HedgewarsScriptLoad("/Scripts/Locale.lua")
local player = nil
local enemy = nil
local firedShell = false
local turnNumber = 0
local hhs = {}
local numhhs = 0
function onGameInit()
Seed = 0
TurnTime = 20000
CaseFreq = 0
MinesNum = 0
Explosives = 0
Map = "Bamboo"
Theme = "Bamboo"
-- Disable Sudden Death
HealthDecrease = 0
WaterRise = 0
AddTeam(loc("Pathetic Resistance"), 14483456, "Simple", "Island", "Default", "cm_yinyang")
player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
AddTeam(loc("Cybernetic Empire"), 1175851, "Simple", "Island", "Default", "cm_cyborg")
enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")
SetGearPosition(player,142,656)
SetGearPosition(enemy,1824,419)
end
function onGameStart()
ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0)
--WEAPON CRATE LIST. WCRATES: 1
SpawnAmmoCrate(891,852,amBazooka)
--UTILITY CRATE LIST. UCRATES: 2
SpawnUtilityCrate(962,117,amBlowTorch)
SpawnUtilityCrate(403,503,amParachute)
AddAmmo(enemy, amGrenade, 100)
end
function onNewTurn()
SetWind(100)
turnNumber = turnNumber + 1
end
function onAmmoStoreInit()
SetAmmo(amSkip, 9, 0, 0, 0)
SetAmmo(amGirder, 4, 0, 0, 0)
SetAmmo(amBlowTorch, 0, 0, 0, 1)
SetAmmo(amParachute, 0, 0, 0, 2)
SetAmmo(amBazooka, 0, 0, 0, 2)
end
function onGearAdd(gear)
if GetGearType(gear) == gtHedgehog then
hhs[numhhs] = gear
numhhs = numhhs + 1
elseif GetGearType(gear) == gtShell then
firedShell = true
end
end
function onGearDelete(gear)
if (gear == enemy) then
ShowMission(loc("Bamboo Thicket"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
if (turnNumber < 6) and (firedShell == false) then
AddCaption(loc("Achievement Unlocked") .. ": " .. loc("Energetic Engineer"),0xffba00ff,capgrpMessage2)
end
elseif gear == player then
ShowMission(loc("Bamboo Thicket"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
end
end