lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
--- a/share/hedgewars/Data/Scripts/Multiplayer/Highlander.cfg Fri Mar 08 08:07:30 2013 -0500
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Highlander.cfg Fri Mar 08 08:17:11 2013 -0500
@@ -1,2 +1,2 @@
Default
-Default
+locked
--- a/share/hedgewars/Data/Scripts/Multiplayer/Highlander.lua Fri Mar 08 08:07:30 2013 -0500
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Highlander.lua Fri Mar 08 08:17:11 2013 -0500
@@ -198,7 +198,7 @@
end
function onGameInit()
- GameFlags = gfInfAttack + gfRandomOrder + gfPerHogAmmo
+ GameFlags = bor(GameFlags,gfInfAttack + gfRandomOrder + gfPerHogAmmo)
HealthCaseProb = 100
end