Wed, 13 Apr 2016 00:17:07 +0200 |
Wuzzy |
Construction Mode: Fix mine timer message being shown at start
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files
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Tue, 12 Apr 2016 23:50:49 +0200 |
Wuzzy |
Construction Mode: Disable up/down in building mode
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files
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Tue, 12 Apr 2016 23:48:34 +0200 |
Wuzzy |
Construction Mode: Show mine timer in seconds
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files
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Tue, 12 Apr 2016 23:40:24 +0200 |
Wuzzy |
Tweak barrel and mine defaults in Construction Mode
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files
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Tue, 12 Apr 2016 23:37:25 +0200 |
Wuzzy |
Mark some forgotten Construction Mode strings for translation
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files
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Tue, 12 Apr 2016 23:12:43 +0200 |
Wuzzy |
Construction Mode: Actually, the extra time limit is about buying
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files
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Tue, 12 Apr 2016 23:10:53 +0200 |
Wuzzy |
Remove cheat in Construction Mode
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files
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Tue, 12 Apr 2016 23:06:49 +0200 |
Wuzzy |
Construction Mode: Make weapon names match en.txt
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files
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Tue, 12 Apr 2016 23:04:05 +0200 |
Wuzzy |
Fix crate costs in Construction Mode being all the same (fixes #15)
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files
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Tue, 26 Apr 2016 15:19:36 +0200 |
sheepluva |
also make forts face inwards in wrap mode, if there are only 2 teams
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files
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Tue, 26 Apr 2016 15:15:12 +0200 |
sheepluva |
fix last fort not facing left
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files
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Tue, 26 Apr 2016 14:41:56 +0200 |
sheepluva |
Fort Mode: allow more than 2 clans
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files
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Tue, 26 Apr 2016 14:22:54 +0200 |
sheepluva |
fix clouds/flakes area not being adjusted after ResizeLand()
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files
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Tue, 26 Apr 2016 12:27:17 +0200 |
sheepluva |
cleaning up team divide mode code from last night a little
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files
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Tue, 26 Apr 2016 02:42:45 +0200 |
sheepluva |
divided teams: better horizontal clan distribution
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files
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Mon, 25 Apr 2016 16:26:02 -0400 |
koda |
Reword emscripten-related error messages
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files
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Mon, 25 Apr 2016 21:12:34 +0200 |
sheepluva |
"divided teams" modifier will now work with more than 2 teams!
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files
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Mon, 25 Apr 2016 22:10:06 +0300 |
unc0rr |
Merge default
qmlfrontend
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files
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Mon, 25 Apr 2016 16:11:39 +0200 |
sheepluva |
Fix issue 12: “Yoohoo” sound for seduction is missing
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files
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Sun, 24 Apr 2016 22:41:24 +0200 |
sheepluva |
some more dark magic regarding hog speech input
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changeset |
files
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Sun, 24 Apr 2016 22:10:37 +0200 |
sheepluva |
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
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files
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Sun, 24 Apr 2016 21:16:08 +0200 |
sheepluva |
merge Wuzzy's new scheme icons
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files
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Wed, 13 Apr 2016 12:03:22 +0200 |
Wuzzy |
Update scheme editor icons
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files
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Sun, 24 Apr 2016 21:08:12 +0200 |
sheepluva |
merge Wuzzy's space campaign string fixes
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files
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Wed, 13 Apr 2016 14:59:14 +0200 |
Wuzzy |
Typo fixes for A Space Adventure campaign
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files
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Sun, 24 Apr 2016 16:51:31 +0200 |
sheepluva |
merge Wuzzy's game modifier buttons reorder patch
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changeset |
files
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Tue, 12 Apr 2016 19:52:35 +0200 |
Wuzzy |
Reorder game flag buttons
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changeset |
files
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Sun, 24 Apr 2016 16:34:01 +0200 |
sheepluva |
preselect weapons
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changeset |
files
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Sun, 24 Apr 2016 16:12:19 +0200 |
sheepluva |
merge Wuzzy's ropeknockchallenge updates
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changeset |
files
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Tue, 12 Apr 2016 19:46:25 +0200 |
Wuzzy |
Update Rope-Knocking Challenge
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files
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Sun, 24 Apr 2016 00:54:00 +0200 |
sheepluva |
drop function that does not exist in SDL2 from SDLh.pas
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files
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Sat, 23 Apr 2016 17:03:38 -0400 |
frd |
pas2c converts exit to return, so change RunEngine signature
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files
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Sat, 23 Apr 2016 16:57:27 -0400 |
frd |
Correctly call uPhysFSLayer.initModule
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files
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Sat, 23 Apr 2016 16:57:20 -0400 |
koda |
Add workaround to force string concatenation in pas2c
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files
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Sat, 23 Apr 2016 16:32:18 -0400 |
koda |
Implement GetCurrentDir in the c rtl
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files
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Sat, 23 Apr 2016 16:18:07 -0400 |
frd |
Use hwlibrary while converting to c
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files
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Sat, 23 Apr 2016 16:17:15 -0400 |
koda |
Set cdecl on exported functions and hide them from pas2c
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files
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Sat, 23 Apr 2016 13:52:30 -0400 |
frd |
Add a necessary flag to emscripten
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files
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Sat, 23 Apr 2016 13:48:30 -0400 |
koda |
Add missing functions to fully disable lua at compile time
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files
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Sat, 23 Apr 2016 13:41:10 -0400 |
koda |
uscript cosmetics
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changeset |
files
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Sat, 23 Apr 2016 12:15:31 +0200 |
sheepluva |
whitespace fix
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changeset |
files
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Sat, 23 Apr 2016 12:08:23 +0200 |
sheepluva |
merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
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changeset |
files
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Mon, 18 Apr 2016 19:53:48 +0200 |
Wuzzy |
Increase size of many drop-down lists
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files
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Sat, 23 Apr 2016 12:02:39 +0200 |
sheepluva |
merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
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changeset |
files
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Mon, 18 Apr 2016 18:15:20 +0200 |
Wuzzy |
Increase size of drop-down lists in team editor
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files
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Sat, 23 Apr 2016 11:51:21 +0200 |
sheepluva |
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
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files
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Mon, 18 Apr 2016 17:33:07 +0200 |
Wuzzy |
Portal mission: Fix speech bubbles appearing when crate got destroyed
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files
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Mon, 18 Apr 2016 17:26:32 +0200 |
Wuzzy |
Disable Sudden Death in portal mission
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files
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Mon, 18 Apr 2016 17:25:52 +0200 |
Wuzzy |
Clean up portal mission code
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files
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Mon, 18 Apr 2016 17:18:36 +0200 |
Wuzzy |
Clean up strings, hats, flags and graves in Portal mission
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files
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Sat, 23 Apr 2016 11:19:34 +0200 |
sheepluva |
merging Wuzzy's feedback fix
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files
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Mon, 18 Apr 2016 19:18:35 +0200 |
Wuzzy |
Fix bad layouting of feedback dialog, fixes #58
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files
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Sat, 23 Apr 2016 10:48:18 +0200 |
sheepluva |
fix default binding for F10 / slot 10 not working
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files
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Sat, 23 Apr 2016 09:54:05 +0200 |
sheepluva |
fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
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files
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Thu, 21 Apr 2016 16:03:57 -0400 |
koda |
travis: Use correct vorbis flag in sdl2_mixer install
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changeset |
files
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Thu, 21 Apr 2016 14:16:47 -0400 |
koda |
Correctly set WEBGL macro during pas2c conversion
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changeset |
files
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Thu, 21 Apr 2016 13:10:15 -0400 |
koda |
Disable stereo rendering when compiled with pas2c
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changeset |
files
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Thu, 21 Apr 2016 11:55:36 -0400 |
koda |
Fully support emscripten toolchain in our build system
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changeset |
files
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Thu, 21 Apr 2016 11:54:21 -0400 |
koda |
Import the Emscripted toolchain configuration
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changeset |
files
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Thu, 21 Apr 2016 00:10:23 -0400 |
koda |
Hijack SDL2 and GLEW include and library when compiling to javascript
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changeset |
files
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