Fri, 12 Nov 2010 17:08:31 +0100 |
koda |
exposing Henek's no wind flag
|
file |
diff |
annotate
|
Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
|
file |
diff |
annotate
|
Wed, 10 Nov 2010 00:56:21 +0100 |
koda |
added two games modes and one weaponset
|
file |
diff |
annotate
|
Mon, 08 Nov 2010 22:12:14 +0100 |
Henek |
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
|
file |
diff |
annotate
|
Sun, 07 Nov 2010 16:51:16 -0500 |
nemo |
keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
|
file |
diff |
annotate
|
Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
|
file |
diff |
annotate
|
Sat, 06 Nov 2010 20:38:59 +0100 |
koda |
add Timeless and Fort game modes, tweaks to other modes
|
file |
diff |
annotate
|
Fri, 05 Nov 2010 22:32:00 -0400 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
|
file |
diff |
annotate
|
Fri, 05 Nov 2010 14:14:32 -0400 |
nemo |
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
|
file |
diff |
annotate
|
Wed, 03 Nov 2010 16:35:24 +0100 |
koda |
oops
|
file |
diff |
annotate
|
Wed, 03 Nov 2010 16:29:17 +0100 |
koda |
health reset mode ftw (replaces gfmines)
|
file |
diff |
annotate
|
Fri, 29 Oct 2010 00:24:17 +0200 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
|
file |
diff |
annotate
|
Sun, 10 Oct 2010 12:08:16 -0400 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
|
file |
diff |
annotate
|
Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
|
file |
diff |
annotate
|
Fri, 04 Jun 2010 20:50:24 +0000 |
smxx |
Frontend:
|
file |
diff |
annotate
|
Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
|
file |
diff |
annotate
|
Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
file |
diff |
annotate
|
Tue, 30 Mar 2010 13:20:04 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 00:26:15 +0000 |
nemo |
crank up landmines a little
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 15:41:42 +0000 |
nemo |
Flag the sharing of ammo between clan teams.
|
file |
diff |
annotate
|
Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
file |
diff |
annotate
|
Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
|
file |
diff |
annotate
|
Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
|
file |
diff |
annotate
|
Sat, 23 May 2009 18:26:16 +0000 |
nemo |
set Minefield to 150%, reduce fort distance by 512px
|
file |
diff |
annotate
|
Sat, 23 May 2009 16:49:03 +0000 |
nemo |
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
|
file |
diff |
annotate
|
Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
|
file |
diff |
annotate
|
Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
|
file |
diff |
annotate
|
Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
Sun, 12 Apr 2009 18:55:35 +0000 |
unc0rr |
nemo's schemes patch
|
file |
diff |
annotate
|
Sun, 12 Apr 2009 15:33:46 +0000 |
unc0rr |
Add Shoppa game scheme
|
file |
diff |
annotate
|
Fri, 03 Apr 2009 16:35:59 +0000 |
unc0rr |
- Enable back border of drop-down list (by nemo)
|
file |
diff |
annotate
|
Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
|
file |
diff |
annotate
|
Wed, 18 Mar 2009 15:48:43 +0000 |
unc0rr |
Sync schemes config over net should work now (untested)
|
file |
diff |
annotate
|
Mon, 16 Mar 2009 19:55:56 +0000 |
unc0rr |
- Some style changes by nemo
|
file |
diff |
annotate
|
Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
|
file |
diff |
annotate
|
Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
|
file |
diff |
annotate
|
Fri, 13 Mar 2009 18:04:44 +0000 |
unc0rr |
Editing schemes, creating new one works now
|
file |
diff |
annotate
|
Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
|
file |
diff |
annotate
|
Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
|
file |
diff |
annotate
|
Wed, 11 Mar 2009 14:32:28 +0000 |
unc0rr |
Continue work on new schemes implementation
|
file |
diff |
annotate
|
Tue, 10 Mar 2009 17:55:44 +0000 |
unc0rr |
Stub for ammo schemes model
|
file |
diff |
annotate
|