2011-03-28 |
unc0rr |
More creation of sender thread to the reciever thread
|
changeset |
files
|
2011-03-28 |
unc0rr |
Some improvements in test programs
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: reduce visible square height for sand castle
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: fix+crop horizon and sky
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: theme.cfg conversion+fix
|
changeset |
files
|
2011-03-28 |
Miguelac |
Beach Theme (as for .15)
|
changeset |
files
|
2011-03-27 |
koda |
this should help people hacking the cmake files
|
changeset |
files
|
2011-03-26 |
koda |
fix a couple of loose ends
|
changeset |
files
|
2011-03-26 |
nemo |
merge and remove QDebug
|
changeset |
files
|
2011-03-25 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
|
changeset |
files
|
2011-03-25 |
nemo |
Delay portal gun a bit, reduce mudball
|
changeset |
files
|
2011-03-25 |
unc0rr |
That game has renamed
|
changeset |
files
|
2011-03-24 |
koda |
merge
|
changeset |
files
|
2011-03-24 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
|
changeset |
files
|
2011-03-24 |
koda |
this supposedly makes hwengine work with sdl 1.3 past rev 5296
|
changeset |
files
|
2011-03-23 |
Colin Rice (clr_) |
I changed r. Still not a perfect fix.
|
changeset |
files
|
2011-03-23 |
koda |
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
|
changeset |
files
|
2011-03-23 |
Colin Rice (clr_) |
Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
|
changeset |
files
|
2011-03-23 |
nemo |
Fix endianness
|
changeset |
files
|
2011-03-22 |
unc0rr |
Fix straight lines drawing issues
|
changeset |
files
|
2011-03-22 |
nemo |
Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
|
changeset |
files
|
2011-03-22 |
nemo |
tweak to crosshair
|
changeset |
files
|
2011-03-21 |
unc0rr |
Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
|
changeset |
files
|
2011-03-21 |
unc0rr |
merge
|
changeset |
files
|
2011-03-20 |
nikin |
nikin just wants to get commit count up
|
changeset |
files
|
2011-03-20 |
nikin |
Remove floating point to avoid desync
|
changeset |
files
|
2011-03-20 |
nemo |
remove ammo if you suicide in the middle of uses
|
changeset |
files
|
2011-03-20 |
EJ |
Replaced bs2packs.
|
changeset |
files
|
2011-03-20 |
nemo |
Adjust conditions for showing crosshair
|
changeset |
files
|
2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
|
changeset |
files
|
2011-03-25 |
Tobias Domhan |
solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
|
changeset |
files
|
2011-03-20 |
shreyasbp |
This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
|
changeset |
files
|
2011-03-20 |
inu |
portuguese updates
|
changeset |
files
|
2011-03-20 |
nikin |
percentage modifier for get away time
|
changeset |
files
|
2011-03-19 |
nemo |
Land sprayer tweaks, make land spray and mudball not end turn
|
changeset |
files
|
2011-03-19 |
nemo |
Landgun, first pass. At sdw's request.
|
changeset |
files
|
2011-03-19 |
nemo |
Remove stray pixels
|
changeset |
files
|
2011-03-19 |
Henek |
some final work and buggfix for Tag Team, it is now playable
|
changeset |
files
|
2011-03-19 |
Henek |
redone tag team to work and be beautifully coded
|
changeset |
files
|
2011-03-17 |
koda |
merge
|
changeset |
files
|
2011-03-17 |
koda |
allows for building hedgewars with SDL-1.3
|
changeset |
files
|
2011-03-17 |
koda |
and or is not or and is not and
|
changeset |
files
|
2011-03-17 |
koda |
update headers a bit
|
changeset |
files
|
2011-03-17 |
Henek |
added game mode Tag Team, mostly untested, please test :)
|
changeset |
files
|
2011-03-17 |
koda |
my bad
|
changeset |
files
|
2011-03-16 |
Henek |
should probably fix broken flakes, my bad
|
changeset |
files
|
2011-03-16 |
Henek |
added GetCurAmmoType to lua
|
changeset |
files
|
2011-03-14 |
unc0rr |
No unblock needed
|
changeset |
files
|
2011-03-14 |
unc0rr |
I must have been on drugs when wrote it
|
changeset |
files
|
2011-03-13 |
unc0rr |
merge
|
changeset |
files
|
2011-03-13 |
unc0rr |
Store bans in .ini file
|
changeset |
files
|
2011-03-13 |
unc0rr |
Don't add ip ban with new timestamp when user gets kicked due to ban
|
changeset |
files
|
2011-03-13 |
unc0rr |
Get rid of lastLogins, implement bans system
|
changeset |
files
|
2011-03-13 |
unc0rr |
- Remove not needed Show instances
|
changeset |
files
|
2011-03-13 |
unc0rr |
Oops
|
changeset |
files
|
2011-03-13 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
|
changeset |
files
|
2011-03-13 |
unc0rr |
Implement Store truncating, so the memory even gets freed sometimes
|
changeset |
files
|
2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
|
changeset |
files
|
2011-03-12 |
unc0rr |
Better quit message
|
changeset |
files
|
2011-03-12 |
unc0rr |
- Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
|
changeset |
files
|
2011-03-11 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
|
changeset |
files
|
2011-03-10 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
|
changeset |
files
|
2011-03-09 |
Henek |
correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
|
changeset |
files
|
2011-03-09 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
|
changeset |
files
|
2011-03-09 |
unc0rr |
Fix comments spelling
|
changeset |
files
|
2011-03-08 |
nemo |
Issue #194, turn off followgear for altuse
|
changeset |
files
|
2011-03-08 |
unc0rr |
Fix split
|
changeset |
files
|
2011-03-08 |
unc0rr |
- Simplify insane TConfig code
|
changeset |
files
|
2011-03-08 |
unc0rr |
Fix check for duplicated nickname
|
changeset |
files
|
2011-03-06 |
unc0rr |
Write latest protocol version too
|
changeset |
files
|
2011-03-06 |
unc0rr |
- Write server config into .ini file on change
|
changeset |
files
|
2011-03-05 |
unc0rr |
Store more parameters in ini file
|
changeset |
files
|
2011-03-05 |
unc0rr |
Use 'undefined' less (replace with default values and 'error')
|
changeset |
files
|
2011-03-05 |
unc0rr |
Use Maybe for storing client's clan, allows less error-prone spectator checks
|
changeset |
files
|
2011-03-05 |
Henek |
added PlaceGirder to lua
|
changeset |
files
|
2011-03-05 |
unc0rr |
Fix build
|
changeset |
files
|
2011-03-05 |
unc0rr |
Better support for 0.9.15
|
changeset |
files
|
2011-03-04 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
|
changeset |
files
|
2011-03-04 |
unc0rr |
Optimize check (not like it is called much, just ffs; not tested)
|
changeset |
files
|
2011-03-03 |
unc0rr |
merge
|
changeset |
files
|
2011-03-02 |
nemo |
fix bad ogg name
|
changeset |
files
|
2011-03-02 |
nemo |
add victory/flawless victory sounds. untested
|
changeset |
files
|
2011-03-02 |
nemo |
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
|
changeset |
files
|
2011-03-01 |
koda |
Happy 2011 :)
|
changeset |
files
|
2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
|
changeset |
files
|
2011-02-28 |
unc0rr |
Add stubs for server config reading and writing routines
|
changeset |
files
|
2011-02-28 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
|
changeset |
files
|
2011-02-27 |
nemo |
replace removed command
|
changeset |
files
|
2011-02-27 |
nemo |
merge
|
changeset |
files
|
2011-02-27 |
unc0rr |
Oops, forgot to hg add this file
|
changeset |
files
|
2011-02-27 |
nemo |
visual tweak to smoke
|
changeset |
files
|
2011-02-27 |
unc0rr |
Read server config from file
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
nemo |
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
|
changeset |
files
|
2011-02-27 |
igor-hkr |
Ukrainian translation update
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
nemo |
add friendslist whitelist to autokick, and more merging
|
changeset |
files
|
2011-02-27 |
unc0rr |
Start new server on RestartException
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-24 |
unc0rr |
ShutdownException for server shutdown
|
changeset |
files
|
2011-02-27 |
nemo |
Autokick ignored players from game room on join. Needs testing.
|
changeset |
files
|
2011-02-23 |
unc0rr |
Remove deprecated statistics MVar
|
changeset |
files
|
2011-02-26 |
koda |
usound: added function for loops with fade in and out
|
changeset |
files
|
2011-02-23 |
unc0rr |
Don't forkIO main loop
|
changeset |
files
|
2011-02-25 |
nemo |
Fix PNG offsets (also some non-RGB)
|
changeset |
files
|
2011-02-22 |
mikade |
Fixed scoring exploit on Control and removed user branding from the map
|
changeset |
files
|
2011-02-19 |
koda |
Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
|
changeset |
files
|
2011-02-19 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
|
changeset |
files
|
2011-02-19 |
koda |
disable the two last workinprogress weapons on the ios release
|
changeset |
files
|
2011-02-19 |
koda |
ios version bump
|
changeset |
files
|
2011-02-19 |
koda |
remove unused ios code
|
changeset |
files
|
2011-02-19 |
koda |
don't play button sounds when audio is off
|
changeset |
files
|
2011-02-17 |
koda |
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
|
changeset |
files
|
2011-02-17 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
|
changeset |
files
|
2011-02-16 |
unc0rr |
More robust login system when db server goes away
|
changeset |
files
|
2011-02-16 |
unc0rr |
Allow users to join official server even when there's no db connection
|
changeset |
files
|
2011-02-16 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
|
changeset |
files
|
2011-02-15 |
unc0rr |
Fix for my last commit (which was all nonsense)
|
changeset |
files
|
2011-02-14 |
nemo |
merge
|
changeset |
files
|
2011-02-10 |
koda |
screenshot binding for library (on ios it just plays the sound)
|
changeset |
files
|
2011-02-10 |
nemo |
use ctrl instead of alt to avoid colliding with linux window positioning
|
changeset |
files
|
2011-02-09 |
unc0rr |
Draw straight lines while holding Alt key
|
changeset |
files
|
2011-02-08 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
|
changeset |
files
|
2011-02-08 |
koda |
screenshots 4 ios
|
changeset |
files
|
2011-02-07 |
koda |
i obviously forgot one piece
|
changeset |
files
|
2011-02-07 |
koda |
update sdl apis to use the new rendering functions
|
changeset |
files
|
2011-02-06 |
unc0rr |
- Take into account hlint suggestions
|
changeset |
files
|
2011-02-06 |
unc0rr |
Don't accept EM message when the game isn't started
|
changeset |
files
|
2011-02-06 |
koda |
fix issue 185 :|
|
changeset |
files
|
2011-02-06 |
sheepluva |
I need this export in order to not have the wrapper.c fail to find Game() on linux
|
changeset |
files
|
2011-02-06 |
sheepluva |
fix engine library compilation on linux/amd64
|
changeset |
files
|
2011-02-06 |
sheepluva |
remove redundant note
|
changeset |
files
|
2011-02-06 |
sheepluva |
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
|
changeset |
files
|
2011-02-05 |
sheepluva |
initialize pointers properly with nil
|
changeset |
files
|
2011-02-05 |
koda |
show dual head mode some love
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix admin stuff :D
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix password checking
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix build of official server
|
changeset |
files
|
2011-02-05 |
koda |
cleaning up how chat is handled on idevices
|
changeset |
files
|
2011-02-05 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-02-05 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
|
changeset |
files
|
2011-02-05 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
|
changeset |
files
|
2011-02-04 |
Marco Bresciani |
italian translation :D
|
changeset |
files
|
2011-02-04 |
sheepluva |
fix porkey hat (image height, animation) and sheep hat (image height)
|
changeset |
files
|
2011-02-03 |
unc0rr |
Stub for server restart command
|
changeset |
files
|
2011-02-03 |
sheepluva |
graphic for sinegun, will probably tweak it soon(TM) though
|
changeset |
files
|
2011-02-02 |
koda |
change order of statspage/gamerun when running in dual screen
|
changeset |
files
|
2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
|
changeset |
files
|
2011-02-02 |
koda |
guess what? merge 0.9.15 again...
|
changeset |
files
|
2011-02-02 |
unc0rr |
- Implement BAN protocol command
|
changeset |
files
|
2011-02-02 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
|
changeset |
files
|
2011-02-02 |
unc0rr |
KICK and BAN actions (ban has no protocol command for it yet)
|
changeset |
files
|
2011-02-02 |
unc0rr |
Fix even more
|
changeset |
files
|
2011-02-02 |
unc0rr |
Fix merge :D
|
changeset |
files
|
2011-02-02 |
unc0rr |
Merge server refactor into default
|
changeset |
files
|
2011-02-02 |
sheepluva |
if source has uncommitted changes:
|
changeset |
files
|
2011-02-02 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
|
changeset |
files
|
2011-02-01 |
sheepluva |
Thou shalt not leak!
|
changeset |
files
|
2011-02-01 |
koda |
addfilelog <3 debugfile
|
changeset |
files
|
2011-02-01 |
sheepluva |
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
|
changeset |
files
|
2011-02-01 |
sheepluva |
stylesheet-based chat coloring (only internal for now)
|
changeset |
files
|
2011-02-01 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
|
changeset |
files
|
2011-01-31 |
sheepluva |
open links in server message preview externally
|
changeset |
files
|
2011-01-31 |
koda |
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
|
changeset |
files
|
2011-01-31 |
koda |
merge 0.9.15 once again
|
changeset |
files
|
2011-01-31 |
Henek |
make Random Weapons and No Jumping use the new custom goal function
|
changeset |
files
|
2011-01-31 |
sheepluva |
nicklist actions:
|
changeset |
files
|
2011-01-31 |
nemo |
oops 2
|
changeset |
files
|
2011-01-30 |
nemo |
oops
|
changeset |
files
|
2011-01-30 |
nemo |
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
|
changeset |
files
|
2011-01-30 |
sheepluva |
activate icon display in menus
|
changeset |
files
|
2011-01-30 |
unc0rr |
merge
|
changeset |
files
|
2011-01-30 |
Henek |
fixed unlimeted fuel bug for rcplane
|
changeset |
files
|
2011-01-30 |
unc0rr |
Fix ApplyDamage accepting Damage == 0
|
changeset |
files
|
2011-01-30 |
sheepluva |
nicklists:
|
changeset |
files
|
2011-01-29 |
Henek |
added dummy for tardis and ugly icons for tardis and structure
|
changeset |
files
|
2011-01-29 |
nemo |
expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
|
changeset |
files
|
2011-01-29 |
Henek |
still in developement take on adding structures, working hiding of hogs and ejecting them later.
|
changeset |
files
|
2011-01-29 |
sheepluva |
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
|
changeset |
files
|
2011-01-29 |
unc0rr |
Ask for another nickname on collision. Works only with new server.
|
changeset |
files
|
2011-01-29 |
unc0rr |
Update frontend's project file
|
changeset |
files
|
2011-01-29 |
sheepluva |
nick sorting: give letters priority over all other chars
|
changeset |
files
|
2011-01-29 |
sheepluva |
sort nick lists case-insensitive
|
changeset |
files
|
2011-01-28 |
sheepluva |
lua: getter and setter for hedgehog hats
|
changeset |
files
|
2011-01-28 |
sheepluva |
procedure for loading hats
|
changeset |
files
|
2011-01-25 |
Henek |
add a new lua library with misc tools and removed redundant tracker functions
|
changeset |
files
|
2011-01-24 |
mikade |
Two new gameplay modes: Tumbler and Racer.
|
changeset |
files
|
2011-01-24 |
mikade |
bugfix for flag spawn, teleporter + rope
|
changeset |
files
|
2011-01-22 |
sheepluva |
trim net nick in frontend
|
changeset |
files
|
2011-01-22 |
Henek |
added GetGearRaduis and minor Tracker things
|
changeset |
files
|
2011-01-22 |
unc0rr |
merge
|
changeset |
files
|
2011-01-22 |
sheepluva |
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
|
changeset |
files
|
2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
|
changeset |
files
|
2011-01-21 |
nemo |
*sigh*
|
changeset |
files
|
2011-01-21 |
mikade |
Fix typos in tips
|
changeset |
files
|
2011-01-21 |
nemo |
updated italian translation
|
changeset |
files
|
2011-01-20 |
unc0rr |
Fix empty message resulting in corrupted packets
|
changeset |
files
|
2011-01-20 |
koda |
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
|
changeset |
files
|
2011-01-20 |
koda |
ios has still a case sensitive file system
|
changeset |
files
|
2011-01-19 |
koda |
disable the C memory manager and keep the native pascal one
|
changeset |
files
|
2011-01-19 |
koda |
new local play button graphic
|
changeset |
files
|
2011-01-19 |
nemo |
rename firepunch to shoryuken
|
changeset |
files
|
2011-01-19 |
koda |
implemented ranking in ios stats pages
|
changeset |
files
|
2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
|
changeset |
files
|
2011-01-18 |
Henek |
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
|
changeset |
files
|
2011-01-18 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
|
changeset |
files
|
2011-01-18 |
koda |
Added tag 0.9.14.1-release for changeset ae71dff40ecc
|
changeset |
files
|
2011-01-18 |
nemo |
SwitchHog in scripting
|
changeset |
files
|
2011-01-17 |
koda |
code cleanup
|
changeset |
files
|
2011-01-17 |
koda |
merge
|
changeset |
files
|
2011-01-17 |
koda |
merge experimental3D in default
|
changeset |
files
|
2011-01-17 |
koda |
slim down .hgtags
|
changeset |
files
|
2013-02-25 |
koda |
closing old branch
experimental3D
|
changeset |
files
|
2011-01-17 |
koda |
merge latest 0.9.15 changes into head
|
changeset |
files
|
2011-01-17 |
koda |
merge default into experimental3D
experimental3D
|
changeset |
files
|
2011-01-16 |
mikade |
merge in script tweaks
|
changeset |
files
|
2011-01-16 |
Henek |
readding cabal file for the server, burp not shure why it had gone
|
changeset |
files
|
2011-01-14 |
sheepluva |
you're welcome koda
|
changeset |
files
|
2011-01-14 |
sheepluva |
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
|
changeset |
files
|
2011-01-13 |
nemo |
Force RGBA for these too (and strip)
|
changeset |
files
|
2011-01-13 |
nemo |
Force a bunch of images to RGBA that were either RGB or indexed, strip
|
changeset |
files
|
2011-01-13 |
unc0rr |
Pass PHedgehog instead of PGear to stats. Fixes crash.
|
changeset |
files
|
2011-01-12 |
Henek |
also example flake
|
changeset |
files
|
2011-01-12 |
Henek |
added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
|
changeset |
files
|
2011-01-12 |
unc0rr |
Oops, I should test more
|
changeset |
files
|
2011-01-12 |
unc0rr |
Doesn't work as expected
|
changeset |
files
|
2011-01-11 |
nemo |
update collision in set gear position
|
changeset |
files
|
2011-01-10 |
unc0rr |
Prevent frontend crash in certain circumstances
|
changeset |
files
|
2011-01-10 |
unc0rr |
Don't waste CPU cycles trying to find a piece of land when there's no free land left
|
changeset |
files
|
2011-01-10 |
unc0rr |
Set version to 0.9.16-dev
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix formatting
|
changeset |
files
|
2011-01-09 |
unc0rr |
Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
|
changeset |
files
|
2011-01-09 |
unc0rr |
Inherit hedgehog from gear which caused damage, thus keeping track of which hog actually did the damage
|
changeset |
files
|
2011-01-09 |
unc0rr |
Add a space for better looking console message
|
changeset |
files
|
2011-01-07 |
unc0rr |
Keep track of which hog's weapon does damage
|
changeset |
files
|
2011-01-07 |
unc0rr |
Oops, fix build
|
changeset |
files
|
2011-01-07 |
unc0rr |
Don't highlight drawn maps in rooms list
|
changeset |
files
|
2011-01-07 |
unc0rr |
Greek translation
|
changeset |
files
|
2011-01-06 |
nemo |
reset weapons default in shoppa.
|
changeset |
files
|
2011-01-05 |
koda |
ctf_blizzard ios fix
|
changeset |
files
|
2011-01-16 |
koda |
rename "frame alternate" to "wiggle" as it's more appropriate
experimental3D
|
changeset |
files
|
2011-01-04 |
nemo |
Small tweak to filter
|
changeset |
files
|
2011-01-15 |
koda |
use a different depth for different layers (land, water, explosions)
experimental3D
|
changeset |
files
|
2011-01-04 |
unc0rr |
Clearly state which port is IPC connection on
|
changeset |
files
|
2011-01-04 |
koda |
smaller rearrangement of (non stereo related) variables
experimental3D
|
changeset |
files
|
2011-01-04 |
unc0rr |
Make barrels drop when hog walks away from under it
|
changeset |
files
|
2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
changeset |
files
|
2011-01-04 |
koda |
add new robot badge to sources
|
changeset |
files
|
2011-01-03 |
nemo |
Apply RGBA consistently in Tint
|
changeset |
files
|
2011-01-02 |
koda |
rearrange quality flags a little, disable snow rendering on rqLowRes
|
changeset |
files
|
2011-01-02 |
koda |
remove obsolete TrainingFlags code
|
changeset |
files
|
2011-01-02 |
sheepluva |
display caption for ammotype amNothing when switched to so that players know what just happened
|
changeset |
files
|
2011-01-01 |
Henek |
added flake configuration also in sudden death and SDClouds for underwater
|
changeset |
files
|
2011-01-01 |
Palewolf |
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
|
changeset |
files
|
2011-01-01 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-01-01 |
Palewolf |
Flakes were updating the wrong coordinates when rqBlurryLand was on
|
changeset |
files
|
2011-01-01 |
sheepluva |
fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
|
changeset |
files
|
2011-01-01 |
sheepluva |
part #2
|
changeset |
files
|
2011-01-01 |
sheepluva |
my attempt of "detach rope if the Land[] vanishes"
|
changeset |
files
|
2010-12-31 |
sheepluva |
fixing Palewolf's if-merging-whoopsy there. should unbreak build
|
changeset |
files
|
2010-12-31 |
sheepluva |
fix sticky rope issue
|
changeset |
files
|
2010-12-31 |
sheepluva |
revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
|
changeset |
files
|
2010-12-31 |
Palewolf |
Avoid drawing if there's a hog/object behind
|
changeset |
files
|
2010-12-31 |
Palewolf |
Make flakes smaller by popular demand.
|
changeset |
files
|
2010-12-31 |
koda |
Added tag Hedgewars-iOS-1.2.2 for changeset 5ea3d182415e
|
changeset |
files
|
2010-12-31 |
koda |
merge and fix my typos
Hedgewars-iOS-1.2.2
|
changeset |
files
|
2010-12-31 |
Henek |
sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
|
changeset |
files
|
2010-12-30 |
Palewolf |
Snow blends into land, trys to fill the gaps
|
changeset |
files
|
2010-12-30 |
sheepluva |
fix portal gun wrong color issue
|
changeset |
files
|
2010-12-30 |
Henek |
finnished refactoring the rest themes, and note comments on Eyes and Deepspace
|
changeset |
files
|
2010-12-30 |
jose1711 |
Updated Slovak translation (lua)
|
changeset |
files
|
2010-12-30 |
jose1711 |
Merge
|
changeset |
files
|
2010-12-30 |
ourobolos |
French translation finally gets some love
|
changeset |
files
|
2010-12-30 |
Henek |
some more themes updated, note comments on brick
|
changeset |
files
|
2010-12-30 |
nemo |
avoid uninitialised pointer. thanks to dead.mazayus
|
changeset |
files
|
2010-12-30 |
nemo |
nil check
|
changeset |
files
|
2010-12-30 |
Henek |
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
|
changeset |
files
|
2011-09-19 |
unc0rr |
Close branch
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
|
changeset |
files
|
2011-06-29 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
have napalm strike bombs explode right over the target
|
changeset |
files
|
2011-02-26 |
koda |
info.plist 2011
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
|
changeset |
files
|
2011-02-02 |
koda |
add NOAUTOUPDATE symbol and hedgewars-server.cabal
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
fix parachute wall climbing bug
|
changeset |
files
|
2011-01-31 |
koda |
yay, sdl resumed development and accepted some of our patches in mainstream
0.9.15
|
changeset |
files
|
2010-12-29 |
Henek |
sudden death: now having theme support, still some work though with config
|
changeset |
files
|
2011-01-27 |
sheepluva |
how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
Strip a redundant entry, just use "successful"
|
changeset |
files
|
2010-12-31 |
koda |
put nicer messages and split args
|
changeset |
files
|
2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
|
changeset |
files
|
2010-12-31 |
koda |
beautify stat page
|
changeset |
files
|
2011-01-22 |
koda |
fixes for maps and quality = 0
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
fix similar problem to last checkin with this lua, also fix line endings
|
changeset |
files
|
2010-12-31 |
koda |
unify stats display on ipad and non-ipad and on saved and normal games
|
changeset |
files
|
2011-01-20 |
unc0rr |
Impement 60 seconds ban after kick from server. Not tested at all.
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
Unbreak reduce quality on snow/christmas. Thanks Cairo.
|
changeset |
files
|
2010-12-30 |
koda |
simplify stats handling
|
changeset |
files
|
2011-01-17 |
koda |
ctrl+q closes frontend also on linux and windows
0.9.15
|
changeset |
files
|
2010-12-29 |
Henek |
drill strike falling instead of exploding when exiting ground
|
changeset |
files
|
2010-12-30 |
koda |
initial stats display
|
changeset |
files
|
2011-01-17 |
koda |
add 32 bit version when building for macappstore
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
|
changeset |
files
|
2010-12-30 |
koda |
moar code cleanup and initial saving of stats
|
changeset |
files
|
2011-01-15 |
koda |
Added tag 0.9.15-release for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2010-12-28 |
koda |
ios version bump and code cleanup
|
changeset |
files
|
2011-01-15 |
koda |
possible fix hanging server on ctlr+w
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
oops, forgot to add the graphics
|
changeset |
files
|
2011-01-15 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
sudden death, now with visual and audial effects :D
|
changeset |
files
|
2010-12-28 |
jose1711 |
Merge
|
changeset |
files
|
2011-01-15 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
fix CMakeLists.txt for CTF_Blizzard
|
changeset |
files
|
2011-01-13 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Seems these aren't needed in CTF_Blizzard. Guess we'll find out
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Aaaand, strip these 2 as well.
|
changeset |
files
|
2011-01-13 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
run pngcrush to strip sRGB / iCCP
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
Add Hangul to CheckCJK
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
0.9.15 merge + typo fix
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset bd74fd83929a
0.9.15
|
changeset |
files
|
2011-06-27 |
koda |
expose the available translations in the plist file for 0.9.15 (rf31d1073345e)
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
merge 0.9.15 (with a typo fix)
|
changeset |
files
|
2010-12-28 |
koda |
typo
0.9.15
|
changeset |
files
|
2011-06-26 |
koda |
restore logging on mac for 0.9.15 as well (r91752f716d64)
0.9.15
|
changeset |
files
|
2010-12-27 |
koda |
AddFileLogs
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2011-06-26 |
koda |
fix 0.9.15 compilation when debugfile is not specified (there is a better fix already in trunk)
0.9.15
|
changeset |
files
|
2010-12-27 |
Henek |
make korean translation of engine available
|
changeset |
files
|
2010-12-27 |
nemo |
Changelog entry applies to .15 too
0.9.15 0.9.15-release
|
changeset |
files
|
2010-12-27 |
Henek |
update Swedish
|
changeset |
files
|
2010-12-27 |
nemo |
Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
Allow people to see my clever seed names if I set to something other than random seed hash.
|
changeset |
files
|
2010-12-27 |
TrevInc |
First pass at korean locale
|
changeset |
files
|
2010-12-27 |
nemo |
strip
|
changeset |
files
|
2010-12-27 |
nemo |
Resize snowball in hand
|
changeset |
files
|
2010-12-27 |
inu |
portuguese update
|
changeset |
files
|
2010-12-27 |
nemo |
remove these again...
|
changeset |
files
|
2010-12-27 |
szczur |
moar polish
|
changeset |
files
|
2010-12-26 |
nemo |
few more lua phrases
|
changeset |
files
|
2010-12-26 |
Henek |
a little addition to the changelog
|
changeset |
files
|
2010-12-26 |
nemo |
remove another missed dupe from previous generation
|
changeset |
files
|
2010-12-26 |
Henek |
fixed Swedish translation
|
changeset |
files
|
2010-12-26 |
Henek |
fixed strange config on room join and untranslated "Normal" gameplay option
|
changeset |
files
|
2010-12-26 |
nemo |
add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
|
changeset |
files
|
2010-12-26 |
nemo |
Add stubs for korean locale, now that we have a volunteer, update locale files
|
changeset |
files
|
2010-12-26 |
nemo |
completely disable falling back to "say" in chHogSay
|
changeset |
files
|
2010-12-26 |
nemo |
ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
|
changeset |
files
|
2010-12-26 |
nemo |
increase snowball radius
|
changeset |
files
|
2010-12-26 |
nemo |
oh. and koda's revision too
|
changeset |
files
|
2010-12-26 |
nemo |
merge 0.9.15 with default
|
changeset |
files
|
2010-12-26 |
koda |
restore showing a bigger icon for themes
|
changeset |
files
|
2010-12-26 |
nemo |
oops. forgot to check on indestructible in combination with disableLandBack
0.9.15
|
changeset |
files
|
2010-12-26 |
koda |
hide seed...
|
changeset |
files
|
2010-12-26 |
mikade |
Updated maps CTF, Control and new unscripted map Blizzard
0.9.15
|
changeset |
files
|
2010-12-26 |
unc0rr |
ban CMakeCache.txt
|
changeset |
files
|
2010-12-26 |
nemo |
merge default into 0.9.15
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
add a disabling for landback, set it if flakes are enabled
|
changeset |
files
|
2010-12-26 |
unc0rr |
Add 0.9.15 to the list of known versions
|
changeset |
files
|
2010-12-26 |
unC0Rr |
Apply 2fa92e9a0a here
0.9.15
|
changeset |
files
|
2010-12-26 |
unc0rr |
Update doc a bit
|
changeset |
files
|
2010-12-26 |
Palewolf |
Turn off dust when drilling through air
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
revert last change. ordinary fire is fine, but HHG screws up.
|
changeset |
files
|
2010-12-26 |
Palewolf |
Added star, exclamation and question mark signs
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
disable landbackpixel on small explosions
|
changeset |
files
|
2010-12-26 |
nemo |
pull in a few changes from default
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
|
changeset |
files
|
2010-12-25 |
Palewolf |
Small fixes. Thanks Hennek.
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
|
changeset |
files
|
2010-12-25 |
Palewolf |
Updated changelog
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
|
changeset |
files
|
2010-12-25 |
unc0rr |
Allow 8 teams in server
0.9.15
|
changeset |
files
|
2010-12-25 |
nemo |
aaaaargh (fix cmakelists again)
|
changeset |
files
|
2010-12-25 |
Palewolf |
Capture the flag (Blizzard) Map
0.9.15
|
changeset |
files
|
2010-12-25 |
Palewolf |
Capture the flag (Blizzard) Map
|
changeset |
files
|
2010-12-25 |
unc0rr |
Set version to 0.9.15, remove -dev suffix
0.9.15
|
changeset |
files
|
2010-12-25 |
unc0rr |
Some fixes in ru translation
|
changeset |
files
|
2010-12-25 |
nemo |
oops. forgot cmake for Control map
|
changeset |
files
|
2010-12-25 |
mikade |
Update missions
|
changeset |
files
|
2010-12-25 |
Henek |
sv.lua
|
changeset |
files
|
2010-12-24 |
nemo |
Sorry guys. I'll be more careful in future (remove more dupes)
|
changeset |
files
|
2010-12-24 |
nemo |
Remove a dupe :-/
|
changeset |
files
|
2010-12-24 |
nemo |
oops
|
changeset |
files
|
2010-12-24 |
nemo |
Disable gtFlake on bordered maps
|
changeset |
files
|
2010-12-24 |
unc0rr |
Pass SCHEME before AMMO
|
changeset |
files
|
2010-12-24 |
Palewolf |
Updated spanish translation
|
changeset |
files
|
2010-12-24 |
unc0rr |
- Fix encoding function to iterate reversed list
|
changeset |
files
|
2010-12-24 |
nemo |
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
|
changeset |
files
|
2010-12-24 |
szczur+nemo |
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
|
changeset |
files
|
2010-12-24 |
szczur |
polish lua update
|
changeset |
files
|
2010-12-24 |
mikade+nemo |
Add a bunch of lua from mikade, update translation files
|
changeset |
files
|
2010-12-24 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
|
changeset |
files
|
2010-12-24 |
szczur+nemo |
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
|
changeset |
files
|
2010-12-24 |
nemo |
more fiddling with graphics to try and satisfy both fire and snow
|
changeset |
files
|
2010-12-24 |
nemo |
oops
|
changeset |
files
|
2010-12-24 |
nemo |
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
|
changeset |
files
|
2010-12-23 |
koda |
beaver hat
|
changeset |
files
|
2010-12-23 |
nemo |
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated lua Slovak translation
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2010-12-23 |
jose1711 |
fix commit
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge
|
changeset |
files
|
2010-12-23 |
unc0rr |
Oops, typo
|
changeset |
files
|
2010-12-23 |
unc0rr |
Add logging of map drawing process
|
changeset |
files
|
2010-12-23 |
unc0rr |
- Remove loading from file procedure
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge+Slovak transl update
|
changeset |
files
|
2010-12-23 |
nemo |
stub locale
|
changeset |
files
|
2010-12-23 |
nemo |
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge
|
changeset |
files
|
2010-12-23 |
arrom |
Portuguese updates
|
changeset |
files
|
2010-12-23 |
nemo |
Try to be safer in my pixel checks
|
changeset |
files
|
2010-12-23 |
nemo |
Tweak more wind values / densities
|
changeset |
files
|
2010-12-23 |
nemo |
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
|
changeset |
files
|
2010-12-23 |
nemo |
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
|
changeset |
files
|
2010-12-23 |
nemo |
change "mudball" on christmas theme
|
changeset |
files
|
2010-12-23 |
nemo |
enable snow on Christmas theme
|
changeset |
files
|
2010-12-23 |
Palewolf and others |
New Christmas theme
|
changeset |
files
|
2010-12-23 |
nemo |
more tweaking land graphics due to snow
|
changeset |
files
|
2010-12-22 |
nemo |
Visual tweaks for snow
|
changeset |
files
|
2010-12-22 |
nemo |
braces fail
|
changeset |
files
|
2010-12-22 |
anon |
Graphics updates
|
changeset |
files
|
2010-12-22 |
nemo |
raise Y start to cloud level
|
changeset |
files
|
2010-12-22 |
nemo |
Another snow variant
|
changeset |
files
|
2010-12-22 |
nemo |
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
|
changeset |
files
|
2010-12-22 |
nemo |
trying a graphic with more white and less translucency
|
changeset |
files
|
2010-12-22 |
nemo |
knock back y two to make snow pile up a bit less high
|
changeset |
files
|
2010-12-22 |
Henek |
fixed showmission so it actually displays the right icons
|
changeset |
files
|
2010-12-22 |
nemo |
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
|
changeset |
files
|
2011-02-02 |
unc0rr |
Close branch
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
apply cGravityf when changing cGravity
|
changeset |
files
|
2011-01-31 |
unc0rr |
Implement room delegation when admin lefts it
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
more snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement a bunch of administrator commands
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
fix desync in snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement KICK
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
minor visual tweaks to snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement FOLLOW
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
oops. forgot the graphic
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement some more protocol commands
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
minor position tweaks. hopefully checking array bounds correctly
|
changeset |
files
|
2011-01-29 |
unc0rr |
- Reactivate pings timer, reimplement PING handler
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
A very very basic snow implementation
|
changeset |
files
|
2011-01-29 |
unc0rr |
Introduce numbered server notice messages
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
merge
|
changeset |
files
|
2011-01-28 |
unc0rr |
Make client quit on send exception (was commented due to another approach in handling connection lost)
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
update weapons
|
changeset |
files
|
2011-01-28 |
unc0rr |
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
this should prevent that ever again
|
changeset |
files
|
2011-01-28 |
unc0rr |
Reimplement some more Actions
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
damn. it.
|
changeset |
files
|
2010-12-22 |
Henek |
added density for gears used in gfMoreWind, needs alot of tweaking
|
changeset |
files
|
2011-01-27 |
unc0rr |
io = liftIO
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added copying also to schemes and updated some translations
|
changeset |
files
|
2011-01-27 |
unc0rr |
Reimplement one more Action
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added copying of weapon sets
|
changeset |
files
|
2011-01-27 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
|
changeset |
files
|
2010-12-21 |
nemo |
Merge henek's changes
|
changeset |
files
|
2011-01-26 |
unc0rr |
Send spectators info
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
|
changeset |
files
|
2011-01-26 |
unc0rr |
Apply rev b9fe93f187c4 to server rewrite too
server_refactor
|
changeset |
files
|
2010-12-21 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
|
changeset |
files
|
2011-01-26 |
unc0rr |
Send teams info on join
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
|
changeset |
files
|
2010-12-21 |
nemo |
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated Slovak translation + merge
|
changeset |
files
|
2011-01-25 |
unc0rr |
Send room config to client
server_refactor
|
changeset |
files
|
2010-12-20 |
unc0rr |
- Allow user to use undo, to clear, save and load drawn maps
|
changeset |
files
|
2011-01-25 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
|
changeset |
files
|
2010-12-20 |
unc0rr |
Add those stupid breaks
|
changeset |
files
|
2011-01-24 |
unc0rr |
Fix typo in version information
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
FAIL - actually assign
|
changeset |
files
|
2011-01-24 |
unc0rr |
Apply new nick restrictions in server rewrite too
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
add AI routine
|
changeset |
files
|
2011-01-10 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
Snowball weapon
|
changeset |
files
|
2011-01-10 |
unc0rr |
Even less craziness
server_refactor
|
changeset |
files
|
2010-12-20 |
Henek |
fixed and enabled removing of game scheme from options page
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix check for unique nick
server_refactor
|
changeset |
files
|
2010-12-20 |
koda |
ipod touch 4g has only 256mb of ram (like ipad)
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix typo
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
fix typo in hand drawn maps
|
changeset |
files
|
2011-01-10 |
unc0rr |
Bring back room and teams removing
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
|
changeset |
files
|
2011-01-10 |
unc0rr |
Convert function to a map
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
|
changeset |
files
|
2010-12-19 |
nemo |
Server refactor branch to continue work started in ead2ed20dfd4
server_refactor
|
changeset |
files
|
2010-12-19 |
unc0rr |
Adjust magic consts
|
changeset |
files
|
2010-12-19 |
unc0rr |
Most probably it's fix to a crash
|
changeset |
files
|
2010-12-19 |
unc0rr |
Remove deleteLater()
|
changeset |
files
|
2010-12-19 |
unc0rr |
Some debug info
|
changeset |
files
|
2010-12-19 |
unc0rr |
- Simplify map container code a bit
|
changeset |
files
|
2010-12-19 |
unc0rr |
Seems like just a source of bugs
|
changeset |
files
|
2010-12-18 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
|
changeset |
files
|
2010-12-18 |
unc0rr |
Report 48 hogs for drawn maps
|
changeset |
files
|
2010-12-18 |
unc0rr |
merge
|
changeset |
files
|
2010-12-18 |
Henek |
fix layout in game config widget as per nemo's request
|
changeset |
files
|
2010-12-18 |
unc0rr |
Make use of showEvent, so there's no more need in manual resizing of draw map widget
|
changeset |
files
|
2010-12-18 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
|
changeset |
files
|
2010-12-18 |
nemo |
oops
|
changeset |
files
|
2010-12-18 |
nemo |
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
|
changeset |
files
|
2010-12-18 |
koda |
merge
|
changeset |
files
|
2010-12-17 |
Henek |
added replacement of "_" to " " in gameplay scripts
|
changeset |
files
|
2010-12-17 |
Henek |
added set button to seed edit so maps won't regenerate as often
|
changeset |
files
|
2010-12-18 |
koda |
initial stats interpretation for ifrontend
|
changeset |
files
|
2010-12-16 |
nemo |
disable ready timer again, until I can figure out why my message didn't get through.
|
changeset |
files
|
2010-12-16 |
koda |
move server connection stuff in its own class
|
changeset |
files
|
2010-12-16 |
nemo |
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
|
changeset |
files
|
2010-12-16 |
nemo |
offset the sprite
|
changeset |
files
|
2010-12-16 |
nemo |
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
|
changeset |
files
|
2010-12-16 |
koda |
Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
|
changeset |
files
|
2010-12-16 |
koda |
version bump
Hedgewars-iOS-1.2.1
|
changeset |
files
|
2010-12-16 |
koda |
ignore touches around dpad and buttons (for real)
|
changeset |
files
|
2010-12-16 |
koda |
add two preferences for enabling/disabling blurry land and multitasking
|
changeset |
files
|
2010-12-15 |
koda |
store the (future) password with md5 for ifrontend
|
changeset |
files
|
2010-12-15 |
koda |
add more space for this help message on ipad
|
changeset |
files
|
2010-12-15 |
unc0rr |
Recieve and parse DRAWNMAP config
|
changeset |
files
|
2010-12-15 |
unc0rr |
Fix crash on forced disconnect
|
changeset |
files
|
2010-12-15 |
unc0rr |
The Fix
|
changeset |
files
|
2010-12-15 |
unc0rr |
Don't use std::string
|
changeset |
files
|
2010-12-15 |
nemo |
add optional state parameter to hogsay
|
changeset |
files
|
2010-12-15 |
nemo |
oops
|
changeset |
files
|
2010-12-14 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
|
changeset |
files
|
2010-12-14 |
nemo |
merge
|
changeset |
files
|
2010-12-14 |
jose1711 |
Update Slovak translation
|
changeset |
files
|
2010-12-14 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
|
changeset |
files
|
2010-12-14 |
unc0rr |
Compess at highest ratio
|
changeset |
files
|
2010-12-14 |
unc0rr |
Debug messages
|
changeset |
files
|
2010-12-14 |
unc0rr |
Try to send drawn map data to net server
|
changeset |
files
|
2010-12-14 |
unc0rr |
Don't reset teams when returning from draw map page
|
changeset |
files
|
2010-12-14 |
nemo |
oops. forgot the getter.
|
changeset |
files
|
2010-12-14 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
|
changeset |
files
|
2010-12-13 |
nemo |
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
|
changeset |
files
|
2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
|
changeset |
files
|
2010-12-13 |
Henek |
exposing seed for editing and viewing
|
changeset |
files
|
2010-12-13 |
unc0rr |
Use pageSwitchMapper in some more places
|
changeset |
files
|
2010-12-13 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
|
changeset |
files
|
2010-12-13 |
nemo |
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
|
changeset |
files
|
2010-12-13 |
Henek |
my first merge :(
|
changeset |
files
|
2010-12-13 |
nemo |
div 0 check
|
changeset |
files
|
2010-12-13 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
|
changeset |
files
|
2010-12-13 |
koda |
more server stubs
|
changeset |
files
|
2010-12-12 |
unc0rr |
Pretension to switch to draw map page
|
changeset |
files
|
2010-12-12 |
koda |
add some connection facility to netserver
|
changeset |
files
|
2010-12-11 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
|
changeset |
files
|
2010-12-11 |
unc0rr |
merge
|
changeset |
files
|
2010-12-11 |
koda |
audio_session is giving problems with multitasking so disabling it for now
|
changeset |
files
|
2010-12-11 |
Henek |
Finnished up the lua translations by adding training maps, campaign is ignored for now
|
changeset |
files
|
2010-12-11 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
|
changeset |
files
|
2010-12-11 |
koda |
add the appirater class for getting more positive reviews
|
changeset |
files
|
2010-12-11 |
Henek |
also updated TrophyRace to new system
|
changeset |
files
|
2010-12-10 |
Henek |
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
|
changeset |
files
|
2010-12-10 |
smaxx |
Frontend:
|
changeset |
files
|
2010-12-11 |
unc0rr |
Add a stub for draw map page
|
changeset |
files
|
2010-12-10 |
nemo |
return RGBA
|
changeset |
files
|
2010-12-10 |
nemo |
clan color fetch
|
changeset |
files
|
2010-12-09 |
koda |
merge
|
changeset |
files
|
2010-12-09 |
nemo |
add missing setter for botlevel
|
changeset |
files
|
2010-12-09 |
archl |
Updated Chinese translation
|
changeset |
files
|
2010-12-09 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
|
changeset |
files
|
2010-12-08 |
Henek |
removing all ; from lua script as an act of temporary rage and perfectionism
|
changeset |
files
|
2010-12-08 |
nemo |
standardise name
|
changeset |
files
|
2010-12-08 |
nemo |
pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
|
changeset |
files
|
2010-12-08 |
unc0rr |
Stub to recieve /draw command
|
changeset |
files
|
2010-12-08 |
unc0rr |
- Pass map drawing data to engine
|
changeset |
files
|
2010-12-09 |
koda |
forgot to update these files
|
changeset |
files
|
2010-12-08 |
unc0rr |
Add drawn map into the list of map generators
|
changeset |
files
|
2010-12-08 |
koda |
fix crasher (somehow, might be glitchy)
|
changeset |
files
|
2010-12-08 |
koda |
merge
|
changeset |
files
|
2010-12-08 |
nemo |
these should probably be expressly integer
|
changeset |
files
|
2010-12-08 |
nemo |
band/bor/bnot to support Lua 5.1 lack of binary ops
|
changeset |
files
|
2010-12-08 |
nemo |
Restore millisecond precision for mines time
|
changeset |
files
|
2010-12-08 |
nemo |
Eh. Since you asked. AddAmmo hook for Lua
|
changeset |
files
|
2010-12-07 |
nemo |
would help if I put it in the right routine
|
changeset |
files
|
2010-12-07 |
nemo |
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
|
changeset |
files
|
2010-12-08 |
koda |
code cleanup
|
changeset |
files
|
2010-12-07 |
unc0rr |
Add QAspectRatioLayout borrowed from http://wiki.forum.nokia.com/index.php/CS001309_-_Maintaining_square_form_for_a_widget_in_Qt to maintain width == height * 2 aspect ratio for map drawing widget
|
changeset |
files
|
2010-12-08 |
koda |
team selection completely refactored, now has animation and more performance
|
changeset |
files
|
2010-12-07 |
nemo |
rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
|
changeset |
files
|
2010-12-07 |
koda |
Forts: reduce preview size and add hi-res one
|
changeset |
files
|
2010-12-06 |
nemo |
try this mikade
|
changeset |
files
|
2010-12-06 |
nemo |
merge
|
changeset |
files
|
2010-12-06 |
unc0rr |
Always keep last point of drawn polyline
|
changeset |
files
|
2010-12-06 |
nemo |
disable say, just don't do anything. trying to avoid spew on spectator join
|
changeset |
files
|
2010-12-06 |
nemo |
string length checks
|
changeset |
files
|
2010-12-06 |
nemo |
fix hsa/hta/hya
|
changeset |
files
|
2010-12-06 |
nemo |
trying to unbreak hog speech
|
changeset |
files
|
2010-12-06 |
nemo |
remove currentteam check
|
changeset |
files
|
2010-12-06 |
nemo |
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
|
changeset |
files
|
2010-12-06 |
sheepluva |
changing Tree Map theme to Halloween (this time on the right branch >_>)
|
changeset |
files
|
2010-12-05 |
koda |
update schemes for ios
|
changeset |
files
|
2010-12-05 |
koda |
added porkey and sheep hats
|
changeset |
files
|
2010-12-05 |
koda |
add a simple check to prevent loading sounds when device is muted
|
changeset |
files
|
2010-12-04 |
koda |
write some version information inside the application
|
changeset |
files
|
2010-12-04 |
unc0rr |
merge
|
changeset |
files
|
2010-12-04 |
unc0rr |
Halfplement decode/drawing routine
|
changeset |
files
|
2010-12-04 |
unc0rr |
- Change painted map file format
|
changeset |
files
|
2010-12-04 |
nemo |
add nil check
|
changeset |
files
|
2010-12-04 |
nemo |
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
|
changeset |
files
|
2010-12-04 |
koda |
more retina support and multitasking support
|
changeset |
files
|
2010-12-03 |
nemo |
add visual gear registration
|
changeset |
files
|
2010-12-03 |
nemo |
make Tint(longword) use RGBA
|
changeset |
files
|
2010-12-03 |
nemo |
trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls
|
changeset |
files
|
2010-12-03 |
nemo |
forgot the passed in uid
|
changeset |
files
|
2010-12-03 |
nemo |
Restore King mode. The worst of the changes was Place Hogs
|
changeset |
files
|
2010-12-02 |
nemo |
compress the PNGs
|
changeset |
files
|
2010-12-02 |
nemo |
merge
|
changeset |
files
|
2010-12-01 |
koda |
enable support for retina display in the ios port
|
changeset |
files
|
2010-12-01 |
koda |
add a higher resolution preview image, could be nice to add a hover effect on normal preview that displays this bigger version
|
changeset |
files
|
2010-12-01 |
koda |
reduce icons to 32x32 but create a 64x64 image for preview, also useful for ios and retina displays (frontend should be updated)
|
changeset |
files
|
2010-12-02 |
nemo |
Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
|
changeset |
files
|
2010-12-01 |
unc0rr |
- Implement decode() function.
|
changeset |
files
|
2010-12-01 |
unC0Rr |
merge
|
changeset |
files
|
2010-12-01 |
igorko |
Translation update
|
changeset |
files
|
2010-12-01 |
unC0Rr |
Some more improvements
|
changeset |
files
|
2010-12-01 |
koda |
un-break also the ios project
|
changeset |
files
|
2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
|
changeset |
files
|
2010-11-30 |
koda |
OMG merge
|
changeset |
files
|
2010-11-30 |
nemo |
Add poison sounds to all voices pending proper recording by armagon.
|
changeset |
files
|
2010-11-29 |
unc0rr |
Simple simplify() function
|
changeset |
files
|
2010-11-28 |
nemo |
do GoBack if also INGAME due to kick
|
changeset |
files
|
2010-11-28 |
nemo |
disable last commit w/ comment
|
changeset |
files
|
2010-11-28 |
nemo |
suppress PART if game is running. testing, etc.
|
changeset |
files
|
2010-11-28 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
|
changeset |
files
|
2010-11-28 |
nemo |
add null check
|
changeset |
files
|
2010-11-28 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
|
changeset |
files
|
2010-11-28 |
unc0rr |
Basic encoding of drawn map
|
changeset |
files
|
2010-11-28 |
unc0rr |
Improve map editor a bit
|
changeset |
files
|
2010-11-27 |
unc0rr |
Small testing app for DrawMap scene
|
changeset |
files
|
2010-11-27 |
unc0rr |
Some basic functionality
|
changeset |
files
|
2010-11-27 |
unc0rr |
Initial commit of the Draw Map Scene
|
changeset |
files
|
2010-11-26 |
nemo |
add a uid to VGs for purpose of Lua manipulation
|
changeset |
files
|
2010-11-26 |
nemo |
corrected steps
|
changeset |
files
|
2010-11-26 |
nemo |
Add a visual gear for drawing circles. Intent is to allow specifying areas on map for lua scripts (such as to indicate a location to go to). Could also be used to, say, circle a hog in CTF. Also add a "Critical" flag for visual gears so a gear flagges as such will always be created.
|
changeset |
files
|
2010-11-25 |
prg |
fix for frontend desync
|
changeset |
files
|
2010-11-24 |
nemo |
update translations, add Dutch
|
changeset |
files
|
2010-11-24 |
nemo |
move this call to where the game tick is actually incremented
|
changeset |
files
|
2010-11-22 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
changeset |
files
|
2010-11-22 |
unc0rr |
SinTable.inc -> uSinTable.pas
|
changeset |
files
|
2010-11-22 |
unc0rr |
Move doPut into uIO (not a very bad place really)
|
changeset |
files
|
2010-11-22 |
unc0rr |
uCommandHandlers
|
changeset |
files
|
2010-11-22 |
Henek |
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
|
changeset |
files
|
2010-11-22 |
Henek |
fix SetEffect, last parameter was not a boolean
|
changeset |
files
|
2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
changeset |
files
|
2010-11-21 |
nemo |
fix chat
|
changeset |
files
|
2010-11-21 |
nemo |
revert 4388 - was there already, I didn't notice. still no idea what the problem is
|
changeset |
files
|
2010-11-21 |
nemo |
I think unc0rr forgot to add initModule here
|
changeset |
files
|
2010-11-21 |
nemo |
Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
|
changeset |
files
|
2010-11-21 |
nemo |
detach rope if the Land[] vanishes
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove some more circular dependencies
|
changeset |
files
|
2010-11-21 |
unc0rr |
uDebug
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove uChat dependency from uCommands
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove uAmmos dependaency from uCommands
|
changeset |
files
|
2010-11-21 |
nemo |
fix rope test
|
changeset |
files
|
2010-11-21 |
Henek |
fix key binds for lua created teams and added wind control
|
changeset |
files
|
2010-11-21 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
|
changeset |
files
|
2010-11-21 |
nemo |
Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
|
changeset |
files
|
2010-11-21 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
|
changeset |
files
|
2010-11-21 |
unc0rr |
merge
|
changeset |
files
|
2010-11-21 |
nemo |
move rendering to fix 4368:3698361802ed
|
changeset |
files
|
2010-11-21 |
unc0rr |
uCaptions
|
changeset |
files
|
2010-11-21 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
|
changeset |
files
|
2010-11-21 |
nemo |
In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
|
changeset |
files
|
2010-11-20 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
|
changeset |
files
|
2010-11-20 |
unc0rr |
Move land hash checking into commands
|
changeset |
files
|
2010-11-20 |
unc0rr |
Oops, forgot the file
|
changeset |
files
|
2010-11-20 |
unc0rr |
no way
|
changeset |
files
|
2010-11-20 |
unc0rr |
Forgot this
|
changeset |
files
|
2010-11-20 |
unc0rr |
Introduce uGearsRender
|
changeset |
files
|
2010-11-20 |
unc0rr |
It works, though wastes too much of CPU
|
changeset |
files
|
2010-11-18 |
nemo |
merge
|
changeset |
files
|
2010-11-18 |
unC0Rr |
New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Got no warning about this, why?
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uRenderUtils
|
changeset |
files
|
2010-11-18 |
unC0Rr |
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uRender
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Move SendStats to uIO
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uTextures
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uCommands.pas
|
changeset |
files
|
2010-11-18 |
nemo |
remove some more PHedgehog casts
|
changeset |
files
|
2010-11-17 |
unc0rr |
Some more
|
changeset |
files
|
2010-11-17 |
unc0rr |
uGears
|
changeset |
files
|
2010-11-17 |
unc0rr |
uWorld
|
changeset |
files
|
2010-11-17 |
unc0rr |
uTeams
|
changeset |
files
|
2010-11-17 |
unc0rr |
uLand isn't that important to them
|
changeset |
files
|
2010-11-29 |
koda |
Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
|
changeset |
files
|
2010-11-17 |
unc0rr |
Remove ugly PHedgehog(Gear^.Hedgehog) cast
|
changeset |
files
|
2010-11-29 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
|
changeset |
files
|
2010-11-17 |
unc0rr |
Remove uMisc dependency from uRandom
|
changeset |
files
|
2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
|
changeset |
files
|
2010-11-17 |
unc0rr |
Move variables from uConsts to uVariables
|
changeset |
files
|
2010-11-28 |
koda |
update build files for compliance with Mac AppStore
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
|
changeset |
files
|
2010-11-27 |
koda |
more backward compatibility
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
changeset |
files
|
2010-11-25 |
koda |
update some files for new graphics and new ios4.2
|
changeset |
files
|
2010-11-17 |
unC0Rr |
A program which finds a cycles in units dependencies
|
changeset |
files
|
2010-11-24 |
koda |
update also the project to use those graphics
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Dumb parser of pascal, and a program which lists unit dependencies
|
changeset |
files
|
2010-11-24 |
koda |
update graphics names, path, resolution, content...
|
changeset |
files
|
2010-11-17 |
koda |
remove weapons and schemes selection for missions from ifrontend
|
changeset |
files
|
2010-11-16 |
jose1711 |
updated/added slovak translations of lua files
|
changeset |
files
|
2010-11-21 |
koda |
display an empty table for missions
|
changeset |
files
|
2010-11-16 |
jose1711 |
sk update
|
changeset |
files
|
2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
|
changeset |
files
|
2010-11-16 |
jose1711 |
translation updates
|
changeset |
files
|
2010-12-22 |
koda |
use a gentler positive parallax for background effect
experimental3D
|
changeset |
files
|
2010-11-15 |
nemo |
This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
|
changeset |
files
|
2010-11-15 |
koda |
update the 3d branch after release
experimental3D
|
changeset |
files
|
2011-01-16 |
koda |
close branch
0.9.14.1
|
changeset |
files
|
2010-11-15 |
koda |
minor things
|
changeset |
files
|
2010-12-06 |
sheepluva |
whoops
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Henek |
resets CurAmmoType in ResetWeapons
|
changeset |
files
|
2010-12-06 |
sheepluva |
change theme of "Tree" map to halloween
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
|
changeset |
files
|
2010-11-28 |
koda |
update build files for compliance with Mac AppStore
0.9.14.1
|
changeset |
files
|
2010-11-14 |
koda |
improve mac bundle creation
0.9.14.1
|
changeset |
files
|
2010-11-14 |
koda |
fix compilation server for me
0.9.14.1
|
changeset |
files
|
2010-11-14 |
unc0rr |
Latest proto num is 35
0.9.14.1 0.9.14.1-release
|
changeset |
files
|
2010-11-14 |
nemo |
revert delay on mines to 0.9.13 0-3 range
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
merge 0.9.14
|
changeset |
files
|
2010-11-14 |
nemo |
fix placement
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Palewolf |
Apply hit animation ONLY to bullets
|
changeset |
files
|
2010-11-14 |
unc0rr |
set vesion to 0.9.14.1
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Palewolf |
Small animation on bullet impact
|
changeset |
files
|
2010-11-14 |
unc0rr |
35 -> 0.9.14.1 mapping
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
sorry bout that guys.
|
changeset |
files
|
2010-11-14 |
nemo |
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs
0.9.14.1
|
changeset |
files
|
2010-11-13 |
jose1711 |
another typo
|
changeset |
files
|
2010-11-14 |
nemo |
this reverts 3861
0.9.14.1
|
changeset |
files
|
2010-11-13 |
inu |
fixed typo
|
changeset |
files
|
2010-11-14 |
koda |
bumping qt minimum version
0.9.14.1
|
changeset |
files
|
2010-11-13 |
Henek |
clean up and lua update, very minor
|
changeset |
files
|
2010-11-14 |
unc0rr |
Set protocol num to 35
0.9.14.1
|
changeset |
files
|
2010-11-13 |
nemo |
merge 0.9.14 back into trunk
|
changeset |
files
|
2010-11-14 |
nemo |
add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly
0.9.14.1
|
changeset |
files
|
2010-11-13 |
unc0rr |
merge
|
changeset |
files
|
2010-11-14 |
nemo |
disable offsets in GetLaunchX/GetLaunchY instead
0.9.14.1
|
changeset |
files
|
2010-11-13 |
Henek |
made napalm use napalmbombs instead of just dropping fire
|
changeset |
files
|
2010-11-13 |
unc0rr |
Optimization fail fixed
|
changeset |
files
|
2010-11-14 |
nemo |
2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir
0.9.14.1
|
changeset |
files
|
2011-01-16 |
koda |
trying to close 0.9.14 branch
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
|
changeset |
files
|
2010-11-14 |
nemo |
revert prior revision. moving to new branch
0.9.14
|
changeset |
files
|
2010-11-13 |
Henek |
added new sprite for drill strike drills, not intended for .15 release
|
changeset |
files
|
2010-11-14 |
nemo |
set all offsets to 0 based on user complaints.
0.9.14
|
changeset |
files
|
2010-11-13 |
Henek |
better description of disable wind
|
changeset |
files
|
2010-11-13 |
nemo |
lighten tex to look more sandy
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
check in frontend flag for more wind mode
|
changeset |
files
|
2010-11-13 |
unc0rr |
Update message
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
Apply wind while roping too (with the game flag set)
|
changeset |
files
|
2010-11-13 |
unc0rr |
Apply 2610ad7c6d6c to branch too
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
tweak more wind mode
|
changeset |
files
|
2010-11-13 |
unc0rr |
Bump up protocol number
0.9.14
|
changeset |
files
|
2010-11-13 |
koda |
merge
|
changeset |
files
|
2010-11-13 |
nemo |
tweak cluster test to reduce AI fail a bit, also weaking its overal rating.
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
|
changeset |
files
|
2010-11-13 |
nemo |
replace orange with yellow to differentiate from peach
0.9.14
|
changeset |
files
|
2010-11-12 |
Henek |
makes drill attack drills weaker and not affected by wind
|
changeset |
files
|
2010-11-13 |
jose1711 |
one more try at sk - perhaps it will make the release
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
bugfix. correct crossplatform tips
|
changeset |
files
|
2010-11-13 |
koda |
don't list too big maps for certain devices
|
changeset |
files
|
2010-11-13 |
unc0rr |
Update ru translation
0.9.14
|
changeset |
files
|
2010-11-12 |
jose1711 |
translation update for the release
|
changeset |
files
|
2010-11-13 |
koda |
some interface tricks for iphone as well
|
changeset |
files
|
2010-11-13 |
unc0rr |
Not going into release
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
update translation files for the 4265 text change
|
changeset |
files
|
2010-11-12 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
|
changeset |
files
|
2010-11-13 |
unc0rr |
No svgz and .desktop
0.9.14
|
changeset |
files
|
2010-11-12 |
Henek |
fancy dust when the drill is drilling
|
changeset |
files
|
2010-11-12 |
koda |
redo once again file updating, moving stuff around
|
changeset |
files
|
2010-11-13 |
unc0rr |
Bye-bye sha-1
0.9.14
|
changeset |
files
|
2010-11-12 |
Palewolf |
Light trails for bullets
|
changeset |
files
|
2010-11-13 |
unc0rr |
Merge
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
copypasta fail
|
changeset |
files
|
2010-11-13 |
unc0rr |
Ban .svg, .psd, .sifz from being present in 'make package_source' output
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
off by 1 error in resurrector index
|
changeset |
files
|
2010-11-13 |
unc0rr |
Some fixes
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
merge (stupid reflexive pull -u)
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
|
changeset |
files
|
2010-11-13 |
unc0rr |
Useless
0.9.14
|
changeset |
files
|
2010-11-13 |
szczur |
last-minute pl updates
0.9.14
|
changeset |
files
|
2010-11-12 |
Henek |
fixed breakage of game schemes
|
changeset |
files
|
2010-11-13 |
Palewolf |
Updated spanish translation
0.9.14
|
changeset |
files
|
2010-11-12 |
unc0rr |
merge
|
changeset |
files
|
2010-11-13 |
unC0Rr |
Add 0.9.14 and 0.9.15-dev mapping
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
|
changeset |
files
|
2010-11-12 |
unc0rr |
Apply typo fix also here
|
changeset |
files
|
2010-11-13 |
unC0Rr |
Remove "-dev" suffix
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
ok... combine a tick check with texture percentage check. this should be a lot less frequent
|
changeset |
files
|
2010-11-13 |
unC0Rr |
Fix typo in russian translation, update english translation with plural forms
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
Also switch saucer from updating every N ticks to updating as-needed.
|
changeset |
files
|
2010-11-12 |
nemo |
update translation files for the 4265 text change
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
Switch to Damage - Tag is already in use
|
changeset |
files
|
2010-11-12 |
jose1711 |
translation update for the release
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
remove floating point/rounding
|
changeset |
files
|
2010-11-12 |
nemo |
bugfix. correct crossplatform tips
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
only update flamethrower texture when the percentage changes
|
changeset |
files
|
2010-11-12 |
nemo |
improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
raised version number
|
changeset |
files
|
2010-11-12 |
nemo |
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
exposing Henek's no wind flag
|
changeset |
files
|
2010-11-12 |
unc0rr |
Fix typo
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
yay i'm free to break things again!
|
changeset |
files
|
2010-11-12 |
unc0rr |
Make server listen on ipv4 interface only
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
drillstrike! might require the drill patch to improve behavior
|
changeset |
files
|
2010-11-12 |
koda |
merge this two safe commits from trunk to release branch
0.9.14
|
changeset |
files
|
2010-11-11 |
koda |
iphone interface
|
changeset |
files
|
2010-11-11 |
Henek |
added getrandom and addcaption to lua
|
changeset |
files
|
2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
|
changeset |
files
|
2010-11-11 |
nemo |
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
|
changeset |
files
|
2010-11-11 |
nemo |
er. and cast to TAmmoType, which burp's routine still requires :)
|
changeset |
files
|
2010-11-11 |
nemo |
Forgot burp's new ammo routine
|
changeset |
files
|
2010-11-11 |
nemo |
Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
|
changeset |
files
|
2010-11-10 |
koda |
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
|
changeset |
files
|
2010-11-10 |
Henek |
added function GetHogTeamName to lua, makes TeamsCount more useful
|
changeset |
files
|
2010-11-10 |
Henek |
added TeamsCount and TotalTurns to lua as requested by mikade
|
changeset |
files
|
2010-11-10 |
nemo |
hide crosshair when switching to no weapon
|
changeset |
files
|
2010-11-10 |
nemo |
make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
|
changeset |
files
|
2010-11-10 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
|
changeset |
files
|
2010-11-09 |
koda |
added two games modes and one weaponset
|
changeset |
files
|
2010-11-09 |
Henek |
removed altuse property for sticky mines
|
changeset |
files
|
2010-11-09 |
unc0rr |
Even more png optimizations
|
changeset |
files
|
2010-11-09 |
unc0rr |
More png optimizations
|
changeset |
files
|
2010-11-09 |
unc0rr |
Optimized graphics by size using
|
changeset |
files
|
2010-11-09 |
nemo |
compensate a bit for the reduction in power by increasing target height, avoids bouncing off terrain.
|
changeset |
files
|
2010-11-09 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
|
changeset |
files
|
2010-11-09 |
nemo |
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
|
changeset |
files
|
2010-11-09 |
sheepluva |
changelog
|
changeset |
files
|
2010-11-09 |
nemo |
restore circle
|
changeset |
files
|
2010-11-08 |
Henek |
added missing game modifiers to lua
|
changeset |
files
|
2010-11-08 |
koda |
merge again? :o
|
changeset |
files
|
2010-11-08 |
Henek |
fix so gfDisableWind can infact be used in lua
|
changeset |
files
|
2010-11-08 |
Henek |
added flag gfDisableWind to be used in lua scripts
|
changeset |
files
|
2010-11-08 |
TheException |
Fix wrong order in results screen when players team up
|
changeset |
files
|
2010-11-08 |
koda |
merge
|
changeset |
files
|
2010-11-08 |
Henek |
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
|
changeset |
files
|
2010-11-08 |
nemo |
fix preview for the FlightJoust test map (not for release)
|
changeset |
files
|
2010-11-08 |
koda |
smaller update (color and modes)
|
changeset |
files
|
2010-11-08 |
nemo |
Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
|
changeset |
files
|
2010-11-08 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
|
changeset |
files
|
2010-11-07 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
|
changeset |
files
|
2010-11-07 |
nemo |
no need to clear this flag
|
changeset |
files
|
2010-11-07 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
|
changeset |
files
|
2010-11-07 |
nemo |
better end of turn in infinite attack mode. NEEDS TESTING.
|
changeset |
files
|
2010-11-07 |
nemo |
oops, remove weapon delays for clean slate - or else crates get frustrating
|
changeset |
files
|
2010-11-07 |
nemo |
keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
|
changeset |
files
|
2010-11-07 |
Henek |
swedish translation tweaks
|
changeset |
files
|
2010-11-07 |
FIQ |
swedish translation
|
changeset |
files
|
2010-11-07 |
Always-Godlike |
JAWOHL! German translations
|
changeset |
files
|
2010-11-07 |
Palewolf |
Merge README and CREDITS files into CREDITS
|
changeset |
files
|
2010-11-07 |
nemo |
SOMEONE SET US UP THE BOM!
|
changeset |
files
|
2010-11-07 |
nemo |
remove BOM from ja.txt, fix line endings
|
changeset |
files
|
2010-11-07 |
koda |
err better wait after relase for this one
|
changeset |
files
|
2010-11-07 |
koda |
move turnstime and minestime * 1000 outside frontend and place it in engine
|
changeset |
files
|
2010-11-07 |
mikade |
japanese gets some love
|
changeset |
files
|
2010-11-07 |
Palewolf |
Credit comunity submitted content
|
changeset |
files
|
2010-11-07 |
nemo |
hee hee
|
changeset |
files
|
2010-11-07 |
inu |
pt again
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix stats messages
|
changeset |
files
|
2010-11-07 |
nemo |
merge
|
changeset |
files
|
2010-11-07 |
Henek |
fix about.cpp and update swedish locale
|
changeset |
files
|
2010-11-07 |
Palewolf |
Fix vertical Sky line with some cards in Castle theme
|
changeset |
files
|
2010-11-07 |
arrom |
pt_BR, the return. also fix line ending screwups
|
changeset |
files
|
2010-11-07 |
koda |
remove last warnings from xcodeproj
|
changeset |
files
|
2010-11-07 |
Palewolf |
spanish translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
nemo |
fix stray offset in resurrector, make resurrector use time
|
changeset |
files
|
2010-11-07 |
unc0rr |
My wife now
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix rev dec8aafc6414 (not tested)
|
changeset |
files
|
2010-11-07 |
unc0rr |
Small fix to russian translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
lupdate
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix a typo
|
changeset |
files
|
2010-11-07 |
nemo |
Fix 4162:49ad7bea4a33 by renaming the file too
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix some more messages
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix i18n of plural forms
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
Palewolf |
Restore es and pl translations to TrophyRace map
|
changeset |
files
|
2010-11-07 |
Palewolf |
spanish translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
Don't use operator /=
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
inu |
portuguese update for map lua
|
changeset |
files
|
2010-11-07 |
tonghuix |
updated chinese translation
|
changeset |
files
|
2010-11-07 |
Henek |
renaming gtAmmo_Bomb and gtAmmo_Grenade
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
smaxx |
* Updated German translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix hanging in air after whip or bat attack
|
changeset |
files
|
2010-11-07 |
inu |
some updates
|
changeset |
files
|
2010-11-07 |
szczur |
Polish updade
|
changeset |
files
|
2010-11-07 |
Henek |
update and fix some lua stuff
|
changeset |
files
|
2010-11-07 |
unc0rr |
Remove more int64 casts
|
changeset |
files
|
2010-11-07 |
unc0rr |
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
|
changeset |
files
|
2010-11-07 |
unc0rr |
REmove stupid int64 conversions, provide real fixes to compiler hints
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix some warnings
|
changeset |
files
|
2010-11-07 |
arrom |
more portuguese
|
changeset |
files
|
2010-11-07 |
nemo |
Prevent escape
|
changeset |
files
|
2010-11-07 |
inu |
more polish
|
changeset |
files
|
2010-11-06 |
henek |
2 more variables to control water rise and health loss during sudden death.
|
changeset |
files
|
2010-11-06 |
unc0rr |
Prevent vgtFlake's rotation angle to grow too high in its absolute value
|
changeset |
files
|
2010-11-06 |
koda |
add Timeless and Fort game modes, tweaks to other modes
|
changeset |
files
|
2010-11-06 |
koda |
perform an additional check on gamestart
|
changeset |
files
|
2010-11-06 |
koda |
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
|
changeset |
files
|
2010-11-06 |
henek |
Decouple forts from divide/mines/explosives, since those can be set individually these days
|
changeset |
files
|
2010-11-06 |
nemo |
Forgot to disable these in 4116:877ecc9d9d82
|
changeset |
files
|
2010-11-06 |
Palewolf |
Small tweak to Nature/LandTex
|
changeset |
files
|
2010-11-06 |
Palewolf |
Fix watermelon fragments stray pixels.
|
changeset |
files
|
2010-11-06 |
koda |
help pages for iphone
|
changeset |
files
|
2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
|
changeset |
files
|
2010-11-06 |
inu |
more portugese
|
changeset |
files
|
2010-11-05 |
nemo |
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
|
changeset |
files
|
2010-11-05 |
nemo |
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
|
changeset |
files
|
2010-11-05 |
szczur |
and again with the polish
|
changeset |
files
|
2010-11-05 |
nemo |
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
|
changeset |
files
|
2010-11-05 |
szczur |
polish update
|
changeset |
files
|
2010-11-05 |
henek |
swedish updates, new goals and such
|
changeset |
files
|
2010-11-05 |
nemo |
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
|
changeset |
files
|
2010-11-05 |
nemo |
merge
|
changeset |
files
|
2010-11-05 |
Tobias Neumann |
merge
|
changeset |
files
|
2010-11-05 |
nemo |
Add some more game goals. Sorry translators.
|
changeset |
files
|
2010-11-05 |
nemo |
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
|
changeset |
files
|
2010-11-05 |
nemo |
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
|
changeset |
files
|
2010-11-05 |
geekshadow |
frontend french update - still some unfinished blocks
|
changeset |
files
|
2010-11-05 |
nemo |
Release custom hats into the wide wide world
|
changeset |
files
|
2010-11-05 |
nemo |
scale down larger buttons to match the others
|
changeset |
files
|
2010-11-05 |
henek |
updated swedish translation
|
changeset |
files
|
2010-11-05 |
nemo |
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
|
changeset |
files
|
2010-11-05 |
nemo |
update translation files
|
changeset |
files
|
2010-11-05 |
nemo |
New title and campaign mode images
|
changeset |
files
|
2010-11-05 |
nemo |
merge
|
changeset |
files
|
2010-11-05 |
koda |
fix issue 2 - taunts during AI turns
|
changeset |
files
|
2010-11-05 |
nemo |
more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
|
changeset |
files
|
2010-11-05 |
nemo |
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
|
changeset |
files
|
2010-11-05 |
inu |
portugese translation for opendesktop files
|
changeset |
files
|
2010-11-05 |
sheepluva |
adding qm files and hwengine.desktop to .hgignore
|
changeset |
files
|
2010-11-05 |
sheepluva |
some changelog changes
|
changeset |
files
|
2010-11-04 |
koda |
make the support page more portable
|
changeset |
files
|
2010-11-04 |
nemo |
fix copypasta
|
changeset |
files
|
2010-11-04 |
koda |
it locale for opendesktop
|
changeset |
files
|
2010-11-04 |
Palewolf |
Oops, didn't see this one. Thanks sheepluva
|
changeset |
files
|
2010-11-04 |
nemo |
Make health machine effects impact health reset
|
changeset |
files
|
2010-11-04 |
sheepluva |
some crappy german translation, feel free to improve :P
|
changeset |
files
|
2010-11-03 |
Palewolf |
spanish opendesktop translations
|
changeset |
files
|
2010-11-03 |
Palewolf |
Move LandBackTex to break simmetry as nemo suggested
|
changeset |
files
|
2010-11-03 |
henek |
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
|
changeset |
files
|
2010-11-05 |
Dragonfly |
new maps: ShoppaKing and TrophyRace
|
changeset |
files
|
2010-11-03 |
jose1711 |
slovak opendesktop translations
|
changeset |
files
|
2010-11-03 |
sheepluva |
copypasta(TM) saves the day (nemo's bugfix part2)
|
changeset |
files
|
2010-11-03 |
nemo |
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
|
changeset |
files
|
2010-11-03 |
nemo |
Extend shoppa hack to disable health crates to saucer and portal modes as well
|
changeset |
files
|
2010-11-03 |
nemo |
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
|
changeset |
files
|
2010-11-03 |
koda |
oops
|
changeset |
files
|