Tue, 28 May 2019 00:48:17 +0200 |
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Semi-standardize usage of icons in many mission panels
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Wed, 15 May 2019 03:25:20 +0200 |
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Hide player ranks in training missions
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Mon, 13 May 2019 21:23:25 +0200 |
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Add winner animation for missions that didn't have it
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Thu, 10 Jan 2019 18:08:02 +0100 |
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Swap 2 targets in grenade training to make the start a bit easier
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Thu, 10 Jan 2019 18:05:48 +0100 |
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Update grenade training to support bounciness in Touch
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Wed, 19 Dec 2018 20:56:10 +0100 |
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Use player-chosen team identity for training and a few challenges
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Tue, 18 Dec 2018 18:16:31 +0100 |
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Report mission victory for most missions
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Sat, 08 Dec 2018 21:43:13 +0100 |
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Make better re-use of some mission strings
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Sat, 08 Dec 2018 14:33:49 +0100 |
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Add tutorial texts for Touch interface
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Tue, 14 Aug 2018 14:19:03 +0200 |
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Use new script variable cMaxTurnTime in scripts for consistency
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Tue, 07 Aug 2018 13:04:02 +0200 |
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Fix resurrection animation appearing at wrong position for some missions and styles
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Tue, 17 Jul 2018 22:00:15 +0200 |
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Bazooka/Grende training: Hide mission panel on pressing attack key
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Wed, 02 May 2018 20:09:48 +0200 |
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Minor improvements in tutorial mission texts to make stuff clearer
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