tweaking, make blowtorch interact badly w/ explosives
|
changeset |
files
|
Fri, 05 Mar 2010 02:23:57 +0000 |
nemo |
Only trigger on dX to allow dropping straight down
|
changeset |
files
|
Fri, 05 Mar 2010 02:21:10 +0000 |
nemo |
tweak
|
changeset |
files
|
Fri, 05 Mar 2010 02:19:42 +0000 |
nemo |
Try not to hang the simulation :)
|
changeset |
files
|
Fri, 05 Mar 2010 02:17:03 +0000 |
nemo |
Experiment with barrels. Add rolling.
|
changeset |
files
|
Thu, 04 Mar 2010 19:35:27 +0000 |
nemo |
Activate hedgehogs if explosives are falling. They could be sitting on top.
|
changeset |
files
|
Thu, 04 Mar 2010 16:20:07 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 04 Mar 2010 04:25:09 +0000 |
nemo |
You can remove 'em if you hate 'em.
|
changeset |
files
|
Wed, 03 Mar 2010 23:04:24 +0000 |
koda |
restore tiger 10.4 deployment
|
changeset |
files
|
Wed, 03 Mar 2010 18:47:02 +0000 |
unc0rr |
When removing team, set player's clan property to a colour of his another team
|
changeset |
files
|
Wed, 03 Mar 2010 16:43:31 +0000 |
nemo |
Add 05:11-05:15
|
changeset |
files
|
Wed, 03 Mar 2010 16:41:07 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 03 Mar 2010 16:19:37 +0000 |
smxx |
CMAKE SMASH!
|
changeset |
files
|
Wed, 03 Mar 2010 15:04:39 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 03 Mar 2010 14:49:10 +0000 |
nemo |
Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
|
changeset |
files
|
Wed, 03 Mar 2010 14:35:48 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 03 Mar 2010 11:38:02 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 03 Mar 2010 11:22:23 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 03 Mar 2010 06:30:51 +0000 |
unc0rr |
Now really fix build
|
changeset |
files
|
Wed, 03 Mar 2010 06:29:01 +0000 |
unc0rr |
Fix build
|
changeset |
files
|
Wed, 03 Mar 2010 06:28:04 +0000 |
unc0rr |
Fix server for 0.9.12 (tested)
|
changeset |
files
|
Wed, 03 Mar 2010 04:33:49 +0000 |
nemo |
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
|
changeset |
files
|
Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
|
changeset |
files
|
Wed, 03 Mar 2010 02:36:52 +0000 |
nemo |
Ensure explosives are spawned somewhere w/ plenty of ground under them
|
changeset |
files
|
Tue, 02 Mar 2010 19:50:58 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 02 Mar 2010 19:46:35 +0000 |
nemo |
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
|
changeset |
files
|
Tue, 02 Mar 2010 17:22:36 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 02 Mar 2010 15:04:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 02 Mar 2010 04:04:16 +0000 |
nemo |
tweak
|
changeset |
files
|
Mon, 01 Mar 2010 22:25:57 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 01 Mar 2010 19:57:09 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 01 Mar 2010 19:56:14 +0000 |
smxx |
General:
|
changeset |
files
|
Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 01 Mar 2010 19:20:43 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 01 Mar 2010 18:01:09 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 01 Mar 2010 17:54:12 +0000 |
unc0rr |
Fix problems with utf8-encoded nicknames in team chat (not tested)
|
changeset |
files
|
Mon, 01 Mar 2010 15:03:13 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 01 Mar 2010 14:47:09 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 01 Mar 2010 14:45:41 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 01 Mar 2010 12:55:54 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 01 Mar 2010 12:20:38 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 01 Mar 2010 04:03:21 +0000 |
nemo |
Make her less day-glo
|
changeset |
files
|
Mon, 01 Mar 2010 00:47:18 +0000 |
nemo |
Updates to portuguese translation by inu
|
changeset |
files
|
Mon, 01 Mar 2010 00:26:15 +0000 |
nemo |
crank up landmines a little
|
changeset |
files
|
Mon, 01 Mar 2010 00:23:29 +0000 |
nemo |
another fix to MrMFS' patch
|
changeset |
files
|
Mon, 01 Mar 2010 00:19:23 +0000 |
nemo |
Slight tweak to admittedly placeholder image to emphasise inverted role
|
changeset |
files
|
Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
|
changeset |
files
|
Sun, 28 Feb 2010 17:56:21 +0000 |
nemo |
Darken the dud a bit so it is easier to distinguish
|
changeset |
files
|
Sun, 28 Feb 2010 17:52:29 +0000 |
nemo |
tweak mine dud spinner
|
changeset |
files
|
Sun, 28 Feb 2010 17:51:38 +0000 |
nemo |
Graphic for dead mines
|
changeset |
files
|
Sun, 28 Feb 2010 17:49:45 +0000 |
nemo |
Switch to smoke
|
changeset |
files
|
Sun, 28 Feb 2010 17:48:44 +0000 |
nemo |
trying a little hiss and steam
|
changeset |
files
|
Sun, 28 Feb 2010 17:32:39 +0000 |
nemo |
Tweak condition for hiding ammo
|
changeset |
files
|
Sun, 28 Feb 2010 17:20:49 +0000 |
smxx |
General:
|
changeset |
files
|
Sun, 28 Feb 2010 16:53:03 +0000 |
nemo |
lupdate-qt4 & lrelease-qt4
|
changeset |
files
|
Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
|
changeset |
files
|
Sun, 28 Feb 2010 15:41:42 +0000 |
nemo |
Flag the sharing of ammo between clan teams.
|
changeset |
files
|
Sun, 28 Feb 2010 13:57:34 +0000 |
nemo |
Palewolf adds PrincessPeach, updates other hats from set
|
changeset |
files
|
Sun, 28 Feb 2010 02:42:37 +0000 |
nemo |
Typo
|
changeset |
files
|
Sat, 27 Feb 2010 20:01:54 +0000 |
nemo |
Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
|
changeset |
files
|
Sat, 27 Feb 2010 19:54:03 +0000 |
nemo |
First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
|
changeset |
files
|
Sat, 27 Feb 2010 16:29:40 +0000 |
nemo |
Tiy's awesome new simple game icon
|
changeset |
files
|
Sat, 27 Feb 2010 00:13:45 +0000 |
nemo |
Musn't forget sicily
|
changeset |
files
|
Fri, 26 Feb 2010 19:52:22 +0000 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
|
changeset |
files
|
Fri, 26 Feb 2010 16:29:00 +0000 |
nemo |
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
|
changeset |
files
|
Fri, 26 Feb 2010 03:25:59 +0000 |
nemo |
Update Desert theme
|
changeset |
files
|
Fri, 26 Feb 2010 00:03:57 +0000 |
nemo |
rearrange fall damage a bit so invulnerability still causes dust
|
changeset |
files
|
Thu, 25 Feb 2010 23:28:26 +0000 |
nemo |
Palewolf tweaks map object placement some more.
|
changeset |
files
|
Thu, 25 Feb 2010 18:34:36 +0000 |
unc0rr |
Replace tabs with spaces here too
|
changeset |
files
|
Thu, 25 Feb 2010 18:34:30 +0000 |
unc0rr |
Some debug stuff
|
changeset |
files
|
Thu, 25 Feb 2010 18:28:33 +0000 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
|
changeset |
files
|
Thu, 25 Feb 2010 15:58:44 +0000 |
nemo |
Set 32 hog limit for fort maps
|
changeset |
files
|
Thu, 25 Feb 2010 15:48:40 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 25 Feb 2010 13:04:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 25 Feb 2010 13:02:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 25 Feb 2010 12:49:04 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 25 Feb 2010 04:08:47 +0000 |
nemo |
remove turn waits for crazy and shoppa
|
changeset |
files
|
Thu, 25 Feb 2010 04:04:26 +0000 |
nemo |
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
|
changeset |
files
|
Wed, 24 Feb 2010 16:41:35 +0000 |
nemo |
another nil check
|
changeset |
files
|
Wed, 24 Feb 2010 13:46:02 +0000 |
nemo |
Add nil check to shotgun shell
|
changeset |
files
|
Wed, 24 Feb 2010 13:29:06 +0000 |
nemo |
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
|
changeset |
files
|
Wed, 24 Feb 2010 03:03:43 +0000 |
nemo |
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
|
changeset |
files
|
Wed, 24 Feb 2010 01:55:59 +0000 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
|
changeset |
files
|
Tue, 23 Feb 2010 23:54:38 +0000 |
nemo |
Corrected test
|
changeset |
files
|
Tue, 23 Feb 2010 19:25:38 +0000 |
nemo |
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
|
changeset |
files
|
Tue, 23 Feb 2010 15:41:37 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 23 Feb 2010 03:57:27 +0000 |
nemo |
oops. forgot the free. also drop the speed check.
|
changeset |
files
|
Tue, 23 Feb 2010 03:55:46 +0000 |
nemo |
A little clock for convenience in finding things in demos
|
changeset |
files
|
Tue, 23 Feb 2010 00:27:48 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 23 Feb 2010 00:21:20 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 23 Feb 2010 00:18:57 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 22 Feb 2010 23:03:50 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 22 Feb 2010 10:56:43 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 22 Feb 2010 05:50:29 +0000 |
nemo |
Check the right midpoint font
|
changeset |
files
|
Mon, 22 Feb 2010 05:41:25 +0000 |
nemo |
Updated Chinese locales from Copy Liu
|
changeset |
files
|
Mon, 22 Feb 2010 05:40:24 +0000 |
nemo |
Fix CJK in tooltips.
|
changeset |
files
|
Mon, 22 Feb 2010 00:53:04 +0000 |
nemo |
Skip drawing some stuff if water is opaque. Affects simulation.
|
changeset |
files
|
Mon, 22 Feb 2010 00:47:50 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 21 Feb 2010 22:01:59 +0000 |
nemo |
ok... how about this?
|
changeset |
files
|
Sun, 21 Feb 2010 21:55:34 +0000 |
nemo |
Be sure to initialise count for teleport in placement mode
|
changeset |
files
|
Sun, 21 Feb 2010 19:03:46 +0000 |
nemo |
inu adds some whitespace
|
changeset |
files
|
Sun, 21 Feb 2010 19:03:04 +0000 |
nemo |
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
|
changeset |
files
|
Sun, 21 Feb 2010 16:32:43 +0000 |
smxx |
General:
|
changeset |
files
|
Sun, 21 Feb 2010 16:28:46 +0000 |
nemo |
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
|
changeset |
files
|
Sat, 20 Feb 2010 19:54:24 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sat, 20 Feb 2010 18:58:51 +0000 |
nemo |
Revert r2675 pending solution to teams getting wrong ammo.
|
changeset |
files
|
Sat, 20 Feb 2010 09:33:20 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Fri, 19 Feb 2010 02:19:47 +0000 |
nemo |
Another solution needs to be found.
|
changeset |
files
|
Fri, 19 Feb 2010 00:53:22 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 19 Feb 2010 00:51:37 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 18 Feb 2010 13:59:05 +0000 |
nemo |
Remove invulnerability protection from the team gone effect
|
changeset |
files
|
Thu, 18 Feb 2010 13:23:24 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 18 Feb 2010 01:02:28 +0000 |
nemo |
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
|
changeset |
files
|
Wed, 17 Feb 2010 21:49:38 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Tue, 16 Feb 2010 03:03:26 +0000 |
nemo |
Ensure InitialCount gets a value
|
changeset |
files
|
Tue, 16 Feb 2010 02:23:12 +0000 |
nemo |
Should be equivalent, but in any case, not needed
|
changeset |
files
|
Mon, 15 Feb 2010 23:32:34 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 23:22:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 21:56:49 +0000 |
smxx |
Training Missions:
|
changeset |
files
|
Mon, 15 Feb 2010 21:54:26 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 21:44:05 +0000 |
nemo |
Keep crosshairs when being kicked by gstWinner (for rope and such)
|
changeset |
files
|
Mon, 15 Feb 2010 19:49:20 +0000 |
koda |
add liblua to sources for macosx
|
changeset |
files
|
Mon, 15 Feb 2010 14:04:29 +0000 |
smxx |
Engine:
|
changeset |
files
|
Mon, 15 Feb 2010 00:01:21 +0000 |
nemo |
bad koda
|
changeset |
files
|
Sun, 14 Feb 2010 23:50:51 +0000 |
koda |
mac build supports lua
|
changeset |
files
|
Sun, 14 Feb 2010 21:57:47 +0000 |
nemo |
Need this too to set it to last hog for current switch alg
|
changeset |
files
|
Sun, 14 Feb 2010 21:53:17 +0000 |
nemo |
halt team blink on attack
|
changeset |
files
|
Sun, 14 Feb 2010 21:52:32 +0000 |
nemo |
Prevent crasher if attempting to show ammo menu
|
changeset |
files
|
Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
|
changeset |
files
|
Sat, 13 Feb 2010 12:40:40 +0000 |
smxx |
General:
|
changeset |
files
|
Sat, 13 Feb 2010 01:56:35 +0000 |
koda |
allow to compile engine as library with HWLIBRARY symbol
|
changeset |
files
|
Fri, 12 Feb 2010 18:40:14 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 12 Feb 2010 17:02:08 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 12 Feb 2010 16:39:22 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 22:00:49 +0000 |
koda |
add a new way to fetch version info from pascal to c
|
changeset |
files
|
Wed, 10 Feb 2010 21:23:03 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:53:21 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:31:12 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:15:10 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 17:13:49 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 15:42:00 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 13:53:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 10:03:13 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 09:52:00 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 10 Feb 2010 02:03:41 +0000 |
nemo |
Some slight changes to slovak locale
|
changeset |
files
|
Wed, 10 Feb 2010 01:02:20 +0000 |
smxx |
* Forgot to update CMakeLists.txt for proper INSTALL
|
changeset |
files
|
Wed, 10 Feb 2010 00:57:39 +0000 |
smxx |
* Casing ... *whistle*
|
changeset |
files
|
Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 09 Feb 2010 21:51:52 +0000 |
nemo |
set min on king health proportion
|
changeset |
files
|
Tue, 09 Feb 2010 20:47:22 +0000 |
nemo |
King health proportional to team size
|
changeset |
files
|
Tue, 09 Feb 2010 18:58:44 +0000 |
nemo |
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
|
changeset |
files
|
Tue, 09 Feb 2010 18:34:49 +0000 |
nemo |
tweak of placement
|
changeset |
files
|
Tue, 09 Feb 2010 16:39:43 +0000 |
nemo |
antialiasing, a minor obsession.
|
changeset |
files
|
Tue, 09 Feb 2010 14:30:59 +0000 |
smxx |
Engine:
|
changeset |
files
|
Tue, 09 Feb 2010 14:24:25 +0000 |
nemo |
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
|
changeset |
files
|
Tue, 09 Feb 2010 14:21:25 +0000 |
nemo |
New British voicepack
|
changeset |
files
|
Tue, 09 Feb 2010 13:04:11 +0000 |
nemo |
tweak. no chirp on room creation.
|
changeset |
files
|
Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
|
changeset |
files
|
Tue, 09 Feb 2010 02:03:31 +0000 |
nemo |
Only beep in room, load sound in constructor
|
changeset |
files
|
Tue, 09 Feb 2010 01:50:36 +0000 |
nemo |
Switch to PlayChannel so as not to interrupt background music.
|
changeset |
files
|
Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
|
changeset |
files
|
Mon, 08 Feb 2010 21:49:52 +0000 |
koda |
some code cleanup for the ifrontend
|
changeset |
files
|
Mon, 08 Feb 2010 18:12:06 +0000 |
nemo |
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
|
changeset |
files
|
Mon, 08 Feb 2010 16:03:58 +0000 |
nemo |
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
|
changeset |
files
|
Mon, 08 Feb 2010 15:56:43 +0000 |
nemo |
Some handling of interaction between king mode and place hogs mode.
|
changeset |
files
|
Mon, 08 Feb 2010 12:54:44 +0000 |
nemo |
Request by soreau. Placement time proportional to map size.
|
changeset |
files
|
Mon, 08 Feb 2010 12:49:58 +0000 |
nemo |
Yay for burning through revision numbers
|
changeset |
files
|
Mon, 08 Feb 2010 12:49:41 +0000 |
nemo |
redundant
|
changeset |
files
|
Mon, 08 Feb 2010 12:49:21 +0000 |
nemo |
Attractiveness tweak
|
changeset |
files
|
Mon, 08 Feb 2010 12:46:09 +0000 |
nemo |
Allow for ammos w/o teleports
|
changeset |
files
|
Mon, 08 Feb 2010 05:17:59 +0000 |
nemo |
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
|
changeset |
files
|
Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
changeset |
files
|
Fri, 05 Feb 2010 13:47:25 +0000 |
smxx |
General:
|
changeset |
files
|
Fri, 05 Feb 2010 13:32:57 +0000 |
nemo |
... or. just move the king check to after the gear nil
|
changeset |
files
|
Fri, 05 Feb 2010 13:30:47 +0000 |
nemo |
account for dying king
|
changeset |
files
|
Fri, 05 Feb 2010 13:12:31 +0000 |
nemo |
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
|
changeset |
files
|
Fri, 05 Feb 2010 11:47:57 +0000 |
nemo |
add quebec for all the canadian frenchies.
|
changeset |
files
|
Fri, 05 Feb 2010 11:44:28 +0000 |
nemo |
Strip PNGs, tweak hedgewars flag.
|
changeset |
files
|
Fri, 05 Feb 2010 00:47:28 +0000 |
smxx |
Engine:
|
changeset |
files
|
Fri, 05 Feb 2010 00:43:56 +0000 |
koda |
touchinput works, invisible buttons added and initial support for chat
|
changeset |
files
|
Thu, 04 Feb 2010 22:34:21 +0000 |
koda |
update iphone port to new code from Smaxx
|
changeset |
files
|
Thu, 04 Feb 2010 22:30:42 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 04 Feb 2010 22:29:19 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 04 Feb 2010 20:49:59 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 04 Feb 2010 20:49:23 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Thu, 04 Feb 2010 20:47:39 +0000 |
smxx |
Graphics:
|
changeset |
files
|
Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
|
changeset |
files
|
Thu, 04 Feb 2010 18:46:49 +0000 |
nemo |
Correct napalm adjustment.
|
changeset |
files
|
Thu, 04 Feb 2010 14:48:49 +0000 |
smxx |
Engine:
|
changeset |
files
|
Thu, 04 Feb 2010 14:35:31 +0000 |
smxx |
Engine:
|
changeset |
files
|
Wed, 03 Feb 2010 23:36:42 +0000 |
koda |
implement transition in the way i had in mind
|
changeset |
files
|
Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Wed, 03 Feb 2010 04:18:28 +0000 |
nemo |
Fix crash in DrawTunnel
|
changeset |
files
|
Wed, 03 Feb 2010 03:01:44 +0000 |
koda |
programmatically load main controller
|
changeset |
files
|
Mon, 01 Feb 2010 22:01:35 +0000 |
smxx |
Frontend:
|
changeset |
files
|
Mon, 01 Feb 2010 21:26:15 +0000 |
koda |
new graphics from Tiy and frontend is loaded in landscape mode
|
changeset |
files
|
Mon, 01 Feb 2010 19:43:57 +0000 |
koda |
inu's updated pt_PT translation file
|
changeset |
files
|
Mon, 01 Feb 2010 07:10:33 +0000 |
nemo |
Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
|
changeset |
files
|
Sun, 31 Jan 2010 22:52:42 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 31 Jan 2010 22:43:09 +0000 |
koda |
smaller improvements in mouse handling
|
changeset |
files
|
Sun, 31 Jan 2010 22:15:53 +0000 |
smxx |
Engine:
|
changeset |
files
|
Sun, 31 Jan 2010 19:32:43 +0000 |
nemo |
Only add turn timeout for weapons that don't already have a timeout
|
changeset |
files
|
Sun, 31 Jan 2010 19:25:31 +0000 |
nemo |
oops. forgot skip turn
|
changeset |
files
|
Sun, 31 Jan 2010 19:24:22 +0000 |
nemo |
Remove king invulnerability, disable everything but teleport instead.
|
changeset |
files
|
Sun, 31 Jan 2010 16:35:18 +0000 |
nemo |
Pass correct gear to modifydamage in shotgun
|
changeset |
files
|
Sun, 31 Jan 2010 16:31:45 +0000 |
nemo |
Adjust king movement in ammoshove, give king a damage bonus
|
changeset |
files
|
Sun, 31 Jan 2010 16:22:50 +0000 |
nemo |
Nature theme additions by Tiy and Palewolf
|
changeset |
files
|
Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
|
changeset |
files
|
Sat, 30 Jan 2010 18:23:42 +0000 |
koda |
input handling reworked, still a lot of bugs in mouse movement
|
changeset |
files
|
Sat, 30 Jan 2010 01:46:23 +0000 |
koda |
redo LANDSCAPE MODE in a saner way with lots of fps
|
changeset |
files
|
Fri, 29 Jan 2010 00:55:14 +0000 |
koda |
LANDSCAPE ON IPHONE
|
changeset |
files
|
Thu, 28 Jan 2010 20:36:24 +0000 |
nemo |
IOResult is a special variable
|
changeset |
files
|
Thu, 28 Jan 2010 19:01:57 +0000 |
nemo |
Remove inverted and useless test
|
changeset |
files
|
Wed, 27 Jan 2010 19:58:52 +0000 |
koda |
adds a "factory reset" to iphone frontend
|
changeset |
files
|
Wed, 27 Jan 2010 00:11:52 +0000 |
nemo |
Tweak load order
|
changeset |
files
|
Tue, 26 Jan 2010 23:04:19 +0000 |
nemo |
Rename for consistency
|
changeset |
files
|
Tue, 26 Jan 2010 23:00:45 +0000 |
nemo |
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
|
changeset |
files
|
Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
|
changeset |
files
|
Tue, 26 Jan 2010 04:13:37 +0000 |
nemo |
Free up some unfreed memory. Needed for Koda's iphone lib work
|
changeset |
files
|
Sun, 24 Jan 2010 19:52:30 +0000 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
|
changeset |
files
|
Sun, 24 Jan 2010 19:01:51 +0000 |
nemo |
Palewolf's smoke traces for fire.
|
changeset |
files
|
Sun, 24 Jan 2010 16:46:06 +0000 |
nemo |
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
|
changeset |
files
|
Sun, 24 Jan 2010 16:39:09 +0000 |
nemo |
If the music is going to be wrong, it can at least irritate me less.
|
changeset |
files
|
Sun, 24 Jan 2010 16:35:47 +0000 |
nemo |
Some value for opacity. Did not adjust water colour.
|
changeset |
files
|
Sun, 24 Jan 2010 16:33:57 +0000 |
nemo |
Add Desert theme
|
changeset |
files
|
Sun, 24 Jan 2010 16:25:10 +0000 |
nemo |
forgot Themes CMakeLists file
|
changeset |
files
|
Sun, 24 Jan 2010 16:24:24 +0000 |
nemo |
Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
|
changeset |
files
|
Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
|
changeset |
files
|
Sun, 24 Jan 2010 13:37:03 +0000 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
|
changeset |
files
|
Sun, 24 Jan 2010 07:37:00 +0000 |
nemo |
Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
|
changeset |
files
|
Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
|
changeset |
files
|
Sat, 23 Jan 2010 21:57:24 +0000 |
koda |
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
|
changeset |
files
|
Sat, 23 Jan 2010 13:15:27 +0000 |
koda |
settings tab has now a very nice iphone-like interface
|
changeset |
files
|
Wed, 20 Jan 2010 14:31:45 +0000 |
koda |
updated polish translation by szczur
|
changeset |
files
|
Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
|
changeset |
files
|
Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
|
changeset |
files
|
Sat, 16 Jan 2010 06:48:56 +0000 |
koda |
code cleanup and opengles optimizations
|
changeset |
files
|
Fri, 15 Jan 2010 10:03:31 +0000 |
koda |
settings are applied to game launch
|
changeset |
files
|
Thu, 14 Jan 2010 16:46:50 +0000 |
koda |
makes freepascal code compatible with OBJFPC mode
|
changeset |
files
|
Thu, 14 Jan 2010 16:38:43 +0000 |
koda |
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
|
changeset |
files
|
Wed, 13 Jan 2010 09:41:35 +0000 |
koda |
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
|
changeset |
files
|
Tue, 12 Jan 2010 07:32:15 +0000 |
koda |
better network support + initial work for returning to frontend
|
changeset |
files
|
Sun, 10 Jan 2010 00:52:20 +0000 |
koda |
initial support for engine protocol
|
changeset |
files
|
Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
|
changeset |
files
|
Sat, 09 Jan 2010 00:59:12 +0000 |
koda |
iphone overlay button animation
|
changeset |
files
|
Fri, 08 Jan 2010 03:52:44 +0000 |
koda |
move all sdl source files in a proper directory
|
changeset |
files
|
Fri, 08 Jan 2010 03:38:01 +0000 |
koda |
add stub files for other views and prevent useless crashes
|
changeset |
files
|
Fri, 08 Jan 2010 01:29:28 +0000 |
koda |
fix italian translation
|
changeset |
files
|
Fri, 08 Jan 2010 01:12:51 +0000 |
koda |
frontend images by Tiy, first setup of frontend
|
changeset |
files
|
Thu, 07 Jan 2010 22:59:14 +0000 |
nemo |
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
|
changeset |
files
|
Thu, 07 Jan 2010 22:49:25 +0000 |
koda |
touch input: reset zoom, attack button
|
changeset |
files
|
Thu, 07 Jan 2010 19:50:40 +0000 |
koda |
additional modifications for touch input
|
changeset |
files
|
Thu, 07 Jan 2010 16:18:32 +0000 |
nemo |
Drop the LongInt conversion, strip the two tests that are too large
|
changeset |
files
|
Thu, 07 Jan 2010 16:13:43 +0000 |
nemo |
misspelling
|
changeset |
files
|
Thu, 07 Jan 2010 16:12:26 +0000 |
nemo |
bit of a short circuit to reduce a few pointless tests on most text strings
|
changeset |
files
|
Thu, 07 Jan 2010 05:23:23 +0000 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
|
changeset |
files
|
Tue, 05 Jan 2010 21:26:38 +0000 |
nemo |
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
|
changeset |
files
|
Tue, 05 Jan 2010 19:20:44 +0000 |
nemo |
Galician locale by "Gallaecio"
|
changeset |
files
|
Mon, 04 Jan 2010 01:35:57 +0000 |
koda |
Palewolf's updated translation, images in misc
|
changeset |
files
|
Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
|
changeset |
files
|
Sun, 03 Jan 2010 17:27:25 +0000 |
koda |
rewritten find_file part
|
changeset |
files
|
Sun, 03 Jan 2010 17:23:40 +0000 |
koda |
check for sdl_image and sdl_mixer versions
|
changeset |
files
|
Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
|
changeset |
files
|
Thu, 24 Dec 2009 13:38:20 +0000 |
koda |
regression, powerpc colors working again
|
changeset |
files
|
Thu, 24 Dec 2009 02:02:12 +0000 |
koda |
introduction of IMG_Init
|
changeset |
files
|
Sun, 20 Dec 2009 20:35:15 +0000 |
nemo |
Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
|
changeset |
files
|
Sun, 20 Dec 2009 20:08:17 +0000 |
koda |
binding typo
|
changeset |
files
|
Sat, 19 Dec 2009 19:37:30 +0000 |
koda |
update SDLMain.m/.h to latest version
|
changeset |
files
|
Fri, 18 Dec 2009 02:47:28 +0000 |
koda |
complete transition of longword->sdl_color for TTF bindings
|
changeset |
files
|
Fri, 18 Dec 2009 02:33:45 +0000 |
koda |
powerpc and gameserver compilation disabled temporarily
|
changeset |
files
|
Wed, 16 Dec 2009 14:58:45 +0000 |
koda |
random updates for 10.6 and iphone builds
|
changeset |
files
|
Mon, 14 Dec 2009 20:23:51 +0000 |
unc0rr |
Implement "team" chat between spectators
|
changeset |
files
|
Mon, 14 Dec 2009 18:52:04 +0000 |
unc0rr |
Update translation
|
changeset |
files
|
Thu, 10 Dec 2009 18:20:34 +0000 |
unc0rr |
Fix a rare bug when crosshair stucks in up position
|
changeset |
files
|
Wed, 09 Dec 2009 17:35:42 +0000 |
nemo |
This seems a little more efficient
|
changeset |
files
|
Tue, 08 Dec 2009 17:46:58 +0000 |
nemo |
Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
|
changeset |
files
|
Tue, 08 Dec 2009 17:41:53 +0000 |
nemo |
Add language to each ts file, rerun disabling of teams.
|
changeset |
files
|
Tue, 08 Dec 2009 17:37:41 +0000 |
nemo |
revert 2695 until I figure out why the linguist update stripped the numerusforms.
|
changeset |
files
|
Tue, 08 Dec 2009 17:29:32 +0000 |
nemo |
Comment out the unused teams to avoid translators working on unused translations.
|
changeset |
files
|
Sat, 05 Dec 2009 17:57:09 +0000 |
nemo |
Can't trim this unless another value is used. needed for joins.
|
changeset |
files
|
Wed, 02 Dec 2009 02:29:53 +0000 |
nemo |
remove missing ogg
|
changeset |
files
|
Mon, 30 Nov 2009 04:18:31 +0000 |
koda |
still updates for mac compilation
|
changeset |
files
|
Sun, 29 Nov 2009 21:47:47 +0000 |
nemo |
Reorder
|
changeset |
files
|
Sun, 29 Nov 2009 19:01:01 +0000 |
nemo |
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
|
changeset |
files
|
Sun, 29 Nov 2009 18:54:24 +0000 |
nemo |
Restore old column layout.
|
changeset |
files
|
Sun, 29 Nov 2009 18:30:21 +0000 |
unc0rr |
Get rid of stupid ToggleLongInt and ToggleString functions
|
changeset |
files
|
Sun, 29 Nov 2009 16:56:04 +0000 |
unc0rr |
Smaxx patch with tuning by me:
|
changeset |
files
|
Sun, 29 Nov 2009 16:37:12 +0000 |
nemo |
New despeckle by Palewolf that pretty well on-the-fly
|
changeset |
files
|
Sat, 28 Nov 2009 15:22:28 +0000 |
unc0rr |
Fix bug with cursor coordinates sent via net (or demo/save file)
|
changeset |
files
|
Sat, 28 Nov 2009 02:46:15 +0000 |
koda |
other tweaks for mac compilation
|
changeset |
files
|
Thu, 26 Nov 2009 18:43:33 +0000 |
unc0rr |
Probably fix bug (not tested, I just checked if it builds)
|
changeset |
files
|
Thu, 26 Nov 2009 16:51:03 +0000 |
unc0rr |
A message to help debug
|
changeset |
files
|
Wed, 25 Nov 2009 04:27:53 +0000 |
koda |
some tweaks in the mac compilation system
|
changeset |
files
|
Tue, 24 Nov 2009 20:40:08 +0000 |
nemo |
tiny french tweak by artart78, check in inu's portugese much later now that svn is back
|
changeset |
files
|
Sun, 22 Nov 2009 04:28:30 +0000 |
koda |
fix build
|
changeset |
files
|
Sun, 22 Nov 2009 01:50:38 +0000 |
nemo |
new portugese text from inu
|
changeset |
files
|
Sat, 21 Nov 2009 22:55:20 +0000 |
nemo |
Proper plurals for english, french updates from artart78
|
changeset |
files
|
Sat, 21 Nov 2009 17:28:05 +0000 |
unc0rr |
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
|
changeset |
files
|
Sat, 21 Nov 2009 17:24:44 +0000 |
unc0rr |
Teams in one clan have common ammo
|
changeset |
files
|
Sat, 21 Nov 2009 15:04:42 +0000 |
nemo |
Set AllInactive to False on falling fire
|
changeset |
files
|
Fri, 20 Nov 2009 23:40:24 +0000 |
koda |
trailing mods from previous commit
|
changeset |
files
|
Fri, 20 Nov 2009 22:02:49 +0000 |
nemo |
revert r2363's ruining the joke
|
changeset |
files
|
Fri, 20 Nov 2009 21:30:10 +0000 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
|
changeset |
files
|
Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
|
changeset |
files
|
Fri, 20 Nov 2009 14:56:43 +0000 |
koda |
universal application setup
|
changeset |
files
|
Wed, 18 Nov 2009 14:50:14 +0000 |
nemo |
A whole ton of new french event strings from artart78
|
changeset |
files
|
Tue, 17 Nov 2009 20:36:08 +0000 |
nemo |
numerous additions/modifications to french translation by artart78
|
changeset |
files
|
Mon, 16 Nov 2009 17:40:17 +0000 |
nemo |
Some french tweaks by artart78
|
changeset |
files
|
Mon, 16 Nov 2009 16:51:26 +0000 |
unc0rr |
Fix girder on compost theme
|
changeset |
files
|
Sun, 15 Nov 2009 22:26:42 +0000 |
koda |
Color Fix in PPC + files fallbacks
|
changeset |
files
|
Sun, 15 Nov 2009 19:43:58 +0000 |
koda |
forgot this file in previous commit
|
changeset |
files
|
Sun, 15 Nov 2009 19:42:28 +0000 |
koda |
fix chat color in ppc
|
changeset |
files
|
Sat, 14 Nov 2009 11:06:55 +0000 |
unc0rr |
Fix desync when playing with AI via network, occuring in certain conditions
|
changeset |
files
|
Sat, 14 Nov 2009 05:26:26 +0000 |
nemo |
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
|
changeset |
files
|
Sat, 14 Nov 2009 02:53:04 +0000 |
koda |
fix wrong ttf blending in ppc
|
changeset |
files
|
Fri, 13 Nov 2009 23:04:23 +0000 |
koda |
JS patch to (really) activate Vsync
|
changeset |
files
|
Fri, 13 Nov 2009 20:33:31 +0000 |
koda |
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
|
changeset |
files
|
Wed, 11 Nov 2009 21:54:28 +0000 |
nemo |
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
|
changeset |
files
|
Wed, 11 Nov 2009 19:48:16 +0000 |
koda |
removes workaround except for iphone
|
changeset |
files
|
Wed, 11 Nov 2009 16:11:41 +0000 |
unc0rr |
Update Ukrainian translation
|
changeset |
files
|
Tue, 10 Nov 2009 18:56:24 +0000 |
koda |
fix keybindings in PPC
|
changeset |
files
|
Tue, 10 Nov 2009 16:43:15 +0000 |
nemo |
unbreak build
|
changeset |
files
|
Tue, 10 Nov 2009 04:22:55 +0000 |
nemo |
Add check for nil gear
|
changeset |
files
|
Tue, 10 Nov 2009 04:07:08 +0000 |
koda |
color works under ppc
|
changeset |
files
|
Mon, 09 Nov 2009 22:56:29 +0000 |
koda |
add a x86_64 mac target
|
changeset |
files
|
Mon, 09 Nov 2009 20:29:21 +0000 |
unc0rr |
- Formatting changes
|
changeset |
files
|
Mon, 09 Nov 2009 18:44:09 +0000 |
unc0rr |
wtf is this, koda?
|
changeset |
files
|
Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
|
changeset |
files
|
Fri, 06 Nov 2009 18:24:55 +0000 |
unc0rr |
AI knows what artillery mode is
|
changeset |
files
|
Thu, 05 Nov 2009 21:03:44 +0000 |
nemo |
Remove mostly useless comments put in to explain patch long ago.
|
changeset |
files
|
Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
|
changeset |
files
|
Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
|
changeset |
files
|
Thu, 05 Nov 2009 20:40:31 +0000 |
koda |
fix iphone build
|
changeset |
files
|
Thu, 05 Nov 2009 19:50:16 +0000 |
koda |
revamped SDLh.pas
|
changeset |
files
|
Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
|
changeset |
files
|
Wed, 04 Nov 2009 01:42:06 +0000 |
nemo |
Oops. Accidentally removed the scaling.
|
changeset |
files
|
Mon, 02 Nov 2009 18:24:58 +0000 |
nemo |
A basic Spidey hat, leave hat on when roping.
|
changeset |
files
|
Sun, 01 Nov 2009 17:19:55 +0000 |
unc0rr |
Compete loading teams/hedgehogs part from mission config
|
changeset |
files
|
Fri, 30 Oct 2009 19:41:39 +0000 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
|
changeset |
files
|
Fri, 30 Oct 2009 19:28:44 +0000 |
unc0rr |
Add loading team parameters
|
changeset |
files
|
Thu, 29 Oct 2009 23:59:46 +0000 |
koda |
add an uninstall target (to be tested)
|
changeset |
files
|
Thu, 29 Oct 2009 17:51:54 +0000 |
koda |
fix missing land on ppc
|
changeset |
files
|
Mon, 26 Oct 2009 10:39:20 +0000 |
koda |
other controls implementation + sdlh revisited (once again)
|
changeset |
files
|
Sun, 25 Oct 2009 23:52:36 +0000 |
koda |
touch control completely revamped
|
changeset |
files
|
Sun, 25 Oct 2009 18:16:40 +0000 |
unc0rr |
Further work on missions editor
|
changeset |
files
|
Sun, 25 Oct 2009 16:51:20 +0000 |
nemo |
Increase AMMO_INFINITE to 100
|
changeset |
files
|
Sun, 25 Oct 2009 16:35:09 +0000 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
|
changeset |
files
|
Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
|
changeset |
files
|
Sun, 25 Oct 2009 12:41:48 +0000 |
unc0rr |
Smaxx: only allow change direction when shift key is pressed
|
changeset |
files
|
Sun, 25 Oct 2009 12:40:47 +0000 |
unc0rr |
Change mission file format to allow more flexible config
|
changeset |
files
|
Sun, 25 Oct 2009 12:19:47 +0000 |
unc0rr |
Partially implement loading mission options
|
changeset |
files
|
Sun, 25 Oct 2009 10:39:12 +0000 |
koda |
fix build
|
changeset |
files
|
Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
|
changeset |
files
|
Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
|
changeset |
files
|
Sat, 24 Oct 2009 13:50:31 +0000 |
koda |
more updates on touch input/control
|
changeset |
files
|
Fri, 23 Oct 2009 11:12:01 +0000 |
koda |
err, complete previous commit
|
changeset |
files
|
Fri, 23 Oct 2009 11:11:42 +0000 |
koda |
WE HAVE HOGS MOVING ON IPHONE
|
changeset |
files
|
Thu, 22 Oct 2009 21:03:38 +0000 |
koda |
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
|
changeset |
files
|
Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
|
changeset |
files
|
Wed, 21 Oct 2009 19:41:24 +0000 |
unc0rr |
Fix (quite rare) spectators queue error when joining game with teams left the game.
|
changeset |
files
|
Wed, 21 Oct 2009 16:50:02 +0000 |
unc0rr |
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
|
changeset |
files
|
Wed, 21 Oct 2009 16:40:55 +0000 |
unc0rr |
Start work on missions/trainings editor
|
changeset |
files
|
Tue, 20 Oct 2009 21:40:35 +0000 |
koda |
evil math strikes again
|
changeset |
files
|
Tue, 20 Oct 2009 21:23:22 +0000 |
nemo |
Remove unneeded var from Smaxx' tag changes
|
changeset |
files
|
Tue, 20 Oct 2009 21:22:16 +0000 |
koda |
ifdefs all the way
|
changeset |
files
|
Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
|
changeset |
files
|
Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
|
changeset |
files
|
Fri, 12 Nov 2010 19:48:51 +0300 |
unc0rr |
And even this one
mbait-mangen
|
changeset |
files
|
Tue, 20 Oct 2009 11:49:10 +0000 |
koda |
update sdlmain files to 1.2.14
|
changeset |
files
|
Tue, 16 Mar 2010 13:39:39 +0000 |
mbait |
Added new type of map at UI. Simple random map generation
mbait-mangen
|
changeset |
files
|
Fri, 12 Nov 2010 19:48:38 +0300 |
unc0rr |
And this one
mbait-rope_AI
|
changeset |
files
|
Mon, 19 Oct 2009 13:01:38 +0000 |
unc0rr |
Update Italian translation
|
changeset |
files
|
Wed, 10 Feb 2010 09:43:59 +0000 |
mbait |
change trunk branch to 0.9.12 branch
mbait-mangen
|
changeset |
files
|
Sat, 30 Jan 2010 13:41:00 +0000 |
mbait |
copy of trunk
mbait-rope_AI
|
changeset |
files
|
Fri, 12 Nov 2010 19:40:35 +0300 |
unc0rr |
Close 0.9.12 branch
0.9.12
|
changeset |
files
|
Mon, 19 Oct 2009 12:44:47 +0000 |
nemo |
doStepDrowningGear - I always forget it. Kill the sound and exit.
|
changeset |
files
|
Wed, 21 Oct 2009 16:47:30 +0000 |
nemo |
Disable NPOTT in 0.9.12 tag :)
0.9.12
|
changeset |
files
|
Sun, 18 Oct 2009 15:04:33 +0000 |
unc0rr |
Fix 'make package_source' package
|
changeset |
files
|
Wed, 23 Jun 2010 21:36:39 +0200 |
koda |
closed branch
|
changeset |
files
|
Sun, 18 Oct 2009 14:57:06 +0000 |
unc0rr |
Tag for 0.9.12 release
0.9.12
|
changeset |
files
|
Sun, 18 Oct 2009 14:47:53 +0000 |
unc0rr |
Smaxx: fix water sprites rendering
0.9.12-release
|
changeset |
files
|
Sun, 18 Oct 2009 14:47:24 +0000 |
koda |
changelog update
|
changeset |
files
|
Sun, 18 Oct 2009 14:44:16 +0000 |
unc0rr |
Update server
|
changeset |
files
|
Sun, 18 Oct 2009 14:44:06 +0000 |
koda |
last minute fixes
|
changeset |
files
|
Sun, 18 Oct 2009 14:42:14 +0000 |
unc0rr |
Update dependencies list
|
changeset |
files
|
Sun, 18 Oct 2009 14:41:44 +0000 |
unc0rr |
Update changelog
|
changeset |
files
|
Sun, 18 Oct 2009 14:41:03 +0000 |
koda |
sigh
|
changeset |
files
|
Sun, 18 Oct 2009 14:36:01 +0000 |
koda |
fix mac bundle
|
changeset |
files
|
Sun, 18 Oct 2009 14:31:22 +0000 |
koda |
update .pro file, lupdate and smaller italian translation
|
changeset |
files
|
Sun, 18 Oct 2009 14:13:09 +0000 |
unc0rr |
Set version to 0.9.12, protocol number to 29
|
changeset |
files
|
Sun, 18 Oct 2009 14:12:21 +0000 |
unc0rr |
- lupdate && lrelease
|
changeset |
files
|
Sun, 18 Oct 2009 13:04:41 +0000 |
unc0rr |
Update german translation
|
changeset |
files
|
Sun, 18 Oct 2009 12:53:00 +0000 |
nemo |
Aaaand ease up on the onions a bit
|
changeset |
files
|
Sun, 18 Oct 2009 12:50:53 +0000 |
nemo |
Remove an rectangle, wasn't seeing 2nd cucumber enough.
|
changeset |
files
|
Sun, 18 Oct 2009 06:32:14 +0000 |
nemo |
Fix rectangles for theme objects
|
changeset |
files
|
Sun, 18 Oct 2009 06:26:45 +0000 |
nemo |
Just checking this in so prg can try it. May back it out
|
changeset |
files
|
Sun, 18 Oct 2009 03:54:22 +0000 |
nemo |
Disable followgear on ammoshove for napalm fire damage
|
changeset |
files
|
Sun, 18 Oct 2009 01:40:08 +0000 |
nemo |
256 bit png sky fix
|
changeset |
files
|
Sun, 18 Oct 2009 01:01:39 +0000 |
nemo |
Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
|
changeset |
files
|
Sun, 18 Oct 2009 01:01:10 +0000 |
nemo |
Updated translation
|
changeset |
files
|
Sun, 18 Oct 2009 00:58:18 +0000 |
nemo |
Updated translation and waves
|
changeset |
files
|
Sat, 17 Oct 2009 23:03:31 +0000 |
nemo |
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
|
changeset |
files
|
Sat, 17 Oct 2009 21:01:54 +0000 |
nemo |
Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
|
changeset |
files
|
Sat, 17 Oct 2009 13:57:40 +0000 |
unc0rr |
Smaxx: update sky sprites
|
changeset |
files
|
Sat, 17 Oct 2009 13:51:16 +0000 |
koda |
restore openalbridge to r2489
|
changeset |
files
|
Sat, 17 Oct 2009 13:47:58 +0000 |
unc0rr |
Update Octorama
|
changeset |
files
|
Sat, 17 Oct 2009 13:44:50 +0000 |
unc0rr |
Fix build
|
changeset |
files
|
Sat, 17 Oct 2009 13:42:43 +0000 |
unc0rr |
Set version 0.9.12-RC2
|
changeset |
files
|
Sat, 17 Oct 2009 13:40:59 +0000 |
koda |
remove the svg dependency
|
changeset |
files
|
Sat, 17 Oct 2009 13:34:40 +0000 |
unc0rr |
Fix bug when rope goes through land when hedgehog is sliding
|
changeset |
files
|
Sat, 17 Oct 2009 13:19:49 +0000 |
koda |
dep fix
|
changeset |
files
|
Sat, 17 Oct 2009 13:11:07 +0000 |
koda |
moves project files to proper directory
|
changeset |
files
|
Sat, 17 Oct 2009 09:54:26 +0000 |
unc0rr |
Fix build
|
changeset |
files
|
Sat, 17 Oct 2009 09:44:22 +0000 |
unc0rr |
Smaxx: small fix to some misinformation
|
changeset |
files
|
Sat, 17 Oct 2009 09:31:37 +0000 |
unc0rr |
Update Finnish translation
|
changeset |
files
|
Sat, 17 Oct 2009 07:02:58 +0000 |
unc0rr |
Don't try to send empty team message
|
changeset |
files
|
Sat, 17 Oct 2009 06:18:51 +0000 |
nemo |
weapon edit style tweak
|
changeset |
files
|
Sat, 17 Oct 2009 04:57:05 +0000 |
nemo |
pass in sdli
|
changeset |
files
|
Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
|
changeset |
files
|
Fri, 16 Oct 2009 22:46:58 +0000 |
nemo |
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
|
changeset |
files
|
Fri, 16 Oct 2009 22:26:01 +0000 |
nemo |
Add %1 for "Remaining" default to in front so at least the count shows up
|
changeset |
files
|
Fri, 16 Oct 2009 20:54:12 +0000 |
nemo |
affect tweaks molotov spread some more
|
changeset |
files
|
Fri, 16 Oct 2009 20:45:07 +0000 |
koda |
update appcast link
|
changeset |
files
|
Fri, 16 Oct 2009 20:39:50 +0000 |
koda |
install the new lowresolution images for systems with limited graphics
|
changeset |
files
|
Fri, 16 Oct 2009 20:39:20 +0000 |
nemo |
lighten water, strip colour profile from png for heck of it.
|
changeset |
files
|
Fri, 16 Oct 2009 20:00:12 +0000 |
koda |
update italian translation
|
changeset |
files
|
Fri, 16 Oct 2009 19:59:41 +0000 |
nemo |
Missing deepspace theme
|
changeset |
files
|
Fri, 16 Oct 2009 19:58:36 +0000 |
unc0rr |
Update release doc a bit
|
changeset |
files
|
Fri, 16 Oct 2009 19:56:23 +0000 |
nemo |
Minor french tweak
|
changeset |
files
|
Fri, 16 Oct 2009 19:54:43 +0000 |
koda |
lupdate + partial italian translation
|
changeset |
files
|
Fri, 16 Oct 2009 19:52:42 +0000 |
unc0rr |
Set version to RC1
|
changeset |
files
|
Fri, 16 Oct 2009 19:52:09 +0000 |
unc0rr |
- Fix build
|
changeset |
files
|
Fri, 16 Oct 2009 18:56:08 +0000 |
koda |
fix for faders
|
changeset |
files
|
Fri, 16 Oct 2009 18:37:55 +0000 |
unc0rr |
- Tweak join/leave colour
|
changeset |
files
|
Fri, 16 Oct 2009 18:04:38 +0000 |
nemo |
Update from Jessor
|
changeset |
files
|
Fri, 16 Oct 2009 17:38:44 +0000 |
unc0rr |
Some more eol-style fixes
|
changeset |
files
|
Fri, 16 Oct 2009 17:38:20 +0000 |
unc0rr |
set svn:eol-style to native
|
changeset |
files
|
Fri, 16 Oct 2009 17:35:18 +0000 |
unc0rr |
Smaxx: fix openalbridge
|
changeset |
files
|
Fri, 16 Oct 2009 16:45:47 +0000 |
unc0rr |
Fix warning
|
changeset |
files
|
Fri, 16 Oct 2009 16:42:51 +0000 |
koda |
THE fix for openalbridge
|
changeset |
files
|
Fri, 16 Oct 2009 15:56:42 +0000 |
nemo |
updated map.png to remove teleport/spawn point between crab's legs
|
changeset |
files
|
Fri, 16 Oct 2009 15:35:41 +0000 |
nemo |
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
|
changeset |
files
|
Fri, 16 Oct 2009 14:53:58 +0000 |
nemo |
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
|
changeset |
files
|
Fri, 16 Oct 2009 14:48:28 +0000 |
nemo |
oops. wrong size
|
changeset |
files
|
Fri, 16 Oct 2009 14:03:42 +0000 |
nemo |
Kill flame if any gears collide.
|
changeset |
files
|
Fri, 16 Oct 2009 13:54:57 +0000 |
nemo |
increase molotov radius a bit
|
changeset |
files
|
Fri, 16 Oct 2009 13:53:11 +0000 |
nemo |
fix molotov size
|
changeset |
files
|
Fri, 16 Oct 2009 13:45:10 +0000 |
unc0rr |
Some translation updates
|
changeset |
files
|
Fri, 16 Oct 2009 13:37:37 +0000 |
unc0rr |
Fix install
|
changeset |
files
|
Fri, 16 Oct 2009 13:30:36 +0000 |
unc0rr |
Some fixed related to themes
|
changeset |
files
|
Fri, 16 Oct 2009 13:22:32 +0000 |
unc0rr |
Update translation
|
changeset |
files
|
Fri, 16 Oct 2009 13:01:28 +0000 |
unc0rr |
Small bazooka training
|
changeset |
files
|
Fri, 16 Oct 2009 12:58:21 +0000 |
nemo |
Add Octorama
|
changeset |
files
|
Fri, 16 Oct 2009 12:01:19 +0000 |
nemo |
affect says this spread was supposed to use div - makes for tighter spread
|
changeset |
files
|
Fri, 16 Oct 2009 11:58:28 +0000 |
nemo |
fix Tiy typo
|
changeset |
files
|
Fri, 16 Oct 2009 11:57:10 +0000 |
unc0rr |
Fix player info response
|
changeset |
files
|
Fri, 16 Oct 2009 11:53:19 +0000 |
unc0rr |
Fix mouse problem when focus is lost
|
changeset |
files
|
Fri, 16 Oct 2009 03:34:00 +0000 |
nemo |
Forgot about Islands
|
changeset |
files
|
Fri, 16 Oct 2009 03:27:33 +0000 |
nemo |
Fire tweaks
|
changeset |
files
|
Fri, 16 Oct 2009 01:44:23 +0000 |
nemo |
Left Compost out, try giving dirt full opacity
|
changeset |
files
|
Fri, 16 Oct 2009 01:29:10 +0000 |
nemo |
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
|
changeset |
files
|
Fri, 16 Oct 2009 01:03:15 +0000 |
nemo |
update de locale
|
changeset |
files
|
Fri, 16 Oct 2009 01:00:37 +0000 |
nemo |
properly do offsets into mult-column ammo image (forgot y)
|
changeset |
files
|
Thu, 15 Oct 2009 23:54:18 +0000 |
koda |
molotov sound FTW
|
changeset |
files
|
Thu, 15 Oct 2009 21:47:24 +0000 |
nemo |
Rename Molotov to Molotov Cocktail
|
changeset |
files
|
Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
|
changeset |
files
|
Thu, 15 Oct 2009 19:38:18 +0000 |
nemo |
offset for multi-column ammo image
|
changeset |
files
|
Thu, 15 Oct 2009 19:31:53 +0000 |
nemo |
damn semicolons...
|
changeset |
files
|
Thu, 15 Oct 2009 19:24:35 +0000 |
nemo |
oh, just use shotgun reload for all. prg says it sounds better
|
changeset |
files
|
Thu, 15 Oct 2009 19:24:14 +0000 |
nemo |
oops. shotgun reload
|
changeset |
files
|
Thu, 15 Oct 2009 19:16:50 +0000 |
nemo |
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
|
changeset |
files
|
Thu, 15 Oct 2009 19:14:22 +0000 |
nemo |
Suggestion by Smaxx - use pickhammer sound while drill is in operation
|
changeset |
files
|
Thu, 15 Oct 2009 19:13:08 +0000 |
nemo |
Tweak shoppa probabilities
|
changeset |
files
|
Thu, 15 Oct 2009 18:02:01 +0000 |
nemo |
Adjustments to training mode and credits by Smaxx
|
changeset |
files
|
Thu, 15 Oct 2009 17:51:54 +0000 |
nemo |
Molotov image placeholders - Tiy will add real ones shortly
|
changeset |
files
|
Thu, 15 Oct 2009 17:51:35 +0000 |
koda |
updated italian translation and new homerun sound
|
changeset |
files
|
Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
|
changeset |
files
|
Thu, 15 Oct 2009 17:18:36 +0000 |
nemo |
Add 02:10 section (english only, needs translating)
|
changeset |
files
|
Thu, 15 Oct 2009 17:14:29 +0000 |
nemo |
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
|
changeset |
files
|
Thu, 15 Oct 2009 15:54:48 +0000 |
koda |
fix a potential bug when playing two sounds at the same time (or very near)
|
changeset |
files
|
Thu, 15 Oct 2009 15:49:42 +0000 |
nemo |
Restore crate probability restriction for "shoppa" weapon sets
|
changeset |
files
|
Thu, 15 Oct 2009 15:33:43 +0000 |
nemo |
Remove sprFlake from set of clamped textures
|
changeset |
files
|
Thu, 15 Oct 2009 15:28:19 +0000 |
nemo |
New data files from Tiy, add gtFlame to avoidance list
|
changeset |
files
|
Thu, 15 Oct 2009 13:51:11 +0000 |
unc0rr |
Update translation
|
changeset |
files
|
Thu, 15 Oct 2009 13:49:14 +0000 |
unc0rr |
Update translation
|
changeset |
files
|
Thu, 15 Oct 2009 04:58:06 +0000 |
unc0rr |
Teach server to know 0.9.12 and 0.9.13-dev
|
changeset |
files
|
Wed, 14 Oct 2009 22:53:24 +0000 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
|
changeset |
files
|
Wed, 14 Oct 2009 22:27:51 +0000 |
koda |
partial italian translation and other fixes to lib
|
changeset |
files
|
Wed, 14 Oct 2009 22:25:28 +0000 |
koda |
committing some missing files
|
changeset |
files
|
Wed, 14 Oct 2009 22:21:25 +0000 |
koda |
code cleanup and restore the mute call
|
changeset |
files
|
Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
|
changeset |
files
|
Wed, 14 Oct 2009 16:30:41 +0000 |
unc0rr |
- Update some strings
|
changeset |
files
|
Wed, 14 Oct 2009 15:05:00 +0000 |
unc0rr |
lupdate
|
changeset |
files
|
Tue, 13 Oct 2009 00:36:55 +0000 |
nemo |
Cut upwards thrust in half on saucer
|
changeset |
files
|
Mon, 12 Oct 2009 21:52:51 +0000 |
koda |
smaxx patch for hardware sound
|
changeset |
files
|
Mon, 12 Oct 2009 21:42:56 +0000 |
koda |
can compile on iphone again
|
changeset |
files
|
Mon, 12 Oct 2009 21:29:28 +0000 |
koda |
fix sound by smaxx and other stuff by me
|
changeset |
files
|
Mon, 12 Oct 2009 19:41:17 +0000 |
unc0rr |
Smaxx fix to overwriting private sdl's memory
|
changeset |
files
|
Mon, 12 Oct 2009 19:40:01 +0000 |
nemo |
manually adjusted colours. should be done as proportion?
|
changeset |
files
|
Mon, 12 Oct 2009 19:39:47 +0000 |
unc0rr |
Smaxx: less hacks
|
changeset |
files
|
Mon, 12 Oct 2009 19:33:21 +0000 |
nemo |
Restrict how high saucer can fly for sanity's sake
|
changeset |
files
|
Mon, 12 Oct 2009 16:58:05 +0000 |
unc0rr |
Switch to first legal ammo when hedgehog can't hold current one
|
changeset |
files
|
Mon, 12 Oct 2009 16:53:01 +0000 |
unc0rr |
Real fix to ammo slot overflow (bug triggered by r2411 fix)
|
changeset |
files
|
Mon, 12 Oct 2009 16:50:42 +0000 |
nemo |
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
|
changeset |
files
|
Mon, 12 Oct 2009 16:49:03 +0000 |
unc0rr |
Don't show timer of drowned gears
|
changeset |
files
|
Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
changeset |
files
|
Mon, 12 Oct 2009 13:56:07 +0000 |
nemo |
cake theme wave fix from ttsmj
|
changeset |
files
|
Mon, 12 Oct 2009 13:49:22 +0000 |
unc0rr |
- Fix camera area with different zoom levels
|
changeset |
files
|
Mon, 12 Oct 2009 13:47:56 +0000 |
nemo |
sheepluva's basic 45° test. NEEDS TESTING
|
changeset |
files
|
Mon, 12 Oct 2009 13:44:34 +0000 |
nemo |
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
|
changeset |
files
|
Mon, 12 Oct 2009 00:14:42 +0000 |
nemo |
updated polish translation from szczur
|
changeset |
files
|
Sun, 11 Oct 2009 22:40:27 +0000 |
koda |
new checked image from Smaxx
|
changeset |
files
|
Sun, 11 Oct 2009 22:17:50 +0000 |
koda |
hopefully last fix
|
changeset |
files
|
Sun, 11 Oct 2009 20:40:03 +0000 |
koda |
ultramegafix
|
changeset |
files
|
Sun, 11 Oct 2009 20:25:24 +0000 |
koda |
really fix build and completes transition to errlib
|
changeset |
files
|
Sun, 11 Oct 2009 20:14:55 +0000 |
koda |
fix build and partially moves messages to errlib
|
changeset |
files
|
Sun, 11 Oct 2009 16:23:59 +0000 |
koda |
updated build method
|
changeset |
files
|
Sun, 11 Oct 2009 16:19:32 +0000 |
koda |
frotten piece from last patch
|
changeset |
files
|
Sun, 11 Oct 2009 16:03:56 +0000 |
koda |
OpenALBridge updates
|
changeset |
files
|
Sun, 11 Oct 2009 12:33:12 +0000 |
unc0rr |
Smaxx: new rooms list
|
changeset |
files
|
Sat, 10 Oct 2009 14:26:50 +0000 |
koda |
fix that nasty "Pascal Internal Error" when compiling
|
changeset |
files
|
Sat, 10 Oct 2009 14:24:39 +0000 |
unc0rr |
Oops, fix build
|
changeset |
files
|
Thu, 08 Oct 2009 17:47:34 +0000 |
nemo |
updated translation by szczur
|
changeset |
files
|
Thu, 08 Oct 2009 13:38:50 +0000 |
unc0rr |
Fix integer->SmallInt
|
changeset |
files
|
Thu, 08 Oct 2009 00:58:17 +0000 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
|
changeset |
files
|
Wed, 07 Oct 2009 17:01:40 +0000 |
unc0rr |
Server provides more info in rooms list
|
changeset |
files
|
Wed, 07 Oct 2009 14:37:42 +0000 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
|
changeset |
files
|
Tue, 06 Oct 2009 16:30:08 +0000 |
koda |
cmake optimizations and simplification
|
changeset |
files
|
Sat, 03 Oct 2009 12:38:56 +0000 |
unc0rr |
Fix /me chat command in demos
|
changeset |
files
|
Sat, 03 Oct 2009 12:35:24 +0000 |
unc0rr |
Fix build
|
changeset |
files
|
Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
|
changeset |
files
|
Fri, 02 Oct 2009 18:56:54 +0000 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
|
changeset |
files
|
Fri, 02 Oct 2009 18:44:37 +0000 |
koda |
fixes & co.
|
changeset |
files
|
Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
|
changeset |
files
|
Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
|
changeset |
files
|
Sun, 27 Sep 2009 20:25:49 +0000 |
koda |
classic voicepack
|
changeset |
files
|
Sun, 27 Sep 2009 14:33:59 +0000 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
|
changeset |
files
|
Sun, 27 Sep 2009 10:26:36 +0000 |
unc0rr |
Colorize chat messages in frontend and engine
|
changeset |
files
|
Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
|
changeset |
files
|
Sat, 26 Sep 2009 15:44:34 +0000 |
koda |
lupdate + a working .pro file
|
changeset |
files
|
Sat, 26 Sep 2009 03:44:32 +0000 |
koda |
some fixes for the autoupdate thingy
|
changeset |
files
|
Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
|
changeset |
files
|
Tue, 22 Sep 2009 21:00:39 +0000 |
koda |
fix invisible rope in low quality
|
changeset |
files
|
Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
|
changeset |
files
|
Tue, 22 Sep 2009 15:48:49 +0000 |
unc0rr |
- Remove cake fix
|
changeset |
files
|
Tue, 22 Sep 2009 15:42:19 +0000 |
unc0rr |
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
|
changeset |
files
|
Thu, 17 Sep 2009 06:37:24 +0000 |
unc0rr |
Final fix
|
changeset |
files
|
Thu, 17 Sep 2009 06:37:10 +0000 |
unc0rr |
Second try
|
changeset |
files
|
Thu, 17 Sep 2009 06:36:37 +0000 |
unc0rr |
Fix build
|
changeset |
files
|
Wed, 16 Sep 2009 14:45:00 +0000 |
unc0rr |
Fix a warning
|
changeset |
files
|
Wed, 16 Sep 2009 14:44:50 +0000 |
unc0rr |
Don't spam debug messages
|
changeset |
files
|
Wed, 16 Sep 2009 14:44:40 +0000 |
unc0rr |
Optimize network traffic a bit:
|
changeset |
files
|
Wed, 16 Sep 2009 12:48:27 +0000 |
unc0rr |
Don't store keepalive messages in game server spectators buffer
|
changeset |
files
|
Sun, 13 Sep 2009 17:51:25 +0000 |
unc0rr |
- Fix join/leave messages color
|
changeset |
files
|
Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
|
changeset |
files
|
Thu, 10 Sep 2009 15:35:34 +0000 |
unc0rr |
Fix water rendering issues
|
changeset |
files
|
Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
|
changeset |
files
|
Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
|
changeset |
files
|
Thu, 10 Sep 2009 15:22:34 +0000 |
unc0rr |
Don't allow to look too deep
|
changeset |
files
|
Thu, 10 Sep 2009 12:55:10 +0000 |
unc0rr |
Fix water position when zooming
|
changeset |
files
|
Thu, 10 Sep 2009 12:46:56 +0000 |
unc0rr |
Fix background and horizont positions when zooming
|
changeset |
files
|
Thu, 10 Sep 2009 12:42:01 +0000 |
unc0rr |
Implement smooth zoom
|
changeset |
files
|
Thu, 10 Sep 2009 12:23:31 +0000 |
unc0rr |
Fix broken infinite skip turns logic
|
changeset |
files
|
Thu, 10 Sep 2009 12:23:02 +0000 |
unc0rr |
- Support probabilies from ammo scheme in engine
|
changeset |
files
|
Thu, 10 Sep 2009 12:16:11 +0000 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
|
changeset |
files
|
Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
|
changeset |
files
|
Thu, 10 Sep 2009 07:48:30 +0000 |
unc0rr |
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
|
changeset |
files
|
Thu, 10 Sep 2009 04:36:58 +0000 |
unc0rr |
Disable smoothing and alpha for low quality rope rendering
|
changeset |
files
|
Thu, 10 Sep 2009 04:36:26 +0000 |
unc0rr |
Some rope tweaks
|
changeset |
files
|
Thu, 10 Sep 2009 03:03:04 +0000 |
unc0rr |
Fix braindead check
|
changeset |
files
|
Thu, 10 Sep 2009 03:02:38 +0000 |
unc0rr |
Use GL_LINE_STRIP instead of GL_LINES
|
changeset |
files
|
Wed, 09 Sep 2009 14:04:06 +0000 |
unc0rr |
- Implement low quality rope
|
changeset |
files
|
Wed, 09 Sep 2009 02:41:17 +0000 |
nemo |
oops. forgot this one
|
changeset |
files
|
Wed, 09 Sep 2009 01:55:37 +0000 |
nemo |
Ok. This time I think I have it. amNothing should work.
|
changeset |
files
|
Tue, 08 Sep 2009 21:58:09 +0000 |
nemo |
Trying to correct prior amNothing checkin. untested.
|
changeset |
files
|
Tue, 08 Sep 2009 19:47:45 +0000 |
nemo |
hide timer after cake is done walking
|
changeset |
files
|
Tue, 08 Sep 2009 19:44:49 +0000 |
nemo |
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
|
changeset |
files
|
Tue, 08 Sep 2009 16:58:43 +0000 |
unc0rr |
Fix inconsistency in join/part messages
|
changeset |
files
|
Tue, 08 Sep 2009 16:57:42 +0000 |
unc0rr |
Update server dependancies list
|
changeset |
files
|
Mon, 07 Sep 2009 17:02:22 +0000 |
unc0rr |
Join messages too
|
changeset |
files
|
Mon, 07 Sep 2009 17:01:49 +0000 |
unc0rr |
Not fakeable quit messages
|
changeset |
files
|
Fri, 04 Sep 2009 16:50:52 +0000 |
unc0rr |
Fixes suggested by hlint tool
|
changeset |
files
|
Fri, 04 Sep 2009 16:39:51 +0000 |
unc0rr |
Set window caption even in fullscreen mode (suggested by Smaxx)
|
changeset |
files
|
Fri, 04 Sep 2009 16:34:32 +0000 |
unc0rr |
Smaxx' fix for windows build
|
changeset |
files
|
Fri, 04 Sep 2009 12:48:44 +0000 |
unc0rr |
Some fixes suggested by hlint
|
changeset |
files
|
Fri, 04 Sep 2009 07:04:27 +0000 |
unc0rr |
Drop support for ghc 6.8, use 6.10 instead
|
changeset |
files
|
Thu, 03 Sep 2009 10:02:50 +0000 |
unc0rr |
Remove crosshair from skip
|
changeset |
files
|
Thu, 03 Sep 2009 09:49:22 +0000 |
unc0rr |
Warn players in room when admin lefts room
|
changeset |
files
|
Wed, 02 Sep 2009 09:04:06 +0000 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
|
changeset |
files
|
Wed, 02 Sep 2009 08:53:46 +0000 |
unc0rr |
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
|
changeset |
files
|
Wed, 02 Sep 2009 08:50:45 +0000 |
unc0rr |
Send leaving message and remove room admin's teams when he exits
|
changeset |
files
|
Wed, 02 Sep 2009 08:45:15 +0000 |
unc0rr |
Update Polish translation
|
changeset |
files
|
Tue, 01 Sep 2009 17:56:25 +0000 |
unc0rr |
Implement room delegation (not tested, only one predefined name to rename room)
|
changeset |
files
|
Tue, 01 Sep 2009 17:46:13 +0000 |
unc0rr |
Fix a bug when you are unable to do anything in lobby when room is closed during round
|
changeset |
files
|
Sun, 30 Aug 2009 16:30:18 +0000 |
unc0rr |
Prevent "free knocking" bug
|
changeset |
files
|
Sun, 30 Aug 2009 13:53:27 +0000 |
nemo |
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
|
changeset |
files
|
Sun, 30 Aug 2009 08:04:59 +0000 |
unc0rr |
Some preparation for room control delegation support
|
changeset |
files
|
Fri, 28 Aug 2009 02:52:26 +0000 |
koda |
fix windows compilation with dll (frontend and engine)
|
changeset |
files
|
Thu, 27 Aug 2009 17:33:01 +0000 |
unc0rr |
Change password dialog to be more informative
|
changeset |
files
|
Thu, 27 Aug 2009 17:26:21 +0000 |
unc0rr |
Ask user for a nickname on first run, suggest login name
|
changeset |
files
|
Thu, 27 Aug 2009 12:59:21 +0000 |
unc0rr |
Add respawning mines mode as a hack.
|
changeset |
files
|
Wed, 26 Aug 2009 20:32:27 +0000 |
nemo |
Lower bound on speech text width for proper rendering
|
changeset |
files
|
Tue, 25 Aug 2009 20:54:11 +0000 |
nemo |
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
|
changeset |
files
|
Mon, 24 Aug 2009 22:57:59 +0000 |
nemo |
correct typo found by Smaxx
|
changeset |
files
|
Sun, 23 Aug 2009 12:01:55 +0000 |
unc0rr |
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
|
changeset |
files
|
Wed, 19 Aug 2009 18:55:40 +0000 |
koda |
improved fix for right click on mac
|
changeset |
files
|
Wed, 19 Aug 2009 15:17:21 +0000 |
koda |
restored volumen control (hoorray)
|
changeset |
files
|
Wed, 19 Aug 2009 13:49:47 +0000 |
koda |
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
|
changeset |
files
|
Tue, 18 Aug 2009 09:59:19 +0000 |
unc0rr |
Optimize many sprites
|
changeset |
files
|
Mon, 17 Aug 2009 10:58:47 +0000 |
unc0rr |
Add Battlefield map
|
changeset |
files
|
Mon, 17 Aug 2009 10:56:18 +0000 |
unc0rr |
Rename octopus grave
|
changeset |
files
|
Mon, 17 Aug 2009 10:55:48 +0000 |
unc0rr |
Optimize sprites in Hedgehog folder
|
changeset |
files
|
Mon, 17 Aug 2009 10:53:55 +0000 |
unc0rr |
New hats, optimize some old ones
|
changeset |
files
|
Mon, 17 Aug 2009 10:53:03 +0000 |
unc0rr |
- Update ammo menu icons
|
changeset |
files
|
Mon, 17 Aug 2009 06:29:34 +0000 |
unc0rr |
Allow kamikaze in move
|
changeset |
files
|
Sun, 16 Aug 2009 16:56:34 +0000 |
unc0rr |
Fix my bad English
|
changeset |
files
|
Sun, 16 Aug 2009 14:56:09 +0000 |
unc0rr |
Fix bazooka having timer
|
changeset |
files
|
Sun, 16 Aug 2009 14:40:43 +0000 |
unc0rr |
Update russian translation
|
changeset |
files
|
Sun, 16 Aug 2009 11:59:28 +0000 |
unc0rr |
Update pt_PT translation
|
changeset |
files
|
Sun, 16 Aug 2009 11:56:10 +0000 |
unc0rr |
Better fix
|
changeset |
files
|
Sun, 16 Aug 2009 11:55:41 +0000 |
unc0rr |
Check gear for nil in /timer command handler
|
changeset |
files
|
Sat, 15 Aug 2009 09:34:31 +0000 |
unc0rr |
Bind zoom in/out to [ and ]
|
changeset |
files
|
Thu, 13 Aug 2009 12:45:24 +0000 |
unc0rr |
Show player's room status (plays/spectates)
|
changeset |
files
|
Thu, 13 Aug 2009 08:54:20 +0000 |
unc0rr |
Fix filtering
|
changeset |
files
|
Wed, 12 Aug 2009 15:32:29 +0000 |
unc0rr |
Don't filter +left command :D
|
changeset |
files
|
Wed, 12 Aug 2009 15:04:16 +0000 |
nemo |
oops!
|
changeset |
files
|
Wed, 12 Aug 2009 12:53:05 +0000 |
unc0rr |
Now really fix
|
changeset |
files
|
Wed, 12 Aug 2009 12:52:14 +0000 |
unc0rr |
Fix compilation
|
changeset |
files
|
Wed, 12 Aug 2009 12:48:57 +0000 |
unc0rr |
reorganize functions a bit
|
changeset |
files
|
Wed, 12 Aug 2009 12:44:42 +0000 |
unc0rr |
Implement filtering in server
|
changeset |
files
|
Wed, 12 Aug 2009 12:27:08 +0000 |
unc0rr |
Don't spam debug log
|
changeset |
files
|
Wed, 12 Aug 2009 09:43:05 +0000 |
unc0rr |
Better support for scripting by gears
|
changeset |
files
|
Tue, 11 Aug 2009 21:51:36 +0000 |
nemo |
minor saucer change Tiy had requested once.
|
changeset |
files
|
Tue, 11 Aug 2009 19:56:01 +0000 |
nemo |
prevent overflow
|
changeset |
files
|
Sun, 09 Aug 2009 22:07:57 +0000 |
nemo |
updated portugese translation by marco_silva
|
changeset |
files
|
Sat, 08 Aug 2009 10:36:39 +0000 |
unc0rr |
- Update Bulgarian transation
|
changeset |
files
|
Wed, 05 Aug 2009 15:35:56 +0000 |
nemo |
szczur comments out some english phrases
|
changeset |
files
|
Wed, 05 Aug 2009 05:44:13 +0000 |
unc0rr |
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
|
changeset |
files
|
Wed, 05 Aug 2009 05:37:17 +0000 |
unc0rr |
More Italian announcer messages
|
changeset |
files
|
Sun, 02 Aug 2009 17:37:45 +0000 |
nemo |
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
|
changeset |
files
|
Sat, 01 Aug 2009 14:03:25 +0000 |
unc0rr |
Fix texture so it doesn't produce vertical lines
|
changeset |
files
|
Sat, 01 Aug 2009 13:59:41 +0000 |
unc0rr |
New waves rendering procedure based on using texture coodrinates > 1.0
|
changeset |
files
|
Sat, 01 Aug 2009 13:59:11 +0000 |
unc0rr |
Update some translations
|
changeset |
files
|
Thu, 30 Jul 2009 22:36:57 +0000 |
nemo |
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
|
changeset |
files
|
Thu, 30 Jul 2009 17:32:46 +0000 |
unc0rr |
Fix queue bug triggered by AI
|
changeset |
files
|
Thu, 30 Jul 2009 09:35:09 +0000 |
unc0rr |
Move water waves rendering to a separate procedure
|
changeset |
files
|
Thu, 30 Jul 2009 09:32:56 +0000 |
unc0rr |
Better handle pointing with mouse cursor on zoom
|
changeset |
files
|
Wed, 29 Jul 2009 23:01:19 +0000 |
nemo |
New graphics. Nature, City.
|
changeset |
files
|
Tue, 28 Jul 2009 22:04:04 +0000 |
nemo |
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
|
changeset |
files
|
Tue, 28 Jul 2009 16:29:39 +0000 |
unc0rr |
- Remove one AddProgress call
|
changeset |
files
|
Tue, 28 Jul 2009 12:50:47 +0000 |
unc0rr |
Cleanup code a bit
|
changeset |
files
|
Tue, 28 Jul 2009 12:50:33 +0000 |
unc0rr |
Now really fix
|
changeset |
files
|
Tue, 28 Jul 2009 12:44:20 +0000 |
unc0rr |
Fix hedgehog stopping to slide when throwing rope (not tested)
|
changeset |
files
|
Tue, 28 Jul 2009 12:41:01 +0000 |
unc0rr |
Better handle loosing control when on rope
|
changeset |
files
|
Tue, 28 Jul 2009 12:32:33 +0000 |
unc0rr |
Fix hwSign to give 1 on -0 value
|
changeset |
files
|
Sun, 26 Jul 2009 20:56:18 +0000 |
nemo |
requested change by Tiy to Flying Saucer start (hover until first keypress)
|
changeset |
files
|
Sun, 26 Jul 2009 19:56:40 +0000 |
nemo |
Add back waves since it was really irritating Tiy
|
changeset |
files
|
Sun, 26 Jul 2009 19:43:38 +0000 |
nemo |
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
|
changeset |
files
|
Sun, 26 Jul 2009 19:19:03 +0000 |
nemo |
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
|
changeset |
files
|
Sat, 25 Jul 2009 18:02:12 +0000 |
nemo |
Stray semi-opaque pixels fixed
|
changeset |
files
|
Fri, 24 Jul 2009 23:50:53 +0000 |
nemo |
Remove reduced quality check - gameplay impact
|
changeset |
files
|
Fri, 24 Jul 2009 19:42:06 +0000 |
nemo |
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
|
changeset |
files
|
Fri, 24 Jul 2009 16:43:19 +0000 |
nemo |
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
|
changeset |
files
|
Fri, 24 Jul 2009 14:20:19 +0000 |
nemo |
szczur's pl update + lupdate-qt4 && lrelease-qt4
|
changeset |
files
|
Thu, 23 Jul 2009 18:48:41 +0000 |
nemo |
add extra semi-opaque layer of water to discolour objects in the water.
|
changeset |
files
|
Wed, 22 Jul 2009 01:50:46 +0000 |
nemo |
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
|
changeset |
files
|
Mon, 20 Jul 2009 19:04:10 +0000 |
nemo |
Restrict hogs to 16px proximity to border to avoid getting kicked through.
|
changeset |
files
|
Sun, 19 Jul 2009 00:57:49 +0000 |
koda |
switch to ov_fopen for simplicity
|
changeset |
files
|
Sun, 19 Jul 2009 00:52:09 +0000 |
koda |
fix a bug where a fclose() was called after an ov_clear()
|
changeset |
files
|
Sat, 18 Jul 2009 21:38:14 +0000 |
koda |
documentation fix
|
changeset |
files
|
Thu, 16 Jul 2009 21:45:12 +0000 |
koda |
lowres theme data for iphone compatibility
|
changeset |
files
|
Wed, 15 Jul 2009 00:35:59 +0000 |
koda |
sound for mortar
|
changeset |
files
|
Tue, 14 Jul 2009 20:02:07 +0000 |
koda |
a lot of stuff:
|
changeset |
files
|
Sun, 12 Jul 2009 19:12:08 +0000 |
koda |
other indentation, binding and miscellaneous fixes to openalbridge
|
changeset |
files
|
Sun, 12 Jul 2009 15:42:54 +0000 |
koda |
fix indentation and other cosmetic changes to lib
|
changeset |
files
|
Sun, 12 Jul 2009 13:57:20 +0000 |
koda |
corrects a wrong binding
|
changeset |
files
|
Sun, 12 Jul 2009 13:51:29 +0000 |
koda |
updates licence and fix a memory leak (which was consuming iphone memory)
|
changeset |
files
|
Sun, 12 Jul 2009 12:53:25 +0000 |
nemo |
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
|
changeset |
files
|
Sun, 12 Jul 2009 02:40:32 +0000 |
nemo |
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
|
changeset |
files
|
Sat, 11 Jul 2009 15:22:10 +0000 |
koda |
-fix bamboo theme (unsupported color profile)
|
changeset |
files
|
Sat, 11 Jul 2009 13:59:27 +0000 |
koda |
hypothetical opengles improvements
|
changeset |
files
|
Sat, 11 Jul 2009 13:47:57 +0000 |
koda |
accessory stuff for iphone
|
changeset |
files
|
Fri, 10 Jul 2009 19:10:29 +0000 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
|
changeset |
files
|
Fri, 10 Jul 2009 16:56:37 +0000 |
nemo |
untested
|
changeset |
files
|
Fri, 10 Jul 2009 16:47:45 +0000 |
nemo |
Try reenabling these two - shouldn't impact flakes
|
changeset |
files
|
Fri, 10 Jul 2009 16:47:11 +0000 |
koda |
real fix for iphone color (reverting previous commit)
|
changeset |
files
|
Fri, 10 Jul 2009 14:46:33 +0000 |
koda |
moves indestructible color to green for iphone compatibility
|
changeset |
files
|
Fri, 10 Jul 2009 00:39:16 +0000 |
nemo |
damn mortars
|
changeset |
files
|
Thu, 09 Jul 2009 14:36:41 +0000 |
nemo |
unc0rr's patch from issue #144 - prevent spectators from ruining the game
|
changeset |
files
|
Thu, 09 Jul 2009 00:56:26 +0000 |
koda |
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
|
changeset |
files
|
Wed, 08 Jul 2009 15:03:57 +0000 |
koda |
additional touch support and nemo's reduced land array size
|
changeset |
files
|
Wed, 08 Jul 2009 12:53:36 +0000 |
koda |
initial support for touch input
|
changeset |
files
|
Tue, 07 Jul 2009 22:02:13 +0000 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
|
changeset |
files
|
Tue, 07 Jul 2009 21:48:55 +0000 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
|
changeset |
files
|
Tue, 07 Jul 2009 15:24:43 +0000 |
koda |
move C and C++ optimization flags in the main CMakeLists.txt
|
changeset |
files
|
Tue, 07 Jul 2009 11:56:02 +0000 |
nemo |
Accidentally switched property in last checkin
|
changeset |
files
|
Tue, 07 Jul 2009 01:57:30 +0000 |
koda |
double column girder for embedded
|
changeset |
files
|
Tue, 07 Jul 2009 01:53:44 +0000 |
nemo |
the -1 was a bad idea
|
changeset |
files
|
Tue, 07 Jul 2009 01:51:46 +0000 |
nemo |
multi-column support
|
changeset |
files
|
Tue, 07 Jul 2009 01:36:56 +0000 |
nemo |
typo :(
|
changeset |
files
|
Mon, 06 Jul 2009 23:04:57 +0000 |
nemo |
don't link for windows, for now
|
changeset |
files
|
Mon, 06 Jul 2009 22:57:32 +0000 |
koda |
same as before
|
changeset |
files
|
Mon, 06 Jul 2009 22:51:41 +0000 |
koda |
forgot one line from previous commit
|
changeset |
files
|
Mon, 06 Jul 2009 22:46:33 +0000 |
koda |
once again, trying to restore windows compatibility from nemo's experiments
|
changeset |
files
|
Mon, 06 Jul 2009 11:37:03 +0000 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
|
changeset |
files
|
Mon, 06 Jul 2009 11:33:42 +0000 |
nemo |
apply dx too (from smaxx)
|
changeset |
files
|
Mon, 06 Jul 2009 00:39:32 +0000 |
koda |
-fix teleport sound when moving to wrong positions
|
changeset |
files
|
Sun, 05 Jul 2009 16:37:05 +0000 |
nemo |
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
|
changeset |
files
|
Sun, 05 Jul 2009 13:44:11 +0000 |
nemo |
Fewer bubbles for non-breathing gears
|
changeset |
files
|
Sun, 05 Jul 2009 13:39:05 +0000 |
nemo |
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
|
changeset |
files
|
Sun, 05 Jul 2009 13:25:02 +0000 |
nemo |
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
|
changeset |
files
|
Fri, 03 Jul 2009 23:45:07 +0000 |
koda |
reworked progress structure
|
changeset |
files
|
Fri, 03 Jul 2009 22:02:13 +0000 |
koda |
typos
|
changeset |
files
|
Fri, 03 Jul 2009 22:00:32 +0000 |
koda |
-new openal api for setting sound position
|
changeset |
files
|
Thu, 02 Jul 2009 14:59:27 +0000 |
koda |
additional variable (BUNDLE) to make a standalone Mac application
|
changeset |
files
|
Thu, 02 Jul 2009 00:58:46 +0000 |
koda |
-Smaxx' solution for compiling frontend with static libs in windows
|
changeset |
files
|
Wed, 01 Jul 2009 22:50:27 +0000 |
koda |
sounds for teleport and beginning of sudden death
|
changeset |
files
|
Tue, 30 Jun 2009 17:02:41 +0000 |
koda |
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
|
changeset |
files
|
Tue, 30 Jun 2009 15:59:02 +0000 |
koda |
regression of previous commit, stdint.h in use
|
changeset |
files
|
Tue, 30 Jun 2009 14:59:25 +0000 |
koda |
-new FindOggVorbis, should work everywhere now
|
changeset |
files
|
Tue, 30 Jun 2009 12:31:32 +0000 |
koda |
-Smaxx's porting of the library to MSVC compilers
|
changeset |
files
|
Mon, 29 Jun 2009 23:03:25 +0000 |
koda |
-openalbridge headers cleaned
|
changeset |
files
|
Mon, 29 Jun 2009 20:01:05 +0000 |
koda |
- fade in/out functions merged, but kept binary compatibility
|
changeset |
files
|
Mon, 29 Jun 2009 03:47:39 +0000 |
koda |
initial bugfix for volume setup
|
changeset |
files
|
Mon, 29 Jun 2009 00:58:32 +0000 |
koda |
- bugfix for segfault on fades
|
changeset |
files
|
Sun, 28 Jun 2009 23:36:41 +0000 |
nemo |
disable timers on a few silly items, trying out a timer on cake
|
changeset |
files
|
Sun, 28 Jun 2009 21:43:46 +0000 |
unc0rr |
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
|
changeset |
files
|
Sun, 28 Jun 2009 18:59:26 +0000 |
nemo |
text tweaks
|
changeset |
files
|
Sun, 28 Jun 2009 18:51:54 +0000 |
unc0rr |
Fix for mouse targeting... not tested
|
changeset |
files
|
Sun, 28 Jun 2009 18:47:55 +0000 |
nemo |
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
|
changeset |
files
|
Sun, 28 Jun 2009 16:54:51 +0000 |
koda |
-Added support for Release and Debug for CMAKE_BUILD_TYPE
|
changeset |
files
|
Sun, 28 Jun 2009 16:44:04 +0000 |
nemo |
Move count notification to all multishoot
|
changeset |
files
|
Sun, 28 Jun 2009 14:39:18 +0000 |
nemo |
some win32 dll export thingy.
|
changeset |
files
|
Sun, 28 Jun 2009 14:37:26 +0000 |
nemo |
koda/Smaxx changes to openal for crossplatform building
|
changeset |
files
|
Sat, 27 Jun 2009 09:51:15 +0000 |
unc0rr |
Update Italian translation
|
changeset |
files
|
Fri, 26 Jun 2009 19:52:42 +0000 |
unc0rr |
Bring back smoothness for camera movement
|
changeset |
files
|
Fri, 26 Jun 2009 19:40:10 +0000 |
unc0rr |
Some work on camera
|
changeset |
files
|
Thu, 25 Jun 2009 10:50:44 +0000 |
nemo |
small jetpack tweak
|
changeset |
files
|
Thu, 25 Jun 2009 10:49:40 +0000 |
nemo |
Oops. Sorry about that. Restore correct extdbinterface.hs
|
changeset |
files
|
Thu, 25 Jun 2009 10:49:05 +0000 |
nemo |
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
|
changeset |
files
|
Wed, 24 Jun 2009 23:53:02 +0000 |
nemo |
rename jetpack to flying saucer
|
changeset |
files
|
Wed, 24 Jun 2009 19:47:32 +0000 |
unc0rr |
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
|
changeset |
files
|
Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
|
changeset |
files
|
Mon, 22 Jun 2009 13:49:16 +0000 |
nemo |
extra check suggested by unc0rr
|
changeset |
files
|
Mon, 22 Jun 2009 00:27:55 +0000 |
nemo |
allow brief ground touches
|
changeset |
files
|
Mon, 22 Jun 2009 00:22:42 +0000 |
nemo |
Kill saucer if it touches the ground, Tiy's new graphic
|
changeset |
files
|
Mon, 22 Jun 2009 00:17:09 +0000 |
nemo |
set vector to negative *after* applying upward vector
|
changeset |
files
|
Mon, 22 Jun 2009 00:14:24 +0000 |
nemo |
disable selection sprite, nudge ship into the air on launch
|
changeset |
files
|
Sun, 21 Jun 2009 22:43:38 +0000 |
nemo |
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
|
changeset |
files
|
Sun, 21 Jun 2009 18:00:43 +0000 |
unc0rr |
Oops, fix database process interaction
|
changeset |
files
|
Sun, 21 Jun 2009 17:48:05 +0000 |
nemo |
Oops. Forgot the ugly graphic
|
changeset |
files
|
Sun, 21 Jun 2009 17:47:57 +0000 |
nemo |
Ugly graphic for jetpack - jetpack should be essentially functional.
|
changeset |
files
|
Sun, 21 Jun 2009 15:46:48 +0000 |
nemo |
thanks unc0rr (corrected flag - also check on turn time)
|
changeset |
files
|
Sun, 21 Jun 2009 15:41:07 +0000 |
nemo |
Use different group to not erase messages, restore gear deletion on hog damage.
|
changeset |
files
|
Sun, 21 Jun 2009 15:36:50 +0000 |
nemo |
Duplicate Parachute more closely :D
|
changeset |
files
|
Sun, 21 Jun 2009 15:36:13 +0000 |
unc0rr |
Some fixes on camera broken by zoom code (ammo menu should work now)
|
changeset |
files
|
Sun, 21 Jun 2009 15:31:09 +0000 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
|
changeset |
files
|
Sat, 20 Jun 2009 07:50:03 +0000 |
unc0rr |
Don't show enemy's number of ammo
|
changeset |
files
|
Sat, 20 Jun 2009 07:45:05 +0000 |
unc0rr |
Update Italian translation
|
changeset |
files
|
Fri, 19 Jun 2009 18:01:48 +0000 |
unc0rr |
Oops
|
changeset |
files
|
Fri, 19 Jun 2009 17:56:52 +0000 |
unc0rr |
Send stats every minute
|
changeset |
files
|
Fri, 19 Jun 2009 17:55:42 +0000 |
unc0rr |
Implement sending gameserver stats to webserver
|
changeset |
files
|
Thu, 18 Jun 2009 17:48:06 +0000 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
|
changeset |
files
|
Thu, 18 Jun 2009 17:35:34 +0000 |
nemo |
Updated french translation thanks to kaze (Fabien)
|
changeset |
files
|
Thu, 18 Jun 2009 14:44:43 +0000 |
nemo |
A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
|
changeset |
files
|
Thu, 18 Jun 2009 01:51:25 +0000 |
nemo |
Tiy's new airstrike graphic
|
changeset |
files
|
Mon, 15 Jun 2009 21:03:57 +0000 |
nemo |
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
|
changeset |
files
|
Mon, 15 Jun 2009 14:02:48 +0000 |
nemo |
Tweaked windbar and steam sound by Smaxx
|
changeset |
files
|
Mon, 15 Jun 2009 13:55:45 +0000 |
nemo |
Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
|
changeset |
files
|
Mon, 15 Jun 2009 13:48:31 +0000 |
nemo |
Full set of translated messages for zh_TW - says he will add more original ones later
|
changeset |
files
|
Sun, 14 Jun 2009 13:20:28 +0000 |
unc0rr |
koda's patch fixing some iphone port troubles (color, mouse)
|
changeset |
files
|
Sat, 13 Jun 2009 15:39:26 +0000 |
unc0rr |
- Implement zoom-in and zoom-out
|
changeset |
files
|
Sat, 13 Jun 2009 15:30:40 +0000 |
unc0rr |
Some work on zooming. Hedgewars are now unplayable.
|
changeset |
files
|
Sat, 13 Jun 2009 11:32:23 +0000 |
unc0rr |
Polish translation update
|
changeset |
files
|
Sat, 13 Jun 2009 11:31:52 +0000 |
unc0rr |
Update Italian translation
|
changeset |
files
|
Fri, 12 Jun 2009 19:53:44 +0000 |
nemo |
rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
|
changeset |
files
|
Fri, 12 Jun 2009 08:52:31 +0000 |
unc0rr |
Endian aware Land digest
|
changeset |
files
|
Fri, 12 Jun 2009 08:50:20 +0000 |
unc0rr |
Fix r2201
|
changeset |
files
|
Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
|
changeset |
files
|
Fri, 12 Jun 2009 00:39:36 +0000 |
nemo |
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
|
changeset |
files
|
Thu, 11 Jun 2009 15:57:51 +0000 |
unc0rr |
Patch by Smaxx:
|
changeset |
files
|
Thu, 11 Jun 2009 15:22:02 +0000 |
unc0rr |
Patch by koda:
|
changeset |
files
|
Mon, 08 Jun 2009 16:35:29 +0000 |
unc0rr |
Update Italian translation
|
changeset |
files
|
Sun, 07 Jun 2009 07:42:40 +0000 |
unc0rr |
Forbid room names and nicknames consisting only of space characters
|
changeset |
files
|
Sat, 06 Jun 2009 12:42:35 +0000 |
unc0rr |
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
|
changeset |
files
|
Fri, 05 Jun 2009 14:19:21 +0000 |
nemo |
French translation of game, including new messages. Frontend later.
|
changeset |
files
|
Wed, 03 Jun 2009 00:35:23 +0000 |
nemo |
typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
|
changeset |
files
|
Tue, 02 Jun 2009 19:02:54 +0000 |
nemo |
Remove steam on explosion effects
|
changeset |
files
|
Tue, 02 Jun 2009 18:59:13 +0000 |
nemo |
A few FIXME flags for easy grepping
|
changeset |
files
|
Tue, 02 Jun 2009 18:43:00 +0000 |
unc0rr |
- Fix some ugly code
|
changeset |
files
|
Tue, 02 Jun 2009 18:27:15 +0000 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
|
changeset |
files
|
Mon, 01 Jun 2009 20:38:45 +0000 |
unc0rr |
Make code suck less
|
changeset |
files
|
Mon, 01 Jun 2009 18:30:48 +0000 |
unc0rr |
Fix some cake bugs
|
changeset |
files
|
Mon, 01 Jun 2009 17:04:36 +0000 |
nemo |
Death messages thanks to Smaxx
|
changeset |
files
|
Mon, 01 Jun 2009 00:27:57 +0000 |
nemo |
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
|
changeset |
files
|
Sun, 31 May 2009 19:42:49 +0000 |
nemo |
Remember password
|
changeset |
files
|
Sun, 31 May 2009 19:32:54 +0000 |
unc0rr |
Okay, now a real fix
|
changeset |
files
|
Sun, 31 May 2009 19:31:37 +0000 |
unc0rr |
Fix jump changing direction in artillery mode
|
changeset |
files
|
Sun, 31 May 2009 17:56:15 +0000 |
nemo |
Push karma application to end of round - should avoid problems w/ plane and kamikaze
|
changeset |
files
|
Sun, 31 May 2009 15:17:03 +0000 |
unc0rr |
Fix a source of desync caused by player quit
|
changeset |
files
|
Sun, 31 May 2009 09:56:21 +0000 |
unc0rr |
Fix lines arise when zooming. Doesn't fix water sprites.
|
changeset |
files
|
Thu, 28 May 2009 11:46:27 +0000 |
nemo |
Add david_ac to credits
|
changeset |
files
|
Thu, 28 May 2009 00:36:33 +0000 |
nemo |
mark up with (team)
|
changeset |
files
|
Thu, 28 May 2009 00:25:19 +0000 |
nemo |
Please don't take away my checkin privileges - Tiy asked me to keep working on this
|
changeset |
files
|
Wed, 27 May 2009 18:13:06 +0000 |
unc0rr |
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
|
changeset |
files
|
Wed, 27 May 2009 15:55:14 +0000 |
nemo |
explicit nesting
|
changeset |
files
|
Wed, 27 May 2009 15:31:48 +0000 |
unc0rr |
Update Slovak and Italian translations
|
changeset |
files
|
Wed, 27 May 2009 15:29:30 +0000 |
unc0rr |
- Prevent server from producing zombies
|
changeset |
files
|
Wed, 27 May 2009 03:56:17 +0000 |
nemo |
Just for completeness, correct formatting on this probably-will-be-reverted-approach
|
changeset |
files
|
Wed, 27 May 2009 03:52:07 +0000 |
nemo |
experiment in only sending a message to your clan
|
changeset |
files
|
Wed, 27 May 2009 03:48:59 +0000 |
unc0rr |
Fix server compilation
|
changeset |
files
|
Wed, 27 May 2009 03:47:40 +0000 |
unc0rr |
Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
|
changeset |
files
|
Tue, 26 May 2009 19:27:55 +0000 |
nemo |
0-3 not 0-2
|
changeset |
files
|
Tue, 26 May 2009 02:41:26 +0000 |
nemo |
updated gasmask/pinksunhat, new grave
|
changeset |
files
|
Tue, 26 May 2009 02:31:45 +0000 |
nemo |
Adjust initial camera position
|
changeset |
files
|
Mon, 25 May 2009 17:54:27 +0000 |
unc0rr |
Send server message after nicks info (more chance for it to be seen)
|
changeset |
files
|
Mon, 25 May 2009 17:33:39 +0000 |
unc0rr |
Add caching for accounts information (entries are stored in memory forever)
|
changeset |
files
|
Mon, 25 May 2009 15:24:27 +0000 |
unc0rr |
Bring back authentication to official server, now using separate process to perform database interaction
|
changeset |
files
|
Sun, 24 May 2009 19:49:10 +0000 |
nemo |
unc0rr forgot nil check here too
|
changeset |
files
|
Sun, 24 May 2009 19:45:20 +0000 |
unc0rr |
Fix crash caused by speechbubbles when restoring from save or joining already started net game
|
changeset |
files
|
Sun, 24 May 2009 16:02:16 +0000 |
unc0rr |
Update server protocol number to version mapping
0.9.11-release
|
changeset |
files
|
Sun, 24 May 2009 15:02:37 +0000 |
unc0rr |
Fix attack bubbles
|
changeset |
files
|
Sun, 24 May 2009 15:01:10 +0000 |
unc0rr |
Finally fix bubbles
|
changeset |
files
|
Sun, 24 May 2009 14:03:59 +0000 |
unc0rr |
Some updates
|
changeset |
files
|
Sun, 24 May 2009 13:49:52 +0000 |
nemo |
typo
|
changeset |
files
|
Sun, 24 May 2009 13:47:07 +0000 |
unc0rr |
Silence frontend debug output
|
changeset |
files
|
Sun, 24 May 2009 13:04:48 +0000 |
unc0rr |
- Update INSTALL file
|
changeset |
files
|
Sun, 24 May 2009 13:03:57 +0000 |
nemo |
Google Droid font licensing terms
|
changeset |
files
|
Sun, 24 May 2009 13:01:39 +0000 |
nemo |
Allow CJK override for zh_CN/zh_TW/ja
|
changeset |
files
|
Sun, 24 May 2009 13:01:33 +0000 |
unc0rr |
Update server's message
|
changeset |
files
|
Sun, 24 May 2009 12:53:46 +0000 |
unc0rr |
- Update russian translation
|
changeset |
files
|
Sun, 24 May 2009 12:53:03 +0000 |
nemo |
lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
|
changeset |
files
|
Sun, 24 May 2009 12:50:11 +0000 |
unc0rr |
Fix fullscreen bug
|
changeset |
files
|
Sun, 24 May 2009 12:44:52 +0000 |
unc0rr |
- Update training a bit
|
changeset |
files
|
Sun, 24 May 2009 02:45:54 +0000 |
nemo |
make lookup consistent
|
changeset |
files
|
Sun, 24 May 2009 02:41:34 +0000 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
|
changeset |
files
|
Sat, 23 May 2009 21:24:43 +0000 |
nemo |
should be 48 for this map
|
changeset |
files
|
Sat, 23 May 2009 18:26:16 +0000 |
nemo |
set Minefield to 150%, reduce fort distance by 512px
|
changeset |
files
|
Sat, 23 May 2009 17:04:06 +0000 |
nemo |
correct Firefox e-mail addy
|
changeset |
files
|
Sat, 23 May 2009 16:49:14 +0000 |
nemo |
oops forgot the translated files and source
|
changeset |
files
|
Sat, 23 May 2009 16:49:03 +0000 |
nemo |
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
|
changeset |
files
|
Sat, 23 May 2009 14:55:33 +0000 |
nemo |
Snow theme makeover
|
changeset |
files
|
Sat, 23 May 2009 14:48:15 +0000 |
nemo |
mobster voice, updated wav for new default voice
|
changeset |
files
|
Sat, 23 May 2009 02:17:22 +0000 |
nemo |
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
|
changeset |
files
|
Fri, 22 May 2009 20:36:57 +0000 |
nemo |
Prevent unc0rr's sneaky escape
|
changeset |
files
|
Fri, 22 May 2009 18:55:38 +0000 |
unc0rr |
Some updates on changelog
|
changeset |
files
|
Fri, 22 May 2009 02:01:45 +0000 |
nemo |
neglected test on sniper rifle being active
|
changeset |
files
|
Thu, 21 May 2009 19:42:37 +0000 |
unc0rr |
- Update Bulgarian translation
|
changeset |
files
|
Thu, 21 May 2009 19:40:23 +0000 |
unc0rr |
Update some more translations
|
changeset |
files
|
Thu, 21 May 2009 19:39:09 +0000 |
unc0rr |
Update russian localization
|
changeset |
files
|
Thu, 21 May 2009 17:46:38 +0000 |
unc0rr |
Fix INSTALL
|
changeset |
files
|
Thu, 21 May 2009 17:43:02 +0000 |
unc0rr |
Fix nature theme too (thanks to nemo)
|
changeset |
files
|
Thu, 21 May 2009 17:41:26 +0000 |
unc0rr |
Fix City theme (could cause desyncs)
|
changeset |
files
|
Wed, 20 May 2009 16:43:19 +0000 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
|
changeset |
files
|
Wed, 20 May 2009 16:35:27 +0000 |
unc0rr |
Silence useless warning
|
changeset |
files
|
Tue, 19 May 2009 22:48:27 +0000 |
nemo |
Updated default voicepack, policecap hat
|
changeset |
files
|
Tue, 19 May 2009 21:01:52 +0000 |
nemo |
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
|
changeset |
files
|
Mon, 18 May 2009 00:54:21 +0000 |
nemo |
increase # of mines to 50, limit max depth of drowning damage tag
|
changeset |
files
|
Sun, 17 May 2009 22:48:06 +0000 |
nemo |
add Firefox to creds
|
changeset |
files
|
Sun, 17 May 2009 22:15:09 +0000 |
nemo |
remove 0 damage tag, easter hat fix, pink sun hat
|
changeset |
files
|
Sun, 17 May 2009 18:02:21 +0000 |
nemo |
I suck at pascal booleans
|
changeset |
files
|
Sun, 17 May 2009 14:25:45 +0000 |
nemo |
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
|
changeset |
files
|
Sun, 17 May 2009 13:04:58 +0000 |
nemo |
Still trying to improve perf of stars - this seems to help a little bit
|
changeset |
files
|
Sun, 17 May 2009 13:03:56 +0000 |
unc0rr |
Silence useless warning
|
changeset |
files
|
Sun, 17 May 2009 00:44:30 +0000 |
nemo |
update only the stars - cuts CPU useage in half on my machine
|
changeset |
files
|
Sat, 16 May 2009 20:54:43 +0000 |
unc0rr |
Fix rope disappearing bug
|
changeset |
files
|
Sat, 16 May 2009 19:03:08 +0000 |
nemo |
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
|
changeset |
files
|
Sat, 16 May 2009 18:33:21 +0000 |
unc0rr |
Final fix
|
changeset |
files
|
Sat, 16 May 2009 17:02:25 +0000 |
unc0rr |
Now should be okay
|
changeset |
files
|
Sat, 16 May 2009 16:58:54 +0000 |
unc0rr |
Fix for teh fix
|
changeset |
files
|
Sat, 16 May 2009 16:57:38 +0000 |
unc0rr |
Fix queue error caused by previous fix for queue error
|
changeset |
files
|
Sat, 16 May 2009 16:43:36 +0000 |
unc0rr |
- Update finnish translation
|
changeset |
files
|
Sat, 16 May 2009 14:51:04 +0000 |
nemo |
Should disable construction in the shoppa hack, I think. Construction is annoying
|
changeset |
files
|
Fri, 15 May 2009 17:15:37 +0000 |
nemo |
fix crash in parachute/rope if drowning with active girder/teleport
|
changeset |
files
|
Fri, 15 May 2009 12:56:32 +0000 |
nemo |
oops. forgot to reset turn time
|
changeset |
files
|
Fri, 15 May 2009 02:14:13 +0000 |
nemo |
Neglected to delete gear at end of turn
|
changeset |
files
|
Fri, 15 May 2009 00:51:37 +0000 |
nemo |
Prevent gaining more health than hedgehog actually has
|
changeset |
files
|
Fri, 15 May 2009 00:38:49 +0000 |
nemo |
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
|
changeset |
files
|
Thu, 14 May 2009 14:55:38 +0000 |
nemo |
ogg q4 encodings of these themes. Saves 6 megabytes.
|
changeset |
files
|
Thu, 14 May 2009 14:54:15 +0000 |
nemo |
new grave
|
changeset |
files
|
Thu, 14 May 2009 14:47:08 +0000 |
nemo |
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
|
changeset |
files
|
Thu, 14 May 2009 03:41:34 +0000 |
nemo |
constrain angle, decrement turn time
|
changeset |
files
|
Wed, 13 May 2009 19:53:45 +0000 |
unc0rr |
Fix engine crash due to screwing up visual gears list in speechbubbles handler
|
changeset |
files
|
Wed, 13 May 2009 01:30:08 +0000 |
nemo |
only init music on use. workaround for audio bug.
|
changeset |
files
|
Tue, 12 May 2009 15:17:49 +0000 |
unc0rr |
Fix team name in training (broken by ttsmj's random teams patch)
|
changeset |
files
|
Tue, 12 May 2009 15:15:46 +0000 |
unc0rr |
Fix training
|
changeset |
files
|
Mon, 11 May 2009 21:27:31 +0000 |
nemo |
Allow speech bubble/small damage tags in "reduced quality"
|
changeset |
files
|
Mon, 11 May 2009 21:20:21 +0000 |
unc0rr |
Oops, some debug stuff left
|
changeset |
files
|
Mon, 11 May 2009 21:19:47 +0000 |
unc0rr |
- Fix network (my crappy fault, triggered by nemo's patch)
|
changeset |
files
|
Mon, 11 May 2009 19:42:29 +0000 |
unc0rr |
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
|
changeset |
files
|
Mon, 11 May 2009 18:57:39 +0000 |
unc0rr |
Don't accept 'team gone' command right after 'next turn' cmd
|
changeset |
files
|
Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
|
changeset |
files
|
Sat, 09 May 2009 11:57:47 +0000 |
unc0rr |
- Fix previous commit
|
changeset |
files
|
Sat, 09 May 2009 11:56:46 +0000 |
unc0rr |
- Fix for desyncs when player exits
|
changeset |
files
|
Fri, 08 May 2009 18:20:06 +0000 |
unc0rr |
Try to prevent locale problems:
|
changeset |
files
|
Fri, 08 May 2009 18:18:39 +0000 |
nemo |
English stubs for new weps
|
changeset |
files
|
Fri, 08 May 2009 18:17:08 +0000 |
nemo |
Missing swedish weapon names
|
changeset |
files
|
Fri, 08 May 2009 18:15:39 +0000 |
nemo |
Mine icon for game scheme mine count
|
changeset |
files
|
Fri, 08 May 2009 01:56:20 +0000 |
nemo |
patch to prior checkin
|
changeset |
files
|
Fri, 08 May 2009 01:49:11 +0000 |
nemo |
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
|
changeset |
files
|
Thu, 07 May 2009 23:57:39 +0000 |
nemo |
allow adjusting angle during sniping
|
changeset |
files
|
Thu, 07 May 2009 14:03:55 +0000 |
nemo |
Updated polish translation by szczur
|
changeset |
files
|
Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
|
changeset |
files
|
Wed, 06 May 2009 22:35:31 +0000 |
nemo |
Update translation files
|
changeset |
files
|
Wed, 06 May 2009 16:56:01 +0000 |
unc0rr |
Add a tracing message to help debug rope bugs
|
changeset |
files
|
Mon, 04 May 2009 01:36:39 +0000 |
nemo |
Move laser behind weapon
|
changeset |
files
|
Sun, 03 May 2009 21:39:45 +0000 |
nemo |
oops - checked in my disabling of frontend sound/animation
|
changeset |
files
|
Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
|
changeset |
files
|
Sun, 03 May 2009 21:28:15 +0000 |
nemo |
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
|
changeset |
files
|
Sun, 03 May 2009 21:12:34 +0000 |
nemo |
Disable long jump in artillery mode, make snipre rifle single shot
|
changeset |
files
|
Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
|
changeset |
files
|
Fri, 01 May 2009 11:58:22 +0000 |
unc0rr |
nemo's tweaks to bubbles
|
changeset |
files
|
Fri, 01 May 2009 09:01:44 +0000 |
unc0rr |
Some changes in try to fix issue when you enter
|
changeset |
files
|
Thu, 30 Apr 2009 20:20:01 +0000 |
unc0rr |
nemo:
|
changeset |
files
|
Thu, 30 Apr 2009 20:16:58 +0000 |
unc0rr |
Oops, remove debug stuff
|
changeset |
files
|
Thu, 30 Apr 2009 20:14:41 +0000 |
unc0rr |
Some forgotten sprites
|
changeset |
files
|
Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
changeset |
files
|
Sun, 26 Apr 2009 15:47:03 +0000 |
unc0rr |
lost pieces of previous patch
|
changeset |
files
|
Sun, 26 Apr 2009 15:45:06 +0000 |
unc0rr |
koda's patch
|
changeset |
files
|
Fri, 24 Apr 2009 16:53:38 +0000 |
unc0rr |
Fix health widget in reduced quality mode
|
changeset |
files
|
Fri, 24 Apr 2009 16:50:26 +0000 |
unc0rr |
- set svn:eol-style to native on text files
|
changeset |
files
|
Thu, 23 Apr 2009 13:54:25 +0000 |
unc0rr |
TheXception's patch:
|
changeset |
files
|
Mon, 20 Apr 2009 17:45:01 +0000 |
unc0rr |
Update some sprites
|
changeset |
files
|
Mon, 20 Apr 2009 15:36:36 +0000 |
unc0rr |
Fix team lists reset when editing weapon sets
|
changeset |
files
|
Sun, 19 Apr 2009 15:44:47 +0000 |
unc0rr |
TheXception's patch:
|
changeset |
files
|
Sun, 19 Apr 2009 13:36:51 +0000 |
unc0rr |
Patch by koda:
|
changeset |
files
|
Sun, 19 Apr 2009 13:22:17 +0000 |
unc0rr |
Chef hat
|
changeset |
files
|
Sun, 19 Apr 2009 13:20:33 +0000 |
unc0rr |
Please koda with console output
|
changeset |
files
|
Sun, 19 Apr 2009 11:59:23 +0000 |
unc0rr |
Move health sorter to visual gears:
|
changeset |
files
|
Sun, 19 Apr 2009 11:40:41 +0000 |
unc0rr |
Some work to try prevent stack memory leak
|
changeset |
files
|
Sat, 18 Apr 2009 12:46:56 +0000 |
unc0rr |
Patch by koda:
|
changeset |
files
|
Fri, 17 Apr 2009 20:13:46 +0000 |
unc0rr |
patch by koda:
|
changeset |
files
|
Fri, 17 Apr 2009 19:58:21 +0000 |
unc0rr |
- More verbose output
|
changeset |
files
|
Fri, 17 Apr 2009 17:02:24 +0000 |
unc0rr |
Don't crash engine after round in reduced quality mode
|
changeset |
files
|
Fri, 17 Apr 2009 17:01:58 +0000 |
unc0rr |
Commit part of koda's patch which applies cleanly:
|
changeset |
files
|
Fri, 17 Apr 2009 12:20:19 +0000 |
unc0rr |
Fix disconnection from server
|
changeset |
files
|
Tue, 14 Apr 2009 19:05:23 +0000 |
unc0rr |
koda's patch
|
changeset |
files
|
Mon, 13 Apr 2009 19:42:07 +0000 |
unc0rr |
Add two more maps to build system
|
changeset |
files
|
Mon, 13 Apr 2009 19:01:45 +0000 |
unc0rr |
Add basketball to build system
|
changeset |
files
|
Mon, 13 Apr 2009 15:52:31 +0000 |
unc0rr |
Fix message being sent to users of 0.9.10
0.9.10-release
|
changeset |
files
|
Mon, 13 Apr 2009 15:35:35 +0000 |
unc0rr |
Fix some locale files installation
|
changeset |
files
|
Mon, 13 Apr 2009 15:33:40 +0000 |
unc0rr |
Add castle and halloween to install
|
changeset |
files
|
Mon, 13 Apr 2009 13:03:57 +0000 |
unc0rr |
Update release doc
|
changeset |
files
|
Mon, 13 Apr 2009 13:00:51 +0000 |
unc0rr |
Silence net debug messages
|
changeset |
files
|
Mon, 13 Apr 2009 12:59:48 +0000 |
unc0rr |
- Fix training
|
changeset |
files
|
Mon, 13 Apr 2009 12:53:52 +0000 |
unc0rr |
Set version to 0.9.10, protocol to 25
|
changeset |
files
|
Mon, 13 Apr 2009 12:53:30 +0000 |
unc0rr |
Three more hats
|
changeset |
files
|
Mon, 13 Apr 2009 12:28:51 +0000 |
unc0rr |
Update changelog in server
|
changeset |
files
|
Mon, 13 Apr 2009 12:27:59 +0000 |
unc0rr |
Less verbose server output
|
changeset |
files
|
Mon, 13 Apr 2009 12:23:29 +0000 |
unc0rr |
Disable feel of editing for built-in schemes
|
changeset |
files
|
Mon, 13 Apr 2009 12:17:40 +0000 |
unc0rr |
update about page
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changeset |
files
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Mon, 13 Apr 2009 12:14:13 +0000 |
unc0rr |
Update changelog
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changeset |
files
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Mon, 13 Apr 2009 10:00:32 +0000 |
unc0rr |
Russian voicepack
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changeset |
files
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Mon, 13 Apr 2009 09:43:31 +0000 |
unc0rr |
Update translation from patches tracker on fireforge
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changeset |
files
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Mon, 13 Apr 2009 09:36:25 +0000 |
unc0rr |
- Add gameServer to build system
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changeset |
files
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Mon, 13 Apr 2009 09:27:21 +0000 |
unc0rr |
Update russian translation
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changeset |
files
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Mon, 13 Apr 2009 09:24:56 +0000 |
unc0rr |
Some polishing
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changeset |
files
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Sun, 12 Apr 2009 20:34:11 +0000 |
unc0rr |
- One more hat
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changeset |
files
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Sun, 12 Apr 2009 20:29:39 +0000 |
unc0rr |
make use of bath.ogg
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changeset |
files
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Sun, 12 Apr 2009 18:55:35 +0000 |
unc0rr |
nemo's schemes patch
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changeset |
files
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Sun, 12 Apr 2009 18:52:06 +0000 |
unc0rr |
Fix previous commit
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changeset |
files
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Sun, 12 Apr 2009 18:51:35 +0000 |
unc0rr |
New hat + 2 soundtracks
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changeset |
files
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Sun, 12 Apr 2009 15:53:56 +0000 |
unc0rr |
More contrasting lightbulb
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changeset |
files
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Sun, 12 Apr 2009 15:35:22 +0000 |
unc0rr |
Prevent server from crashing when get SqlNull value
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changeset |
files
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Sun, 12 Apr 2009 15:33:59 +0000 |
unc0rr |
koda's fix
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changeset |
files
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Sun, 12 Apr 2009 15:33:46 +0000 |
unc0rr |
Add Shoppa game scheme
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changeset |
files
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Sun, 12 Apr 2009 15:30:41 +0000 |
unc0rr |
Predefine some ammo schemes
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changeset |
files
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Sun, 12 Apr 2009 15:24:08 +0000 |
unc0rr |
nemo's patch + ropes ammo scheme hack
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changeset |
files
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Sun, 12 Apr 2009 12:51:25 +0000 |
unc0rr |
- Apply koda's patch
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changeset |
files
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Sun, 12 Apr 2009 12:50:43 +0000 |
unc0rr |
- Another way of defining official server
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changeset |
files
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Sun, 12 Apr 2009 06:01:17 +0000 |
unc0rr |
Better SQL statement, allows NULL rid
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changeset |
files
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Sat, 11 Apr 2009 13:25:26 +0000 |
unc0rr |
Remove some stuff
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changeset |
files
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Sat, 11 Apr 2009 11:01:17 +0000 |
unc0rr |
Remove Codec dir
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changeset |
files
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Sat, 11 Apr 2009 10:58:18 +0000 |
unc0rr |
- Update Basketball preview
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changeset |
files
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Sat, 11 Apr 2009 10:57:17 +0000 |
unc0rr |
Delete Digger, skyline, Lego
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changeset |
files
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Sat, 11 Apr 2009 10:56:20 +0000 |
unc0rr |
Update Ropes preview
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changeset |
files
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Sat, 11 Apr 2009 10:54:33 +0000 |
unc0rr |
Update polish and german translations
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changeset |
files
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Sat, 11 Apr 2009 10:54:07 +0000 |
unc0rr |
Sort themes list
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changeset |
files
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Sat, 11 Apr 2009 10:53:52 +0000 |
unc0rr |
Some updates in themes
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changeset |
files
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Sat, 11 Apr 2009 10:40:41 +0000 |
unc0rr |
- Some graphics update
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changeset |
files
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Fri, 10 Apr 2009 19:56:42 +0000 |
unc0rr |
Add a special message for old hedgewars versions
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changeset |
files
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Fri, 10 Apr 2009 19:51:44 +0000 |
unc0rr |
- Some cfg fixes
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changeset |
files
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Fri, 10 Apr 2009 18:44:36 +0000 |
unc0rr |
Move game starting action outside menu
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changeset |
files
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Fri, 10 Apr 2009 18:38:01 +0000 |
unc0rr |
Implement two buttons
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changeset |
files
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Tue, 07 Apr 2009 16:52:01 +0000 |
unc0rr |
Update some translations
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changeset |
files
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Tue, 07 Apr 2009 14:02:06 +0000 |
unc0rr |
Fix epic bug randomly teleporting hedgehogs
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changeset |
files
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Tue, 07 Apr 2009 14:01:46 +0000 |
unc0rr |
patch by koda
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changeset |
files
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Sun, 05 Apr 2009 17:48:48 +0000 |
unc0rr |
- Fix some CMakeFiles.txt files (by TheXception)
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changeset |
files
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Sun, 05 Apr 2009 07:58:50 +0000 |
unc0rr |
patch by TheXception:
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changeset |
files
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Sun, 05 Apr 2009 07:56:16 +0000 |
unc0rr |
Remove unneeded file
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changeset |
files
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Sun, 05 Apr 2009 07:56:05 +0000 |
unc0rr |
- Better schemes page look
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changeset |
files
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Sun, 05 Apr 2009 07:51:18 +0000 |
unc0rr |
Images for all scheme buttons
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changeset |
files
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Fri, 03 Apr 2009 16:38:16 +0000 |
unc0rr |
Some AI tweaks by imcold
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changeset |
files
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Fri, 03 Apr 2009 16:35:59 +0000 |
unc0rr |
- Enable back border of drop-down list (by nemo)
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changeset |
files
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Fri, 03 Apr 2009 16:33:33 +0000 |
unc0rr |
Patch by nemo:
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changeset |
files
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Fri, 03 Apr 2009 16:29:09 +0000 |
unc0rr |
remove New Folder
|
changeset |
files
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Fri, 03 Apr 2009 16:28:21 +0000 |
unc0rr |
Remove Thumbs.db files
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changeset |
files
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Fri, 03 Apr 2009 14:03:51 +0000 |
displacer |
added files from Tiy
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changeset |
files
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Fri, 03 Apr 2009 14:02:04 +0000 |
displacer |
added files by Tiy
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changeset |
files
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Fri, 03 Apr 2009 13:56:37 +0000 |
displacer |
changes from Tiyuri
|
changeset |
files
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Thu, 02 Apr 2009 20:53:52 +0000 |
unc0rr |
- perform lupdate-qt4
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changeset |
files
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Thu, 02 Apr 2009 20:37:03 +0000 |
unc0rr |
New schemes page look by TheXception
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changeset |
files
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Thu, 02 Apr 2009 18:50:08 +0000 |
unc0rr |
Ooops.. enable back DoS protection
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changeset |
files
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Thu, 02 Apr 2009 18:49:08 +0000 |
unc0rr |
Fix server crash (properly follow client's state)
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changeset |
files
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Sat, 28 Mar 2009 10:42:00 +0000 |
unc0rr |
- Fix bug with kicking players
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changeset |
files
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Fri, 27 Mar 2009 20:36:50 +0000 |
unc0rr |
- Implement ping timeout
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changeset |
files
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Fri, 27 Mar 2009 20:29:38 +0000 |
unc0rr |
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
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changeset |
files
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Fri, 27 Mar 2009 18:50:18 +0000 |
unc0rr |
Add simple DoS protection mechanism (although better than previous server had)
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changeset |
files
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Fri, 27 Mar 2009 15:58:54 +0000 |
unc0rr |
Allow admin to set server's motd
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changeset |
files
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Fri, 27 Mar 2009 14:02:27 +0000 |
unc0rr |
Prepare to add ability for admin to set MOTD
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changeset |
files
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Thu, 26 Mar 2009 19:28:56 +0000 |
unc0rr |
Send server message on join
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changeset |
files
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Thu, 26 Mar 2009 19:22:40 +0000 |
unc0rr |
Fix bug with rope and bazooka
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changeset |
files
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Thu, 26 Mar 2009 16:54:16 +0000 |
unc0rr |
- User from localhost is server admin
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changeset |
files
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Thu, 26 Mar 2009 16:20:01 +0000 |
unc0rr |
oops
|
changeset |
files
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Thu, 26 Mar 2009 14:03:46 +0000 |
unc0rr |
Optimize water bouncing a bit
|
changeset |
files
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Thu, 26 Mar 2009 13:59:27 +0000 |
unc0rr |
patch by nemo: water bouncing + some tweaks
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changeset |
files
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Thu, 26 Mar 2009 13:54:02 +0000 |
unc0rr |
- Better ip2string implementation
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changeset |
files
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Mon, 23 Mar 2009 21:09:34 +0000 |
unc0rr |
patch by koda:
|
changeset |
files
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Mon, 23 Mar 2009 19:03:51 +0000 |
unc0rr |
patch by nemo:
|
changeset |
files
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Sun, 22 Mar 2009 21:51:30 +0000 |
unc0rr |
Add sounds to girder
|
changeset |
files
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Sun, 22 Mar 2009 21:44:48 +0000 |
unc0rr |
Don't draw walking state when cursor is on
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changeset |
files
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Sun, 22 Mar 2009 21:03:59 +0000 |
unc0rr |
Save much CPU time by initializing vertex arrays in texture creation function
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changeset |
files
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Sun, 22 Mar 2009 20:56:22 +0000 |
unc0rr |
use glVertexPointer to render water
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changeset |
files
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Sun, 22 Mar 2009 17:44:00 +0000 |
unc0rr |
Fix previous patch
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changeset |
files
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Sun, 22 Mar 2009 17:41:07 +0000 |
unc0rr |
nemo's patch for girder + some fixes
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changeset |
files
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Sun, 22 Mar 2009 17:39:12 +0000 |
unc0rr |
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
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changeset |
files
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Sun, 22 Mar 2009 14:35:45 +0000 |
unc0rr |
Random team generator rework by ttsmj
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changeset |
files
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Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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changeset |
files
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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changeset |
files
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Wed, 18 Mar 2009 22:02:55 +0000 |
unc0rr |
- Fix warnings in frontend
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changeset |
files
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Wed, 18 Mar 2009 21:43:46 +0000 |
unc0rr |
Patch by koda
|
changeset |
files
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Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
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changeset |
files
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Wed, 18 Mar 2009 21:42:50 +0000 |
unc0rr |
Mac icon
|
changeset |
files
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Wed, 18 Mar 2009 17:56:27 +0000 |
unc0rr |
Update some translations, lupdate && lrelease
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changeset |
files
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Wed, 18 Mar 2009 15:48:43 +0000 |
unc0rr |
Sync schemes config over net should work now (untested)
|
changeset |
files
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Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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changeset |
files
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Mon, 16 Mar 2009 19:55:56 +0000 |
unc0rr |
- Some style changes by nemo
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changeset |
files
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Mon, 16 Mar 2009 14:43:15 +0000 |
unc0rr |
Don't use GLU
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changeset |
files
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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changeset |
files
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Sun, 15 Mar 2009 14:47:59 +0000 |
unc0rr |
Rooms list colourizing patch by TheXception
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changeset |
files
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Sun, 15 Mar 2009 14:36:14 +0000 |
unc0rr |
Style fixes by nemo
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changeset |
files
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Sun, 15 Mar 2009 12:59:52 +0000 |
unc0rr |
Some tweaks by nemo
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changeset |
files
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Sun, 15 Mar 2009 12:58:23 +0000 |
unc0rr |
Fix for rooms list + Qt 4.5 by TheXception
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changeset |
files
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Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
|
changeset |
files
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Fri, 13 Mar 2009 18:04:44 +0000 |
unc0rr |
Editing schemes, creating new one works now
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changeset |
files
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Thu, 12 Mar 2009 20:29:01 +0000 |
unc0rr |
Add an ability to run engine without IPC connection.
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changeset |
files
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Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
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changeset |
files
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Thu, 12 Mar 2009 13:55:47 +0000 |
unc0rr |
patch by nemo: quick change from 0 to infinite and vice versa
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changeset |
files
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Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
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changeset |
files
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Wed, 11 Mar 2009 14:32:28 +0000 |
unc0rr |
Continue work on new schemes implementation
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changeset |
files
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Tue, 10 Mar 2009 21:57:33 +0000 |
unc0rr |
- Clear gm_Slot flag even if you can't switch ammo:
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changeset |
files
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Tue, 10 Mar 2009 21:31:29 +0000 |
unc0rr |
Update ammo icons
|
changeset |
files
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Tue, 10 Mar 2009 17:55:44 +0000 |
unc0rr |
Stub for ammo schemes model
|
changeset |
files
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Tue, 10 Mar 2009 17:55:29 +0000 |
unc0rr |
a patch
|
changeset |
files
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Mon, 09 Mar 2009 20:47:17 +0000 |
unc0rr |
Implement kick from room
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changeset |
files
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Mon, 09 Mar 2009 20:23:04 +0000 |
unc0rr |
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
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changeset |
files
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Mon, 09 Mar 2009 18:52:56 +0000 |
unc0rr |
Fix wrong value passed as initial health
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changeset |
files
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Mon, 09 Mar 2009 18:43:41 +0000 |
unc0rr |
Pass template filter
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changeset |
files
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Mon, 09 Mar 2009 10:54:44 +0000 |
unc0rr |
- Send initial room config
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changeset |
files
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Sun, 08 Mar 2009 20:22:52 +0000 |
unc0rr |
- Fix a bug in map widget
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changeset |
files
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Sun, 08 Mar 2009 18:43:15 +0000 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
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changeset |
files
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Sun, 08 Mar 2009 16:51:16 +0000 |
unc0rr |
Fix frontend not disconnecting from server
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changeset |
files
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Sun, 08 Mar 2009 16:47:22 +0000 |
unc0rr |
Send MAP config param last
|
changeset |
files
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Sun, 08 Mar 2009 16:01:06 +0000 |
unc0rr |
Patch by nemo
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changeset |
files
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Sun, 08 Mar 2009 12:55:40 +0000 |
unc0rr |
patch by nemo
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changeset |
files
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Sat, 07 Mar 2009 20:23:49 +0000 |
unc0rr |
pathc by nemo
|
changeset |
files
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Sat, 07 Mar 2009 17:49:11 +0000 |
unc0rr |
loser animation by nemo
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changeset |
files
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Sat, 07 Mar 2009 17:43:25 +0000 |
unc0rr |
Cut the length of most used net packet
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changeset |
files
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Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
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changeset |
files
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Fri, 06 Mar 2009 13:50:40 +0000 |
unc0rr |
Update Polish translation
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changeset |
files
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Thu, 05 Mar 2009 21:41:18 +0000 |
unc0rr |
Utility icon
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changeset |
files
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Thu, 05 Mar 2009 19:53:40 +0000 |
unc0rr |
Implement kick from server by administrator
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changeset |
files
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Thu, 05 Mar 2009 14:54:02 +0000 |
unc0rr |
nemo:
|
changeset |
files
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Wed, 04 Mar 2009 16:35:36 +0000 |
unc0rr |
Some work on players lists context menus
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changeset |
files
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Wed, 04 Mar 2009 13:55:53 +0000 |
unc0rr |
Pixels2 proc, which uses Land array when updating textures
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changeset |
files
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Wed, 04 Mar 2009 13:42:21 +0000 |
unc0rr |
Update some translations
|
changeset |
files
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Mon, 02 Mar 2009 21:23:27 +0000 |
unc0rr |
Fake database connection with routine which marks all users as guests, when no database host was specified
|
changeset |
files
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Mon, 02 Mar 2009 21:20:45 +0000 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
|
changeset |
files
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Mon, 02 Mar 2009 21:13:34 +0000 |
unc0rr |
Oops, forgot icons
|
changeset |
files
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Mon, 02 Mar 2009 21:13:07 +0000 |
unc0rr |
laser beam by nemo reworked a bit by me
|
changeset |
files
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Mon, 02 Mar 2009 17:33:49 +0000 |
unc0rr |
Update INSTALL
|
changeset |
files
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Sun, 01 Mar 2009 17:36:44 +0000 |
unc0rr |
Fix crash when explosion is outside of the map (check was lost while refactoring)
|
changeset |
files
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Sun, 01 Mar 2009 17:31:09 +0000 |
unc0rr |
oops
|
changeset |
files
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Sun, 01 Mar 2009 17:30:10 +0000 |
unc0rr |
a patch :P
|
changeset |
files
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Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
|
changeset |
files
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Fri, 27 Feb 2009 21:40:13 +0000 |
unc0rr |
cz->cs
|
changeset |
files
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Fri, 27 Feb 2009 19:51:22 +0000 |
unc0rr |
Set admin flag and send admin notification to users with rid equal to 3
|
changeset |
files
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Thu, 26 Feb 2009 15:00:48 +0000 |
unc0rr |
Small optimization in net server
|
changeset |
files
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Thu, 26 Feb 2009 14:58:06 +0000 |
unc0rr |
Fix pages mess when password is refused
|
changeset |
files
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Thu, 26 Feb 2009 06:39:20 +0000 |
unc0rr |
Ask user password and send it to server
|
changeset |
files
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Wed, 25 Feb 2009 17:36:02 +0000 |
unc0rr |
Add QCA2 checks to build system
|
changeset |
files
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Wed, 25 Feb 2009 17:18:12 +0000 |
unc0rr |
Move from 'connecting' page to lobby only when account checked
|
changeset |
files
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Wed, 25 Feb 2009 17:12:32 +0000 |
unc0rr |
Retrieve client password from web database and ask for it
|
changeset |
files
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Tue, 24 Feb 2009 21:47:17 +0000 |
unc0rr |
ttsmj2's random teams patch
|
changeset |
files
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Tue, 24 Feb 2009 19:39:49 +0000 |
unc0rr |
Server now send ASKPASSWORD command to frontend when user has web account
|
changeset |
files
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Tue, 24 Feb 2009 19:39:10 +0000 |
unc0rr |
Use another event to change state from 'logging in' to 'lobby'
|
changeset |
files
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Tue, 24 Feb 2009 19:38:49 +0000 |
unc0rr |
Update German translation
|
changeset |
files
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Mon, 23 Feb 2009 20:43:05 +0000 |
unc0rr |
titlebar fix for Mac OS X by koda
|
changeset |
files
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Mon, 23 Feb 2009 20:39:31 +0000 |
unc0rr |
Update Italian translation (and compile other translations)
|
changeset |
files
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Mon, 23 Feb 2009 20:34:29 +0000 |
unc0rr |
Add working check for www account existance
|
changeset |
files
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Mon, 23 Feb 2009 20:25:07 +0000 |
unc0rr |
Add options for configuring database access
|
changeset |
files
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Mon, 23 Feb 2009 20:15:02 +0000 |
unc0rr |
Add options for database access
|
changeset |
files
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Mon, 23 Feb 2009 19:01:36 +0000 |
unc0rr |
Implement two more missing protocol commands
|
changeset |
files
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Mon, 23 Feb 2009 18:58:22 +0000 |
unc0rr |
Faster fire falling
|
changeset |
files
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Mon, 23 Feb 2009 18:56:48 +0000 |
unc0rr |
Accept new NOT_READY command format
|
changeset |
files
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Mon, 23 Feb 2009 18:41:16 +0000 |
unc0rr |
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
|
changeset |
files
|
Mon, 23 Feb 2009 18:35:32 +0000 |
unc0rr |
Fix ready players number after a round
|
changeset |
files
|
Mon, 23 Feb 2009 15:58:08 +0000 |
unc0rr |
d'oh, the patch was fail
|
changeset |
files
|
Mon, 23 Feb 2009 15:57:32 +0000 |
unc0rr |
Nemo's patch allowing different water sprites size
|
changeset |
files
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Sat, 21 Feb 2009 20:01:01 +0000 |
unc0rr |
More verbose dump
|
changeset |
files
|
Sat, 21 Feb 2009 19:59:03 +0000 |
unc0rr |
Fix ready players accounting
|
changeset |
files
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Sat, 21 Feb 2009 14:50:39 +0000 |
unc0rr |
- Add new sounds
|
changeset |
files
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Sat, 21 Feb 2009 14:43:40 +0000 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
|
changeset |
files
|
Sat, 21 Feb 2009 14:40:35 +0000 |
unc0rr |
lupdate-qt4
|
changeset |
files
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Sat, 21 Feb 2009 11:49:56 +0000 |
unc0rr |
Patch by koda to better support Mac OS X
|
changeset |
files
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