# HG changeset patch # User Wuzzy # Date 1457493149 0 # Node ID f65141aad185e07ceabba14f37cd521d0309d044 # Parent 3432420a5103702188bec1bcbe24539e28c5f8e3 GearTypes: Dud mine damage diff -r 3432420a5103 -r f65141aad185 GearTypes.wiki --- a/GearTypes.wiki Wed Mar 09 02:50:29 2016 +0000 +++ b/GearTypes.wiki Wed Mar 09 03:12:29 2016 +0000 @@ -384,9 +384,11 @@ A land mine. If the gear state flag `gstAttacking` is set, mine has been activated and is about to explode (if it is not a dud). +The game will decide whether a mine is a dud or not when the mine timer reaches 0. - * `Timer`: Detonation timer (after activation). - * `Health`: If `0`, mine is a dud. + * `Timer`: Detonation timer (after activation). The initial value depends on the game settings. + * `Health`: If `0`, mine is a dud, otherwise it is not a dud or has not been triggered yet. + * `Damage`: If mine has become a dud, this will contain the damage taken by the mine since it was a dud. It starts at 0 and the mine will explode when `Damage` reaches 35 or higher. * `Boom`: Explosion size and damage. Default: 50 ==== `gtSeduction` ====