2009-06-28 |
unc0rr |
Fix for mouse targeting... not tested
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2009-06-18 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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2009-06-13 |
unc0rr |
- Implement zoom-in and zoom-out
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2009-05-28 |
nemo |
Please don't take away my checkin privileges - Tiy asked me to keep working on this
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2009-05-27 |
nemo |
Just for completeness, correct formatting on this probably-will-be-reverted-approach
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2009-05-27 |
nemo |
experiment in only sending a message to your clan
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2009-05-24 |
unc0rr |
Fix crash caused by speechbubbles when restoring from save or joining already started net game
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2009-05-24 |
unc0rr |
Finally fix bubbles
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2009-05-24 |
unc0rr |
Some updates
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2009-05-20 |
unc0rr |
Silence useless warning
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2009-05-11 |
unc0rr |
Oops, some debug stuff left
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2009-05-11 |
unc0rr |
- Fix network (my crappy fault, triggered by nemo's patch)
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2009-05-11 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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2009-05-01 |
unc0rr |
nemo's tweaks to bubbles
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-03-01 |
unc0rr |
a patch :P
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2009-03-01 |
unc0rr |
4 utilities by nemo
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2009-02-23 |
unc0rr |
titlebar fix for Mac OS X by koda
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2009-02-21 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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2009-01-24 |
unc0rr |
Don't allow pause when playing online
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2009-01-12 |
unc0rr |
Finish voicepacks support in engine (not tested though)
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2009-01-12 |
unc0rr |
Start voicepacks implementation
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2009-01-10 |
unc0rr |
Implement precise aiming when pressing left shift
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2008-12-04 |
unc0rr |
Don't call SDL_FreeSurface with null pointer
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2008-10-18 |
unc0rr |
Fix formatting
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2008-10-18 |
unc0rr |
Allow /me in chat
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2008-10-15 |
unc0rr |
Share chat between frontend and engine
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2008-08-31 |
unc0rr |
Hats now fully implemented for local game
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2008-07-27 |
unc0rr |
- Disable ability to resize window
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2008-07-27 |
unc0rr |
Remember initial resolution settings to use when switching to fullscreen mode
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2008-07-27 |
unc0rr |
Add ability to resize engine's window
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-07-06 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
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2008-07-05 |
unc0rr |
Enable fullscreen switching back, now it's bound on F12
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2008-06-27 |
unc0rr |
Hopefully done taunts implementation
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2008-06-22 |
unc0rr |
Start exit confirmation implementation
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2008-06-11 |
unc0rr |
Enable history (bound on ` key)
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2008-06-11 |
unc0rr |
Implement history for chat (27 entries), no key binding yet
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2008-06-01 |
unc0rr |
- Quick hack for hats
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2008-05-25 |
unc0rr |
Add nickname to message in more appropriate place
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2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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2008-05-12 |
unc0rr |
- Continue preparation for implementing attack from rope and parachute
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2008-05-11 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-05-11 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
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2008-05-08 |
unc0rr |
Fix handling '/skip' command during net game
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2008-05-06 |
unc0rr |
More verbose video parameters setting
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2008-05-04 |
unc0rr |
- Better error handling when creating the window
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-25 |
unc0rr |
- Fix sounds when the turn is skipped
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2008-04-24 |
unc0rr |
- Some more sounds
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2008-02-05 |
unc0rr |
- Handle new command in game record and net
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2008-02-05 |
unc0rr |
- New command 'set weapon'
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2008-01-27 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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2008-01-25 |
unc0rr |
Start conversion to OpenGL rendering
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2007-12-30 |
unc0rr |
Better tags switching sequence
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2007-12-19 |
unc0rr |
Some misc fixes
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2007-12-02 |
unc0rr |
's' key to speed up demo playing
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2007-09-30 |
unc0rr |
- Add 'Mission Fail' trigger type
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2007-09-27 |
unc0rr |
Add 'Successful finish' trigger
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2007-09-22 |
unc0rr |
Add ammostores in frontend, should help further ammostores implemetation
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2007-09-22 |
unc0rr |
- Make hwengine protocol more obvious
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2007-09-21 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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2007-09-21 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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2007-09-15 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
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2007-09-15 |
unc0rr |
- Fix some triggers bugs
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2007-09-14 |
unc0rr |
Triggers proof-of-concept
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2007-09-09 |
unc0rr |
Start implementing triggers in engine
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2007-07-03 |
unc0rr |
- Introduce clans (teams with same color)
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2007-07-02 |
unc0rr |
Convert teams list to array
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2007-07-02 |
unc0rr |
Proto change: set color in addteam command
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2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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2007-06-17 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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2007-06-03 |
unc0rr |
- Fix some bugs
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2007-05-24 |
unc0rr |
Teleportation tool
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2007-03-17 |
unc0rr |
- Get rid of operator := to have GPC support
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-11 |
unc0rr |
- Two more land templates
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2007-02-10 |
unc0rr |
Fix bug with unexpected jumping after use of air attack or construction tool
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2007-02-07 |
unc0rr |
Construction tool
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2007-02-05 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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2007-02-05 |
unc0rr |
Update copyright information
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2007-02-01 |
unc0rr |
Support unicode input for chat
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|
2007-01-28 |
unc0rr |
AI works properly
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-23 |
unc0rr |
- New Land Generator
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-13 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2006-12-05 |
unc0rr |
Ammo schemes and ammo stores support in engine
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2006-11-27 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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2006-11-23 |
unc0rr |
- Health tags over drowned hedgehogs
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2006-10-26 |
unc0rr |
- Set version to 0.8
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2006-10-09 |
unc0rr |
Add video driver name to debug
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2006-10-05 |
unc0rr |
Color fixes
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-28 |
unc0rr |
'h' marks out current hedgehog
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2006-09-27 |
unc0rr |
- Some improvements to volume control
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2006-09-27 |
unc0rr |
Changeable volume
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2006-09-26 |
unc0rr |
"Trusted" binds
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2006-09-25 |
unc0rr |
Switching between fullscreen and windowed modes on 'F' key
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2006-09-24 |
unc0rr |
Ammo menu now works!
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2006-09-23 |
unc0rr |
- AmmoMenu
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2006-09-20 |
unc0rr |
Network protocol uses integers in network byte order
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2006-09-14 |
unc0rr |
- Fix crash in AI
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2006-08-14 |
unc0rr |
- Use right packet length
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2006-08-07 |
unc0rr |
New faster random generator
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2006-08-05 |
unc0rr |
- Fixed compilation
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2006-07-24 |
unc0rr |
- First hedgehog in team has first turn in team
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2006-07-21 |
unc0rr |
More translations
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2006-07-20 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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2006-06-29 |
unc0rr |
Basic save support in engine
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2006-06-23 |
unc0rr |
- Many AI improvements
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2006-02-01 |
unc0rr |
- Fixed compiling .)
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2006-01-21 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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2006-01-12 |
unc0rr |
- New /skip command
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2006-01-05 |
unc0rr |
- Properly get seed in net game
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2005-12-28 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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2005-09-07 |
unc0rr |
- Show no crosshair when using mine
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2005-09-03 |
unc0rr |
- Mine weapon
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