author | nemo |
Sun, 01 Nov 2015 15:08:39 -0500 | |
changeset 11272 | 9621fdcad965 |
parent 11271 | 31e0e38e703c |
child 11273 | 096811aa3c55 |
--- a/hedgewars/uGearsHedgehog.pas Sun Nov 01 15:06:55 2015 -0500 +++ b/hedgewars/uGearsHedgehog.pas Sun Nov 01 15:08:39 2015 -0500 @@ -910,6 +910,7 @@ end; Gear^.State:= Gear^.State or gstMoving; if (Gear^.State and gstHHDriven <> 0) and + (FollowGear <> nil) and (not CurrentTeam^.ExtDriven) and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then begin // TODO: why so aggressive at setting FollowGear when falling?