... or I would have been if svn hadn't locked up and made me try my luck at one more...
authornemo
Fri, 05 Mar 2010 02:57:34 +0000
changeset 2939 58d811e0d41c
parent 2938 451f917ac46c
child 2940 c02119eee12a
... or I would have been if svn hadn't locked up and made me try my luck at one more...
hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc	Fri Mar 05 02:51:12 2010 +0000
+++ b/hedgewars/GSHandlers.inc	Fri Mar 05 02:57:34 2010 +0000
@@ -1318,7 +1318,7 @@
     if (not Gear^.dY.isNegative) and (Gear^.dY > _0_001) then SetAllHHToActive;
 	if (not Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, 1) then
 		begin
-        if (V > _0_02) and (k = gtExplosives) and ((Gear^.State and gstAnimation) <> 0) then
+        if (V > _0_02) and (k = gtExplosives) then
             inc(Gear^.Damage, hwRound(V * _70));
 
 		if Gear^.dY > _0_2 then