--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/GravesViewController.h Tue Apr 13 14:39:05 2010 +0000
@@ -0,0 +1,25 @@
+//
+// HogHatViewController.h
+// HedgewarsMobile
+//
+// Created by Vittorio on 02/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+
+@interface GravesViewController : UITableViewController {
+ NSDictionary *teamDictionary;
+
+ NSArray *graveArray;
+ NSArray *graveSprites;
+ NSIndexPath *lastIndexPath;
+}
+
+@property (nonatomic,retain) NSDictionary *teamDictionary;
+@property (nonatomic,retain) NSArray *graveArray;
+@property (nonatomic,retain) NSArray *graveSprites;
+@property (nonatomic,retain) NSIndexPath *lastIndexPath;
+
+@end
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/GravesViewController.m Tue Apr 13 14:39:05 2010 +0000
@@ -0,0 +1,190 @@
+//
+// HogHatViewController.m
+// HedgewarsMobile
+//
+// Created by Vittorio on 02/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "HogHatViewController.h"
+#import "CommodityFunctions.h"
+
+
+@implementation GravesViewController
+@synthesize teamDictionary, graveArray, graveSprites, lastIndexPath;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+ return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark View lifecycle
+- (void)viewDidLoad {
+ [super viewDidLoad];
+
+ // load all the voices names and store them into voiceArray
+ NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:GRAVES_DIRECTORY() error:NULL];
+ self.graveArray = array;
+ [array release];
+
+ NSMutableArray *sprites = [[NSMutableArray alloc] initWithCapacity:[graveArray count];
+ for (NSString *graveName in graveArray) {
+ NSString *gravePath = [[NSString alloc] initWithFormat@"%@/%@",GRAVES_DIRECTORY(),graveName];
+ UIImage *image = [[UIImage alloc] initWithContentsOfFile:gravePath];
+ [gravePath release];
+ [sprites addObject:image];
+ [image release];
+ }
+ self.graveSprites = sprites;
+ [sprites release];
+}
+
+- (void)viewWillAppear:(BOOL)animated {
+ [super viewWillAppear:animated];
+
+ // this moves the tableview to the top
+ [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+}
+
+/*
+- (void)viewDidAppear:(BOOL)animated {
+ [super viewDidAppear:animated];
+}
+*/
+/*
+- (void)viewWillDisappear:(BOOL)animated {
+ [super viewWillDisappear:animated];
+}
+*/
+/*
+- (void)viewDidDisappear:(BOOL)animated {
+ [super viewDidDisappear:animated];
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+ return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ return [self.graveArray count];
+}
+
+// Customize the appearance of table view cells.
+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ static NSString *CellIdentifier = @"Cell";
+
+ UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+ if (cell == nil) {
+ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+ }
+
+ NSString *grave = [[graveArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
+ cell.textLabel.text = grave;
+
+ if ([grave isEqualToString:[hog objectForKey:@"grave"]]) {
+ cell.accessoryType = UITableViewCellAccessoryCheckmark;
+ self.lastIndexPath = indexPath;
+ } else {
+ cell.accessoryType = UITableViewCellAccessoryNone;
+ }
+
+ cell.imageView.image = [spriteArray objectAtIndex:[indexPath row]]:
+ return cell;
+}
+
+
+/*
+// Override to support conditional editing of the table view.
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the specified item to be editable.
+ return YES;
+}
+*/
+
+
+/*
+// Override to support editing the table view.
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ if (editingStyle == UITableViewCellEditingStyleDelete) {
+ // Delete the row from the data source
+ [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
+ }
+ else if (editingStyle == UITableViewCellEditingStyleInsert) {
+ // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
+ }
+}
+*/
+
+
+/*
+// Override to support rearranging the table view.
+- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+}
+*/
+
+
+/*
+// Override to support conditional rearranging of the table view.
+- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the item to be re-orderable.
+ return YES;
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view delegate
+- (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ int newRow = [indexPath row];
+ int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+
+ if (newRow != oldRow) {
+ [teamDictionary setObject:[graveArray objectAtIndex:newRow] forKey:@"grave"];
+
+ // tell our boss to write this new stuff on disk
+ [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
+ [self.tableView reloadData];
+
+ self.lastIndexPath = indexPath;
+ [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+
+ [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
+ [self.navigationController popViewControllerAnimated:YES];
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+- (void)didReceiveMemoryWarning {
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+ // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+- (void)viewDidUnload {
+ [super viewDidUnload];
+ self.lastIndexPath = nil;
+ self.teamDictionary = nil;
+ self.graveArray = nil;
+ self.spriteArray = nil;
+}
+
+- (void)dealloc {
+ [spriteArray release];
+ [graveArray release];
+ [teamDictionary release];
+ [lastIndexPath release];
+ [super dealloc];
+}
+
+
+@end
+
--- a/cocoaTouch/HogHatViewController.h Mon Apr 12 21:51:09 2010 +0000
+++ b/cocoaTouch/HogHatViewController.h Tue Apr 13 14:39:05 2010 +0000
@@ -18,7 +18,7 @@
NSIndexPath *lastIndexPath;
}
-@property (nonatomic,retain) NSDictionary * teamDictionary;
+@property (nonatomic,retain) NSDictionary *teamDictionary;
@property (nonatomic) NSInteger selectedHog;
@property (nonatomic,retain) NSArray *hatArray;
@property (nonatomic,retain) NSArray *hatSprites;
--- a/cocoaTouch/HogHatViewController.m Mon Apr 12 21:51:09 2010 +0000
+++ b/cocoaTouch/HogHatViewController.m Tue Apr 13 14:39:05 2010 +0000
@@ -28,7 +28,8 @@
NSString *hatsDirectory = HATS_DIRECTORY();
NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:hatsDirectory error:NULL];
self.hatArray = array;
-
+ [array release];
+
// load all the hat images from the previous array but save only the first sprite and store it in hatSprites
NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[hatArray count]];
for (int i=0; i < [hatArray count]; i++) {
@@ -161,6 +162,7 @@
if (newRow != oldRow) {
// if the two selected rows differ update data on the hog dictionary and reload table content
+ // TODO: maybe this section could be cleaned up
NSDictionary *oldHog = [[teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:selectedHog];
NSMutableDictionary *newHog = [[NSMutableDictionary alloc] initWithDictionary: oldHog];
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/LevelViewController.h Tue Apr 13 14:39:05 2010 +0000
@@ -0,0 +1,25 @@
+//
+// HogHatViewController.h
+// HedgewarsMobile
+//
+// Created by Vittorio on 02/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+
+@interface LevelViewController : UITableViewController {
+ NSDictionary *teamDictionary;
+
+ NSArray *levelArray;
+ NSArray *levelSprites;
+ NSIndexPath *lastIndexPath;
+}
+
+@property (nonatomic,retain) NSDictionary *teamDictionary;
+@property (nonatomic,retain) NSArray *levelArray;
+@property (nonatomic,retain) NSArray *levelSprites;
+@property (nonatomic,retain) NSIndexPath *lastIndexPath;
+
+@end
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/LevelViewController.m Tue Apr 13 14:39:05 2010 +0000
@@ -0,0 +1,198 @@
+//
+// HogHatViewController.m
+// HedgewarsMobile
+//
+// Created by Vittorio on 02/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "HogHatViewController.h"
+#import "CommodityFunctions.h"
+
+
+@implementation LevelViewController
+@synthesize teamDictionary, levelArray, levelSprites, lastIndexPath;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+ return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark View lifecycle
+- (void)viewDidLoad {
+ [super viewDidLoad];
+
+ NSArray *array = [[NSArray alloc] initWithObjects:
+ NSLocalizedString(@"Human",@""),
+ NSLocalizedString(@"Weaky",@""),
+ NSLocalizedString(@"Average",@""),
+ NSLocalizedString(@"Bully",@""),
+ NSLocalizedString(@"Aggressive",@""),nil]
+ self.levelArray = array;
+ [array release];
+/*
+ NSMutableArray *sprites = [[NSMutableArray alloc] initWithCapacity:[graveArray count];
+ for (NSString *graveName in graveArray) {
+ NSString *gravePath = [[NSString alloc] initWithFormat@"%@/%@",GRAVES_DIRECTORY(),graveName];
+ UIImage *image = [[UIImage alloc] initWithContentsOfFile:gravePath];
+ [gravePath release];
+ [sprites addObject:image];
+ [image release];
+ }
+ self.graveSprites = sprites;
+ [sprites release];
+*/
+}
+
+- (void)viewWillAppear:(BOOL)animated {
+ [super viewWillAppear:animated];
+
+ // this moves the tableview to the top
+ [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+}
+
+/*
+- (void)viewDidAppear:(BOOL)animated {
+ [super viewDidAppear:animated];
+}
+*/
+/*
+- (void)viewWillDisappear:(BOOL)animated {
+ [super viewWillDisappear:animated];
+}
+*/
+/*
+- (void)viewDidDisappear:(BOOL)animated {
+ [super viewDidDisappear:animated];
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+ return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ return [self.levelArray count];
+}
+
+// Customize the appearance of table view cells.
+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ static NSString *CellIdentifier = @"Cell";
+
+ UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+ if (cell == nil) {
+ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+ }
+
+ cell.textLabel.text = [[levelArray objectAtIndex:[indexPath row]] stringValue];
+ NSDictionary *hog = [[self.teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:0]
+ if ([cell.textLabel.text isEqualToString:[[hog objectForKey:@"level"]] stringValue]) {
+ cell.accessoryType = UITableViewCellAccessoryCheckmark;
+ self.lastIndexPath = indexPath;
+ } else {
+ cell.accessoryType = UITableViewCellAccessoryNone;
+ }
+
+ cell.imageView.image = [levelSprites objectAtIndex:[indexPath row]]:
+ return cell;
+}
+
+
+/*
+// Override to support conditional editing of the table view.
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the specified item to be editable.
+ return YES;
+}
+*/
+
+
+/*
+// Override to support editing the table view.
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ if (editingStyle == UITableViewCellEditingStyleDelete) {
+ // Delete the row from the data source
+ [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
+ }
+ else if (editingStyle == UITableViewCellEditingStyleInsert) {
+ // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
+ }
+}
+*/
+
+
+/*
+// Override to support rearranging the table view.
+- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+}
+*/
+
+
+/*
+// Override to support conditional rearranging of the table view.
+- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the item to be re-orderable.
+ return YES;
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view delegate
+- (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ int newRow = [indexPath row];
+ int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+
+ if (newRow != oldRow) {
+ NSMutableArray *hogs = [teamDictionary objectForKey:@"hedgehogs"];
+
+ for (NSDictionary *hog in hogs) {
+ [hog setObject:[NSNumber numberWithInt:newRow] forKey:@"level"];
+ }
+
+ // tell our boss to write this new stuff on disk
+ [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
+ [self.tableView reloadData];
+
+ self.lastIndexPath = indexPath;
+ [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+
+ [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
+ [self.navigationController popViewControllerAnimated:YES];
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+- (void)didReceiveMemoryWarning {
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+ // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+- (void)viewDidUnload {
+ [super viewDidUnload];
+ self.lastIndexPath = nil;
+ self.teamDictionary = nil;
+ self.levelArray = nil;
+ self.levelSprites = nil;
+}
+
+- (void)dealloc {
+ [levelArray release];
+ [levelSprites release];
+ [teamDictionary release];
+ [lastIndexPath release];
+ [super dealloc];
+}
+
+
+@end
+
--- a/cocoaTouch/SingleTeamViewController.m Mon Apr 12 21:51:09 2010 +0000
+++ b/cocoaTouch/SingleTeamViewController.m Tue Apr 13 14:39:05 2010 +0000
@@ -101,7 +101,7 @@
[super viewDidLoad];
// labels for the entries
- NSMutableArray *array = [[NSMutableArray alloc] initWithObjects:
+ NSArray *array = [[NSArray alloc] initWithObjects:
NSLocalizedString(@"Grave",@""),
NSLocalizedString(@"Voice",@""),
NSLocalizedString(@"Fort",@""),
@@ -168,7 +168,7 @@
UIImage *hatSprite = [[UIImage alloc] initWithCGImage:cgImgage];
CGImageRelease(cgImgage);
- [array addObject:mergeTwoImages(normalHogSprite, hatSprite)];
+ [array addObject:mergeHogHatSprites(normalHogSprite, hatSprite)];
[hatSprite release];
}
[normalHogSprite release];
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/VoicesViewController.h Tue Apr 13 14:39:05 2010 +0000
@@ -0,0 +1,27 @@
+//
+// HogHatViewController.h
+// HedgewarsMobile
+//
+// Created by Vittorio on 02/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+#import "SDL_mixer.h"
+
+
+@interface VoicesViewController : UITableViewController {
+ NSDictionary *teamDictionary;
+
+ NSArray *voiceArray;
+ NSIndexPath *lastIndexPath;
+
+ Mix_Music *musicBeingPlayed;
+}
+
+@property (nonatomic,retain) NSDictionary *teamDictionary;
+@property (nonatomic,retain) NSArray *voiceArray;
+@property (nonatomic,retain) NSIndexPath *lastIndexPath;
+@property (nonatomic,retain) Mix_Music *musicBeingPlayed;
+
+@end
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/VoicesViewController.m Tue Apr 13 14:39:05 2010 +0000
@@ -0,0 +1,207 @@
+//
+// HogHatViewController.m
+// HedgewarsMobile
+//
+// Created by Vittorio on 02/04/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "HogHatViewController.h"
+#import "CommodityFunctions.h"
+
+
+@implementation VoicesViewController
+@synthesize teamDictionary, voiceArray, lastIndexPath, musicBeingPlayed;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+ return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark View lifecycle
+- (void)viewDidLoad {
+ [super viewDidLoad];
+ srandom(time(NULL));
+
+ Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 1024);
+ musicBeingPlayed = NULL;
+
+ // load all the voices names and store them into voiceArray
+ NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:VOICES_DIRECTORY() error:NULL];
+ self.voiceArray = array;
+ [array release];
+}
+
+- (void)viewWillAppear:(BOOL)animated {
+ [super viewWillAppear:animated];
+
+ // this moves the tableview to the top
+ [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+}
+
+/*
+- (void)viewDidAppear:(BOOL)animated {
+ [super viewDidAppear:animated];
+}
+*/
+
+- (void)viewWillDisappear:(BOOL)animated {
+ [super viewWillDisappear:animated];
+ if(musicBeingPlayed != NULL) {
+ Mix_HaltMusic();
+ Mix_FreeMusic(musicBeingPlayed);
+ musicBeingPlayed = NULL;
+ }
+}
+
+/*
+- (void)viewDidDisappear:(BOOL)animated {
+ [super viewDidDisappear:animated];
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+ return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ return [self.voiceArray count];
+}
+
+// Customize the appearance of table view cells.
+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ static NSString *CellIdentifier = @"Cell";
+
+ UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+ if (cell == nil) {
+ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+ }
+
+ NSString *voice = [[voiceArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
+ cell.textLabel.text = voice;
+
+ if ([voice isEqualToString:[teamDictionary objectForKey:@"voicepack"]]) {
+ cell.accessoryType = UITableViewCellAccessoryCheckmark;
+ self.lastIndexPath = indexPath;
+ } else {
+ cell.accessoryType = UITableViewCellAccessoryNone;
+ }
+
+ return cell;
+}
+
+
+/*
+// Override to support conditional editing of the table view.
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the specified item to be editable.
+ return YES;
+}
+*/
+
+
+/*
+// Override to support editing the table view.
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ if (editingStyle == UITableViewCellEditingStyleDelete) {
+ // Delete the row from the data source
+ [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
+ }
+ else if (editingStyle == UITableViewCellEditingStyleInsert) {
+ // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
+ }
+}
+*/
+
+
+/*
+// Override to support rearranging the table view.
+- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+}
+*/
+
+
+/*
+// Override to support conditional rearranging of the table view.
+- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the item to be re-orderable.
+ return YES;
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view delegate
+- (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ int newRow = [indexPath row];
+ int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+
+ if (newRow != oldRow) {
+ [teamDictionary setObject:[voiceArray objectAtIndex:newRow] forKey:@"voicepack"];
+
+ // tell our boss to write this new stuff on disk
+ [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
+ [self.tableView reloadData];
+
+ self.lastIndexPath = indexPath;
+ [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+ }
+ [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
+
+ if(musicBeingPlayed != NULL) {
+ Mix_HaltMusic();
+ Mix_FreeMusic(musicBeingPlayed);
+ musicBeingPlayed = NULL;
+ }
+ // the keyword static prevents re-initialization of the variable
+ NSString *voiceDir = [[NSString alloc] initWithFormat:@"%@/%@/",VOICES_DIRECTORY(),[voiceArray objectAtIndex:newRow];
+ NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:voiceDir error:NULL];
+
+ int index = random() % [array count];
+
+ music = Mix_LoadMUS([[voiceDir stringByAppendingString:[array objectAtIndex:index]] UTF8String]);
+ [array release];
+ [voiceDir release];
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+- (void)didReceiveMemoryWarning {
+ Mix_HaltMusic();
+ Mix_FreeMusic(musicBeingPlayed);
+ musicBeingPlayed = NULL;
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+ // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+- (void)viewDidUnload {
+ [super viewDidUnload];
+
+ Mix_CloseAudio();
+ self.musicBeingPlayed = NULL;
+ self.lastIndexPath = nil;
+ self.teamDictionary = nil;
+ self.voiceArray = nil;
+}
+
+- (void)dealloc {
+ [musicBeingPlayed release];
+ [voiceArray release];
+ [teamDictionary release];
+ [lastIndexPath release];
+ [super dealloc];
+}
+
+
+@end
+
+
--- a/cocoaTouch/otherSrc/CommodityFunctions.h Mon Apr 12 21:51:09 2010 +0000
+++ b/cocoaTouch/otherSrc/CommodityFunctions.h Tue Apr 13 14:39:05 2010 +0000
@@ -10,15 +10,21 @@
#define MAX_HOGS 8
+
#define SETTINGS_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
objectAtIndex:0] stringByAppendingString:@"/settings.plist"]
+
#define TEAMS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
objectAtIndex:0] stringByAppendingString:@"/Teams/"]
+
+#define VOICES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Sounds/voices/"]
#define GRAPHICS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/"]
#define HATS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"]
-#define FLAGS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Flags/"]
+#define FLAGS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Flags/"
+#define GRAVES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Graves/"]
#define FORTS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Forts/"]
void createTeamNamed (NSString *nameWithoutExt);
-UIImage *mergeTwoImages (UIImage *firstImage, UIImage *secondImage);
+UIImage *mergeHogHatSprites (UIImage *firstImage, UIImage *secondImage);
BOOL rotationManager (UIInterfaceOrientation interfaceOrientation);
+
--- a/cocoaTouch/otherSrc/CommodityFunctions.m Mon Apr 12 21:51:09 2010 +0000
+++ b/cocoaTouch/otherSrc/CommodityFunctions.m Tue Apr 13 14:39:05 2010 +0000
@@ -23,7 +23,7 @@
for (int i = 0; i < MAX_HOGS; i++) {
NSString *hogName = [[NSString alloc] initWithFormat:@"hedgehog %d",i];
- NSDictionary *hog = [[NSDictionary alloc] initWithObjectsAndKeys:@"100",@"health", @"0",@"level",
+ NSDictionary *hog = [[NSDictionary alloc] initWithObjectsAndKeys:@"100",@"health", [NSNumber numberWithInt:0],@"level",
hogName,@"hogname", @"NoHat",@"hat", nil];
[hogName release];
[hedgehogs addObject:hog];