Wed, 01 Sep 2010 22:18:13 +0100 |
tiyuri |
New Art theme music (thank the lord!)
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files
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Wed, 01 Sep 2010 20:41:45 +0200 |
smaxx |
Engine:
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Wed, 01 Sep 2010 18:06:52 +0200 |
smaxx |
Engine:
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Wed, 01 Sep 2010 17:42:56 +0200 |
smaxx |
Engine:
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Wed, 01 Sep 2010 13:03:43 +0200 |
smaxx |
Engine:
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Wed, 01 Sep 2010 22:15:23 +0100 |
tiyuri |
New Art theme music (thank the lord!)
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files
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Tue, 31 Aug 2010 12:18:53 +0100 |
tiyuri |
Updated some stats graphics
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files
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Mon, 30 Aug 2010 22:05:41 +0200 |
burp |
o0 merge
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files
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Mon, 30 Aug 2010 06:33:56 +0200 |
koda |
help page for lobby
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files
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Mon, 30 Aug 2010 05:42:03 +0200 |
koda |
help page for ingame, some other fixes here and there
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files
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Mon, 30 Aug 2010 01:43:21 +0200 |
koda |
patch by inu to fix a glitch in netgame chatbox
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files
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Mon, 30 Aug 2010 01:38:46 +0200 |
koda |
added a smaller version of forts, fixed a couple of regressions
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Mon, 30 Aug 2010 22:02:33 +0200 |
TheXception |
adds prettier after-game statistics page with more stats
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files
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Sun, 29 Aug 2010 23:36:22 +0200 |
koda |
about page done
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files
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Mon, 30 Aug 2010 15:24:49 +0200 |
legutus |
Improves room list with filter for state/rules/weapons and general search
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Sun, 29 Aug 2010 16:55:58 +0200 |
koda |
merge
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files
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Sun, 29 Aug 2010 16:48:20 +0200 |
burp |
Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
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files
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Sun, 29 Aug 2010 16:55:27 +0200 |
koda |
X&Y buttons, sounds for some buttons, cleanup
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files
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Sat, 28 Aug 2010 05:35:02 +0200 |
koda |
add a description field for schemes and weapons
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files
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Sat, 28 Aug 2010 05:03:26 +0200 |
koda |
modified file format for schemes files (which is going to introduce a lot of pre-release bugs, i'm sure)
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files
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Sat, 28 Aug 2010 02:35:26 +0200 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
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files
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Sat, 28 Aug 2010 01:37:21 +0200 |
koda |
tap to dismiss 'get ready', add a toggle to enable/disable it
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files
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Sat, 28 Aug 2010 00:30:29 +0200 |
koda |
add a nice group of hogs in lobby page
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Thu, 26 Aug 2010 22:58:38 +0200 |
smaxx |
Engine:
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Thu, 26 Aug 2010 22:41:36 +0200 |
smaxx |
Engine:
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Thu, 26 Aug 2010 22:38:25 +0200 |
burp |
gfAISurvival/heResurrectable: respawn always with 100HP
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Thu, 26 Aug 2010 16:02:09 +0200 |
smaxx |
Engine:
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Thu, 26 Aug 2010 14:46:30 +0100 |
tiyuri |
Fixes memory leak -Burp
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files
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Thu, 26 Aug 2010 14:32:29 +0100 |
tiyuri |
Daisy Hat updated
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files
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Thu, 26 Aug 2010 14:26:23 +0100 |
tiyuri |
Princess Daisy hat (recoloured peach hat) Recolour by Armonte
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files
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Thu, 26 Aug 2010 14:02:48 +0100 |
tiyuri |
Add kill counter to Survival Mode -Burp
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files
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Thu, 26 Aug 2010 06:06:28 -0400 |
arrom |
translation update
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files
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Wed, 25 Aug 2010 21:06:34 +0100 |
tiyuri |
Some survival mode changes by burp
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Wed, 25 Aug 2010 12:28:37 +0200 |
smaxx |
Frontend:
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Wed, 25 Aug 2010 01:30:25 +0200 |
koda |
add a little explanation when modifying weaponset in ifrontend
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Wed, 25 Aug 2010 00:17:51 +0200 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
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files
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Tue, 24 Aug 2010 17:03:44 +0200 |
smaxx |
Engine:
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Tue, 24 Aug 2010 13:24:37 +0200 |
smaxx |
Engine:
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Tue, 24 Aug 2010 01:19:17 +0200 |
smaxx |
Campaign:
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Tue, 24 Aug 2010 01:17:24 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 17:53:02 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 16:29:12 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 12:53:00 +0200 |
burp |
lua function SetEffect to set and remove THogEffects
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files
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Mon, 23 Aug 2010 12:49:58 +0200 |
burp |
GetHogLevel lua function
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Mon, 23 Aug 2010 00:54:56 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 00:46:06 +0200 |
koda |
small update for the about page
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files
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Sun, 22 Aug 2010 22:08:39 +0200 |
koda |
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
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Sun, 22 Aug 2010 16:31:57 +0200 |
smaxx |
Engine:
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Sat, 21 Aug 2010 22:54:43 +0200 |
burp |
SpawnCustomCrateAt: spawn crate at random position for x=y=0, also let it return the gear, and luabindings the gear uid
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Sat, 21 Aug 2010 22:36:59 +0200 |
smaxx |
Engine:
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Sat, 21 Aug 2010 17:19:52 +0200 |
zuloo |
Fixed gamepad/joystick axes using SDL 1.2
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Fri, 20 Aug 2010 11:54:14 -0400 |
nemo |
Some more that were not native
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files
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Fri, 20 Aug 2010 11:52:30 -0400 |
nemo |
bleah
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Fri, 20 Aug 2010 17:41:59 +0200 |
smaxx |
Misc:
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Fri, 20 Aug 2010 11:52:08 -0400 |
nemo |
Convert from dos
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files
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Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
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files
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Tue, 17 Aug 2010 19:43:17 -0400 |
nemo |
merge
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files
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Mon, 16 Aug 2010 18:43:32 +0400 |
unc0rr |
Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
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