--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Tue Dec 18 18:26:13 2018 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Tue Dec 18 18:37:58 2018 +0100
@@ -4,6 +4,7 @@
local p2 = nil
local enemy = nil
local bCrate = nil
+local playerTeamName = loc("Feeble Resistance")
local GameOver = false
@@ -23,7 +24,7 @@
HealthDecrease = 0
WaterRise = 0
- AddTeam(loc("Feeble Resistance"), -1, "Statue", "Island", "Default", "cm_kiwi")
+ AddTeam(playerTeamName, -1, "Statue", "Island", "Default", "cm_kiwi")
player = AddHog(loc("Greg"), 0, 50, "NoHat")
p2 = AddHog(loc("Mark"), 0, 20, "NoHat")
@@ -98,10 +99,11 @@
SetHealth(p2,0)
SetHealth(player,0)
end
- if (gear == enemy) and not (GameOver) then
- SaveMissionVar("Won", "true")
- GameOver = true
- end
end
+function onGameResult(winningClan)
+ if winningClan == GetTeamClan(playerTeamName) then
+ SaveMissionVar("Won", "true")
+ end
+end
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua Tue Dec 18 18:26:13 2018 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork_2.lua Tue Dec 18 18:37:58 2018 +0100
@@ -9,7 +9,7 @@
local Pack = nil
local help = false
local GameOver = false
-local missionWon = false
+local playerTeamName = loc("Feeble Resistance")
function onGameInit()
Seed = 0
@@ -26,7 +26,7 @@
Map = "CrazyMission"
Theme = "CrazyMission"
- AddTeam(loc("Feeble Resistance"), -1, "Statue", "Island", "Default", "cm_kiwi")
+ AddTeam(playerTeamName, -1, "Statue", "Island", "Default", "cm_kiwi")
player = AddHog(loc("Greg"), 0, 30, "NoHat")
hlayer = AddHog(loc("Mark"), 0, 40, "NoHat")
@@ -106,9 +106,10 @@
SetHealth(hlayer, 0)
SetHealth(player, 0)
end
- if (gear == enemy) and (not GameOver) then
- GameOver = true
+end
+
+function onGameResult(winningClan)
+ if winningClan == GetTeamClan(playerTeamName) then
SaveMissionVar("Won", "true")
end
end
-
--- a/share/hedgewars/Data/Missions/Scenario/portal.lua Tue Dec 18 18:26:13 2018 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/portal.lua Tue Dec 18 18:37:58 2018 +0100
@@ -202,3 +202,8 @@
end
end
+function onGameResult(winningClan)
+ if winningClan == GetHogClan(player) then
+ SaveMissionVar("Won", "true")
+ end
+end
--- a/share/hedgewars/Data/Scripts/SimpleMission.lua Tue Dec 18 18:26:13 2018 +0100
+++ b/share/hedgewars/Data/Scripts/SimpleMission.lua Tue Dec 18 18:37:58 2018 +0100
@@ -504,10 +504,6 @@
end
if victory then
_G.sm.gameEnded = true
- if not _G.sm.wonVarWritten then
- SaveMissionVar("Won", "true")
- _G.sm.wonVarWritten = true
- end
end
end
@@ -703,9 +699,7 @@
_G.onNewTurn = function()
_G.sm.gameStarted = true
- if params.customGoals == nil then
- _G.sm.checkRegularVictory()
- elseif params.customGoalCheck == "turnStart" then
+ if params.customGoalCheck == "turnStart" then
_G.sm.checkRegularVictory()
_G.sm.checkWinOrFail()
end
@@ -714,14 +708,19 @@
_G.onEndTurn = function()
_G.sm.gameTurns = _G.sm.gameTurns + 1
- if params.customGoals == nil then
- _G.sm.checkRegularVictory()
- elseif params.customGoalCheck == "turnEnd" then
+ if params.customGoalCheck == "turnEnd" then
_G.sm.checkRegularVictory()
_G.sm.checkWinOrFail()
end
end
+ _G.onGameResult = function(winningClan)
+ if (params.customGoals == nil) and (not _G.sm.wonVarWritten) and (winningClan == _G.sm.playerClan) then
+ SaveMissionVar("Won", "true")
+ _G.sm.wonVarWritten = true
+ end
+ end
+
_G.onAmmoStoreInit = function()
local ammoTypesDone = {}
-- Read script's stated ammo wishes