2019-08-19 alfadur only digest masks for masked land object
2019-08-19 alfadur remove per line digest logging
2019-08-19 alfadur copy alpha extraction to the other digest computation
2019-08-19 nemo make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
2019-08-19 alfadur fix alpha index
2019-08-19 alfadur alpha digest test
2019-08-19 nemo merge
2019-08-16 raptor Handle a possible linker error on macOS
2019-08-16 Wuzzy gfSwitchHog+gfKing: Fix hog switching being delayed one round too many
2019-08-16 alfadur update library names
2019-08-16 alfadur reduce memory usage of screenshot mirroring
2019-08-16 raptor Merge of 0.9.25 branch with back-grafted macOS changes
2019-08-16 raptor Merge 0.9.25 branch pre-macOS fixes. Discard desyncing changes at nemo's direction
2019-08-13 raptor Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies 0.9.25
2019-08-13 raptor Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+ 0.9.25
2019-08-13 raptor Add build/ directory .hgignore 0.9.25
2019-08-13 raptor Make hardware acceleration optional on MacOS X 0.9.25
2019-08-15 Wuzzy Make color of switch arrows match the team color perfectly (was a bit too bright)
2019-08-15 Wuzzy Fix switching arrows overlapping with hog tags of own hog (while finger is active)
2019-08-15 nemo just to make it build against nightly
2019-08-15 Wuzzy Clean up Switch files
2019-08-15 Wuzzy Update icons for switch hog
2019-08-15 alfadur ensure switch sprite color is black
2019-08-15 alfadur update switch sprite
2019-08-15 Wuzzy Improve Switch outline, add vector files
2019-08-15 Wuzzy Update ChangeLog.txt and CREDITS
2019-08-14 alfadur replace jungle with ogg
2019-08-14 alfadur use different flag for vcpkg debug
2019-08-14 Wuzzy Remove accidental DEBUG flag in Pascal builds
2019-08-14 alfadur update sdl library name
2019-08-14 alfadur remove nopng from vcpkg build
2019-08-14 alfadur remove direct libpng dependency on windows
2019-08-13 raptor Remove usage of macdeployqt in favor of CMake BundleUtilities. BundleUtilities properly finds all dependencies and adds them to the .app automatically. It also fixes rpath and install_name issues for any of the binaries or dependencies
2019-08-13 raptor Fix compiling on MacOS X by requiring c++11 standard. Building now requires MacOS X 10.8+ and CMake 3.9+
2019-08-13 raptor Add build/ directory .hgignore
2019-08-13 raptor Make hardware acceleration optional on MacOS X
2019-08-12 alfadur make sure keys.csv is installed
2019-08-12 alfadur add background to switch animation
2019-08-09 alfadur add crocodile hat
2019-08-09 alfadur replace jungle with opus
2019-08-07 alfadur start gear data group implementation
2019-08-06 alfadur fix check for static gears
2019-08-06 Wuzzy Restrict girder placement in other land objects, too
2019-08-06 alfadur disallow placing girders over airmines and moving hogs
2019-08-06 alfadur add helper to find if a spite intersects gears
2019-08-06 Wuzzy ArgParsers: Remove deprecated command-line arguments
2019-08-06 Wuzzy Remember maximized state of game window
2019-08-06 Wuzzy Remember maximized state of frontend window
2019-08-05 Wuzzy Saucer: Restore dX after "freeze" state
2019-08-05 Wuzzy Fix movement stopping when activating saucer after longjump
2019-08-04 sheepluva In hindsight my emscripten-ifdef (70d416a8f63f) is nonsense.
2019-08-03 Wuzzy Rewrite a few CMake flag descriptions
2019-08-03 alfadur fix shader uniform access
2019-08-03 sheepluva fix Bug 750: workaround GL2 function params const-iness issues with pas2c
2019-08-03 alfadur fix condition
2019-08-03 alfadur transpose atlas sprites where necessary
2019-08-03 alfadur add function to retrieve texture data
2019-08-02 alfadur fix buffer sizes
2019-08-02 alfadur fix gear lookup allocated on stack
2019-08-02 alfadur ship the atlas to the gpu
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