hedgewars/CCHandlers.inc
author unc0rr
Sat, 03 Sep 2005 16:01:28 +0000
changeset 10 edf56dca1587
parent 4 bcbd7adb4e4b
child 13 7a5db822fd3f
permissions -rw-r--r--
- Mine weapon - Random mines on map - Refactored code that places weapons to slots - Generating more spawn points - cMaxSlot -> cMaxSlotIndex, cMaxSlotAmmo -> cMaxSlotAmmoIndex - Changed weapons to slots mapping

(*
 * Hedgewars, a worms-like game
 * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * Distributed under the terms of the BSD-modified licence:
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * with the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *)

function CheckNoTeamOrHH: boolean;
begin
Result:= (CurrentTeam=nil) or (CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear = nil);
{$IFDEF DEBUGFILE}
if Result then
   if CurrentTeam = nil then AddFileLog('CONSOLE: CurTeam = nil')
                        else AddFileLog('CONSOLE: CurTeam <> nil, Gear = nil')
{$ENDIF}
end;
////////////////////////////////////////////////////////////////////////////////
procedure chQuit(var s: shortstring);
begin
GameState:= gsExit
end;

procedure chAddTeam(var s: shortstring);
begin
if isDeveloperMode then AddTeam;
if GameType = gmtDemo then CurrentTeam.ExtDriven:= true
end;

procedure chTeamLocal(var s: shortstring);
begin
if not isDeveloperMode then exit;
if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true);
CurrentTeam.ExtDriven:= true
end;

procedure chName(var id: shortstring);
var s: shortstring;
begin
if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/name"', true);
SplitBySpace(id, s);
if s[1]='"' then Delete(s, 1, 1);
if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
if id = 'team' then CurrentTeam.TeamName:= s
else if (id[1]='h')and(id[2]='h')and(id[3]>='0')and(id[3]<='7') then
   CurrentTeam.Hedgehogs[byte(id[3])-48].Name:= s
else OutError(errmsgUnknownVariable + ' "' + id + '"')
end;

procedure chGrave(var s: shortstring);
begin
if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
if s[1]='"' then Delete(s, 1, 1);
if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
CurrentTeam.GraveName:= s
end;

procedure chFort(var s: shortstring);
begin
if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
if s[1]='"' then Delete(s, 1, 1);
if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
CurrentTeam.FortName:= s
end;

procedure chColor(var id: shortstring);
var c: integer;
begin
if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/color"', true);
val(id, CurrentTeam.Color, c);
AdjustColor(CurrentTeam.Color)
end;

procedure chAdd(var id: shortstring);
var s: shortstring;
    c: integer;
    Gear: PGear;
    b: byte;
begin
if (not isDeveloperMode)or(CurrentTeam=nil) then exit;
SplitBySpace(id, s);
if (id[1]='h')and(id[2]='h')and(id[3]>='0')and(id[3]<='7') then
   begin
   b:= byte(id[3])-48;
   val(s, CurrentTeam.Hedgehogs[b].BotLevel, c);
   Gear:= AddGear(0, 0, gtHedgehog, 0);
   Gear.Hedgehog:= @CurrentTeam.Hedgehogs[b];
   PHedgehog(Gear.Hedgehog).Team:= CurrentTeam;
   CurrentTeam.Hedgehogs[b].Gear:= Gear
   end
else OutError(errmsgUnknownVariable + ' "' + id + '"', true)
end;

procedure chBind(var id: shortstring);
var s: shortstring;
    b: integer;
begin
if CurrentTeam = nil then exit;
SplitBySpace(id, s);
if s[1]='"' then Delete(s, 1, 1);
if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
b:= KeyNameToCode(id);
if b = 0 then OutError(errmsgUnknownVariable + ' "' + id + '"')
         else CurrentTeam.Aliases[b]:= s
end;

procedure chLeft_p(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('L');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
    Message:= Message or gm_Left
end;

procedure chLeft_m(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('l');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
     Message:= Message and not gm_Left
end;

procedure chRight_p(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('R');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
    Message:= Message or gm_Right
end;

procedure chRight_m(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('r');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
     Message:= Message and not gm_Right
end;

procedure chUp_p(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('U');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
    Message:= Message or gm_Up
end;

procedure chUp_m(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('u');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
     Message:= Message and not gm_Up
end;

procedure chDown_p(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('D');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
    Message:= Message or gm_Down
end;

procedure chDown_m(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('d');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
     Message:= Message and not gm_Down
end;

procedure chLJump(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('j');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
    Message:= Message or gm_LJump
end;

procedure chHJump(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('J');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
    Message:= Message or gm_HJump
end;

procedure chAttack_p(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
     begin
     {$IFDEF DEBUGFILE}AddFileLog('/+attack: Gear.State = '+inttostr(State));{$ENDIF}
     if ((State and gstHHDriven)<>0)and((State and (gstAttacked or gstHHChooseTarget or gstMoving)) = 0) then
        begin
        FollowGear:= CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear;
        if not CurrentTeam.ExtDriven then SendIPC('A');
        Message:= Message or gm_Attack
        end
     end
end;

procedure chAttack_m(var s: shortstring);
var xx, yy: real;
begin
if CheckNoTeamOrHH then exit;
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^,
     CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
     begin
     {$IFDEF DEBUGFILE}AddFileLog('/-attack: Gear.State = '+inttostr(State)+' CurAmmoGear = '+inttostr(longword(CurAmmoGear)));{$ENDIF}
     if CurAmmoGear <> nil then
        begin
        Message:= Message and not gm_Attack;
        if not CurrentTeam.ExtDriven then SendIPC('a')
        end;
     if (((State and (gstHHDriven or gstAttacking)) = (gstHHDriven or gstAttacking))and
        ((State and (gstAttacked or gstMoving or gstHHChooseTarget)) = 0)and
        (((State and gstFalling  ) = 0)or((Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackInFall) <> 0))and
        (((State and gstHHJumping) = 0)or((Ammo[CurSlot, CurAmmo].Propz and ammoprop_AttackInJump) <> 0)))and
        (CurAmmoGear = nil) then
        begin
        if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then
           begin
           StopSound(sndThrowPowerUp);
           PlaySound(sndThrowRelease);
           end;
        xx:= Sign(dX)*Sin(Angle*pi/cMaxAngle);
        yy:= -Cos(Angle*pi/cMaxAngle);
             case Ammo[CurSlot, CurAmmo].AmmoType of
                      amBazooka: FollowGear:= AddGear(round(X), round(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor);
                      amGrenade: FollowGear:= AddGear(round(X), round(Y), gtAmmo_Bomb,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo[CurSlot, CurAmmo].Timer);
                          amUFO: FollowGear:= AddGear(round(X), round(Y), gtUFO,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor);
                      amShotgun: begin
                                 PlaySound(sndShotgunReload);
                                 FollowGear:= AddGear(round(X + xx*20), round(Y + yy*20), gtShotgunShot,  0, xx * 0.5, 0.5 * yy);
                                 end;
                         amSkip: TurnTimeLeft:= 0;
                   amPickHammer: CurAmmoGear:= AddGear(round(Gear.X), round(Gear.Y) + cHHHalfHeight, gtPickHammer, 0);
                         amRope: CurAmmoGear:= AddGear(round(Gear.X), round(Gear.Y), gtRope, 0, xx, yy);
                         amMine: AddGear(round(X) + Sign(dX) + 7, round(Y), gtMine, 0, Sign(dX) * 0.01);
                  end;
        Power:= 0;
        if CurAmmoGear <> nil then
           begin
           CurAmmoGear.Message:= Gear.Message;
           exit
           end else
           begin
           Message:= Message and not gm_Attack;
           if not CurrentTeam.ExtDriven then SendIPC('a')
           end;
        AfterAttack
        end
     end
end;

procedure chSwitch(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
if not CurrentTeam.ExtDriven then SendIPC('S');
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
     Message:= Message or gm_Switch
end;

procedure chNextTurn(var s: shortstring);
begin
if AllInactive then
   begin
   if not CurrentTeam.ExtDriven then SendIPC('N');
   {$IFDEF DEBUGFILE}AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks));{$ENDIF}
   SwitchHedgehog;
   end
end;

procedure chSay(var s: shortstring);
begin
WriteLnToConsole('> ' + s);
SendIPC('s'+s)
end;

procedure chTimer(var s: shortstring);
begin
if (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or (CurrentTeam = nil) then exit;
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog] do
     if (Ammo[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then
        begin
        Ammo[CurSlot, CurAmmo].Timer:= 1000 * (byte(s[1]) - 48);
        with CurrentTeam^ do
             ApplyAmmoChanges(@Hedgehogs[CurrHedgehog]);
        if not CurrentTeam.ExtDriven then SendIPC(s);
        end
end;

procedure chSlot(var s: shortstring);
var slot: LongWord;
    caSlot, caAmmo: PLongword;
begin
if (s[0] <> #1) or (CurrentTeam = nil) then exit;
slot:= byte(s[1]) - 49;
if slot > cMaxSlotIndex then exit;
if not CurrentTeam.ExtDriven then SendIPC(char(byte(s[1]) + 79));
with CurrentTeam^ do
     begin
     with Hedgehogs[CurrHedgehog] do
          begin
          if ((Gear.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0)
             or ((Gear.State and gstHHDriven) = 0) then exit; // во время стрельбы исключает смену оружия
          if CurAmmoGear = nil then begin caSlot:= @CurSlot; caAmmo:= @CurAmmo end
                               else begin caSlot:= @AltSlot; caAmmo:= @AltAmmo end;
          if caSlot^ = slot then
             begin
             inc(caAmmo^);
             if (caAmmo^ > cMaxSlotAmmoIndex) or (Ammo[slot, caAmmo^].Count = 0) then caAmmo^:= 0
             end else
             if Ammo[slot, 0].Count > 0 then
                begin
                caSlot^:= slot;
                caAmmo^:= 0;
                end;
          TargetPoint.X:= NoPointX;
          end;
     ApplyAmmoChanges(@Hedgehogs[CurrHedgehog])
     end
end;

procedure chPut(var s: shortstring);
begin
if CheckNoTeamOrHH then exit;
with CurrentTeam.Hedgehogs[CurrentTeam.CurrHedgehog].Gear^ do
     if (State and gstHHChooseTarget) <> 0 then
        begin
        isCursorVisible:= false;
        if not CurrentTeam.ExtDriven then
           begin
           SDL_GetMouseState(@TargetPoint.X, @TargetPoint.Y);
           dec(TargetPoint.X, WorldDx);
           dec(TargetPoint.Y, WorldDy);
           s[0]:= #9;
           s[1]:= 'p';
           PInteger(@s[2])^:= TargetPoint.X;
           PInteger(@s[6])^:= TargetPoint.Y;
           SendIPC(s)
           end;
        AdjustMPoint;
        State:= State and not gstHHChooseTarget;
        end else if CurrentTeam.ExtDriven then OutError('got /put while not being in choose target mode', true)
end;

procedure chCapture(var s: shortstring);
begin
flagMakeCapture:= true
end;