Mon, 03 Sep 2018 00:53:44 +0200 Don't play timer countdown sounds if in ready phase
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:53:44 +0200] rev 13751
Don't play timer countdown sounds if in ready phase
Mon, 03 Sep 2018 00:48:51 +0200 Call GetGlobals after entering Lua command with /lua
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:48:51 +0200] rev 13750
Call GetGlobals after entering Lua command with /lua
Mon, 03 Sep 2018 00:15:55 +0200 Dangerous Ducklings: Enter retreat mode after kill
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:15:55 +0200] rev 13749
Dangerous Ducklings: Enter retreat mode after kill
Mon, 03 Sep 2018 00:03:06 +0200 Fix buggy behaviour when setting TurnTimeLeft through Retreat
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Sep 2018 00:03:06 +0200] rev 13748
Fix buggy behaviour when setting TurnTimeLeft through Retreat
Sun, 02 Sep 2018 22:05:45 +0200 Change chat text color for Lua warnings to yellow
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:05:45 +0200] rev 13747
Change chat text color for Lua warnings to yellow
Sun, 02 Sep 2018 22:02:15 +0200 Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 22:02:15 +0200] rev 13746
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 21:26:44 +0200 Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 21:26:44 +0200] rev 13745
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Sun, 02 Sep 2018 20:57:33 +0200 Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 20:57:33 +0200] rev 13744
Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Sun, 02 Sep 2018 04:08:58 +0200 Highlander: Remove odd infinite girder ammo in crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 04:08:58 +0200] rev 13743
Highlander: Remove odd infinite girder ammo in crates
Sun, 02 Sep 2018 01:25:37 +0200 Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 01:25:37 +0200] rev 13742
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme) Fixes 210.
Sun, 02 Sep 2018 00:07:33 +0200 Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Sep 2018 00:07:33 +0200] rev 13741
Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug #265
Sat, 01 Sep 2018 23:03:56 +0200 Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 23:03:56 +0200] rev 13740
Check for victory before stTurnReact. Fixes 382
Sat, 01 Sep 2018 21:56:12 +0200 ASA, desert01: Fix display error when destroying device crate
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:56:12 +0200] rev 13739
ASA, desert01: Fix display error when destroying device crate
Sat, 01 Sep 2018 21:47:08 +0200 ASA, desert01: Disable hero control at first battle left from the hole, not right above it
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Sep 2018 21:47:08 +0200] rev 13738
ASA, desert01: Disable hero control at first battle left from the hole, not right above it
(0) -10000 -3000 -1000 -300 -100 -14 +14 +100 +300 +1000 tip