Mon, 03 Sep 2018 00:53:44 +0200 |
Wuzzy |
Don't play timer countdown sounds if in ready phase
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Mon, 03 Sep 2018 00:48:51 +0200 |
Wuzzy |
Call GetGlobals after entering Lua command with /lua
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Mon, 03 Sep 2018 00:15:55 +0200 |
Wuzzy |
Dangerous Ducklings: Enter retreat mode after kill
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Mon, 03 Sep 2018 00:03:06 +0200 |
Wuzzy |
Fix buggy behaviour when setting TurnTimeLeft through Retreat
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Sun, 02 Sep 2018 22:05:45 +0200 |
Wuzzy |
Change chat text color for Lua warnings to yellow
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Sun, 02 Sep 2018 22:02:15 +0200 |
Wuzzy |
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
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Sun, 02 Sep 2018 21:26:44 +0200 |
Wuzzy |
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Sun, 02 Sep 2018 20:57:33 +0200 |
Wuzzy |
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
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Sun, 02 Sep 2018 04:08:58 +0200 |
Wuzzy |
Highlander: Remove odd infinite girder ammo in crates
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Sun, 02 Sep 2018 01:25:37 +0200 |
Wuzzy |
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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Sun, 02 Sep 2018 00:07:33 +0200 |
Wuzzy |
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
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Sat, 01 Sep 2018 23:03:56 +0200 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
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Sat, 01 Sep 2018 21:56:12 +0200 |
Wuzzy |
ASA, desert01: Fix display error when destroying device crate
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Sat, 01 Sep 2018 21:47:08 +0200 |
Wuzzy |
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
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