Mon, 09 Nov 2015 16:34:03 +0000 |
hwmirror |
Merge from github
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files
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Tue, 06 Oct 2015 13:28:11 +0200 |
sheepluva |
Merge pull request #36 from LocutusOfBorg/italian
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files
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Tue, 06 Oct 2015 07:08:15 +0200 |
Gianfranco Costamagna |
Update italian tips
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files
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Mon, 05 Oct 2015 18:51:44 +0200 |
Gianfranco Costamagna |
Translate italian missions
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files
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Thu, 01 Oct 2015 12:17:42 +0200 |
sheepluva |
Merge pull request #35 from LocutusOfBorg/fedora
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files
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Thu, 01 Oct 2015 10:59:24 +0200 |
Gianfranco Costamagna |
Add metadata for license (From Fedora)
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files
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Thu, 01 Oct 2015 10:59:02 +0200 |
Gianfranco Costamagna |
Add multiarch location to library (From Fedora)
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files
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Mon, 09 Nov 2015 08:40:45 +0300 |
unc0rr |
Oops, fix the fix
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files
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Sun, 08 Nov 2015 14:54:22 +0100 |
sheepluva |
update changelog
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files
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Sun, 08 Nov 2015 12:06:13 +0300 |
unc0rr |
Fix replay sanity check
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files
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Sat, 07 Nov 2015 23:44:49 +0300 |
unc0rr |
Store some more details on game config in the database
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files
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Sat, 07 Nov 2015 21:01:04 +0100 |
sheepluva |
fix google code links in readme
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files
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Sat, 07 Nov 2015 17:33:43 +0100 |
Vittorio Giovara |
Add markdown extension to README so github can render it more nicely
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files
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Sat, 07 Nov 2015 16:15:27 +0100 |
sheepluva |
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
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files
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Sat, 07 Nov 2015 15:07:33 +0100 |
koda |
videorec: Drop setting x264 preset
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files
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Sat, 07 Nov 2015 13:15:06 +0100 |
sheepluva |
merging ios-revival brain into default. includes updates to russian translation and general translation fixes
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files
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Fri, 06 Nov 2015 04:34:29 +0100 |
antonc27 |
- Small corrections for rus localization of stats messages
ios-revival
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files
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Fri, 06 Nov 2015 03:21:00 +0100 |
antonc27 |
- 'iOS Deployment Target' bump to 8.0
ios-revival
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files
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Fri, 06 Nov 2015 01:29:22 +0100 |
antonc27 |
- Merge from default
ios-revival
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files
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Fri, 06 Nov 2015 01:26:32 +0100 |
antonc27 |
- Restored Turkish localization
ios-revival
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files
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Fri, 06 Nov 2015 00:33:41 +0100 |
antonc27 |
- Support screen refactoring:
ios-revival
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files
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Fri, 06 Nov 2015 00:12:37 +0100 |
antonc27 |
- Appirater:
ios-revival
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files
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Thu, 05 Nov 2015 21:54:19 +0100 |
antonc27 |
- Update rus localization for 'About' screen
ios-revival
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files
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Thu, 05 Nov 2015 05:33:24 +0100 |
antonc27 |
- 'About' screen on iOS now is up-to-date with Qt front-end 'About'
ios-revival
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files
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Thu, 05 Nov 2015 04:45:20 +0100 |
antonc27 |
- Missed localization for 'Clear All' button on SavedGamesVirewController
ios-revival
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files
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Thu, 05 Nov 2015 04:29:44 +0100 |
antonc27 |
- Rus localization for following multiplayer missions:
ios-revival
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files
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Thu, 05 Nov 2015 04:42:22 +0100 |
sheepluva |
fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
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Thu, 05 Nov 2015 03:35:59 +0100 |
antonc27 |
- 'ClimbHome' map deprecated as it crashes
ios-revival
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files
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Thu, 05 Nov 2015 03:30:57 +0100 |
antonc27 |
- 'Cheese' map not blacklisted anymore
ios-revival
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files
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Thu, 05 Nov 2015 03:08:49 +0100 |
antonc27 |
- Rus localization for following game styles:
ios-revival
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files
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Wed, 04 Nov 2015 16:53:43 +0100 |
Vittorio Giovara |
Let initialization happen in the appropriate function
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Wed, 04 Nov 2015 16:53:38 +0100 |
Vittorio Giovara |
Specify the enum type for Pixel and Sample formats
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files
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Wed, 04 Nov 2015 16:53:33 +0100 |
Vittorio Giovara |
Update libav API, keeping forward and backward compatibility
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Wed, 04 Nov 2015 06:56:37 +0100 |
antonc27 |
- Disabled non-adapted for mobile game styles
ios-revival
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files
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Wed, 04 Nov 2015 06:39:04 +0100 |
antonc27 |
- Added 'World Edge' flag for Scheme Settings
ios-revival
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files
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Wed, 04 Nov 2015 06:17:31 +0100 |
antonc27 |
- Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method
ios-revival
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files
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Wed, 04 Nov 2015 03:42:11 +0100 |
antonc27 |
- Disabling generation of position-dependent code for 'Distro Adhoc' config
ios-revival
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files
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Wed, 04 Nov 2015 03:40:38 +0100 |
antonc27 |
- '-Os' fpc optimization compiler flag replaced with '-O2'
ios-revival
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files
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Wed, 04 Nov 2015 03:23:32 +0100 |
antonc27 |
- GCC_THUMB_SUPPORT removed
ios-revival
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files
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Wed, 04 Nov 2015 03:19:03 +0100 |
antonc27 |
- Removing unnecessary '-Wl,-no_order_inits' linker flag
ios-revival
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files
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Wed, 04 Nov 2015 01:36:34 +0100 |
sheepluva |
wrap bee during pre-flight too
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Wed, 04 Nov 2015 01:30:28 +0100 |
sheepluva |
bump version too
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Tue, 03 Nov 2015 23:33:32 +0100 |
sheepluva |
merge changelog changes of 0.9.22 into default
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Tue, 03 Nov 2015 22:57:01 +0100 |
antonc27 |
- Added 'Air Mines' flag for Scheme Settings
ios-revival
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files
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Tue, 03 Nov 2015 21:43:05 +0100 |
antonc27 |
- Fix for localization of game settings detailLabel in SingleSchemeViewController
ios-revival
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files
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Tue, 03 Nov 2015 23:32:14 +0100 |
sheepluva |
add HedgeEditor to changelog
0.9.22
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files
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Tue, 03 Nov 2015 22:06:16 +0100 |
sheepluva |
tweak changelog
0.9.22
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files
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Tue, 03 Nov 2015 21:24:35 +0100 |
sheepluva |
bump protocol number
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files
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Tue, 03 Nov 2015 21:18:25 +0100 |
sheepluva |
make hammer non-lethal again (as requested by unC0Rr)
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Tue, 03 Nov 2015 21:07:24 +0100 |
sheepluva |
0.9.22 branch
0.9.22
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Tue, 03 Nov 2015 21:43:56 +0300 |
unc0rr |
Workaround mysql-simple library stupiness regarding executeMany
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files
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Tue, 03 Nov 2015 04:49:50 +0100 |
antonc27 |
- Implement fake 'Normal' game style as in qt front-end
ios-revival
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files
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Tue, 03 Nov 2015 01:27:15 +0100 |
antonc27 |
- Better place for removeObserver: calls
ios-revival
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files
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Tue, 03 Nov 2015 01:22:35 +0100 |
antonc27 |
- Stub for disabling game styles on mobile
ios-revival
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files
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Tue, 03 Nov 2015 01:14:27 +0100 |
koda |
Always install before making dmg
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files
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Tue, 03 Nov 2015 00:51:11 +0100 |
koda |
Fix compiling engine with OSX frameworks
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files
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Tue, 03 Nov 2015 00:13:44 +0100 |
koda |
Added tag 0.9.22-release for changeset 9621fdcad965
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Mon, 02 Nov 2015 23:23:06 +0300 |
unc0rr |
Let's try to store games info necessary for ratings
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files
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Sun, 01 Nov 2015 15:08:39 -0500 |
nemo |
do the same thing for the chute/birdy/saucer block
0.9.22-release
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files
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Sun, 01 Nov 2015 15:06:55 -0500 |
nemo |
Make camera refocus less aggressive. Only if there's a camera target already.
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