--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hwphysics/src/data.rs Wed Aug 07 17:28:54 2019 +0300
@@ -0,0 +1,97 @@
+use std::any::{Any, TypeId};
+
+const BLOCK_SIZE: usize = 8192;
+
+pub trait TypeTuple {
+ type Storage: Default;
+
+ fn len() -> usize;
+ fn get_types(dest: &mut Vec<TypeId>);
+}
+
+//TODO macroise this template for tuples up to sufficient size
+impl<T: 'static> TypeTuple for (T,) {
+ type Storage = (Vec<T>,);
+
+ #[inline]
+ fn len() -> usize {
+ 1
+ }
+
+ #[inline]
+ fn get_types(dest: &mut Vec<TypeId>) {
+ dest.push(TypeId::of::<T>());
+ }
+}
+
+pub struct GearDataCollection<T: TypeTuple> {
+ len: usize,
+ blocks: T::Storage,
+}
+
+impl<T: TypeTuple> GearDataCollection<T> {
+ fn new() -> Self {
+ Self {
+ len: 0,
+ blocks: T::Storage::default(),
+ }
+ }
+
+ fn iter<F: Fn(T)>(&self, f: F) {}
+}
+
+pub struct GearDataGroup {
+ group_selector: u64,
+ data: Box<dyn Any + 'static>,
+}
+
+impl GearDataGroup {
+ fn iter() {}
+}
+
+pub struct GearDataManager {
+ types: Vec<TypeId>,
+ groups: Vec<GearDataGroup>,
+}
+
+impl GearDataManager {
+ pub fn new() -> Self {
+ Self {
+ types: vec![],
+ groups: vec![],
+ }
+ }
+
+ pub fn register<T: 'static>(&mut self) {
+ assert!(self.types.len() <= 64);
+ let id = TypeId::of::<T>();
+ if !self.types.contains(&id) {
+ self.types.push(id);
+ }
+ }
+
+ fn create_selector(&self, types: &[TypeId]) -> u64 {
+ let mut selector = 0u64;
+ for (i, typ) in self.types.iter().enumerate() {
+ if types.contains(&typ) {
+ selector |= 1 << (i as u64)
+ }
+ }
+ selector
+ }
+
+ pub fn iter<T: TypeTuple + 'static, F: Fn(T) + Copy>(&self, f: F) {
+ let mut types = vec![];
+ T::get_types(&mut types);
+ let selector = self.create_selector(&types);
+ for group in &self.groups {
+ if group.group_selector & selector == selector {
+ group
+ .data
+ .downcast_ref::<GearDataCollection<T>>()
+ .unwrap()
+ .iter(f);
+ }
+ }
+ }
+}
--- a/rust/hwphysics/src/lib.rs Wed Aug 07 00:54:42 2019 +0300
+++ b/rust/hwphysics/src/lib.rs Wed Aug 07 17:28:54 2019 +0300
@@ -1,5 +1,6 @@
pub mod collision;
pub mod common;
+mod data;
mod grid;
pub mod physics;
pub mod time;