Mon, 13 May 2019 23:13:53 +0200 |
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Enable automatic voicepack language selection for all missions
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Mon, 21 Jan 2019 20:06:25 +0100 |
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Portal mission: Don't allow enemies to walk
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Mon, 21 Jan 2019 19:56:43 +0100 |
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Portal mission: Delay first speech until turn start
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Mon, 21 Jan 2019 19:49:38 +0100 |
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More spawn height tweaking in missions
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Thu, 20 Dec 2018 18:23:13 +0100 |
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Use player's team identity for SimpleMission-based mission
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Thu, 20 Dec 2018 17:51:46 +0100 |
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Use player-chosen team identity for most challenges and scenarios
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Tue, 18 Dec 2018 18:37:58 +0100 |
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Fix victory check of a few scenarios
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Mon, 10 Dec 2018 07:59:45 +0100 |
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Remove incorrectly used Delay parameter in many scripts
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Mon, 19 Feb 2018 17:03:59 +0100 |
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Portal mission: Fix health crate spawning inside land
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Fri, 09 Feb 2018 07:38:14 +0100 |
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Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Thu, 27 Apr 2017 01:10:37 +0200 |
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Fix Ammo/Utility crate confusion in portal mission
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Tue, 11 Apr 2017 03:44:56 +0200 |
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Display mines timer in all missions with non-default timer
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Fri, 25 Nov 2016 02:53:42 +0100 |
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Rewrite 2nd line of mission panel of most missions for consistency
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Wed, 13 Apr 2016 14:39:17 +0200 |
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Mission recategorization into trainings, challenges and scenarios.
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