Sat, 09 Mar 2013 01:22:45 +0100 |
koda |
forgot to update lib names here
|
changeset |
files
|
Sat, 09 Mar 2013 01:17:31 +0100 |
koda |
sigh
|
changeset |
files
|
Sat, 09 Mar 2013 00:57:09 +0100 |
koda |
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
|
changeset |
files
|
Sat, 09 Mar 2013 00:43:26 +0100 |
koda |
stripping
|
changeset |
files
|
Sat, 09 Mar 2013 00:41:08 +0100 |
koda |
adjust casing
|
changeset |
files
|
Sat, 09 Mar 2013 00:38:53 +0100 |
koda |
readd revision info to the cpack generated package
|
changeset |
files
|
Sat, 09 Mar 2013 00:26:25 +0100 |
koda |
move cpack stuff in its own cmake file
|
changeset |
files
|
Sat, 09 Mar 2013 00:20:58 +0100 |
koda |
fix linking on osx
|
changeset |
files
|
Tue, 12 Mar 2013 23:43:31 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Fri, 08 Mar 2013 11:26:47 -0500 |
nemo |
typo
|
changeset |
files
|
Fri, 08 Mar 2013 13:15:08 +0100 |
Marco Bresciani |
A bit more of Italian translation... in progress. :)
|
changeset |
files
|
Fri, 08 Mar 2013 08:31:34 -0500 |
nemo |
*sigh* hopefully there aren't any more of these. add missing tr() to button text
|
changeset |
files
|
Fri, 08 Mar 2013 08:17:11 -0500 |
nemo |
lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
|
changeset |
files
|
Fri, 08 Mar 2013 08:07:30 -0500 |
nemo |
*sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
|
changeset |
files
|
Fri, 08 Mar 2013 00:36:10 +0400 |
unc0rr |
Unbreak build without stl compatibility
|
changeset |
files
|
Thu, 07 Mar 2013 12:08:03 +0100 |
koda |
merge
|
changeset |
files
|
Thu, 07 Mar 2013 11:55:00 +0100 |
koda |
even more wrapping with find_package_or_disable_msg
|
changeset |
files
|
Thu, 07 Mar 2013 10:16:21 +0100 |
koda |
update option list
|
changeset |
files
|
Thu, 07 Mar 2013 10:14:12 +0100 |
koda |
introduce find_package_or_fail/disable to group together similar cmake code
|
changeset |
files
|
Thu, 07 Mar 2013 10:11:07 +0100 |
koda |
link png library in code on osx
|
changeset |
files
|
Thu, 07 Mar 2013 11:53:40 +0200 |
Urbertar |
Fix frozen hog rendering
|
changeset |
files
|
Thu, 07 Mar 2013 11:23:01 +0400 |
unc0rr |
Fix check for flag
|
changeset |
files
|
Fri, 08 Mar 2013 08:06:13 -0500 |
mikade |
hopefully closes issues 541, 312 and 503
|
changeset |
files
|
Wed, 06 Mar 2013 19:50:25 -0500 |
nemo |
yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
|
changeset |
files
|
Wed, 06 Mar 2013 17:06:35 -0500 |
nemo |
prevent an old abuse of parachute to land safely
|
changeset |
files
|
Wed, 06 Mar 2013 16:00:48 -0500 |
nemo |
fix fade to black in training
|
changeset |
files
|
Thu, 07 Mar 2013 00:25:11 +0400 |
unc0rr |
PhysFS-aware check for directory existence. Should fix issue 511.
|
changeset |
files
|
Wed, 06 Mar 2013 13:03:11 -0500 |
nemo |
skip frozen hogs in switch
|
changeset |
files
|
Wed, 06 Mar 2013 12:55:48 -0500 |
nemo |
Add missing feedback button translation
|
changeset |
files
|
Wed, 06 Mar 2013 11:13:18 -0500 |
nemo |
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
|
changeset |
files
|
Wed, 06 Mar 2013 16:48:03 +0100 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
Wed, 06 Mar 2013 16:47:31 +0100 |
koda |
Backed out changeset 4cccc0520988
|
changeset |
files
|
Wed, 06 Mar 2013 16:42:56 +0100 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
Wed, 06 Mar 2013 16:40:56 +0100 |
koda |
write FindGHC.cmake for haskell stuff
|
changeset |
files
|
Wed, 06 Mar 2013 09:42:20 -0500 |
nemo |
*sigh* I always forget to pull when AFK for a while. btw. why are we still keeping binaries in here? ☹
|
changeset |
files
|
Wed, 06 Mar 2013 15:09:29 +0100 |
koda |
user correct variable and slimmer test, version typos, .dll.a updated
|
changeset |
files
|
Wed, 06 Mar 2013 08:26:14 -0500 |
nemo |
extend time a bit. move to defrosting on team's turn. fairer than using round order I think.
|
changeset |
files
|
Wed, 06 Mar 2013 12:18:42 +0100 |
koda |
comas and capitals
|
changeset |
files
|
Wed, 06 Mar 2013 12:12:02 +0100 |
koda |
rework ffmpeg/libav/videorec linking and their cmake discovery
|
changeset |
files
|
Wed, 06 Mar 2013 11:18:54 +0100 |
koda |
rewritten findfreepascal, moved checkstack code elsewhere
|
changeset |
files
|
Wed, 06 Mar 2013 10:13:23 +0100 |
koda |
support old cmake style variables
|
changeset |
files
|
Wed, 06 Mar 2013 03:49:52 +0100 |
koda |
merge
|
changeset |
files
|
Wed, 06 Mar 2013 03:46:22 +0100 |
koda |
rewritten findffmpeg.cmake
|
changeset |
files
|
Wed, 06 Mar 2013 03:11:15 +0100 |
koda |
replace sdl mixer/image version checking with something more robust
|
changeset |
files
|
Wed, 06 Mar 2013 02:52:17 +0100 |
koda |
rewritten FindOggVorbis.cmake
|
changeset |
files
|
Wed, 06 Mar 2013 01:28:21 +0100 |
koda |
fail if sparkle not found consciously
|
changeset |
files
|
Tue, 05 Mar 2013 20:28:33 -0500 |
nemo |
oups
|
changeset |
files
|
Wed, 06 Mar 2013 01:24:59 +0100 |
koda |
rework FindSparkle.cmake
|
changeset |
files
|
Tue, 05 Mar 2013 19:37:48 -0500 |
nemo |
use opacity to indicate thawing. not totally happy w/ effect, but argument was made to indicate some progress towards thaw. drop "exit" since it really wasn't helpful, and not rendering tags, was more annoying than fun.
|
changeset |
files
|
Tue, 05 Mar 2013 16:04:22 -0500 |
nemo |
At multiple requests, change ice to be turn based. This is a more modest adjustment of existing code, that can be fairly easily flagged or reverted if desired. It also allows scripts to extend freezing, and preserves fire melting.
|
changeset |
files
|
Tue, 05 Mar 2013 09:11:28 +0100 |
koda |
escape return and be more friendly with translations
|
changeset |
files
|
Mon, 04 Mar 2013 23:33:33 +0100 |
koda |
add link to GPLv2 notice in about page
|
changeset |
files
|
Mon, 04 Mar 2013 23:27:15 +0100 |
koda |
uniform revision info in about page
|
changeset |
files
|
Mon, 04 Mar 2013 23:24:55 +0100 |
koda |
add version info to frontend output too
|
changeset |
files
|
Mon, 04 Mar 2013 23:11:28 +0100 |
koda |
version variables confom to naming convention
|
changeset |
files
|
Mon, 04 Mar 2013 22:58:01 +0100 |
koda |
oooooops forgot SHAREPATH is still used somewhere
|
changeset |
files
|
Mon, 04 Mar 2013 16:18:21 -0500 |
nemo |
lupdate-qt4/lrelease-qt4
|
changeset |
files
|
Mon, 04 Mar 2013 14:14:38 -0500 |
nemo |
apply variable change here as well
|
changeset |
files
|
Mon, 04 Mar 2013 18:27:21 +0100 |
koda |
on linux assume datapath is always relative to cmake_install_prefix, unless you provide an absolute path; on win32/osx hardcode engine path to default installation prefixes (it gets overridden at runtime so it works even if you move the data folder)
|
changeset |
files
|
Mon, 04 Mar 2013 20:16:43 +0400 |
unc0rr |
Oops, forgot this check (fixes crash)
|
changeset |
files
|
Mon, 04 Mar 2013 16:35:17 +0100 |
koda |
typo and doc
|
changeset |
files
|
Mon, 04 Mar 2013 15:16:06 +0100 |
koda |
fix file association on windows too
|
changeset |
files
|
Mon, 04 Mar 2013 13:44:33 +0100 |
koda |
use rev info from the just created file when configuring without mercurial
|
changeset |
files
|
Mon, 04 Mar 2013 13:30:33 +0100 |
koda |
dump rev and hash in a file to be packed by cpack
|
changeset |
files
|
Mon, 04 Mar 2013 13:29:59 +0100 |
koda |
adjust cpack ignored files (libraries, mobile project files and win res files are still necessary)
|
changeset |
files
|
Mon, 04 Mar 2013 11:09:36 +0100 |
koda |
hopefully fix bug 523, file extension association
|
changeset |
files
|
Mon, 04 Mar 2013 10:33:30 +0100 |
koda |
merge for the win
|
changeset |
files
|
Mon, 04 Mar 2013 10:33:08 +0100 |
koda |
caught two frontend warnings
|
changeset |
files
|
Mon, 04 Mar 2013 10:30:56 +0100 |
koda |
convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
|
changeset |
files
|
Mon, 04 Mar 2013 10:08:38 +0100 |
koda |
convert HW_DEV in ifdef DEBUG clauses
|
changeset |
files
|
Sun, 03 Mar 2013 20:59:27 -0500 |
nemo |
fix portal/hammer interaction, ban freezer from portal
|
changeset |
files
|
Sun, 03 Mar 2013 20:08:55 -0500 |
nemo |
keep hogs from sliding while they are being frozen
|
changeset |
files
|
Sun, 03 Mar 2013 19:43:01 -0500 |
nemo |
Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
|
changeset |
files
|
Sun, 03 Mar 2013 14:58:58 -0500 |
nemo |
Call act as if attack ended on last shot if switching while in mid multi-shoot. Thanks to AI for discovering this.
|
changeset |
files
|
Sun, 03 Mar 2013 14:39:55 -0500 |
nemo |
add neglected merge
|
changeset |
files
|
Sun, 03 Mar 2013 23:25:34 +0400 |
unc0rr |
Fix team file path
|
changeset |
files
|
Sun, 03 Mar 2013 19:35:57 +0200 |
Urbertar |
Fix water on ice setting
|
changeset |
files
|
Sun, 03 Mar 2013 23:25:09 +0400 |
unc0rr |
Eh, two players condition seems to make more sense than two clans here
|
changeset |
files
|
Sun, 03 Mar 2013 19:32:48 +0200 |
Urbertar |
Fix DrawLine bug
|
changeset |
files
|
Sun, 03 Mar 2013 23:23:41 +0400 |
unc0rr |
lol nemo, lol
|
changeset |
files
|
Fri, 01 Mar 2013 22:32:49 -0500 |
nemo |
tweaks to sea ice appearance
|
changeset |
files
|
Fri, 01 Mar 2013 17:22:09 -0500 |
dag10 |
Possibly fixed issue 533.
|
changeset |
files
|
Fri, 01 Mar 2013 16:58:00 -0500 |
dag10 |
Resolves issue 528. Fixed platform-specific order of buttons on seed prompt and new room prompt. Fixed height of back button on all pages -- now aligns to bottom. On pagemain, feedback and dlc buttons no longer fixed size.
|
changeset |
files
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Fri, 01 Mar 2013 16:12:25 -0500 |
nemo |
my turn to do a neglected merge for someone else
|
changeset |
files
|
Sat, 02 Mar 2013 00:16:37 +0400 |
unc0rr |
Review the list of synced messages in isSyncedCommand. Fixes issue 546.
|
changeset |
files
|
Fri, 01 Mar 2013 15:50:00 -0500 |
dag10 |
Made pressing the button in mapContainer only randomize things if client is master. Fixes issue 545. Also synchronized themes. Fixes issue 547.
|
changeset |
files
|
Fri, 01 Mar 2013 10:38:49 -0500 |
Vatten |
avoid floating point desync, other script tweaks
|
changeset |
files
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Thu, 28 Feb 2013 23:15:33 -0500 |
nemo |
So. A while ago, while trying to prevent hogs blowtorching getting turned around, unc0rr altered the old range of blowtorch from 1/8th of 180° up or down, to a 4° gain in upwards and a -4° loss in downwards. He also made it so that starting tunnels could fail to erase sufficient terrain, trapping hogs. Here are a couple of workarounds to more closely approximate old behaviour (do some initial erasure, adjust min/max angles)
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changeset |
files
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Thu, 28 Feb 2013 22:10:49 -0500 |
nemo |
Safety check. The main place this can be a problem is on a mild bowl w/ multiple hogs. Could possibly add a hog collision check in here.
|
changeset |
files
|
Fri, 01 Mar 2013 01:05:43 +0100 |
koda |
split version information in engine too
|
changeset |
files
|
Fri, 01 Mar 2013 00:58:37 +0100 |
koda |
drop useless option, automatically set revision and debug info
|
changeset |
files
|
Fri, 01 Mar 2013 00:06:05 +0100 |
koda |
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
|
changeset |
files
|
Thu, 28 Feb 2013 23:14:11 +0100 |
koda |
mysterious merge
|
changeset |
files
|
Thu, 28 Feb 2013 23:05:07 +0100 |
koda |
support WARNING message status on cmake 2.6 (bug 524)
|
changeset |
files
|
Thu, 28 Feb 2013 23:02:12 +0100 |
koda |
correct copyright header on files i added
|
changeset |
files
|
Thu, 28 Feb 2013 22:59:22 +0100 |
koda |
use NETGAME_DEFAULT_PORT macro across frontend sources
|
changeset |
files
|
Thu, 28 Feb 2013 22:47:42 +0100 |
koda |
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
|
changeset |
files
|
Thu, 28 Feb 2013 22:39:38 +0100 |
koda |
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
|
changeset |
files
|
Tue, 04 Jun 2013 16:09:05 +0200 |
koda |
close branch
icegun
|
changeset |
files
|
Thu, 28 Feb 2013 22:24:32 +0100 |
koda |
add 'One of Everything' in the weaponsets, from nemo's idea
|
changeset |
files
|
Thu, 28 Feb 2013 16:38:22 -0500 |
nemo |
merge icegun branch w/ default
icegun
|
changeset |
files
|
Thu, 28 Feb 2013 23:28:01 +0200 |
Urbertar |
Merge
|
changeset |
files
|
Thu, 28 Feb 2013 23:24:50 +0200 |
Urbertar |
Draw ice on water
|
changeset |
files
|
Thu, 28 Feb 2013 20:11:16 +0200 |
Urbertar |
Make refactoring. Remove DrawIce function
|
changeset |
files
|
Thu, 28 Feb 2013 19:59:42 +0100 |
sheepluva |
small update of german engine translation
|
changeset |
files
|
Thu, 28 Feb 2013 09:08:25 -0500 |
nemo |
aaagh. remove dead code. again.
|
changeset |
files
|
Wed, 27 Feb 2013 21:30:33 -0500 |
nemo |
Apologies if jaree had done something similar, but didn't see anything in repo pull. This removes Land[] mixed w/ LandPixels[] and streamlines things a little
|
changeset |
files
|
Wed, 27 Feb 2013 23:15:37 +0100 |
koda |
physfs strikes back
|
changeset |
files
|
Wed, 27 Feb 2013 11:17:45 -0500 |
nemo |
define ice edge colour
|
changeset |
files
|
Wed, 27 Feb 2013 16:44:19 +0100 |
koda |
enable asm only on intel/amd machines
|
changeset |
files
|
Wed, 27 Feb 2013 08:29:21 -0500 |
nemo |
remove dead code
|
changeset |
files
|
Wed, 27 Feb 2013 16:12:57 +0100 |
koda |
merge physfslayer in default
|
changeset |
files
|
Wed, 27 Feb 2013 13:13:34 +0200 |
Urbertar |
Draw ice on water
|
changeset |
files
|
Wed, 27 Feb 2013 16:12:22 +0100 |
koda |
.hgignore
|
changeset |
files
|
Tue, 26 Feb 2013 20:39:18 -0500 |
nemo |
pull icegun into default. it has a few issues, but, pretty close. that way more people will play with it.
|
changeset |
files
|
Tue, 26 Feb 2013 20:37:58 -0500 |
nemo |
merge w/ default
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 20:26:49 -0500 |
nemo |
huh. how'd we end up needing a merge here...
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 17:04:40 +0200 |
Urbertar |
Separate setting and drawing ice
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 16:46:58 +0200 |
Urbertar |
Make little refactoring
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 16:04:35 +0200 |
Urbertar |
Check is lanscape already ice
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 09:10:48 -0500 |
nemo |
put ice colour in uVariables, add check for land that is already ice
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 15:15:20 +0200 |
Urbertar |
Change shape of ice to round
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 11:00:09 +0200 |
Urbertar |
Don't calculate edges of map as edges of landscape
icegun
|
changeset |
files
|
Tue, 26 Feb 2013 10:27:51 +0200 |
Urbertar |
Check bounds of landscape in drawice procedure
icegun
|
changeset |
files
|
Mon, 25 Feb 2013 20:45:13 -0500 |
nemo |
forgot this loop
icegun
|
changeset |
files
|
Mon, 25 Feb 2013 19:19:41 -0500 |
nemo |
graphics tweak. flag a couple more overeager setall HH
icegun
|
changeset |
files
|
Mon, 25 Feb 2013 13:51:45 -0500 |
nemo |
ice texture still needs moving to uLandGraphics and circle drawing
icegun
|
changeset |
files
|
Mon, 25 Feb 2013 11:37:48 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Mon, 25 Feb 2013 12:54:50 -0500 |
nemo |
workaround for frequent AllHH active call in hedgehog step
icegun
|
changeset |
files
|
Sun, 24 Feb 2013 15:53:47 -0500 |
nemo |
add hiragana/katakana ranges to CJK check.
|
changeset |
files
|
Mon, 25 Feb 2013 12:29:39 -0500 |
nemo |
More fiddling w/ sliding
icegun
|
changeset |
files
|
Sun, 24 Feb 2013 14:14:09 -0500 |
nemo |
*sigh* somehow misplaced this. this should have been rd9627d65edf7
|
changeset |
files
|
Mon, 25 Feb 2013 11:35:24 -0500 |
nemo |
slight tweak to colours
icegun
|
changeset |
files
|
Sun, 24 Feb 2013 14:13:27 -0500 |
nemo |
add some missing wrapping.
|
changeset |
files
|
Mon, 25 Feb 2013 10:53:33 -0500 |
nemo |
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
icegun
|
changeset |
files
|
Sat, 23 Feb 2013 23:23:02 +0400 |
unc0rr |
Fix issue 537 (empty team created on startup)
|
changeset |
files
|
Mon, 25 Feb 2013 09:50:56 +0100 |
koda |
savesurf
icegun
|
changeset |
files
|
Sat, 23 Feb 2013 12:01:51 +0400 |
unc0rr |
Fix issue 507 (not highlighting friends joins)
|
changeset |
files
|
Sat, 23 Feb 2013 23:01:50 -0500 |
nemo |
This and the "retain freezing" stuff could probably use a flag.
|
changeset |
files
|
Mon, 25 Feb 2013 00:00:39 -0500 |
nemo |
too aggressive?
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 21:44:00 -0500 |
nemo |
prevent drilling into hogs w/ drill rocket
|
changeset |
files
|
Sun, 24 Feb 2013 23:07:46 -0500 |
nemo |
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 19:24:59 -0500 |
nemo |
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
|
changeset |
files
|
Wed, 27 Feb 2013 16:14:24 +0100 |
koda |
close thei branch
physfslayer
|
changeset |
files
|
Sun, 24 Feb 2013 21:44:40 -0500 |
nemo |
Messing around w/ Freezer
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 23:59:52 +0400 |
unc0rr |
Support 'registered only' room flag in frontend
|
changeset |
files
|
Mon, 25 Feb 2013 19:48:35 +0100 |
koda |
on windows fpc-linking is the funniest of all
physfslayer
|
changeset |
files
|
Sun, 24 Feb 2013 21:40:06 +0200 |
Urbertar |
Add freezing hogs with icegun
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 14:42:57 -0500 |
nemo |
oops. forgot this one.
|
changeset |
files
|
Mon, 25 Feb 2013 10:03:35 +0100 |
koda |
moar docs update
physfslayer
|
changeset |
files
|
Sat, 23 Feb 2013 19:34:02 +0200 |
Urbertar |
Add change ice gun image
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 14:33:21 -0500 |
nemo |
Allow switching away from any weapon when during multishoot.
|
changeset |
files
|
Mon, 25 Feb 2013 00:24:09 +0100 |
koda |
upd doc
physfslayer
|
changeset |
files
|
Sat, 23 Feb 2013 19:33:26 +0200 |
Urbertar |
Add frozen land texture
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 23:24:20 +0400 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
|
changeset |
files
|
Mon, 25 Feb 2013 00:20:09 +0100 |
koda |
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
|
changeset |
files
|
Sat, 23 Feb 2013 19:12:11 +0200 |
Urbertar |
Add land freezing
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 23:21:13 +0400 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
|
changeset |
files
|
Sun, 24 Feb 2013 23:11:30 +0100 |
koda |
documentation
physfslayer
|
changeset |
files
|
Fri, 22 Feb 2013 11:35:54 +0400 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
|
changeset |
files
|
Sun, 24 Feb 2013 23:11:00 +0100 |
koda |
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
physfslayer
|
changeset |
files
|
Fri, 22 Feb 2013 11:33:30 +0400 |
unc0rr |
Flush buffer on N command
|
changeset |
files
|
Sun, 24 Feb 2013 19:24:14 +0100 |
koda |
disable unneeded physfs archives (as of bug 529)
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 22:43:00 +0400 |
unc0rr |
Try to prevent hedgehogs number in team desync
|
changeset |
files
|
Sun, 24 Feb 2013 19:11:58 +0100 |
koda |
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 22:31:03 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Sat, 23 Feb 2013 18:49:45 +0100 |
koda |
blindly updated Android build files for new physfs
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 11:13:00 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Sat, 23 Feb 2013 18:38:57 +0100 |
koda |
updated ios project files for the new phys build system
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 11:12:42 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Thu, 21 Feb 2013 22:20:43 +0400 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
|
changeset |
files
|
Fri, 22 Feb 2013 10:12:17 +0100 |
koda |
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
|
changeset |
files
|
Wed, 20 Feb 2013 16:13:08 +0100 |
Marco Bresciani |
Updating Italian translation. In progress, as usual.
|
changeset |
files
|
Thu, 21 Feb 2013 01:37:04 +0400 |
unc0rr |
Unbreak build
|
changeset |
files
|
Fri, 22 Feb 2013 09:53:09 +0100 |
koda |
workaround static physfs static linking on linux
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 01:35:14 +0400 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
|
changeset |
files
|
Fri, 22 Feb 2013 06:39:16 +0100 |
koda |
and now compile and link properly
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 01:27:21 +0400 |
unc0rr |
Fix stupid mistake which made checker desync almost always
|
changeset |
files
|
Fri, 22 Feb 2013 06:38:46 +0100 |
koda |
update cmake files to use the two libraries independently
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 01:26:38 +0400 |
unc0rr |
Found another possible source of desync, trying similar workaround on this
|
changeset |
files
|
Fri, 22 Feb 2013 05:43:56 +0100 |
koda |
split extras and src
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 00:15:11 +0400 |
unc0rr |
Forbit guest checkers
|
changeset |
files
|
Fri, 22 Feb 2013 05:15:48 +0100 |
koda |
use standard library prefix
physfslayer
|
changeset |
files
|
Wed, 20 Feb 2013 23:57:01 +0400 |
unc0rr |
Workaround hGetContents blocking all threads with my own version of the function
|
changeset |
files
|
Fri, 22 Feb 2013 05:05:32 +0100 |
koda |
reopen and update branch
physfslayer
|
changeset |
files
|
Wed, 20 Feb 2013 22:54:16 +0400 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
|
changeset |
files
|
Wed, 20 Feb 2013 01:55:23 +0100 |
koda |
fix compiling on osx when you have multiple linkers installed
|
changeset |
files
|
Tue, 19 Feb 2013 22:03:33 +0400 |
unc0rr |
Some fixes
|
changeset |
files
|
Mon, 18 Feb 2013 14:06:16 -0500 |
nemo |
pretty sure esc here is just a holdover from past, and has no use in rearranged implementation.
|
changeset |
files
|
Mon, 18 Feb 2013 23:04:38 +0400 |
unc0rr |
Parse engine output to deside whether simulation ran to the end
|
changeset |
files
|
Mon, 18 Feb 2013 22:47:42 +0400 |
unc0rr |
Clear player's clan info on room join
|
changeset |
files
|
Mon, 18 Feb 2013 22:21:31 +0400 |
unc0rr |
Disallow kicking the opponent in duel
|
changeset |
files
|
Mon, 18 Feb 2013 00:22:16 +0100 |
Medo |
Update Hedgeroid to current JNA version, remove workaround for a bug they fixed.
|
changeset |
files
|
Mon, 18 Feb 2013 00:31:16 +0400 |
unc0rr |
Catch exceptions when moving files
|
changeset |
files
|
Mon, 18 Feb 2013 00:28:09 +0400 |
unc0rr |
No NFData instance for ByteString when ghc >= 7.6
|
changeset |
files
|
Mon, 18 Feb 2013 00:22:13 +0400 |
unc0rr |
Sort checked files into dirs
|
changeset |
files
|
Sun, 17 Feb 2013 00:25:53 +0400 |
unc0rr |
- Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
|
changeset |
files
|
Sat, 16 Feb 2013 23:28:16 +0400 |
unc0rr |
Some more work on checker
|
changeset |
files
|
Fri, 15 Feb 2013 00:12:19 +0400 |
unc0rr |
- Fix check for void message
|
changeset |
files
|
Thu, 14 Feb 2013 00:32:13 +0400 |
unc0rr |
Fix build
|
changeset |
files
|
Wed, 13 Feb 2013 23:00:57 +0400 |
unc0rr |
Ehm... probably this will improve situation with desyncs
|
changeset |
files
|
Wed, 13 Feb 2013 22:59:41 +0400 |
unc0rr |
Pass hogs names and hats
|
changeset |
files
|
Wed, 13 Feb 2013 21:13:15 +0400 |
unc0rr |
Fix order of messages
|
changeset |
files
|
Mon, 11 Feb 2013 17:09:35 -0500 |
nemo |
restore prior modifier. I think the damage dealt is appropriate to intended uses
|
changeset |
files
|
Tue, 29 Jan 2013 16:18:36 +0100 |
Marco Bresciani |
Some more Italian translation... still in progress.
|
changeset |
files
|
Tue, 12 Feb 2013 23:47:41 +0400 |
unc0rr |
- Add forgotten ammo definitions
|
changeset |
files
|
Mon, 11 Feb 2013 10:20:07 +0400 |
unc0rr |
Bring back full log strings for commands, just a bit sanitized
|
changeset |
files
|
Mon, 11 Feb 2013 00:19:15 +0400 |
unc0rr |
Hack checker to run engine with record file received (uses hardcoded paths)
|
changeset |
files
|
Mon, 11 Feb 2013 00:14:05 +0400 |
unc0rr |
Prevent 'black team color' error
|
changeset |
files
|
Sun, 10 Feb 2013 22:58:16 +0400 |
unc0rr |
Oops, forgot path
|
changeset |
files
|
Sun, 10 Feb 2013 09:50:09 -0500 |
nemo |
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
|
changeset |
files
|
Sun, 10 Feb 2013 09:22:29 -0500 |
nemo |
oops. more specific ammo tests. maybe could use a few more properties
|
changeset |
files
|
Sat, 09 Feb 2013 20:28:05 -0500 |
nemo |
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
|
changeset |
files
|
Sat, 09 Feb 2013 19:14:58 -0500 |
dag10 |
Credit links now yellow instead of blue.
|
changeset |
files
|
Sat, 09 Feb 2013 19:11:32 -0500 |
nemo |
Remove Structure from localisation
|
changeset |
files
|
Sat, 09 Feb 2013 18:58:19 -0500 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
|
changeset |
files
|
Sat, 09 Feb 2013 18:32:51 -0500 |
dag10 |
Removed in-lineedit labels such as "search:" and "room name:" due to size issues with localization and platform differences.
|
changeset |
files
|
Sun, 10 Feb 2013 01:54:24 +0400 |
unc0rr |
Fine, merge :-\
|
changeset |
files
|
Sun, 10 Feb 2013 01:52:13 +0400 |
unc0rr |
Send JOINING message in response to FOLLOW. Actual join may still fail due to room restrictions. Not tested.
|
changeset |
files
|
Sun, 10 Feb 2013 01:45:25 +0400 |
unc0rr |
Fix the checker after some testing
|
changeset |
files
|
Sun, 10 Feb 2013 01:27:32 +0400 |
unc0rr |
New checker of engine messages which is aware of glued together messages
|
changeset |
files
|
Sat, 09 Feb 2013 00:11:14 +0400 |
unc0rr |
Also convert teams to complete game config.
|
changeset |
files
|
Fri, 08 Feb 2013 23:38:14 +0400 |
unc0rr |
Fix official server build
|
changeset |
files
|
Fri, 08 Feb 2013 00:27:07 +0400 |
unc0rr |
- Handle mapgen-specific parameters
|
changeset |
files
|
Thu, 07 Feb 2013 00:07:32 +0400 |
unc0rr |
Converter from game parameters to engine commands, not finished yet
|
changeset |
files
|
Mon, 04 Feb 2013 00:13:55 +0400 |
unc0rr |
Some work on loading replay and interaction with checker
|
changeset |
files
|
Sat, 02 Feb 2013 22:57:05 +0400 |
unc0rr |
/quit <msg> and /part <msg>
|
changeset |
files
|
Sat, 02 Feb 2013 20:16:12 +0400 |
unc0rr |
Don't confirm hogs number to room admin when no constraint hit
|
changeset |
files
|
Sat, 02 Feb 2013 00:47:34 +0400 |
unc0rr |
Fix server crasher
|
changeset |
files
|
Sat, 09 Feb 2013 15:26:10 -0500 |
dag10 |
Initial theme selection is now random. Theme prompt now has a search input and no longer uses FlowLayout. (Resolves issue 520)
|
changeset |
files
|
Sat, 02 Feb 2013 00:33:27 +0400 |
unc0rr |
Start work on the checker. Not it could connect to the server and... crash it.
|
changeset |
files
|
Fri, 08 Feb 2013 21:22:11 -0500 |
nemo |
this should not be exposed
|
changeset |
files
|
Fri, 08 Feb 2013 15:33:43 +0400 |
unc0rr |
- Collect synced packets to send within 1 second (cSendEmptyPacketTime) into buffer which is flushed each second.
|
changeset |
files
|
Tue, 05 Feb 2013 17:28:12 -0500 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
|
changeset |
files
|
Sat, 02 Feb 2013 14:33:35 +0100 |
Medo |
Hedgeroid: Removed reference to obsolete libphysfsrwops.so
|
changeset |
files
|
Sat, 02 Feb 2013 14:22:57 +0100 |
Medo |
Merge
|
changeset |
files
|
Fri, 01 Feb 2013 20:15:22 -0500 |
nemo |
trying to prevent sticking. PS. code is hard to read when drunk.
|
changeset |
files
|
Fri, 01 Feb 2013 18:07:43 -0500 |
dag10 |
Made map preview a random/edit button again.
|
changeset |
files
|
Fri, 01 Feb 2013 08:47:07 -0500 |
nemo |
forgot this one
|
changeset |
files
|
Thu, 31 Jan 2013 02:14:56 +0100 |
Medo |
Fix Hedgeroid argc/argv parameter passing to the engine
|
changeset |
files
|
Thu, 31 Jan 2013 22:13:30 -0500 |
nemo |
check datadir instead
|
changeset |
files
|
Thu, 31 Jan 2013 02:14:04 +0100 |
Medo |
Move libjnidispatch to jni/ and copy it to libs/ on build
|
changeset |
files
|
Thu, 31 Jan 2013 21:28:08 -0500 |
nemo |
this might possibly appease the shoppa players
|
changeset |
files
|
Wed, 30 Jan 2013 00:56:28 +0100 |
Medo |
Fix physfs compilation for android (still getting runtime link errors though)
|
changeset |
files
|
Tue, 29 Jan 2013 13:45:31 -0500 |
nemo |
fix EndGame call. w/o a proper exit, demos weren't being saved
|
changeset |
files
|
Tue, 29 Jan 2013 17:28:47 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Tue, 29 Jan 2013 01:41:41 -0500 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
|
changeset |
files
|
Tue, 29 Jan 2013 10:10:23 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Tue, 29 Jan 2013 01:41:41 -0500 |
dag10 |
Added roomnameprompt.h/cpp. Sorry 'bout that.
|
changeset |
files
|
Mon, 28 Jan 2013 15:54:40 -0500 |
nemo |
issue #518
|
changeset |
files
|
Tue, 29 Jan 2013 00:03:56 +0400 |
unc0rr |
Use Data.ByteString.copy on receive buffer to allow it free no longer used memory
|
changeset |
files
|
Sun, 27 Jan 2013 20:17:30 -0500 |
dag10 |
Reorganized layout and appearance of rooms list page.
|
changeset |
files
|
Mon, 28 Jan 2013 00:50:00 +0400 |
unc0rr |
Also rooms per version stats
|
changeset |
files
|
Sun, 27 Jan 2013 21:46:25 +0400 |
unc0rr |
Allow navigating backwards chat widget log while new lines are being added
|
changeset |
files
|
Wed, 20 Feb 2013 02:21:58 +0100 |
koda |
add support for clang 3.3 (although there has to be a better way for this) and output right version number
webgl
|
changeset |
files
|
Sun, 27 Jan 2013 02:09:02 +0100 |
koda |
shut a few frontend warnings out
|
changeset |
files
|
Wed, 20 Feb 2013 02:21:14 +0100 |
koda |
update FindGLEW to use the same variables as in later CMake files and make sure to include its headers before compiling c stuff
webgl
|
changeset |
files
|
Sun, 27 Jan 2013 01:20:50 +0100 |
koda |
shorten the library label a little bit
|
changeset |
files
|
Tue, 19 Feb 2013 22:45:02 +0400 |
unc0rr |
Fix sources so pas2c written in haskell could render them again
webgl
|
changeset |
files
|
Sun, 27 Jan 2013 00:44:31 +0100 |
koda |
credits where credit is due
|
changeset |
files
|
Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
|
changeset |
files
|
Sun, 27 Jan 2013 00:01:26 +0100 |
koda |
remove trailing whitespaces from share too
|
changeset |
files
|
Sun, 27 Jan 2013 00:00:33 +0100 |
koda |
whitespaces and tabs again
|
changeset |
files
|
Sat, 26 Jan 2013 23:57:37 +0100 |
koda |
some whitespaces from ios files
|
changeset |
files
|
Sat, 26 Jan 2013 23:56:10 +0100 |
koda |
complete tabs and trailing whitespace formatting on frontend
|
changeset |
files
|
Sat, 26 Jan 2013 22:59:48 +0400 |
unc0rr |
Not needed anymore
|
changeset |
files
|
Sat, 26 Jan 2013 22:57:03 +0400 |
unc0rr |
Don't resend "team quit" message when client closes engine, then quits room:
|
changeset |
files
|
Sat, 26 Jan 2013 19:28:37 +0100 |
koda |
uConsole on a diet
|
changeset |
files
|
Fri, 25 Jan 2013 22:33:26 +0400 |
unc0rr |
- Also pass unknown cmds to the server when in room
|
changeset |
files
|
Fri, 25 Jan 2013 14:19:55 +0100 |
sheepluva |
small cleanup
|
changeset |
files
|
Fri, 25 Jan 2013 13:59:27 +0100 |
sheepluva |
big indentation/whitespaces cleanup
|
changeset |
files
|
Fri, 25 Jan 2013 13:29:20 +0400 |
unc0rr |
Some fixes
|
changeset |
files
|
Fri, 25 Jan 2013 12:54:24 +0100 |
sheepluva |
small cleanup, fix ancient warning (the "itPlay" one)
|
changeset |
files
|
Fri, 25 Jan 2013 12:59:06 +0400 |
unc0rr |
Fix finding player's another clan
|
changeset |
files
|
Wed, 23 Jan 2013 16:35:26 -0500 |
dag10 |
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
|
changeset |
files
|
Wed, 23 Jan 2013 23:57:47 +0400 |
unc0rr |
Oops, got too excited
|
changeset |
files
|
Wed, 23 Jan 2013 23:54:01 +0400 |
unc0rr |
Fix crashers
|
changeset |
files
|
Wed, 23 Jan 2013 04:48:04 +0100 |
koda |
ios, show fps when debugging
|
changeset |
files
|
Wed, 23 Jan 2013 04:42:18 +0100 |
koda |
update sound preferences in ios settings ('sound' means 'sound effects' instead of 'sound enabled')
|
changeset |
files
|
Wed, 23 Jan 2013 03:37:27 +0100 |
koda |
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
|
changeset |
files
|
Mon, 21 Jan 2013 21:52:49 -0500 |
dag10 |
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
|
changeset |
files
|
Tue, 22 Jan 2013 00:33:37 +0400 |
unc0rr |
Fix official server build
|
changeset |
files
|
Tue, 22 Jan 2013 00:24:44 +0400 |
unc0rr |
Okay, let's try not trust even room admin on this
|
changeset |
files
|
Tue, 22 Jan 2013 00:04:09 +0400 |
unc0rr |
Make number of hedgehogs restriction actually work in network game
|
changeset |
files
|
Mon, 21 Jan 2013 14:14:56 -0500 |
dag10 |
Removed constant repainting of bgwidget on every frame.
|
changeset |
files
|
Mon, 21 Jan 2013 14:07:39 -0500 |
dag10 |
Prepends an asterisk on maps, styles, and themes that are DLC. (Resolves issue 515)
|
changeset |
files
|
Mon, 21 Jan 2013 13:04:57 -0500 |
dag10 |
Force-starting a game now only works for client versions >43
|
changeset |
files
|
Mon, 21 Jan 2013 12:22:33 +0400 |
unc0rr |
Learn to properly localize strings with numbers pleeeeaaaase
|
changeset |
files
|
Mon, 21 Jan 2013 02:21:04 -0500 |
dag10 |
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
|
changeset |
files
|
Mon, 21 Jan 2013 00:30:18 -0500 |
dag10 |
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
|
changeset |
files
|
Sun, 20 Jan 2013 20:42:20 -0500 |
nemo |
Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
|
changeset |
files
|
Sun, 20 Jan 2013 18:54:18 -0500 |
nemo |
restore former cluster behaviour (makes the most diff for the bomb)
|
changeset |
files
|
Sun, 20 Jan 2013 23:05:31 +0100 |
koda |
lupdate -pro project_files/hedgewars.pro -no-obsolete
|
changeset |
files
|
Sun, 20 Jan 2013 23:03:27 +0100 |
koda |
reuse the same words with tr() and .arg() in bandialog
|
changeset |
files
|
Sun, 20 Jan 2013 22:51:26 +0100 |
koda |
fix out of source build
|
changeset |
files
|
Mon, 21 Jan 2013 00:07:26 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Sat, 19 Jan 2013 20:01:01 -0500 |
dag10 |
Centered desc label. (Fixes issue 461)
|
changeset |
files
|
Sat, 19 Jan 2013 18:48:21 -0500 |
dag10 |
Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
|
changeset |
files
|
Sat, 19 Jan 2013 17:46:06 -0500 |
dag10 |
Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
|
changeset |
files
|
Sat, 19 Jan 2013 17:33:10 -0500 |
dag10 |
Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
|
changeset |
files
|
Sat, 19 Jan 2013 14:11:06 -0500 |
dag10 |
Moved library version info out of about.html and into a QLabel beneath Hedgehog.png on about page.
|
changeset |
files
|
Sat, 19 Jan 2013 21:51:41 +0400 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
|
changeset |
files
|
Sat, 19 Jan 2013 00:55:51 +0400 |
unc0rr |
Some ignoring
|
changeset |
files
|
Sat, 19 Jan 2013 00:51:28 +0400 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
|
changeset |
files
|
Fri, 18 Jan 2013 11:47:23 +0100 |
koda |
improve tips (issue 472)
|
changeset |
files
|
Fri, 18 Jan 2013 11:32:02 +0100 |
lowdread |
pt_BR.txt update
|
changeset |
files
|
Fri, 18 Jan 2013 11:30:09 +0100 |
inu |
pt_PT update
|
changeset |
files
|
Fri, 18 Jan 2013 00:41:26 +0400 |
unc0rr |
Don't use same hwFloat variable at both left and right sides of assignment (inlining bug?)
|
changeset |
files
|
Thu, 17 Jan 2013 23:17:39 +0400 |
unc0rr |
- Pass unknown chat commands to server
|
changeset |
files
|
Thu, 17 Jan 2013 18:12:30 +0100 |
sheepluva |
small cleanup of helloSounds; note: physfs:// prefix will break sound paths since playSoundFile uses physfs for finding files already
|
changeset |
files
|
Thu, 17 Jan 2013 11:16:03 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Wed, 16 Jan 2013 18:34:43 -0500 |
dag10 |
Can now change theme for static and mission maps.
|
changeset |
files
|
Tue, 15 Jan 2013 12:20:19 +0400 |
unc0rr |
No
|
changeset |
files
|
Tue, 15 Jan 2013 00:52:29 -0500 |
dag10 |
Fixes build.
|
changeset |
files
|
Mon, 14 Jan 2013 22:09:07 -0500 |
dag10 |
Added "what we use" section to "about" page. From GCI.
|
changeset |
files
|
Mon, 14 Jan 2013 16:04:05 -0500 |
dag10 |
Fixed feedback submission by correcting Content-Type.
|
changeset |
files
|
Mon, 14 Jan 2013 15:26:00 -0500 |
dag10 |
Fixed disabled QSpinBox border color.
|
changeset |
files
|
Mon, 14 Jan 2013 14:10:37 -0500 |
dag10 |
Organized options into more relavant tabs.
|
changeset |
files
|
Mon, 14 Jan 2013 21:37:04 +0400 |
unc0rr |
- Fix another ton of bugs and misbehavior
|
changeset |
files
|
Mon, 14 Jan 2013 21:17:42 +0400 |
dag10 |
Convert feedback page to dialog (+some fixes from unC0Rr)
|
changeset |
files
|
Mon, 14 Jan 2013 13:28:03 +0100 |
dag10 |
GCI2012: Abstract Page Load
|
changeset |
files
|
Mon, 14 Jan 2013 13:19:47 +0100 |
dag10 |
GCI2012: Abstract Hedgewars Dialogs
|
changeset |
files
|
Mon, 14 Jan 2013 12:45:01 +0100 |
dag10 |
GCI2012: No More Hovering
|
changeset |
files
|
Mon, 14 Jan 2013 12:35:01 +0100 |
koda |
move platform code around, based off a gci task by dag10
|
changeset |
files
|
Mon, 14 Jan 2013 12:07:51 +0100 |
koda |
GCI2012: Subscribe for Network
|
changeset |
files
|
Mon, 14 Jan 2013 11:52:19 +0100 |
koda |
keep engine target name consistent across platforms
|
changeset |
files
|
Mon, 14 Jan 2013 11:28:19 +0100 |
koda |
provide a nice mission description, feel free to improve
|
changeset |
files
|
Mon, 14 Jan 2013 11:19:59 +0100 |
dag10 |
GCI2012: Improve Game Configuration Widget
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changeset |
files
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Mon, 14 Jan 2013 12:07:06 +0400 |
unc0rr |
Merge
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changeset |
files
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Sun, 13 Jan 2013 11:14:50 +0400 |
unc0rr |
Fix build
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changeset |
files
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Sun, 13 Jan 2013 10:46:01 +0400 |
dag10 |
Hat selection reworked
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changeset |
files
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Sat, 12 Jan 2013 18:37:10 -0500 |
nemo |
Prevent camera from moving with auto camera disabled when remote teams are targetting
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changeset |
files
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Sun, 13 Jan 2013 01:02:08 +0400 |
unc0rr |
Logon procedure for checkers, introduce invisible clients
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changeset |
files
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Sat, 12 Jan 2013 01:18:50 +0400 |
unc0rr |
- Start work on checker
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changeset |
files
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Thu, 10 Jan 2013 22:59:46 +0400 |
martin_bede |
Fix tons of warnings
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changeset |
files
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Thu, 10 Jan 2013 22:54:55 +0400 |
unc0rr |
Throw away stupid Data.Seq
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changeset |
files
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Wed, 09 Jan 2013 10:16:10 +0400 |
unc0rr |
Fix build
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changeset |
files
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Tue, 08 Jan 2013 21:29:37 +0200 |
vitiv |
Merged default
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changeset |
files
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Tue, 08 Jan 2013 00:40:20 +0400 |
martin_bede |
lua API functions to enable or disable game flags
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changeset |
files
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Mon, 07 Jan 2013 08:35:29 -0500 |
nemo |
correct rope tip
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changeset |
files
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Tue, 08 Jan 2013 21:27:35 +0200 |
vitiv |
Added "New account" button when connectiong to the official server
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changeset |
files
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Fri, 04 Jan 2013 21:44:40 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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changeset |
files
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Fri, 04 Jan 2013 19:42:49 +0400 |
unc0rr |
- Unbreak build with .pro file
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changeset |
files
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Wed, 02 Jan 2013 18:32:19 +0100 |
martin_bede |
Tips are now loaded from an xml file.
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changeset |
files
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Thu, 03 Jan 2013 10:43:40 +0100 |
koda |
simplified physfs cmake
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changeset |
files
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Thu, 03 Jan 2013 19:57:17 +0100 |
martin_bede |
Removed wiggle 3D mode, reorder the list of 3D modes.
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changeset |
files
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Fri, 04 Jan 2013 03:13:21 +0100 |
koda |
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
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changeset |
files
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Fri, 04 Jan 2013 02:58:19 +0100 |
koda |
GCI2012: Resolution Freedom
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changeset |
files
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Thu, 03 Jan 2013 17:14:14 +0200 |
vitiv |
Tweaked the resolution option layout.
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changeset |
files
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Wed, 02 Jan 2013 23:13:14 +0100 |
martin_bede |
GCI2012: Unix Qt Signals
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changeset |
files
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Thu, 03 Jan 2013 15:59:30 +0200 |
vitiv |
Separated fullscreen and windowed hwengine resolution parameters.
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changeset |
files
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Wed, 02 Jan 2013 12:39:50 +0100 |
koda |
simplify entering/leaving pages debug
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changeset |
files
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Thu, 03 Jan 2013 15:58:23 +0200 |
vitiv |
Changed resolution labels on options page.
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changeset |
files
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Wed, 02 Jan 2013 10:11:42 +0100 |
koda |
also have uTouch follow the new NewTurn policy
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changeset |
files
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Mon, 31 Dec 2012 12:12:23 +0200 |
vitiv |
merged changes
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changeset |
files
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Tue, 01 Jan 2013 14:21:51 -0500 |
nemo |
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
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changeset |
files
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Sun, 30 Dec 2012 03:00:51 +0100 |
koda |
don't discard older cmake_c_flags
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changeset |
files
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Sun, 30 Dec 2012 02:43:24 +0100 |
Willie Zhu |
GCI2012: CMake List Append
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changeset |
files
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Sat, 29 Dec 2012 22:50:10 +0100 |
dag10 |
GCI2012: Advanced Keyboard Configuration
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changeset |
files
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Sun, 30 Dec 2012 16:04:28 +0200 |
vitiv |
Preserve windowed resolution after manual resize
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changeset |
files
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Fri, 28 Dec 2012 23:54:42 +0100 |
koda |
ok, enable the splashscreen for win only
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changeset |
files
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Sat, 29 Dec 2012 14:40:20 +0200 |
vitiv |
Added Support for variable windowed resolution.
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changeset |
files
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Fri, 28 Dec 2012 11:00:12 +0100 |
koda |
restore compatibility with cmake 2.6
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changeset |
files
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Thu, 27 Dec 2012 18:16:50 +0100 |
koda |
NSIS workaround no longer necessary
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changeset |
files
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Wed, 02 Jan 2013 11:11:49 +0100 |
koda |
install shaders only when needed, find clang only when needed, fix building on windows, better cmake boolean vars
webgl
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changeset |
files
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Thu, 27 Dec 2012 17:08:58 +0100 |
koda |
disable splash on linux
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changeset |
files
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Sun, 30 Dec 2012 09:48:52 -0500 |
Michael Hartman |
Small GL message
webgl
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changeset |
files
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Thu, 27 Dec 2012 17:01:02 +0100 |
koda |
add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
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changeset |
files
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Sun, 30 Dec 2012 09:24:30 -0500 |
Michael Hartman |
uStore.pas: Correctly point to shaders
webgl
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changeset |
files
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Thu, 27 Dec 2012 15:56:02 +0100 |
koda |
oops, forgot that data absolute path only applies to linux
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changeset |
files
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Sun, 30 Dec 2012 09:23:30 -0500 |
Michael Hartman |
Added shaders and -GL2 option
webgl
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changeset |
files
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Thu, 27 Dec 2012 15:32:48 +0100 |
koda |
move DATA_INSTALL_DIR to the configurable options section
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changeset |
files
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Tue, 25 Dec 2012 05:15:49 +0100 |
koda |
fix hwc install and pas2c preprocessing (but not total conversion)
webgl
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changeset |
files
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Thu, 27 Dec 2012 13:24:57 +0100 |
koda |
typo when using DATA_INSTALL_DIR
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changeset |
files
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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changeset |
files
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Thu, 27 Dec 2012 12:31:23 +0400 |
unc0rr |
Fix build
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changeset |
files
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Tue, 25 Dec 2012 02:30:00 +0100 |
dag10 |
GCI2012: Feedback Redo
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changeset |
files
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Tue, 25 Dec 2012 01:13:07 +0100 |
koda |
convert Game() library call to argc,argv format so that we can use the new parsing functions
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changeset |
files
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Mon, 24 Dec 2012 12:52:14 -0500 |
nemo |
Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
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changeset |
files
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Mon, 24 Dec 2012 17:07:12 +0100 |
RowanD |
GCI2012: Change Argument Passing Between Frontend and Engine
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changeset |
files
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Mon, 24 Dec 2012 16:23:55 +0100 |
koda |
merge
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changeset |
files
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Mon, 24 Dec 2012 15:41:45 +0100 |
koda |
get executable directory at runtime rather than configure time
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changeset |
files
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Mon, 24 Dec 2012 03:00:18 +0100 |
koda |
adjust rpath on osx too for libengine
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changeset |
files
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Mon, 24 Dec 2012 09:56:29 -0500 |
nemo |
fix sky
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changeset |
files
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Sat, 22 Dec 2012 21:43:39 -0500 |
nemo |
Shoppa tournament 2012 winners
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changeset |
files
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Sat, 22 Dec 2012 21:04:47 -0500 |
nemo |
trophyrace with names removed
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changeset |
files
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Thu, 20 Dec 2012 23:54:41 +0100 |
dag10 |
GCI2012: Beautify Network Page
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changeset |
files
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Thu, 20 Dec 2012 23:14:54 +0100 |
koda |
remove the CROSSAPPLE option until a better solution is found
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changeset |
files
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Thu, 20 Dec 2012 23:12:18 +0100 |
koda |
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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changeset |
files
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Wed, 19 Dec 2012 19:33:49 +0100 |
koda |
edit rpath manually, allowing frontend+libengine to run on linux too
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changeset |
files
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Wed, 19 Dec 2012 19:28:13 +0100 |
koda |
can change library name and compile it on windows again
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changeset |
files
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Wed, 19 Dec 2012 18:23:29 +0100 |
koda |
remove FPFLAGS and GHFLAGS from cache every time
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changeset |
files
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Wed, 19 Dec 2012 18:17:23 +0100 |
koda |
can compile engine as library on linux but not run the executable (automatically), most likely breaking other platforms (wrt engine-as-library)
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changeset |
files
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Tue, 18 Dec 2012 12:04:17 +0100 |
koda |
can use engine as library on windows too
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changeset |
files
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Tue, 18 Dec 2012 03:07:45 +0100 |
koda |
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
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changeset |
files
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Mon, 17 Dec 2012 00:43:52 +0100 |
koda |
bye bye cBits
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changeset |
files
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Mon, 17 Dec 2012 00:34:49 +0100 |
koda |
move GetParams in ArgParser, print a warning when using a deprecated command, pascalisation of +1s
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changeset |
files
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Mon, 17 Dec 2012 00:18:18 +0100 |
RowanD |
GCI2012: Optional Second Argument
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changeset |
files
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Tue, 18 Dec 2012 20:48:37 +0400 |
unc0rr |
Use physfs here too
flibqtfrontend
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changeset |
files
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Sun, 16 Dec 2012 18:50:00 +0100 |
sheepluva |
add hwengine.desktop to hgignore
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changeset |
files
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Sun, 16 Dec 2012 12:25:13 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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changeset |
files
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Sun, 16 Dec 2012 12:16:21 +0400 |
unc0rr |
Pass ROUND_FINISHED to engine so it could stop syncing
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changeset |
files
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Sun, 16 Dec 2012 01:25:11 +0100 |
RowanD |
improve engine cmd line parsing and its documentation
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changeset |
files
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Sat, 15 Dec 2012 23:00:07 +0100 |
Ondrej Skopek |
Documented an unclear method call
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changeset |
files
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Sat, 15 Dec 2012 22:42:21 +0100 |
Ondrej Skopek |
Reloads PAGE_SETUP values after clearing passwordhash
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changeset |
files
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Fri, 14 Dec 2012 21:09:07 +0100 |
Ondrej Skopek |
Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
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changeset |
files
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Fri, 14 Dec 2012 18:57:31 +0100 |
Ondrej Skopek |
Merge from parent
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changeset |
files
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Fri, 14 Dec 2012 18:49:25 +0100 |
Ondrej Skopek |
Reverted password loading in PAGE_SETUP, changed the value of passwordlength to save, added clearing of hashes after a 'Wrong password' RetryDialog
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changeset |
files
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Thu, 13 Dec 2012 20:34:44 +0100 |
Ondrej Skopek |
Added a hack that activates a RetryDialog in case the user is banned for 'Reconnect too fast'. Set all string used in RetryDialog to be translated
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changeset |
files
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Wed, 12 Dec 2012 16:17:32 +0100 |
Ondrej Skopek |
fixed minor problem with saving hash
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changeset |
files
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Wed, 12 Dec 2012 15:57:01 +0100 |
Ondrej Skopek |
Removed whitespaces, refactored hash setting getting and clearing
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changeset |
files
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Tue, 11 Dec 2012 15:45:20 +0100 |
Ondrej Skopek |
Removed commented-out unused code
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changeset |
files
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Fri, 14 Dec 2012 09:58:26 -0500 |
nemo |
*sigh*
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changeset |
files
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Mon, 10 Dec 2012 22:09:54 +0100 |
Ondrej Skopek |
Patched login dialog bugs, added retry dialogs
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changeset |
files
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Fri, 14 Dec 2012 09:53:17 -0500 |
nemo |
Try to be friendlier to small screen sizes. Use 800x600 if width/height of 2/3rds is smaller than 800x600 (things don't look smaller than that size), use desktop size if it is for some reason smaller than 800x600
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changeset |
files
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Mon, 10 Dec 2012 10:32:51 -0500 |
nemo |
uint32_t -> quint32
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changeset |
files
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Mon, 10 Dec 2012 10:21:56 +0100 |
koda |
Fix linux build broken in ra1577759bf62 (probably)
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changeset |
files
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Mon, 10 Dec 2012 12:06:02 +0400 |
unc0rr |
Fix non-osx build broken in ra874d00df4a4. Dudes... :(
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changeset |
files
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Mon, 10 Dec 2012 11:45:21 +0400 |
unc0rr |
Fix windows build broken in raf97cdbb7713
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changeset |
files
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Mon, 10 Dec 2012 03:59:00 +0100 |
koda |
cmake set variable and typo
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changeset |
files
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Mon, 10 Dec 2012 03:07:25 +0100 |
Drew Gottlieb |
GCI2012: Autoupdate Button in Settings
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changeset |
files
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Sun, 09 Dec 2012 18:00:01 +0100 |
koda |
cmake verbosity/documentation/cleanup/formatting
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changeset |
files
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Sun, 16 Dec 2012 12:05:32 +0400 |
unc0rr |
Implement some more callbacks
flibqtfrontend
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changeset |
files
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Sun, 09 Dec 2012 16:13:06 +0100 |
koda |
partially revert r1fba650c2aa4 on misc/physfs/CMakeLists.txt which randomly set true and false variables
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changeset |
files
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Fri, 14 Dec 2012 00:12:00 +0400 |
unc0rr |
Delete poller when game is over
flibqtfrontend
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changeset |
files
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Sun, 09 Dec 2012 16:00:06 +0100 |
koda |
less linking needed, raise minimum_osx_version when videorec is enabled
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changeset |
files
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Sat, 08 Dec 2012 22:53:23 +0400 |
unc0rr |
Merge with default
flibqtfrontend
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changeset |
files
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Sat, 08 Dec 2012 20:49:43 -0500 |
Drew Gottlieb |
hides the 'email' prompt on the feedback page (as that doesn't work, so it's a misleading/useless feature), makes the "please add your email" text a little nicer and more noticeable, and makes the "feedback" and "downloadable content" buttons on the main menu a little bit larger, and more clickable.
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changeset |
files
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Sat, 08 Dec 2012 22:43:03 +0400 |
unc0rr |
Some fixes
flibqtfrontend
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changeset |
files
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Sat, 08 Dec 2012 20:23:13 +0400 |
unc0rr |
Unbreak build
flibqtfrontend
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changeset |
files
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Sat, 08 Dec 2012 20:23:13 +0400 |
unc0rr |
Unbreak build
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changeset |
files
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Sat, 08 Dec 2012 15:38:16 +0100 |
koda |
removing the optimisation that caused (most likely) the lua crashes on osx
flibqtfrontend
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changeset |
files
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Sat, 08 Dec 2012 15:38:16 +0100 |
koda |
removing the optimisation that caused (most likely) the lua crashes on osx
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changeset |
files
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Sat, 08 Dec 2012 15:35:03 +0100 |
koda |
strip available ram entry, add notice for entering email
flibqtfrontend
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changeset |
files
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Sat, 08 Dec 2012 15:35:03 +0100 |
koda |
strip available ram entry, add notice for entering email
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changeset |
files
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Sat, 08 Dec 2012 15:06:30 +0100 |
Drew Gottlieb |
GCI2012: Google Issue Login
flibqtfrontend
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changeset |
files
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Sat, 08 Dec 2012 15:06:30 +0100 |
Drew Gottlieb |
GCI2012: Google Issue Login
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changeset |
files
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Fri, 07 Dec 2012 16:03:53 -0500 |
mk12 |
will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
flibqtfrontend
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changeset |
files
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Fri, 07 Dec 2012 16:03:53 -0500 |
mk12 |
will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
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changeset |
files
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Fri, 07 Dec 2012 11:05:17 -0500 |
Marco Bresciani |
updated frontend translation
flibqtfrontend
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changeset |
files
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Fri, 07 Dec 2012 11:05:17 -0500 |
Marco Bresciani |
updated frontend translation
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changeset |
files
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Thu, 06 Dec 2012 11:14:21 +0100 |
sheepluva |
fix some comments and add basic doxygen file
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 11:14:21 +0100 |
sheepluva |
fix some comments and add basic doxygen file
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changeset |
files
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Tue, 04 Dec 2012 09:24:10 +0100 |
Mrowqa |
GCI2012: Corrected headers for generate documentation (doxygen)
flibqtfrontend
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changeset |
files
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Tue, 04 Dec 2012 09:24:10 +0100 |
Mrowqa |
GCI2012: Corrected headers for generate documentation (doxygen)
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changeset |
files
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Thu, 06 Dec 2012 10:01:01 +0100 |
sheepluva |
fix build on linux for me ( the uint32_t releated breakage )
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 10:01:01 +0100 |
sheepluva |
fix build on linux for me ( the uint32_t releated breakage )
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changeset |
files
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Thu, 06 Dec 2012 01:54:34 +0100 |
koda |
GCI2012: Refactor Authors Page
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 01:54:34 +0100 |
koda |
GCI2012: Refactor Authors Page
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changeset |
files
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Thu, 06 Dec 2012 00:44:27 +0100 |
koda |
tinker around the info delivery...
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 00:52:50 +0100 |
koda |
GCI2012: Sound Option, Hear Only Music
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changeset |
files
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Wed, 05 Dec 2012 23:54:47 +0100 |
Martin Bede |
GCI2012: Embed System Info
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 00:44:27 +0100 |
koda |
tinker around the info delivery...
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changeset |
files
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Tue, 04 Dec 2012 17:57:18 -0500 |
Mitchell Kember |
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
flibqtfrontend
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changeset |
files
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Wed, 05 Dec 2012 23:54:47 +0100 |
Martin Bede |
GCI2012: Embed System Info
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changeset |
files
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Wed, 05 Dec 2012 17:25:48 -0500 |
Mitchell Kember |
Merge
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changeset |
files
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Tue, 04 Dec 2012 16:53:47 -0500 |
Mitchell Kember |
Cleaned up frontend options a bit and added a couple WhatsThis messages.
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 00:38:12 +0400 |
unc0rr |
Command to delegate room to other player
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changeset |
files
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Tue, 04 Dec 2012 16:37:02 -0500 |
Mitchell Kember |
Removed redundant "enable"s on checkboxes and variable names.
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 00:24:20 +0400 |
unc0rr |
Change room name if room admin is kicked
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changeset |
files
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Thu, 06 Dec 2012 00:38:12 +0400 |
unc0rr |
Command to delegate room to other player
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 00:14:40 +0400 |
unc0rr |
Stop syncing when recieved 'o' message
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changeset |
files
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Thu, 06 Dec 2012 00:24:20 +0400 |
unc0rr |
Change room name if room admin is kicked
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 00:08:33 +0400 |
unc0rr |
Send "ROUND_FINISHED" to room clients when server thinks so
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changeset |
files
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Thu, 06 Dec 2012 00:14:40 +0400 |
unc0rr |
Stop syncing when recieved 'o' message
flibqtfrontend
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changeset |
files
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Thu, 06 Dec 2012 00:04:23 +0400 |
unc0rr |
Better check for bans
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changeset |
files
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Thu, 06 Dec 2012 00:08:33 +0400 |
unc0rr |
Send "ROUND_FINISHED" to room clients when server thinks so
flibqtfrontend
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changeset |
files
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Wed, 05 Dec 2012 23:55:22 +0400 |
unc0rr |
Show others if spectator is in game
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changeset |
files
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Thu, 06 Dec 2012 00:04:23 +0400 |
unc0rr |
Better check for bans
flibqtfrontend
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changeset |
files
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Wed, 05 Dec 2012 23:51:04 +0400 |
unc0rr |
Show who's in game to spectators
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changeset |
files
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Wed, 05 Dec 2012 13:45:18 -0500 |
Mitchell Kember |
Merge
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changeset |
files
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Wed, 05 Dec 2012 23:55:22 +0400 |
unc0rr |
Show others if spectator is in game
flibqtfrontend
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changeset |
files
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Wed, 05 Dec 2012 23:25:11 +0400 |
unc0rr |
"Registered users only" room flag
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changeset |
files
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Tue, 04 Dec 2012 17:57:18 -0500 |
Mitchell Kember |
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
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changeset |
files
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Wed, 05 Dec 2012 23:51:04 +0400 |
unc0rr |
Show who's in game to spectators
flibqtfrontend
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changeset |
files
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Tue, 04 Dec 2012 16:53:47 -0500 |
Mitchell Kember |
Cleaned up frontend options a bit and added a couple WhatsThis messages.
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changeset |
files
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Wed, 05 Dec 2012 13:31:08 -0500 |
nemo |
kinda treat graves like hedgehogs for the purpose of looking up hog info
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changeset |
files
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Wed, 05 Dec 2012 23:25:11 +0400 |
unc0rr |
"Registered users only" room flag
flibqtfrontend
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changeset |
files
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Tue, 04 Dec 2012 16:37:02 -0500 |
Mitchell Kember |
Removed redundant "enable"s on checkboxes and variable names.
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changeset |
files
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Wed, 05 Dec 2012 18:12:07 +0100 |
Drew Gottlieb |
GCI2012: Remove Quit Prompt On Mouse Click
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changeset |
files
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Wed, 05 Dec 2012 13:31:08 -0500 |
nemo |
kinda treat graves like hedgehogs for the purpose of looking up hog info
flibqtfrontend
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changeset |
files
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Tue, 04 Dec 2012 10:49:52 +0100 |
koda |
backout rea7541f77944 since development of frontlib is on another branch
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changeset |
files
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Wed, 05 Dec 2012 18:12:07 +0100 |
Drew Gottlieb |
GCI2012: Remove Quit Prompt On Mouse Click
flibqtfrontend
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changeset |
files
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Tue, 04 Dec 2012 10:17:16 +0100 |
koda |
don't set stereomode when stereo is disabled
|
changeset |
files
|
Tue, 04 Dec 2012 10:17:16 +0100 |
koda |
don't set stereomode when stereo is disabled
flibqtfrontend
|
changeset |
files
|
Tue, 04 Dec 2012 03:54:42 +0100 |
O. Michael Hartman |
GCI2012: Fix Cancelling Video Uploads
|
changeset |
files
|
Tue, 04 Dec 2012 03:54:42 +0100 |
O. Michael Hartman |
GCI2012: Fix Cancelling Video Uploads
flibqtfrontend
|
changeset |
files
|
Tue, 04 Dec 2012 03:27:12 +0100 |
koda |
readd this debug line, commented out, could be useful
|
changeset |
files
|
Tue, 04 Dec 2012 03:27:12 +0100 |
koda |
readd this debug line, commented out, could be useful
flibqtfrontend
|
changeset |
files
|
Tue, 04 Dec 2012 03:25:31 +0100 |
koda |
can reopen engine again...
|
changeset |
files
|
Tue, 04 Dec 2012 03:25:31 +0100 |
koda |
can reopen engine again...
flibqtfrontend
|
changeset |
files
|
Tue, 04 Dec 2012 01:52:42 +0100 |
koda |
third merge, yay
|
changeset |
files
|
Mon, 03 Dec 2012 17:38:31 -0500 |
Joe Doyle (Ginto8) |
Made user data path default to '.'.
flibqtfrontend
|
changeset |
files
|
Tue, 04 Dec 2012 01:52:14 +0100 |
koda |
second merge
|
changeset |
files
|
Tue, 04 Dec 2012 22:31:22 +0400 |
unc0rr |
Register flib_gameconn callbacks
flibqtfrontend
|
changeset |
files
|
Tue, 04 Dec 2012 01:51:57 +0100 |
koda |
first merge
|
changeset |
files
|
Tue, 04 Dec 2012 09:15:55 +0400 |
unc0rr |
merge from default
flibqtfrontend
|
changeset |
files
|
Mon, 03 Dec 2012 17:38:31 -0500 |
Joe Doyle (Ginto8) |
Made user data path default to '.'.
|
changeset |
files
|
Mon, 03 Dec 2012 23:54:12 +0400 |
unc0rr |
Create hedgewars.ini if not exists manually,
|
changeset |
files
|
Mon, 03 Dec 2012 18:08:19 +0100 |
Ondrej |
GCI2012: Navigation Output
|
changeset |
files
|
Mon, 03 Dec 2012 17:51:57 +0100 |
Rowan D |
GCI2012: Convert uMobile into a Callback Record
|
changeset |
files
|
Mon, 03 Dec 2012 17:49:02 +0100 |
koda |
don't allow resizing videorec widgets
|
changeset |
files
|
Mon, 03 Dec 2012 17:47:39 +0100 |
koda |
GCI2012: Move Video Preferences in Settings Tab
|
changeset |
files
|
Sun, 02 Dec 2012 23:07:36 -0500 |
Mitchell Kember |
Merged changes from upstream.
|
changeset |
files
|
Sun, 02 Dec 2012 18:45:57 -0500 |
Mitchell Kember |
Move video description text underneath thumbnail to prevent the layout from resizing.
|
changeset |
files
|
Mon, 03 Dec 2012 13:31:39 +0400 |
unc0rr |
Fix crashes and wtf behaviour introduced in r0b8beacff8a5
|
changeset |
files
|
Sun, 02 Dec 2012 18:12:50 -0500 |
Mitchell Kember |
Merged with upstream.
|
changeset |
files
|
Mon, 03 Dec 2012 12:02:32 +0400 |
unc0rr |
Unbreak build with freepascal < 2.6.0
|
changeset |
files
|
Sun, 02 Dec 2012 18:10:29 -0500 |
Mitchell Kember |
Fixed crash that occured after recording a video (pagevideos' config wasn't set).
|
changeset |
files
|
Mon, 03 Dec 2012 01:45:59 +0100 |
koda |
caught a few more possible glitches in engine cmakefile
|
changeset |
files
|
Sun, 02 Dec 2012 17:46:02 -0500 |
Mitchell Kember |
Merged koda's fix for the hwengine bug.
|
changeset |
files
|
Mon, 03 Dec 2012 01:43:52 +0100 |
koda |
MERGE
|
changeset |
files
|
Sun, 02 Dec 2012 17:44:34 -0500 |
Mitchell Kember |
Make video recording options have fixed size and merge with spinbox->combobox change.
|
changeset |
files
|
Sun, 02 Dec 2012 22:19:13 +0400 |
unc0rr |
Fix check for file existance
|
changeset |
files
|
Sun, 02 Dec 2012 13:57:21 -0500 |
Mitchell Kember |
Merged changes from upstream.
|
changeset |
files
|
Sun, 02 Dec 2012 22:14:21 +0400 |
unc0rr |
- Disable in-room bans
|
changeset |
files
|
Sun, 02 Dec 2012 23:41:01 +0100 |
koda |
fix compiling engine (bug introduced in r33868aea694c)
|
changeset |
files
|
Sun, 02 Dec 2012 17:23:13 +0100 |
Drew Gottlieb |
GCI2012: Find Out What is Causing This Problem (frontend leaks on OS X)
|
changeset |
files
|
Sun, 02 Dec 2012 17:01:51 +0100 |
koda |
unify default videorec values loading/reloading, fix setting index/value from previous commit
|
changeset |
files
|
Sun, 02 Dec 2012 15:23:59 +0100 |
O. Michael Hartman |
GCI2012: Check for Non-Standard Recorder Framerate
|
changeset |
files
|
Sun, 02 Dec 2012 14:51:54 +0100 |
koda |
resize the qt window to fill 2/3 of the screen size (no more crammed widgets on first launch) and always center it
|
changeset |
files
|
Sat, 01 Dec 2012 21:32:34 -0500 |
Mitchell Kember |
Merged changes from upstream.
|
changeset |
files
|
Sat, 01 Dec 2012 19:57:57 -0500 |
nemo |
fix mask only
|
changeset |
files
|
Sun, 02 Dec 2012 00:31:35 +0100 |
Ondrej |
GCI2012: User/Pass Single Prompt
|
changeset |
files
|
Sun, 02 Dec 2012 00:02:40 +0100 |
koda |
GCI2012: Move Freepascal discovery code into a CMake module
|
changeset |
files
|
Sun, 02 Dec 2012 01:26:00 +0400 |
unc0rr |
Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
|
changeset |
files
|
Sun, 02 Dec 2012 01:25:11 +0400 |
unc0rr |
Fix QSettings problems:
|
changeset |
files
|
Sat, 01 Dec 2012 22:15:25 +0400 |
unc0rr |
Some fixes
|
changeset |
files
|
Sat, 01 Dec 2012 21:19:28 +0100 |
koda |
shorten tip
|
changeset |
files
|
Fri, 30 Nov 2012 20:00:53 -0500 |
Mitchell Kember |
Google Code-in: Center help text field
|
changeset |
files
|
Sat, 01 Dec 2012 15:56:19 -0500 |
Joe Doyle (Ginto8) |
Fix more errors. It compiles!
|
changeset |
files
|
Sat, 01 Dec 2012 21:10:15 +0100 |
koda |
also this can be deleted
|
changeset |
files
|
Sat, 01 Dec 2012 15:14:34 -0500 |
Joe Doyle (Ginto8) |
Merge
|
changeset |
files
|
Fri, 30 Nov 2012 23:04:49 -0500 |
Joe Doyle (Ginto8) |
Merge
|
changeset |
files
|
Sat, 01 Dec 2012 15:14:03 -0500 |
Joe Doyle (Ginto8) |
Fix some stupid errors I caused
|
changeset |
files
|
Sat, 01 Dec 2012 04:36:27 +0100 |
koda |
minor xcodeproj update
|
changeset |
files
|
Sat, 01 Dec 2012 04:36:13 +0100 |
koda |
use High() to avoid future out of bounds in uSound
|
changeset |
files
|
Fri, 30 Nov 2012 23:04:10 -0500 |
Joe Doyle (Ginto8) |
Make user folder default to global folder in hwengine
|
changeset |
files
|
Sat, 01 Dec 2012 16:03:38 -0600 |
Bryan Dunsmore |
Refactor Freepascal module.
|
changeset |
files
|
Fri, 30 Nov 2012 22:23:26 -0500 |
nemo |
oups
|
changeset |
files
|
Sat, 01 Dec 2012 15:40:10 -0600 |
Bryan Dunsmore |
Move noexecstack flags to Freepascal module and refactor.
|
changeset |
files
|
Sat, 01 Dec 2012 02:14:26 +0100 |
koda |
remove unneeded @2x images
|
changeset |
files
|
Fri, 30 Nov 2012 23:08:10 -0600 |
Bryan Dunsmore |
Move code for Freepascal to separate CMake module.
|
changeset |
files
|
Sat, 01 Dec 2012 02:12:10 +0100 |
deepdog |
GCI2012: Remove Structure Weapon Code
|
changeset |
files
|
Fri, 30 Nov 2012 22:08:06 -0500 |
Joe Doyle (Ginto8) |
Make user folder default to global folder in hwengine
|
changeset |
files
|
Fri, 30 Nov 2012 23:36:18 +0100 |
koda |
set window modality for new ban dialogs
|
changeset |
files
|
Sat, 01 Dec 2012 00:44:12 +0400 |
unc0rr |
Fix warning
|
changeset |
files
|
Sat, 01 Dec 2012 00:38:06 +0400 |
unc0rr |
Bans manager
|
changeset |
files
|
Sat, 01 Dec 2012 00:37:23 +0400 |
unc0rr |
- Fix UNBAN bug
|
changeset |
files
|
Fri, 30 Nov 2012 18:46:25 +0400 |
unc0rr |
Case insensitive test for banned nickname
|
changeset |
files
|
Fri, 30 Nov 2012 18:43:43 +0400 |
unc0rr |
Implement ban by nickname
|
changeset |
files
|
Fri, 30 Nov 2012 15:26:49 +0100 |
koda |
GCI2012: Too many variables
|
changeset |
files
|
Fri, 30 Nov 2012 15:00:47 +0100 |
koda |
GCI2012 - In-Game Chat Commands
|
changeset |
files
|
Sat, 01 Dec 2012 21:24:25 -0500 |
Mitchell Kember |
Google Code-in: Move video preferences in settings tab
|
changeset |
files
|
Fri, 30 Nov 2012 10:51:29 +0100 |
Rowan D |
GCI2012: Command Line Parsing
|
changeset |
files
|
Fri, 30 Nov 2012 20:00:53 -0500 |
Mitchell Kember |
Google Code-in: Center help text field
|
changeset |
files
|
Fri, 30 Nov 2012 10:15:17 +0100 |
koda |
use the correct symbol
|
changeset |
files
|
Fri, 30 Nov 2012 15:29:09 -0500 |
Mitchell Kember |
Use same macro for hiding video record button and keybinding
|
changeset |
files
|
Fri, 30 Nov 2012 07:42:28 +0100 |
m4tx |
GCI2012: Lowercase CMake functions (main files only)
|
changeset |
files
|
Thu, 29 Nov 2012 23:23:19 -0500 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
|
changeset |
files
|
Thu, 29 Nov 2012 19:44:18 -0500 |
Mitchell Kember |
Google Code-in: Hide "video record" keybind option
|
changeset |
files
|
Thu, 29 Nov 2012 23:13:06 -0500 |
Joe Doyle (Ginto8) |
Remove unused global variables
|
changeset |
files
|
Thu, 29 Nov 2012 14:48:38 -0500 |
nemo |
*sigh*
|
changeset |
files
|
Fri, 30 Nov 2012 18:19:52 +0400 |
unc0rr |
merge
flibqtfrontend
|
changeset |
files
|
Thu, 29 Nov 2012 22:50:08 +0400 |
unc0rr |
A bit of refactoring
|
changeset |
files
|
Fri, 30 Nov 2012 12:12:49 +0400 |
unc0rr |
Use HW_TEAMCOLOR_ARRAY from frontlib
flibqtfrontend
|
changeset |
files
|
Thu, 29 Nov 2012 14:02:28 +1300 |
Chris Wong |
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
|
changeset |
files
|
Fri, 30 Nov 2012 11:40:37 +0400 |
unc0rr |
Merge
flibqtfrontend
|
changeset |
files
|
Thu, 29 Nov 2012 04:57:35 +0100 |
zero579911 |
GCI: use player's name for the default team
|
changeset |
files
|
Fri, 30 Nov 2012 15:16:14 +0100 |
Medo |
Fixed flib_weaponset_create creating an empty weaponset (for real this time :P)
flibqtfrontend
|
changeset |
files
|
Thu, 29 Nov 2012 14:47:36 -0500 |
nemo |
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
|
changeset |
files
|
Tue, 27 Nov 2012 10:05:24 +0400 |
unc0rr |
Some fixes
flibqtfrontend
|
changeset |
files
|
Tue, 27 Nov 2012 21:21:14 +0100 |
Medo |
Added default weaponset to frontlib hwconsts
flibqtfrontend
|
changeset |
files
|
Wed, 28 Nov 2012 10:57:07 -0500 |
nemo |
merge
|
changeset |
files
|
Tue, 27 Nov 2012 00:29:41 +0400 |
unc0rr |
No more crashes when running quick game
flibqtfrontend
|
changeset |
files
|
Wed, 28 Nov 2012 11:57:39 +0100 |
Bryan Dunsmore |
GCI2012: Empty list help text (Issue 375)
|
changeset |
files
|
Mon, 26 Nov 2012 00:28:47 +0400 |
unc0rr |
Try to setup weapon sets for quick game
flibqtfrontend
|
changeset |
files
|
Wed, 28 Nov 2012 00:27:30 +0400 |
unc0rr |
Remove limit on hedgehogs number
|
changeset |
files
|
Mon, 26 Nov 2012 00:09:54 +0400 |
unc0rr |
Merge from default to have recent fixes
flibqtfrontend
|
changeset |
files
|
Mon, 26 Nov 2012 11:34:54 +0400 |
unc0rr |
koda, koda... could have checked your claims
|
changeset |
files
|
Sat, 24 Nov 2012 18:31:49 +0100 |
koda |
link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
|
changeset |
files
|
Sat, 24 Nov 2012 14:29:47 +0100 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
Sat, 24 Nov 2012 18:30:59 +0100 |
koda |
add ios project to physfs
|
changeset |
files
|
Sat, 24 Nov 2012 12:32:37 +0100 |
jose1711 |
merge
|
changeset |
files
|
Sat, 24 Nov 2012 05:17:40 +0100 |
koda |
INSTALL and README updates
|
changeset |
files
|
Sat, 24 Nov 2012 01:30:46 +0100 |
koda |
physfs: no carbon depency on osx, add cdecl attributes on extra functions
|
changeset |
files
|
Fri, 23 Nov 2012 23:27:34 +0100 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
Sat, 24 Nov 2012 00:28:32 +0400 |
unc0rr |
Load sounds with the help of physfsrwops library
|
changeset |
files
|
Sun, 02 Dec 2012 00:03:16 +0100 |
koda |
merge
webgl
|
changeset |
files
|
Fri, 23 Nov 2012 16:19:01 +0400 |
unc0rr |
Refactor identifiers names
|
changeset |
files
|
Sat, 01 Dec 2012 04:39:31 +0100 |
koda |
GCI2012: Check for Clang Version in CMake
webgl
|
changeset |
files
|
Sat, 01 Dec 2012 15:52:36 -0600 |
Bryan Dunsmore |
Refactor Clang module.
webgl
|
changeset |
files
|
Fri, 23 Nov 2012 16:17:06 +0400 |
unc0rr |
Implement QAbstractFileEngine::FastReadLineExtension
|
changeset |
files
|
Fri, 30 Nov 2012 21:28:40 -0600 |
Bryan Dunsmore |
Move version check of Clang to CMakeLists.
webgl
|
changeset |
files
|
Fri, 23 Nov 2012 16:16:02 +0400 |
unc0rr |
Use alternative way of checking for file end. Also refactor this code a bit.
|
changeset |
files
|
Fri, 30 Nov 2012 20:00:58 -0600 |
Bryan Dunsmore |
Move code for Clang to separate CMake module.
webgl
|
changeset |
files
|
Fri, 30 Nov 2012 20:04:15 -0600 |
Bryan Dunsmore |
Move code for Clang to separate CMake module.
webgl
|
changeset |
files
|
Fri, 23 Nov 2012 13:08:50 +0400 |
unc0rr |
Bring ansistrings back
|
changeset |
files
|
Mon, 26 Nov 2012 00:06:42 +0400 |
unc0rr |
Oops, temporary objects involved
flibqtfrontend
|
changeset |
files
|
Sat, 24 Nov 2012 04:27:31 +0100 |
koda |
ok at least pas2c now parses allnots.......
webgl
|
changeset |
files
|
Fri, 23 Nov 2012 10:43:15 +0100 |
koda |
show console on win when debugging to see frontend messages
|
changeset |
files
|
Sun, 25 Nov 2012 22:17:11 +0400 |
unc0rr |
Convert HWTeam to be a wrapper to flib_team
flibqtfrontend
|
changeset |
files
|
Thu, 22 Nov 2012 10:28:07 +0100 |
koda |
update var name
webgl
|
changeset |
files
|
Thu, 22 Nov 2012 23:20:56 +0400 |
unc0rr |
Oops, sorry, libphysfs.dll
|
changeset |
files
|
Sun, 25 Nov 2012 01:13:51 +0400 |
unc0rr |
- frontlib loads team config via physfs
flibqtfrontend
|
changeset |
files
|
Thu, 22 Nov 2012 01:47:09 +0100 |
koda |
throw in some 'nots' trying to restore pas2c functionality
webgl
|
changeset |
files
|
Thu, 22 Nov 2012 15:24:10 +0400 |
unc0rr |
- Fix saving .ini files
|
changeset |
files
|
Sat, 24 Nov 2012 00:07:05 +0400 |
unc0rr |
Remove debug messages
flibqtfrontend
|
changeset |
files
|
Thu, 22 Nov 2012 00:41:53 +0100 |
koda |
updated branch
webgl
|
changeset |
files
|
Thu, 22 Nov 2012 02:15:23 +0100 |
koda |
revisit the debugfile section
|
changeset |
files
|
Thu, 22 Nov 2012 23:19:01 +0400 |
unc0rr |
Fix some frontlib bugs
flibqtfrontend
|
changeset |
files
|
Wed, 21 Nov 2012 23:34:54 +0100 |
koda |
moar cmake cleanup, use message(WARNING ...) where appropriate
|
changeset |
files
|
Thu, 22 Nov 2012 01:19:16 +0400 |
unc0rr |
Try to use map preview facilities:
flibqtfrontend
|
changeset |
files
|
Thu, 22 Nov 2012 00:56:36 +0400 |
unc0rr |
Follow IANA suggestions better
|
changeset |
files
|
Wed, 21 Nov 2012 18:34:45 +0100 |
koda |
cleanup revision section, make hg launch tolerant to config errors, drop deprecated exec_prog for desktop configuration in favour of execute_process
|
changeset |
files
|
Wed, 21 Nov 2012 15:03:33 +0100 |
koda |
Bad unC0Rr
|
changeset |
files
|
Wed, 21 Nov 2012 17:57:05 +0400 |
unc0rr |
Bad koda!
|
changeset |
files
|
Wed, 21 Nov 2012 12:03:40 +0100 |
koda |
little cmake cleanup, search installed modules first, then our own
|
changeset |
files
|
Wed, 21 Nov 2012 11:26:30 +0100 |
koda |
how this happened?
|
changeset |
files
|
Wed, 21 Nov 2012 13:33:27 +0400 |
unc0rr |
Take care of parameter passed to FileEngine::fileName. Fixes problem with weird paths on windows.
|
changeset |
files
|
Wed, 21 Nov 2012 11:57:14 +0400 |
unc0rr |
Some fixes to build process
|
changeset |
files
|
Wed, 21 Nov 2012 11:14:51 +0100 |
koda |
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
|
changeset |
files
|
Wed, 21 Nov 2012 01:48:10 +0100 |
koda |
lotsa hackery to get frontend somehow link libengine...
|
changeset |
files
|
Tue, 20 Nov 2012 22:08:08 +0100 |
koda |
frontlib paths
|
changeset |
files
|
Tue, 20 Nov 2012 21:55:51 +0100 |
koda |
fix physfs on osx, now all platforms should be happy
|
changeset |
files
|
Wed, 21 Nov 2012 00:16:09 +0400 |
unc0rr |
Oops
|
changeset |
files
|
Wed, 21 Nov 2012 00:04:09 +0400 |
unc0rr |
Start port to frontlib
|
changeset |
files
|
Tue, 20 Nov 2012 23:09:17 +0400 |
unc0rr |
Fix build
|
changeset |
files
|
Tue, 20 Nov 2012 22:29:58 +0400 |
unc0rr |
Fix SDL library name
|
changeset |
files
|
Tue, 20 Nov 2012 19:16:11 +0100 |
koda |
find lua.h ...
|
changeset |
files
|
Tue, 20 Nov 2012 18:51:42 +0100 |
koda |
thou shall not use system headers for crossplatformness
|
changeset |
files
|
Tue, 20 Nov 2012 18:33:09 +0100 |
koda |
physfs compilation on windows
|
changeset |
files
|
Tue, 20 Nov 2012 17:50:17 +0100 |
koda |
use lua headers correctly
|
changeset |
files
|
Tue, 20 Nov 2012 00:47:35 +0400 |
unc0rr |
Fix typo
|
changeset |
files
|
Tue, 20 Nov 2012 00:10:12 +0400 |
unc0rr |
Okay, remove previous request only if it has same parent
|
changeset |
files
|
Mon, 19 Nov 2012 23:43:45 +0400 |
unc0rr |
- Only allow one engine instance running at the moment
|
changeset |
files
|
Mon, 19 Nov 2012 13:21:20 +0100 |
koda |
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
|
changeset |
files
|
Mon, 19 Nov 2012 17:41:09 +0400 |
unc0rr |
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
|
changeset |
files
|
Mon, 19 Nov 2012 10:38:02 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Mon, 19 Nov 2012 03:29:41 +0100 |
koda |
fix deprecation warnings for libav sources
|
changeset |
files
|
Mon, 19 Nov 2012 02:48:21 +0100 |
koda |
meh
|
changeset |
files
|
Mon, 19 Nov 2012 00:49:24 +0100 |
koda |
linking phsyfs on osx
|
changeset |
files
|
Sun, 18 Nov 2012 19:33:15 +0100 |
Xeli |
allow the engine to use physfs on android too
|
changeset |
files
|
Sun, 18 Nov 2012 23:10:26 +0400 |
unc0rr |
Merge from 0.9.18
|
changeset |
files
|
Sun, 18 Nov 2012 18:58:46 +0400 |
unc0rr |
Convert reading hedgehogs limit from map config
|
changeset |
files
|
Sun, 18 Nov 2012 18:52:58 +0400 |
unc0rr |
Download .zip too, and store them to .hwp
|
changeset |
files
|
Sat, 17 Nov 2012 20:30:32 -0500 |
nemo |
merge... need to remember to update first
|
changeset |
files
|
Sun, 18 Nov 2012 01:00:26 +0400 |
unc0rr |
Merge physfslayer branch into default. Have fun!
|
changeset |
files
|
Sun, 18 Nov 2012 01:06:01 +0400 |
unc0rr |
Close this branch
physfslayer
|
changeset |
files
|
Sun, 18 Nov 2012 00:58:57 +0400 |
unc0rr |
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
|
changeset |
files
|
Sat, 17 Nov 2012 20:27:49 -0500 |
nemo |
oops
|
changeset |
files
|
Wed, 14 Nov 2012 00:23:29 +0100 |
koda |
oops
webgl
|
changeset |
files
|
Sun, 18 Nov 2012 00:37:23 +0400 |
unc0rr |
Mount .hwt files found in Data folder
physfslayer
|
changeset |
files
|
Sat, 17 Nov 2012 09:03:47 -0500 |
nemo |
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
|
changeset |
files
|
Tue, 13 Nov 2012 23:56:50 +0100 |
koda |
link main on osx
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 22:45:30 +0400 |
unc0rr |
Get rid of DataManager::findFileForRead
physfslayer
|
changeset |
files
|
Fri, 16 Nov 2012 06:14:18 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
|
changeset |
files
|
Tue, 13 Nov 2012 23:39:49 +0100 |
koda |
cleanup headers, remove -I . from rtl lib to save a few warnings
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 22:07:17 +0400 |
unc0rr |
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
|
changeset |
files
|
Fri, 16 Nov 2012 05:54:01 +0100 |
koda |
mutatis mutandis
|
changeset |
files
|
Tue, 13 Nov 2012 22:24:30 +0100 |
koda |
some CMake cleanup
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
|
changeset |
files
|
Thu, 15 Nov 2012 22:43:44 +0100 |
Xeli |
up android target api (but this commit is actually just to test buildbot: desync
|
changeset |
files
|
Tue, 13 Nov 2012 13:57:29 -0500 |
nemo |
fix build
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 00:15:30 +0400 |
unc0rr |
Keeping bruteforce
physfslayer
|
changeset |
files
|
Thu, 15 Nov 2012 16:46:46 +0100 |
Xeli |
another tweak tomake --stats-only work on headless servers
|
changeset |
files
|
Sun, 11 Nov 2012 22:29:58 +0100 |
koda |
and install it too
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 00:10:46 +0400 |
unc0rr |
Oops, didn't realize FindLua.cmake is our own module
physfslayer
|
changeset |
files
|
Thu, 15 Nov 2012 13:58:49 +0400 |
unc0rr |
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
|
changeset |
files
|
Sun, 11 Nov 2012 19:11:47 +0100 |
koda |
comments and runtime list of files to convert and compile
webgl
|
changeset |
files
|
Sat, 17 Nov 2012 00:01:06 +0400 |
unc0rr |
Implement reader in C ffs
physfslayer
|
changeset |
files
|
Thu, 15 Nov 2012 13:57:29 +0400 |
unc0rr |
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
|
changeset |
files
|
Sun, 11 Nov 2012 17:58:36 +0100 |
koda |
finally hwengine in c links without errors
webgl
|
changeset |
files
|
Fri, 16 Nov 2012 00:46:33 +0400 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
|
changeset |
files
|
Wed, 14 Nov 2012 23:23:56 -0500 |
nemo |
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
|
changeset |
files
|
Sun, 11 Nov 2012 17:52:49 +0100 |
koda |
cmake linking for engine in c
webgl
|
changeset |
files
|
Wed, 14 Nov 2012 23:27:33 +0400 |
unc0rr |
Engine loads fine with basic config
physfslayer
|
changeset |
files
|
Wed, 14 Nov 2012 22:27:05 -0500 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
|
changeset |
files
|
Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
|
changeset |
files
|
Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
|
changeset |
files
|
Wed, 14 Nov 2012 22:08:40 -0500 |
nemo |
oops
|
changeset |
files
|
Sun, 11 Nov 2012 16:53:16 +0100 |
koda |
better clang search
webgl
|
changeset |
files
|
Wed, 14 Nov 2012 00:41:29 +0400 |
unc0rr |
- Add physfsrwops library
physfslayer
|
changeset |
files
|
Wed, 14 Nov 2012 14:31:17 +0400 |
unc0rr |
Don't accept in-room flags when not in room
|
changeset |
files
|
Sun, 11 Nov 2012 16:44:40 +0100 |
koda |
merge xymeng pas2c
webgl
|
changeset |
files
|
Tue, 13 Nov 2012 23:21:46 +0400 |
unc0rr |
merge with default
physfslayer
|
changeset |
files
|
Sun, 11 Nov 2012 15:14:18 +0100 |
koda |
merge with latest default
webgl
|
changeset |
files
|
Tue, 13 Nov 2012 13:50:04 +0400 |
unc0rr |
Some tweaks to AI
|
changeset |
files
|
Sun, 11 Nov 2012 08:45:51 -0500 |
nemo |
fix demo playback
|
changeset |
files
|
Thu, 08 Nov 2012 18:05:05 -0500 |
nemo |
couple of nots
|
changeset |
files
|
Thu, 08 Nov 2012 15:57:01 -0500 |
nemo |
merge
|
changeset |
files
|
Thu, 08 Nov 2012 17:18:49 +0400 |
unc0rr |
Various tweaks to recent AI change
|
changeset |
files
|
Thu, 08 Nov 2012 15:54:11 -0500 |
nemo |
this wasn't needed IMO
|
changeset |
files
|
Wed, 07 Nov 2012 23:04:29 -0500 |
nemo |
objects too
|
changeset |
files
|
Wed, 07 Nov 2012 21:47:00 -0500 |
nemo |
something bender asked for. allow a mask without a map
|
changeset |
files
|
Wed, 07 Nov 2012 18:46:00 -0500 |
nemo |
oups
|
changeset |
files
|
Sun, 11 Nov 2012 14:59:22 +0100 |
koda |
search for more clang names
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 15:37:02 -0500 |
nemo |
Make FindPlace more flexible on large maps.
|
changeset |
files
|
Fri, 09 Nov 2012 23:11:53 +0100 |
koda |
no globs, sources not yet generated
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 23:08:02 +0400 |
unc0rr |
merge
|
changeset |
files
|
Fri, 09 Nov 2012 22:56:34 +0100 |
koda |
correct includes and clang detection
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 14:02:10 -0500 |
nemo |
LongInt Land width/height, mouse coords
|
changeset |
files
|
Wed, 07 Nov 2012 23:02:18 +0400 |
unc0rr |
More strictness on room bans
|
changeset |
files
|
Fri, 09 Nov 2012 12:29:24 -0500 |
nemo |
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 13:24:01 -0500 |
nemo |
strip BOM
|
changeset |
files
|
Fri, 09 Nov 2012 14:40:40 +0000 |
koda |
add a few cmakefiles for c engine and rtl
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 12:54:40 -0500 |
nemo |
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
|
changeset |
files
|
Fri, 09 Nov 2012 14:32:54 +0000 |
koda |
add FindGLEW.cmake module
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 13:23:18 +0400 |
unc0rr |
Try to beat AI in Mutant!
|
changeset |
files
|
Thu, 08 Nov 2012 14:51:56 +0000 |
koda |
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options
webgl
|
changeset |
files
|
Wed, 07 Nov 2012 05:18:06 +0100 |
koda |
merge
|
changeset |
files
|
Thu, 08 Nov 2012 14:46:55 +0000 |
koda |
split WEBGL and NOPASCAL cmake options
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 20:28:15 -0500 |
nemo |
add gstMoving to avoid sticking
|
changeset |
files
|
Thu, 08 Nov 2012 23:11:40 +0100 |
koda |
better GL.h (which was needed after all)
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 23:59:58 +0400 |
unc0rr |
Don't zero TeamHealth, only show empty health bar
|
changeset |
files
|
Thu, 08 Nov 2012 23:00:22 +0100 |
koda |
add xymeng's pas2c header
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 23:33:25 +0400 |
unc0rr |
Spam log with checksums
|
changeset |
files
|
Thu, 08 Nov 2012 22:59:13 +0100 |
koda |
empty or old files
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 22:35:08 +0400 |
unc0rr |
Maybe this caused server crashes? Add more strictness on team owner record field
|
changeset |
files
|
Thu, 08 Nov 2012 21:56:19 +0100 |
koda |
well this was silly
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
|
changeset |
files
|
Wed, 07 Nov 2012 18:04:27 +0000 |
koda |
add xymeng's rtl port
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 10:52:21 -0500 |
nemo |
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
|
changeset |
files
|
Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
|
changeset |
files
|
Wed, 07 Nov 2012 16:16:03 +0000 |
koda |
verbose pas2c for parsed args
webgl
|
changeset |
files
|
Mon, 05 Nov 2012 22:20:20 -0500 |
nemo |
issue #458
|
changeset |
files
|
Wed, 07 Nov 2012 14:41:35 +0000 |
koda |
parentheses for everyone
webgl
|
changeset |
files
|
Mon, 05 Nov 2012 22:18:47 -0500 |
nemo |
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
|
changeset |
files
|
Wed, 07 Nov 2012 13:31:58 +0000 |
koda |
haskell usability on windows
webgl
|
changeset |
files
|
Mon, 05 Nov 2012 22:03:26 -0500 |
nemo |
support ridiculously large maps
|
changeset |
files
|
Mon, 05 Nov 2012 02:24:28 +0100 |
koda |
add CMakeFile for pas2c, add WEBGL config option
webgl
|
changeset |
files
|
Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
|
changeset |
files
|
Tue, 13 Nov 2012 23:16:21 +0400 |
unc0rr |
dos2unix hedgewars.pro
physfslayer
|
changeset |
files
|
Mon, 03 Jun 2013 10:01:33 +0200 |
koda |
close branch
0.9.18
|
changeset |
files
|
Mon, 05 Nov 2012 01:35:54 +0100 |
koda |
move pas2c files in their own directory and add a warning about argument order
webgl
|
changeset |
files
|
Mon, 05 Nov 2012 01:05:23 +0100 |
koda |
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
|
changeset |
files
|
Wed, 07 Nov 2012 23:44:54 +0400 |
unc0rr |
Build physfs lib before engine
physfslayer
|
changeset |
files
|
Tue, 12 Feb 2013 00:12:27 +0400 |
unc0rr |
Replay without frontend mode
0.9.18
|
changeset |
files
|
Sun, 04 Nov 2012 06:11:39 +0100 |
koda |
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
webgl
|
changeset |
files
|
Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
|
changeset |
files
|
Mon, 05 Nov 2012 23:10:54 +0400 |
unc0rr |
Fix function prototype
physfslayer
|
changeset |
files
|
Sat, 08 Dec 2012 15:38:16 +0100 |
koda |
removing the optimisation that caused (most likely) the lua crashes on osx
0.9.18
|
changeset |
files
|
Sun, 04 Nov 2012 03:04:20 +0100 |
koda |
pas2c can search for inc files in alternate folders (needed for out of source builds)
webgl
|
changeset |
files
|
Sun, 04 Nov 2012 17:27:54 -0500 |
nemo |
bad koda
|
changeset |
files
|
Mon, 05 Nov 2012 23:03:32 +0400 |
unc0rr |
Start work on physfs support in engine
physfslayer
|
changeset |
files
|
Sun, 18 Nov 2012 23:09:29 +0400 |
unc0rr |
Fix crash in kamikaze
0.9.18
|
changeset |
files
|
Sun, 04 Nov 2012 02:35:17 +0100 |
koda |
pas2c can read files without changing the process directory
webgl
|
changeset |
files
|
Sun, 04 Nov 2012 17:24:14 -0500 |
nemo |
Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
|
changeset |
files
|
Mon, 05 Nov 2012 23:03:01 +0400 |
unc0rr |
- Load teams via physfs
physfslayer
|
changeset |
files
|
Wed, 07 Nov 2012 05:17:07 +0100 |
koda |
advice from hasufell
0.9.18
|
changeset |
files
|
Sun, 04 Nov 2012 02:13:25 +0100 |
koda |
pas2C is slowely becoming parametric
webgl
|
changeset |
files
|
Sun, 04 Nov 2012 17:05:54 -0500 |
nemo |
oups
|
changeset |
files
|
Mon, 05 Nov 2012 00:32:41 +0400 |
unc0rr |
merge with default again
physfslayer
|
changeset |
files
|
Mon, 05 Nov 2012 17:11:28 -0500 |
nemo |
strip bad line
0.9.18
|
changeset |
files
|
Sat, 03 Nov 2012 23:44:49 +0100 |
koda |
let's start to introduce bugs in haskell stuff too
webgl
|
changeset |
files
|
Sun, 04 Nov 2012 17:05:15 -0500 |
nemo |
merge .18 lua
|
changeset |
files
|
Sun, 04 Nov 2012 21:28:03 +0400 |
unc0rr |
Better place for SendUpdateOnThisRoom
|
changeset |
files
|
Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
0.9.18
|
changeset |
files
|
Sat, 03 Nov 2012 23:28:42 +0400 |
unc0rr |
Send notification about 1 player in room on room creation
|
changeset |
files
|
Sun, 04 Nov 2012 16:28:04 +0100 |
hasufell |
play nicer with system flags
0.9.18
|
changeset |
files
|
Sat, 03 Nov 2012 19:16:41 +0100 |
koda |
leak
|
changeset |
files
|
Sun, 04 Nov 2012 15:45:45 +0100 |
koda |
avwrapper needs to depend on hwengine not on ENGINECLEAN
0.9.18
|
changeset |
files
|
Sat, 03 Nov 2012 19:16:05 +0100 |
koda |
this version of tremor requires a nil check on close_func
|
changeset |
files
|
Sun, 04 Nov 2012 15:43:32 +0100 |
hasufell |
fix parallel compilation
0.9.18
|
changeset |
files
|
Sat, 03 Nov 2012 18:01:38 +0100 |
koda |
merge from 0.9.18
|
changeset |
files
|
Sat, 03 Nov 2012 22:45:24 -0400 |
nemo |
*sigh*
0.9.18
|
changeset |
files
|
Sat, 03 Nov 2012 10:18:44 -0400 |
nemo |
more fixes
0.9.18
|
changeset |
files
|
Fri, 02 Nov 2012 18:50:03 -0400 |
nemo |
Script typos
0.9.18
|
changeset |
files
|
Fri, 02 Nov 2012 16:26:51 -0400 |
nemo |
update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script)
0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 19:12:22 -0400 |
nemo |
5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck
0.9.18
|
changeset |
files
|
Fri, 02 Nov 2012 00:06:11 +0100 |
koda |
many osx sparkle fixes
0.9.18
|
changeset |
files
|
Fri, 02 Nov 2012 20:59:57 +0100 |
Xeli |
remove mobile ifdefs, replace writeLn's for WriteLnToConsole
|
changeset |
files
|
Sun, 04 Nov 2012 23:56:27 +0400 |
unc0rr |
Wee, now frontend is able to load translation file
physfslayer
|
changeset |
files
|
Fri, 02 Nov 2012 00:03:56 +0100 |
koda |
fix name
0.9.18
|
changeset |
files
|
Fri, 02 Nov 2012 20:57:20 +0100 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
|
changeset |
files
|
Sat, 03 Nov 2012 00:34:35 +0400 |
unc0rr |
Merge with default
physfslayer
|
changeset |
files
|
Thu, 01 Nov 2012 21:42:06 +0100 |
koda |
merge from default
0.9.18
|
changeset |
files
|
Fri, 02 Nov 2012 10:17:52 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
|
changeset |
files
|
Thu, 01 Nov 2012 16:22:40 -0400 |
nemo |
Added tag 0.9.18-release for changeset 2fc02902c7cb
0.9.18
|
changeset |
files
|
Fri, 02 Nov 2012 10:07:30 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
|
changeset |
files
|
Thu, 01 Nov 2012 16:22:07 -0400 |
nemo |
Removed tag 0.9.18-release
0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 15:54:05 -0400 |
nemo |
fix for forts mode *sob*
0.9.18 0.9.18-release
|
changeset |
files
|
Fri, 02 Nov 2012 00:09:40 +0400 |
unc0rr |
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
|
changeset |
files
|
Thu, 01 Nov 2012 13:22:52 -0400 |
nemo |
Added tag 0.9.18-release for changeset be11c26a3a0b
0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 08:59:16 -0400 |
nemo |
Small fixes to b-day image. For next year I 'spose
|
changeset |
files
|
Thu, 01 Nov 2012 13:22:17 -0400 |
nemo |
Removed tag 0.9.18-release
0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 06:10:50 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
|
changeset |
files
|
Thu, 01 Nov 2012 14:31:53 +0400 |
unc0rr |
Fix 0.9.18 desync:
0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 04:26:36 +0100 |
koda |
merge again
|
changeset |
files
|
Thu, 01 Nov 2012 04:25:03 +0100 |
koda |
updated Info.plist
0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 01:35:59 +0100 |
koda |
merge with 0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 01:35:04 +0100 |
ChipHome |
small it.txt update
0.9.18
|
changeset |
files
|
Mon, 21 Nov 2011 21:23:23 +0100 |
sheepluva |
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into.
0.9.18
|
changeset |
files
|
Thu, 01 Nov 2012 01:05:35 +0100 |
koda |
Added tag 0.9.18-release for changeset 2f203395baca
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 16:39:07 -0400 |
nemo |
!@#$
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 16:35:43 -0400 |
nemo |
add missing cmakelists.txt, move portal mission graphic to correct dir
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 15:54:55 -0400 |
nemo |
merge trunk w/ final 0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 15:31:18 -0400 |
nemo |
merge w/ trunk
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 15:29:16 -0400 |
nemo |
update lua loc, adjust cleaver in ammo sets
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 15:21:29 -0400 |
sphrix |
portal challenge
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 15:10:21 -0400 |
nemo |
birthday style
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 22:59:18 +0400 |
inu |
- Fix for little mistakes (applied to every hedgewars_*.ts file).
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 14:51:03 +0400 |
unc0rr |
Update ai actions tracing subsystem
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 14:50:45 +0400 |
unc0rr |
Fix white background in players list on halloween, christmas and easter
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 12:52:53 +0400 |
unc0rr |
Merge from default
0.9.18
|
changeset |
files
|
Wed, 31 Oct 2012 16:52:31 +0400 |
unc0rr |
Clear in-game flag when user joins room
|
changeset |
files
|
Tue, 30 Oct 2012 12:50:50 +0100 |
koda |
libav name refactor
|
changeset |
files
|
Tue, 30 Oct 2012 02:22:54 +0100 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
|
changeset |
files
|
Tue, 30 Oct 2012 18:01:11 -0400 |
Vatten |
apparently an older version was provided earlier and this one is newer and theoretically desync free. untested.
0.9.18
|
changeset |
files
|
Mon, 29 Oct 2012 20:37:57 -0400 |
nemo |
fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
|
changeset |
files
|
Tue, 30 Oct 2012 14:40:40 -0400 |
Vatten |
new script specialising in altering weapon behaviour
0.9.18
|
changeset |
files
|
Tue, 30 Oct 2012 00:17:23 +0100 |
koda |
merge from stable
|
changeset |
files
|
Tue, 30 Oct 2012 00:13:22 +0100 |
szczur |
polish language update (+ closes issue 322)
0.9.18
|
changeset |
files
|
Mon, 29 Oct 2012 18:20:08 -0400 |
nemo |
consistent line endings
0.9.18
|
changeset |
files
|
Mon, 29 Oct 2012 18:20:08 -0400 |
nemo |
consistent line endings
|
changeset |
files
|
Mon, 29 Oct 2012 17:38:54 -0400 |
nemo |
fix reserved hats from scripting
0.9.18
|
changeset |
files
|
Mon, 29 Oct 2012 17:38:54 -0400 |
nemo |
fix reserved hats from scripting
|
changeset |
files
|
Mon, 29 Oct 2012 17:17:26 -0400 |
Star |
remove cleaver gradient
0.9.18
|
changeset |
files
|
Mon, 29 Oct 2012 17:17:26 -0400 |
Star |
remove cleaver gradient
|
changeset |
files
|
Mon, 29 Oct 2012 21:46:50 +0100 |
koda |
merge trunk in 0.9.18
0.9.18
|
changeset |
files
|
Mon, 29 Oct 2012 21:49:09 +0100 |
koda |
dev version bump, for 'stable' commits please use 0.9.18 branch
|
changeset |
files
|
Mon, 29 Oct 2012 16:26:26 -0400 |
nemo |
disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
|
changeset |
files
|
Mon, 29 Oct 2012 21:14:48 +0100 |
koda |
use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
|
changeset |
files
|
Mon, 29 Oct 2012 16:23:45 -0400 |
Star |
tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
|
changeset |
files
|
Tue, 30 Oct 2012 00:16:42 +0400 |
unc0rr |
Change messages a bit
|
changeset |
files
|
Tue, 30 Oct 2012 00:10:31 +0400 |
unc0rr |
Mutant script
|
changeset |
files
|
Mon, 29 Oct 2012 14:22:29 -0400 |
nemo |
Fix training script positions altered by variable land dimension change. Issue #453
|
changeset |
files
|
Mon, 29 Oct 2012 18:17:36 +0100 |
Xeli |
Fix 440, used 'grave' rather than '`' in default binds
|
changeset |
files
|
Mon, 29 Oct 2012 10:39:46 -0400 |
nemo |
darken and contrast the gray images to distinguish more easily from pink
|
changeset |
files
|
Mon, 29 Oct 2012 09:35:16 -0400 |
nemo |
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
|
changeset |
files
|
Mon, 29 Oct 2012 14:32:54 +0400 |
unc0rr |
Improve TestSniperRifle a bit
|
changeset |
files
|
Mon, 29 Oct 2012 05:06:15 -0400 |
nemo |
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
|
changeset |
files
|
Mon, 29 Oct 2012 12:51:21 +0400 |
unc0rr |
boo, koda
|
changeset |
files
|
Mon, 29 Oct 2012 05:12:24 +0100 |
koda |
this commit is a no-op
|
changeset |
files
|
Mon, 29 Oct 2012 04:26:44 +0100 |
koda |
close engine shortcut, from the discussion in issue 317
|
changeset |
files
|
Mon, 29 Oct 2012 00:36:40 +0100 |
koda |
disable fps widget when recording
|
changeset |
files
|
Mon, 29 Oct 2012 00:20:34 +0100 |
koda |
add videorec button descriptions and delete screenshot when video is deleted (issue 427)
|
changeset |
files
|
Sun, 28 Oct 2012 23:53:38 +0100 |
koda |
apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
|
changeset |
files
|
Sun, 28 Oct 2012 22:52:08 +0100 |
koda |
increase framerate and bitrate (issue 427)
|
changeset |
files
|
Sun, 28 Oct 2012 17:31:54 -0400 |
nemo |
double cleaver rotation speed, also make spin direction dX dependent.
|
changeset |
files
|
Mon, 29 Oct 2012 00:03:42 +0400 |
unc0rr |
Slight update of russian translation
|
changeset |
files
|
Sun, 28 Oct 2012 23:43:56 +0400 |
unc0rr |
Choose first unused color for added team (addresses issue 431) + other small changes
|
changeset |
files
|
Sun, 28 Oct 2012 15:18:26 +0100 |
Xeli |
add SDL as an dependency
hedgeroid
|
changeset |
files
|
Sun, 28 Oct 2012 20:35:08 +0100 |
sheepluva |
let animation objects delete themselves after they are not being used anymore
|
changeset |
files
|
Sun, 28 Oct 2012 15:15:39 +0100 |
Xeli |
revert tremor back to a version before koda broke it ;p
hedgeroid
|
changeset |
files
|
Sun, 28 Oct 2012 12:36:08 -0400 |
nemo |
more like here
|
changeset |
files
|
Sun, 28 Oct 2012 15:12:37 +0100 |
Xeli |
merge Medo's GSoC work
hedgeroid
|
changeset |
files
|
Sun, 28 Oct 2012 11:04:03 -0400 |
nemo |
Workaround for visual bug. Issue #442
|
changeset |
files
|
Sun, 28 Oct 2012 13:28:23 +0100 |
Xeli |
merge hedgeroid branch with tip
hedgeroid
|
changeset |
files
|
Sun, 28 Oct 2012 04:57:11 +0100 |
koda |
add flag of the soviet union (issue 297)
|
changeset |
files
|
Sun, 28 Oct 2012 04:47:30 +0100 |
koda |
fix for issue 432, show ready toggle for room admins, set them always ready, keep the blinking option
|
changeset |
files
|
Sun, 28 Oct 2012 04:31:27 +0100 |
koda |
merge
|
changeset |
files
|
Sun, 28 Oct 2012 04:31:16 +0100 |
koda |
forgot to remove these files when reverting tremor
|
changeset |
files
|
Sun, 28 Oct 2012 04:28:39 +0100 |
koda |
cleanup in initEverything and freeEverything
|
changeset |
files
|
Sun, 28 Oct 2012 04:00:07 +0100 |
koda |
revert r767d3c4153a1 this tremor implementation is buggy
|
changeset |
files
|
Sun, 28 Oct 2012 03:48:37 +0100 |
koda |
* fix initialisation, preload values and then read args
|
changeset |
files
|
Sun, 28 Oct 2012 03:12:49 +0100 |
koda |
disable audio dampening on mobile
|
changeset |
files
|
Sun, 28 Oct 2012 00:16:59 +0200 |
szczur |
polish translation update (bug448)
|
changeset |
files
|
Sat, 27 Oct 2012 21:56:58 -0400 |
nemo |
issue #428 - move power to after team labels
|
changeset |
files
|
Sat, 27 Oct 2012 21:40:37 +0200 |
sheepluva |
german engine translation update
|
changeset |
files
|
Sat, 27 Oct 2012 21:24:17 +0200 |
sheepluva |
german Qt-Frontend translation update
|
changeset |
files
|
Sat, 27 Oct 2012 22:23:41 +0400 |
unc0rr |
- Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
|
changeset |
files
|
Sat, 27 Oct 2012 20:05:52 +0200 |
Xeli |
apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
|
changeset |
files
|
Sat, 27 Oct 2012 21:39:09 +0400 |
unc0rr |
Fix issue 435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
|
changeset |
files
|
Sat, 27 Oct 2012 19:27:20 +0200 |
sheepluva |
these files had the executable flag/permission set
|
changeset |
files
|
Sat, 27 Oct 2012 11:33:38 -0400 |
nemo |
Issue #443 - change in syntax for effects
|
changeset |
files
|
Sat, 27 Oct 2012 14:50:38 +0200 |
koda |
minor macro cleanup
|
changeset |
files
|
Sat, 27 Oct 2012 14:28:52 +0200 |
ChipHome |
updated italian translation (#447)
|
changeset |
files
|
Sat, 27 Oct 2012 01:16:35 +0400 |
unc0rr |
Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
|
changeset |
files
|
Sat, 27 Oct 2012 00:53:23 +0400 |
unc0rr |
Oops, fix room players list emptyness
|
changeset |
files
|
Sat, 27 Oct 2012 00:39:27 +0400 |
unc0rr |
This should cover all entries from issue 438
|
changeset |
files
|
Sat, 27 Oct 2012 00:27:15 +0400 |
unc0rr |
Fix cake splashing bug (issue 429)
|
changeset |
files
|
Sat, 27 Oct 2012 00:20:31 +0400 |
unc0rr |
No hacks! Fix issue 437
|
changeset |
files
|
Fri, 26 Oct 2012 20:37:18 +0200 |
sheepluva |
fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
|
changeset |
files
|
Fri, 26 Oct 2012 14:06:42 -0400 |
nemo |
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
|
changeset |
files
|
Fri, 26 Oct 2012 13:50:03 -0400 |
nemo |
eh. might as well toss this in for reference purposes
|
changeset |
files
|
Fri, 26 Oct 2012 13:47:16 -0400 |
nemo |
Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
|
changeset |
files
|
Fri, 26 Oct 2012 19:38:25 +0200 |
sheepluva |
fix for the root cause of issue 434 (previous pages being visible in the background)
|
changeset |
files
|
Fri, 26 Oct 2012 12:42:56 -0400 |
nemo |
issue #445 spin math
|
changeset |
files
|
Fri, 26 Oct 2012 17:21:28 +0200 |
sheepluva |
disable F5 key and data refresh
|
changeset |
files
|
Fri, 26 Oct 2012 17:05:12 +0200 |
sheepluva |
rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
|
changeset |
files
|
Fri, 26 Oct 2012 10:31:26 -0400 |
nemo |
missed this one when fixing regular flakes. issue #444
|
changeset |
files
|
Fri, 26 Oct 2012 14:13:09 +0100 |
koda |
0.9.18 release branch
0.9.18
|
changeset |
files
|
Thu, 25 Oct 2012 13:55:55 -0400 |
nemo |
Restore -gv, limit points to template dimensions
|
changeset |
files
|
Thu, 25 Oct 2012 13:30:08 -0400 |
nemo |
-gv was causing broken behaviour
|
changeset |
files
|
Thu, 25 Oct 2012 11:57:06 -0400 |
nemo |
add gsoc students. also sphrix to translators
|
changeset |
files
|
Thu, 25 Oct 2012 05:06:00 +0200 |
koda |
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
|
changeset |
files
|
Thu, 25 Oct 2012 01:16:13 +0200 |
koda |
finally videorec on osx
|
changeset |
files
|
Wed, 24 Oct 2012 18:44:23 +0100 |
koda |
I hate Windows and it hates me...
|
changeset |
files
|
Wed, 24 Oct 2012 17:24:04 +0200 |
Randy |
add surname to credits
|
changeset |
files
|
Wed, 24 Oct 2012 14:55:31 +0100 |
koda |
support video recording on windows with automation and headers
|
changeset |
files
|
Wed, 24 Oct 2012 13:21:18 +0100 |
koda |
enable png support under win32
|
changeset |
files
|
Wed, 24 Oct 2012 10:23:37 +0100 |
koda |
hgignore and skip one config file for win32
|
changeset |
files
|
Wed, 24 Oct 2012 10:18:42 +0100 |
koda |
download SDL dlls if not present
|
changeset |
files
|
Wed, 24 Oct 2012 10:17:38 +0100 |
koda |
update SDL headers for winutils
|
changeset |
files
|
Wed, 24 Oct 2012 12:41:46 +0400 |
unc0rr |
Make explosion look depend less on fps
|
changeset |
files
|
Wed, 24 Oct 2012 04:21:29 +0200 |
koda |
fuuuuuuuuuuuu don't use stack checking
|
changeset |
files
|
Tue, 23 Oct 2012 20:15:15 -0400 |
nemo |
missing nil test
|
changeset |
files
|
Tue, 23 Oct 2012 16:52:13 -0400 |
nemo |
Flag script parsecommands to avoid echoing to net
|
changeset |
files
|
Wed, 24 Oct 2012 00:35:27 +0400 |
unc0rr |
Get rid of C-style operators
|
changeset |
files
|
Tue, 23 Oct 2012 12:09:15 -0400 |
nemo |
better?
|
changeset |
files
|
Tue, 23 Oct 2012 11:14:08 -0400 |
nemo |
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
|
changeset |
files
|
Tue, 23 Oct 2012 15:52:06 +0100 |
koda |
lupdate -no-obsolete project_files/hedgewars.pro
|
changeset |
files
|
Tue, 23 Oct 2012 07:34:33 -0400 |
nemo |
tweak tab styling
|
changeset |
files
|
Tue, 23 Oct 2012 12:12:28 +0100 |
koda |
tweaks to win build script, hedgewars.pro now supports win32 target
|
changeset |
files
|
Tue, 23 Oct 2012 04:06:12 -0400 |
nemo |
tweak tab appearance to try to appease koda
|
changeset |
files
|
Tue, 23 Oct 2012 07:14:28 +0200 |
koda |
forgot modality for this widget
|
changeset |
files
|
Tue, 23 Oct 2012 07:05:24 +0200 |
koda |
disable feedback button for now
|
changeset |
files
|
Tue, 23 Oct 2012 07:03:07 +0200 |
koda |
set window modality also for custom dialogs, small text changes
|
changeset |
files
|
Tue, 23 Oct 2012 06:50:19 +0200 |
koda |
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
|
changeset |
files
|
Tue, 23 Oct 2012 05:21:44 +0200 |
koda |
add standard copyright header
|
changeset |
files
|
Tue, 23 Oct 2012 04:40:13 +0200 |
koda |
don't try to delete a default scheme
|
changeset |
files
|
Mon, 22 Oct 2012 22:30:03 -0400 |
nemo |
Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
|
changeset |
files
|
Mon, 22 Oct 2012 23:35:12 +0400 |
unc0rr |
- Fix desyncs triggered by AI
|
changeset |
files
|
Mon, 22 Oct 2012 21:24:38 +0400 |
unc0rr |
Check cake and air attack again if walked far from initial position (not tested)
|
changeset |
files
|
Mon, 22 Oct 2012 14:39:49 +0400 |
unc0rr |
Track targets better in multiattack mode
|
changeset |
files
|
Mon, 22 Oct 2012 14:16:10 +0400 |
unc0rr |
Mark places where tried to jump, avoid too much of thinking
|
changeset |
files
|
Sun, 21 Oct 2012 22:42:50 -0400 |
nemo |
*sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
|
changeset |
files
|
Sun, 21 Oct 2012 22:34:20 -0400 |
nemo |
Someone should look this over to make sure it should stay in
|
changeset |
files
|
Sun, 21 Oct 2012 21:15:10 -0400 |
nemo |
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
|
changeset |
files
|
Sun, 21 Oct 2012 21:14:33 -0400 |
nemo |
Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
|
changeset |
files
|
Mon, 22 Oct 2012 00:44:52 +0400 |
unc0rr |
0.9.17 -> 0.9.18 changelog
|
changeset |
files
|
Sun, 21 Oct 2012 13:19:16 -0400 |
nemo |
crude workaround for problem inu reported with sound button
|
changeset |
files
|
Sun, 21 Oct 2012 12:28:05 -0400 |
nemo |
ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
|
changeset |
files
|
Sun, 21 Oct 2012 19:17:00 +0400 |
unc0rr |
Fix include
|
changeset |
files
|
Sun, 21 Oct 2012 01:28:33 +0400 |
unc0rr |
Fix build
physfslayer
|
changeset |
files
|
Sun, 21 Oct 2012 10:20:48 -0400 |
nemo |
Fix knockball
|
changeset |
files
|
Sun, 21 Oct 2012 00:34:14 +0400 |
unc0rr |
Workaround over QIcon failing to load from physfs
physfslayer
|
changeset |
files
|
Sun, 21 Oct 2012 17:00:35 +0400 |
unc0rr |
Keep room admin ready status always set
|
changeset |
files
|
Sun, 21 Oct 2012 00:33:38 +0400 |
unc0rr |
Simplify DataManager as physfs partially implements its functions
physfslayer
|
changeset |
files
|
Sun, 21 Oct 2012 16:38:54 +0400 |
unc0rr |
Remove deprecated signals
|
changeset |
files
|
Sun, 21 Oct 2012 00:32:32 +0400 |
unc0rr |
Oops, forgot this
physfslayer
|
changeset |
files
|
Sat, 20 Oct 2012 22:43:25 -0400 |
nemo |
fix trophyrace. also tweak it a little
|
changeset |
files
|
Sun, 21 Oct 2012 00:31:48 +0400 |
unc0rr |
Many bugfixes and features to FileEngine
physfslayer
|
changeset |
files
|
Sat, 20 Oct 2012 18:54:03 +0400 |
unc0rr |
Don't need this button anymore
|
changeset |
files
|
Sat, 20 Oct 2012 00:20:39 +0400 |
unc0rr |
Try using PhysicsFS.
physfslayer
|
changeset |
files
|
Thu, 18 Oct 2012 14:04:24 -0400 |
nemo |
damn nots
|
changeset |
files
|
Wed, 17 Oct 2012 23:50:28 +0400 |
unc0rr |
Fix most of server warnings
|
changeset |
files
|
Wed, 17 Oct 2012 23:33:33 +0400 |
unc0rr |
'In game' client flag, both server and frontend support
|
changeset |
files
|
Wed, 17 Oct 2012 23:09:16 +0400 |
unc0rr |
- Show unready status in icon
|
changeset |
files
|
Tue, 16 Oct 2012 22:57:48 -0400 |
nemo |
I like this condition for home run better
|
changeset |
files
|
Tue, 16 Oct 2012 22:35:01 +0400 |
unc0rr |
Better error handling
|
changeset |
files
|
Tue, 16 Oct 2012 13:41:23 -0400 |
nemo |
skip all dx/dy mod if Power is 0
|
changeset |
files
|
Tue, 16 Oct 2012 17:16:08 +0400 |
unc0rr |
Tweak TestDesertEagle. Bots should prefer direct shots to shots through land now, but I didn't test that yet.
|
changeset |
files
|
Mon, 15 Oct 2012 22:30:20 -0400 |
nemo |
cut down on excessive checkins in some situations
|
changeset |
files
|
Mon, 15 Oct 2012 22:07:37 -0400 |
nemo |
Remove slot overcrowding, disable angle detection which isn't doing what I want.
|
changeset |
files
|
Tue, 16 Oct 2012 00:05:58 +0400 |
unc0rr |
Don't accept ROUNDFINISHED message twice. Fixes game hangs when half of teams quit game.
|
changeset |
files
|
Mon, 15 Oct 2012 10:10:54 -0400 |
nemo |
Try to prevent a situation where hogs embedded in other hogs/barrels/cleavers get stuck, by checking for gears overlapping on Y
|
changeset |
files
|
Sun, 14 Oct 2012 20:24:08 -0400 |
nemo |
Also shove using shotgun, switch off hat when not active hog
|
changeset |
files
|
Sun, 14 Oct 2012 13:35:15 -0400 |
nemo |
First pass at cleaver.
|
changeset |
files
|
Sun, 14 Oct 2012 00:22:33 +0400 |
unc0rr |
Two cavern templates which aren't horribly long to generate, produce pretty varying maps, and allow 48 hedgehogs gameplay
|
changeset |
files
|
Sat, 13 Oct 2012 23:36:04 +0400 |
unc0rr |
Fix crasher in TestCake
|
changeset |
files
|
Sat, 13 Oct 2012 15:45:14 +0400 |
unc0rr |
Switch to vector library for arrays
|
changeset |
files
|
Sat, 13 Oct 2012 13:13:15 +0200 |
sheepluva |
small tweak. (reverse mouse wheel directions for color change)
|
changeset |
files
|
Sat, 13 Oct 2012 00:35:20 +0400 |
unc0rr |
Convert ColorWidget from QWidget to QFrame and make use of The Box Model(tm) in stylesheet
|
changeset |
files
|
Sat, 13 Oct 2012 00:07:46 +0400 |
unc0rr |
UNBAN implementation
|
changeset |
files
|
Fri, 12 Oct 2012 11:02:43 +0200 |
sheepluva |
add Randy to extended credits
|
changeset |
files
|
Thu, 11 Oct 2012 17:21:52 -0400 |
sphrix |
french translation. primarily of the campaign.
|
changeset |
files
|
Fri, 12 Oct 2012 00:10:28 +0400 |
unc0rr |
Better use random number here
|
changeset |
files
|
Thu, 11 Oct 2012 21:17:56 +0400 |
unc0rr |
- Nicks starting from not-letter char go to bottom of the list
|
changeset |
files
|
Wed, 10 Oct 2012 23:58:23 +0400 |
unc0rr |
Remove old signal-slot conenctions
|
changeset |
files
|
Wed, 10 Oct 2012 23:55:09 +0400 |
unc0rr |
- Finish conversion to nicks model
|
changeset |
files
|
Wed, 10 Oct 2012 23:30:34 +0400 |
unc0rr |
Get rid of deprecated chat widget stuff
|
changeset |
files
|
Wed, 10 Oct 2012 23:15:58 +0400 |
unc0rr |
Restore old context menu behavior
|
changeset |
files
|
Wed, 10 Oct 2012 00:14:01 -0400 |
nemo |
no. still doesn't work right
|
changeset |
files
|
Wed, 10 Oct 2012 00:40:00 +0400 |
unc0rr |
Please pas2c
|
changeset |
files
|
Wed, 10 Oct 2012 00:21:18 +0400 |
unc0rr |
- Enable chat context menu actions
|
changeset |
files
|
Wed, 10 Oct 2012 00:18:35 +0400 |
unc0rr |
Don't ask for full rooms list on part/kick
|
changeset |
files
|
Tue, 09 Oct 2012 21:08:37 +0400 |
unc0rr |
Reset nickname so it may be reused while old connection is still hanging
|
changeset |
files
|
Mon, 08 Oct 2012 21:56:24 -0400 |
nemo |
no. still doesn't work right.
|
changeset |
files
|
Mon, 08 Oct 2012 21:07:18 -0400 |
nemo |
Knife is still broken, but so koda can fix it...
|
changeset |
files
|
Tue, 09 Oct 2012 00:38:17 +0400 |
unc0rr |
Load friends/ignored nicks from file
|
changeset |
files
|
Mon, 08 Oct 2012 23:57:17 +0400 |
unc0rr |
Room players list
|
changeset |
files
|
Mon, 08 Oct 2012 13:27:46 -0400 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
|
changeset |
files
|
Sun, 07 Oct 2012 16:44:16 -0400 |
nemo |
Data for copying throwing knife to Land once it hits.
|
changeset |
files
|
Sun, 07 Oct 2012 23:59:55 +0400 |
unc0rr |
Bring back sorting
|
changeset |
files
|
Sun, 07 Oct 2012 23:33:09 +0400 |
unc0rr |
Bring icons back
|
changeset |
files
|
Sun, 07 Oct 2012 11:59:42 -0400 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
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changeset |
files
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Sun, 07 Oct 2012 00:12:46 +0400 |
unc0rr |
Further work on moving to players list model
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changeset |
files
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Sat, 06 Oct 2012 23:36:43 +0400 |
unc0rr |
Simplify file loading procedure
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changeset |
files
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Sat, 06 Oct 2012 01:09:41 +0400 |
unc0rr |
Start moving to players list model.
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changeset |
files
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Wed, 03 Oct 2012 12:04:29 +0400 |
unc0rr |
No commit message
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changeset |
files
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Mon, 01 Oct 2012 12:01:39 +0400 |
unc0rr |
- Fix warnings and hints
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changeset |
files
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Mon, 01 Oct 2012 00:31:38 +0400 |
unc0rr |
Show more statuses in icons.
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changeset |
files
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Sat, 29 Sep 2012 19:26:18 +0400 |
unc0rr |
Move hedgehog's step routine into separate function, use it in both hedgehog and ai code
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changeset |
files
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Fri, 28 Sep 2012 18:03:32 +0100 |
koda |
use cmake OPTION for arguments and further cleanup on CMakeFiles
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changeset |
files
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Thu, 27 Sep 2012 13:37:10 -0400 |
nemo |
revert since I didn't quite get this working smoothly enough. was close though. perhaps some other time. Shame because calling game tick less frequently can save a lot of CPU
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changeset |
files
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Fri, 28 Sep 2012 00:51:04 +0400 |
unc0rr |
Fix some hints
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changeset |
files
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Fri, 28 Sep 2012 00:39:20 +0400 |
unc0rr |
Shutup pas2c
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changeset |
files
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Fri, 28 Sep 2012 00:18:07 +0400 |
unc0rr |
vector2Angle function which converts vector to angle from -2048 to 2048
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changeset |
files
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Thu, 27 Sep 2012 23:24:01 +0400 |
unc0rr |
Always run simple game on medium maps
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changeset |
files
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Thu, 27 Sep 2012 19:15:49 +0400 |
unc0rr |
Oops
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changeset |
files
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Wed, 26 Sep 2012 11:36:41 +0400 |
unc0rr |
Fix framing
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changeset |
files
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Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
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changeset |
files
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Tue, 25 Sep 2012 02:57:03 +0200 |
koda |
only accept RELASE and DEBUG build type configuration
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changeset |
files
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Tue, 25 Sep 2012 02:35:21 +0200 |
koda |
another little tweak
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changeset |
files
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Tue, 25 Sep 2012 02:25:22 +0200 |
koda |
sdl_extras updated/fixed (is this file still needed?)
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changeset |
files
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Tue, 25 Sep 2012 01:27:26 +0200 |
koda |
forgot a few checks from rev f40c65ae3eab
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changeset |
files
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Tue, 25 Sep 2012 01:02:21 +0200 |
koda |
force a DEBUG build when HW_DEV is true, some CMakeLists.txt cleanup/commenting
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changeset |
files
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Tue, 25 Sep 2012 00:35:49 +0200 |
koda |
slight tweak to lua linking (that will break everything, i'm sure)
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changeset |
files
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Sat, 22 Sep 2012 19:14:58 +0400 |
unc0rr |
Make sheepluva happy
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changeset |
files
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Sat, 22 Sep 2012 19:01:39 +0400 |
unc0rr |
Allow using system proxy settings
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changeset |
files
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Fri, 21 Sep 2012 23:33:34 +0400 |
unc0rr |
- Small fix
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changeset |
files
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Fri, 21 Sep 2012 23:29:57 +0400 |
unc0rr |
Support for proxies (not tested)
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changeset |
files
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Fri, 21 Sep 2012 01:29:33 +0200 |
koda |
blindly trying to fix the android build
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changeset |
files
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Fri, 21 Sep 2012 01:07:56 +0200 |
koda |
nicer debug log visuals on ios
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changeset |
files
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Fri, 21 Sep 2012 00:50:04 +0200 |
koda |
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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changeset |
files
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Thu, 20 Sep 2012 23:04:10 +0200 |
koda |
update ios project file again to reflect SDL2 renaming
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changeset |
files
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Sun, 16 Sep 2012 23:52:36 +0200 |
Medo |
Hedgeroid: Updated base locale
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changeset |
files
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Thu, 20 Sep 2012 22:17:02 +0200 |
koda |
issue ENGINECLEAN only when fpc < 2.6
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changeset |
files
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Sun, 16 Sep 2012 22:41:58 +0200 |
Medo |
Hedgeroid: Update to new NDK toolchain (requires NDK r8b)
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changeset |
files
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Thu, 20 Sep 2012 22:10:32 +0200 |
koda |
updated ios project file
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changeset |
files
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Sun, 16 Sep 2012 22:31:34 +0200 |
Medo |
frontlib+Hedgeroid: Added support for the new client flags (chief, admin, reg)
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changeset |
files
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Sun, 16 Sep 2012 23:30:55 +0400 |
unc0rr |
Treat init expression in parens as just expression instead of array initializer when there's only one entry in expressions list
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changeset |
files
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Sun, 16 Sep 2012 17:42:48 +0200 |
Medo |
frontlib: Add/change comments to correspond to recent changes in QtFrontend and server
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changeset |
files
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Sun, 16 Sep 2012 22:55:33 +0400 |
unc0rr |
New hwSqrt which is up to 8.7% more efficient than old one on synthetic tests
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changeset |
files
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Sun, 16 Sep 2012 16:54:51 +0200 |
Medo |
Merge
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changeset |
files
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Sun, 16 Sep 2012 09:33:57 +0400 |
ChipHome |
Italian translation update
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changeset |
files
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Tue, 11 Sep 2012 22:19:23 +0400 |
ChipHome |
Italian engine translation update
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changeset |
files
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Sun, 09 Sep 2012 20:58:45 +0200 |
sheepluva |
recognize client-flags h and u, ROOM_CONTROL_ACCESS will be ignored from here on
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changeset |
files
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Sun, 09 Sep 2012 20:11:07 +0200 |
sheepluva |
client-flags: make code easier to read/prettier; add parsing of flag 'a'; add warning in console on unknown flag; ignore ADMIN_ACCESS
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changeset |
files
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Sun, 09 Sep 2012 19:57:13 +0400 |
unc0rr |
'h' status for room admins
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changeset |
files
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Sun, 09 Sep 2012 15:37:10 +0400 |
unc0rr |
Reset to default colors button
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changeset |
files
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Sun, 09 Sep 2012 14:45:21 +0400 |
unc0rr |
- Some improvements to tr() calls
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changeset |
files
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Sun, 09 Sep 2012 13:40:02 +0400 |
unc0rr |
- Fix some warnings in frontend
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changeset |
files
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Sun, 09 Sep 2012 11:50:34 +0400 |
unc0rr |
Polish settings page a bit
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changeset |
files
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Sat, 08 Sep 2012 10:30:16 +0400 |
unc0rr |
More consistency in terminology
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changeset |
files
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Fri, 07 Sep 2012 12:13:38 +0200 |
sheepluva |
merging in campaign updates - please test
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changeset |
files
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Wed, 05 Sep 2012 16:54:13 +0300 |
belphegorr |
Fixed grammar/vocabulary and improved balance
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changeset |
files
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Thu, 06 Sep 2012 15:47:52 +0200 |
sheepluva |
fix for issue 293 : "rope stuck after picking crate"
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changeset |
files
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Wed, 05 Sep 2012 12:36:47 +0200 |
sheepluva |
fix a segfault related to tcp servers deleting themselves without removing themselves from the internal server list first.
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changeset |
files
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Tue, 04 Sep 2012 18:40:53 -0400 |
nemo |
retain frontend effects setting exiting/leaving settings
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changeset |
files
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Wed, 05 Sep 2012 02:17:04 +0400 |
unc0rr |
Fix some warnings
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changeset |
files
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Wed, 05 Sep 2012 02:11:51 +0400 |
unc0rr |
Stop messages without possible desync on load from save
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changeset |
files
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Tue, 04 Sep 2012 13:18:26 +0200 |
sheepluva |
I didn't want to do this since it seems less clean, but...
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changeset |
files
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Tue, 04 Sep 2012 15:18:22 +0400 |
unc0rr |
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
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changeset |
files
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Tue, 04 Sep 2012 12:43:55 +0200 |
sheepluva |
skip second CheckForWin if water wasn't raised after first one
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changeset |
files
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Tue, 04 Sep 2012 12:34:00 +0200 |
sheepluva |
fix multi-shot related game ends leading to incomplete stats, fixes issue 372
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changeset |
files
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Tue, 04 Sep 2012 12:25:55 +0400 |
unc0rr |
More Qt-ish code, fix couple warnings.
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changeset |
files
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Tue, 04 Sep 2012 12:16:36 +0400 |
unc0rr |
Unset room restrictions on player/team joins when changing room admin
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changeset |
files
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Tue, 04 Sep 2012 11:09:23 +0400 |
unc0rr |
More precision
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changeset |
files
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Mon, 03 Sep 2012 14:50:26 -0400 |
nemo |
forgot to add back c96ff1a053d0
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changeset |
files
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Mon, 03 Sep 2012 20:46:34 +0200 |
sheepluva |
fix for issue 376 (embedding barrels in ceiling)
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changeset |
files
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Mon, 03 Sep 2012 14:08:01 -0400 |
nemo |
Fix line endings, add missing amMine entry
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changeset |
files
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Mon, 03 Sep 2012 20:04:42 +0200 |
sheepluva |
teleport hack fixes:
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changeset |
files
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Mon, 03 Sep 2012 13:52:35 -0400 |
nemo |
adjust velocity when entering/exiting the 4x routine
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changeset |
files
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Mon, 03 Sep 2012 12:35:51 -0400 |
nemo |
Let's try *4 instead. Not nearly as much of a win, but might be usable.
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changeset |
files
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Mon, 03 Sep 2012 00:00:54 -0400 |
nemo |
So, unc0rr won't let me revert to pre-e496587db93e, but reverting db731c523653 makes the rope less-sticky-enough to actually be usable in an ordinary game without my screaming at the monitor as I drown for the nth time...
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changeset |
files
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Sun, 02 Sep 2012 22:27:01 +0200 |
sheepluva |
if this doesn't work I shall cry like a lady
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changeset |
files
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Sun, 02 Sep 2012 22:09:06 +0200 |
sheepluva |
I assumed NO_VIDEOREC would be set if ${FFMPEG_FOUND} was false. doesn't seem to be the case.
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changeset |
files
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Sun, 02 Sep 2012 21:55:56 +0200 |
sheepluva |
engineclean returns
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changeset |
files
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Sun, 02 Sep 2012 19:58:56 +0400 |
unc0rr |
Not sticky rope
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changeset |
files
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Sun, 02 Sep 2012 11:44:59 -0400 |
nemo |
perf tweak
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changeset |
files
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Sun, 02 Sep 2012 10:11:24 -0400 |
nemo |
LAND_HEIGHT/LAND_WIDTH need setting later now
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changeset |
files
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Sun, 02 Sep 2012 09:23:36 -0400 |
nemo |
Correct snow fall/rotation (matching visual gear)
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changeset |
files
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Sun, 02 Sep 2012 09:36:06 +0400 |
unc0rr |
Oops
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changeset |
files
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Sat, 01 Sep 2012 17:11:39 -0400 |
unc0rr |
Rope fix without hacks.
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changeset |
files
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Sat, 01 Sep 2012 15:46:22 -0400 |
nemo |
oops
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changeset |
files
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Sat, 01 Sep 2012 15:44:59 -0400 |
nemo |
remove checks from c4272519b128, ed7fecd0f5fd just hides 'em instead.
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changeset |
files
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Sat, 01 Sep 2012 21:36:57 +0200 |
unc0rr |
hide health bars of dead teams
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changeset |
files
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Sat, 01 Sep 2012 12:09:59 -0400 |
nemo |
Differentiate videos from demos - navigating between them was too confusing. BTW, why is this on the front page, instead of next to the demos button?
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changeset |
files
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Sat, 01 Sep 2012 10:40:22 +0200 |
sheepluva |
fix parsing of 'if': identifiers can also contain underscores
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files
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Fri, 31 Aug 2012 22:08:29 +0200 |
unc0rr |
fix parsing of 'if'
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changeset |
files
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Fri, 31 Aug 2012 22:00:31 +0200 |
sheepluva |
clean up LoadImage and UserPathz/AltPath/etc related redundancy by introducing 3 new functions in uStore.pas
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changeset |
files
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Fri, 31 Aug 2012 17:52:53 +0200 |
sheepluva |
* don't build moc for campaign.h
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changeset |
files
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Fri, 31 Aug 2012 11:10:21 -0400 |
nemo |
oops
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changeset |
files
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Fri, 31 Aug 2012 15:28:03 +0200 |
sheepluva |
use old approach for printing gl extentions for pas2c (less complex/no StrUtils dependencies)
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changeset |
files
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Fri, 31 Aug 2012 13:36:00 +0200 |
sheepluva |
min -> qMin
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changeset |
files
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Fri, 31 Aug 2012 12:06:48 +0200 |
sheepluva |
don't query/print GL_AUX_BUFFERS if video recording is disabled
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changeset |
files
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Fri, 31 Aug 2012 11:24:57 +0200 |
sheepluva |
print all GL_EXTENSIONS properly to logfile (should a;sp fix build on systems with compiler/lib versions that can't implicity cast PGLubyte to PChar)
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changeset |
files
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Thu, 30 Aug 2012 22:13:42 -0400 |
nemo |
Allow adjusting bitrate so that I can get a somewhat usable webm video. The audio is still tinny and unlistenable. Configuration option for that might be helpful, or just adjusting defaults in the wrapper.
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changeset |
files
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Sat, 25 Aug 2012 22:55:47 +0200 |
sheepluva |
add 'a classic fairytale' campaign to cmake install
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changeset |
files
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Thu, 30 Aug 2012 20:42:29 +0200 |
sheepluva |
dos2unix newline fixes on 7 (video recording-)merged files
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changeset |
files
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Thu, 30 Aug 2012 22:41:22 +0400 |
unc0rr |
Move some options to the second page so first page doesn't look ugly on low resolution
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changeset |
files
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Thu, 30 Aug 2012 14:26:05 -0400 |
nemo |
neglected stuff
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changeset |
files
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Thu, 30 Aug 2012 13:02:19 -0400 |
nemo |
Checking merge against latest trunk
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changeset |
files
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Wed, 29 Aug 2012 23:12:47 -0400 |
nemo |
preliminary creeper (not yet functional)
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changeset |
files
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Wed, 29 Aug 2012 20:07:17 +0200 |
sheepluva |
new grave: dragonball (incl. svg) by Randy
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changeset |
files
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Wed, 29 Aug 2012 11:48:10 -0400 |
nemo |
tiny (probably) optimisation
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changeset |
files
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Wed, 29 Aug 2012 10:56:32 -0400 |
nemo |
A few more operators. Committing in case unc0rr wants to fiddle.
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files
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Wed, 29 Aug 2012 09:58:23 -0400 |
nemo |
isZero appears to be never used. Use it in a few obvious cases and add web variant.
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files
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Wed, 29 Aug 2012 16:42:22 +0400 |
unc0rr |
Fix library installation in win32
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changeset |
files
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Wed, 29 Aug 2012 08:40:26 -0400 |
nemo |
disable snowball damage, by request of sheepluva
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changeset |
files
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Wed, 29 Aug 2012 12:48:27 +0200 |
sheepluva |
remove a redundant assignment; whitespace fixes
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changeset |
files
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Wed, 29 Aug 2012 11:35:38 +0400 |
unc0rr |
This should work better
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changeset |
files
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Tue, 28 Aug 2012 21:59:49 +0200 |
sheepluva |
fix build for me
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changeset |
files
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Tue, 28 Aug 2012 22:33:17 +0400 |
unc0rr |
Make ffmpeg optional for frontend
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changeset |
files
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Tue, 28 Aug 2012 22:32:19 +0400 |
unc0rr |
Small fix
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changeset |
files
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Tue, 28 Aug 2012 20:30:57 +0400 |
unc0rr |
Merge Stepik-777's video recording gsoc project
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changeset |
files
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Mon, 27 Aug 2012 16:52:50 -0400 |
nemo |
Starting to rewrite uFloat routines to avoid QWordValue - in the interests of JS which may get uint64/int64 in the spec in the future but does not have it now.
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changeset |
files
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Mon, 27 Aug 2012 17:40:16 +0200 |
Medo |
Merge
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changeset |
files
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Mon, 27 Aug 2012 11:05:09 +0200 |
sheepluva |
shutting the windows/pas2c build bot up: pas2c seems to fail parsing 'not' after a logical 'and' or 'or' (if no parenthesis)
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changeset |
files
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Sun, 26 Aug 2012 21:07:12 -0400 |
nemo |
Nerf X component a bit, allow knocks of nearby targets and upward kicks of overlapping
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changeset |
files
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Sun, 26 Aug 2012 20:20:16 -0400 |
nemo |
so unc0rr might replace this all. but anyway. fix copypasta.
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changeset |
files
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Sun, 26 Aug 2012 10:15:28 -0400 |
nemo |
shoppa hack, take... 4?
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changeset |
files
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Sat, 25 Aug 2012 21:35:25 -0400 |
nemo |
another shot in the dark. still w/ no input from shoppa players
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changeset |
files
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Sat, 25 Aug 2012 21:14:07 -0400 |
nemo |
shoppa hack guesses. continued. let's assume there's a small Y component.
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changeset |
files
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Sat, 25 Aug 2012 21:05:27 -0400 |
nemo |
another shot in the dark. let's assume they expect to control their direction as well. this might be the *wrong* direction...
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files
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Sat, 25 Aug 2012 20:54:23 -0400 |
nemo |
hack for shoppa players, take 2. take into account sides, and a guess that a "slide" involves no upward movement
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files
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Sat, 25 Aug 2012 20:15:19 -0400 |
nemo |
Hack to try and appease the shoppa players
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changeset |
files
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Sat, 25 Aug 2012 18:35:59 -0400 |
nemo |
reducing this value is sufficient to ensure crates drop just below top border or a girder
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files
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Sat, 25 Aug 2012 18:22:15 -0400 |
nemo |
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
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changeset |
files
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Sat, 25 Aug 2012 15:04:24 -0400 |
nemo |
Allow escaping from tight spots
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changeset |
files
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Sat, 25 Aug 2012 23:00:19 +0400 |
unc0rr |
Disable workaround, as it still makes server crash and hung clients are hidden from players anyway
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changeset |
files
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Sat, 25 Aug 2012 13:06:28 -0400 |
nemo |
Ensure crates can spawn just below the border on a bordered map.
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files
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Sat, 25 Aug 2012 09:17:42 -0400 |
nemo |
let's see if mikade will still accept this at least
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files
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Sat, 25 Aug 2012 08:39:52 -0400 |
nemo |
make cheating a bit easier (mikade insisted). Also, try flipping dust for a bit more variety.
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files
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Fri, 24 Aug 2012 20:43:44 -0400 |
nemo |
oops
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changeset |
files
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Fri, 24 Aug 2012 19:55:43 -0400 |
nemo |
Hey. How's this? It makes it harder to get stuck in the vertical rope position, prevents the wall trick, and also I think makes it easier to unglue a horizontal rope?
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changeset |
files
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Fri, 24 Aug 2012 18:51:29 -0400 |
nemo |
fromdos + fix end of turn velocity
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changeset |
files
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Fri, 24 Aug 2012 14:51:12 +0400 |
unc0rr |
An attempt to run main rope code only every 8th tick:
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changeset |
files
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Fri, 24 Aug 2012 14:01:07 +0400 |
unc0rr |
Move rope code to separate unit
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changeset |
files
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Thu, 23 Aug 2012 20:43:39 -0400 |
nemo |
Fix formatting, reduce border sensitivity
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changeset |
files
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Thu, 23 Aug 2012 19:47:38 +0200 |
Medo |
Hedgeroid: Fixed map preview again (might be a JNA bug)
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changeset |
files
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Thu, 23 Aug 2012 19:45:36 -0400 |
nemo |
also needs exclusion here
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changeset |
files
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Thu, 23 Aug 2012 18:28:33 +0200 |
Medo |
Hedgeroid improvements:
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changeset |
files
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Thu, 23 Aug 2012 23:21:31 +0400 |
unc0rr |
Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
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changeset |
files
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Wed, 22 Aug 2012 01:30:56 +0200 |
Medo |
Hedgeroid: Some code cleanup, adding a forgotten file
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changeset |
files
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Thu, 23 Aug 2012 23:18:06 +0400 |
unc0rr |
Slightly faster and slightly better templates #41 and #43
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changeset |
files
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Mon, 20 Aug 2012 21:05:57 +0200 |
Medo |
License change: With the agreement of Xeli, I changed the Hedgeroid license to
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changeset |
files
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Thu, 23 Aug 2012 14:16:08 -0400 |
nemo |
drawn maps have a fixed 4096x2048 area right now
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changeset |
files
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Mon, 20 Aug 2012 20:19:35 +0200 |
Medo |
Hedgeroid: Final sprint to the deadline
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changeset |
files
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Wed, 22 Aug 2012 22:10:47 -0400 |
nemo |
move this section back to the connection code, and add an exclusion for air attack. probably should play a few portal games just in case
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files
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Mon, 20 Aug 2012 20:16:37 +0200 |
Medo |
frontlib: Improved documentation of netconn, unified naming of a callback
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changeset |
files
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Wed, 22 Aug 2012 13:03:09 -0400 |
nemo |
*sigh*
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changeset |
files
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Mon, 20 Aug 2012 17:08:52 +0200 |
Medo |
engine: Don't overwrite isTerminated if it's already true
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changeset |
files
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Wed, 22 Aug 2012 12:35:46 -0400 |
nemo |
initModule really not needed for uRandom
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changeset |
files
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Sun, 19 Aug 2012 15:05:23 +0200 |
Medo |
Fix engine crashes on game end
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changeset |
files
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Wed, 22 Aug 2012 11:42:42 -0400 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
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changeset |
files
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Sat, 18 Aug 2012 21:05:30 +0200 |
Medo |
Merge
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changeset |
files
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Tue, 21 Aug 2012 21:46:05 -0400 |
nemo |
extra nil check for lua hog switch
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changeset |
files
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Sat, 18 Aug 2012 21:04:37 +0200 |
Medo |
Hedgeroid: Don't change the template when clicking the map.
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changeset |
files
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Wed, 22 Aug 2012 10:27:26 +0400 |
unc0rr |
now really avoid
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changeset |
files
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Sat, 18 Aug 2012 18:11:47 +0200 |
Medo |
Hedgeroid: Increased assetsversion (d'oh)
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changeset |
files
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Tue, 21 Aug 2012 21:02:52 -0400 |
nemo |
avoid overflow on templates
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changeset |
files
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Sat, 18 Aug 2012 18:11:04 +0200 |
Medo |
Hedgeroid:
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changeset |
files
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Tue, 21 Aug 2012 19:40:02 -0400 |
nemo |
allow lua to specify template by number
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changeset |
files
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Sat, 18 Aug 2012 18:08:37 +0200 |
Medo |
frontlib: Return more filled-in team objects
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changeset |
files
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Sun, 19 Aug 2012 22:13:41 +0400 |
Stepan777 |
merge
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changeset |
files
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Tue, 21 Aug 2012 13:26:26 +0400 |
unc0rr |
Cancel shotgun shot if hedgehog is moved moved (by explosion)
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changeset |
files
|
Sat, 18 Aug 2012 13:45:00 +0200 |
Medo |
engine: Fixed indentation regression
|
changeset |
files
|
Sat, 18 Aug 2012 18:58:41 -0400 |
nemo |
koda changed the CMake flag w/o updating the wiki or INSTALL file :(
|
changeset |
files
|
Sat, 18 Aug 2012 13:40:21 +0200 |
Medo |
Merge
|
changeset |
files
|
Sat, 18 Aug 2012 13:39:24 +0200 |
Medo |
Hedgeroid: Don't update the map preview just for a theme change
|
changeset |
files
|
Sat, 18 Aug 2012 15:01:27 -0400 |
nemo |
oops
|
changeset |
files
|
Sat, 18 Aug 2012 13:39:05 +0200 |
Medo |
Hedgeroid: Fixed JNA mapping of size_t
|
changeset |
files
|
Sat, 18 Aug 2012 18:48:34 +0200 |
Xeli |
fix the touchUI on android, ignore device dpi for now
|
changeset |
files
|
Sat, 18 Aug 2012 13:21:37 +0200 |
Medo |
engine: Fixed sigsegv on android caused by modifying Template.FillPoints constants
|
changeset |
files
|
Sat, 18 Aug 2012 09:29:40 -0400 |
nemo |
byte order
|
changeset |
files
|
Sat, 18 Aug 2012 01:20:29 +0200 |
Medo |
Hedgeroid: Fixed memory handling issues
|
changeset |
files
|
Sat, 18 Aug 2012 14:08:16 +0400 |
unc0rr |
Simplify code a bit
|
changeset |
files
|
Sat, 18 Aug 2012 01:12:03 +0200 |
Medo |
Hedgeroid: Fixed the restructuring-induced breakage
|
changeset |
files
|
Sat, 18 Aug 2012 13:59:45 +0400 |
unc0rr |
GoBack() here is not needed anymore
|
changeset |
files
|
Sat, 18 Aug 2012 00:48:09 +0200 |
Medo |
Merge
|
changeset |
files
|
Sat, 18 Aug 2012 02:01:50 -0400 |
nemo |
Avoid a bit of a memory spike on small maps
|
changeset |
files
|
Fri, 17 Aug 2012 10:39:23 -0400 |
nemo |
This one gets called a lot when drawing rotated sprites
|
changeset |
files
|
Fri, 17 Aug 2012 10:28:42 -0400 |
nemo |
Consistency
|
changeset |
files
|
Fri, 17 Aug 2012 07:49:54 -0400 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
|
changeset |
files
|
Thu, 16 Aug 2012 21:58:57 +0400 |
unc0rr |
Forgot this state
|
changeset |
files
|
Sun, 12 Aug 2012 23:05:15 +0400 |
Stepan777 |
minor changes in list of codecs
|
changeset |
files
|
Wed, 15 Aug 2012 16:54:49 -0400 |
nemo |
Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
|
changeset |
files
|
Sun, 12 Aug 2012 03:35:18 +0400 |
Stepan777 |
Insert license in avwrapper.c
|
changeset |
files
|
Wed, 15 Aug 2012 23:30:23 +0400 |
unc0rr |
Allow customization of colors in ui, store custom colors in config
|
changeset |
files
|
Sat, 11 Aug 2012 21:25:57 +0400 |
Stepan777 |
cmake scripts
|
changeset |
files
|
Wed, 15 Aug 2012 16:25:24 +0400 |
unc0rr |
Check if hedgehog is still active instead
|
changeset |
files
|
Fri, 10 Aug 2012 17:35:48 +0400 |
Stepan777 |
better cmake script
|
changeset |
files
|
Mon, 13 Aug 2012 23:17:09 +0400 |
unc0rr |
Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
|
changeset |
files
|
Fri, 10 Aug 2012 17:25:22 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Mon, 13 Aug 2012 23:04:42 +0400 |
unc0rr |
Allow JOINED message in lobby
|
changeset |
files
|
Thu, 09 Aug 2012 19:52:21 +0400 |
Stepan777 |
fix FindFFMPEG
|
changeset |
files
|
Thu, 30 Aug 2012 12:47:41 -0400 |
nemo |
I shouldn'tve tracked this really, I should have just rejected that part of the transplant
|
changeset |
files
|
Mon, 13 Aug 2012 21:07:28 +0400 |
Jie Luo |
Simplified Chinese Translation update
|
changeset |
files
|
Thu, 09 Aug 2012 03:00:24 +0400 |
Stepan777 |
improve html links + small bugfixes
|
changeset |
files
|
Thu, 30 Aug 2012 12:46:57 -0400 |
nemo |
Final checkpoint w/ campaign.
|
changeset |
files
|
Thu, 09 Aug 2012 19:35:52 +0400 |
unc0rr |
Check if 'for' cycle body is executed at least once
|
changeset |
files
|
Thu, 09 Aug 2012 01:24:38 +0400 |
Stepan777 |
FindFFMPEG.cmake (used only for frontend for now).
|
changeset |
files
|
Sun, 26 Aug 2012 01:31:38 +0300 |
belphegorr |
All missions: switched blood needers with meatbags in dialogues
|
changeset |
files
|
Thu, 09 Aug 2012 15:32:49 +0400 |
unc0rr |
Don't accept room messages when not in room state. Not tested even if it builds.
|
changeset |
files
|
Thu, 09 Aug 2012 01:01:06 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sun, 26 Aug 2012 01:22:55 +0300 |
belphegorr |
Mission 3: Added initial FirePunch
|
changeset |
files
|
Wed, 08 Aug 2012 20:32:27 -0400 |
nemo |
When exiting a room where one was host, server sends a REMOVE_TEAM for the local team. It appears that this loop would not break in that case. Add a log message and a break. (I've hit a frozen frontend twice now)
|
changeset |
files
|
Sun, 26 Aug 2012 01:21:59 +0300 |
belphegorr |
Mission 2: fixed ammo menu bug
|
changeset |
files
|
Wed, 08 Aug 2012 22:08:23 +0400 |
unc0rr |
Keep room till last player quits
|
changeset |
files
|
Sun, 26 Aug 2012 01:19:43 +0300 |
belphegorr |
Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
|
changeset |
files
|
Wed, 08 Aug 2012 11:07:59 -0400 |
nemo |
er. more like this.
|
changeset |
files
|
Sun, 26 Aug 2012 01:18:35 +0300 |
belphegorr |
Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)
|
changeset |
files
|
Wed, 08 Aug 2012 10:26:10 -0400 |
nemo |
Allow scripting to delete gears
|
changeset |
files
|
Sat, 25 Aug 2012 23:25:18 +0300 |
belphegorr |
Changed a line in Mission 2 dialogue...
|
changeset |
files
|
Tue, 07 Aug 2012 13:21:15 -0400 |
nemo |
oops
|
changeset |
files
|
Sat, 25 Aug 2012 23:20:40 +0300 |
belphegorr |
Fixed crashes in mission 3 after RestoreHog
|
changeset |
files
|
Tue, 07 Aug 2012 21:18:33 +0400 |
unc0rr |
Keep inlining
|
changeset |
files
|
Wed, 22 Aug 2012 19:13:13 +0300 |
belphegorr |
Modified missions to be compatible with the merge
|
changeset |
files
|
Mon, 06 Aug 2012 23:30:58 +0400 |
unc0rr |
More mess in pas2c:
|
changeset |
files
|
Sun, 19 Aug 2012 23:26:12 +0300 |
belphegorr |
Mission 3: Modified onPrecise (added out-commented debug code)
|
changeset |
files
|
Mon, 06 Aug 2012 10:18:57 -0400 |
nemo |
revert 3188794b9d87. does not do what I'd like.
|
changeset |
files
|
Sat, 18 Aug 2012 00:47:51 +0200 |
Medo |
Hedgeroid: Frantic scrabbling toward the deadline
|
changeset |
files
|
Mon, 06 Aug 2012 00:44:32 +0400 |
Stepan777 |
improve video uploading
|
changeset |
files
|
Sun, 19 Aug 2012 23:20:43 +0300 |
belphegorr |
Mission 3: reduced enemy turn time, fixed other HideHog problems
|
changeset |
files
|
Sun, 05 Aug 2012 20:18:16 -0400 |
nemo |
oops
|
changeset |
files
|
Sat, 18 Aug 2012 00:22:33 +0200 |
Medo |
frontlib: Moved mapname sending to the end of flib_netconn_send_map
|
changeset |
files
|
Mon, 06 Aug 2012 00:40:26 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sun, 19 Aug 2012 23:05:41 +0300 |
belphegorr |
Solved issues with HideHog in mission 2 and 3
|
changeset |
files
|
Sun, 05 Aug 2012 19:38:16 -0400 |
nemo |
no cake for youuuuu
|
changeset |
files
|
Sat, 18 Aug 2012 00:18:43 +0200 |
Medo |
engine: Added JNI-compatible function to start map generation
|
changeset |
files
|
Sun, 19 Aug 2012 22:38:20 +0300 |
belphegorr |
Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
|
changeset |
files
|
Sun, 05 Aug 2012 23:03:49 +0400 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
|
changeset |
files
|
Wed, 15 Aug 2012 23:40:10 +0200 |
Medo |
frontlib:
|
changeset |
files
|
Sun, 19 Aug 2012 17:11:38 +0300 |
belphegorr |
Removed debug code.
|
changeset |
files
|
Sun, 05 Aug 2012 15:00:59 -0400 |
nemo |
Add bot level to CPU flag
|
changeset |
files
|
Sun, 12 Aug 2012 23:51:36 +0200 |
Medo |
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
|
changeset |
files
|
Sun, 19 Aug 2012 17:08:34 +0300 |
belphegorr |
Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
|
changeset |
files
|
Sat, 04 Aug 2012 22:51:41 -0400 |
nemo |
Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
|
changeset |
files
|
Sun, 12 Aug 2012 23:20:34 +0200 |
Medo |
Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
|
changeset |
files
|
Sun, 19 Aug 2012 12:50:34 +0300 |
belphegorr |
Fixed a typo, frontend is now working properly
|
changeset |
files
|
Sat, 04 Aug 2012 22:26:51 -0400 |
nemo |
Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
|
changeset |
files
|
Sun, 12 Aug 2012 22:46:53 +0200 |
Medo |
Removed useless cast in cmdlineClient
|
changeset |
files
|
Thu, 30 Aug 2012 12:31:54 -0400 |
nemo |
Silly add to facilitate transplant
|
changeset |
files
|
Sat, 04 Aug 2012 21:49:24 -0400 |
nemo |
oops
|
changeset |
files
|
Sun, 12 Aug 2012 22:46:23 +0200 |
Medo |
Hedgeroid:
|
changeset |
files
|
Sun, 19 Aug 2012 12:31:04 +0300 |
belphegorr |
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
|
changeset |
files
|
Sat, 04 Aug 2012 21:36:31 -0400 |
nemo |
unbreak AI. remove inits from uLand
|
changeset |
files
|
Sun, 12 Aug 2012 22:37:57 +0200 |
Medo |
frontlib improvements:
|
changeset |
files
|
Sun, 19 Aug 2012 03:10:57 +0300 |
belphegorr |
Forgot to add mission 10
|
changeset |
files
|
Sat, 04 Aug 2012 21:08:46 -0400 |
nemo |
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
|
changeset |
files
|
Sun, 12 Aug 2012 22:21:09 +0200 |
Medo |
frontlib: Added functions to query important constants from the library
|
changeset |
files
|
Sun, 19 Aug 2012 02:51:05 +0300 |
belphegorr |
Added a story ending mission/cut-scene
|
changeset |
files
|
Sat, 04 Aug 2012 20:47:13 -0400 |
nemo |
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
|
changeset |
files
|
Mon, 06 Aug 2012 22:39:36 +0200 |
Medo |
Hedgeroid: Start using the frontlib for more operations
|
changeset |
files
|
Sat, 18 Aug 2012 14:26:19 +0300 |
belphegorr |
Added a FollowGear to the leaderDead animation in mission 9
|
changeset |
files
|
Sat, 04 Aug 2012 18:01:46 -0400 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
|
changeset |
files
|
Mon, 06 Aug 2012 22:33:07 +0200 |
Medo |
frontlib: Brought commandline client (almost) up to date with the frontlib changes
|
changeset |
files
|
Sat, 18 Aug 2012 14:24:27 +0300 |
belphegorr |
Fixed a few bugs in mission 7
|
changeset |
files
|
Fri, 03 Aug 2012 16:58:49 +0400 |
unc0rr |
TestKamikaze, needs polishing
|
changeset |
files
|
Mon, 06 Aug 2012 22:32:46 +0200 |
Medo |
frontlib: prevent writing a "binds" section of the team file when there are no binds
|
changeset |
files
|
Sat, 18 Aug 2012 14:22:54 +0300 |
belphegorr |
Fixed a typo in mission 6
|
changeset |
files
|
Wed, 01 Aug 2012 18:35:09 -0400 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
|
changeset |
files
|
Mon, 06 Aug 2012 22:32:05 +0200 |
Medo |
frontlib: fixed ini writing failing because of an inverted condition
|
changeset |
files
|
Sat, 18 Aug 2012 12:22:35 +0300 |
belphegorr |
Fixed bug in mission 5 with invisible obstacles
|
changeset |
files
|
Tue, 31 Jul 2012 23:29:00 +0400 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
|
changeset |
files
|
Mon, 06 Aug 2012 22:31:02 +0200 |
Medo |
frontlib: Removed reference counting from schemelist
|
changeset |
files
|
Sat, 18 Aug 2012 12:17:26 +0300 |
belphegorr |
Crashfix, healthfix in mission 5
|
changeset |
files
|
Fri, 27 Jul 2012 23:16:30 -0400 |
nemo |
oops
|
changeset |
files
|
Thu, 02 Aug 2012 16:36:11 +0200 |
Medo |
Hedgeroid: Started to implement RoomActivity
|
changeset |
files
|
Sat, 18 Aug 2012 11:34:49 +0300 |
belphegorr |
Forgot to add mission 9 -.-'
|
changeset |
files
|
Fri, 27 Jul 2012 19:27:39 -0400 |
nemo |
Allow AfterAttack to proceed even if the Hedgehog is dead. They could be resurrected after all.
|
changeset |
files
|
Thu, 02 Aug 2012 16:35:12 +0200 |
Medo |
frontlib: Fixed flib_netconn_send_leaveRoom returning -1 even though there was no error.
|
changeset |
files
|
Thu, 16 Aug 2012 16:07:04 +0300 |
belphegorr |
Added Mission 9: The Enemy Of My Enemy
|
changeset |
files
|
Fri, 27 Jul 2012 20:45:02 +0400 |
unc0rr |
merge
|
changeset |
files
|
Wed, 01 Aug 2012 21:13:39 +0200 |
Medo |
Hedgeroid: Fix argument passing to ChatFragment, small layout fixes
|
changeset |
files
|
Thu, 16 Aug 2012 16:06:24 +0300 |
belphegorr |
Modified final cutscene and fixed a skipping bug
|
changeset |
files
|
Fri, 27 Jul 2012 11:41:16 +0400 |
unc0rr |
oops
|
changeset |
files
|
Wed, 01 Aug 2012 20:56:32 +0200 |
Medo |
Hedgeroid: Added libjnidispatch.so and jna.jar
|
changeset |
files
|
Fri, 10 Aug 2012 20:11:05 +0300 |
belphegorr |
Fixed variable loading errors and added saving of "M8Scene" in mission 8
|
changeset |
files
|
Fri, 27 Jul 2012 10:29:37 +0400 |
unc0rr |
Fix edge case problems with sniper rifle
|
changeset |
files
|
Wed, 01 Aug 2012 20:41:54 +0200 |
Medo |
Hedgeroid: Room screen WIP
|
changeset |
files
|
Fri, 10 Aug 2012 04:26:58 +0300 |
belphegorr |
Solved "floating repositionings" in every mission
|
changeset |
files
|
Thu, 26 Jul 2012 21:58:25 +0400 |
Stepan777 |
uploading to youtube, it works, but user interface is still incomplete
|
changeset |
files
|
Thu, 26 Jul 2012 11:56:58 +0400 |
unc0rr |
No more AI jumping lulz
|
changeset |
files
|
Fri, 27 Jul 2012 10:47:23 -0400 |
nemo |
this one too
|
changeset |
files
|
Fri, 27 Jul 2012 01:38:24 +0200 |
Medo |
Hedgeroid: various improvements:
|
changeset |
files
|
Fri, 10 Aug 2012 00:20:52 +0300 |
belphegorr |
Added Mission 8: Long Live The Queen
|
changeset |
files
|
Thu, 26 Jul 2012 21:56:47 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Thu, 26 Jul 2012 11:56:43 +0400 |
unc0rr |
Better prediction of cluster, melon, and whip
|
changeset |
files
|
Fri, 27 Jul 2012 10:38:29 -0400 |
nemo |
rewrite to make the string shorter
|
changeset |
files
|
Thu, 26 Jul 2012 11:10:56 +0200 |
Medo |
Merge
|
changeset |
files
|
Fri, 10 Aug 2012 00:20:21 +0300 |
belphegorr |
Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
|
changeset |
files
|
Wed, 25 Jul 2012 22:46:03 +0400 |
unc0rr |
merge
|
changeset |
files
|
Thu, 02 Aug 2012 05:52:56 +0300 |
belphegorr |
Removed gfOneClanMode from Mission 7
|
changeset |
files
|
Wed, 25 Jul 2012 16:31:34 +0400 |
unc0rr |
Commit commented out code which I used to debug AI walking
|
changeset |
files
|
Tue, 31 Jul 2012 21:21:27 +0300 |
belphegorr |
Added Mission 7: Family Reunion
|
changeset |
files
|
Wed, 25 Jul 2012 16:24:30 +0400 |
unc0rr |
- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
|
changeset |
files
|
Wed, 25 Jul 2012 22:36:39 +0400 |
unc0rr |
Bonus for dealing more damage than needed to kill. Should help with cake leaving 1hp issue. Not tested.
|
changeset |
files
|
Tue, 31 Jul 2012 21:20:58 +0300 |
belphegorr |
Mission 6: Modified a dialogue timing
|
changeset |
files
|
Wed, 25 Jul 2012 12:29:53 +0400 |
unc0rr |
Some tiny improvements to AI walking algorythm
|
changeset |
files
|
Wed, 25 Jul 2012 10:57:00 -0400 |
xymeng |
Changes to pas2c - unreviewed apart from cursory glance and compile test.
|
changeset |
files
|
Tue, 31 Jul 2012 20:25:28 +0300 |
belphegorr |
Mission 6: Fixed a typo, an animation bug, added 2 rope crates to the weapon stack
|
changeset |
files
|
Wed, 25 Jul 2012 12:28:14 +0400 |
unc0rr |
Adjust firepunch and bat consts yet again
|
changeset |
files
|
Wed, 25 Jul 2012 10:56:14 -0400 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
|
changeset |
files
|
Tue, 31 Jul 2012 17:19:24 +0300 |
belphegorr |
Mission 1: Fixed a typo
|
changeset |
files
|
Tue, 24 Jul 2012 16:12:41 +0400 |
unc0rr |
Prefer to bat enemy away dealing the same amount of damage
|
changeset |
files
|
Tue, 24 Jul 2012 18:53:42 -0400 |
nemo |
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
|
changeset |
files
|
Tue, 24 Jul 2012 20:46:12 +0300 |
belphegorr |
Changed name of princess in mission 6 (forgot it last time).
|
changeset |
files
|
Tue, 24 Jul 2012 16:10:09 +0400 |
unc0rr |
No need to redefine signal
|
changeset |
files
|
Tue, 24 Jul 2012 17:50:42 -0400 |
nemo |
Fix bee crasher, tweak splash values
|
changeset |
files
|
Tue, 24 Jul 2012 20:21:01 +0300 |
belphegorr |
Removed some campaign variables from Mission 6.
|
changeset |
files
|
Sat, 21 Jul 2012 17:51:51 -0400 |
nemo |
better?
|
changeset |
files
|
Tue, 24 Jul 2012 20:15:30 +0300 |
belphegorr |
Switched Fell From Heaven to Fell From Grace on missions 5, 6.
|
changeset |
files
|
Sun, 22 Jul 2012 00:48:48 +0400 |
unc0rr |
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
|
changeset |
files
|
Tue, 24 Jul 2012 18:36:23 +0300 |
belphegorr |
Fixed localization of Mission 6 and fixed a typo.
|
changeset |
files
|
Fri, 20 Jul 2012 21:30:53 -0400 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
|
changeset |
files
|
Mon, 23 Jul 2012 19:17:04 +0300 |
belphegorr |
Finished mission 6: Dragon's lair
|
changeset |
files
|
Fri, 20 Jul 2012 21:15:38 -0400 |
nemo |
Ok. *these* should be safe with just this one extra check...
|
changeset |
files
|
Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
|
changeset |
files
|
Fri, 20 Jul 2012 19:56:58 -0400 |
nemo |
:( I have no idea why this did not work
|
changeset |
files
|
Fri, 20 Jul 2012 18:48:04 -0400 |
nemo |
Avoid desync playing back demos
|
changeset |
files
|
Fri, 20 Jul 2012 17:43:35 -0400 |
nemo |
don't need the camera following invisible stuff (maybe this should be in the general camera routine?)
|
changeset |
files
|
Fri, 20 Jul 2012 15:12:47 -0400 |
nemo |
I thirst for randomness.
|
changeset |
files
|
Fri, 20 Jul 2012 14:16:05 -0400 |
nemo |
Try avoiding spamming the log by retaining the gears. untested.
|
changeset |
files
|
Fri, 20 Jul 2012 18:42:45 +0400 |
unc0rr |
Replace stupid 'mod' with 'and'
|
changeset |
files
|
Fri, 20 Jul 2012 15:39:13 +0100 |
koda |
ooops (and indentation)
|
changeset |
files
|
Fri, 20 Jul 2012 12:25:53 +0100 |
koda |
press 8 to mute audio while ingame
|
changeset |
files
|
Fri, 20 Jul 2012 09:09:17 +0400 |
unc0rr |
mod operator is so stupid in pascal
|
changeset |
files
|
Thu, 19 Jul 2012 20:34:21 -0400 |
nemo |
oh yeah, these too
|
changeset |
files
|
Thu, 19 Jul 2012 17:34:18 -0400 |
nemo |
Fix TARDIS, make switcher work w/ the new more stringent check.
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changeset |
files
|
Thu, 19 Jul 2012 17:14:02 -0400 |
nemo |
Update team health
|
changeset |
files
|
Wed, 18 Jul 2012 23:02:14 +0400 |
unc0rr |
Start TestCake
|
changeset |
files
|
Wed, 18 Jul 2012 15:05:56 +0100 |
koda |
allow FPFLAGS and GHFLAGS only in cmakes able to support them
|
changeset |
files
|
Mon, 16 Jul 2012 23:08:42 -0400 |
nemo |
what the heck, let's add a few more
|
changeset |
files
|
Mon, 16 Jul 2012 23:46:44 +0400 |
unc0rr |
- Check for harmful gear deletions
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changeset |
files
|
Mon, 16 Jul 2012 23:12:59 +0400 |
unc0rr |
Use gmDestroy message instead
|
changeset |
files
|
Sun, 15 Jul 2012 16:56:05 -0400 |
nemo |
Fix bug in resurrector deleting graves (exists in stable too), remove some unnecessary assignments due to the fillchar 0
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changeset |
files
|
Fri, 13 Jul 2012 16:39:20 +0400 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
|
changeset |
files
|
Sun, 15 Jul 2012 15:35:28 -0400 |
nemo |
Apparently order of multiple getrandom in params is undefined. Also remove broken and pointless getrandom call.
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changeset |
files
|
Fri, 13 Jul 2012 16:35:42 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sat, 14 Jul 2012 23:19:09 -0400 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
|
changeset |
files
|
Fri, 13 Jul 2012 13:21:52 +0400 |
unc0rr |
Catch all exceptions in clientSendLoop. If there could something besides IOException be thrown there, that would explain ping timeouts server issue.
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changeset |
files
|
Fri, 10 Jan 2014 00:57:15 +0400 |
unc0rr |
Filter sprSDFlake too, so engine could pass initialization
gl2
|
changeset |
files
|
Tue, 10 Jul 2012 21:58:19 +0400 |
Stepan777 |
Fix bug with isInLag picture displayed at end of some videos.
|
changeset |
files
|
Fri, 13 Jul 2012 01:07:53 +0400 |
unc0rr |
Don't consider moving hedgehogs in place rating in after attack mode
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changeset |
files
|
Thu, 09 Jan 2014 22:38:40 +0400 |
Wolfgang Steffens |
Import temp.diff which is a try to fix glitches with textures edges
gl2
|
changeset |
files
|
Tue, 10 Jul 2012 21:56:25 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Thu, 12 Jul 2012 23:31:06 +0400 |
unc0rr |
When removing a record, set selection on the next item in the list
|
changeset |
files
|
Thu, 09 Jan 2014 22:35:40 +0400 |
unc0rr |
Wolfgang Steffens's gl2 and atlas branch
gl2
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changeset |
files
|
Wed, 18 Jun 2014 19:57:25 +0200 |
sheepluva |
closing wosteffs ancient debug commit head. default branch has been a dual-headed monster for long enough IMO
|
changeset |
files
|
Mon, 09 Jul 2012 21:45:30 +0400 |
Stepan777 |
fix bug with desynced camera positions
|
changeset |
files
|
Thu, 12 Jul 2012 06:19:32 -0400 |
nemo |
Reduce number of walk bonuses further, doubt even 128 are needed. Fix count reset.
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changeset |
files
|
Tue, 10 Jul 2012 16:38:50 +0200 |
Wolfgang Steffens |
Debug commit
|
changeset |
files
|
Mon, 09 Jul 2012 17:03:57 +0400 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
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changeset |
files
|
Wed, 11 Jul 2012 22:18:43 -0400 |
nemo |
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
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changeset |
files
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Tue, 10 Jul 2012 11:09:38 +0200 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
Mon, 09 Jul 2012 16:42:13 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Mon, 09 Jul 2012 23:28:02 -0400 |
nemo |
Spread the droplets around more so it looks less square (looked especially bad with piano). Slow down large splashes a bit for dramatic purposes, also taking low-g into account. Small splashes you can't really tell anyway.
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changeset |
files
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Sun, 08 Jul 2012 13:29:06 +0400 |
Stepan777 |
First try to use framebuffer, instead of auxilary buffer.
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changeset |
files
|
Sun, 08 Jul 2012 23:14:24 +0400 |
unc0rr |
Introduce uGearsHandlers.pas, for now only part of cake handlers is moved there
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changeset |
files
|
Sun, 08 Jul 2012 13:21:12 +0400 |
Stepan777 |
Move SDL_GetTicks() to another place, maybe this will fix sound desync.
|
changeset |
files
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Sun, 08 Jul 2012 13:49:41 -0400 |
nemo |
A bit more convoluted, but more attractive visually
|
changeset |
files
|
Sun, 08 Jul 2012 13:18:52 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sun, 08 Jul 2012 12:00:27 -0400 |
nemo |
Insert at front of same Z, not end. Saves a little time on insertion and lua lookup of recent adds.
|
changeset |
files
|
Sat, 07 Jul 2012 19:59:44 +0400 |
Stepan777 |
fix alpha channel in image rescaling
|
changeset |
files
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Sun, 08 Jul 2012 11:43:22 -0400 |
nemo |
Draw bombs behind plane
|
changeset |
files
|
Sat, 07 Jul 2012 19:17:50 +0400 |
Stepan777 |
Fix thumbnails. On some OpenGL implementations they weren't working.
|
changeset |
files
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Sun, 08 Jul 2012 18:59:25 +0400 |
unc0rr |
Fix rare condition when hog's gear stucks in an infinite loop which adds 1 to its Y coordinate not checking for drowning
|
changeset |
files
|
Sat, 07 Jul 2012 17:43:10 +0400 |
Stepan777 |
fix frontend for ffmpeg 0.7.13
|
changeset |
files
|
Sun, 08 Jul 2012 10:35:40 -0400 |
nemo |
Intended to help on bottom border maps or "red" maps - don't assume erasure if there is indestructible land below the hog
|
changeset |
files
|
Sat, 07 Jul 2012 17:26:20 +0400 |
Stepan777 |
Fix compilation of hwengine on ffmpeg 0.7.13.
|
changeset |
files
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Thu, 26 Jul 2012 11:01:32 +0200 |
Medo |
Hedgeroid: Major overhaul of the network connection code. Now it is threaded and
|
changeset |
files
|
Sun, 08 Jul 2012 10:03:31 -0400 |
nemo |
Score AI resurrection as a kill. These values will not be the same as the in-game scoring, since in-game scoring doesn't count friendlies.
|
changeset |
files
|
Sat, 07 Jul 2012 16:21:42 +0400 |
Stepan777 |
fix for older ffmpeg (0.7.13)
|
changeset |
files
|
Tue, 24 Jul 2012 16:57:48 +0200 |
Medo |
Hedgeroid: Misguided attempts at getting the connection lifecycle right.
|
changeset |
files
|
Sat, 07 Jul 2012 23:22:03 +0200 |
kjpou1 |
remaining files for the Danish translation
|
changeset |
files
|
Fri, 06 Jul 2012 19:15:44 +0400 |
Stepan777 |
When there are videos that are being encoded and user tries to quit display dialog with warning.
|
changeset |
files
|
Mon, 23 Jul 2012 00:17:06 +0200 |
Medo |
Hedgeroid: Reworked player and room lists, added menus, added playername query
|
changeset |
files
|
Sat, 07 Jul 2012 23:31:59 +0400 |
unc0rr |
- Check ready status only after deleting player's teams (should fix the bug when you're unable to start game)
|
changeset |
files
|
Fri, 06 Jul 2012 13:22:33 +0400 |
Stepan777 |
When compiling with sdl2 use it instead of glut for creating hidden window (as suggested by koda).
|
changeset |
files
|
Sat, 21 Jul 2012 14:56:52 +0200 |
Medo |
Hedgeroid: More work on the lobby activity
|
changeset |
files
|
Sat, 07 Jul 2012 15:28:47 -0400 |
nemo |
Limit firepunch/whip drowning checks to max AI, bat to top 2 levels.
|
changeset |
files
|
Fri, 06 Jul 2012 12:50:18 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Thu, 19 Jul 2012 22:55:36 +0200 |
Medo |
Hedgeroid: Lobby activity improvements
|
changeset |
files
|
Sat, 07 Jul 2012 14:29:35 -0400 |
nemo |
unbreak grayscale
|
changeset |
files
|
Thu, 19 Jul 2012 22:53:39 +0200 |
Medo |
Hedgeroid: Modified detection of assets on SD card (should be more reliable)
|
changeset |
files
|
Fri, 06 Jul 2012 01:25:04 +0400 |
unc0rr |
It is global var
|
changeset |
files
|
Thu, 19 Jul 2012 18:58:18 +0200 |
Medo |
Hedgeroid: Got the roomlist working... more or less.
|
changeset |
files
|
Thu, 05 Jul 2012 20:53:55 +0400 |
unc0rr |
Fix crash when hedgehog dies while switching from it
|
changeset |
files
|
Thu, 19 Jul 2012 18:31:58 +0200 |
Medo |
Re-Added the commandline client, but it's not compilable agains the latest frontlib
|
changeset |
files
|
Wed, 04 Jul 2012 12:41:47 -0400 |
nemo |
free up power for use by script
|
changeset |
files
|
Thu, 19 Jul 2012 17:56:38 +0200 |
Medo |
frontlib:
|
changeset |
files
|
Wed, 04 Jul 2012 10:56:42 -0400 |
nemo |
Allow script to set number of ammo in a crate. untested.
|
changeset |
files
|
Wed, 18 Jul 2012 21:34:49 +0200 |
Medo |
frontlib: Fix onRoomUpdateCb receiving a null pointer
|
changeset |
files
|
Tue, 03 Jul 2012 22:44:50 +0400 |
unc0rr |
- Don't call Length() on variable size arrays
|
changeset |
files
|
Tue, 17 Jul 2012 23:06:20 +0200 |
Medo |
Hedgeroid: Fixed multitouch breakage
|
changeset |
files
|
Sat, 30 Jun 2012 01:09:31 +0400 |
unc0rr |
Properly convert taking address of function with var parameters
|
changeset |
files
|
Tue, 17 Jul 2012 22:27:16 +0200 |
Medo |
Hedgeroid: Chat and player list work now, but everything is very much WIP
|
changeset |
files
|
Sat, 30 Jun 2012 00:34:51 +0400 |
unc0rr |
Well, since we have database on the same computer as game server, could remove caching, but I just set expiration time to 10 minutes
|
changeset |
files
|
Mon, 16 Jul 2012 20:16:03 +0200 |
Medo |
Hedgeroid: Layout experiments for the lobby page
|
changeset |
files
|
Sat, 30 Jun 2012 00:20:01 +0400 |
unc0rr |
Don't produce unnecessary and erroneous defines
|
changeset |
files
|
Wed, 11 Jul 2012 01:52:01 +0200 |
Medo |
Hedgeroid: Added experimental lobby chat
|
changeset |
files
|
Fri, 29 Jun 2012 22:46:58 +0400 |
xymeng |
Fix the function definition issue so the function pointer format now looks correct.
|
changeset |
files
|
Wed, 11 Jul 2012 01:51:28 +0200 |
Medo |
Hedgeroid: Simplified some code
|
changeset |
files
|
Fri, 29 Jun 2012 01:23:43 +0400 |
unc0rr |
Tiny optimization + formatting fix
|
changeset |
files
|
Wed, 11 Jul 2012 01:40:35 +0200 |
Medo |
frontlib: Added missing disconnect case
|
changeset |
files
|
Fri, 29 Jun 2012 00:45:13 +0400 |
unc0rr |
Convert function with var parameters declarations into #define + function which accepts pointers
|
changeset |
files
|
Tue, 10 Jul 2012 19:40:10 +0200 |
Medo |
frontlib: Added the NDK build file for Android
|
changeset |
files
|
Thu, 28 Jun 2012 22:45:06 +0400 |
unc0rr |
- Try sending remove message in 'finally' as a last resort
|
changeset |
files
|
Tue, 10 Jul 2012 19:33:57 +0200 |
Medo |
frontlib: Renamed cfg to scheme, Un-refcounted some types, small API adjustments
|
changeset |
files
|
Wed, 27 Jun 2012 16:40:36 -0400 |
nemo |
ocd
|
changeset |
files
|
Thu, 05 Jul 2012 22:22:48 +0200 |
Medo |
Improved asset moving time by an order of magnitude (3s vs. 25s on my device)
|
changeset |
files
|
Thu, 28 Jun 2012 00:30:50 +0400 |
unc0rr |
Prepare to handle passing by reference
|
changeset |
files
|
Thu, 05 Jul 2012 00:33:24 +0200 |
Medo |
frontlib: Improved and unified parameter checking, moved the cmdlineClient out
|
changeset |
files
|
Wed, 27 Jun 2012 22:53:26 +0400 |
unc0rr |
Remove trailing spaces
|
changeset |
files
|
Wed, 27 Jun 2012 22:52:19 +0200 |
Medo |
frontlib: Fixes and improvements. Added a GPLv2+ license header to all frontlib
|
changeset |
files
|
Wed, 27 Jun 2012 13:47:42 -0400 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
|
changeset |
files
|
Wed, 27 Jun 2012 18:04:17 +0200 |
Medo |
Merge
|
changeset |
files
|
Wed, 27 Jun 2012 13:39:46 -0400 |
sphrix |
Missions localisation
|
changeset |
files
|
Wed, 27 Jun 2012 09:16:34 -0400 |
nemo |
More efficient
|
changeset |
files
|
Wed, 27 Jun 2012 08:54:03 -0400 |
nemo |
oops
|
changeset |
files
|
Wed, 27 Jun 2012 07:58:16 -0400 |
nemo |
Another try at the trace with more aggressive optimisation. Also tweaked the radial gradiant a bit to match the original more
|
changeset |
files
|
Tue, 26 Jun 2012 23:02:25 -0400 |
nemo |
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
|
changeset |
files
|
Tue, 26 Jun 2012 23:29:41 +0400 |
Stepan777 |
Here they come - thumbnails.
|
changeset |
files
|
Tue, 26 Jun 2012 20:05:24 -0400 |
nemo |
Extend TARDIS away time a bit (minimum, range) to make it a bit more useful. Remove a couple of unused variables.
|
changeset |
files
|
Tue, 10 Jul 2012 11:08:35 +0200 |
Wolfgang Steffens |
Added auto cropping to atlasing
|
changeset |
files
|
Tue, 26 Jun 2012 23:23:02 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Wed, 27 Jun 2012 01:25:26 +0200 |
koda |
updated ios project file
|
changeset |
files
|
Mon, 25 Jun 2012 16:22:03 +0200 |
Wolfgang Steffens |
GL1.x fixes
|
changeset |
files
|
Tue, 26 Jun 2012 14:38:19 -0400 |
nemo |
Quick inkscape trace + a radial gradiant glow on the hedgewars logo. Perhaps it'll encourage Tiy to provide the vector original.
|
changeset |
files
|
Mon, 25 Jun 2012 15:46:49 +0200 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
Tue, 26 Jun 2012 21:13:27 +0400 |
unc0rr |
Don't set erasing flag when it is unnecessary so hwmap could compress better
|
changeset |
files
|
Mon, 25 Jun 2012 15:46:08 +0200 |
Wolfgang Steffens |
using atlas for rendering now
|
changeset |
files
|
Tue, 26 Jun 2012 11:08:33 -0400 |
nemo |
er. this one too
|
changeset |
files
|
Mon, 25 Jun 2012 12:02:54 +0200 |
Wolfgang Steffens |
made surface retaining mandatory
|
changeset |
files
|
Tue, 26 Jun 2012 02:15:50 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Tue, 26 Jun 2012 10:14:40 -0400 |
nemo |
Add green mask for anti-portal areas on custom maps. Flagged as Bouncy since it is intended for that general use. Needs testing.
|
changeset |
files
|
Mon, 25 Jun 2012 12:01:19 +0200 |
Wolfgang Steffens |
added missing uBinPacker.pas and uAtlas.pas
|
changeset |
files
|
Mon, 25 Jun 2012 11:47:40 +0200 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
|
changeset |
files
|
Mon, 25 Jun 2012 09:40:56 -0400 |
nemo |
Update contributor e-mail address
|
changeset |
files
|
Tue, 26 Jun 2012 02:14:35 +0400 |
Stepan777 |
Restore almost old TCPBase behaviour
|
changeset |
files
|
Mon, 25 Jun 2012 10:44:27 +0200 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
Mon, 25 Jun 2012 09:01:03 -0400 |
nemo |
oops
|
changeset |
files
|
Sun, 24 Jun 2012 21:33:45 +0400 |
Stepan777 |
remaining IFDEFs
|
changeset |
files
|
Mon, 25 Jun 2012 10:16:19 +0400 |
unc0rr |
oops
|
changeset |
files
|
Sun, 24 Jun 2012 21:32:33 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sun, 24 Jun 2012 20:30:51 -0400 |
nemo |
oops
|
changeset |
files
|
Sun, 24 Jun 2012 21:15:20 +0400 |
Stepan777 |
correctly fix odd dimensions (it was incorrectly fixed in previous commit)
|
changeset |
files
|
Sun, 24 Jun 2012 18:21:12 -0400 |
nemo |
These 2 need masks now
|
changeset |
files
|
Sun, 24 Jun 2012 20:57:02 +0400 |
Stepan777 |
pagevideos is now much better that before:
|
changeset |
files
|
Sun, 24 Jun 2012 22:37:44 +0400 |
unc0rr |
Fix completely broken RateHammer
|
changeset |
files
|
Sun, 24 Jun 2012 20:31:26 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Sun, 24 Jun 2012 13:18:33 -0400 |
nemo |
Sanity limits.
|
changeset |
files
|
Sun, 24 Jun 2012 09:12:53 -0400 |
nemo |
Another take at prettier crate appearance
|
changeset |
files
|
Wed, 27 Jun 2012 18:02:45 +0200 |
Medo |
frontlib: Getting there :) Added commandline client for testing
|
changeset |
files
|
Sat, 23 Jun 2012 23:04:06 -0400 |
nemo |
Try to use TestCollExcludingMe a bit less - the flag bit is a bit (heh) more accurate.
|
changeset |
files
|
Mon, 25 Jun 2012 15:21:18 +0200 |
Medo |
frontlib: Using macros for simplification of callbacks
|
changeset |
files
|
Sat, 23 Jun 2012 22:39:00 -0400 |
nemo |
Second part of the change. Make collision check use the new mask bit.
|
changeset |
files
|
Mon, 25 Jun 2012 00:42:07 +0200 |
Medo |
frontlib: Intermittent commit. Things are still in flux but we're getting there :)
|
changeset |
files
|
Sat, 23 Jun 2012 21:37:47 -0400 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
|
changeset |
files
|
Thu, 21 Jun 2012 21:32:12 +0200 |
Medo |
More progress on the netplay part of the frontlib
|
changeset |
files
|
Sat, 23 Jun 2012 22:44:11 +0400 |
unc0rr |
- Fix cake bug introduced in r2ccfc93c6b5e
|
changeset |
files
|
Tue, 19 Jun 2012 21:20:08 +0200 |
Medo |
Merge
|
changeset |
files
|
Fri, 22 Jun 2012 08:13:51 +0400 |
unc0rr |
Swap order of actions
|
changeset |
files
|
Tue, 19 Jun 2012 01:20:19 +0400 |
unc0rr |
Output log to stdout instead of stderr
|
changeset |
files
|
Tue, 19 Jun 2012 00:40:52 +0400 |
unc0rr |
Oops, forgot this
|
changeset |
files
|
Mon, 23 Jul 2012 19:15:59 +0300 |
belphegorr |
Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
|
changeset |
files
|
Mon, 18 Jun 2012 23:45:21 +0400 |
unc0rr |
set(LUA_LIBRARY lua.dll) for win32 builds
|
changeset |
files
|
Sat, 21 Jul 2012 01:54:41 +0300 |
belphegorr |
Placed hiding hogs at the end of StartMission in Mission 3
|
changeset |
files
|
Sun, 17 Jun 2012 22:11:09 +0400 |
unc0rr |
BindsModel
|
changeset |
files
|
Sat, 21 Jul 2012 01:53:17 +0300 |
belphegorr |
Added localization
|
changeset |
files
|
Sun, 17 Jun 2012 21:45:49 +0400 |
unc0rr |
- Move colorsModel to appropriate place
|
changeset |
files
|
Sat, 21 Jul 2012 01:47:34 +0300 |
belphegorr |
Modified DrawGear so that it doesn't draw the gear when it has message gmRemoveFromList (it was causing havoc when I used HideHog as it could not access the position of the hog)
|
changeset |
files
|
Sun, 17 Jun 2012 16:32:44 +0200 |
koda |
CROSSAPPLE ftw
|
changeset |
files
|
Mon, 16 Jul 2012 20:56:55 +0300 |
belphegorr |
Fixed a visual gear in Mission 5
|
changeset |
files
|
Sun, 17 Jun 2012 14:13:19 +0400 |
unc0rr |
This should fix default hogs names in network game
|
changeset |
files
|
Mon, 16 Jul 2012 20:38:31 +0300 |
belphegorr |
Added fifth mission and fixed minor control bug with mission 4
|
changeset |
files
|
Sun, 17 Jun 2012 00:08:20 +0400 |
unc0rr |
Catch all types of exceptions in recv thread. Should probably help with ghosts problem, though I have no idea which else kind of exception could arise there.
|
changeset |
files
|
Tue, 10 Jul 2012 23:06:56 +0300 |
belphegorr |
Fixed a bug where certain ammo types were added to the wrong hogs.
|
changeset |
files
|
Thu, 14 Jun 2012 16:35:36 +0400 |
unc0rr |
AI loves to jump
|
changeset |
files
|
Tue, 10 Jul 2012 15:20:12 +0300 |
belphegorr |
Reduced mission 4 difficulty (enemy health and level) and fixed a bug where hogs would comment on the death of Dense Cloud eve though he isn't added
|
changeset |
files
|
Thu, 14 Jun 2012 00:34:50 +0200 |
koda |
ios: disable some warnings
|
changeset |
files
|
Sun, 08 Jul 2012 19:28:40 +0300 |
belphegorr |
Changed a ShowMission in Mission 4
|
changeset |
files
|
Thu, 14 Jun 2012 00:21:23 +0200 |
koda |
it was inevitable
|
changeset |
files
|
Sun, 08 Jul 2012 19:15:38 +0300 |
belphegorr |
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
|
changeset |
files
|
Thu, 14 Jun 2012 00:10:06 +0200 |
koda |
ios: explain why setting a style disables schemes and/or weapons sometimes
|
changeset |
files
|
Fri, 06 Jul 2012 15:10:36 +0300 |
belphegorr |
Modified Animate.lua function AnimMove to take highercase direction (e.g. "Left")
|
changeset |
files
|
Thu, 14 Jun 2012 00:03:01 +0200 |
koda |
ios: for mission configuration, use the bundled cfg file instead of providing plist files
|
changeset |
files
|
Fri, 06 Jul 2012 14:45:55 +0300 |
belphegorr |
Modified Mission 4: reduced second wave health, reduced some ammos, added some ammos, added reaction to hog death, added reaction to second wave of hogs
|
changeset |
files
|
Wed, 13 Jun 2012 23:28:54 +0200 |
koda |
add default cfg files for uniformity in missions
|
changeset |
files
|
Fri, 06 Jul 2012 12:30:07 +0300 |
belphegorr |
Increased turn time to 40
|
changeset |
files
|
Tue, 12 Jun 2012 17:20:27 +0400 |
Stepan777 |
fix very stupid bug :)
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changeset |
files
|
Wed, 13 Jun 2012 23:25:15 +0200 |
koda |
DPI for everyone
|
changeset |
files
|
Thu, 05 Jul 2012 17:19:11 +0300 |
belphegorr |
Reduced number of crates on the challenge in mission 1, fixed an error with mission 3 (at the end)
|
changeset |
files
|
Mon, 11 Jun 2012 18:15:30 +0400 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
|
changeset |
files
|
Tue, 19 Jun 2012 21:17:05 +0200 |
Medo |
frontlib: Started work on the server connection code
|
changeset |
files
|
Wed, 13 Jun 2012 11:18:30 -0400 |
nemo |
LUA_FOUND should surely be set only if the system lua was found.
|
changeset |
files
|
Thu, 05 Jul 2012 16:50:06 +0300 |
belphegorr |
Reduced ammo count on Mission 2
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changeset |
files
|
Mon, 11 Jun 2012 17:56:10 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Fri, 15 Jun 2012 19:57:25 +0200 |
Medo |
Changed frontlib to use the existing ini file formats of the QtFrontend
|
changeset |
files
|
Tue, 12 Jun 2012 21:42:22 -0400 |
nemo |
Couple of missed sections from last time. Shield is still a bit odd
|
changeset |
files
|
Thu, 05 Jul 2012 16:43:15 +0300 |
belphegorr |
Modified some crate positions, added sound to teleports, fixed loc errors...
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changeset |
files
|
Tue, 12 Jun 2012 21:10:11 +0200 |
Medo |
frontlib: Rewrote the ini helper code, finished ini reading/writing support for all relevant file types
|
changeset |
files
|
Mon, 11 Jun 2012 01:16:43 +0200 |
koda |
reorganize options.inc a little
|
changeset |
files
|
Thu, 05 Jul 2012 16:02:42 +0300 |
belphegorr |
Added localization and changed primary team color.
|
changeset |
files
|
Tue, 12 Jun 2012 11:25:05 +0200 |
Medo |
Cleanup, refactoring and generally more development in the frontlib
|
changeset |
files
|
Mon, 11 Jun 2012 01:13:57 +0200 |
koda |
uniform NOPNG and NOSERVER cmake symbols
|
changeset |
files
|
Thu, 05 Jul 2012 00:57:30 +0300 |
belphegorr |
Added Mission 4: United We Stand
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changeset |
files
|
Mon, 11 Jun 2012 00:06:22 +0200 |
Medo |
Merge
|
changeset |
files
|
Mon, 11 Jun 2012 00:03:04 +0200 |
koda |
sed 's/\t/ /g' CMakeLists.txt
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changeset |
files
|
Tue, 03 Jul 2012 12:15:07 +0300 |
belphegorr |
Set the choice constants to the correct values (1-3 instead of 0-2).
|
changeset |
files
|
Sun, 10 Jun 2012 14:36:40 -0400 |
nemo |
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
|
changeset |
files
|
Sun, 01 Jul 2012 17:24:04 +0300 |
belphegorr |
Removed some debugging lines I forgot to remove.
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changeset |
files
|
Sat, 09 Jun 2012 17:15:45 -0400 |
nemo |
disable this debug too
|
changeset |
files
|
Sun, 01 Jul 2012 17:11:59 +0300 |
belphegorr |
Added mission 3: The Journey Back
|
changeset |
files
|
Sat, 09 Jun 2012 16:51:56 -0400 |
nemo |
Remove debug pixel draws, skip tracing on own shoved hogs. Should speed things up allowing more evaluations of stuff.
|
changeset |
files
|
Fri, 29 Jun 2012 14:39:05 +0300 |
belphegorr |
Fixed some bugs with Mission 2 and Animate.lua.
|
changeset |
files
|
Sat, 09 Jun 2012 23:35:55 +0400 |
unc0rr |
TestBaseballBat
|
changeset |
files
|
Tue, 26 Jun 2012 02:07:58 +0300 |
belphegorr |
Fixed a bug in Mission 2, where hidden hogs appeared before getting deleted on losing the game.
|
changeset |
files
|
Sat, 09 Jun 2012 21:31:26 +0400 |
unc0rr |
- Adjust some consts so whip and firepunch work perfectly
|
changeset |
files
|
Tue, 26 Jun 2012 01:17:04 +0300 |
belphegorr |
Changed color of the "Natives" team to make it more visible and reduced difficulty of the "easy" challenge in the first mission.
|
changeset |
files
|
Sat, 09 Jun 2012 10:28:45 -0400 |
nemo |
Ignore all objects for fall tracing with shove to avoid considering checkins as obstacles. many objects will get knocked by the kick anyway, so end result should be pretty good. Oh, and ditch the sniper rifle doubling.
|
changeset |
files
|
Tue, 26 Jun 2012 00:57:09 +0300 |
belphegorr |
Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
|
changeset |
files
|
Sat, 09 Jun 2012 09:53:15 -0400 |
nemo |
Double sniper rifle damage (AI seems unaware of second shot, when playing). Spread out flakes along X when looping and add a little Y variation. This avoids noticeable patterns. Especially on the rarer close layer or dense flakes like rain (for Y)
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changeset |
files
|
Mon, 25 Jun 2012 11:17:19 +0300 |
belphegorr |
Added the helper script I forgot to add last time
|
changeset |
files
|
Sat, 09 Jun 2012 17:05:16 +0400 |
unc0rr |
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
|
changeset |
files
|
Mon, 25 Jun 2012 11:16:24 +0300 |
belphegorr |
Copied the first two campaign missions and the helper script into share/hedgewars/Data/
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changeset |
files
|
Sat, 09 Jun 2012 12:15:05 +0200 |
Xeli |
restore fpc 2.4.2 compatibility
|
changeset |
files
|
Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
|
changeset |
files
|
Fri, 08 Jun 2012 23:56:08 +0400 |
unc0rr |
New bright and shiny TestFirepunch which actually works
|
changeset |
files
|
Fri, 08 Jun 2012 19:25:40 +0200 |
Xeli |
fix shift key by disabling the key modifiers for now
|
changeset |
files
|
Fri, 08 Jun 2012 02:52:35 +0400 |
Stepan777 |
1. Add IFDEFs for video recording
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changeset |
files
|
Fri, 08 Jun 2012 18:03:44 +0400 |
unc0rr |
- TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
|
changeset |
files
|
Fri, 08 Jun 2012 02:41:14 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Fri, 08 Jun 2012 14:30:46 +0400 |
unc0rr |
Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode
|
changeset |
files
|
Thu, 07 Jun 2012 17:42:32 +0400 |
Stepan777 |
merge
|
changeset |
files
|
Thu, 07 Jun 2012 22:40:28 +0200 |
Xeli |
ignore keymodifers other than ctrl/alt/shift
|
changeset |
files
|
Thu, 07 Jun 2012 01:28:39 +0200 |
Xeli |
removed some writelns
|
changeset |
files
|
Thu, 07 Jun 2012 01:10:57 +0200 |
Xeli |
first attempt at implementing support for keys with modifiers
|
changeset |
files
|
Wed, 06 Jun 2012 17:56:39 -0400 |
nemo |
Make it AI survival almost definitely impossible by adding a 3rd pass to FindGear. 1st pass normal, 2nd pass allow close to objects, 3rd pass, allow overlapping objects.
|
changeset |
files
|
Wed, 06 Jun 2012 22:11:55 +0400 |
unc0rr |
Not needed here
|
changeset |
files
|
Tue, 05 Jun 2012 22:37:36 +0200 |
Wolfgang Steffens |
Removed leftover FFP code: We should now be GL2 GLSL1.30+ forward compatible.
|
changeset |
files
|
Tue, 05 Jun 2012 14:07:28 +0400 |
unc0rr |
- Allow camera movement while current hedgehog is falling
|
changeset |
files
|
Tue, 05 Jun 2012 22:17:06 +0200 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
Tue, 05 Jun 2012 19:36:07 +0200 |
Xeli |
Android: first attempt at using the density call from java
|
changeset |
files
|
Tue, 05 Jun 2012 19:33:49 +0200 |
Xeli |
only reset those keys which actually change their bindings
|
changeset |
files
|
Mon, 04 Jun 2012 19:43:39 -0400 |
nemo |
tidy flags
|
changeset |
files
|
Mon, 11 Jun 2012 00:02:17 +0200 |
Medo |
Small improvements to the frontend lib for better debugging
|
changeset |
files
|
Mon, 04 Jun 2012 19:36:55 -0400 |
nemo |
Welp. We have a bit of a problem here. Reverting the move of nextturn. But this causes a desync in scripting unless we can find a better fix.
|
changeset |
files
|
Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
|
changeset |
files
|
Sat, 09 Jun 2012 03:28:38 +0200 |
Medo |
Implemented game launching API for the frontlib.
|
changeset |
files
|
Mon, 04 Jun 2012 22:43:56 +0400 |
unc0rr |
Don't make unnecessary calls to TestWhip, TestFirePunch, TestBaseballBat and TestHammer functions as they have no need to take Targ parameter into account and thus may only be called once per position
|
changeset |
files
|
Fri, 08 Jun 2012 19:52:24 +0200 |
Medo |
Implemented public API for letting the engine render maps
|
changeset |
files
|
Mon, 04 Jun 2012 08:11:47 -0400 |
nemo |
Make watching AI v AI on ai survival a bit more entertaining
|
changeset |
files
|
Thu, 07 Jun 2012 02:45:18 +0200 |
Medo |
Added ini reading/writing for game schemes to the frontend lib
|
changeset |
files
|
Sun, 03 Jun 2012 23:04:21 -0400 |
nemo |
Workaround for bug #144. This workaround had occurred to me a while ago, but wasn't sure if placing them unfairly was better than not placing them at all. Argument for not placing at all is people should probably abort the game when they notice it. Argument for placing unfairly is people can still abort, and if we really wanted them to abort, we should probably just have halted launch if all hogs failed to spawn. This way at least play can continue.
|
changeset |
files
|
Mon, 04 Jun 2012 21:12:20 +0200 |
Medo |
Frontlib: Work on the callback mechanisms for IPC
|
changeset |
files
|
Sun, 03 Jun 2012 22:56:30 -0400 |
nemo |
After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out).
|
changeset |
files
|
Sun, 03 Jun 2012 01:24:18 +0200 |
Medo |
frontlib refactoring
|
changeset |
files
|
Sun, 03 Jun 2012 18:52:22 -0400 |
nemo |
Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws
|
changeset |
files
|
Sat, 02 Jun 2012 22:54:09 +0200 |
Medo |
Merge
|
changeset |
files
|
Sun, 03 Jun 2012 11:02:12 -0400 |
nemo |
warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
|
changeset |
files
|
Sat, 02 Jun 2012 22:31:41 +0200 |
Xeli |
Android: added a callback to java to determine dpi/dip how much we should scale the ui
|
changeset |
files
|
Sat, 02 Jun 2012 14:27:09 +0200 |
Medo |
Merge
|
changeset |
files
|
Sat, 02 Jun 2012 16:25:13 -0400 |
nemo |
add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
|
changeset |
files
|
Fri, 01 Jun 2012 12:42:44 +0400 |
unc0rr |
Some brainfucking code which greatly reduces number of TestCollision* calls in hedgehog walk routine. Especially helpful to AI optimization. Also fixes some edge cases.
|
changeset |
files
|
Fri, 01 Jun 2012 00:19:30 +0200 |
mikade |
merge
|
changeset |
files
|
Sat, 02 Jun 2012 14:26:52 +0200 |
Medo |
Demo recording for the frontend library
|
changeset |
files
|
Thu, 31 May 2012 12:52:31 -0400 |
nemo |
Name the flags for fall tracking and indicating whether the explosion erases terrain.
|
changeset |
files
|
Thu, 31 May 2012 18:54:40 +0200 |
Medo |
Moved frontlib into project_files
|
changeset |
files
|
Thu, 31 May 2012 20:07:40 +0400 |
unc0rr |
merge
|
changeset |
files
|
Thu, 31 May 2012 18:32:01 +0200 |
Medo |
Further work on the frontend library, restructuring, ...
|
changeset |
files
|
Thu, 31 May 2012 20:07:17 +0400 |
unc0rr |
merge
|
changeset |
files
|
Thu, 31 May 2012 15:50:25 +0200 |
mikade |
Add a GetTag method so that SetTag doesn't feel lonely.
|
changeset |
files
|
Thu, 31 May 2012 00:35:06 +0200 |
Medo |
Started work on the frontend networking library
|
changeset |
files
|
Thu, 31 May 2012 18:02:30 +0400 |
unc0rr |
Improve TestWhip
|
changeset |
files
|
Thu, 31 May 2012 00:11:42 +0200 |
sheepluva |
minor tweaks for options page; should improve readability at small window size... a bit...
|
changeset |
files
|
Tue, 29 May 2012 23:04:03 +0200 |
Medo |
Removed dead/deprecated code and comments
|
changeset |
files
|
Thu, 31 May 2012 15:14:39 +0400 |
unc0rr |
pas2c stuff
|
changeset |
files
|
Wed, 30 May 2012 22:45:30 +0400 |
unc0rr |
This should make drawn maps rendering even more faster
|
changeset |
files
|
Tue, 29 May 2012 22:33:10 +0200 |
Medo |
Merge
|
changeset |
files
|
Wed, 30 May 2012 19:01:19 +0400 |
unc0rr |
merge
|
changeset |
files
|
Wed, 30 May 2012 18:00:29 +0400 |
unc0rr |
Render drawn maps 10-500 times faster
|
changeset |
files
|
Tue, 29 May 2012 22:21:19 +0400 |
unc0rr |
Oops, forgot to set 'erasing' flag on decoding
|
changeset |
files
|
Mon, 28 May 2012 22:42:59 +0400 |
unc0rr |
Fix a bug with wrong state of teams list when color isn't changed manually
|
changeset |
files
|
Mon, 28 May 2012 14:20:51 -0400 |
nemo |
Remove a couple more timers, should mean alpha matches old pulse time now
|
changeset |
files
|
Mon, 28 May 2012 14:11:50 -0400 |
nemo |
also change specialists
|
changeset |
files
|
Mon, 28 May 2012 14:01:23 -0400 |
nemo |
Set air attack to active by default, make time look a bit nicer, avoid plane buzz activating.
|
changeset |
files
|
Mon, 28 May 2012 19:33:57 +0200 |
Xeli |
change the array which represents the keyboard state to be a boolean array rather than byte array
|
changeset |
files
|
Mon, 28 May 2012 19:15:51 +0200 |
Xeli |
Don't allow for multiple key up(or down) events, it will ignore the excess events
|
changeset |
files
|
Mon, 28 May 2012 12:21:54 -0400 |
nemo |
Also change Highlander and Racer
|
changeset |
files
|
Mon, 28 May 2012 10:38:27 +0200 |
Wolfgang Steffens |
moved generic matrix code to uMatrix.pas
|
changeset |
files
|
Mon, 28 May 2012 20:04:49 +0400 |
unc0rr |
merge
|
changeset |
files
|
Mon, 28 May 2012 10:34:33 +0200 |
Wolfgang Steffens |
merge
|
changeset |
files
|
Mon, 28 May 2012 01:51:50 -0400 |
nemo |
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
|
changeset |
files
|
Mon, 28 May 2012 17:54:23 +0400 |
unc0rr |
Some improvements to pas2c
|
changeset |
files
|
Mon, 28 May 2012 00:44:51 +0400 |
unc0rr |
Fix a remote crasher
|
changeset |
files
|
Fri, 25 May 2012 15:35:48 +0400 |
unc0rr |
- Fix some AI stupidness factors
|
changeset |
files
|
Mon, 28 May 2012 00:43:36 +0400 |
unc0rr |
Make frontend compile with clang
|
changeset |
files
|
Sun, 27 May 2012 23:42:43 +0400 |
unc0rr |
- Allow switching colors with mouse wheel
|
changeset |
files
|
Fri, 25 May 2012 09:00:54 +0200 |
Wolfgang Steffens |
initial GLSL1.2 test version
|
changeset |
files
|
Sat, 26 May 2012 16:50:51 -0400 |
nemo |
Minor freezer changes, allow snow to accumulate on indestructible terrain too.
|
changeset |
files
|
Fri, 25 May 2012 08:51:54 +0200 |
Wolfgang Steffens |
Removed lazy update: workaround for R7103
|
changeset |
files
|
Sat, 26 May 2012 22:27:57 +0400 |
unc0rr |
Bring leftTeams back (with a fix) as it is apparently needed for spectators.
|
changeset |
files
|
Fri, 25 May 2012 08:42:26 +0200 |
Wolfgang Steffens |
merge
|
changeset |
files
|
Fri, 25 May 2012 00:06:42 +0400 |
unc0rr |
- Restore pre-r9257cf8e7af2 behavior
|
changeset |
files
|
Wed, 23 May 2012 22:46:37 +0200 |
Medo |
Merge
|
changeset |
files
|
Wed, 23 May 2012 16:51:37 -0400 |
nemo |
Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
|
changeset |
files
|
Wed, 23 May 2012 16:34:12 -0400 |
nemo |
http://www.demoties.com/wp-content/uploads/2011/03/mar-01-6.jpg
|
changeset |
files
|
Wed, 23 May 2012 23:30:50 +0400 |
unc0rr |
Mark team for deletion when letting others know it has left during game. Should help with quitters problem.
|
changeset |
files
|
Wed, 23 May 2012 23:24:03 +0400 |
unc0rr |
Don't remove already removed team
|
changeset |
files
|
Wed, 23 May 2012 21:19:15 +0200 |
Xeli |
wops add this too
|
changeset |
files
|
Wed, 23 May 2012 21:16:44 +0200 |
Xeli |
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
|
changeset |
files
|
Wed, 23 May 2012 19:56:14 +0200 |
Xeli |
android: fix the default make target
|
changeset |
files
|
Wed, 23 May 2012 19:54:53 +0200 |
Xeli |
Android: add freezer commit message
|
changeset |
files
|
Wed, 23 May 2012 02:39:30 +0200 |
koda |
add NOPNG to cmake to explicitly disable PNG dependency
|
changeset |
files
|
Wed, 23 May 2012 01:53:25 +0200 |
koda |
add GHC and GHFLAGS from cmake too
|
changeset |
files
|
Wed, 23 May 2012 01:39:31 +0200 |
koda |
rename a few internal cmake variables (for consistency and readability)
|
changeset |
files
|
Tue, 22 May 2012 09:25:03 +0200 |
Wolfgang Steffens |
Replaced matrix related FFP code with explicit matrix calculations.
|
changeset |
files
|
Tue, 22 May 2012 11:19:32 +0200 |
Medo |
Merge
|
changeset |
files
|
Wed, 23 May 2012 00:45:37 +0200 |
koda |
there a libSDLMain.a in the bundled SDL framework
|
changeset |
files
|
Tue, 22 May 2012 09:18:46 +0200 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
Tue, 22 May 2012 00:41:26 +0200 |
Xeli |
android: possible fix for bitmap recycle errors
|
changeset |
files
|
Tue, 22 May 2012 00:40:43 +0200 |
Xeli |
fixed wheelup/down
|
changeset |
files
|
Mon, 21 May 2012 22:54:34 +0200 |
koda |
add a nilcheck
|
changeset |
files
|
Mon, 21 May 2012 16:46:24 -0400 |
nemo |
checksum
|
changeset |
files
|
Tue, 22 May 2012 00:29:32 +0400 |
unc0rr |
Feel free to add real checksum function
|
changeset |
files
|
Mon, 21 May 2012 06:34:17 +0200 |
koda |
better lazy loading for cScaleFactor
|
changeset |
files
|
Sun, 20 May 2012 19:42:55 -0400 |
nemo |
Ok. I think *this* should flip it correctly...
|
changeset |
files
|
Sun, 20 May 2012 21:09:13 +0200 |
Xeli |
android: added an unsigned target to the makefile, to help automate signing
|
changeset |
files
|
Sun, 20 May 2012 17:17:21 +0200 |
Xeli |
remove the need to qt and co when using cmake with -DANDROID=1
|
changeset |
files
|
Sun, 20 May 2012 10:55:58 -0400 |
nemo |
Minor tweaks to freezer, mostly to simplify current state to laptop
|
changeset |
files
|
Sun, 20 May 2012 10:45:16 -0400 |
nemo |
clean up pngs
|
changeset |
files
|
Sun, 20 May 2012 10:54:52 +0200 |
mikade |
merge
|
changeset |
files
|
Sun, 20 May 2012 00:08:26 +0200 |
mikade |
+ Trivial update.
|
changeset |
files
|
Sat, 19 May 2012 17:15:12 +0200 |
mikade |
A few scripts to try out. 2x challenge, 1x GSoC training, 1x user mission.
|
changeset |
files
|
Sun, 20 May 2012 01:00:00 -0400 |
nemo |
Bit more freezer.
|
changeset |
files
|
Fri, 18 May 2012 13:35:22 -0400 |
nemo |
Add an emergency return to the timebox in the case of death of rest of team. Also add a small visual effect to AI survival
|
changeset |
files
|
Thu, 17 May 2012 20:23:58 -0400 |
nemo |
Might help if this was actually its own unique weapon
|
changeset |
files
|
Thu, 17 May 2012 18:22:20 -0400 |
nemo |
Provide training/campaign with a random seed to ignore/use.
|
changeset |
files
|
Thu, 17 May 2012 20:19:35 +0200 |
Xeli |
remove ProcessKdb references all together, removed movecursor() because it doesnt seem to do anything
|
changeset |
files
|
Thu, 17 May 2012 20:01:56 +0200 |
Xeli |
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
|
changeset |
files
|
Thu, 17 May 2012 16:52:17 +0200 |
Xeli |
dont allow choosing weapons when the AI is playing
|
changeset |
files
|
Thu, 17 May 2012 16:51:54 +0200 |
Xeli |
android typo/sabotage
|
changeset |
files
|
Thu, 17 May 2012 15:58:24 +0200 |
Xeli |
fix sdl13 build
|
changeset |
files
|
Mon, 14 May 2012 22:14:17 +0200 |
Wolfgang Steffens |
readded optimization for SetScale
|
changeset |
files
|
Thu, 17 May 2012 15:58:04 +0200 |
Xeli |
unbreak android build
|
changeset |
files
|
Mon, 14 May 2012 19:48:34 +0200 |
Wolfgang Steffens |
Replaced FFP code that sets up orthogonal projection with explicit matrix
|
changeset |
files
|
Tue, 15 May 2012 21:07:47 +0200 |
Xeli |
android: add missing graphics, only placeholders tho..
|
changeset |
files
|
Mon, 14 May 2012 19:26:50 +0200 |
Wolfgang Steffens |
Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
|
changeset |
files
|
Mon, 14 May 2012 22:47:56 +0400 |
unc0rr |
Learn hask^Wpascal, dudes!
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changeset |
files
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Sun, 13 May 2012 18:50:04 -0400 |
nemo |
AI can't use cWindSpeedf since it now does a smooth transition
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changeset |
files
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Sun, 13 May 2012 18:31:05 -0400 |
nemo |
oops
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changeset |
files
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Sun, 13 May 2012 14:56:05 -0400 |
nemo |
Dammit Xeli
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files
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Sun, 13 May 2012 21:46:50 +0400 |
unc0rr |
'\xd7af' -> 0xd7af
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changeset |
files
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Sun, 13 May 2012 21:39:20 +0400 |
unc0rr |
Make uUtils.c compile
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files
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Sun, 13 May 2012 01:54:26 +0400 |
unc0rr |
help pas2c
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files
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Sun, 13 May 2012 00:50:45 +0400 |
unc0rr |
More magic
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files
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Sat, 12 May 2012 16:45:06 -0400 |
nemo |
unc0rr's magic macro
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changeset |
files
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Sun, 13 May 2012 00:40:01 +0400 |
unc0rr |
oops, wrong type
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files
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Sat, 12 May 2012 23:55:09 +0400 |
unc0rr |
pas2c stuff again
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files
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Sat, 12 May 2012 22:50:33 +0400 |
unc0rr |
Get rid of cripple SendIPCc
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files
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Sat, 12 May 2012 22:44:39 +0400 |
unc0rr |
A solution to char vs string problem: mark single-letter strings with _S macro
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files
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Sat, 12 May 2012 22:13:56 +0400 |
unc0rr |
Make pas2c even more happier with uGears.c, allow assigning arrays in some cases
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files
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Sat, 12 May 2012 00:25:49 +0400 |
unc0rr |
Add missing identifiers
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files
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Fri, 11 May 2012 16:09:11 -0400 |
nemo |
Fix casing and type for gl
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files
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Fri, 11 May 2012 23:36:42 +0400 |
unc0rr |
sysutils -> SysUtils
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files
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Fri, 11 May 2012 23:34:35 +0400 |
unc0rr |
Recognize length on arrays as a separate function
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files
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Fri, 11 May 2012 23:22:01 +0400 |
unc0rr |
More tolerance to pas2c
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files
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Fri, 11 May 2012 23:03:28 +0400 |
unc0rr |
Properly track type in ref2CF, this fixes issues with functions returning strings used in expression (like "a" + line())
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files
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Fri, 11 May 2012 22:54:19 +0400 |
unc0rr |
Define NOCONSOLE for pas2c
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files
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Fri, 11 May 2012 22:50:52 +0400 |
unc0rr |
uCommandHandlers now compiles
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files
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Fri, 11 May 2012 22:35:09 +0400 |
unc0rr |
Support operator 'in', replace it with equality checks against each element of set
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files
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Fri, 11 May 2012 22:17:39 +0400 |
unc0rr |
Recognize (hwFloat op int) expressions
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files
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Fri, 11 May 2012 22:09:34 +0400 |
unc0rr |
Convert "unit.function()" properly
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files
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Fri, 11 May 2012 21:10:58 +0400 |
unc0rr |
Function to compare string to char ftw
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changeset |
files
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Fri, 11 May 2012 20:01:57 +0400 |
unc0rr |
Make pas2c happier with uSound
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changeset |
files
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Fri, 11 May 2012 19:33:21 +0400 |
unc0rr |
Be more wise about constant initialization expressions being not arrays
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files
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Fri, 11 May 2012 11:08:50 -0400 |
nemo |
Avoid returning an array for the sake of pas2c
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files
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Fri, 11 May 2012 00:11:01 +0200 |
koda |
fix building with lua (i think)
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changeset |
files
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Fri, 11 May 2012 00:05:47 +0200 |
koda |
minor changes for warnings and a variables scope
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files
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Thu, 10 May 2012 23:21:56 +0200 |
koda |
the ios port runs again, although with a few things to sort out
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files
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Thu, 10 May 2012 22:15:31 +0200 |
koda |
ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
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files
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Fri, 11 May 2012 01:01:29 +0400 |
unc0rr |
Fix identifiers case in uLandTemplates (too lazy to make proper implementation in pas2c)
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files
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Fri, 11 May 2012 00:36:32 +0400 |
unc0rr |
Declare Param* functions
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files
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Fri, 11 May 2012 00:33:14 +0400 |
unc0rr |
Fix for Int type and sysutils in hwengine.pas
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files
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Fri, 11 May 2012 00:28:06 +0400 |
unc0rr |
Some work to make more units compile after conversion to c
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files
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Thu, 10 May 2012 23:51:05 +0400 |
unc0rr |
Support overloaded operators on (hwFloat op hwFloat) calls
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files
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Thu, 10 May 2012 22:55:13 +0400 |
unc0rr |
More definitions and mess with pascal code
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files
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Thu, 10 May 2012 13:45:47 +0400 |
unc0rr |
Render function variables in struct with no mangling. 13 C units are compilable now.
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files
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Thu, 10 May 2012 13:41:18 +0400 |
unc0rr |
Handle function type differently
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files
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Thu, 10 May 2012 13:16:31 +0400 |
unc0rr |
Some more definitions and slight fixes
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files
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Thu, 10 May 2012 11:29:18 +0400 |
unc0rr |
uAmmos.c now compiles (3 warnings though)
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files
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Thu, 10 May 2012 11:12:06 +0400 |
unc0rr |
Implement built-in functions Low() and High()
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files
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Wed, 09 May 2012 17:33:25 -0400 |
nemo |
Reflects change in previous revision to uTypes
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files
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Thu, 10 May 2012 00:58:05 +0400 |
unc0rr |
(PointerTo (SimpleType _)) could be a pointer to a non-struct type
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files
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Tue, 08 May 2012 00:17:02 +0400 |
unc0rr |
Prepend unit name to function identifiers
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files
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Mon, 07 May 2012 23:48:24 +0400 |
unc0rr |
Mangle overloaded functions (only different number of parameters is supported)
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files
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Mon, 07 May 2012 14:53:08 +0200 |
koda |
when Lua is not found, fallback to compiling the one that comes bundled in our sources
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files
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Mon, 07 May 2012 11:59:09 +0200 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
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files
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Mon, 07 May 2012 10:51:32 +0200 |
koda |
add support for FPC and FPFLAGS cmake arguments (helps crosscompiling)
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files
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Sat, 05 May 2012 19:04:59 +0100 |
koda |
old typed const moved to their proper unit
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files
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Sat, 05 May 2012 18:10:41 +0100 |
koda |
the scope cleanup continues...
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files
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Sat, 05 May 2012 17:29:04 +0100 |
koda |
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
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files
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Sat, 05 May 2012 17:19:33 +0100 |
koda |
revisit isTerminated in hwengine
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files
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Sat, 05 May 2012 16:53:46 +0100 |
koda |
fix more breakage
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files
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Sat, 05 May 2012 16:41:14 +0200 |
Xeli |
removed the default argument in uWorld
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files
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Sat, 05 May 2012 16:38:41 +0200 |
Xeli |
fix breakage
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files
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Sat, 05 May 2012 15:17:16 +0100 |
koda |
adjust the scope of a few uSound variables and functions
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changeset |
files
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Thu, 03 May 2012 22:48:02 +0200 |
Medo |
Merge
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files
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Sat, 05 May 2012 00:01:12 +0400 |
unc0rr |
Convert namespace from list into map in preparation for implementation of overloaded functions support. Greatly improve speed of rendering as a side effect (parse + render time reduced from 5:20 to 0:20)
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files
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Thu, 03 May 2012 19:00:17 +0200 |
sheepluva |
some tweaks/fixes/etc to the map preview and reload stuff
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files
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Thu, 03 May 2012 14:21:53 +0200 |
sheepluva |
visually indicate when map preview generation is in progress.
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files
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Thu, 03 May 2012 16:04:38 +0100 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
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files
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Thu, 03 May 2012 13:25:40 +0200 |
sheepluva |
add DLC button to net game room
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files
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Thu, 03 May 2012 12:33:08 +0200 |
sheepluva |
+ display lack of map in a nice way, don't generate bogus preview in the background
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changeset |
files
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Thu, 03 May 2012 12:21:16 +0400 |
unc0rr |
Get rid of overloaded functions in uRenderUtils
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files
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Thu, 03 May 2012 00:21:17 -0400 |
nemo |
merge
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changeset |
files
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Thu, 03 May 2012 03:18:10 +0200 |
sheepluva |
small tweaks/fixes to room list header saving and restore...
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files
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Thu, 03 May 2012 00:20:58 -0400 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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files
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Thu, 03 May 2012 15:34:26 +0200 |
Medo |
Updated android support library to the latest version (r8)
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changeset |
files
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Thu, 03 May 2012 02:45:08 +0200 |
sheepluva |
fix a previewmap-related QObject::disconnect segfault
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files
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Wed, 02 May 2012 19:16:12 -0400 |
nemo |
Initial stub for freezer
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changeset |
files
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Wed, 02 May 2012 23:53:45 +0200 |
Medo |
Merge
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changeset |
files
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Thu, 03 May 2012 01:18:29 +0200 |
sheepluva |
fix: issue with playing team list vertically collapsing
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files
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Wed, 02 May 2012 18:36:27 -0400 |
nemo |
Workaround for stuck pages.
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files
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Wed, 02 May 2012 21:45:55 +0200 |
sheepluva |
tweak how the header customization is stored in the settings file
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changeset |
files
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Wed, 02 May 2012 22:51:42 +0400 |
unc0rr |
Render float consts into defines
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files
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Wed, 02 May 2012 22:12:58 +0400 |
unc0rr |
GetRandom -> GetRandomf
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files
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Wed, 02 May 2012 19:36:23 +0200 |
sheepluva |
allow F5 magic to refresh demos/saves list too
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files
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Wed, 02 May 2012 16:36:11 +0100 |
koda |
rename a few Draw* routines
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files
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Wed, 02 May 2012 14:41:21 +0100 |
koda |
wut?
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files
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Wed, 02 May 2012 14:35:54 +0100 |
koda |
remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
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files
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Wed, 02 May 2012 15:33:34 +0200 |
sheepluva |
rooms list
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changeset |
files
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Wed, 02 May 2012 14:30:22 +0200 |
sheepluva |
roomslist: reimplement filters
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files
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Wed, 02 May 2012 07:39:25 -0400 |
nemo |
remove IFDEF 0 for sake of poor parser
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files
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Wed, 02 May 2012 13:00:10 +0200 |
sheepluva |
room list: replace magic table column indexes with enum. makes future changes to the room list format way easier.
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files
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Wed, 02 May 2012 11:43:43 +0100 |
koda |
marked a couple of functions as inline
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changeset |
files
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Wed, 02 May 2012 12:24:44 +0200 |
sheepluva |
make search filter field have a useable size on low frontend resolution
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files
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Wed, 02 May 2012 10:53:13 +0100 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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files
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Wed, 02 May 2012 11:28:38 +0200 |
sheepluva |
make column sorting three-state: asc -> dsc -> off/default (= by room state)
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files
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Wed, 02 May 2012 10:57:36 +0200 |
sheepluva |
sort by room state by default
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files
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Wed, 02 May 2012 10:47:21 +0200 |
sheepluva |
allow custom sorting of roomslist (by clicking on header sections)
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files
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Wed, 02 May 2012 08:07:17 +0100 |
koda |
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
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files
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Tue, 01 May 2012 17:33:28 -0400 |
nemo |
Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc.
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files
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Tue, 01 May 2012 23:03:25 +0200 |
sheepluva |
remove map: Sticks
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files
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Tue, 01 May 2012 21:24:04 +0200 |
sheepluva |
roomslistmodel: prettier names for map +rnd+ etc.; point out unavailable maps
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files
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Tue, 01 May 2012 19:56:55 +0200 |
koda |
breaking news, we don't support typed consts anymore
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files
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Tue, 01 May 2012 20:54:30 +0400 |
unc0rr |
Hopefully this change doesn't break anything
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files
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Tue, 01 May 2012 20:54:02 +0400 |
unc0rr |
Better type deriving
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changeset |
files
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Tue, 01 May 2012 19:29:47 +0400 |
unc0rr |
Declare const ints as enums
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files
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Tue, 01 May 2012 19:28:30 +0400 |
unc0rr |
Make Str2PChar more pas2c-friendly
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files
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Tue, 01 May 2012 16:16:09 +0200 |
sheepluva |
adjust column widths
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changeset |
files
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Tue, 01 May 2012 16:20:12 +0200 |
koda |
oops^2
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files
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Tue, 01 May 2012 15:29:48 +0200 |
koda |
oops
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changeset |
files
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Tue, 01 May 2012 15:23:11 +0200 |
koda |
minor changes for more compatibilities with other compilers
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files
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Tue, 01 May 2012 14:57:40 +0200 |
sheepluva |
RoomsListModel:
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files
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Tue, 01 May 2012 11:39:24 +0100 |
koda |
remove SDL_SCANCODE_*
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files
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Tue, 01 May 2012 11:25:44 +0100 |
koda |
add NULL definition and align types to their correct bitwidth
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files
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Tue, 01 May 2012 11:39:11 +0200 |
sheepluva |
display haxx0red teams colors correctly.
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files
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Tue, 01 May 2012 00:22:10 +0200 |
sheepluva |
made the hog count thingy prettier when on low space... have fun squishing hogs!
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files
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Mon, 30 Apr 2012 23:14:40 +0200 |
sheepluva |
Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions
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files
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Mon, 30 Apr 2012 23:35:40 +0400 |
unc0rr |
Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
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files
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Mon, 30 Apr 2012 20:12:43 +0200 |
sheepluva |
add missing copyright headers to roomslistmodel
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files
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Mon, 30 Apr 2012 17:43:21 +0400 |
unc0rr |
Rework string init macro
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changeset |
files
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Mon, 30 Apr 2012 16:55:02 +0400 |
unc0rr |
Raise exception when .inc file isn't found
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files
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Sun, 29 Apr 2012 21:17:27 +0200 |
Xeli |
wops
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changeset |
files
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Sun, 29 Apr 2012 21:05:09 +0200 |
Xeli |
implement switch for the touch interface
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files
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Sun, 29 Apr 2012 18:08:46 +0200 |
Xeli |
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
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files
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Sun, 29 Apr 2012 20:52:10 +0200 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
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files
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Sun, 29 Apr 2012 17:23:05 +0200 |
sheepluva |
make it auto-update (whoops,forgot)
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files
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Sun, 29 Apr 2012 17:12:49 +0200 |
sheepluva |
hello GameStyleModel
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changeset |
files
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Sun, 29 Apr 2012 16:09:42 +0200 |
Xeli |
target using the utility button, this fixes bee
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files
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Sun, 29 Apr 2012 14:10:59 +0200 |
Xeli |
enabled grenade timer, needs a button image
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files
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Sat, 28 Apr 2012 15:18:30 +0200 |
Xeli |
wops, removed some writeln
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files
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Sat, 28 Apr 2012 15:03:52 +0200 |
Xeli |
changed uKeys to uInputHandler to better reflect its function
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files
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Sun, 29 Apr 2012 14:00:35 +0200 |
sheepluva |
* make HatModel update automatically (also renamed class and files)
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files
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Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
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files
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Sat, 28 Apr 2012 14:41:40 +0200 |
Xeli |
- changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
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files
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Sat, 28 Apr 2012 12:46:57 +0200 |
Xeli |
-Fixed FingerHasMoved function, still might need a little tweaking
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files
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Fri, 27 Apr 2012 23:39:01 +0200 |
Xeli |
remove last boolean keys references and using only ParseCommand in uTouch now
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changeset |
files
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Sat, 28 Apr 2012 12:35:29 +0200 |
sheepluva |
various comment tweaks/fixes
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changeset |
files
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Sat, 28 Apr 2012 11:56:09 +0200 |
sheepluva |
MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model
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files
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Sat, 28 Apr 2012 09:25:30 +0200 |
sheepluva |
fix for issue 186 ("Screen gets messed up when selecting Hand Drawn Map")
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files
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Sat, 28 Apr 2012 00:08:12 -0400 |
nemo |
unbreak snowball
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changeset |
files
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Fri, 27 Apr 2012 22:25:26 -0400 |
nemo |
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
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files
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Sat, 28 Apr 2012 00:24:37 +0200 |
sheepluva |
MapModel: comments/docs, small tweaks
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files
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Fri, 27 Apr 2012 23:17:11 +0200 |
Xeli |
reimplement the quit engine+frontend keys
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files
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Fri, 27 Apr 2012 23:09:27 +0200 |
Xeli |
add ammoprop to enable to up and down buttons on for the touch interface
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changeset |
files
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Fri, 27 Apr 2012 23:10:48 +0200 |
sheepluva |
decouple current theme from map theme (fixes theme confusion bugs of last commit)
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changeset |
files
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Fri, 27 Apr 2012 22:22:04 +0200 |
sheepluva |
MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
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changeset |
files
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Fri, 27 Apr 2012 11:47:37 +0200 |
sheepluva |
MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
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changeset |
files
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Thu, 26 Apr 2012 16:15:37 +0200 |
sheepluva |
messing with the theme model a bit (gets now auto-updated after DLC download too)
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changeset |
files
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Fri, 27 Apr 2012 16:57:54 -0400 |
nemo |
theme tweaks
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changeset |
files
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Fri, 27 Apr 2012 22:15:08 +0400 |
unc0rr |
Show number of points in drawn map
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files
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Fri, 27 Apr 2012 00:43:48 +0400 |
unc0rr |
Cursor for DrawMapScene. Feel free to ajust its look.
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changeset |
files
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Thu, 26 Apr 2012 09:48:52 +0200 |
sheepluva |
mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
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changeset |
files
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Thu, 26 Apr 2012 09:47:35 +0200 |
sheepluva |
make DLC trigger data reload
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changeset |
files
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Thu, 26 Apr 2012 07:44:44 +0200 |
sheepluva |
make DataManager a QObject with reload() slot that emits signal updated()
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files
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Thu, 26 Apr 2012 07:22:05 +0200 |
sheepluva |
renaming HWDataManager -> DataManager
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changeset |
files
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Wed, 25 Apr 2012 17:44:48 +0200 |
sheepluva |
reimplement auto-kick for ignored players (it was temporarily removed during refactoring)
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changeset |
files
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Wed, 25 Apr 2012 08:23:48 +0200 |
sheepluva |
nemo said I was boring for removing the "hello" randomizer on room join.
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files
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Tue, 24 Apr 2012 17:16:18 -0400 |
nemo |
Oh, and I guess this is needed as well, although if many other places in the code do this, pas2c will need
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files
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Tue, 24 Apr 2012 16:58:19 -0400 |
nemo |
Make adler32 friendlier for pas2c - this should work the same (needs testing ofc)
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changeset |
files
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Tue, 24 Apr 2012 23:56:41 +0400 |
unc0rr |
Fix GetAmmoEntry in PascalExports
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changeset |
files
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Tue, 24 Apr 2012 23:50:40 +0400 |
unc0rr |
Get rid of overloaded functions in uAmmo
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changeset |
files
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Tue, 24 Apr 2012 23:33:39 +0400 |
unc0rr |
uCommands compiles
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changeset |
files
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Tue, 24 Apr 2012 22:27:56 +0400 |
unc0rr |
Fix types
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changeset |
files
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Tue, 24 Apr 2012 16:11:07 +0400 |
unc0rr |
Don't add duplicates into string consts
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changeset |
files
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Tue, 24 Apr 2012 06:53:39 +0200 |
koda |
this should enable png screenshots on osx as well
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changeset |
files
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Mon, 23 Apr 2012 19:23:28 +0200 |
Xeli |
in uTouch dont use bools to represent keystrokes, but issue ParseCommands
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changeset |
files
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Mon, 23 Apr 2012 19:22:43 +0200 |
Xeli |
fix the ammomenu F# buttons
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changeset |
files
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Mon, 23 Apr 2012 19:22:16 +0200 |
Xeli |
- change uKeys to be event based rather than polling
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changeset |
files
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Mon, 23 Apr 2012 13:22:30 +0000 |
vittorio giovara |
case sensitivity + correct variable check
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changeset |
files
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Mon, 23 Apr 2012 04:14:21 +0200 |
koda |
when libpng is not found, gratiously fallback to bmp screenshots; untested
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files
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Mon, 23 Apr 2012 04:05:18 +0200 |
koda |
ios minor warning and optimisation for team color
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files
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Sun, 22 Apr 2012 13:58:53 -0400 |
nemo |
Make clouds/flakes change direction smoothly
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files
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Sun, 22 Apr 2012 21:23:32 +0400 |
unc0rr |
Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
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files
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Sun, 22 Apr 2012 18:38:34 +0200 |
koda |
added savepassword checkbox to options page, which now reloads values at every acces
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files
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Sun, 22 Apr 2012 17:03:55 +0200 |
Stepan777 |
add a checkbox for the password field prompt (issue 316)
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files
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Sun, 22 Apr 2012 15:13:17 +0200 |
Xeli |
fixed uKeys (aka almost revert it back)
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files
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Sun, 22 Apr 2012 04:48:11 +0200 |
koda |
ios: turn on more warning messages and start correcting them
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files
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Sun, 22 Apr 2012 03:59:24 +0200 |
Stepan777 |
memory leak in hwform.cpp (issue 386)
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files
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Sun, 22 Apr 2012 02:10:44 +0200 |
koda |
fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
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files
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Sat, 21 Apr 2012 18:11:24 -0400 |
nemo |
*sigh*
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files
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Sat, 21 Apr 2012 18:05:42 -0400 |
nemo |
Seems to me placing hogs does not need 5s since it is a fixed interval now. Maybe if placing hogs was ever 0 seconds or something.
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files
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Sat, 21 Apr 2012 23:00:08 +0400 |
unc0rr |
Oops
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files
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Sat, 21 Apr 2012 20:12:22 +0400 |
unc0rr |
Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
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files
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Sat, 21 Apr 2012 18:02:44 +0200 |
Xeli |
- Don't crash on back press, but shutdown hedgewars
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files
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Sat, 21 Apr 2012 17:59:14 +0200 |
Xeli |
- Added support for keyboards on android
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files
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Sat, 21 Apr 2012 17:55:45 +0200 |
Xeli |
- Return of the F<numbers> in the ammomenu
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files
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Sat, 21 Apr 2012 19:51:13 +0400 |
unc0rr |
- Remove support for variables in command handlers
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files
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Fri, 20 Apr 2012 23:03:20 +0400 |
unc0rr |
Fix parsing of exit() call without parameters
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files
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Fri, 20 Apr 2012 22:56:56 +0400 |
unc0rr |
Move all strings into constants to make them of string255 type
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files
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Fri, 20 Apr 2012 22:03:35 +0400 |
unc0rr |
Many small improvements to pas2c
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files
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Fri, 20 Apr 2012 01:50:47 +0400 |
unc0rr |
Some more progress with pas2c
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files
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Thu, 19 Apr 2012 23:36:20 +0400 |
unc0rr |
- Track array size to use for High function
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files
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Thu, 19 Apr 2012 18:15:03 +0200 |
Xeli |
android: prevent the app from a semi-crash when exiting a game
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files
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Sun, 15 Apr 2012 00:47:22 +0400 |
unc0rr |
Improve rendering of function types, ranges, and more
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files
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Sat, 14 Apr 2012 23:50:14 +0400 |
unc0rr |
Fix insanity
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files
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Sat, 14 Apr 2012 23:36:57 +0400 |
unc0rr |
More string types
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files
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Sat, 14 Apr 2012 23:19:45 +0400 |
unc0rr |
Get rid of TGearsType to simplify pas2c
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files
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Sat, 14 Apr 2012 22:40:23 +0400 |
unc0rr |
Render some builtin functions
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files
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Sat, 14 Apr 2012 22:24:09 +0400 |
unc0rr |
Render unions
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files
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Fri, 13 Apr 2012 01:41:11 +0200 |
koda |
minor gl debug/comments
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files
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Fri, 13 Apr 2012 00:18:10 +0200 |
koda |
disable png screenshots on mobile for now
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files
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Fri, 13 Apr 2012 00:08:46 +0400 |
unc0rr |
Support string constants
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files
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Thu, 12 Apr 2012 23:10:35 +0400 |
Stepan777 |
Oops, forgot file
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files
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Thu, 12 Apr 2012 23:05:46 +0400 |
Stepan777 |
png screenshots
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files
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Wed, 11 Apr 2012 22:47:21 +0400 |
unc0rr |
Support operators declarations
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files
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Wed, 11 Apr 2012 22:46:59 +0400 |
unc0rr |
Simplify converter's life
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files
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Wed, 11 Apr 2012 01:04:58 +0400 |
unc0rr |
Improve rendering of function types, arrays, and more
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files
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Mon, 09 Apr 2012 23:20:42 +0200 |
koda |
vob* variables need to be reset
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files
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Tue, 10 Apr 2012 00:00:25 +0400 |
unc0rr |
Unbreak build (change was only tested with pas2c parser, and was okay to it)
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files
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Mon, 09 Apr 2012 23:55:12 +0400 |
unc0rr |
First try to compile with clang: improve renderer a bit. The result of pas2c is still far from normal C source.
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files
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Mon, 09 Apr 2012 23:36:23 +0400 |
unc0rr |
Better handle switch statement
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files
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Mon, 09 Apr 2012 22:01:36 +0400 |
unc0rr |
Eraser tool
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files
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Mon, 09 Apr 2012 22:01:13 +0400 |
unc0rr |
Better support for strings
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files
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Mon, 09 Apr 2012 04:55:46 +0200 |
koda |
ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
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files
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Mon, 09 Apr 2012 04:43:30 +0200 |
koda |
ios: refactor the code of the after-game statistics display using delegates
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files
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Mon, 09 Apr 2012 03:25:17 +0200 |
koda |
ios: convert audio operation from class to instance, plays better with memory
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files
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Mon, 09 Apr 2012 02:02:14 +0200 |
koda |
i don't understand this, but without this change audio doesn't fade on ios
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files
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Sun, 08 Apr 2012 20:31:01 -0400 |
nemo |
remove stray pixels
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files
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Sun, 08 Apr 2012 23:41:34 +0200 |
koda |
ios: don't prompt restoring a game that didn't complete loading
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files
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Sun, 08 Apr 2012 23:31:02 +0200 |
koda |
ios, this method belongs here
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files
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Sun, 08 Apr 2012 19:06:25 +0200 |
koda |
ios: schemes table was being drawn on top of the table border
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files
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Sun, 08 Apr 2012 18:46:09 +0200 |
koda |
formatting
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files
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Sun, 08 Apr 2012 18:11:37 +0200 |
koda |
when focus is lost lower the volume to a minimum
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files
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Sat, 07 Apr 2012 22:13:15 +0200 |
koda |
by popular demand, switch Nature and Golf music (issue 383)
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files
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Fri, 06 Apr 2012 16:59:32 +0400 |
unc0rr |
Convert some operators
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files
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Thu, 05 Apr 2012 17:52:27 +0400 |
unc0rr |
Unwind 'with' construction
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files
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Thu, 05 Apr 2012 14:58:34 +0400 |
unc0rr |
Improve rendering into C
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files
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Thu, 05 Apr 2012 14:50:58 +0400 |
unc0rr |
Make function more pascal-ish
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files
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Thu, 05 Apr 2012 00:42:43 +0400 |
unc0rr |
More external definitions for pas2c
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files
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Wed, 04 Apr 2012 18:00:46 +0400 |
unc0rr |
Finish the toughest part of the converter. Now it knows types of everything, so could correctly recognize bitwise operators and type convertions.
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files
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Wed, 04 Apr 2012 15:05:14 +0400 |
unc0rr |
Normalize RecordFields before conversion. Helps with namespaces problem.
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files
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Tue, 03 Apr 2012 17:53:33 +0400 |
unc0rr |
Fix withState' not returning lastType
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files
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Sun, 01 Apr 2012 15:23:34 +0200 |
Medo |
Added copyright notice to Scheme.java
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files
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Tue, 03 Apr 2012 10:08:35 +0100 |
krdrt5367 |
ja update
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files
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Sun, 01 Apr 2012 15:17:29 +0200 |
Medo |
Hedgeroid: Added ini4j library, updated android support library and added lib licenses
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files
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Tue, 03 Apr 2012 10:06:58 +0100 |
krdrt5367 |
de update
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changeset |
files
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Sun, 01 Apr 2012 15:15:45 +0200 |
Medo |
Added some toString methods to help when debugging
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files
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Tue, 03 Apr 2012 10:05:26 +0100 |
krdrt5 |
cz update
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files
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Sun, 01 Apr 2012 04:37:55 +0200 |
Medo |
Merge
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changeset |
files
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Mon, 02 Apr 2012 17:28:18 +0400 |
unc0rr |
- Handle multidimensional arrays better
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files
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Sun, 01 Apr 2012 04:27:46 +0200 |
Medo |
Scheme definitions now use .ini files.
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files
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Mon, 02 Apr 2012 16:14:29 +0400 |
unc0rr |
Finally fix the bug with pointer declarations polluting namespace with bad records
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files
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Sat, 31 Mar 2012 20:39:19 +0200 |
Medo |
Removed some unused imports and a redundand nullcheck
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files
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Mon, 02 Apr 2012 00:32:17 +0200 |
koda |
let's outsmart the compiler for no particular benefit
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files
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Sat, 31 Mar 2012 20:36:03 +0200 |
Medo |
Added hashcode function for Team to make it consistent with equals.
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files
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Fri, 30 Mar 2012 19:40:49 +0200 |
Medo |
Remove API Level 8 dependency found by Android Lint
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files
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Fri, 30 Mar 2012 23:58:08 +0400 |
unc0rr |
More clean namespace, some fixes
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files
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Fri, 30 Mar 2012 17:00:34 +0400 |
unc0rr |
Much better types handling, work correctly with functions
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files
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Thu, 29 Mar 2012 17:27:01 +0400 |
unc0rr |
- Treat strings as arrays of chars
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files
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Thu, 29 Mar 2012 01:01:29 +0400 |
unc0rr |
Better deriving, some fixes
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changeset |
files
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Wed, 28 Mar 2012 23:53:45 +0400 |
unc0rr |
Resolve deferred type on dereference
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files
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Wed, 28 Mar 2012 16:33:50 -0400 |
nemo |
invalidate on switch
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files
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Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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files
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Wed, 28 Mar 2012 01:26:47 +0200 |
koda |
ios: fix offset for 'details' table header in iphone game configuration
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files
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Wed, 28 Mar 2012 01:19:36 +0200 |
koda |
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
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files
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Wed, 28 Mar 2012 00:42:57 +0200 |
koda |
ios: use notifications instead of class methods (maybe tidier)
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files
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Mon, 26 Mar 2012 20:29:37 -0400 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
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files
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Mon, 26 Mar 2012 23:54:12 +0400 |
unc0rr |
Dig into namespaces even more
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files
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Mon, 26 Mar 2012 17:56:15 +0400 |
unc0rr |
Just some further work
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files
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Mon, 26 Mar 2012 03:58:03 +0200 |
koda |
ios, one more grenade timer tweak
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files
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Mon, 26 Mar 2012 03:57:14 +0200 |
koda |
i didn't even know it was possible (spotted by adam4813)
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files
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Mon, 26 Mar 2012 03:36:11 +0200 |
koda |
ios: fix blocked preview button
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files
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Mon, 26 Mar 2012 03:24:50 +0200 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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files
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Sun, 25 Mar 2012 21:17:01 +0200 |
mikade |
merge
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files
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Sun, 25 Mar 2012 17:37:07 +0200 |
mikade |
- don't give hogs air weps when border is enabled
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files
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Sun, 25 Mar 2012 17:34:40 +0200 |
mikade |
Added a missing loc
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files
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Sun, 25 Mar 2012 14:51:13 +0200 |
mikade |
Add the parameters I missed the first time when I added these hooks.
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files
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Sun, 25 Mar 2012 23:10:29 +0400 |
unc0rr |
- Apply unit's namespace to current scope when referencing unit name
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files
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Sat, 24 Mar 2012 21:19:50 +0400 |
unc0rr |
Fix wrong type returned from id2C
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files
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Sat, 24 Mar 2012 19:57:06 +0400 |
unc0rr |
Fix server thinking game is still not finished sometimes
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files
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Sat, 24 Mar 2012 16:46:56 +0100 |
Xeli |
wops ;i
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files
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Sat, 24 Mar 2012 16:41:35 +0100 |
Xeli |
ANDROID and WIN32 can both be set to 1, so have ANDROID take preference
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files
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Sat, 24 Mar 2012 15:52:07 +0100 |
Xeli |
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
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files
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Fri, 23 Mar 2012 21:56:27 -0400 |
nemo |
LandBackTex take 2
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files
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Fri, 23 Mar 2012 18:20:59 -0400 |
nemo |
This has bugged me for a while. Since we are missing the source SVGs for this theme, removed the leaves crudely in GIMP. Also added some basic roots. Someone more artistic is encouraged to try and improve it.
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files
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Fri, 23 Mar 2012 23:03:09 +0400 |
unc0rr |
Oops
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changeset |
files
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Fri, 23 Mar 2012 14:18:58 +0100 |
Xeli |
unbreak engine
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files
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Fri, 23 Mar 2012 00:21:34 +0100 |
simmax |
Improved cmake build script for Android:
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files
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Fri, 23 Mar 2012 14:14:43 +0100 |
Xeli |
first part of the utilitywidget (grenade timer/swap hogs) code
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files
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Thu, 22 Mar 2012 22:55:38 +0400 |
unc0rr |
Add more strictness in hope it will help with space leak
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files
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Wed, 21 Mar 2012 00:05:46 -0400 |
nemo |
Try different splash sounds too
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files
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Tue, 20 Mar 2012 01:30:54 -0400 |
nemo |
bit of an experiment in variable splash sizes based on object/speed. not sure if it looks good yet. need to drown more stuff.
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files
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Sun, 18 Mar 2012 18:19:20 +0100 |
Xeli |
fix ammomenu, the cursor actually works now -_-
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files
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Sun, 18 Mar 2012 14:22:13 +0100 |
koda |
workaround the different Lion ABI by forcing fpc 2.6 as minimum compiler version on osx
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files
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Sun, 18 Mar 2012 14:15:51 +0100 |
koda |
updated ios project file to work with fpc 2.6
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files
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Sun, 18 Mar 2012 00:30:56 -0400 |
nemo |
revert this until someone makes it not screw up camera focus
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files
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Sun, 18 Mar 2012 00:59:17 +0100 |
Xeli |
touchinterface, move the up/down arrows a bit down
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files
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Sun, 18 Mar 2012 00:05:20 +0100 |
Xeli |
make the Ammomenu show up a little faster
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files
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Sun, 18 Mar 2012 00:02:33 +0100 |
Xeli |
You can now change AMAnimType to enable the animation through the x/y axis and alpha for example
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files
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Sat, 17 Mar 2012 22:39:16 +0100 |
Xeli |
make ammomenu's speed dependent on RealTicks rather than frames
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files
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Tue, 13 Mar 2012 21:09:46 +0100 |
Xeli |
allow for 0 values on AMShiftTarget, this allows for movement across one axis
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files
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Sat, 17 Mar 2012 17:24:38 -0400 |
nemo |
Disable anim for stats screen ("In game" stays visible otherwise)
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files
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Sat, 17 Mar 2012 17:18:43 -0400 |
nemo |
Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
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files
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Sat, 17 Mar 2012 16:14:08 -0400 |
nemo |
I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
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files
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Sat, 17 Mar 2012 14:24:43 -0400 |
nemo |
eh. guess they really should be here
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files
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Sat, 17 Mar 2012 14:13:16 -0400 |
nemo |
Adding leftX/rightX/topY to simplify determining bounds based on map playing area.
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files
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Sat, 17 Mar 2012 14:02:11 -0400 |
nemo |
I think this is a little more efficient than dxdy, and easier to read. We call DxDy2 a lot, can any of those use Angle/DirAngle?
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files
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Sat, 17 Mar 2012 13:16:50 -0400 |
nemo |
orient kamikaze correctly when going through portals
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files
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Wed, 14 Mar 2012 23:58:56 -0400 |
nemo |
oh yeah, dY...
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files
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Wed, 14 Mar 2012 21:12:04 -0400 |
nemo |
Allow RC plane to go through portals
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files
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