Wed, 03 Feb 2010 23:36:42 +0000 | koda | implement transition in the way i had in mind | changeset | files |
Wed, 03 Feb 2010 13:02:28 +0000 | smxx | Frontend: | changeset | files |
Wed, 03 Feb 2010 04:18:28 +0000 | nemo | Fix crash in DrawTunnel | changeset | files |
Wed, 03 Feb 2010 03:01:44 +0000 | koda | programmatically load main controller | changeset | files |
Mon, 01 Feb 2010 22:01:35 +0000 | smxx | Frontend: | changeset | files |
Mon, 01 Feb 2010 21:26:15 +0000 | koda | new graphics from Tiy and frontend is loaded in landscape mode | changeset | files |
Mon, 01 Feb 2010 19:43:57 +0000 | koda | inu's updated pt_PT translation file | changeset | files |
Mon, 01 Feb 2010 07:10:33 +0000 | nemo | Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X. | changeset | files |