--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/epil.lua Tue Apr 11 02:44:59 2017 +0200
@@ -352,7 +352,9 @@
Delay = 10
Map = "Hogville"
Theme = "Nature"
- SuddenDeathTurns = 3000
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
GetVariables()
AddHogs()
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/journey.lua Tue Apr 11 02:44:59 2017 +0200
@@ -944,7 +944,9 @@
Map = "A_Classic_Fairytale_journey"
Theme = "Nature"
- SuddenDeathTurns = 3000
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
leaks = AddHog(loc("Leaks A Lot"), 0, 100, "Rambo")
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/shadow.lua Tue Apr 11 02:44:59 2017 +0200
@@ -847,7 +847,9 @@
Delay = 10
Map = "A_Classic_Fairytale_shadow"
Theme = "Nature"
- SuddenDeathTurns = 3000
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddHogs()
PlaceHogs()
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/united.lua Tue Apr 11 02:44:59 2017 +0200
@@ -411,7 +411,9 @@
Delay = 10
Map = "Hogville"
Theme = "Nature"
- SuddenDeathTurns = 3000
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddHogs()
AnimInit()
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Tue Apr 11 02:44:59 2017 +0200
@@ -96,7 +96,9 @@
Explosives = 2
Delay = 3
HealthCaseAmount = 50
- SuddenDeathTurns = 100
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
Map = "death01_map"
Theme = "Hell"
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua Tue Apr 11 02:44:59 2017 +0200
@@ -104,7 +104,9 @@
MinesTime = 1
Explosives = 0
Delay = 3
- SuddenDeathTurns = 100
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
HealthCaseAmount = 50
Map = "fruit01_map"
Theme = "Fruit"
--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit02.lua Tue Apr 11 02:44:59 2017 +0200
@@ -78,7 +78,9 @@
MinesTime = 1
Explosives = 0
Delay = 3
- SuddenDeathTurns = 200
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
Map = "fruit02_map"
Theme = "Fruit"
--- a/share/hedgewars/Data/Missions/Challenge/Basic_Training_-_Sniper_Rifle.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Challenge/Basic_Training_-_Sniper_Rifle.lua Tue Apr 11 02:44:59 2017 +0200
@@ -93,6 +93,9 @@
Map = "Ropes"
-- The theme to be used
Theme = "Golf"
+ -- Disable Sudden Death
+ WaterRise = 0
+ HealthDecrease = 0
-- Create the player team
AddTeam(loc("Sniperz"), 14483456, "Simple", "Island", "Default", "cm_crosshair")
--- a/share/hedgewars/Data/Missions/Challenge/User_Mission_-_RCPlane_Challenge.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Challenge/User_Mission_-_RCPlane_Challenge.lua Tue Apr 11 02:44:59 2017 +0200
@@ -24,6 +24,10 @@
Map = "Ropes"
Theme = "Eyes"
+ -- Disable Sudden Death
+ WaterRise = 0
+ HealthDecrease = 0
+
CaseFreq = 0
MinesNum = 0
Explosives = 0
--- a/share/hedgewars/Data/Missions/Challenge/User_Mission_-_Rope_Knock_Challenge.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Challenge/User_Mission_-_Rope_Knock_Challenge.lua Tue Apr 11 02:44:59 2017 +0200
@@ -123,6 +123,10 @@
Map = "Ropes"
Theme = "Eyes"
+ -- Disable Sudden Death
+ WaterRise = 0
+ HealthDecrease = 0
+
CaseFreq = 0
MinesNum = 0
Explosives = 0
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Tue Apr 11 02:44:59 2017 +0200
@@ -18,7 +18,9 @@
Explosives = 0
Map = "Bamboo"
Theme = "Bamboo"
- SuddenDeathTurns = 99999
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_yinyang")
player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Dangerous_Ducklings.lua Tue Apr 11 02:44:59 2017 +0200
@@ -26,8 +26,9 @@
Delay = 0 -- The delay between each round
Map = "Bath" -- The map to be played
Theme = "Bath" -- The theme to be used
- SuddenDeathTurns = 99999
-
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_duckhead")
player = AddHog(loc("Hunter"), 0, 1, "NoHat")
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Diver.lua Tue Apr 11 02:44:59 2017 +0200
@@ -20,7 +20,10 @@
Delay = 10 -- The delay between each round
Map = "Hydrant" -- The map to be played
Theme = "City" -- The theme to be used
- SuddenDeathTurns = 99999
+
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
player = AddHog(loc("Hunter"), 0, 1, "NoHat")
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Newton_and_the_Hammock.lua Tue Apr 11 02:44:59 2017 +0200
@@ -14,7 +14,9 @@
TurnTime = 60000
CaseFreq = 0
MinesTime = 1000
- SuddenDeathTurns = 999999
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
HealthCaseProb = 35
Explosives = 0
MinesNum = 0
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua Tue Apr 11 02:44:59 2017 +0200
@@ -12,7 +12,9 @@
Seed = 0
GameFlags = gfInfAttack + gfPerHogAmmo +gfDisableWind
- SuddenDeathTurns = 9999
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
TurnTime = 180000
CaseFreq = 0
MinesNum = 0
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Spooky_Tree.lua Tue Apr 11 02:44:59 2017 +0200
@@ -26,7 +26,9 @@
Delay = 10 -- The delay between each round
Map = "Tree" -- The map to be played
Theme = "Halloween" -- The theme to be used
- SuddenDeathTurns = 99999
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default", "cm_eyes")
player = AddHog(loc("Hunter"), 0, 1, "NoHat")
--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua Tue Apr 11 02:44:59 2017 +0200
@@ -20,7 +20,9 @@
Delay = 10 -- The delay between each round
Map = "Mushrooms" -- The map to be played
Theme = "Nature" -- The theme to be used
- SuddenDeathTurns = 99999
+ -- Disable Sudden Death
+ HealthDecrease = 0
+ WaterRise = 0
AddTeam(loc("Feeble Resistance"), 14483456, "Simple", "Island", "Default", "cm_kiwi")
player = AddHog(string.format(loc("Pathetic Hog #%d"), 1), 0, 50, "NoHat")
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua Tue Apr 11 02:44:59 2017 +0200
@@ -89,6 +89,9 @@
Map = "Bamboo"
-- The theme to be used
Theme = "Bamboo"
+ -- Setting these 2 values to 0 is the official way to disable Sudden Death cleanly
+ HealthDecrease = 0 -- Sudden Death damage
+ WaterRise = 0 -- Water rise in Sudden Death
-- Create the player team
AddTeam(loc("'Zooka Team"), 14483456, "Simple", "Island", "Default", "cm_crosshair")
--- a/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Missions/Training/Basic_Training_-_Grenade.lua Tue Apr 11 02:44:59 2017 +0200
@@ -82,6 +82,9 @@
Map = "Battlefield"
-- The theme to be used
Theme = "Castle"
+ -- Setting these 2 values to 0 is the official way to disable Sudden Death cleanly
+ HealthDecrease = 0 -- Sudden Death damage
+ WaterRise = 0 -- Water rise in Sudden Death
-- Create the player team
AddTeam(loc("Grenadiers"), 14483456, "Simple", "Island", "Default", "cm_grenade")
--- a/share/hedgewars/Data/Scripts/SpeedShoppa.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Scripts/SpeedShoppa.lua Tue Apr 11 02:44:59 2017 +0200
@@ -97,6 +97,9 @@
Delay = 10
Theme = params.theme
Map = params.map
+ -- Disable Sudden Death
+ WaterRise = 0
+ HealthDecrease = 0
AddTeam(params.teamName, params.clanColor, params.teamGrave, "Castle", "Default", params.teamFlag)
playerHog = AddHog(params.hogName, 0, 1, params.hogHat)
--- a/share/hedgewars/Data/Scripts/TargetPractice.lua Tue Apr 11 02:11:49 2017 +0200
+++ b/share/hedgewars/Data/Scripts/TargetPractice.lua Tue Apr 11 02:44:59 2017 +0200
@@ -136,6 +136,9 @@
CaseFreq = 0
MinesNum = 0
Explosives = 0
+ -- Disable Sudden Death
+ WaterRise = 0
+ HealthDecrease = 0
SetWind(params.wind)