GearTypes: Dud mine damage
authorWuzzy
Wed, 09 Mar 2016 03:12:29 +0000
changeset 788 f65141aad185
parent 787 3432420a5103
child 789 6693fdfb6876
GearTypes: Dud mine damage
GearTypes.wiki
--- a/GearTypes.wiki	Wed Mar 09 02:50:29 2016 +0000
+++ b/GearTypes.wiki	Wed Mar 09 03:12:29 2016 +0000
@@ -384,9 +384,11 @@
 A land mine.
 
 If the gear state flag `gstAttacking` is set, mine has been activated and is about to explode (if it is not a dud).
+The game will decide whether a mine is a dud or not when the mine timer reaches 0.
 
- * `Timer`: Detonation timer (after activation).
- * `Health`: If `0`, mine is a dud.
+ * `Timer`: Detonation timer (after activation). The initial value depends on the game settings.
+ * `Health`: If `0`, mine is a dud, otherwise it is not a dud or has not been triggered yet.
+ * `Damage`: If mine has become a dud, this will contain the damage taken by the mine since it was a dud. It starts at 0 and the mine will explode when `Damage` reaches 35 or higher.
  * `Boom`: Explosion size and damage. Default: 50
 
 ==== `gtSeduction` ====