Add placeholder icon and text for sentry bot
authorWuzzy <Wuzzy2@mail.ru>
Sun, 05 Jul 2020 22:40:11 +0200
changeset 15704 842385b5e0f6
parent 15703 a92220611821
child 15705 0d0f48f098f4
Add placeholder icon and text for sentry bot
QTfrontend/hedgewars.qrc
QTfrontend/res/iconSentry.png
QTfrontend/ui/page/pagescheme.cpp
share/hedgewars/Data/Graphics/AmmoMenu/Ammos_base.png
share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw_base.png
share/hedgewars/Data/Locale/en.txt
--- a/QTfrontend/hedgewars.qrc	Sun Jul 05 21:37:35 2020 +0200
+++ b/QTfrontend/hedgewars.qrc	Sun Jul 05 22:40:11 2020 +0200
@@ -159,6 +159,7 @@
         <file>res/iconDud.png</file>
         <file>res/iconExplosive.png</file>
         <file>res/iconAirMine.png</file>
+        <file>res/iconSentry.png</file>
         <file>res/iconRope.png</file>
         <file>res/iconEarth.png</file>
         <file>res/iconScript.png</file>
Binary file QTfrontend/res/iconSentry.png has changed
--- a/QTfrontend/ui/page/pagescheme.cpp	Sun Jul 05 21:37:35 2020 +0200
+++ b/QTfrontend/ui/page/pagescheme.cpp	Sun Jul 05 22:40:11 2020 +0200
@@ -470,7 +470,7 @@
     l = new QLabel(gbBasicSettings);
     l->setWhatsThis(wtSentries);
     l->setFixedSize(32,32);
-    l->setPixmap(QPixmap(":/res/iconAirMine.png"));
+    l->setPixmap(QPixmap(":/res/iconSentry.png"));
     glBSLayout->addWidget(l,15,1,1,1);
     SB_Sentries = new QSpinBox(gbBasicSettings);
     SB_Sentries->setWhatsThis(wtSentries);
Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos_base.png has changed
Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw_base.png has changed
--- a/share/hedgewars/Data/Locale/en.txt	Sun Jul 05 21:37:35 2020 +0200
+++ b/share/hedgewars/Data/Locale/en.txt	Sun Jul 05 22:40:11 2020 +0200
@@ -1216,6 +1216,7 @@
 03:58=Floating proximity bomb
 03:59=Incomplete weapon
 03:60=The ultimate firearm
+03:61=Incomplete weapon
 
 ; Weapon descriptions (use | as line breaks)
 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power
@@ -1277,9 +1278,9 @@
 04:56=You can throw two cleavers at your enemy, block|passages and tunnels and even use them for|climbing! Its damage increases with its speed.|But be careful! Playing with knives is dangerous.|Attack: Hold to shoot with more power (twice)
 04:57=Build a VERY elastic rubber band, from which|hedgehogs and other things bounce off|without taking fall damage.|Left/Right: Change rubber band orientation|Cursor: Place rubber band in a valid position
 04:58=This proximity bomb will float freely in the air and follow|hedgehogs careless enough to come too close to it.|Its explosion is weaker than that of the land mine, however.|Attack: Hold to shoot with more power
-04:59=This weapon is unfinished and experimental.|Use at your own risk!
+04:59=This weapon is unfinished and experimental.|Use at your own risk!|Attack: Deploy
 04:60=Unleash a rain of bullets upon your foes!|And they thought they were safe|behind a triple layer of girders.|Attack: Shoot at full power|Up/Down: Continue aiming
-04:61=Beep Boop Whirrrrr|Attack: Deploy the bot
+04:61=This weapon is unfinished and experimental.|Use at your own risk!|Attack: Deploy the bot
 
 ; Game goal strings
 05:00=Game Modes