HedgewarsScriptLoad("/Scripts/Locale.lua")
HedgewarsScriptLoad("/Scripts/Achievements.lua")
local playerTeamName
local player = nil
local enemy = nil
local firedShell = false
local turnNumber = 0
local hhs = {}
local numhhs = 0
function onGameInit()
Seed = 0
TurnTime = 20000
CaseFreq = 0
MinesNum = 0
Explosives = 0
Map = "Bamboo"
Theme = "Bamboo"
-- Disable Sudden Death
HealthDecrease = 0
WaterRise = 0
GameFlags = gfDisableWind
playerTeamName = AddMissionTeam(-1)
player = AddMissionHog(10)
AddTeam(loc("Cybernetic Empire"), -6, "ring", "Island", "Robot_qau", "cm_cyborg")
enemy = AddHog(loc("Unit 835"), 1, 10, "cyborg1")
SetGearPosition(player,142,656)
SetGearPosition(enemy,1824,419)
end
function onGameStart()
ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0)
-- CRATE LIST.
SpawnSupplyCrate(891,852,amBazooka)
SpawnSupplyCrate(962,117,amBlowTorch)
SpawnSupplyCrate(403,503,amParachute)
AddAmmo(enemy, amGrenade, 100)
SetWind(100)
end
function onNewTurn()
turnNumber = turnNumber + 1
end
function onAmmoStoreInit()
SetAmmo(amSkip, 9, 0, 0, 0)
SetAmmo(amGirder, 4, 0, 0, 0)
SetAmmo(amBlowTorch, 0, 0, 0, 1)
SetAmmo(amParachute, 0, 0, 0, 2)
SetAmmo(amBazooka, 0, 0, 0, 2)
end
function onGearAdd(gear)
if GetGearType(gear) == gtHedgehog then
hhs[numhhs] = gear
numhhs = numhhs + 1
elseif GetGearType(gear) == gtShell then
firedShell = true
end
end
function onGameResult(winner)
if (winner == GetTeamClan(playerTeamName)) then
SaveMissionVar("Won", "true")
SendStat(siGameResult, loc("Mission succeeded!"))
if (turnNumber < 6) and (firedShell == false) then
awardAchievement(loc("Energetic Engineer"))
end
else
SendStat(siGameResult, loc("Mission failed!"))
end
end