merge from 1.0 branch
authornemo
Mon, 12 Sep 2022 18:56:28 -0400
changeset 15892 f550a79274fa
parent 15880 3513c9122882 (current diff)
parent 15891 ccce86a05f31 (diff)
child 15893 9cd8d7748199
merge from 1.0 branch
.hgtags
CMakeLists.txt
cmake_modules/FindSDL2.cmake
--- a/.hgtags	Wed Sep 07 17:28:08 2022 -0400
+++ b/.hgtags	Mon Sep 12 18:56:28 2022 -0400
@@ -95,3 +95,8 @@
 0000000000000000000000000000000000000000 1.0.1-release
 0000000000000000000000000000000000000000 1.0.1-release
 9dceb83331d59c1d383318c6bfd72ec277092fd3 1.0.1-release
+6b10b0cdbeab87723fbba2ef25cc537c9edc01cc 1.0.2-release
+6b10b0cdbeab87723fbba2ef25cc537c9edc01cc 1.0.2-release
+0000000000000000000000000000000000000000 1.0.2-release
+0000000000000000000000000000000000000000 1.0.2-release
+39051294d1fb58788736c6ac688173fb859d6fe2 1.0.2-release
--- a/cmake_modules/CMakeSystemSpecificInformation.cmake	Wed Sep 07 17:28:08 2022 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,123 +0,0 @@
-# XXX Emscripten:
-# This file is copied as-is from the CMake source tree. Due to how CMake
-# platform toolchain files work, we must have a copy of this file located
-# relative to Emscripten platform toolchain file, or file inclusion order
-# in cmGlobalGenerator::EnableLanguage will not find Emscripten.cmake
-# toolchain file, and as a result, it is not possible to set the default
-# compilation output suffix to .js, and as a consequence the script
-# check_function_exists() will not function properly (it will try to
-# build to wrong file suffix)
-
-# CMake - Cross Platform Makefile Generator
-# Copyright 2000-2014 Kitware, Inc.
-# Copyright 2000-2011 Insight Software Consortium
-# All rights reserved.
-
-# Redistribution and use in source and binary forms, with or without
-# modification, are permitted provided that the following conditions
-# are met:
-
-# * Redistributions of source code must retain the above copyright
-#   notice, this list of conditions and the following disclaimer.
-
-# * Redistributions in binary form must reproduce the above copyright
-#   notice, this list of conditions and the following disclaimer in the
-#   documentation and/or other materials provided with the distribution.
-
-# * Neither the names of Kitware, Inc., the Insight Software Consortium,
-#   nor the names of their contributors may be used to endorse or promote
-#   products derived from this software without specific prior written
-#   permission.
-
-# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-# ------------------------------------------------------------------------------
-
-# The above copyright and license notice applies to distributions of
-# CMake in source and binary form.  Some source files contain additional
-# notices of original copyright by their contributors; see each source
-# for details.  Third-party software packages supplied with CMake under
-# compatible licenses provide their own copyright notices documented in
-# corresponding subdirectories.
-
-# ------------------------------------------------------------------------------
-
-# CMake was initially developed by Kitware with the following sponsorship:
-
-#  * National Library of Medicine at the National Institutes of Health
-#    as part of the Insight Segmentation and Registration Toolkit (ITK).
-
-#  * US National Labs (Los Alamos, Livermore, Sandia) ASC Parallel
-#    Visualization Initiative.
-
-#  * National Alliance for Medical Image Computing (NAMIC) is funded by the
-#    National Institutes of Health through the NIH Roadmap for Medical Research,
-#    Grant U54 EB005149.
-
-#  * Kitware, Inc.
-
-# This file is included by cmGlobalGenerator::EnableLanguage.
-# It is included after the compiler has been determined, so
-# we know things like the compiler name and if the compiler is gnu.
-
-# before cmake 2.6 these variables were set in cmMakefile.cxx. This is still
-# done to keep scripts and custom language and compiler modules working.
-# But they are reset here and set again in the platform files for the target
-# platform, so they can be used for testing the target platform instead
-# of testing the host platform.
-set(APPLE  )
-set(UNIX   )
-set(CYGWIN )
-set(WIN32  )
-
-
-# include Generic system information
-include(CMakeGenericSystem)
-
-# 2. now include SystemName.cmake file to set the system specific information
-set(CMAKE_SYSTEM_INFO_FILE Platform/${CMAKE_SYSTEM_NAME})
-
-include(${CMAKE_SYSTEM_INFO_FILE} OPTIONAL RESULT_VARIABLE _INCLUDED_SYSTEM_INFO_FILE)
-
-if(NOT _INCLUDED_SYSTEM_INFO_FILE)
-  message("System is unknown to cmake, create:\n${CMAKE_SYSTEM_INFO_FILE}"
-          " to use this system, please send your config file to "
-          "cmake@www.cmake.org so it can be added to cmake")
-  if(EXISTS ${CMAKE_BINARY_DIR}/CMakeCache.txt)
-    configure_file(${CMAKE_BINARY_DIR}/CMakeCache.txt
-                   ${CMAKE_BINARY_DIR}/CopyOfCMakeCache.txt COPYONLY)
-    message("Your CMakeCache.txt file was copied to CopyOfCMakeCache.txt. "
-            "Please send that file to cmake@www.cmake.org.")
-   endif()
-endif()
-
-
-# optionally include a file which can do extra-generator specific things, e.g.
-# CMakeFindEclipseCDT4.cmake asks gcc for the system include dirs for the Eclipse CDT4 generator
-if(CMAKE_EXTRA_GENERATOR)
-  string(REPLACE " " "" _CMAKE_EXTRA_GENERATOR_NO_SPACES ${CMAKE_EXTRA_GENERATOR} )
-  include("CMakeFind${_CMAKE_EXTRA_GENERATOR_NO_SPACES}" OPTIONAL)
-endif()
-
-
-# for most systems a module is the same as a shared library
-# so unless the variable CMAKE_MODULE_EXISTS is set just
-# copy the values from the LIBRARY variables
-# this has to be done after the system information has been loaded
-if(NOT CMAKE_MODULE_EXISTS)
-  set(CMAKE_SHARED_MODULE_PREFIX "${CMAKE_SHARED_LIBRARY_PREFIX}")
-  set(CMAKE_SHARED_MODULE_SUFFIX "${CMAKE_SHARED_LIBRARY_SUFFIX}")
-endif()
-
-
-set(CMAKE_SYSTEM_SPECIFIC_INFORMATION_LOADED 1)
--- a/cmake_modules/FindSDL2.cmake	Wed Sep 07 17:28:08 2022 -0400
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,169 +0,0 @@
-# Locate SDL2 library
-# This module defines
-# SDL2_LIBRARIES, the name of the library to link against
-# SDL2_FOUND, if false, do not try to link to SDL2
-# SDL2_INCLUDE_DIR, where to find SDL.h
-#
-# This module responds to the the flag:
-# SDL2_BUILDING_LIBRARY
-# If this is defined, then no SDL2main will be linked in because
-# only applications need main().
-# Otherwise, it is assumed you are building an application and this
-# module will attempt to locate and set the the proper link flags
-# as part of the returned SDL2_LIBRARIES variable.
-#
-# Don't forget to include SDLmain.h and SDLmain.m your project for the
-# OS X framework based version. (Other versions link to -lSDL2main which
-# this module will try to find on your behalf.) Also for OS X, this
-# module will automatically add the -framework Cocoa on your behalf.
-#
-#
-# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
-# and no SDL2_LIBRARIES, it means CMake did not find your SDL2 library
-# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
-# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
-# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
-# as appropriate. These values are used to generate the final SDL2_LIBRARIES
-# variable, but when these values are unset, SDL2_LIBRARIES does not get created.
-#
-#
-# $SDL2DIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDL2DIR
-# used in building SDL2.
-# l.e.galup  9-20-02
-#
-# Modified by Eric Wing.
-# Added code to assist with automated building by using environmental variables
-# and providing a more controlled/consistent search behavior.
-# Added new modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-# Also corrected the header search path to follow "proper" SDL guidelines.
-# Added a search for SDL2main which is needed by some platforms.
-# Added a search for threads which is needed by some platforms.
-# Added needed compile switches for MinGW.
-#
-# On OSX, this will prefer the Framework version (if found) over others.
-# People will have to manually change the cache values of
-# SDL2_LIBRARIES to override this selection or set the CMake environment
-# CMAKE_INCLUDE_PATH to modify the search paths.
-#
-# Note that the header path has changed from SDL2/SDL.h to just SDL.h
-# This needed to change because "proper" SDL convention
-# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
-# reasons because not all systems place things in SDL2/ (see FreeBSD).
-
-#=============================================================================
-# Copyright 2003-2009 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-SET(SDL2_SEARCH_PATHS
-    ~/Library/Frameworks
-    /Library/Frameworks
-    /usr/local
-    /usr
-    /sw # Fink
-    /opt/local # DarwinPorts
-    /opt/csw # Blastwave
-    /opt
-)
-
-FIND_PATH(SDL2_INCLUDE_DIRS SDL.h
-    HINTS
-    $ENV{SDL2DIR}
-    PATH_SUFFIXES include/SDL2 include
-    PATHS ${SDL2_SEARCH_PATHS}
-)
-
-FIND_LIBRARY(SDL2_LIBRARY_TEMP
-    NAMES SDL2
-    HINTS
-    $ENV{SDL2DIR}
-    PATH_SUFFIXES lib64 lib
-    PATHS ${SDL2_SEARCH_PATHS}
-)
-
-IF(NOT SDL2_BUILDING_LIBRARY)
-    IF(NOT ${SDL2_INCLUDE_DIRS} MATCHES ".framework")
-        # Non-OS X framework versions expect you to also dynamically link to
-        # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
-        # seem to provide SDL2main for compatibility even though they don't
-        # necessarily need it.
-        FIND_LIBRARY(SDL2MAIN_LIBRARY
-            NAMES SDL2main
-            HINTS
-            $ENV{SDL2DIR}
-            PATH_SUFFIXES lib64 lib
-            PATHS ${SDL2_SEARCH_PATHS}
-        )
-    ENDIF(NOT ${SDL2_INCLUDE_DIRS} MATCHES ".framework")
-ENDIF(NOT SDL2_BUILDING_LIBRARY)
-
-# SDL2 may require threads on your system.
-# The Apple build may not need an explicit flag because one of the
-# frameworks may already provide it.
-# But for non-OSX systems, I will use the CMake Threads package.
-IF(NOT APPLE)
-    FIND_PACKAGE(Threads)
-ENDIF(NOT APPLE)
-
-# MinGW needs an additional library, mwindows
-# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
-# (Actually on second look, I think it only needs one of the m* libraries.)
-IF(MINGW)
-    SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
-ENDIF(MINGW)
-
-IF(SDL2_LIBRARY_TEMP)
-    # For SDL2main
-    IF(NOT SDL2_BUILDING_LIBRARY)
-        IF(SDL2MAIN_LIBRARY)
-            SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
-        ENDIF(SDL2MAIN_LIBRARY)
-    ENDIF(NOT SDL2_BUILDING_LIBRARY)
-
-    # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
-    # CMake doesn't display the -framework Cocoa string in the UI even
-    # though it actually is there if I modify a pre-used variable.
-    # I think it has something to do with the CACHE STRING.
-    # So I use a temporary variable until the end so I can set the
-    # "real" variable in one-shot.
-    IF(APPLE)
-        SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
-    ENDIF(APPLE)
-
-    # For threads, as mentioned Apple doesn't need this.
-    # In fact, there seems to be a problem if I used the Threads package
-    # and try using this line, so I'm just skipping it entirely for OS X.
-    IF(NOT APPLE)
-        SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
-    ENDIF(NOT APPLE)
-
-    # For MinGW library
-    IF(MINGW)
-        SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
-    ENDIF(MINGW)
-
-    # Set the final string here so the GUI reflects the final state.
-    SET(SDL2_LIBRARIES ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
-    # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
-    SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
-ENDIF(SDL2_LIBRARY_TEMP)
-
-if(BUILD_ENGINE_JS)
-    set(SDL2_LIBRARIES "sdl2_emscripten_internal" CACHE STRING "emscripten override" FORCE)
-    set(SDL2_INCLUDE_DIRS "${CMAKE_SYSTEM_INCLUDE_PATH}/SDL" CACHE STRING "emscripten override" FORCE)
-endif()
-
-INCLUDE(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARIES SDL2_INCLUDE_DIRS)
-