22 months ago |
unC0Rr |
Refactor landgen package structure
transitional_engine
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changeset |
files
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22 months ago |
unC0Rr |
Extract tile loading into separate method
transitional_engine
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changeset |
files
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22 months ago |
unC0Rr |
Fix some bugs
transitional_engine
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changeset |
files
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22 months ago |
unC0Rr |
Fix several issues with transformations, more work on getting generated image
transitional_engine
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changeset |
files
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23 months ago |
unC0Rr |
Add WIP for generation of rules
transitional_engine
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changeset |
files
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23 months ago |
unC0Rr |
Rework how rules are defined, add transformations for tiles
transitional_engine
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changeset |
files
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23 months ago |
unC0Rr |
Add loading of tiles from png
transitional_engine
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changeset |
files
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23 months ago |
unC0Rr |
Fix mapgen
transitional_engine
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changeset |
files
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23 months ago |
unC0Rr |
Switch to Vec2D in wavefront algorithm
transitional_engine
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changeset |
files
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23 months ago |
unC0Rr |
Add basics of wavefront collapse algorithm
transitional_engine
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changeset |
files
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23 months ago |
jpr |
fix typo
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changeset |
files
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23 months ago |
alfadur |
update credits
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changeset |
files
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23 months ago |
alfadur |
update spanish engine translation
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changeset |
files
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23 months ago |
nemo |
merge to trunk
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changeset |
files
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23 months ago |
nemo |
forbid hiding already hidden hogs
1.0.0
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changeset |
files
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24 months ago |
Sergey Alirzaev |
Fixed a memory leak
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changeset |
files
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24 months ago |
unC0Rr |
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
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changeset |
files
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24 months ago |
unC0Rr |
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
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changeset |
files
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24 months ago |
unC0Rr |
Use rust land generator in hwengine
transitional_engine
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changeset |
files
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24 months ago |
unC0Rr |
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
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changeset |
files
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24 months ago |
unC0Rr |
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
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changeset |
files
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24 months ago |
unC0Rr |
Use LandPixels array allocate in hwengine-future library
transitional_engine
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changeset |
files
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2023-01-02 |
unC0Rr |
Introduce hwengine-future library, use Land allocated in it
transitional_engine
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changeset |
files
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2022-12-13 |
unc0rr |
Fix infinite loop in rendering of laser sight
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changeset |
files
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2022-12-09 |
unC0Rr |
Optimize doStepSnowflake a bit, losing backwards compatibility
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changeset |
files
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2022-12-01 |
unC0Rr |
Improve performance of CheckGearNear
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changeset |
files
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2022-11-30 |
unC0Rr |
Optimize hwFloat multiplication a bit
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changeset |
files
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2022-11-28 |
S.D. |
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
draft
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changeset |
files
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2022-11-15 |
unC0Rr |
Fix camera move control in qmlfrontend
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changeset |
files
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2022-11-15 |
unC0Rr |
Code formatting, enable c++17 for qmlfrontend
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changeset |
files
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2022-11-15 |
unC0Rr |
Implement generation of c header from rust interface, adapt qmlfrontend
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changeset |
files
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2022-11-13 |
unc0rr |
Adapt hwrunner to the changed API
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changeset |
files
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2022-11-12 |
unc0rr |
Allow passing data_path from QML
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changeset |
files
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2022-11-12 |
unc0rr |
Implement data path
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changeset |
files
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2022-11-05 |
Sergey Alirzaev |
GameServer: bump network dependency
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changeset |
files
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2022-11-06 |
unc0rr |
Remove stray debugging
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changeset |
files
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2022-10-31 |
S.D. |
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
draft
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changeset |
files
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2022-10-30 |
S.D. |
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
draft
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changeset |
files
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2022-10-28 |
unc0rr |
- Run engine and socket listener in parallel to avoid ping timeouts
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changeset |
files
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2022-10-24 |
nemo |
merge branch
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changeset |
files
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2022-10-24 |
nemo |
cfgdir needs a default value to avoid writing stubs to current path
1.0.0
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changeset |
files
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2022-10-24 |
nemo |
bump version
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changeset |
files
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2022-10-16 |
S.D. |
Make direct messages (/msg) look nicer for the next version clients
draft
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changeset |
files
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2022-10-16 |
S.D. |
Add Drawing mode, which allows drawing some graphics private to the members of a clan
draft
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changeset |
files
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2022-10-06 |
S.D. |
Don't abort ready timer if the game is in Confirm state
draft
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changeset |
files
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2022-10-06 |
unC0Rr |
Simplify code
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changeset |
files
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2022-10-05 |
S.D. |
Add direct message server command (/msg <nick_name>|<[nick name]> <message>)
draft
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changeset |
files
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2022-09-29 |
unC0Rr |
Add some work towards having checker work with the new server
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changeset |
files
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2022-09-29 |
unC0Rr |
Add replay storage to the new server implementation
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changeset |
files
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2022-09-29 |
unC0Rr |
Fix a couple issues
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changeset |
files
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2022-09-27 |
S.D. |
Change the next major release version number to 1.1.0
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changeset |
files
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2022-09-27 |
S.D. |
Allow to see rooms of incompatible versions in the lobby
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changeset |
files
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2022-09-23 |
LocutusOfBorg |
Fix clang-15 compile error
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changeset |
files
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2022-09-22 |
S.D. |
Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
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changeset |
files
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2022-09-22 |
S.D. |
Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
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changeset |
files
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2022-09-21 |
alfadur |
fix the other 2 pred/succ conversions
1.0.0
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changeset |
files
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2022-09-21 |
alfadur |
fix pred/succ conversion
1.0.0
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changeset |
files
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2022-09-21 |
alfadur |
fix the other 2 pred/succ conversions
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changeset |
files
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2022-09-21 |
alfadur |
fix pred/succ conversion
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changeset |
files
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2022-09-12 |
nemo |
merge from 1.0 branch
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changeset |
files
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