Mon, 16 Jul 2018 22:59:58 +0300 |
alfadur |
Something down in the food chain already uses bitflags, so might as well switch to them
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Fri, 13 Jul 2018 19:52:19 +0300 |
alfadur |
Better packing for clients
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Sat, 07 Jul 2018 20:22:31 +0300 |
alfadur |
Mostly implement voting
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Fri, 06 Jul 2018 21:03:03 +0300 |
alfadur |
Implement greetings & fixed rooms
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Wed, 27 Jun 2018 02:34:46 +0300 |
alfadur |
Implement game start & engine messages
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Thu, 21 Jun 2018 17:23:10 -0400 |
alfadur |
implementation of team related messages
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Thu, 08 Mar 2018 15:01:18 -0500 |
alfadur |
separated the server logic from all the async io mess.
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Sat, 16 Dec 2017 22:58:28 +0100 |
unc0rr |
Improve this code a bit more
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Wed, 06 Dec 2017 23:46:17 +0100 |
unc0rr |
Quick dirty fix for building
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Sat, 04 Feb 2017 19:52:38 +0300 |
unc0rr |
Room creation halfplemented
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Fri, 27 Jan 2017 23:03:31 +0300 |
unc0rr |
SendAllButMe action, list all clients in lobby in LobbyJoined message to newcomers
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Wed, 25 Jan 2017 23:48:23 +0300 |
unc0rr |
More refactoring
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Tue, 24 Jan 2017 20:28:16 +0300 |
unc0rr |
Toss code around
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Mon, 23 Jan 2017 23:43:29 +0300 |
unc0rr |
Start refactoring path from getting message from client to reacting to it
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Wed, 18 Jan 2017 22:54:02 +0300 |
unc0rr |
Basic support for NICK message
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Wed, 18 Jan 2017 22:15:55 +0300 |
unc0rr |
- Handle errors
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Sun, 15 Jan 2017 00:34:36 +0300 |
unc0rr |
Introduce actions, just like in the old server
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Sat, 14 Jan 2017 22:30:09 +0300 |
unc0rr |
- Use logging facilities instead of plain println!
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Sat, 14 Jan 2017 00:46:52 +0300 |
unc0rr |
- Render messages to string
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Tue, 03 Jan 2017 00:19:47 +0300 |
unc0rr |
- Start protocol parser implementation
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Mon, 02 Jan 2017 00:16:22 +0300 |
unc0rr |
Refactor modules layout
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