author | Wuzzy <Wuzzy2@mail.ru> |
Mon, 21 Jan 2019 19:56:43 +0100 | |
changeset 14655 | 5931aff25837 |
parent 14654 | e7b2542c4d28 |
child 14656 | 7dbf528ed6a0 |
permissions | -rw-r--r-- |
8043 | 1 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
2 |
HedgewarsScriptLoad("/Scripts/Utils.lua") |
|
7904 | 3 |
|
4 |
local MineArray = {} |
|
11681 | 5 |
local player |
14655
5931aff25837
Portal mission: Delay first speech until turn start
Wuzzy <Wuzzy2@mail.ru>
parents:
14654
diff
changeset
|
6 |
local adviceGiven0 = false |
5931aff25837
Portal mission: Delay first speech until turn start
Wuzzy <Wuzzy2@mail.ru>
parents:
14654
diff
changeset
|
7 |
local adviceGiven1 = false |
7904 | 8 |
local adviceGiven2 = false |
9 |
||
10 |
function onGameInit() |
|
11 |
Seed = 0 -- The base number for the random number generator |
|
11681 | 12 |
GameFlags = gfInfAttack +gfBorder +gfDisableWind +gfSolidLand |
7904 | 13 |
TurnTime = 1500000 -- The time the player has to move each round (in ms) |
14 |
CaseFreq = 0 -- The frequency of crate drops |
|
15 |
MinesNum = 0 -- The number of mines being placed |
|
16 |
Explosives = 0 -- The number of explosives being placed |
|
17 |
Map = "portal" -- The map to be played |
|
18 |
Theme = "Hell" -- The theme to be used |
|
11674
66ddc8c5ecd7
Disable Sudden Death in portal mission
Wuzzy <almikes@aol.com>
parents:
11673
diff
changeset
|
19 |
-- Disable Sudden Death |
66ddc8c5ecd7
Disable Sudden Death in portal mission
Wuzzy <almikes@aol.com>
parents:
11673
diff
changeset
|
20 |
HealthDecrease = 0 |
66ddc8c5ecd7
Disable Sudden Death in portal mission
Wuzzy <almikes@aol.com>
parents:
11673
diff
changeset
|
21 |
WaterRise = 0 |
11681 | 22 |
|
14488
310b167141cc
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents:
14487
diff
changeset
|
23 |
AddMissionTeam(-1) |
14487
d4aa64f51c9f
Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru>
parents:
14471
diff
changeset
|
24 |
player = AddMissionHog(10) |
7904 | 25 |
|
14488
310b167141cc
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents:
14487
diff
changeset
|
26 |
AddTeam(loc("Hell Army"), -9, "skull", "Island", "Default", "cm_hellish") |
11672
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
27 |
enemy1 = AddHog(loc("Lucifer"), 1, 200, "InfernalHorns") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
28 |
enemy2 = AddHog(loc("Voldemort"), 1, 150, "WizardHat") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
29 |
enemy3 = AddHog(loc("Zombi"), 1, 100, "Zombi") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
30 |
enemy4 = AddHog(loc("Predator"), 1, 14, "anzac") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
31 |
enemy5 = AddHog(loc("Oneye"), 1, 50, "cyclops") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
32 |
enemy6 = AddHog(loc("Razac"), 1, 50, "Evil") |
11249
41799450378a
- Rus localization for portal mission
antonc27 <antonc27@mail.ru>
parents:
8043
diff
changeset
|
33 |
enemy7 = AddHog(loc("C-2"), 1, 50, "cyborg1") |
41799450378a
- Rus localization for portal mission
antonc27 <antonc27@mail.ru>
parents:
8043
diff
changeset
|
34 |
enemy8 = AddHog(loc("Rider"), 1, 50, "scif_SparkssHelmet") |
7904 | 35 |
|
14488
310b167141cc
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents:
14487
diff
changeset
|
36 |
AddTeam(loc("Badmad"), -9, "skull", "Island", "Default", "cm_pentagram") |
11249
41799450378a
- Rus localization for portal mission
antonc27 <antonc27@mail.ru>
parents:
8043
diff
changeset
|
37 |
enemy9 = AddHog(loc("C-1"), 1, 50, "cyborg2") |
11672
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
38 |
enemy10 = AddHog(loc("Hidden"), 1, 40, "bushhider") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
39 |
enemy11 = AddHog(loc("Ronald"), 1, 70, "clown") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
40 |
enemy12 = AddHog(loc("Phosphat"), 1, 50, "chef") |
7652eeb0fc7f
Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com>
parents:
11249
diff
changeset
|
41 |
enemy13 = AddHog(loc("Lestat"), 1, 30, "vampirichog") |
7904 | 42 |
|
14654
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
43 |
SetGearPosition(player, 350, 1835) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
44 |
SetGearPosition(enemy1, 2037, 1361) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
45 |
SetGearPosition(enemy2, 1369, 1626) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
46 |
SetGearPosition(enemy3, 1750, 1961) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
47 |
SetGearPosition(enemy4, 3125, 138) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
48 |
SetGearPosition(enemy5, 743, 938) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
49 |
SetGearPosition(enemy6, 130, 388) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
50 |
SetGearPosition(enemy7, 1333, 673) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
51 |
SetGearPosition(enemy8, 1355, 231) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
52 |
SetGearPosition(enemy9, 2680, 264) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
53 |
SetGearPosition(enemy10, 2970, 868) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
54 |
SetGearPosition(enemy11, 4050, 1985) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
55 |
SetGearPosition(enemy12, 2666, 963) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
56 |
SetGearPosition(enemy13, 3306, 1306) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
57 |
|
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
58 |
HogTurnLeft(enemy1, true) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
59 |
HogTurnLeft(enemy2, true) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
60 |
HogTurnLeft(enemy4, true) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
61 |
HogTurnLeft(enemy8, true) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
62 |
HogTurnLeft(enemy9, true) |
e7b2542c4d28
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14488
diff
changeset
|
63 |
HogTurnLeft(enemy11, true) |
7904 | 64 |
|
65 |
end |
|
66 |
||
67 |
function onAmmoStoreInit() |
|
68 |
||
69 |
SetAmmo(amFirePunch, 0,0,0,1) |
|
70 |
SetAmmo(amParachute, 0, 0, 0, 2) |
|
71 |
SetAmmo(amGirder, 0, 0, 0, 3) |
|
72 |
SetAmmo(amTeleport, 0, 0, 0, 1) |
|
73 |
SetAmmo(amLaserSight,0,0,0,1) |
|
74 |
SetAmmo(amHellishBomb,0,0,0,1) |
|
75 |
SetAmmo(amGrenade,0,0,0,1) |
|
76 |
SetAmmo(amRope,0,0,0,1) |
|
77 |
SetAmmo(amDEagle,0,0,0,1) |
|
78 |
SetAmmo(amExtraTime,0,0,0,2) |
|
79 |
SetAmmo(amSkip,9,0,0,0) |
|
80 |
SetAmmo(amBlowTorch, 0, 0, 0, 1) |
|
81 |
SetAmmo(amPickHammer, 0, 0, 0, 1) |
|
82 |
SetAmmo(amSnowball, 0, 0, 0, 1) |
|
83 |
||
84 |
end |
|
85 |
||
86 |
function onGameStart() |
|
87 |
||
11676
51c4ea6d7f91
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
sheepluva
parents:
11675
diff
changeset
|
88 |
SetWind(100) |
51c4ea6d7f91
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
sheepluva
parents:
11675
diff
changeset
|
89 |
|
7904 | 90 |
MineArray[0] = AddGear(840, 1847, gtMine, 0, 0, 0, 0) |
91 |
MineArray[1] = AddGear(900, 1847, gtMine, 0, 0, 0, 0) |
|
92 |
MineArray[2] = AddGear(1000, 1847, gtMine, 0, 0, 0, 0) |
|
93 |
MineArray[3] = AddGear(1100, 1847, gtMine, 0, 0, 0, 0) |
|
94 |
MineArray[4] = AddGear(1140, 1847, gtMine, 0, 0, 0, 0) |
|
95 |
MineArray[5] = AddGear(1170, 1847, gtMine, 0, 0, 0, 0) |
|
96 |
MineArray[6] = AddGear(1200, 1847, gtMine, 0, 0, 0, 0) |
|
97 |
MineArray[7] = AddGear(1200, 1847, gtMine, 0, 0, 0, 0) |
|
98 |
MineArray[8] = AddGear(1230, 1847, gtMine, 0, 0, 0, 0) |
|
99 |
MineArray[9] = AddGear(1280, 1847, gtMine, 0, 0, 0, 0) |
|
100 |
MineArray[10] = AddGear(1302, 1847, gtMine, 0, 0, 0, 0) |
|
101 |
MineArray[11] = AddGear(1350, 1847, gtMine, 0, 0, 0, 0) |
|
102 |
MineArray[12] = AddGear(1383, 1847, gtMine, 0, 0, 0, 0) |
|
103 |
MineArray[13] = AddGear(1400, 1847, gtMine, 0, 0, 0, 0) |
|
104 |
MineArray[14] = AddGear(1423, 1847, gtMine, 0, 0, 0, 0) |
|
105 |
MineArray[15] = AddGear(1470, 1847, gtMine, 0, 0, 0, 0) |
|
106 |
MineArray[16] = AddGear(1480, 1847, gtMine, 0, 0, 0, 0) |
|
107 |
MineArray[17] = AddGear(1311, 1847, gtMine, 0, 0, 0, 0) |
|
108 |
||
109 |
MineArray[18] = AddGear(840, 1785, gtMine, 0, 0, 0, 0) |
|
110 |
MineArray[19] = AddGear(900, 1785, gtMine, 0, 0, 0, 0) |
|
111 |
MineArray[20] = AddGear(1000, 1785, gtMine, 0, 0, 0, 0) |
|
112 |
MineArray[21] = AddGear(1100, 1785, gtMine, 0, 0, 0, 0) |
|
113 |
MineArray[22] = AddGear(1140, 1785, gtMine, 0, 0, 0, 0) |
|
114 |
MineArray[23] = AddGear(1170, 1785, gtMine, 0, 0, 0, 0) |
|
115 |
MineArray[24] = AddGear(1200, 1785, gtMine, 0, 0, 0, 0) |
|
116 |
MineArray[25] = AddGear(1230, 1785, gtMine, 0, 0, 0, 0) |
|
117 |
MineArray[26] = AddGear(1280, 1785, gtMine, 0, 0, 0, 0) |
|
118 |
MineArray[27] = AddGear(1302, 1785, gtMine, 0, 0, 0, 0) |
|
119 |
MineArray[28] = AddGear(1350, 1785, gtMine, 0, 0, 0, 0) |
|
120 |
MineArray[29] = AddGear(1383, 1785, gtMine, 0, 0, 0, 0) |
|
121 |
MineArray[30] = AddGear(1400, 1785, gtMine, 0, 0, 0, 0) |
|
122 |
MineArray[31] = AddGear(1423, 1785, gtMine, 0, 0, 0, 0) |
|
123 |
MineArray[32] = AddGear(1470, 1785, gtMine, 0, 0, 0, 0) |
|
124 |
MineArray[33] = AddGear(1480, 1785, gtMine, 0, 0, 0, 0) |
|
125 |
MineArray[34] = AddGear(1311, 1785, gtMine, 0, 0, 0, 0) |
|
126 |
||
127 |
MineArray[35] = AddGear(4029, 89, gtMine, 0, 0, 0, 120) |
|
128 |
||
11673 | 129 |
for i = 0,#MineArray do |
130 |
SetTimer(MineArray[i],050) |
|
131 |
SetState(MineArray[i],544) |
|
132 |
end |
|
133 |
--needed this MineArray cause timer didn't work, its was always 3sec, i wanna instant mines |
|
7904 | 134 |
|
12938
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
135 |
--CRATES |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
136 |
parachute = SpawnSupplyCrate(1670, 1165, amParachute) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
137 |
girder = SpawnSupplyCrate(2101, 1297, amGirder) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
138 |
SpawnSupplyCrate(1375, 900, amTeleport) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
139 |
SpawnSupplyCrate(1660,1820, amLaserSight) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
140 |
SpawnSupplyCrate(4070,1840, amLaserSight) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
141 |
portalgun = SpawnSupplyCrate(505, 1943, amPortalGun, 1000) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
142 |
extratime = SpawnSupplyCrate(4020, 785, amExtraTime, 2) |
11681 | 143 |
|
12938
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
144 |
SpawnSupplyCrate(425, 613, amSnowball) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
145 |
SpawnSupplyCrate(861, 633, amHellishBomb) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
146 |
SpawnSupplyCrate(2510, 623, amSnowball) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
147 |
SpawnSupplyCrate(2900, 1600, amGrenade) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
148 |
SpawnSupplyCrate(2680, 320, amGrenade) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
149 |
SpawnSupplyCrate(2650, 80, amDEagle) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
150 |
SpawnSupplyCrate(3000, 100, amDEagle) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
151 |
SpawnSupplyCrate(2900, 1400, amRope) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
152 |
SpawnSupplyCrate(4025, 1117, amFirePunch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
153 |
SpawnSupplyCrate(3965, 625, amBlowTorch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
154 |
SpawnSupplyCrate(2249, 93, amBlowTorch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
155 |
SpawnSupplyCrate(2181, 829, amBlowTorch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
156 |
SpawnSupplyCrate(1820, 567, amBlowTorch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12352
diff
changeset
|
157 |
SpawnSupplyCrate(130, 600, amPickHammer) |
7904 | 158 |
|
11673 | 159 |
--HEALTH CRATE-- |
13040
958c6ff056de
Portal mission: Fix health crate spawning inside land
Wuzzy <Wuzzy2@mail.ru>
parents:
12938
diff
changeset
|
160 |
SpawnHealthCrate(2000, 880) |
11681 | 161 |
|
11673 | 162 |
--GIRDER-- |
7904 | 163 |
PlaceGirder(3363, 1323, 4) |
164 |
||
12082
ce3860c82c8b
Rewrite 2nd line of mission panel of most missions for consistency
Wuzzy <almikes@aol.com>
parents:
11973
diff
changeset
|
165 |
ShowMission (loc("Portal Mind Challenge"), loc("Scenario"), |
12231
3ec0261e01f0
Display mines timer in all missions with non-default timer
Wuzzy <almikes@aol.com>
parents:
12082
diff
changeset
|
166 |
loc("Defeat all enemies!") .. "|" .. |
3ec0261e01f0
Display mines timer in all missions with non-default timer
Wuzzy <almikes@aol.com>
parents:
12082
diff
changeset
|
167 |
loc("In this mission you have infinite time.") .. "|" .. |
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168 |
loc("Mines time: 0 seconds"), |
11672
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Clean up strings, hats, flags and graves in Portal mission
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169 |
-amPortalGun, 5000) |
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170 |
end |
11681 | 171 |
|
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172 |
function onNewTurn() |
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|
173 |
if (adviceGiven0 == false) then |
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|
174 |
adviceGiven0 = true |
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175 |
HogSay(player, loc("I should get myself a portal device, maybe this crate has one."), SAY_THINK) |
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176 |
end |
7904 | 177 |
end |
178 |
||
179 |
function onGameTick() |
|
180 |
||
11673 | 181 |
if (player ~= nil) then |
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|
182 |
if (gearIsInBox(player, 1650, 1907, 200, 60) and (adviceGiven1 == false)) then |
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parents:
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|
183 |
adviceGiven1 = true |
11673 | 184 |
HogSay(player, loc("Hmmm, I’ll have to find some way of moving him off this anti-portal surface."), SAY_THINK) |
7904 | 185 |
elseif (gearIsInBox(player, 2960, 790, 200, 60) and (adviceGiven2 == false)) then |
186 |
adviceGiven2 = true |
|
11673 | 187 |
HogSay(player, loc("The anti-portal surface is all over the floor, and I have nothing to kill him. Dropping something could hurt him enough to kill him."), SAY_THINK) |
188 |
end |
|
7904 | 189 |
end |
11681 | 190 |
|
7904 | 191 |
end |
11681 | 192 |
|
7904 | 193 |
function onGearDelete(gear) |
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194 |
-- Check gear collection |
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195 |
if CurrentHedgehog == player and (band(GetGearMessage(gear), gmDestroy) ~= 0) then |
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196 |
if gear == portalgun then |
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197 |
HogSay(player, loc("Great! Let’s kill all these enemies, using portals."), SAY_THINK) |
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|
198 |
end |
7904 | 199 |
|
11681 | 200 |
if gear == girder then |
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|
201 |
HogSay(player, loc("This will be useful when I need a new platform or if I want to rise."), SAY_THINK) |
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|
202 |
end |
11681 | 203 |
|
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204 |
if gear == parachute then |
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|
205 |
HogSay(player, loc("You can’t open a portal on the blue surface."), SAY_THINK) |
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|
206 |
end |
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|
207 |
|
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|
208 |
if gear == extratime then |
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|
209 |
HogSay(player, loc("What?! For all this struggle I just win some ... time? Oh dear!"), SAY_SHOUT) |
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|
210 |
end |
7904 | 211 |
end |
212 |
||
213 |
if gear == player then |
|
11673 | 214 |
player = nil |
215 |
end |
|
7904 | 216 |
end |
217 |
||
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|
218 |
function onGameResult(winningClan) |
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|
219 |
if winningClan == GetHogClan(player) then |
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|
220 |
SaveMissionVar("Won", "true") |
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|
221 |
end |
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|
222 |
end |