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In special rooms game starts when all players are ready
2014-01-16, by unc0rr
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
2014-01-16, by sheepluva
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
2014-01-16, by sheepluva
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
2014-01-16, by sheepluva
add compatibility for physicsfs 2.0
2014-01-15, by sheepluva
oops, fix build
2014-01-16, by unc0rr
Also define default value of THEME
2014-01-16, by unc0rr
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
2014-01-14, by sheepluva
fix seteffect documentation, lua wiki misled me there
2014-01-14, by sheepluva
ifdef for now
webgl
2014-01-19, by unc0rr
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
2014-01-14, by unc0rr
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
2014-01-09, by Gianfranco Costamagna
Free cached ammo menu tex on quit.
2014-01-13, by nemo
'-d' option to pas2c
webgl
2014-01-09, by unc0rr
Parse " and \ escaping in binds
2014-01-13, by unc0rr
rename NOPASCAL option to BUILD_ENGINE_C
webgl
2014-01-08, by koda
fix missing escape for usernick used in regexp
2014-01-13, by sheepluva
cosmetics
webgl
2014-01-08, by koda
Oops, forgot 'hg add' this file
2014-01-12, by unc0rr
call pas2c on hwengine only
webgl
2014-01-08, by koda
Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
2014-01-12, by unc0rr
Oops
webgl
2014-01-08, by unc0rr
Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
2014-01-12, by unc0rr
Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy
webgl
2014-01-08, by unc0rr
That check was too weird and complicated
2014-01-12, by unc0rr
Fix these too
webgl
2014-01-08, by unc0rr
Cake falls when loses ground
2014-01-10, by unc0rr
Fix two desync causes
webgl
2014-01-08, by unc0rr
keep velocity from fluttering between 2 and 3px / ms when falling...
2014-01-10, by nemo
pas2c engine now writes debug log
webgl
2014-01-07, by unc0rr
fix a few uses of VERSION_* checks
2014-01-08, by koda
Render chars as hex numbers
webgl
2014-01-07, by unc0rr
drop extra spaces from a few CMakeLists.txt files
2014-01-08, by koda
oh those signed chars
webgl
2014-01-07, by unc0rr
consistent cmake checks
2014-01-08, by koda
Fix doStepHandlers confusion
webgl
2014-01-06, by unc0rr
use mainstream project name
2014-01-08, by koda
- Don't define NOCONSOLE
webgl
2014-01-05, by unc0rr
add other libav library versions
2014-01-08, by koda
Prevent assertion on uninitialized variable
webgl
2014-01-05, by unc0rr
21 now
2014-01-08, by unc0rr
- Fix build via pas2c
webgl
2014-01-05, by unc0rr
Ban arch.c from source tarball
2014-01-08, by unc0rr
Fix build (no idea what's going on in this branch btw)
webgl
2014-01-05, by unc0rr
pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
2014-01-07, by nemo
merge default
webgl
2014-01-04, by unc0rr
Added cast to qreal, avoiding ftbfs due to issue #758
2014-01-07, by Gianfranco Costamagna
+speedup in binds config (fixes issue 749)
2014-01-04, by unc0rr
enable verbosity in travis builds
2014-01-04, by koda
revert 58dee07f7552
2014-01-04, by koda
hwlibrary also depends on hwengine
2014-01-04, by koda
correctly set this pascal flag for future compatibility
2014-01-04, by koda
update copyright year (twice) for Info.plist
2014-01-04, by koda
set common pascal library search path once
2014-01-04, by koda
explicitly set linker library path for pascal when deploying an older version
2014-01-04, by koda
allow specifying a different CMAKE_OSX_SYSROOT
2014-01-04, by koda
less spam
2014-01-03, by koda
I'd meant for this to match the frontend
2014-01-03, by nemo
fix git hash reporting
2014-01-03, by koda
enable travis bot
2014-01-03, by koda
add more travis tests
2014-01-03, by koda
Close branch
0.9.20
2015-06-01, by koda
have revinfo also try to pick up git hashes
2014-01-03, by koda
Fix building on OSX when autoupdate is disabled
0.9.20
2015-06-01, by koda
Merge pull request #10 from LocutusOfBorg/fix-avwrapper2
2014-01-03, by Vittorio Giovara
don't stack bye/teleport sounds of hogs (when a team is gone)
0.9.20
2014-03-05, by sheepluva
Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
2014-01-03, by Gianfranco Costamagna
backport of r2aa9cf5badfcc978268a9bf06950942f27dfd366
0.9.20
2014-01-07, by Gianfranco Costamagna
Merge pull request #8 from LocutusOfBorg/fix-avwrapper-exit-calls
2014-01-03, by Vittorio Giovara
revert 58dee07f7552
0.9.20
2014-01-04, by koda
Fixed avwrapper exit calls, fixing issue 752
2014-01-03, by Gianfranco Costamagna
hwlibrary also depends on hwengine
0.9.20
2014-01-04, by koda
Merge pull request #7 from LocutusOfBorg/fix-FPIC
2014-01-03, by Vittorio Giovara
correctly set this pascal flag for future compatibility
0.9.20
2014-01-04, by koda
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
2014-01-03, by Gianfranco Costamagna
unsynced remote changes...
2014-01-03, by koda
update copyright year (twice) for Info.plist
0.9.20
2014-01-04, by koda
Merge pull request #6 from LocutusOfBorg/added-travis
2014-01-03, by Vittorio Giovara
tweak
2014-01-03, by nemo
set common pascal library search path once
0.9.20
2014-01-04, by koda
Added simple travis file
2014-01-03, by Gianfranco Costamagna
hey, if unc0rr can screw with gravity...
2014-01-02, by nemo
explicitly set linker library path for pascal when deploying an older version
0.9.20
2014-01-04, by koda
merge cmake osx sdk changes
2014-01-03, by koda
allow specifying a different CMAKE_OSX_SYSROOT
0.9.20
2014-01-04, by koda
Oops, fix message
2014-01-03, by unc0rr
I'd meant for this to match the frontend
0.9.20
2014-01-04, by nemo
- Utility script for parameters handling
2014-01-03, by unc0rr
fix git hash reporting
0.9.20
2014-01-04, by koda
Only emit roomNameUpdated when it actually is changed
2014-01-01, by unc0rr
have revinfo also try to pick up git hashes
0.9.20
2014-01-04, by koda
Prepend '!' to 42nd scheme parameter in network traffic
2014-01-01, by unc0rr
Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
0.9.20
2014-01-04, by Gianfranco Costamagna
Special script parameter variable in game scheme
2014-01-01, by unc0rr
Fixed avwrapper exit calls, fixing issue 752
0.9.20
2014-01-04, by Gianfranco Costamagna
Try to keep old weapon sets (not tested at all)
2014-01-01, by unc0rr
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
0.9.20
2014-01-04, by Gianfranco Costamagna
Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
2014-01-01, by unc0rr
This is the way I like it:
0.9.20
2014-01-01, by unc0rr
tip is no longer .20 compatible
2014-01-01, by nemo
Some fixes
0.9.20
2013-12-31, by unc0rr
This is the way I like it:
2014-01-01, by unc0rr
Not a thing which is needed in release tarball
0.9.20
2013-12-31, by unc0rr
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
2013-12-30, by nemo
allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
0.9.20
2013-12-30, by nemo
Added tag 0.9.20-release for changeset af0520a6bf00
2013-12-31, by koda
remove one spurious WARNING tag from cmake message
0.9.20
2014-01-03, by koda
merge from .20 again
2013-12-31, by koda
improve OSX SDK selection when build and deploy target don't match
0.9.20
2014-01-03, by koda
switch every optimization from Os to O2
0.9.20
0.9.20-release
2013-12-31, by koda
missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics
0.9.20
2013-12-30, by nemo
Some fixes
2013-12-31, by unc0rr
move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten
0.9.20
2013-12-31, by koda
Not a thing which is needed in release tarball
2013-12-31, by unc0rr
merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image
0.9.20
2013-12-30, by nemo
merge from .20
2013-12-30, by nemo
merge
2013-12-29, by koda
Uberfix. TODO: ask fpc guys wtf.
2013-12-29, by unc0rr
A bit of formatting
2013-12-29, by unc0rr
Be friendly with pas2c
2013-12-29, by unc0rr
debian is pedantic and isn't aware this is just a dev comment
2013-12-28, by nemo
Delete Application
2013-12-28, by nemo
also make drill much much less likely to explode on shallow angles
2013-12-28, by nemo
reset X/Y too (make drill less explodey. mask fixes revealed an issue)
2013-12-27, by nemo
add the source image so it doesn't get misplaced again
2013-12-27, by nemo
merge further changes from 0.9.20
2013-12-29, by koda
I don't trust fpc with -O3
0.9.20
2013-12-30, by nemo
Store protocol number in database for replays
2013-12-27, by unc0rr
Uberfix. TODO: ask fpc guys wtf.
0.9.20
2013-12-29, by unc0rr
Heh, hardcoded paths :D
2013-12-27, by unc0rr
debian is pedantic and isn't aware this is just a dev comment
0.9.20
2013-12-28, by nemo
Oops, meant Land
2013-12-27, by unc0rr
Delete Application
0.9.20
2013-12-28, by nemo
BUILD: make binary/libdir destinations modifiable
0.9.20
2013-12-26, by hasufell
BUILD: make binary/libdir destinations modifiable
2013-12-26, by hasufell
include paths before platform, move config code around
0.9.20
2013-12-28, by koda
merge a few changes from 0.9.20
2013-12-26, by koda
drop 10.4 support, needed after introduction of @rpath
0.9.20
2013-12-28, by koda
Added tag 0.9.20-release for changeset 2b8f928faa14
2013-12-26, by koda
correctly handle @rpath
0.9.20
2013-12-28, by koda
Merge pull request #5 from AMDmi3/freebsd
2013-12-26, by Vittorio Giovara
merge
0.9.20
2013-12-27, by unc0rr
give cake a tiny initial push so it does something useful in zerog
2013-12-25, by nemo
Prevent div by zero
2013-12-25, by unc0rr
skip writing the full destination name
0.9.20
2013-12-26, by koda
merge w/ 0.9.20
2013-12-24, by nemo
copy the png library
0.9.20
2013-12-26, by koda
forgot this one too
0.9.20
2013-12-24, by nemo
pick up trunk changes (AI, encoding)
0.9.20
2013-12-24, by nemo
I hate windows. This probably fixes text.
2013-12-24, by nemo
merge from default
0.9.20
2013-12-25, by unc0rr
quick sanity change for AI + zerog
2013-12-24, by nemo
Bump up protocol number
0.9.20
2013-12-25, by unc0rr
few more changes
2013-12-24, by nemo
this is really annoying
2013-12-25, by unc0rr
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
2013-12-24, by nemo
Allow skip in move
2013-12-25, by unc0rr
merge
2013-12-25, by unc0rr
Make server aware of new versions
2013-12-24, by unc0rr
Rework of No Gravity script:
2013-12-24, by unc0rr
Remove some wtfism that was breaking localisation
2013-12-24, by nemo
Recover old tips from .ts files. This addresses bug #740
2013-12-24, by nemo
Pick random tip from the tip file each time front page is viewed.
2013-12-24, by nemo
Localise tips again. Including new german contribution from bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
2013-12-24, by nemo
typos correction
2013-12-24, by Periklis Ntanasis
svg
2013-12-23, by nemo
'Open packages directory' button on dlc page
2013-12-23, by unc0rr
merge of volkan's commit followed by lupdate to pick up the new strings
2013-12-23, by nemo
Purely a whitespace change. Going to try to stick to consistent line endings in the future.
2013-12-23, by nemo
update german
2013-12-23, by wuzzy
more advbounce flagging
2013-12-23, by nemo
make punch usable with no gravity lua
2013-12-23, by nemo
code formatting/consistency
2013-12-23, by Periklis Ntanasis
oops, remove debug message
2013-12-23, by Periklis Ntanasis
check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue 722
2013-12-23, by Periklis Ntanasis
stricter check of dY and collision
2013-12-22, by nemo
Move to No_Gravity and add .cfg
2013-12-23, by unc0rr
Default to ...
2013-12-22, by nemo
allow poison clouds to flag active using tmpflag
2013-12-22, by nemo
No gravity mode
2013-12-22, by unc0rr
- Fix typo in frontend debug output
2013-12-22, by unc0rr
Graves should not be kicked for EXPLDoNotTouchAny
2013-12-22, by nemo
add a preliminary description
2013-12-22, by wuzzy
redraw ownertex to fix tinting issue
2013-12-21, by nemo
make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
2013-12-20, by nemo
changing math functions that may cause desyncs
2013-12-21, by Periklis Ntanasis
Fix warnings
2013-12-21, by unC0Rr
Some updates to ru localization
2013-12-20, by unc0rr
christmas eve too (matches frontend)
2013-12-18, by nemo
merge since this was committed prior to the hat addition
2013-12-18, by nemo
Updated continental to the latest
2013-12-18, by Vatten
New hats. Variety of authors. Collected from hats thread by Randi.
2013-12-18, by nemo
merge
2013-12-18, by unc0rr
desert01 fixed destructible terrain marks and cosmos marks for completed main missions
2013-12-18, by Periklis Ntanasis
Move physfs includes before all others
2013-12-25, by Dmitry Marakasov
No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
2013-12-18, by unc0rr
Fix off-by-one in physfs
2013-12-25, by Dmitry Marakasov
merge default here
sdl2transition
2013-12-17, by unc0rr
remove state from check, just to see if this was why we just desynced
2013-12-15, by nemo
state too "why not"
2013-12-14, by nemo
clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
2013-12-14, by nemo
merge
2013-12-14, by unc0rr
lupdate-qt4
2013-12-13, by nemo
This seems to be enough to fix the bug with sprGirder rendered in stripe
2013-12-14, by unc0rr
Display team owner in teams widget (addresses issue 174)
2013-12-13, by unc0rr
- /owner command to specify team owner
2013-12-13, by unc0rr
merge
2013-12-13, by unc0rr
add SetHogTeamName
2013-12-13, by cairo
- /greeting command for room greeting message
2013-12-13, by unc0rr
- Remove obsolete protocol message
2013-12-13, by unc0rr
More sane default weapons: remove rc, freezer, portals and landspray
2013-12-12, by unc0rr
reduce # of freezers to 1
2013-12-12, by nemo
changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
2013-12-13, by Periklis Ntanasis
fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
2013-12-12, by Periklis Ntanasis
removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
2013-12-11, by Periklis Ntanasis
make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
2013-12-10, by nemo
oups. accidentally commented out both lines
2013-12-10, by nemo
Better diagnostic message when failing to load theme.cfg
2013-12-10, by unc0rr
can't use parsecommand since it does sendipc
2013-12-10, by nemo
fix for fail to place using ammo
2013-12-10, by nemo
match girder on this one.
2013-12-09, by nemo
clear hat if load fails
2013-12-09, by nemo
set holiday hats for nohat hogs
2013-12-09, by cairo
moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
2013-12-10, by Periklis Ntanasis
Don't send empty theme in config
2013-12-10, by unc0rr
- Restrict game config changes in special rooms
2013-12-09, by unc0rr
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
2013-12-09, by nemo
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
2013-12-08, by nemo
Add missing gstCollision bug #725
2013-12-08, by nemo
fix Issue #724: Bee sound never stops (underwater when timer is 0)
2013-12-08, by sheepluva
string/typo fixes
2013-12-08, by sheepluva
revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
2013-12-07, by nemo
use a variable that allows negative values instead.
2013-12-07, by nemo
disallow speech bubbles to go offscreen
2013-12-08, by sheepluva
fix speechbubbles assigning negative values to a Longword value, overflowing it
2013-12-08, by sheepluva
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
2013-12-06, by sheepluva
* turned out the no-flight zone is also a no-climb-and-progress zone
2013-12-06, by sheepluva
some more campaign string tweaks
2013-12-06, by sheepluva
string tweaks and whitespace fixes
2013-12-06, by sheepluva
german translation updates
2013-12-06, by sheepluva
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