Sat, 10 Nov 2018 19:53:40 +0100 |
GunChleoc |
Big update for Scottish Gaelic translation
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files
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Fri, 09 Nov 2018 23:42:44 +0100 |
Wuzzy |
Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
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files
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Fri, 09 Nov 2018 23:41:40 +0100 |
Wuzzy |
Backed out changeset b15014125f67
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files
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Fri, 09 Nov 2018 23:05:28 +0100 |
Wuzzy |
Fix Pas2C implementation of Val failing to parse hexadecimal
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files
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Fri, 09 Nov 2018 23:03:45 +0300 |
alfadur |
pass hwrunner gl context into engine
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files
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Fri, 09 Nov 2018 20:15:29 +0300 |
alfadur |
add standalone engine runner
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files
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Fri, 09 Nov 2018 19:49:56 +0300 |
alfadur |
some exorcism
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files
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Fri, 09 Nov 2018 16:28:23 +0100 |
Wuzzy |
Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
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files
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Fri, 09 Nov 2018 17:44:19 +0300 |
alfadur |
fix 03:60
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files
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Fri, 09 Nov 2018 17:19:20 +0300 |
Grigory Ustinov |
Verify and update russian translations for refreshed strings in 04:XX / part 1
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files
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Fri, 09 Nov 2018 14:15:22 +0300 |
Grigory Ustinov |
Merge with master branch
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files
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Fri, 09 Nov 2018 14:12:00 +0300 |
Grigory Ustinov |
Verify and update russian translations for refreshed strings
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files
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Fri, 09 Nov 2018 14:11:34 +0300 |
Grigory Ustinov |
Update russian translations in ru.txt
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files
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Fri, 09 Nov 2018 03:36:21 +0300 |
alfadur |
generalize adding data to World
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files
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Fri, 09 Nov 2018 01:05:34 +0300 |
alfadur |
split hwphysics into modules
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files
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Thu, 08 Nov 2018 22:00:43 +0100 |
Igor Paliychuk |
Update Ukrainian localization
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files
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Thu, 08 Nov 2018 21:57:05 +0100 |
unc0rr |
A bit of rethinking of game messages and command
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files
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Thu, 08 Nov 2018 22:22:47 +0300 |
alfadur |
add some texture transforms
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files
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Thu, 08 Nov 2018 11:34:01 -0500 |
nemo |
Blame is about 30% faster than grep
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files
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Thu, 08 Nov 2018 08:29:11 -0500 |
nemo |
add the code too
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Thu, 08 Nov 2018 16:17:32 +0300 |
Grigory Ustinov |
Add russian translations for chat command help in ru.txt
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files
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Thu, 08 Nov 2018 16:16:21 +0300 |
Grigory Ustinov |
Add russian translations in ru.txt (generally 02:00)
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files
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Thu, 08 Nov 2018 07:15:22 +0300 |
alfadur |
implement basic land bordering
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Thu, 08 Nov 2018 00:00:58 +0100 |
unc0rr |
Start outlining some core engine stuff
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files
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Wed, 07 Nov 2018 23:43:15 +0100 |
Wuzzy |
Pas2C: Fix data types of Trunc and Ceil
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files
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Wed, 07 Nov 2018 16:44:16 -0500 |
nemo |
oups getter should have it too
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files
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Wed, 07 Nov 2018 22:04:17 +0100 |
unc0rr |
- Move hedgewars-engine into lib-hedgewars-engine
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files
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Wed, 07 Nov 2018 15:18:09 -0500 |
nemo |
ignore whitespace/case by default to reduce false positives
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Wed, 07 Nov 2018 22:58:54 +0300 |
alfadur |
fix texturing and add a theme loading option to land_dump
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Wed, 07 Nov 2018 14:56:34 -0500 |
nemo |
requires bash
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Wed, 07 Nov 2018 20:39:20 +0100 |
Wuzzy |
Some minor fixes in de.txt
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files
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Wed, 07 Nov 2018 20:23:30 +0100 |
Wuzzy |
Add nemo's script to check for outdated engine translations with some adaptations
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Wed, 07 Nov 2018 22:01:47 +0300 |
alfadur |
implement basic land texturing
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files
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Wed, 07 Nov 2018 19:43:17 +0100 |
unc0rr |
Introduce FIX_STRINGA, use it fpcrtl_pos
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Wed, 07 Nov 2018 17:45:20 +0100 |
Wuzzy |
Add TODO in ru.txt for reviewing all 04:XX strings
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files
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Wed, 07 Nov 2018 17:35:25 +0100 |
Grigory Ustinov |
Add Russian translations in ru.txt
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files
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Wed, 07 Nov 2018 18:30:33 +0300 |
alfadur |
fix mapgen
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files
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Wed, 07 Nov 2018 18:27:24 +0300 |
alfadur |
save edges_count
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Wed, 07 Nov 2018 15:59:51 +0100 |
unC0Rr |
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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files
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Wed, 07 Nov 2018 15:55:32 +0100 |
unC0Rr |
Make hedgewars-engine crate produce shared library, implement some basics
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Wed, 07 Nov 2018 15:55:00 +0100 |
unC0Rr |
Fix some warnings here and there, remove unwelcomed code
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Wed, 07 Nov 2018 03:35:56 +0300 |
alfadur |
start loading theme textures
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files
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Wed, 07 Nov 2018 00:02:48 +0300 |
alfadur |
make fill point asserts persistent
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files
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Tue, 06 Nov 2018 23:45:54 +0300 |
alfadur |
a bit more simplification without an apparent performance gain
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Tue, 06 Nov 2018 23:29:12 +0300 |
alfadur |
seems like about 25% speedup in land filling
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Tue, 06 Nov 2018 12:44:38 -0500 |
nemo |
workaround for the freepascal bug courtesy of koda
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Tue, 06 Nov 2018 20:20:13 +0300 |
alfadur |
add more point operators
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files
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Tue, 06 Nov 2018 20:02:45 +0300 |
Grigory Ustinov |
Update frontend russian translation
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files
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Tue, 06 Nov 2018 19:44:20 +0300 |
alfadur |
pull land into collision detector
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files
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Tue, 06 Nov 2018 17:00:35 +0100 |
unC0Rr |
Start working on frontend to rust engine rewrite
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files
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Tue, 06 Nov 2018 16:40:54 +0300 |
alfadur |
fix tangents
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files
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Tue, 06 Nov 2018 16:23:43 +0300 |
alfadur |
fix ray construction
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files
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Tue, 06 Nov 2018 00:02:23 +0100 |
unc0rr |
Bezierize land outline
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files
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Mon, 05 Nov 2018 21:36:28 +0100 |
unc0rr |
Implement BeizerCurveSegments, no tests
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Mon, 05 Nov 2018 23:15:56 +0300 |
alfadur |
merge
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files
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Mon, 05 Nov 2018 23:15:34 +0300 |
alfadur |
collapse rectangle types back together with consistent usage of size
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Mon, 05 Nov 2018 14:46:35 -0500 |
nemo |
wtf
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files
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Mon, 05 Nov 2018 22:43:58 +0300 |
alfadur |
separate rectangle types based on right/bottom edge inclusivity
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Mon, 05 Nov 2018 21:21:53 +0300 |
alfadur |
actually there is a way to preserve mutable polygon iterator
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files
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Mon, 05 Nov 2018 20:22:09 +0300 |
alfadur |
fix polygons getting unclosed on mirroring
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files
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