# HG changeset patch # User Wuzzy # Date 1593981611 -7200 # Node ID 842385b5e0f656bd58595359f7569ade73dadfec # Parent a92220611821fba417775b9ad1b206bc6ae4d558 Add placeholder icon and text for sentry bot diff -r a92220611821 -r 842385b5e0f6 QTfrontend/hedgewars.qrc --- a/QTfrontend/hedgewars.qrc Sun Jul 05 21:37:35 2020 +0200 +++ b/QTfrontend/hedgewars.qrc Sun Jul 05 22:40:11 2020 +0200 @@ -159,6 +159,7 @@ res/iconDud.png res/iconExplosive.png res/iconAirMine.png + res/iconSentry.png res/iconRope.png res/iconEarth.png res/iconScript.png diff -r a92220611821 -r 842385b5e0f6 QTfrontend/res/iconSentry.png Binary file QTfrontend/res/iconSentry.png has changed diff -r a92220611821 -r 842385b5e0f6 QTfrontend/ui/page/pagescheme.cpp --- a/QTfrontend/ui/page/pagescheme.cpp Sun Jul 05 21:37:35 2020 +0200 +++ b/QTfrontend/ui/page/pagescheme.cpp Sun Jul 05 22:40:11 2020 +0200 @@ -470,7 +470,7 @@ l = new QLabel(gbBasicSettings); l->setWhatsThis(wtSentries); l->setFixedSize(32,32); - l->setPixmap(QPixmap(":/res/iconAirMine.png")); + l->setPixmap(QPixmap(":/res/iconSentry.png")); glBSLayout->addWidget(l,15,1,1,1); SB_Sentries = new QSpinBox(gbBasicSettings); SB_Sentries->setWhatsThis(wtSentries); diff -r a92220611821 -r 842385b5e0f6 share/hedgewars/Data/Graphics/AmmoMenu/Ammos_base.png Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos_base.png has changed diff -r a92220611821 -r 842385b5e0f6 share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw_base.png Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw_base.png has changed diff -r a92220611821 -r 842385b5e0f6 share/hedgewars/Data/Locale/en.txt --- a/share/hedgewars/Data/Locale/en.txt Sun Jul 05 21:37:35 2020 +0200 +++ b/share/hedgewars/Data/Locale/en.txt Sun Jul 05 22:40:11 2020 +0200 @@ -1216,6 +1216,7 @@ 03:58=Floating proximity bomb 03:59=Incomplete weapon 03:60=The ultimate firearm +03:61=Incomplete weapon ; Weapon descriptions (use | as line breaks) 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power @@ -1277,9 +1278,9 @@ 04:56=You can throw two cleavers at your enemy, block|passages and tunnels and even use them for|climbing! Its damage increases with its speed.|But be careful! Playing with knives is dangerous.|Attack: Hold to shoot with more power (twice) 04:57=Build a VERY elastic rubber band, from which|hedgehogs and other things bounce off|without taking fall damage.|Left/Right: Change rubber band orientation|Cursor: Place rubber band in a valid position 04:58=This proximity bomb will float freely in the air and follow|hedgehogs careless enough to come too close to it.|Its explosion is weaker than that of the land mine, however.|Attack: Hold to shoot with more power -04:59=This weapon is unfinished and experimental.|Use at your own risk! +04:59=This weapon is unfinished and experimental.|Use at your own risk!|Attack: Deploy 04:60=Unleash a rain of bullets upon your foes!|And they thought they were safe|behind a triple layer of girders.|Attack: Shoot at full power|Up/Down: Continue aiming -04:61=Beep Boop Whirrrrr|Attack: Deploy the bot +04:61=This weapon is unfinished and experimental.|Use at your own risk!|Attack: Deploy the bot ; Game goal strings 05:00=Game Modes