--- a/hedgewars/uInputHandler.pas Wed Oct 05 22:39:07 2022 +0300
+++ b/hedgewars/uInputHandler.pas Thu Oct 06 20:58:54 2022 +0300
@@ -237,7 +237,7 @@
// Check if the keypress should end the ready phase.
// Camera movement keys are "safe" since its equivalent to moving the mouse,
// which also does not end the ready phase.
- readyAborter:= (curBind <> '+cur_u') and (curBind <> '+cur_d') and (curBind <> '+cur_l') and (curBind <> '+cur_r');
+ readyAborter:= (GameState <> gsConfirm) and (curBind <> '+cur_u') and (curBind <> '+cur_d') and (curBind <> '+cur_l') and (curBind <> '+cur_r');
if (code < cKeyMaxIndex - 2) // means not mouse buttons
and KeyDown