2010-08-23 |
burp |
lua function SetEffect to set and remove THogEffects
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2010-08-02 |
koda |
clean and reorder arguments passed to engine
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2010-07-31 |
koda |
remove trailing spaces from end of line
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2010-08-18 |
smaxx |
Engine:
experimental3D
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2010-07-31 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
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2010-08-02 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
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2010-07-31 |
koda |
merge
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2010-07-30 |
smaxx |
Engine:
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2010-07-31 |
koda |
applying smaxx patch where it should be
experimental3D
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2010-07-30 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
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2010-07-31 |
koda |
fix panning when zoomed (finally)
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2010-07-31 |
koda |
fix issue #6 (missing nick in chat)
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2010-07-25 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
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2010-07-22 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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2010-07-18 |
koda |
add a timer selection for grenades
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2010-07-10 |
koda |
cWeaponTooltips -> rqTooltipsOff
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2010-07-07 |
koda |
fix the multitouch shooting and moving
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2010-07-03 |
koda |
make runtime quality check for iDevices
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2010-07-02 |
koda |
interpret parameters before initializing everything
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2010-06-30 |
koda |
sheepluva's inline patch, fix a crash in overlay
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2010-06-30 |
koda |
tiy new overlay graphics
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2010-06-30 |
koda |
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
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2010-06-30 |
nemo |
Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
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2010-06-23 |
nemo |
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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2010-06-22 |
koda |
ok really fix the command line utility
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2010-06-22 |
koda |
fix build and permissions problems when launching hwengine from command line
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2010-06-17 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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2010-05-16 |
koda |
unbreak build (everyone saw this coming)
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2010-05-16 |
koda |
update sdl functions to latest revision
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2010-05-02 |
smxx |
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2010-04-29 |
smxx |
Engine:
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2010-04-29 |
koda |
add option to look at the previous debug log
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2010-04-25 |
koda |
wow all these files only for land preview and seed generation
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2010-04-17 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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2010-04-16 |
smxx |
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2010-04-12 |
smxx |
Engine:
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2010-04-04 |
koda |
merged code from ipad and iphone frontends
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2010-04-03 |
koda |
fix building without DEBUGFILE
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2010-03-30 |
nemo |
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
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2010-03-29 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
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2010-03-28 |
nemo |
prg's maze generator
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2010-03-27 |
smxx |
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2010-03-27 |
smxx |
Engine:
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2010-03-26 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
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2010-03-21 |
unc0rr |
In pascal unit is a namespace
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-06 |
unc0rr |
hate Smaxx (tested)
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2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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2010-03-01 |
smxx |
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2010-02-28 |
nemo |
Dude mine probability spinner
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2010-02-13 |
koda |
allow to compile engine as library with HWLIBRARY symbol
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2010-02-10 |
smxx |
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2010-02-10 |
smxx |
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2010-02-04 |
koda |
update iphone port to new code from Smaxx
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2010-02-04 |
smxx |
Server:
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2010-02-04 |
smxx |
Engine:
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2010-01-31 |
smxx |
Engine:
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2010-01-31 |
nemo |
Update translation files, add "King Mode"
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2010-01-26 |
koda |
complete the replacement of init/free wrappers for every unit
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2010-01-26 |
nemo |
Free up some unfreed memory. Needed for Koda's iphone lib work
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