Thu, 26 Nov 2009 16:51:03 +0000 unc0rr A message to help debug
Wed, 25 Nov 2009 04:27:53 +0000 koda some tweaks in the mac compilation system
Tue, 24 Nov 2009 20:40:08 +0000 nemo tiny french tweak by artart78, check in inu's portugese much later now that svn is back
Sun, 22 Nov 2009 04:28:30 +0000 koda fix build
Sun, 22 Nov 2009 01:50:38 +0000 nemo new portugese text from inu
Sat, 21 Nov 2009 22:55:20 +0000 nemo Proper plurals for english, french updates from artart78
Sat, 21 Nov 2009 17:28:05 +0000 unc0rr Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
Sat, 21 Nov 2009 17:24:44 +0000 unc0rr Teams in one clan have common ammo
Sat, 21 Nov 2009 15:04:42 +0000 nemo Set AllInactive to False on falling fire
Fri, 20 Nov 2009 23:40:24 +0000 koda trailing mods from previous commit
Fri, 20 Nov 2009 22:02:49 +0000 nemo revert r2363's ruining the joke
Fri, 20 Nov 2009 21:30:10 +0000 nemo A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
Fri, 20 Nov 2009 21:22:05 +0000 koda revamped file access and debug display
Fri, 20 Nov 2009 14:56:43 +0000 koda universal application setup
Wed, 18 Nov 2009 14:50:14 +0000 nemo A whole ton of new french event strings from artart78
Tue, 17 Nov 2009 20:36:08 +0000 nemo numerous additions/modifications to french translation by artart78
Mon, 16 Nov 2009 17:40:17 +0000 nemo Some french tweaks by artart78
Mon, 16 Nov 2009 16:51:26 +0000 unc0rr Fix girder on compost theme
Sun, 15 Nov 2009 22:26:42 +0000 koda Color Fix in PPC + files fallbacks
Sun, 15 Nov 2009 19:43:58 +0000 koda forgot this file in previous commit
Sun, 15 Nov 2009 19:42:28 +0000 koda fix chat color in ppc
Sat, 14 Nov 2009 11:06:55 +0000 unc0rr Fix desync when playing with AI via network, occuring in certain conditions
Sat, 14 Nov 2009 05:26:26 +0000 nemo koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
Sat, 14 Nov 2009 02:53:04 +0000 koda fix wrong ttf blending in ppc
Fri, 13 Nov 2009 23:04:23 +0000 koda JS patch to (really) activate Vsync
Fri, 13 Nov 2009 20:33:31 +0000 koda add option for vsync -- good results on mac and linux, should be harmless on others (please test)
Wed, 11 Nov 2009 21:54:28 +0000 nemo AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
Wed, 11 Nov 2009 19:48:16 +0000 koda removes workaround except for iphone
Wed, 11 Nov 2009 16:11:41 +0000 unc0rr Update Ukrainian translation
Tue, 10 Nov 2009 18:56:24 +0000 koda fix keybindings in PPC
Tue, 10 Nov 2009 16:43:15 +0000 nemo unbreak build
Tue, 10 Nov 2009 04:22:55 +0000 nemo Add check for nil gear
Tue, 10 Nov 2009 04:07:08 +0000 koda color works under ppc
Mon, 09 Nov 2009 22:56:29 +0000 koda add a x86_64 mac target
Mon, 09 Nov 2009 20:29:21 +0000 unc0rr - Formatting changes
Mon, 09 Nov 2009 18:44:09 +0000 unc0rr wtf is this, koda?
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Fri, 06 Nov 2009 18:24:55 +0000 unc0rr AI knows what artillery mode is
Thu, 05 Nov 2009 21:03:44 +0000 nemo Remove mostly useless comments put in to explain patch long ago.
Thu, 05 Nov 2009 20:48:13 +0000 koda revert previous commit to remove a wip patch
Thu, 05 Nov 2009 20:47:42 +0000 koda update themes cmakefiles to use GLOB instead of listing all the files
Thu, 05 Nov 2009 20:40:31 +0000 koda fix iphone build
Thu, 05 Nov 2009 19:50:16 +0000 koda revamped SDLh.pas
Thu, 05 Nov 2009 16:23:09 +0000 koda move compiler directives to standard pascal
Wed, 04 Nov 2009 01:42:06 +0000 nemo Oops. Accidentally removed the scaling.
Mon, 02 Nov 2009 18:24:58 +0000 nemo A basic Spidey hat, leave hat on when roping.
Sun, 01 Nov 2009 17:19:55 +0000 unc0rr Compete loading teams/hedgehogs part from mission config
Fri, 30 Oct 2009 19:41:39 +0000 nemo This massive image modification removes colour profile information and adds an alpha channel.
Fri, 30 Oct 2009 19:28:44 +0000 unc0rr Add loading team parameters
Thu, 29 Oct 2009 23:59:46 +0000 koda add an uninstall target (to be tested)
Thu, 29 Oct 2009 17:51:54 +0000 koda fix missing land on ppc
Mon, 26 Oct 2009 10:39:20 +0000 koda other controls implementation + sdlh revisited (once again)
Sun, 25 Oct 2009 23:52:36 +0000 koda touch control completely revamped
Sun, 25 Oct 2009 18:16:40 +0000 unc0rr Further work on missions editor
Sun, 25 Oct 2009 16:51:20 +0000 nemo Increase AMMO_INFINITE to 100
Sun, 25 Oct 2009 16:35:09 +0000 koda fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
Sun, 25 Oct 2009 15:55:49 +0000 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
Sun, 25 Oct 2009 12:41:48 +0000 unc0rr Smaxx: only allow change direction when shift key is pressed
Sun, 25 Oct 2009 12:40:47 +0000 unc0rr Change mission file format to allow more flexible config
Sun, 25 Oct 2009 12:19:47 +0000 unc0rr Partially implement loading mission options
Sun, 25 Oct 2009 10:39:12 +0000 koda fix build
Sun, 25 Oct 2009 10:38:09 +0000 koda convert 24 bits images to 32 (faster to manage)
Sun, 25 Oct 2009 09:02:17 +0000 koda completes touch input/control (problems with moving camera)
Sat, 24 Oct 2009 13:50:31 +0000 koda more updates on touch input/control
Fri, 23 Oct 2009 11:12:01 +0000 koda err, complete previous commit
Fri, 23 Oct 2009 11:11:42 +0000 koda WE HAVE HOGS MOVING ON IPHONE
Thu, 22 Oct 2009 21:03:38 +0000 koda code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
Thu, 22 Oct 2009 18:59:35 +0000 koda update color management for new sdl_image on mac
Wed, 21 Oct 2009 19:41:24 +0000 unc0rr Fix (quite rare) spectators queue error when joining game with teams left the game.
Wed, 21 Oct 2009 16:50:02 +0000 unc0rr Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
Wed, 21 Oct 2009 16:40:55 +0000 unc0rr Start work on missions/trainings editor
Tue, 20 Oct 2009 21:40:35 +0000 koda evil math strikes again
Tue, 20 Oct 2009 21:23:22 +0000 nemo Remove unneeded var from Smaxx' tag changes
Tue, 20 Oct 2009 21:22:16 +0000 koda ifdefs all the way
Tue, 20 Oct 2009 21:20:47 +0000 nemo Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
Tue, 20 Oct 2009 17:55:11 +0000 koda WE HAVE TOUCH INPUT
Fri, 12 Nov 2010 19:48:51 +0300 unc0rr And even this one mbait-mangen
Tue, 20 Oct 2009 11:49:10 +0000 koda update sdlmain files to 1.2.14
Tue, 16 Mar 2010 13:39:39 +0000 mbait Added new type of map at UI. Simple random map generation mbait-mangen
Fri, 12 Nov 2010 19:48:38 +0300 unc0rr And this one mbait-rope_AI
Mon, 19 Oct 2009 13:01:38 +0000 unc0rr Update Italian translation
Wed, 10 Feb 2010 09:43:59 +0000 mbait change trunk branch to 0.9.12 branch mbait-mangen
Sat, 30 Jan 2010 13:41:00 +0000 mbait copy of trunk mbait-rope_AI
Fri, 12 Nov 2010 19:40:35 +0300 unc0rr Close 0.9.12 branch 0.9.12
Mon, 19 Oct 2009 12:44:47 +0000 nemo doStepDrowningGear - I always forget it. Kill the sound and exit.
Wed, 21 Oct 2009 16:47:30 +0000 nemo Disable NPOTT in 0.9.12 tag :) 0.9.12
Sun, 18 Oct 2009 15:04:33 +0000 unc0rr Fix 'make package_source' package
Wed, 23 Jun 2010 21:36:39 +0200 koda closed branch
Sun, 18 Oct 2009 14:57:06 +0000 unc0rr Tag for 0.9.12 release 0.9.12
Sun, 18 Oct 2009 14:47:53 +0000 unc0rr Smaxx: fix water sprites rendering 0.9.12-release
Sun, 18 Oct 2009 14:47:24 +0000 koda changelog update
Sun, 18 Oct 2009 14:44:16 +0000 unc0rr Update server
Sun, 18 Oct 2009 14:44:06 +0000 koda last minute fixes
Sun, 18 Oct 2009 14:42:14 +0000 unc0rr Update dependencies list
Sun, 18 Oct 2009 14:41:44 +0000 unc0rr Update changelog
Sun, 18 Oct 2009 14:41:03 +0000 koda sigh
Sun, 18 Oct 2009 14:36:01 +0000 koda fix mac bundle
Sun, 18 Oct 2009 14:31:22 +0000 koda update .pro file, lupdate and smaller italian translation
Sun, 18 Oct 2009 14:13:09 +0000 unc0rr Set version to 0.9.12, protocol number to 29
Sun, 18 Oct 2009 14:12:21 +0000 unc0rr - lupdate && lrelease
Sun, 18 Oct 2009 13:04:41 +0000 unc0rr Update german translation
Sun, 18 Oct 2009 12:53:00 +0000 nemo Aaaand ease up on the onions a bit
Sun, 18 Oct 2009 12:50:53 +0000 nemo Remove an rectangle, wasn't seeing 2nd cucumber enough.
Sun, 18 Oct 2009 06:32:14 +0000 nemo Fix rectangles for theme objects
Sun, 18 Oct 2009 06:26:45 +0000 nemo Just checking this in so prg can try it. May back it out
Sun, 18 Oct 2009 03:54:22 +0000 nemo Disable followgear on ammoshove for napalm fire damage
Sun, 18 Oct 2009 01:40:08 +0000 nemo 256 bit png sky fix
Sun, 18 Oct 2009 01:01:39 +0000 nemo Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
Sun, 18 Oct 2009 01:01:10 +0000 nemo Updated translation
Sun, 18 Oct 2009 00:58:18 +0000 nemo Updated translation and waves
Sat, 17 Oct 2009 23:03:31 +0000 nemo Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
Sat, 17 Oct 2009 21:01:54 +0000 nemo Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
Sat, 17 Oct 2009 13:57:40 +0000 unc0rr Smaxx: update sky sprites
Sat, 17 Oct 2009 13:51:16 +0000 koda restore openalbridge to r2489
Sat, 17 Oct 2009 13:47:58 +0000 unc0rr Update Octorama
Sat, 17 Oct 2009 13:44:50 +0000 unc0rr Fix build
Sat, 17 Oct 2009 13:42:43 +0000 unc0rr Set version 0.9.12-RC2
Sat, 17 Oct 2009 13:40:59 +0000 koda remove the svg dependency
Sat, 17 Oct 2009 13:34:40 +0000 unc0rr Fix bug when rope goes through land when hedgehog is sliding
Sat, 17 Oct 2009 13:19:49 +0000 koda dep fix
Sat, 17 Oct 2009 13:11:07 +0000 koda moves project files to proper directory
Sat, 17 Oct 2009 09:54:26 +0000 unc0rr Fix build
Sat, 17 Oct 2009 09:44:22 +0000 unc0rr Smaxx: small fix to some misinformation
Sat, 17 Oct 2009 09:31:37 +0000 unc0rr Update Finnish translation
Sat, 17 Oct 2009 07:02:58 +0000 unc0rr Don't try to send empty team message
Sat, 17 Oct 2009 06:18:51 +0000 nemo weapon edit style tweak
Sat, 17 Oct 2009 04:57:05 +0000 nemo pass in sdli
Sat, 17 Oct 2009 01:28:49 +0000 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
Fri, 16 Oct 2009 22:46:58 +0000 nemo Make hedgies just hop a bit on flames so they are more likely to get properly scorched
Fri, 16 Oct 2009 22:26:01 +0000 nemo Add %1 for "Remaining" default to in front so at least the count shows up
Fri, 16 Oct 2009 20:54:12 +0000 nemo affect tweaks molotov spread some more
Fri, 16 Oct 2009 20:45:07 +0000 koda update appcast link
Fri, 16 Oct 2009 20:39:50 +0000 koda install the new lowresolution images for systems with limited graphics
Fri, 16 Oct 2009 20:39:20 +0000 nemo lighten water, strip colour profile from png for heck of it.
Fri, 16 Oct 2009 20:00:12 +0000 koda update italian translation
Fri, 16 Oct 2009 19:59:41 +0000 nemo Missing deepspace theme
Fri, 16 Oct 2009 19:58:36 +0000 unc0rr Update release doc a bit
Fri, 16 Oct 2009 19:56:23 +0000 nemo Minor french tweak
Fri, 16 Oct 2009 19:54:43 +0000 koda lupdate + partial italian translation
Fri, 16 Oct 2009 19:52:42 +0000 unc0rr Set version to RC1
Fri, 16 Oct 2009 19:52:09 +0000 unc0rr - Fix build
Fri, 16 Oct 2009 18:56:08 +0000 koda fix for faders
Fri, 16 Oct 2009 18:37:55 +0000 unc0rr - Tweak join/leave colour
Fri, 16 Oct 2009 18:04:38 +0000 nemo Update from Jessor
Fri, 16 Oct 2009 17:38:44 +0000 unc0rr Some more eol-style fixes
Fri, 16 Oct 2009 17:38:20 +0000 unc0rr set svn:eol-style to native
Fri, 16 Oct 2009 17:35:18 +0000 unc0rr Smaxx: fix openalbridge
Fri, 16 Oct 2009 16:45:47 +0000 unc0rr Fix warning
Fri, 16 Oct 2009 16:42:51 +0000 koda THE fix for openalbridge
Fri, 16 Oct 2009 15:56:42 +0000 nemo updated map.png to remove teleport/spawn point between crab's legs
Fri, 16 Oct 2009 15:35:41 +0000 nemo Tweak of molotov based on burp's play, a little bit more specificity in homerun.
Fri, 16 Oct 2009 14:53:58 +0000 nemo Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
Fri, 16 Oct 2009 14:48:28 +0000 nemo oops. wrong size
Fri, 16 Oct 2009 14:03:42 +0000 nemo Kill flame if any gears collide.
Fri, 16 Oct 2009 13:54:57 +0000 nemo increase molotov radius a bit
Fri, 16 Oct 2009 13:53:11 +0000 nemo fix molotov size
Fri, 16 Oct 2009 13:45:10 +0000 unc0rr Some translation updates
Fri, 16 Oct 2009 13:37:37 +0000 unc0rr Fix install
Fri, 16 Oct 2009 13:30:36 +0000 unc0rr Some fixed related to themes
Fri, 16 Oct 2009 13:22:32 +0000 unc0rr Update translation
Fri, 16 Oct 2009 13:01:28 +0000 unc0rr Small bazooka training
Fri, 16 Oct 2009 12:58:21 +0000 nemo Add Octorama
Fri, 16 Oct 2009 12:01:19 +0000 nemo affect says this spread was supposed to use div - makes for tighter spread
Fri, 16 Oct 2009 11:58:28 +0000 nemo fix Tiy typo
Fri, 16 Oct 2009 11:57:10 +0000 unc0rr Fix player info response
Fri, 16 Oct 2009 11:53:19 +0000 unc0rr Fix mouse problem when focus is lost
Fri, 16 Oct 2009 03:34:00 +0000 nemo Forgot about Islands
Fri, 16 Oct 2009 03:27:33 +0000 nemo Fire tweaks
Fri, 16 Oct 2009 01:44:23 +0000 nemo Left Compost out, try giving dirt full opacity
Fri, 16 Oct 2009 01:29:10 +0000 nemo Tweak probabilities for default set. jetpack, invuln, molotov cocktail
Fri, 16 Oct 2009 01:03:15 +0000 nemo update de locale
Fri, 16 Oct 2009 01:00:37 +0000 nemo properly do offsets into mult-column ammo image (forgot y)
Thu, 15 Oct 2009 23:54:18 +0000 koda molotov sound FTW
Thu, 15 Oct 2009 21:47:24 +0000 nemo Rename Molotov to Molotov Cocktail
Thu, 15 Oct 2009 21:47:05 +0000 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
Thu, 15 Oct 2009 19:38:18 +0000 nemo offset for multi-column ammo image
Thu, 15 Oct 2009 19:31:53 +0000 nemo damn semicolons...
Thu, 15 Oct 2009 19:24:35 +0000 nemo oh, just use shotgun reload for all. prg says it sounds better
Thu, 15 Oct 2009 19:24:14 +0000 nemo oops. shotgun reload
Thu, 15 Oct 2009 19:16:50 +0000 nemo Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
Thu, 15 Oct 2009 19:14:22 +0000 nemo Suggestion by Smaxx - use pickhammer sound while drill is in operation
Thu, 15 Oct 2009 19:13:08 +0000 nemo Tweak shoppa probabilities
Thu, 15 Oct 2009 18:02:01 +0000 nemo Adjustments to training mode and credits by Smaxx
Thu, 15 Oct 2009 17:51:54 +0000 nemo Molotov image placeholders - Tiy will add real ones shortly
Thu, 15 Oct 2009 17:51:35 +0000 koda updated italian translation and new homerun sound
Thu, 15 Oct 2009 17:42:21 +0000 nemo Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
Thu, 15 Oct 2009 17:18:36 +0000 nemo Add 02:10 section (english only, needs translating)
Thu, 15 Oct 2009 17:14:29 +0000 nemo Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
Thu, 15 Oct 2009 15:54:48 +0000 koda fix a potential bug when playing two sounds at the same time (or very near)
Thu, 15 Oct 2009 15:49:42 +0000 nemo Restore crate probability restriction for "shoppa" weapon sets
Thu, 15 Oct 2009 15:33:43 +0000 nemo Remove sprFlake from set of clamped textures
Thu, 15 Oct 2009 15:28:19 +0000 nemo New data files from Tiy, add gtFlame to avoidance list
Thu, 15 Oct 2009 13:51:11 +0000 unc0rr Update translation
Thu, 15 Oct 2009 13:49:14 +0000 unc0rr Update translation
Thu, 15 Oct 2009 04:58:06 +0000 unc0rr Teach server to know 0.9.12 and 0.9.13-dev
Wed, 14 Oct 2009 22:53:24 +0000 koda Smaxx's updated german translation + texture gap fixes + updated room list
Wed, 14 Oct 2009 22:27:51 +0000 koda partial italian translation and other fixes to lib
Wed, 14 Oct 2009 22:25:28 +0000 koda committing some missing files
Wed, 14 Oct 2009 22:21:25 +0000 koda code cleanup and restore the mute call
Wed, 14 Oct 2009 22:12:02 +0000 koda Smaxx patch for fixing all sound related issues on any system
Wed, 14 Oct 2009 16:30:41 +0000 unc0rr - Update some strings
Wed, 14 Oct 2009 15:05:00 +0000 unc0rr lupdate
Tue, 13 Oct 2009 00:36:55 +0000 nemo Cut upwards thrust in half on saucer
Mon, 12 Oct 2009 21:52:51 +0000 koda smaxx patch for hardware sound
Mon, 12 Oct 2009 21:42:56 +0000 koda can compile on iphone again
Mon, 12 Oct 2009 21:29:28 +0000 koda fix sound by smaxx and other stuff by me
Mon, 12 Oct 2009 19:41:17 +0000 unc0rr Smaxx fix to overwriting private sdl's memory
Mon, 12 Oct 2009 19:40:01 +0000 nemo manually adjusted colours. should be done as proportion?
Mon, 12 Oct 2009 19:39:47 +0000 unc0rr Smaxx: less hacks
Mon, 12 Oct 2009 19:33:21 +0000 nemo Restrict how high saucer can fly for sanity's sake
Mon, 12 Oct 2009 16:58:05 +0000 unc0rr Switch to first legal ammo when hedgehog can't hold current one
Mon, 12 Oct 2009 16:53:01 +0000 unc0rr Real fix to ammo slot overflow (bug triggered by r2411 fix)
Mon, 12 Oct 2009 16:50:42 +0000 nemo Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
Mon, 12 Oct 2009 16:49:03 +0000 unc0rr Don't show timer of drowned gears
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Mon, 12 Oct 2009 13:56:07 +0000 nemo cake theme wave fix from ttsmj
Mon, 12 Oct 2009 13:49:22 +0000 unc0rr - Fix camera area with different zoom levels
Mon, 12 Oct 2009 13:47:56 +0000 nemo sheepluva's basic 45° test. NEEDS TESTING
Mon, 12 Oct 2009 13:44:34 +0000 nemo In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
Mon, 12 Oct 2009 00:14:42 +0000 nemo updated polish translation from szczur
Sun, 11 Oct 2009 22:40:27 +0000 koda new checked image from Smaxx
Sun, 11 Oct 2009 22:17:50 +0000 koda hopefully last fix
Sun, 11 Oct 2009 20:40:03 +0000 koda ultramegafix
Sun, 11 Oct 2009 20:25:24 +0000 koda really fix build and completes transition to errlib
Sun, 11 Oct 2009 20:14:55 +0000 koda fix build and partially moves messages to errlib
Sun, 11 Oct 2009 16:23:59 +0000 koda updated build method
Sun, 11 Oct 2009 16:19:32 +0000 koda frotten piece from last patch
Sun, 11 Oct 2009 16:03:56 +0000 koda OpenALBridge updates
Sun, 11 Oct 2009 12:33:12 +0000 unc0rr Smaxx: new rooms list
Sat, 10 Oct 2009 14:26:50 +0000 koda fix that nasty "Pascal Internal Error" when compiling
Sat, 10 Oct 2009 14:24:39 +0000 unc0rr Oops, fix build
Thu, 08 Oct 2009 17:47:34 +0000 nemo updated translation by szczur
Thu, 08 Oct 2009 13:38:50 +0000 unc0rr Fix integer->SmallInt
Thu, 08 Oct 2009 00:58:17 +0000 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
Wed, 07 Oct 2009 17:01:40 +0000 unc0rr Server provides more info in rooms list
Wed, 07 Oct 2009 14:37:42 +0000 unc0rr - Fix mouse cursor bugs in net game (still has a bug near water)
Tue, 06 Oct 2009 16:30:08 +0000 koda cmake optimizations and simplification
Sat, 03 Oct 2009 12:38:56 +0000 unc0rr Fix /me chat command in demos
Sat, 03 Oct 2009 12:35:24 +0000 unc0rr Fix build
Sat, 03 Oct 2009 09:35:14 +0000 unc0rr - Proper /team command implementation
Fri, 02 Oct 2009 18:56:54 +0000 koda revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
Fri, 02 Oct 2009 18:44:37 +0000 koda fixes & co.
Fri, 02 Oct 2009 16:49:31 +0000 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
Sun, 27 Sep 2009 22:25:27 +0000 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
Sun, 27 Sep 2009 20:25:49 +0000 koda classic voicepack
Sun, 27 Sep 2009 14:33:59 +0000 unc0rr - Patch for "Syncronizing" message by Smaxx + some tweaks by me
Sun, 27 Sep 2009 10:26:36 +0000 unc0rr Colorize chat messages in frontend and engine
Sat, 26 Sep 2009 20:54:13 +0000 koda makes the updater optional at compile time
Sat, 26 Sep 2009 15:44:34 +0000 koda lupdate + a working .pro file
Sat, 26 Sep 2009 03:44:32 +0000 koda some fixes for the autoupdate thingy
Tue, 22 Sep 2009 21:58:08 +0000 koda Smaxx's patch fixing openal sound issues with poor card drivers
Tue, 22 Sep 2009 21:00:39 +0000 koda fix invisible rope in low quality
Tue, 22 Sep 2009 18:58:02 +0000 koda converts some gl calls to gles
Tue, 22 Sep 2009 15:48:49 +0000 unc0rr - Remove cake fix
Tue, 22 Sep 2009 15:42:19 +0000 unc0rr Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
Thu, 17 Sep 2009 06:37:24 +0000 unc0rr Final fix
Thu, 17 Sep 2009 06:37:10 +0000 unc0rr Second try
Thu, 17 Sep 2009 06:36:37 +0000 unc0rr Fix build
Wed, 16 Sep 2009 14:45:00 +0000 unc0rr Fix a warning
Wed, 16 Sep 2009 14:44:50 +0000 unc0rr Don't spam debug messages
Wed, 16 Sep 2009 14:44:40 +0000 unc0rr Optimize network traffic a bit:
Wed, 16 Sep 2009 12:48:27 +0000 unc0rr Don't store keepalive messages in game server spectators buffer
Sun, 13 Sep 2009 17:51:25 +0000 unc0rr - Fix join/leave messages color
Thu, 10 Sep 2009 18:50:53 +0000 unc0rr - Implement zoom reset
Thu, 10 Sep 2009 15:35:34 +0000 unc0rr Fix water rendering issues
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Thu, 10 Sep 2009 15:29:28 +0000 nemo Strip trailing spaces
Thu, 10 Sep 2009 15:22:34 +0000 unc0rr Don't allow to look too deep
Thu, 10 Sep 2009 12:55:10 +0000 unc0rr Fix water position when zooming
Thu, 10 Sep 2009 12:46:56 +0000 unc0rr Fix background and horizont positions when zooming
Thu, 10 Sep 2009 12:42:01 +0000 unc0rr Implement smooth zoom
Thu, 10 Sep 2009 12:23:31 +0000 unc0rr Fix broken infinite skip turns logic
Thu, 10 Sep 2009 12:23:02 +0000 unc0rr - Support probabilies from ammo scheme in engine
Thu, 10 Sep 2009 12:16:11 +0000 unc0rr Implement probability editor for weapon schemes (engine doesn't support that yet)
Thu, 10 Sep 2009 07:53:22 +0000 unc0rr Move connect call to more appropriate place
Thu, 10 Sep 2009 07:48:30 +0000 unc0rr Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
Thu, 10 Sep 2009 04:36:58 +0000 unc0rr Disable smoothing and alpha for low quality rope rendering
Thu, 10 Sep 2009 04:36:26 +0000 unc0rr Some rope tweaks
Thu, 10 Sep 2009 03:03:04 +0000 unc0rr Fix braindead check
Thu, 10 Sep 2009 03:02:38 +0000 unc0rr Use GL_LINE_STRIP instead of GL_LINES
Wed, 09 Sep 2009 14:04:06 +0000 unc0rr - Implement low quality rope
Wed, 09 Sep 2009 02:41:17 +0000 nemo oops. forgot this one
Wed, 09 Sep 2009 01:55:37 +0000 nemo Ok. This time I think I have it. amNothing should work.
Tue, 08 Sep 2009 21:58:09 +0000 nemo Trying to correct prior amNothing checkin. untested.
Tue, 08 Sep 2009 19:47:45 +0000 nemo hide timer after cake is done walking
Tue, 08 Sep 2009 19:44:49 +0000 nemo Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
Tue, 08 Sep 2009 16:58:43 +0000 unc0rr Fix inconsistency in join/part messages
Tue, 08 Sep 2009 16:57:42 +0000 unc0rr Update server dependancies list
Mon, 07 Sep 2009 17:02:22 +0000 unc0rr Join messages too
Mon, 07 Sep 2009 17:01:49 +0000 unc0rr Not fakeable quit messages
Fri, 04 Sep 2009 16:50:52 +0000 unc0rr Fixes suggested by hlint tool
Fri, 04 Sep 2009 16:39:51 +0000 unc0rr Set window caption even in fullscreen mode (suggested by Smaxx)
Fri, 04 Sep 2009 16:34:32 +0000 unc0rr Smaxx' fix for windows build
Fri, 04 Sep 2009 12:48:44 +0000 unc0rr Some fixes suggested by hlint
Fri, 04 Sep 2009 07:04:27 +0000 unc0rr Drop support for ghc 6.8, use 6.10 instead
Thu, 03 Sep 2009 10:02:50 +0000 unc0rr Remove crosshair from skip
Thu, 03 Sep 2009 09:49:22 +0000 unc0rr Warn players in room when admin lefts room
Wed, 02 Sep 2009 09:04:06 +0000 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
Wed, 02 Sep 2009 08:53:46 +0000 unc0rr Fix frontend ROOM_CONTROL_ACCESS protocol command handler
Wed, 02 Sep 2009 08:50:45 +0000 unc0rr Send leaving message and remove room admin's teams when he exits
Wed, 02 Sep 2009 08:45:15 +0000 unc0rr Update Polish translation
Tue, 01 Sep 2009 17:56:25 +0000 unc0rr Implement room delegation (not tested, only one predefined name to rename room)
Tue, 01 Sep 2009 17:46:13 +0000 unc0rr Fix a bug when you are unable to do anything in lobby when room is closed during round
Sun, 30 Aug 2009 16:30:18 +0000 unc0rr Prevent "free knocking" bug
Sun, 30 Aug 2009 13:53:27 +0000 nemo An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
Sun, 30 Aug 2009 08:04:59 +0000 unc0rr Some preparation for room control delegation support
Fri, 28 Aug 2009 02:52:26 +0000 koda fix windows compilation with dll (frontend and engine)
Thu, 27 Aug 2009 17:33:01 +0000 unc0rr Change password dialog to be more informative
Thu, 27 Aug 2009 17:26:21 +0000 unc0rr Ask user for a nickname on first run, suggest login name
Thu, 27 Aug 2009 12:59:21 +0000 unc0rr Add respawning mines mode as a hack.
Wed, 26 Aug 2009 20:32:27 +0000 nemo Lower bound on speech text width for proper rendering
Tue, 25 Aug 2009 20:54:11 +0000 nemo Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
Mon, 24 Aug 2009 22:57:59 +0000 nemo correct typo found by Smaxx
Sun, 23 Aug 2009 12:01:55 +0000 unc0rr Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
Wed, 19 Aug 2009 18:55:40 +0000 koda improved fix for right click on mac
Wed, 19 Aug 2009 15:17:21 +0000 koda restored volumen control (hoorray)
Wed, 19 Aug 2009 13:49:47 +0000 koda rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
Tue, 18 Aug 2009 09:59:19 +0000 unc0rr Optimize many sprites
Mon, 17 Aug 2009 10:58:47 +0000 unc0rr Add Battlefield map
Mon, 17 Aug 2009 10:56:18 +0000 unc0rr Rename octopus grave
Mon, 17 Aug 2009 10:55:48 +0000 unc0rr Optimize sprites in Hedgehog folder
Mon, 17 Aug 2009 10:53:55 +0000 unc0rr New hats, optimize some old ones
Mon, 17 Aug 2009 10:53:03 +0000 unc0rr - Update ammo menu icons
Mon, 17 Aug 2009 06:29:34 +0000 unc0rr Allow kamikaze in move
Sun, 16 Aug 2009 16:56:34 +0000 unc0rr Fix my bad English
Sun, 16 Aug 2009 14:56:09 +0000 unc0rr Fix bazooka having timer
Sun, 16 Aug 2009 14:40:43 +0000 unc0rr Update russian translation
Sun, 16 Aug 2009 11:59:28 +0000 unc0rr Update pt_PT translation
Sun, 16 Aug 2009 11:56:10 +0000 unc0rr Better fix
Sun, 16 Aug 2009 11:55:41 +0000 unc0rr Check gear for nil in /timer command handler
Sat, 15 Aug 2009 09:34:31 +0000 unc0rr Bind zoom in/out to [ and ]
Thu, 13 Aug 2009 12:45:24 +0000 unc0rr Show player's room status (plays/spectates)
Thu, 13 Aug 2009 08:54:20 +0000 unc0rr Fix filtering
Wed, 12 Aug 2009 15:32:29 +0000 unc0rr Don't filter +left command :D
Wed, 12 Aug 2009 15:04:16 +0000 nemo oops!
Wed, 12 Aug 2009 12:53:05 +0000 unc0rr Now really fix
Wed, 12 Aug 2009 12:52:14 +0000 unc0rr Fix compilation
Wed, 12 Aug 2009 12:48:57 +0000 unc0rr reorganize functions a bit
Wed, 12 Aug 2009 12:44:42 +0000 unc0rr Implement filtering in server
Wed, 12 Aug 2009 12:27:08 +0000 unc0rr Don't spam debug log
Wed, 12 Aug 2009 09:43:05 +0000 unc0rr Better support for scripting by gears
Tue, 11 Aug 2009 21:51:36 +0000 nemo minor saucer change Tiy had requested once.
Tue, 11 Aug 2009 19:56:01 +0000 nemo prevent overflow
Sun, 09 Aug 2009 22:07:57 +0000 nemo updated portugese translation by marco_silva
Sat, 08 Aug 2009 10:36:39 +0000 unc0rr - Update Bulgarian transation
Wed, 05 Aug 2009 15:35:56 +0000 nemo szczur comments out some english phrases
Wed, 05 Aug 2009 05:44:13 +0000 unc0rr Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
Wed, 05 Aug 2009 05:37:17 +0000 unc0rr More Italian announcer messages
Sun, 02 Aug 2009 17:37:45 +0000 nemo For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
Sat, 01 Aug 2009 14:03:25 +0000 unc0rr Fix texture so it doesn't produce vertical lines
Sat, 01 Aug 2009 13:59:41 +0000 unc0rr New waves rendering procedure based on using texture coodrinates > 1.0
Sat, 01 Aug 2009 13:59:11 +0000 unc0rr Update some translations
Thu, 30 Jul 2009 22:36:57 +0000 nemo Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
Thu, 30 Jul 2009 17:32:46 +0000 unc0rr Fix queue bug triggered by AI
Thu, 30 Jul 2009 09:35:09 +0000 unc0rr Move water waves rendering to a separate procedure
Thu, 30 Jul 2009 09:32:56 +0000 unc0rr Better handle pointing with mouse cursor on zoom
Wed, 29 Jul 2009 23:01:19 +0000 nemo New graphics. Nature, City.
Tue, 28 Jul 2009 22:04:04 +0000 nemo Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
Tue, 28 Jul 2009 16:29:39 +0000 unc0rr - Remove one AddProgress call
Tue, 28 Jul 2009 12:50:47 +0000 unc0rr Cleanup code a bit
Tue, 28 Jul 2009 12:50:33 +0000 unc0rr Now really fix
Tue, 28 Jul 2009 12:44:20 +0000 unc0rr Fix hedgehog stopping to slide when throwing rope (not tested)
Tue, 28 Jul 2009 12:41:01 +0000 unc0rr Better handle loosing control when on rope
Tue, 28 Jul 2009 12:32:33 +0000 unc0rr Fix hwSign to give 1 on -0 value
Sun, 26 Jul 2009 20:56:18 +0000 nemo requested change by Tiy to Flying Saucer start (hover until first keypress)
Sun, 26 Jul 2009 19:56:40 +0000 nemo Add back waves since it was really irritating Tiy
Sun, 26 Jul 2009 19:43:38 +0000 nemo Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
Sun, 26 Jul 2009 19:19:03 +0000 nemo Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
Sat, 25 Jul 2009 18:02:12 +0000 nemo Stray semi-opaque pixels fixed
Fri, 24 Jul 2009 23:50:53 +0000 nemo Remove reduced quality check - gameplay impact
Fri, 24 Jul 2009 19:42:06 +0000 nemo Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
Fri, 24 Jul 2009 16:43:19 +0000 nemo flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
Fri, 24 Jul 2009 14:20:19 +0000 nemo szczur's pl update + lupdate-qt4 && lrelease-qt4
Thu, 23 Jul 2009 18:48:41 +0000 nemo add extra semi-opaque layer of water to discolour objects in the water.
Wed, 22 Jul 2009 01:50:46 +0000 nemo little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
Mon, 20 Jul 2009 19:04:10 +0000 nemo Restrict hogs to 16px proximity to border to avoid getting kicked through.
Sun, 19 Jul 2009 00:57:49 +0000 koda switch to ov_fopen for simplicity
Sun, 19 Jul 2009 00:52:09 +0000 koda fix a bug where a fclose() was called after an ov_clear()
Sat, 18 Jul 2009 21:38:14 +0000 koda documentation fix
Thu, 16 Jul 2009 21:45:12 +0000 koda lowres theme data for iphone compatibility
Wed, 15 Jul 2009 00:35:59 +0000 koda sound for mortar
Tue, 14 Jul 2009 20:02:07 +0000 koda a lot of stuff:
Sun, 12 Jul 2009 19:12:08 +0000 koda other indentation, binding and miscellaneous fixes to openalbridge
Sun, 12 Jul 2009 15:42:54 +0000 koda fix indentation and other cosmetic changes to lib
Sun, 12 Jul 2009 13:57:20 +0000 koda corrects a wrong binding
Sun, 12 Jul 2009 13:51:29 +0000 koda updates licence and fix a memory leak (which was consuming iphone memory)
Sun, 12 Jul 2009 12:53:25 +0000 nemo sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
Sun, 12 Jul 2009 02:40:32 +0000 nemo meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
Sat, 11 Jul 2009 15:22:10 +0000 koda -fix bamboo theme (unsupported color profile)
Sat, 11 Jul 2009 13:59:27 +0000 koda hypothetical opengles improvements
Sat, 11 Jul 2009 13:47:57 +0000 koda accessory stuff for iphone
Fri, 10 Jul 2009 19:10:29 +0000 koda fix a binding that was preveting to display anything else besides hogs on iphone
Fri, 10 Jul 2009 16:56:37 +0000 nemo untested
Fri, 10 Jul 2009 16:47:45 +0000 nemo Try reenabling these two - shouldn't impact flakes
Fri, 10 Jul 2009 16:47:11 +0000 koda real fix for iphone color (reverting previous commit)
Fri, 10 Jul 2009 14:46:33 +0000 koda moves indestructible color to green for iphone compatibility
Fri, 10 Jul 2009 00:39:16 +0000 nemo damn mortars
Thu, 09 Jul 2009 14:36:41 +0000 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
Thu, 09 Jul 2009 00:56:26 +0000 koda routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
Wed, 08 Jul 2009 15:03:57 +0000 koda additional touch support and nemo's reduced land array size
Wed, 08 Jul 2009 12:53:36 +0000 koda initial support for touch input
Tue, 07 Jul 2009 22:02:13 +0000 koda completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
Tue, 07 Jul 2009 21:48:55 +0000 koda -Removal of older WAV files, now useless thanks to OpenAL
Tue, 07 Jul 2009 15:24:43 +0000 koda move C and C++ optimization flags in the main CMakeLists.txt
Tue, 07 Jul 2009 11:56:02 +0000 nemo Accidentally switched property in last checkin
Tue, 07 Jul 2009 01:57:30 +0000 koda double column girder for embedded
Tue, 07 Jul 2009 01:53:44 +0000 nemo the -1 was a bad idea
Tue, 07 Jul 2009 01:51:46 +0000 nemo multi-column support
Tue, 07 Jul 2009 01:36:56 +0000 nemo typo :(
Mon, 06 Jul 2009 23:04:57 +0000 nemo don't link for windows, for now
Mon, 06 Jul 2009 22:57:32 +0000 koda same as before
Mon, 06 Jul 2009 22:51:41 +0000 koda forgot one line from previous commit
Mon, 06 Jul 2009 22:46:33 +0000 koda once again, trying to restore windows compatibility from nemo's experiments
Mon, 06 Jul 2009 11:37:03 +0000 koda patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
Mon, 06 Jul 2009 11:33:42 +0000 nemo apply dx too (from smaxx)
Mon, 06 Jul 2009 00:39:32 +0000 koda -fix teleport sound when moving to wrong positions
Sun, 05 Jul 2009 16:37:05 +0000 nemo Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
Sun, 05 Jul 2009 13:44:11 +0000 nemo Fewer bubbles for non-breathing gears
Sun, 05 Jul 2009 13:39:05 +0000 nemo Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
Sun, 05 Jul 2009 13:25:02 +0000 nemo allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
Fri, 03 Jul 2009 23:45:07 +0000 koda reworked progress structure
Fri, 03 Jul 2009 22:02:13 +0000 koda typos
Fri, 03 Jul 2009 22:00:32 +0000 koda -new openal api for setting sound position
Thu, 02 Jul 2009 14:59:27 +0000 koda additional variable (BUNDLE) to make a standalone Mac application
Thu, 02 Jul 2009 00:58:46 +0000 koda -Smaxx' solution for compiling frontend with static libs in windows
Wed, 01 Jul 2009 22:50:27 +0000 koda sounds for teleport and beginning of sudden death
Tue, 30 Jun 2009 17:02:41 +0000 koda -Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
Tue, 30 Jun 2009 15:59:02 +0000 koda regression of previous commit, stdint.h in use
Tue, 30 Jun 2009 14:59:25 +0000 koda -new FindOggVorbis, should work everywhere now
Tue, 30 Jun 2009 12:31:32 +0000 koda -Smaxx's porting of the library to MSVC compilers
Mon, 29 Jun 2009 23:03:25 +0000 koda -openalbridge headers cleaned
Mon, 29 Jun 2009 20:01:05 +0000 koda - fade in/out functions merged, but kept binary compatibility
Mon, 29 Jun 2009 03:47:39 +0000 koda initial bugfix for volume setup
Mon, 29 Jun 2009 00:58:32 +0000 koda - bugfix for segfault on fades
Sun, 28 Jun 2009 23:36:41 +0000 nemo disable timers on a few silly items, trying out a timer on cake
Sun, 28 Jun 2009 21:43:46 +0000 unc0rr Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
Sun, 28 Jun 2009 18:59:26 +0000 nemo text tweaks
Sun, 28 Jun 2009 18:51:54 +0000 unc0rr Fix for mouse targeting... not tested
Sun, 28 Jun 2009 18:47:55 +0000 nemo Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
Sun, 28 Jun 2009 16:54:51 +0000 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
Sun, 28 Jun 2009 16:44:04 +0000 nemo Move count notification to all multishoot
Sun, 28 Jun 2009 14:39:18 +0000 nemo some win32 dll export thingy.
Sun, 28 Jun 2009 14:37:26 +0000 nemo koda/Smaxx changes to openal for crossplatform building
Sat, 27 Jun 2009 09:51:15 +0000 unc0rr Update Italian translation
Fri, 26 Jun 2009 19:52:42 +0000 unc0rr Bring back smoothness for camera movement
Fri, 26 Jun 2009 19:40:10 +0000 unc0rr Some work on camera
Thu, 25 Jun 2009 10:50:44 +0000 nemo small jetpack tweak
Thu, 25 Jun 2009 10:49:40 +0000 nemo Oops. Sorry about that. Restore correct extdbinterface.hs
Thu, 25 Jun 2009 10:49:05 +0000 nemo koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
Wed, 24 Jun 2009 23:53:02 +0000 nemo rename jetpack to flying saucer
Wed, 24 Jun 2009 19:47:32 +0000 unc0rr - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
Wed, 24 Jun 2009 15:59:32 +0000 unc0rr koda's OpenAL conversion:
Mon, 22 Jun 2009 13:49:16 +0000 nemo extra check suggested by unc0rr
Mon, 22 Jun 2009 00:27:55 +0000 nemo allow brief ground touches
Mon, 22 Jun 2009 00:22:42 +0000 nemo Kill saucer if it touches the ground, Tiy's new graphic
Mon, 22 Jun 2009 00:17:09 +0000 nemo set vector to negative *after* applying upward vector
Mon, 22 Jun 2009 00:14:24 +0000 nemo disable selection sprite, nudge ship into the air on launch
Sun, 21 Jun 2009 22:43:38 +0000 nemo Localise words "Fuel" and "Remaining" - add shot counter to deagle.
Sun, 21 Jun 2009 18:00:43 +0000 unc0rr Oops, fix database process interaction
Sun, 21 Jun 2009 17:48:05 +0000 nemo Oops. Forgot the ugly graphic
Sun, 21 Jun 2009 17:47:57 +0000 nemo Ugly graphic for jetpack - jetpack should be essentially functional.
Sun, 21 Jun 2009 15:46:48 +0000 nemo thanks unc0rr (corrected flag - also check on turn time)
Sun, 21 Jun 2009 15:41:07 +0000 nemo Use different group to not erase messages, restore gear deletion on hog damage.
Sun, 21 Jun 2009 15:36:50 +0000 nemo Duplicate Parachute more closely :D
Sun, 21 Jun 2009 15:36:13 +0000 unc0rr Some fixes on camera broken by zoom code (ammo menu should work now)
Sun, 21 Jun 2009 15:31:09 +0000 nemo Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
Sat, 20 Jun 2009 07:50:03 +0000 unc0rr Don't show enemy's number of ammo
Sat, 20 Jun 2009 07:45:05 +0000 unc0rr Update Italian translation
Fri, 19 Jun 2009 18:01:48 +0000 unc0rr Oops
Fri, 19 Jun 2009 17:56:52 +0000 unc0rr Send stats every minute
Fri, 19 Jun 2009 17:55:42 +0000 unc0rr Implement sending gameserver stats to webserver
Thu, 18 Jun 2009 17:48:06 +0000 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
Thu, 18 Jun 2009 17:35:34 +0000 nemo Updated french translation thanks to kaze (Fabien)
Thu, 18 Jun 2009 14:44:43 +0000 nemo A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
Thu, 18 Jun 2009 01:51:25 +0000 nemo Tiy's new airstrike graphic
Mon, 15 Jun 2009 21:03:57 +0000 nemo Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
Mon, 15 Jun 2009 14:02:48 +0000 nemo Tweaked windbar and steam sound by Smaxx
Mon, 15 Jun 2009 13:55:45 +0000 nemo Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
Mon, 15 Jun 2009 13:48:31 +0000 nemo Full set of translated messages for zh_TW - says he will add more original ones later
Sun, 14 Jun 2009 13:20:28 +0000 unc0rr koda's patch fixing some iphone port troubles (color, mouse)
Sat, 13 Jun 2009 15:39:26 +0000 unc0rr - Implement zoom-in and zoom-out
Sat, 13 Jun 2009 15:30:40 +0000 unc0rr Some work on zooming. Hedgewars are now unplayable.
Sat, 13 Jun 2009 11:32:23 +0000 unc0rr Polish translation update
Sat, 13 Jun 2009 11:31:52 +0000 unc0rr Update Italian translation
Fri, 12 Jun 2009 19:53:44 +0000 nemo rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
Fri, 12 Jun 2009 08:52:31 +0000 unc0rr Endian aware Land digest
Fri, 12 Jun 2009 08:50:20 +0000 unc0rr Fix r2201
Fri, 12 Jun 2009 08:47:05 +0000 unc0rr Implement ability for server admin to clear accounts cache
Fri, 12 Jun 2009 00:39:36 +0000 nemo Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
Thu, 11 Jun 2009 15:57:51 +0000 unc0rr Patch by Smaxx:
Thu, 11 Jun 2009 15:22:02 +0000 unc0rr Patch by koda:
Mon, 08 Jun 2009 16:35:29 +0000 unc0rr Update Italian translation
Sun, 07 Jun 2009 07:42:40 +0000 unc0rr Forbid room names and nicknames consisting only of space characters
Sat, 06 Jun 2009 12:42:35 +0000 unc0rr Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
Fri, 05 Jun 2009 14:19:21 +0000 nemo French translation of game, including new messages. Frontend later.
Wed, 03 Jun 2009 00:35:23 +0000 nemo typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
Tue, 02 Jun 2009 19:02:54 +0000 nemo Remove steam on explosion effects
Tue, 02 Jun 2009 18:59:13 +0000 nemo A few FIXME flags for easy grepping
Tue, 02 Jun 2009 18:43:00 +0000 unc0rr - Fix some ugly code
Tue, 02 Jun 2009 18:27:15 +0000 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
Mon, 01 Jun 2009 20:38:45 +0000 unc0rr Make code suck less
Mon, 01 Jun 2009 18:30:48 +0000 unc0rr Fix some cake bugs
Mon, 01 Jun 2009 17:04:36 +0000 nemo Death messages thanks to Smaxx
Mon, 01 Jun 2009 00:27:57 +0000 nemo Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
Sun, 31 May 2009 19:42:49 +0000 nemo Remember password
Sun, 31 May 2009 19:32:54 +0000 unc0rr Okay, now a real fix
Sun, 31 May 2009 19:31:37 +0000 unc0rr Fix jump changing direction in artillery mode
Sun, 31 May 2009 17:56:15 +0000 nemo Push karma application to end of round - should avoid problems w/ plane and kamikaze
Sun, 31 May 2009 15:17:03 +0000 unc0rr Fix a source of desync caused by player quit
Sun, 31 May 2009 09:56:21 +0000 unc0rr Fix lines arise when zooming. Doesn't fix water sprites.
Thu, 28 May 2009 11:46:27 +0000 nemo Add david_ac to credits
Thu, 28 May 2009 00:36:33 +0000 nemo mark up with (team)
Thu, 28 May 2009 00:25:19 +0000 nemo Please don't take away my checkin privileges - Tiy asked me to keep working on this
Wed, 27 May 2009 18:13:06 +0000 unc0rr Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
Wed, 27 May 2009 15:55:14 +0000 nemo explicit nesting
Wed, 27 May 2009 15:31:48 +0000 unc0rr Update Slovak and Italian translations
Wed, 27 May 2009 15:29:30 +0000 unc0rr - Prevent server from producing zombies
Wed, 27 May 2009 03:56:17 +0000 nemo Just for completeness, correct formatting on this probably-will-be-reverted-approach
Wed, 27 May 2009 03:52:07 +0000 nemo experiment in only sending a message to your clan
Wed, 27 May 2009 03:48:59 +0000 unc0rr Fix server compilation
Wed, 27 May 2009 03:47:40 +0000 unc0rr Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
Tue, 26 May 2009 19:27:55 +0000 nemo 0-3 not 0-2
Tue, 26 May 2009 02:41:26 +0000 nemo updated gasmask/pinksunhat, new grave
Tue, 26 May 2009 02:31:45 +0000 nemo Adjust initial camera position
Mon, 25 May 2009 17:54:27 +0000 unc0rr Send server message after nicks info (more chance for it to be seen)
Mon, 25 May 2009 17:33:39 +0000 unc0rr Add caching for accounts information (entries are stored in memory forever)
Mon, 25 May 2009 15:24:27 +0000 unc0rr Bring back authentication to official server, now using separate process to perform database interaction
Sun, 24 May 2009 19:49:10 +0000 nemo unc0rr forgot nil check here too
Sun, 24 May 2009 19:45:20 +0000 unc0rr Fix crash caused by speechbubbles when restoring from save or joining already started net game
Sun, 24 May 2009 16:02:16 +0000 unc0rr Update server protocol number to version mapping 0.9.11-release
Sun, 24 May 2009 15:02:37 +0000 unc0rr Fix attack bubbles
Sun, 24 May 2009 15:01:10 +0000 unc0rr Finally fix bubbles
Sun, 24 May 2009 14:03:59 +0000 unc0rr Some updates
Sun, 24 May 2009 13:49:52 +0000 nemo typo
Sun, 24 May 2009 13:47:07 +0000 unc0rr Silence frontend debug output
Sun, 24 May 2009 13:04:48 +0000 unc0rr - Update INSTALL file
Sun, 24 May 2009 13:03:57 +0000 nemo Google Droid font licensing terms
Sun, 24 May 2009 13:01:39 +0000 nemo Allow CJK override for zh_CN/zh_TW/ja
Sun, 24 May 2009 13:01:33 +0000 unc0rr Update server's message
Sun, 24 May 2009 12:53:46 +0000 unc0rr - Update russian translation
Sun, 24 May 2009 12:53:03 +0000 nemo lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
Sun, 24 May 2009 12:50:11 +0000 unc0rr Fix fullscreen bug
Sun, 24 May 2009 12:44:52 +0000 unc0rr - Update training a bit
Sun, 24 May 2009 02:45:54 +0000 nemo make lookup consistent
Sun, 24 May 2009 02:41:34 +0000 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
Sat, 23 May 2009 21:24:43 +0000 nemo should be 48 for this map
Sat, 23 May 2009 18:26:16 +0000 nemo set Minefield to 150%, reduce fort distance by 512px
Sat, 23 May 2009 17:04:06 +0000 nemo correct Firefox e-mail addy
Sat, 23 May 2009 16:49:14 +0000 nemo oops forgot the translated files and source
Sat, 23 May 2009 16:49:03 +0000 nemo Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
Sat, 23 May 2009 14:55:33 +0000 nemo Snow theme makeover
Sat, 23 May 2009 14:48:15 +0000 nemo mobster voice, updated wav for new default voice
Sat, 23 May 2009 02:17:22 +0000 nemo prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
Fri, 22 May 2009 20:36:57 +0000 nemo Prevent unc0rr's sneaky escape
Fri, 22 May 2009 18:55:38 +0000 unc0rr Some updates on changelog
Fri, 22 May 2009 02:01:45 +0000 nemo neglected test on sniper rifle being active
Thu, 21 May 2009 19:42:37 +0000 unc0rr - Update Bulgarian translation
Thu, 21 May 2009 19:40:23 +0000 unc0rr Update some more translations
Thu, 21 May 2009 19:39:09 +0000 unc0rr Update russian localization
Thu, 21 May 2009 17:46:38 +0000 unc0rr Fix INSTALL
Thu, 21 May 2009 17:43:02 +0000 unc0rr Fix nature theme too (thanks to nemo)
Thu, 21 May 2009 17:41:26 +0000 unc0rr Fix City theme (could cause desyncs)
Wed, 20 May 2009 16:43:19 +0000 unc0rr This should resend scheme info to net server when scheme got edited (not tested)
Wed, 20 May 2009 16:35:27 +0000 unc0rr Silence useless warning
Tue, 19 May 2009 22:48:27 +0000 nemo Updated default voicepack, policecap hat
Tue, 19 May 2009 21:01:52 +0000 nemo Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
Mon, 18 May 2009 00:54:21 +0000 nemo increase # of mines to 50, limit max depth of drowning damage tag
Sun, 17 May 2009 22:48:06 +0000 nemo add Firefox to creds
Sun, 17 May 2009 22:15:09 +0000 nemo remove 0 damage tag, easter hat fix, pink sun hat
Sun, 17 May 2009 18:02:21 +0000 nemo I suck at pascal booleans
Sun, 17 May 2009 14:25:45 +0000 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Sun, 17 May 2009 13:04:58 +0000 nemo Still trying to improve perf of stars - this seems to help a little bit
Sun, 17 May 2009 13:03:56 +0000 unc0rr Silence useless warning
Sun, 17 May 2009 00:44:30 +0000 nemo update only the stars - cuts CPU useage in half on my machine
Sat, 16 May 2009 20:54:43 +0000 unc0rr Fix rope disappearing bug
Sat, 16 May 2009 19:03:08 +0000 nemo use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
Sat, 16 May 2009 18:33:21 +0000 unc0rr Final fix
Sat, 16 May 2009 17:02:25 +0000 unc0rr Now should be okay
Sat, 16 May 2009 16:58:54 +0000 unc0rr Fix for teh fix
Sat, 16 May 2009 16:57:38 +0000 unc0rr Fix queue error caused by previous fix for queue error
Sat, 16 May 2009 16:43:36 +0000 unc0rr - Update finnish translation
Sat, 16 May 2009 14:51:04 +0000 nemo Should disable construction in the shoppa hack, I think. Construction is annoying
Fri, 15 May 2009 17:15:37 +0000 nemo fix crash in parachute/rope if drowning with active girder/teleport
Fri, 15 May 2009 12:56:32 +0000 nemo oops. forgot to reset turn time
Fri, 15 May 2009 02:14:13 +0000 nemo Neglected to delete gear at end of turn
Fri, 15 May 2009 00:51:37 +0000 nemo Prevent gaining more health than hedgehog actually has
Fri, 15 May 2009 00:38:49 +0000 nemo Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
Thu, 14 May 2009 14:55:38 +0000 nemo ogg q4 encodings of these themes. Saves 6 megabytes.
Thu, 14 May 2009 14:54:15 +0000 nemo new grave
Thu, 14 May 2009 14:47:08 +0000 nemo Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
Thu, 14 May 2009 03:41:34 +0000 nemo constrain angle, decrement turn time
Wed, 13 May 2009 19:53:45 +0000 unc0rr Fix engine crash due to screwing up visual gears list in speechbubbles handler
Wed, 13 May 2009 01:30:08 +0000 nemo only init music on use. workaround for audio bug.
Tue, 12 May 2009 15:17:49 +0000 unc0rr Fix team name in training (broken by ttsmj's random teams patch)
Tue, 12 May 2009 15:15:46 +0000 unc0rr Fix training
Mon, 11 May 2009 21:27:31 +0000 nemo Allow speech bubble/small damage tags in "reduced quality"
Mon, 11 May 2009 21:20:21 +0000 unc0rr Oops, some debug stuff left
Mon, 11 May 2009 21:19:47 +0000 unc0rr - Fix network (my crappy fault, triggered by nemo's patch)
Mon, 11 May 2009 19:42:29 +0000 unc0rr Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
Mon, 11 May 2009 18:57:39 +0000 unc0rr Don't accept 'team gone' command right after 'next turn' cmd
Mon, 11 May 2009 18:56:55 +0000 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Sat, 09 May 2009 11:57:47 +0000 unc0rr - Fix previous commit
Sat, 09 May 2009 11:56:46 +0000 unc0rr - Fix for desyncs when player exits
Fri, 08 May 2009 18:20:06 +0000 unc0rr Try to prevent locale problems:
Fri, 08 May 2009 18:18:39 +0000 nemo English stubs for new weps
Fri, 08 May 2009 18:17:08 +0000 nemo Missing swedish weapon names
Fri, 08 May 2009 18:15:39 +0000 nemo Mine icon for game scheme mine count
Fri, 08 May 2009 01:56:20 +0000 nemo patch to prior checkin
Fri, 08 May 2009 01:49:11 +0000 nemo david_ac adding a commandline parameter for the data dir, as requested by svenstaro
Thu, 07 May 2009 23:57:39 +0000 nemo allow adjusting angle during sniping
Thu, 07 May 2009 14:03:55 +0000 nemo Updated polish translation by szczur
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Wed, 06 May 2009 22:35:31 +0000 nemo Update translation files
Wed, 06 May 2009 16:56:01 +0000 unc0rr Add a tracing message to help debug rope bugs
Mon, 04 May 2009 01:36:39 +0000 nemo Move laser behind weapon
Sun, 03 May 2009 21:39:45 +0000 nemo oops - checked in my disabling of frontend sound/animation
Sun, 03 May 2009 21:38:56 +0000 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
Sun, 03 May 2009 21:28:15 +0000 nemo Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
Sun, 03 May 2009 21:12:34 +0000 nemo Disable long jump in artillery mode, make snipre rifle single shot
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Fri, 01 May 2009 11:58:22 +0000 unc0rr nemo's tweaks to bubbles
Fri, 01 May 2009 09:01:44 +0000 unc0rr Some changes in try to fix issue when you enter
Thu, 30 Apr 2009 20:20:01 +0000 unc0rr nemo:
Thu, 30 Apr 2009 20:16:58 +0000 unc0rr Oops, remove debug stuff
Thu, 30 Apr 2009 20:14:41 +0000 unc0rr Some forgotten sprites
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 26 Apr 2009 15:47:03 +0000 unc0rr lost pieces of previous patch
Sun, 26 Apr 2009 15:45:06 +0000 unc0rr koda's patch
Fri, 24 Apr 2009 16:53:38 +0000 unc0rr Fix health widget in reduced quality mode
Fri, 24 Apr 2009 16:50:26 +0000 unc0rr - set svn:eol-style to native on text files
Thu, 23 Apr 2009 13:54:25 +0000 unc0rr TheXception's patch:
Mon, 20 Apr 2009 17:45:01 +0000 unc0rr Update some sprites
Mon, 20 Apr 2009 15:36:36 +0000 unc0rr Fix team lists reset when editing weapon sets
Sun, 19 Apr 2009 15:44:47 +0000 unc0rr TheXception's patch:
Sun, 19 Apr 2009 13:36:51 +0000 unc0rr Patch by koda:
Sun, 19 Apr 2009 13:22:17 +0000 unc0rr Chef hat
Sun, 19 Apr 2009 13:20:33 +0000 unc0rr Please koda with console output
Sun, 19 Apr 2009 11:59:23 +0000 unc0rr Move health sorter to visual gears:
Sun, 19 Apr 2009 11:40:41 +0000 unc0rr Some work to try prevent stack memory leak
Sat, 18 Apr 2009 12:46:56 +0000 unc0rr Patch by koda:
Fri, 17 Apr 2009 20:13:46 +0000 unc0rr patch by koda:
Fri, 17 Apr 2009 19:58:21 +0000 unc0rr - More verbose output
Fri, 17 Apr 2009 17:02:24 +0000 unc0rr Don't crash engine after round in reduced quality mode
Fri, 17 Apr 2009 17:01:58 +0000 unc0rr Commit part of koda's patch which applies cleanly:
Fri, 17 Apr 2009 12:20:19 +0000 unc0rr Fix disconnection from server
Tue, 14 Apr 2009 19:05:23 +0000 unc0rr koda's patch
Mon, 13 Apr 2009 19:42:07 +0000 unc0rr Add two more maps to build system
Mon, 13 Apr 2009 19:01:45 +0000 unc0rr Add basketball to build system
Mon, 13 Apr 2009 15:52:31 +0000 unc0rr Fix message being sent to users of 0.9.10 0.9.10-release
Mon, 13 Apr 2009 15:35:35 +0000 unc0rr Fix some locale files installation
Mon, 13 Apr 2009 15:33:40 +0000 unc0rr Add castle and halloween to install
Mon, 13 Apr 2009 13:03:57 +0000 unc0rr Update release doc
Mon, 13 Apr 2009 13:00:51 +0000 unc0rr Silence net debug messages
Mon, 13 Apr 2009 12:59:48 +0000 unc0rr - Fix training
Mon, 13 Apr 2009 12:53:52 +0000 unc0rr Set version to 0.9.10, protocol to 25
Mon, 13 Apr 2009 12:53:30 +0000 unc0rr Three more hats
Mon, 13 Apr 2009 12:28:51 +0000 unc0rr Update changelog in server
Mon, 13 Apr 2009 12:27:59 +0000 unc0rr Less verbose server output
Mon, 13 Apr 2009 12:23:29 +0000 unc0rr Disable feel of editing for built-in schemes
Mon, 13 Apr 2009 12:17:40 +0000 unc0rr update about page
Mon, 13 Apr 2009 12:14:13 +0000 unc0rr Update changelog
Mon, 13 Apr 2009 10:00:32 +0000 unc0rr Russian voicepack
Mon, 13 Apr 2009 09:43:31 +0000 unc0rr Update translation from patches tracker on fireforge
Mon, 13 Apr 2009 09:36:25 +0000 unc0rr - Add gameServer to build system
Mon, 13 Apr 2009 09:27:21 +0000 unc0rr Update russian translation
Mon, 13 Apr 2009 09:24:56 +0000 unc0rr Some polishing
Sun, 12 Apr 2009 20:34:11 +0000 unc0rr - One more hat
Sun, 12 Apr 2009 20:29:39 +0000 unc0rr make use of bath.ogg
Sun, 12 Apr 2009 18:55:35 +0000 unc0rr nemo's schemes patch
Sun, 12 Apr 2009 18:52:06 +0000 unc0rr Fix previous commit
Sun, 12 Apr 2009 18:51:35 +0000 unc0rr New hat + 2 soundtracks
Sun, 12 Apr 2009 15:53:56 +0000 unc0rr More contrasting lightbulb
Sun, 12 Apr 2009 15:35:22 +0000 unc0rr Prevent server from crashing when get SqlNull value
Sun, 12 Apr 2009 15:33:59 +0000 unc0rr koda's fix
Sun, 12 Apr 2009 15:33:46 +0000 unc0rr Add Shoppa game scheme
Sun, 12 Apr 2009 15:30:41 +0000 unc0rr Predefine some ammo schemes
Sun, 12 Apr 2009 15:24:08 +0000 unc0rr nemo's patch + ropes ammo scheme hack
Sun, 12 Apr 2009 12:51:25 +0000 unc0rr - Apply koda's patch
Sun, 12 Apr 2009 12:50:43 +0000 unc0rr - Another way of defining official server
Sun, 12 Apr 2009 06:01:17 +0000 unc0rr Better SQL statement, allows NULL rid
Sat, 11 Apr 2009 13:25:26 +0000 unc0rr Remove some stuff
Sat, 11 Apr 2009 11:01:17 +0000 unc0rr Remove Codec dir
Sat, 11 Apr 2009 10:58:18 +0000 unc0rr - Update Basketball preview
Sat, 11 Apr 2009 10:57:17 +0000 unc0rr Delete Digger, skyline, Lego
Sat, 11 Apr 2009 10:56:20 +0000 unc0rr Update Ropes preview
Sat, 11 Apr 2009 10:54:33 +0000 unc0rr Update polish and german translations
Sat, 11 Apr 2009 10:54:07 +0000 unc0rr Sort themes list
Sat, 11 Apr 2009 10:53:52 +0000 unc0rr Some updates in themes
Sat, 11 Apr 2009 10:40:41 +0000 unc0rr - Some graphics update
Fri, 10 Apr 2009 19:56:42 +0000 unc0rr Add a special message for old hedgewars versions
Fri, 10 Apr 2009 19:51:44 +0000 unc0rr - Some cfg fixes
Fri, 10 Apr 2009 18:44:36 +0000 unc0rr Move game starting action outside menu
Fri, 10 Apr 2009 18:38:01 +0000 unc0rr Implement two buttons
Tue, 07 Apr 2009 16:52:01 +0000 unc0rr Update some translations
Tue, 07 Apr 2009 14:02:06 +0000 unc0rr Fix epic bug randomly teleporting hedgehogs
Tue, 07 Apr 2009 14:01:46 +0000 unc0rr patch by koda
Sun, 05 Apr 2009 17:48:48 +0000 unc0rr - Fix some CMakeFiles.txt files (by TheXception)
Sun, 05 Apr 2009 07:58:50 +0000 unc0rr patch by TheXception:
Sun, 05 Apr 2009 07:56:16 +0000 unc0rr Remove unneeded file
Sun, 05 Apr 2009 07:56:05 +0000 unc0rr - Better schemes page look
Sun, 05 Apr 2009 07:51:18 +0000 unc0rr Images for all scheme buttons
Fri, 03 Apr 2009 16:38:16 +0000 unc0rr Some AI tweaks by imcold
Fri, 03 Apr 2009 16:35:59 +0000 unc0rr - Enable back border of drop-down list (by nemo)
Fri, 03 Apr 2009 16:33:33 +0000 unc0rr Patch by nemo:
Fri, 03 Apr 2009 16:29:09 +0000 unc0rr remove New Folder
Fri, 03 Apr 2009 16:28:21 +0000 unc0rr Remove Thumbs.db files
Fri, 03 Apr 2009 14:03:51 +0000 displacer added files from Tiy
Fri, 03 Apr 2009 14:02:04 +0000 displacer added files by Tiy
Fri, 03 Apr 2009 13:56:37 +0000 displacer changes from Tiyuri
Thu, 02 Apr 2009 20:53:52 +0000 unc0rr - perform lupdate-qt4
Thu, 02 Apr 2009 20:37:03 +0000 unc0rr New schemes page look by TheXception
Thu, 02 Apr 2009 18:50:08 +0000 unc0rr Ooops.. enable back DoS protection
Thu, 02 Apr 2009 18:49:08 +0000 unc0rr Fix server crash (properly follow client's state)
Sat, 28 Mar 2009 10:42:00 +0000 unc0rr - Fix bug with kicking players
Fri, 27 Mar 2009 20:36:50 +0000 unc0rr - Implement ping timeout
Fri, 27 Mar 2009 20:29:38 +0000 unc0rr Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
Fri, 27 Mar 2009 18:50:18 +0000 unc0rr Add simple DoS protection mechanism (although better than previous server had)
Fri, 27 Mar 2009 15:58:54 +0000 unc0rr Allow admin to set server's motd
Fri, 27 Mar 2009 14:02:27 +0000 unc0rr Prepare to add ability for admin to set MOTD
Thu, 26 Mar 2009 19:28:56 +0000 unc0rr Send server message on join
Thu, 26 Mar 2009 19:22:40 +0000 unc0rr Fix bug with rope and bazooka
Thu, 26 Mar 2009 16:54:16 +0000 unc0rr - User from localhost is server admin
Thu, 26 Mar 2009 16:20:01 +0000 unc0rr oops
Thu, 26 Mar 2009 14:03:46 +0000 unc0rr Optimize water bouncing a bit
Thu, 26 Mar 2009 13:59:27 +0000 unc0rr patch by nemo: water bouncing + some tweaks
Thu, 26 Mar 2009 13:54:02 +0000 unc0rr - Better ip2string implementation
Mon, 23 Mar 2009 21:09:34 +0000 unc0rr patch by koda:
Mon, 23 Mar 2009 19:03:51 +0000 unc0rr patch by nemo:
Sun, 22 Mar 2009 21:51:30 +0000 unc0rr Add sounds to girder
Sun, 22 Mar 2009 21:44:48 +0000 unc0rr Don't draw walking state when cursor is on
Sun, 22 Mar 2009 21:03:59 +0000 unc0rr Save much CPU time by initializing vertex arrays in texture creation function
Sun, 22 Mar 2009 20:56:22 +0000 unc0rr use glVertexPointer to render water
Sun, 22 Mar 2009 17:44:00 +0000 unc0rr Fix previous patch
Sun, 22 Mar 2009 17:41:07 +0000 unc0rr nemo's patch for girder + some fixes
Sun, 22 Mar 2009 17:39:12 +0000 unc0rr Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
Sun, 22 Mar 2009 14:35:45 +0000 unc0rr Random team generator rework by ttsmj
Sun, 22 Mar 2009 14:32:22 +0000 unc0rr Apply koda's OpenGL ES compatibility patch
Sat, 21 Mar 2009 10:49:58 +0000 unc0rr - Use QCryptographicHash for md5
Wed, 18 Mar 2009 22:02:55 +0000 unc0rr - Fix warnings in frontend
Wed, 18 Mar 2009 21:43:46 +0000 unc0rr Patch by koda
Wed, 18 Mar 2009 21:43:22 +0000 unc0rr Add delete button and scheme selection combobox to scheme edit page
Wed, 18 Mar 2009 21:42:50 +0000 unc0rr Mac icon
Wed, 18 Mar 2009 17:56:27 +0000 unc0rr Update some translations, lupdate && lrelease
Wed, 18 Mar 2009 15:48:43 +0000 unc0rr Sync schemes config over net should work now (untested)
Mon, 16 Mar 2009 20:55:10 +0000 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
Mon, 16 Mar 2009 19:55:56 +0000 unc0rr - Some style changes by nemo
Mon, 16 Mar 2009 14:43:15 +0000 unc0rr Don't use GLU
Sun, 15 Mar 2009 17:47:06 +0000 unc0rr More game options by nemo
Sun, 15 Mar 2009 14:47:59 +0000 unc0rr Rooms list colourizing patch by TheXception
Sun, 15 Mar 2009 14:36:14 +0000 unc0rr Style fixes by nemo
Sun, 15 Mar 2009 12:59:52 +0000 unc0rr Some tweaks by nemo
Sun, 15 Mar 2009 12:58:23 +0000 unc0rr Fix for rooms list + Qt 4.5 by TheXception
Fri, 13 Mar 2009 21:39:59 +0000 unc0rr Scheme options work now
Fri, 13 Mar 2009 18:04:44 +0000 unc0rr Editing schemes, creating new one works now
Thu, 12 Mar 2009 20:29:01 +0000 unc0rr Add an ability to run engine without IPC connection.
Thu, 12 Mar 2009 20:19:33 +0000 unc0rr - Share model between test table and widgets
Thu, 12 Mar 2009 13:55:47 +0000 unc0rr patch by nemo: quick change from 0 to infinite and vice versa
Thu, 12 Mar 2009 13:54:32 +0000 unc0rr Continue work on new schemes
Wed, 11 Mar 2009 14:32:28 +0000 unc0rr Continue work on new schemes implementation
Tue, 10 Mar 2009 21:57:33 +0000 unc0rr - Clear gm_Slot flag even if you can't switch ammo:
Tue, 10 Mar 2009 21:31:29 +0000 unc0rr Update ammo icons
Tue, 10 Mar 2009 17:55:44 +0000 unc0rr Stub for ammo schemes model
Tue, 10 Mar 2009 17:55:29 +0000 unc0rr a patch
Mon, 09 Mar 2009 20:47:17 +0000 unc0rr Implement kick from room
Mon, 09 Mar 2009 20:23:04 +0000 unc0rr own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
Mon, 09 Mar 2009 18:52:56 +0000 unc0rr Fix wrong value passed as initial health
Mon, 09 Mar 2009 18:43:41 +0000 unc0rr Pass template filter
Mon, 09 Mar 2009 10:54:44 +0000 unc0rr - Send initial room config
Sun, 08 Mar 2009 20:22:52 +0000 unc0rr - Fix a bug in map widget
Sun, 08 Mar 2009 18:43:15 +0000 unc0rr Start refactoring some things. Frontend becomes temporarily unusable for network game
Sun, 08 Mar 2009 16:51:16 +0000 unc0rr Fix frontend not disconnecting from server
Sun, 08 Mar 2009 16:47:22 +0000 unc0rr Send MAP config param last
Sun, 08 Mar 2009 16:01:06 +0000 unc0rr Patch by nemo
Sun, 08 Mar 2009 12:55:40 +0000 unc0rr patch by nemo
Sat, 07 Mar 2009 20:23:49 +0000 unc0rr pathc by nemo
Sat, 07 Mar 2009 17:49:11 +0000 unc0rr loser animation by nemo
Sat, 07 Mar 2009 17:43:25 +0000 unc0rr Cut the length of most used net packet
Sat, 07 Mar 2009 17:42:54 +0000 unc0rr - nemo's patch: some animations, zero probability for infinite weapons
Fri, 06 Mar 2009 13:50:40 +0000 unc0rr Update Polish translation
Thu, 05 Mar 2009 21:41:18 +0000 unc0rr Utility icon
Thu, 05 Mar 2009 19:53:40 +0000 unc0rr Implement kick from server by administrator
Thu, 05 Mar 2009 14:54:02 +0000 unc0rr nemo:
Wed, 04 Mar 2009 16:35:36 +0000 unc0rr Some work on players lists context menus
Wed, 04 Mar 2009 13:55:53 +0000 unc0rr Pixels2 proc, which uses Land array when updating textures
Wed, 04 Mar 2009 13:42:21 +0000 unc0rr Update some translations
Mon, 02 Mar 2009 21:23:27 +0000 unc0rr Fake database connection with routine which marks all users as guests, when no database host was specified
Mon, 02 Mar 2009 21:20:45 +0000 unc0rr Enable admin button when have privilege. Button does nothing yet.
Mon, 02 Mar 2009 21:13:34 +0000 unc0rr Oops, forgot icons
Mon, 02 Mar 2009 21:13:07 +0000 unc0rr laser beam by nemo reworked a bit by me
Mon, 02 Mar 2009 17:33:49 +0000 unc0rr Update INSTALL
Sun, 01 Mar 2009 17:36:44 +0000 unc0rr Fix crash when explosion is outside of the map (check was lost while refactoring)
Sun, 01 Mar 2009 17:31:09 +0000 unc0rr oops
Sun, 01 Mar 2009 17:30:10 +0000 unc0rr a patch :P
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Fri, 27 Feb 2009 21:40:13 +0000 unc0rr cz->cs
Fri, 27 Feb 2009 19:51:22 +0000 unc0rr Set admin flag and send admin notification to users with rid equal to 3
Thu, 26 Feb 2009 15:00:48 +0000 unc0rr Small optimization in net server
Thu, 26 Feb 2009 14:58:06 +0000 unc0rr Fix pages mess when password is refused
Thu, 26 Feb 2009 06:39:20 +0000 unc0rr Ask user password and send it to server
Wed, 25 Feb 2009 17:36:02 +0000 unc0rr Add QCA2 checks to build system
Wed, 25 Feb 2009 17:18:12 +0000 unc0rr Move from 'connecting' page to lobby only when account checked
Wed, 25 Feb 2009 17:12:32 +0000 unc0rr Retrieve client password from web database and ask for it
Tue, 24 Feb 2009 21:47:17 +0000 unc0rr ttsmj2's random teams patch
Tue, 24 Feb 2009 19:39:49 +0000 unc0rr Server now send ASKPASSWORD command to frontend when user has web account
Tue, 24 Feb 2009 19:39:10 +0000 unc0rr Use another event to change state from 'logging in' to 'lobby'
Tue, 24 Feb 2009 19:38:49 +0000 unc0rr Update German translation
Mon, 23 Feb 2009 20:43:05 +0000 unc0rr titlebar fix for Mac OS X by koda
Mon, 23 Feb 2009 20:39:31 +0000 unc0rr Update Italian translation (and compile other translations)
Mon, 23 Feb 2009 20:34:29 +0000 unc0rr Add working check for www account existance
Mon, 23 Feb 2009 20:25:07 +0000 unc0rr Add options for configuring database access
Mon, 23 Feb 2009 20:15:02 +0000 unc0rr Add options for database access
Mon, 23 Feb 2009 19:01:36 +0000 unc0rr Implement two more missing protocol commands
Mon, 23 Feb 2009 18:58:22 +0000 unc0rr Faster fire falling
Mon, 23 Feb 2009 18:56:48 +0000 unc0rr Accept new NOT_READY command format
Mon, 23 Feb 2009 18:41:16 +0000 unc0rr Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
Mon, 23 Feb 2009 18:35:32 +0000 unc0rr Fix ready players number after a round
Mon, 23 Feb 2009 15:58:08 +0000 unc0rr d'oh, the patch was fail
Mon, 23 Feb 2009 15:57:32 +0000 unc0rr Nemo's patch allowing different water sprites size
Sat, 21 Feb 2009 20:01:01 +0000 unc0rr More verbose dump
Sat, 21 Feb 2009 19:59:03 +0000 unc0rr Fix ready players accounting
Sat, 21 Feb 2009 14:50:39 +0000 unc0rr - Add new sounds
Sat, 21 Feb 2009 14:43:40 +0000 unc0rr Hedgehog drops a grave on "/newgrave" command. Patch by nemo
Sat, 21 Feb 2009 14:40:35 +0000 unc0rr lupdate-qt4
Sat, 21 Feb 2009 11:49:56 +0000 unc0rr Patch by koda to better support Mac OS X
Fri, 20 Feb 2009 19:54:02 +0000 unc0rr Fix team removing on PART command
Fri, 20 Feb 2009 19:49:34 +0000 unc0rr Oops, forgot a bunch of CONFIG_PARAM
Fri, 20 Feb 2009 19:48:44 +0000 unc0rr Prevent 'double team exiting' in egine
Fri, 20 Feb 2009 19:47:31 +0000 unc0rr Save some more bytes in protocol
Fri, 20 Feb 2009 19:46:22 +0000 unc0rr - Remove client teams on exit
Fri, 20 Feb 2009 19:40:55 +0000 unc0rr Removeteam action
Fri, 20 Feb 2009 14:12:16 +0000 unc0rr 'Reduce quality' patch by nemo
Fri, 20 Feb 2009 11:58:58 +0000 unc0rr Implement 'roundfinished' cmd on net server
Thu, 19 Feb 2009 14:52:32 +0000 unc0rr Frontend look fixes
Thu, 19 Feb 2009 14:51:57 +0000 unc0rr Some optimization of land texture updating
Wed, 18 Feb 2009 16:49:27 +0000 unc0rr Fix a bug with updating
Wed, 18 Feb 2009 16:46:27 +0000 unc0rr Split land texture into small ones:
Wed, 18 Feb 2009 16:35:03 +0000 unc0rr More reorganization
Wed, 18 Feb 2009 16:28:21 +0000 unc0rr Reorganize land texteure function in prepare to texture split
Wed, 18 Feb 2009 15:04:40 +0000 unc0rr New game server:
Wed, 18 Feb 2009 15:03:31 +0000 unc0rr Update translations
Tue, 17 Feb 2009 12:58:25 +0000 unc0rr Move template filter to map widget (by nemo)
Tue, 17 Feb 2009 12:58:08 +0000 unc0rr Clouds fixes by nemo
Sun, 15 Feb 2009 20:29:52 +0000 unc0rr "connecting" page
Sun, 15 Feb 2009 17:48:05 +0000 unc0rr Fix array overflow
Sun, 15 Feb 2009 17:24:19 +0000 unc0rr Add Hogville map to build system
Sun, 15 Feb 2009 14:38:02 +0000 unc0rr Templates filter by nemo
Sat, 14 Feb 2009 21:04:51 +0000 unc0rr Finnish translation
Sat, 14 Feb 2009 16:54:28 +0000 unc0rr - Set bamboo plinko hedgehogs limit to 48
Sat, 14 Feb 2009 16:51:10 +0000 unc0rr New bonus box sprite
Sat, 14 Feb 2009 16:44:50 +0000 unc0rr Fix initial room config
Sat, 14 Feb 2009 16:30:22 +0000 unc0rr engine part of nemo's patch
Sat, 14 Feb 2009 16:25:58 +0000 unc0rr Fix passing hedgehogs number from engine to frontend
Sat, 14 Feb 2009 16:24:20 +0000 unc0rr frontend's part of nemo patch
Sat, 14 Feb 2009 16:23:51 +0000 unc0rr Hogville map
Sat, 14 Feb 2009 16:11:53 +0000 unc0rr Update nature, City and Island themes
Sat, 14 Feb 2009 16:09:23 +0000 unc0rr New hats
Sat, 14 Feb 2009 16:04:40 +0000 unc0rr Awesome map (yes, again)
Sun, 01 Feb 2009 16:00:54 +0000 unc0rr Fix rope regression (unable to change angle)
Sun, 01 Feb 2009 15:58:44 +0000 unc0rr Apply nemo's patch polished by me:
Sat, 31 Jan 2009 15:44:07 +0000 unc0rr Custom spinbox for bonus boxes factor
Sat, 31 Jan 2009 15:39:53 +0000 unc0rr Options for bonus box probability tuning and number of turn until sudden death
Sat, 31 Jan 2009 11:58:09 +0000 unc0rr - Right way to handle rope ammo
Fri, 30 Jan 2009 19:26:32 +0000 unc0rr Remove ugly hack. It's so ugly...
Fri, 30 Jan 2009 14:59:59 +0000 unc0rr Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
Fri, 30 Jan 2009 14:57:02 +0000 unc0rr Fix border drawing when drilling
Fri, 30 Jan 2009 14:56:27 +0000 unc0rr Implement initial sound volume option
Thu, 29 Jan 2009 17:27:43 +0000 unc0rr - nemo's patch for custom cave map dimensions
Thu, 29 Jan 2009 14:49:47 +0000 unc0rr A bit better template
Tue, 27 Jan 2009 15:44:40 +0000 unc0rr Replace current templates with one cavern one
Tue, 27 Jan 2009 15:34:37 +0000 unc0rr nemo's template patch (invertion)
Mon, 26 Jan 2009 21:46:53 +0000 unc0rr Allow loading maps and forts
Mon, 26 Jan 2009 21:43:00 +0000 unc0rr Fix airplane
Mon, 26 Jan 2009 21:33:18 +0000 unc0rr Update RC plane sprite
Mon, 26 Jan 2009 21:31:17 +0000 unc0rr New digits
Mon, 26 Jan 2009 21:03:57 +0000 unc0rr That was wrong place for the patch
Mon, 26 Jan 2009 21:02:49 +0000 unc0rr Turn cave mode on automatically when there are pixels on top of map
Mon, 26 Jan 2009 17:47:17 +0000 unc0rr Fix mask
Mon, 26 Jan 2009 17:40:58 +0000 unc0rr Switch to 2046 height
Mon, 26 Jan 2009 16:03:15 +0000 unc0rr Fix russian translation
Mon, 26 Jan 2009 16:00:48 +0000 unc0rr Fix chinese translation
Mon, 26 Jan 2009 15:57:16 +0000 unc0rr Fix clouds disappearing in the middle of map
Mon, 26 Jan 2009 15:56:36 +0000 unc0rr Fix width/height dependant consts
Mon, 26 Jan 2009 15:53:43 +0000 unc0rr Fix nemo's large land patch
Mon, 26 Jan 2009 14:57:05 +0000 unc0rr - Update Polish tranlsation
Sun, 25 Jan 2009 18:56:06 +0000 unc0rr Unban misc folder
Sun, 25 Jan 2009 18:54:39 +0000 unc0rr Add an ability for global messages when server started with password option set
Sun, 25 Jan 2009 18:54:30 +0000 displacer desktop file in misc folder
Sun, 25 Jan 2009 18:35:27 +0000 unc0rr Impement stats on UDP 46632 port
Sun, 25 Jan 2009 18:27:31 +0000 unc0rr Some fixes by nemo
Sun, 25 Jan 2009 18:10:23 +0000 unc0rr Apply nemo's world resize patch
Sun, 25 Jan 2009 18:07:52 +0000 unc0rr Fix accidental rope removinf from ammo in some cases
Sun, 25 Jan 2009 18:07:10 +0000 unc0rr Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
Sun, 25 Jan 2009 14:00:28 +0000 unc0rr Update protocol number
Sun, 25 Jan 2009 13:58:59 +0000 unc0rr Fix crash when attackbar wasn't deleted, but hedgehog gear was
Sun, 25 Jan 2009 13:57:48 +0000 unc0rr Some support for spectating when some teams removed
Sun, 25 Jan 2009 13:48:41 +0000 unc0rr Add needed libraries
Sat, 24 Jan 2009 21:43:28 +0000 displacer correct game classification
Sat, 24 Jan 2009 21:26:42 +0000 displacer .desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
Sat, 24 Jan 2009 12:48:32 +0000 unc0rr Add koda's patch for Mac OS X compilation
Sat, 24 Jan 2009 12:43:57 +0000 unc0rr Don't allow pause when playing online
Sat, 24 Jan 2009 12:40:30 +0000 unc0rr Start fixing spectating bug (implement some routines)
Thu, 22 Jan 2009 20:34:26 +0000 unc0rr Add forgotten brain slug hats
Thu, 22 Jan 2009 20:02:02 +0000 unc0rr Reduce number of bonus rc planes
Mon, 22 Jul 2013 21:32:08 +0200 koda close 0.9.9 again 0.9.9
Thu, 22 Jan 2009 17:53:39 +0000 unc0rr Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
Mon, 22 Jul 2013 21:31:48 +0200 koda removing anonymous heads from 0.9.9 0.9.9
Tue, 20 Jan 2009 20:26:09 +0000 unc0rr Fix blowtorch delete condition
Mon, 22 Jul 2013 21:30:35 +0200 koda removing anonymous heads from 0.9.9 0.9.9
Fri, 12 Nov 2010 19:39:45 +0300 unc0rr Close 0.9.9 branch 0.9.9
Tue, 20 Jan 2009 04:53:01 +0000 unc0rr Fix underwater theme soundtrack
Wed, 23 Jun 2010 21:42:59 +0200 koda closed branch 0.9.9
Wed, 23 Jun 2010 21:36:09 +0200 koda closed branch 0.9.9
Mon, 19 Jan 2009 19:04:44 +0000 unc0rr Fix in 0.9.9 branch too 0.9.9 0.9.9.2-release
Mon, 19 Jan 2009 19:04:16 +0000 unc0rr Fix engine crash when using alt damage option
Mon, 19 Jan 2009 18:53:04 +0000 unc0rr Fix 099 release too 0.9.9
Mon, 19 Jan 2009 18:50:23 +0000 unc0rr Unfuckup spectating
Mon, 19 Jan 2009 18:25:21 +0000 unc0rr Set version to 0.9.9, protocol to 23 0.9.9
Mon, 19 Jan 2009 18:39:48 +0000 unc0rr Message for 098 users about 099 release
Mon, 19 Jan 2009 18:16:25 +0000 unc0rr Branch for 0.9.9 release 0.9.9
Mon, 19 Jan 2009 18:15:31 +0000 unc0rr Fix 'youll regret that' voicepack
Mon, 19 Jan 2009 15:53:23 +0000 unc0rr Fix grayed ammo icons
Mon, 19 Jan 2009 15:46:33 +0000 unc0rr Change rc plane options
Mon, 19 Jan 2009 15:44:44 +0000 unc0rr New grave
Mon, 19 Jan 2009 15:44:12 +0000 unc0rr Remove deprecated comment
Mon, 19 Jan 2009 15:44:04 +0000 unc0rr Nice icon for sound button
Mon, 19 Jan 2009 15:42:07 +0000 unc0rr Hedgehog controlling rc plane sprite
Mon, 19 Jan 2009 15:36:40 +0000 unc0rr UFO fort images optimization for size
Mon, 19 Jan 2009 15:34:41 +0000 unc0rr - Update Slovak translation
Mon, 19 Jan 2009 15:34:11 +0000 unc0rr Fix rc plane fire spread
Mon, 19 Jan 2009 15:30:23 +0000 unc0rr Hedgehog is also sad when rcplane is drawning
Mon, 19 Jan 2009 15:25:22 +0000 unc0rr Patch by nemo (polished by me)
Mon, 19 Jan 2009 13:02:33 +0000 unc0rr UFO fort
Sun, 18 Jan 2009 17:40:45 +0000 unc0rr Fix angle restriction applying to rc plane when choosing via ammomenu
Sun, 18 Jan 2009 17:36:52 +0000 unc0rr Fix 4 more hats
Sun, 18 Jan 2009 15:01:54 +0000 unc0rr More predictable bombs trajectory with rc plane
Sun, 18 Jan 2009 14:49:21 +0000 unc0rr Use firepunch sound from voices
Sun, 18 Jan 2009 14:47:31 +0000 unc0rr Fix pumkin hat
Sun, 18 Jan 2009 14:47:25 +0000 unc0rr Fix wavs
Sun, 18 Jan 2009 14:43:16 +0000 unc0rr Fix wav packaging
Sun, 18 Jan 2009 14:41:27 +0000 unc0rr Fix flower grave
Sun, 18 Jan 2009 14:29:19 +0000 unc0rr Fix training
Sun, 18 Jan 2009 14:25:44 +0000 unc0rr Now voicepack checking button should work (but it doesn't for me)
Sun, 18 Jan 2009 14:21:13 +0000 unc0rr Fix venom hat
Sun, 18 Jan 2009 14:20:59 +0000 unc0rr Japanese translation
Sun, 18 Jan 2009 14:17:10 +0000 unc0rr Fallback to no hat when hat couldn't be loaded
Sun, 18 Jan 2009 13:02:38 +0000 unc0rr Play sad animation on rc plane crash
Sun, 18 Jan 2009 13:01:49 +0000 unc0rr rc plane falls down when looses control
Sun, 18 Jan 2009 12:46:24 +0000 unc0rr Update changelog
Sun, 18 Jan 2009 12:42:35 +0000 unc0rr Update Russian translation
Sun, 18 Jan 2009 12:41:51 +0000 unc0rr Update about page
Sun, 18 Jan 2009 12:41:41 +0000 unc0rr Update German and Italian translations
Sun, 18 Jan 2009 12:41:05 +0000 unc0rr Update zh_CN translation
Sat, 17 Jan 2009 14:38:12 +0000 unc0rr Fix warning
Sat, 17 Jan 2009 14:35:20 +0000 unc0rr RC Plane
Sat, 17 Jan 2009 13:04:32 +0000 unc0rr Update Italian translation
Fri, 16 Jan 2009 23:27:25 +0000 unc0rr Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
Fri, 16 Jan 2009 18:40:52 +0000 unc0rr Use more convenient syntax
Fri, 16 Jan 2009 18:37:51 +0000 unc0rr Oops, fix typo
Fri, 16 Jan 2009 18:37:21 +0000 unc0rr A button for checking voicepack (doesn't work yet)
Fri, 16 Jan 2009 15:43:19 +0000 unc0rr Show team owner in tooltip
Fri, 16 Jan 2009 15:36:16 +0000 unc0rr Fix laugh voicepack
Fri, 16 Jan 2009 15:29:39 +0000 unc0rr Add Robot voicepack
Fri, 16 Jan 2009 15:24:37 +0000 unc0rr Update German, Italian and Swedish translations
Thu, 15 Jan 2009 14:58:55 +0000 unc0rr - Update Russian and Italain translations
Wed, 14 Jan 2009 22:53:22 +0000 unc0rr Fix voicepacks
Wed, 14 Jan 2009 21:59:11 +0000 unc0rr Set 'ready' tooltip to lightbulb button
Wed, 14 Jan 2009 21:40:59 +0000 unc0rr Same for lobby
Wed, 14 Jan 2009 21:39:37 +0000 unc0rr Don't send empty JOINED message
Wed, 14 Jan 2009 19:31:23 +0000 unc0rr Add English translation (needed to support plural forms)
Wed, 14 Jan 2009 19:27:23 +0000 unc0rr - Correctly use plural form in translations
Wed, 14 Jan 2009 16:51:55 +0000 unc0rr Properly handle room deletion in respect of pages switching
Wed, 14 Jan 2009 16:49:44 +0000 unc0rr Implement isInRoom in client
Wed, 14 Jan 2009 16:41:29 +0000 unc0rr Correctly handle disconnect when on stats page
Wed, 14 Jan 2009 16:36:16 +0000 unc0rr Mostly fix voicepack usage
Tue, 13 Jan 2009 22:38:08 +0000 unc0rr Disable net debug
Tue, 13 Jan 2009 20:58:50 +0000 unc0rr Add Pirate voicepack
Tue, 13 Jan 2009 20:40:43 +0000 unc0rr Sort nicks in chat widget
Tue, 13 Jan 2009 20:36:02 +0000 unc0rr Fix handling team addition message
Tue, 13 Jan 2009 20:34:44 +0000 unc0rr Use custom datetime format for using in filename
Tue, 13 Jan 2009 20:27:49 +0000 unc0rr Fix surfer voicepack install
Tue, 13 Jan 2009 20:21:40 +0000 unc0rr Support voicepack info in net server
Tue, 13 Jan 2009 20:13:36 +0000 unc0rr Mention Josh on about page
Tue, 13 Jan 2009 18:58:18 +0000 unc0rr shutup tiyuri
Tue, 13 Jan 2009 18:56:14 +0000 unc0rr Team class now supports voicepacks
Tue, 13 Jan 2009 15:33:46 +0000 unc0rr Fix a bug with visible cursor when hedgehog is dead
Mon, 12 Jan 2009 22:02:47 +0000 unc0rr Fix small bug in voicepacks support in engine. It's complete and tested now.
Mon, 12 Jan 2009 21:57:41 +0000 unc0rr Finish voicepacks support in engine (not tested though)
Mon, 12 Jan 2009 21:49:41 +0000 unc0rr Generate voicepack ask in team config
Mon, 12 Jan 2009 21:49:10 +0000 unc0rr Start voicepacks implementation
Mon, 12 Jan 2009 18:51:37 +0000 unc0rr Update German translation
Mon, 12 Jan 2009 18:50:49 +0000 unc0rr Reorganize rope code, adjust some constants
Mon, 12 Jan 2009 16:47:38 +0000 unc0rr Oops, remove excessive call
Mon, 12 Jan 2009 16:46:47 +0000 unc0rr Don't fallback to default binds set when switching to remotely driven team
Mon, 12 Jan 2009 16:42:13 +0000 unc0rr Some button reorganization on net game page
Mon, 12 Jan 2009 16:38:52 +0000 unc0rr Draw ready status icon on ready button
Mon, 12 Jan 2009 16:36:29 +0000 unc0rr Reorganize net game page
Mon, 12 Jan 2009 14:57:42 +0000 unc0rr Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
Mon, 12 Jan 2009 14:55:30 +0000 unc0rr Fix two cursor bugs
Mon, 12 Jan 2009 14:50:22 +0000 unc0rr Save much space on options page
Mon, 12 Jan 2009 14:43:56 +0000 unc0rr Fix yet another ballgun bug
Sun, 11 Jan 2009 11:03:09 +0000 unc0rr Disable visual gears when quick replaying
Sun, 11 Jan 2009 10:22:41 +0000 unc0rr - Update French translation
Sat, 10 Jan 2009 23:28:18 +0000 unc0rr Fix wrong assert
Sat, 10 Jan 2009 22:50:54 +0000 unc0rr Implement precise aiming when pressing left shift
Sat, 10 Jan 2009 17:58:05 +0000 unc0rr - Update Spanish and Slovak translations
Sat, 10 Jan 2009 15:50:27 +0000 unc0rr Set black background on hp graphic
Sat, 10 Jan 2009 15:48:02 +0000 unc0rr Resize health graphic when form is resized
Sat, 10 Jan 2009 15:45:15 +0000 unc0rr Cake makes a step after turn. This fixes cake stucking in air
Sat, 10 Jan 2009 15:36:28 +0000 unc0rr Fix rope bug which allowed hedgehog to go into land
Sat, 10 Jan 2009 15:27:21 +0000 unc0rr Drill rocket patch
Sat, 10 Jan 2009 15:21:48 +0000 unc0rr Fix bug in server causing queue errors when trying to join 2nd round in same room
Sat, 10 Jan 2009 12:47:54 +0000 unc0rr Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
Sat, 10 Jan 2009 12:44:26 +0000 unc0rr Some debug stuff for ballgun bug
Sat, 10 Jan 2009 12:36:05 +0000 unc0rr - More debug stuff
Sat, 10 Jan 2009 12:02:58 +0000 unc0rr Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
Fri, 09 Jan 2009 17:56:53 +0000 unc0rr Fix page switching issue when disconnected
Fri, 09 Jan 2009 17:27:13 +0000 unc0rr Colorize join/quit messages
Fri, 09 Jan 2009 14:47:54 +0000 unc0rr Initial health graphic implementation
Fri, 09 Jan 2009 11:55:05 +0000 unc0rr - Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
Fri, 09 Jan 2009 11:28:18 +0000 unc0rr Change one of 'best shot award' messages
Fri, 09 Jan 2009 11:27:52 +0000 unc0rr Fully separate statistics code from main form code
Fri, 09 Jan 2009 11:22:46 +0000 unc0rr - svn maintenance
Thu, 08 Jan 2009 22:40:56 +0000 unc0rr Proper room removing when master quits
Thu, 08 Jan 2009 22:37:03 +0000 unc0rr Don't set room to lobby to quitting room master
Thu, 08 Jan 2009 22:01:09 +0000 unc0rr Fix server bugs:
Thu, 08 Jan 2009 21:04:36 +0000 unc0rr Make net server know that 21 protocol is 0.9.8
Thu, 08 Jan 2009 18:51:31 +0000 unc0rr Update notifier
Thu, 08 Jan 2009 18:46:10 +0000 unc0rr Superfinal fix for tranings
Thu, 08 Jan 2009 18:44:30 +0000 unc0rr - Fix trainings again
Thu, 08 Jan 2009 18:42:11 +0000 unc0rr Update Italian translation 0.9.8-release
Thu, 08 Jan 2009 18:41:48 +0000 unc0rr - Remove useless patch
Thu, 08 Jan 2009 18:32:00 +0000 unc0rr Oops, fix last patch
Thu, 08 Jan 2009 18:01:30 +0000 unc0rr Don't send empty packets when spectating (probably fixes queue error when spectating)
Thu, 08 Jan 2009 18:00:20 +0000 unc0rr Don't screw with nick list message
Thu, 08 Jan 2009 15:56:14 +0000 unc0rr Add napalm weapon name
Thu, 08 Jan 2009 15:54:32 +0000 unc0rr Update Polish translation
Thu, 08 Jan 2009 15:53:51 +0000 unc0rr Add Martin Boze to developers list
Thu, 08 Jan 2009 15:52:02 +0000 unc0rr Fix changelog list characters
Thu, 08 Jan 2009 15:50:58 +0000 unc0rr Update Italian and Russian translations
Thu, 08 Jan 2009 15:49:38 +0000 unc0rr Update changelog
Thu, 08 Jan 2009 15:43:40 +0000 unc0rr Update localization files
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Thu, 08 Jan 2009 15:34:51 +0000 unc0rr Go page back when room is abandoned by its admin
Thu, 08 Jan 2009 15:32:26 +0000 unc0rr Don't kick everyone from lobby
Thu, 08 Jan 2009 15:26:12 +0000 unc0rr - Fix bugs in net server
Thu, 08 Jan 2009 13:04:04 +0000 unc0rr - Update russian translation
Thu, 08 Jan 2009 13:02:40 +0000 unc0rr Inform room of quitting members
Thu, 08 Jan 2009 13:00:54 +0000 unc0rr Don't set focus on gears when curor is visible (should fix cursor jumping)
Thu, 08 Jan 2009 12:59:47 +0000 unc0rr Fix training
Thu, 08 Jan 2009 12:59:31 +0000 unc0rr Clean room chat history when entering room
Tue, 06 Jan 2009 19:47:19 +0000 unc0rr Start converting network protocol to no-disconnecting religion
Tue, 06 Jan 2009 17:51:39 +0000 unc0rr Notify lobby when a room is created or deleted
Tue, 06 Jan 2009 17:37:18 +0000 unc0rr - Refactor drill rocket
Tue, 06 Jan 2009 14:53:49 +0000 unc0rr Correctly handle urls in chat widget
Tue, 06 Jan 2009 14:30:03 +0000 unc0rr Place server message between two horizontal lines
Tue, 06 Jan 2009 14:29:34 +0000 unc0rr Don't escape chat strings which go to engine
Tue, 06 Jan 2009 14:18:09 +0000 unc0rr Adjust flame parameters to produce more damage
Tue, 06 Jan 2009 11:30:50 +0000 unc0rr Escape html characters in chat messages, nicknames and info to prevent screwing chat
Tue, 06 Jan 2009 11:28:13 +0000 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
Tue, 06 Jan 2009 09:58:50 +0000 unc0rr - zh_TW translation
Mon, 05 Jan 2009 19:51:24 +0000 unc0rr Show client's room in info
Mon, 05 Jan 2009 19:44:43 +0000 unc0rr Don't send LEFT message for clients without nick
Mon, 05 Jan 2009 17:03:49 +0000 unc0rr Move sprite to where it should be
Sun, 04 Jan 2009 14:24:44 +0000 unc0rr More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
Sun, 04 Jan 2009 12:44:54 +0000 unc0rr Show also client host info
Sat, 03 Jan 2009 20:48:37 +0000 unc0rr - Decrease font size in chat
Sat, 03 Jan 2009 19:01:50 +0000 unc0rr Check for deprecated ammo schemes at startup and delete them
Sat, 03 Jan 2009 19:01:24 +0000 unc0rr Update Italian translation
Fri, 02 Jan 2009 21:42:41 +0000 unc0rr Revert windres patch arghh
Fri, 02 Jan 2009 21:39:51 +0000 unc0rr Drill rocket
Fri, 02 Jan 2009 21:26:31 +0000 unc0rr Prepare for drill patch
Fri, 02 Jan 2009 21:00:27 +0000 unc0rr Show joins of ppl with 097 too
Fri, 02 Jan 2009 20:02:52 +0000 unc0rr Bring voices back again
Fri, 02 Jan 2009 20:01:02 +0000 unc0rr - Update some copyrights
Fri, 02 Jan 2009 19:54:23 +0000 unc0rr Lobby chat should work now
Fri, 02 Jan 2009 19:49:04 +0000 unc0rr Fix lobby selector
Fri, 02 Jan 2009 19:44:52 +0000 unc0rr Start work on lobby: add/remove nick from the list on join/quit
Fri, 02 Jan 2009 17:33:56 +0000 unc0rr Reorganize voice sounds
Fri, 02 Jan 2009 17:31:47 +0000 unc0rr Add themes for new maps
Fri, 02 Jan 2009 15:02:47 +0000 unc0rr Add 3 new maps
Fri, 02 Jan 2009 14:46:35 +0000 unc0rr Don't play sounds when quick replaying in spectate mode
Fri, 02 Jan 2009 14:22:55 +0000 unc0rr Clear round replay data on server side when round is finished
Fri, 02 Jan 2009 14:22:33 +0000 unc0rr Quick replay round to spectators until current move
Fri, 02 Jan 2009 14:10:23 +0000 unc0rr Now spectating works for those who joined after game start
Fri, 02 Jan 2009 13:00:46 +0000 unc0rr - Send previous moves info to newly connected client when it joins a room with already started game
Fri, 02 Jan 2009 09:55:17 +0000 unc0rr Update Russian and Polish translations
Tue, 30 Dec 2008 19:17:47 +0000 unc0rr Patch for engine to successfully build on Mac OS X by Michael Schindler
Sun, 28 Dec 2008 20:57:51 +0000 unc0rr - Hellish bomb now spreads fire
Sun, 28 Dec 2008 15:58:40 +0000 unc0rr Fix rope animation
Sun, 28 Dec 2008 15:57:10 +0000 unc0rr The best final fix for rope stucking in the ground bug
Sun, 28 Dec 2008 15:42:55 +0000 unc0rr Bring back old rope behaviour when changing its length (that's more correct physical model)
Fri, 26 Dec 2008 19:34:05 +0000 unc0rr Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
Thu, 25 Dec 2008 12:30:00 +0000 unc0rr Add Chinese translation
Thu, 25 Dec 2008 12:28:07 +0000 unc0rr Update Swedish translation by Niklas Grahn
Tue, 23 Dec 2008 20:44:32 +0000 unc0rr - Fix wrond hedgehog speed calculation when using rope and changing rope length
Sun, 21 Dec 2008 18:26:28 +0000 unc0rr - Fix blowtorch regression
Thu, 18 Dec 2008 17:47:18 +0000 unc0rr - Update translations
Sun, 14 Dec 2008 13:48:29 +0000 unc0rr Filter messages to blowtorch. Fixes long tunnels
Thu, 11 Dec 2008 18:28:40 +0000 unc0rr - Add .desktop file
Wed, 10 Dec 2008 18:47:16 +0000 unc0rr Add Surfer and Singer voicepacks
Wed, 10 Dec 2008 18:46:31 +0000 unc0rr Show version info in caption
Sat, 06 Dec 2008 11:53:50 +0000 unc0rr Finalize ammo store fix
Fri, 05 Dec 2008 21:40:23 +0000 unc0rr Add new themes data to build system
Fri, 05 Dec 2008 21:37:06 +0000 unc0rr Add new maps to build system
Fri, 05 Dec 2008 21:35:34 +0000 unc0rr Set default fort to 'Plane' and default grave to 'Statue'
Fri, 05 Dec 2008 21:34:09 +0000 unc0rr Fix forts bug
Fri, 05 Dec 2008 21:33:29 +0000 unc0rr Add some forts
Fri, 05 Dec 2008 20:04:22 +0000 unc0rr Update weapon menu
Fri, 05 Dec 2008 20:03:44 +0000 unc0rr Add themes data for Cake and Blox maps
Fri, 05 Dec 2008 20:02:42 +0000 unc0rr Add map data of Cogs, Cake and Blox maps
Fri, 05 Dec 2008 16:55:51 +0000 unc0rr Fix compilation warning
Fri, 05 Dec 2008 16:55:20 +0000 unc0rr - Less crossclass dependancies
Fri, 05 Dec 2008 16:49:04 +0000 unc0rr Implement Solid Land checkbox
Fri, 05 Dec 2008 13:48:29 +0000 unc0rr Don't hide ammo menu when user clicks on not yet available weapon
Thu, 04 Dec 2008 21:59:25 +0000 unc0rr More stable blowtorch:
Thu, 04 Dec 2008 21:17:03 +0000 unc0rr Try to fix problem with playing music when path contains non-latin letters
Thu, 04 Dec 2008 21:15:01 +0000 unc0rr Send QUIT message to server when netclient object is destroyed
Thu, 04 Dec 2008 21:14:03 +0000 unc0rr Don't call SDL_FreeSurface with null pointer
Mon, 01 Dec 2008 14:24:17 +0000 unc0rr Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
Sun, 30 Nov 2008 16:32:53 +0000 unc0rr Don't forget brazilian translation
Fri, 28 Nov 2008 18:41:31 +0000 unc0rr Add chat widget to lobby page (not usable yet)
Fri, 28 Nov 2008 16:46:56 +0000 unc0rr Limit max chat string length to 300 letters
Fri, 28 Nov 2008 16:45:31 +0000 unc0rr Refactor chat widget to use QTextBrower instead of QListWidget:
Fri, 28 Nov 2008 14:52:00 +0000 unc0rr More delay after jump, less delay after small fall for hedgehog
Thu, 27 Nov 2008 22:45:41 +0000 unc0rr Fix jump landing after turn end
Thu, 27 Nov 2008 18:33:47 +0000 unc0rr Store ammo info directly in combobox
Thu, 27 Nov 2008 15:01:12 +0000 unc0rr Limit chat history to 250 entries to avoid DoS attack with its use
Thu, 27 Nov 2008 14:55:49 +0000 unc0rr Fix silent crash when cannot place all hedgehogs
Thu, 27 Nov 2008 14:36:22 +0000 unc0rr oops, remove leftovers
Thu, 27 Nov 2008 14:34:52 +0000 unc0rr Refactor server a bit, now all socket operations are in own threads, two per client
Tue, 25 Nov 2008 15:43:10 +0000 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
Mon, 24 Nov 2008 21:47:59 +0000 unc0rr Make ghc 6.10 happy
Mon, 24 Nov 2008 21:46:32 +0000 unc0rr Add some type info
Mon, 24 Nov 2008 13:27:31 +0000 unc0rr Small fixes mixed with formatting changes
Sun, 23 Nov 2008 23:16:33 +0000 unc0rr small fixes
Sat, 22 Nov 2008 14:39:14 +0000 unc0rr Quick and dirty napalm implementation
Fri, 21 Nov 2008 21:47:51 +0000 unc0rr - Some reformatting
Fri, 21 Nov 2008 15:58:36 +0000 unc0rr - Convert small damage tag to visual gears
Thu, 20 Nov 2008 15:48:50 +0000 unc0rr Some reformatting
Thu, 20 Nov 2008 15:18:38 +0000 unc0rr Mark each gear with unique id
Tue, 18 Nov 2008 15:43:03 +0000 unc0rr Add new thread which would close handles for us (fixes forced disconnection problem)
Mon, 17 Nov 2008 20:35:11 +0000 unc0rr Tune blowtorch a bit
Mon, 17 Nov 2008 18:27:47 +0000 unc0rr Oops, accidentaly commented hFlush out
Mon, 17 Nov 2008 18:24:34 +0000 unc0rr Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
Mon, 17 Nov 2008 16:48:52 +0000 unc0rr Stress testing app
Mon, 17 Nov 2008 16:48:38 +0000 unc0rr Include CPP option into source file for easy use
Sun, 16 Nov 2008 18:16:34 +0000 unc0rr Modify melon pieces spread a bit
Fri, 14 Nov 2008 16:44:39 +0000 unc0rr More verbose gear delete debuglog message
Tue, 11 Nov 2008 15:44:27 +0000 unc0rr Fix wrong filter
Mon, 10 Nov 2008 19:44:54 +0000 unc0rr Show last hour logins number
Mon, 10 Nov 2008 15:57:59 +0000 unc0rr Finish refactoring
Mon, 10 Nov 2008 15:50:46 +0000 unc0rr Make answers creation more abstract, in prepare for a conversion
Sun, 09 Nov 2008 12:35:54 +0000 unc0rr Don't rerecord a demo
Sun, 09 Nov 2008 09:49:06 +0000 unc0rr Ooops, sorry for forgetting about this
Sun, 09 Nov 2008 09:48:04 +0000 unc0rr - Update russian translation
Sun, 09 Nov 2008 09:47:10 +0000 unc0rr Add an option to name records with current date and time
Sun, 09 Nov 2008 07:58:56 +0000 unc0rr Update frgotten changelog
Sun, 09 Nov 2008 07:51:53 +0000 unc0rr Fix chat bugs leading to serialized data corruption
Sat, 08 Nov 2008 11:54:46 +0000 unc0rr - Add es and sv translations to hedgewars.pro
Fri, 07 Nov 2008 22:03:43 +0000 unc0rr Make code flow more clear
Fri, 07 Nov 2008 17:02:22 +0000 unc0rr Just better syntax
Fri, 07 Nov 2008 16:42:10 +0000 unc0rr Show time of connection start
Fri, 07 Nov 2008 16:33:23 +0000 unc0rr Remove redundant function parameter
Fri, 07 Nov 2008 16:29:41 +0000 unc0rr Allow turn time to be 1-99 seconds
Fri, 07 Nov 2008 15:58:36 +0000 unc0rr Add simple DoS protection
Wed, 05 Nov 2008 08:02:12 +0000 unc0rr Add some verbosity to server's console messages
Tue, 04 Nov 2008 22:56:36 +0000 unc0rr Disconnect clients on BYE message
Tue, 04 Nov 2008 22:49:13 +0000 unc0rr - Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
Tue, 04 Nov 2008 22:42:08 +0000 unc0rr Oops, fix build
Tue, 04 Nov 2008 21:53:30 +0000 unc0rr Cleanup code a bit, some reformatting
Tue, 04 Nov 2008 17:04:54 +0000 unc0rr Back to normal hedgehog icon in teams select widget
Tue, 04 Nov 2008 16:53:02 +0000 unc0rr Follow protocol more precisely in frontend
Tue, 04 Nov 2008 15:02:18 +0000 unc0rr Give more specific explanation when deny to add team
Tue, 04 Nov 2008 14:43:31 +0000 unc0rr Handle exceptions on accept
Mon, 03 Nov 2008 14:47:23 +0000 unc0rr Reformat code a bit
Mon, 03 Nov 2008 14:24:54 +0000 unc0rr Update Polish translation
Mon, 03 Nov 2008 11:28:41 +0000 unc0rr It seems, I finally got the solution
Mon, 03 Nov 2008 09:55:30 +0000 unc0rr Bring back old behavior
Mon, 03 Nov 2008 09:49:25 +0000 unc0rr Print comprehensive info about what's going on, don't try to close already closed handle
Mon, 03 Nov 2008 09:43:03 +0000 unc0rr Close socket on exception anyway
Sun, 02 Nov 2008 20:48:10 +0000 unc0rr Client sends PONG to server's PING
Sun, 02 Nov 2008 20:41:02 +0000 unc0rr Ping clients every 30 seconds, should help with ghosts on server
Sun, 02 Nov 2008 11:46:58 +0000 unc0rr Update Italian translation
Fri, 31 Oct 2008 22:47:07 +0000 unc0rr Fix generator name (TBZ2 instead of BZ2)
Fri, 31 Oct 2008 22:11:38 +0000 unc0rr - unban here too
Fri, 31 Oct 2008 20:50:40 +0000 unc0rr Add lightbulbs, some more changes to look 0.9.7-release
Fri, 31 Oct 2008 20:48:09 +0000 unc0rr Reset default weapon set on restart
Fri, 31 Oct 2008 20:47:48 +0000 unc0rr Better look for weapon sets page
Fri, 31 Oct 2008 20:04:30 +0000 unc0rr Add anchor to the list for packaging
Fri, 31 Oct 2008 17:58:18 +0000 unc0rr Add theme icons to the list of packaged files
Fri, 31 Oct 2008 17:53:59 +0000 unc0rr Show clients list in server message
Fri, 31 Oct 2008 17:48:17 +0000 unc0rr - lupdate-qt4 && lrelease-qt4
Fri, 31 Oct 2008 17:46:54 +0000 unc0rr Add tooltips
Fri, 31 Oct 2008 17:33:02 +0000 unc0rr Remove darthvader_sabre hat
Fri, 31 Oct 2008 17:32:05 +0000 unc0rr Add two more hats
Fri, 31 Oct 2008 14:58:01 +0000 unc0rr - Fix a message
Fri, 31 Oct 2008 14:56:30 +0000 unc0rr Update Czech translation
Fri, 31 Oct 2008 14:55:00 +0000 unc0rr Activate cake after 4 turns
Fri, 31 Oct 2008 14:49:16 +0000 unc0rr Finish reorganizing local game page
Fri, 31 Oct 2008 14:40:00 +0000 unc0rr Reorganize single player menu
Fri, 31 Oct 2008 14:35:59 +0000 unc0rr Fix a bug (check parameters)
Fri, 31 Oct 2008 14:30:08 +0000 unc0rr Fix fire sprite
Fri, 31 Oct 2008 14:27:44 +0000 unc0rr Replace grey hedgehogs
Fri, 31 Oct 2008 14:01:26 +0000 unc0rr - Add a bunch of hats
Fri, 31 Oct 2008 13:02:04 +0000 unc0rr - Make disbled controls look better
Tue, 28 Oct 2008 22:22:26 +0000 unc0rr That const is better...
Tue, 28 Oct 2008 20:58:25 +0000 unc0rr Well, okay, better fix
Tue, 28 Oct 2008 20:56:02 +0000 unc0rr Fix using freed memory (could be the cause of queue error problem and other bugs)
Tue, 28 Oct 2008 18:45:38 +0000 unc0rr Shut up flames debug messages
Tue, 28 Oct 2008 18:42:21 +0000 unc0rr Repair flame dependancy on wind
Mon, 27 Oct 2008 21:01:18 +0000 unc0rr Make debug messages not to screw text log
Mon, 27 Oct 2008 16:49:42 +0000 unc0rr Draw dark background under chat text
Mon, 27 Oct 2008 14:54:38 +0000 unc0rr Correct default ammo set
Sun, 26 Oct 2008 17:56:07 +0000 unc0rr Update Czech translation
Sun, 26 Oct 2008 17:41:03 +0000 unc0rr Support 'Divide teams' option in engine
Sun, 26 Oct 2008 17:39:33 +0000 unc0rr Add 'Divide teams' option to frontend
Sun, 26 Oct 2008 17:23:04 +0000 unc0rr SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
Sun, 26 Oct 2008 17:18:58 +0000 unc0rr Add background image to team select widget
Sun, 26 Oct 2008 17:17:07 +0000 unc0rr - Some work on team select widget look
Sun, 26 Oct 2008 15:02:55 +0000 unc0rr Mention czech translator on about page
Sun, 26 Oct 2008 15:02:10 +0000 unc0rr Add Czech translation
Sun, 26 Oct 2008 14:54:10 +0000 unc0rr Update Italian translation
Sun, 26 Oct 2008 14:50:20 +0000 unc0rr Fix training
Sun, 26 Oct 2008 14:49:47 +0000 unc0rr Set custom palette to scrollbars
Sun, 26 Oct 2008 14:45:07 +0000 unc0rr Delay for 250 msec before connect to local server
Sun, 26 Oct 2008 14:37:50 +0000 unc0rr Fix some problems with water rising
Sun, 26 Oct 2008 14:28:49 +0000 unc0rr Force plastique style, as others don't fully support stylesheets
Sun, 26 Oct 2008 13:00:35 +0000 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
Sat, 25 Oct 2008 09:55:58 +0000 unc0rr - Perform lupdate-q4 && lrelease-qt4
Sat, 25 Oct 2008 09:55:09 +0000 unc0rr Customize menu look
Sat, 25 Oct 2008 09:54:53 +0000 unc0rr Don't list rooms with restricted joining
Fri, 24 Oct 2008 17:53:14 +0000 unc0rr Room control menu works
Fri, 24 Oct 2008 17:34:20 +0000 unc0rr Send appropriate messages to server on control menu actions
Fri, 24 Oct 2008 17:30:30 +0000 unc0rr Add button for controlling room options (no usefull yet)
Fri, 24 Oct 2008 15:02:26 +0000 unc0rr Unset ready status after round
Fri, 24 Oct 2008 14:28:47 +0000 unc0rr Send readiness info to room creator too
Fri, 24 Oct 2008 13:03:06 +0000 unc0rr Send readiness information on join
Fri, 24 Oct 2008 13:00:53 +0000 unc0rr Show players ready status in chat nick list
Fri, 24 Oct 2008 12:57:06 +0000 unc0rr - Fix a bug in READY message handling
Thu, 23 Oct 2008 15:12:38 +0000 unc0rr Bring back old 'Go!' button behavior
Wed, 22 Oct 2008 21:41:00 +0000 unc0rr - Fix a bug screwing rooms list
Wed, 22 Oct 2008 21:34:03 +0000 unc0rr Improve handling client's protocol number
Wed, 22 Oct 2008 21:11:02 +0000 unc0rr Fix rooms list
Wed, 22 Oct 2008 16:04:59 +0000 unc0rr Show additional info in rooms list
Wed, 22 Oct 2008 15:45:16 +0000 unc0rr Check for right define
Wed, 22 Oct 2008 15:40:49 +0000 unc0rr Use C preprocessor to allow compilation in windows
Wed, 22 Oct 2008 15:31:35 +0000 unc0rr - Send additional info on rooms
Wed, 22 Oct 2008 14:01:43 +0000 unc0rr Add "Join official server" button
Tue, 21 Oct 2008 18:31:40 +0000 unc0rr If exception is on client quit, then just remove that client
Tue, 21 Oct 2008 18:29:21 +0000 unc0rr Don't close handle in exception handler
Tue, 21 Oct 2008 18:25:34 +0000 unc0rr Better exception message
Tue, 21 Oct 2008 16:53:34 +0000 unc0rr Implement kick
Tue, 21 Oct 2008 13:39:34 +0000 unc0rr Set custom background color on servers list widget
Tue, 21 Oct 2008 13:36:59 +0000 unc0rr Customize team select widget background
Mon, 20 Oct 2008 21:15:28 +0000 unc0rr Fix seduction sound
Mon, 20 Oct 2008 18:56:23 +0000 unc0rr Lower music volume in frontend
Mon, 20 Oct 2008 18:52:08 +0000 unc0rr Oops... start a dedicated server by default
Mon, 20 Oct 2008 18:51:43 +0000 unc0rr Shutdown private server when room is abandoned
Mon, 20 Oct 2008 18:35:36 +0000 unc0rr Support for private servers in frontend
Mon, 20 Oct 2008 15:59:05 +0000 unc0rr Refactor options handling and storing
Mon, 20 Oct 2008 12:58:16 +0000 unc0rr - Small but very important fix
Sat, 18 Oct 2008 21:47:28 +0000 unc0rr Log reply only when send it
Sat, 18 Oct 2008 17:03:38 +0000 unc0rr Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
Sat, 18 Oct 2008 17:01:56 +0000 unc0rr Fix formatting
Sat, 18 Oct 2008 17:01:34 +0000 unc0rr Allow /me in chat
Sat, 18 Oct 2008 13:53:58 +0000 unc0rr - Customize QTextBrowser look
Sat, 18 Oct 2008 13:45:42 +0000 unc0rr Move back from server setup page
Sat, 18 Oct 2008 13:43:30 +0000 unc0rr Start new hedgewars server instead of old one
Sat, 18 Oct 2008 13:37:03 +0000 unc0rr Get rid of old net server
Sat, 18 Oct 2008 13:26:17 +0000 unc0rr Fix out-of-source build
Sat, 18 Oct 2008 13:01:33 +0000 unc0rr Fix error message
Sat, 18 Oct 2008 12:03:37 +0000 unc0rr Fix compilation
Sat, 18 Oct 2008 11:57:46 +0000 unc0rr Add hedgewars server to build process
Sat, 18 Oct 2008 08:59:43 +0000 unc0rr - Add brazilian translation
Thu, 16 Oct 2008 19:48:11 +0000 unc0rr - Frontend: don't reset playing teams list after end of round
Thu, 16 Oct 2008 16:57:51 +0000 unc0rr Use seduction sound
Thu, 16 Oct 2008 16:54:44 +0000 unc0rr Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
Thu, 16 Oct 2008 16:29:47 +0000 unc0rr - Fix crash when changing maps
Wed, 15 Oct 2008 19:32:10 +0000 unc0rr Fix a typo
Wed, 15 Oct 2008 17:04:46 +0000 unc0rr Fix using wrong variable =(
Wed, 15 Oct 2008 17:01:34 +0000 unc0rr Fix uninitialised variable
Wed, 15 Oct 2008 17:00:35 +0000 unc0rr Small rope optimization
Wed, 15 Oct 2008 16:59:11 +0000 unc0rr Fix doubling chat message
Wed, 15 Oct 2008 16:54:05 +0000 unc0rr Fix conditions to disconnect
Wed, 15 Oct 2008 16:25:34 +0000 unc0rr Fix chat messages in saves and demos
Wed, 15 Oct 2008 15:59:19 +0000 unc0rr Oops... fix introduced bug
Wed, 15 Oct 2008 15:02:39 +0000 unc0rr Share chat between frontend and engine
Wed, 15 Oct 2008 11:54:06 +0000 unc0rr Further improve disconnects handling
Wed, 15 Oct 2008 11:50:16 +0000 unc0rr Various small insignificant improvements everywhere
Tue, 14 Oct 2008 14:35:52 +0000 unc0rr - Perform lupdate-qt4 && lrelease-qt4
Tue, 14 Oct 2008 14:33:54 +0000 unc0rr Add more support for handling disconnects while playing (not fully tested)
Mon, 13 Oct 2008 19:04:27 +0000 unc0rr Add partial implementation of handling disconnects while playing via network
Mon, 13 Oct 2008 18:37:59 +0000 unc0rr - Reverse the order of client list
Mon, 13 Oct 2008 14:52:29 +0000 unc0rr - Add forgotten PirateFlag map to list of installed maps
Mon, 13 Oct 2008 14:51:31 +0000 unc0rr - Remove deprecated stuff
Mon, 13 Oct 2008 14:44:15 +0000 unc0rr - Set focus to dead hedgehog
Mon, 13 Oct 2008 12:58:44 +0000 unc0rr Make messages be more debug-friendly
Sun, 12 Oct 2008 17:04:07 +0000 unc0rr Server erases teams list after round finish, so everything should be okay now
Sun, 12 Oct 2008 16:45:13 +0000 unc0rr Clients send roundfinished message to server when the round is over
Sun, 12 Oct 2008 16:31:23 +0000 unc0rr Fix water rising too fast
Fri, 10 Oct 2008 13:19:05 +0000 unc0rr Rename function
Fri, 10 Oct 2008 13:18:45 +0000 unc0rr Allow --port=PORT command-line parameter to specify the port to listen on
Thu, 09 Oct 2008 21:00:42 +0000 unc0rr Flush CONNECTED message, so client hasn't to wait for it on connect
Thu, 09 Oct 2008 20:36:53 +0000 unc0rr Fix the bug
Thu, 09 Oct 2008 17:28:22 +0000 unc0rr Stub to run network game
Thu, 09 Oct 2008 17:15:04 +0000 unc0rr Update protocol doc
Thu, 09 Oct 2008 17:14:29 +0000 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
Thu, 09 Oct 2008 16:05:01 +0000 unc0rr Small optimization (use partition instead of two filters with opposite predicates)
Thu, 09 Oct 2008 16:03:27 +0000 unc0rr Send team removal message to others in room when client disconnects
Thu, 09 Oct 2008 15:54:09 +0000 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
Thu, 09 Oct 2008 13:57:18 +0000 unc0rr Fix that bug (lol, pretty fast, eh?)
Thu, 09 Oct 2008 13:57:02 +0000 unc0rr Send teams info to newly connected client (has a bug with team sequence, need to discover)
Thu, 09 Oct 2008 13:53:03 +0000 unc0rr - Allow team color changing
Thu, 09 Oct 2008 13:48:06 +0000 unc0rr - Only team owner can remove team from the list
Thu, 09 Oct 2008 13:45:40 +0000 unc0rr Add support for removing team
Thu, 09 Oct 2008 13:43:47 +0000 unc0rr Can choose hedgehogs number now
Thu, 09 Oct 2008 13:01:52 +0000 unc0rr Add seduction weapon sound
Wed, 08 Oct 2008 18:56:32 +0000 unc0rr Adding teams now works
Wed, 08 Oct 2008 18:46:02 +0000 unc0rr Get rid of team id in client code
Wed, 08 Oct 2008 18:38:54 +0000 unc0rr Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
Wed, 08 Oct 2008 18:29:16 +0000 unc0rr Fix protocol implementation to conform documentation
Wed, 08 Oct 2008 18:25:08 +0000 unc0rr - Add protocol description (just started)
Wed, 08 Oct 2008 15:57:35 +0000 unc0rr Optimize list lookups a bit
Wed, 08 Oct 2008 15:55:23 +0000 unc0rr Reformat some code =P
Wed, 08 Oct 2008 15:53:23 +0000 unc0rr - Shut the client's tries to configure server up
Wed, 08 Oct 2008 15:42:09 +0000 unc0rr Server now fully supports game options
Wed, 08 Oct 2008 13:58:27 +0000 unc0rr - Add join and leave messages to chat box
Wed, 08 Oct 2008 13:54:51 +0000 unc0rr Implement rooms list refresh
Wed, 08 Oct 2008 13:52:31 +0000 unc0rr Implement room create and join
Wed, 08 Oct 2008 13:40:29 +0000 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
Wed, 08 Oct 2008 10:58:21 +0000 unc0rr Create a page for rooms list
Tue, 07 Oct 2008 12:37:06 +0000 unc0rr - Add stub page for rooms list
Mon, 06 Oct 2008 19:01:59 +0000 unc0rr Get rid of "internet" network game mode
Mon, 06 Oct 2008 18:40:47 +0000 unc0rr Fix a bug with 'ghosts' on server
Mon, 06 Oct 2008 18:37:47 +0000 unc0rr Fix another server failure (when second client in room disconnects)
Mon, 06 Oct 2008 18:07:38 +0000 unc0rr - Now actually fix
Sun, 05 Oct 2008 23:36:11 +0000 unc0rr Fix server crash on client disconnect
Sun, 05 Oct 2008 23:27:53 +0000 unc0rr - Fix build of server (has some bugs now)
Sun, 05 Oct 2008 23:22:14 +0000 unc0rr Start refactoring standalone server (prepare to change protocol)
Sun, 05 Oct 2008 16:38:26 +0000 unc0rr Don't allow team with the same name from the same client (helps with double add due to lags)
Sun, 05 Oct 2008 16:35:46 +0000 unc0rr Remove deprecated stuff
Mon, 29 Sep 2008 22:14:23 +0000 unc0rr Fix a bug screwing team selection up in network game
Mon, 29 Sep 2008 22:01:06 +0000 unc0rr Fix arithmetic bug in CHedgehogerWidget
Mon, 29 Sep 2008 21:59:19 +0000 unc0rr Add team surrender flag
Mon, 29 Sep 2008 09:33:44 +0000 unc0rr - Fix water rise
Sun, 28 Sep 2008 22:49:38 +0000 unc0rr Try to adjust flame parameters
Sun, 28 Sep 2008 22:47:13 +0000 unc0rr Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
Sun, 28 Sep 2008 22:39:07 +0000 unc0rr Start flames rework
Sun, 28 Sep 2008 21:56:37 +0000 unc0rr - Hedgehog doesn't take off hat when shooting from shotgun
Sun, 28 Sep 2008 15:55:07 +0000 unc0rr Predefined team can have customized hat
Sun, 28 Sep 2008 15:45:37 +0000 unc0rr Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
Sun, 28 Sep 2008 15:39:38 +0000 unc0rr Update Spanish and Polish translations
Sun, 28 Sep 2008 15:13:18 +0000 unc0rr Fix frontend
Sun, 28 Sep 2008 09:18:24 +0000 unc0rr - Customize spinbox arrows
Sun, 28 Sep 2008 08:28:32 +0000 unc0rr Reorganize team edit page a little (save a lot of space)
Sun, 28 Sep 2008 08:26:18 +0000 unc0rr Move preview icons into comboboxes
Tue, 23 Sep 2008 06:27:53 +0000 unc0rr Seduction animation
Tue, 23 Sep 2008 06:09:13 +0000 unc0rr A bit larger heart
Mon, 22 Sep 2008 22:14:01 +0000 unc0rr - Update Italian translation
Sat, 20 Sep 2008 04:51:06 +0000 unc0rr Enable back the ability to see chosen team color in team widget
Sat, 20 Sep 2008 03:54:56 +0000 unc0rr Full-size hedgehog in hats selection widget
Sat, 20 Sep 2008 03:52:39 +0000 unc0rr Draw a hedgehog under the hat in hats combobox
Fri, 19 Sep 2008 20:42:42 +0000 unc0rr Update watermelon sprite
Fri, 19 Sep 2008 20:41:53 +0000 unc0rr Use new sounds
Fri, 19 Sep 2008 20:36:59 +0000 unc0rr Add new sound files
Fri, 19 Sep 2008 20:34:41 +0000 unc0rr - Unbreak previously broken themes
Fri, 19 Sep 2008 19:58:57 +0000 unc0rr Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
Fri, 19 Sep 2008 19:56:07 +0000 unc0rr Add Underwater theme
Fri, 19 Sep 2008 14:22:27 +0000 unc0rr - Optimize maps
Fri, 19 Sep 2008 14:18:33 +0000 unc0rr Fix mortar
Fri, 19 Sep 2008 14:16:27 +0000 unc0rr Forgotten sheep map...
Fri, 19 Sep 2008 14:15:19 +0000 unc0rr Graphics update
Fri, 19 Sep 2008 14:10:51 +0000 unc0rr Draw smoke trail underneath of grenade
Fri, 19 Sep 2008 14:08:18 +0000 unc0rr - Add many hats
Thu, 18 Sep 2008 21:20:24 +0000 unc0rr Fix music starting to play after the round even if it was turned off
Thu, 18 Sep 2008 20:06:05 +0000 unc0rr Rename hellish bomb to hellish hand-grenade
Thu, 18 Sep 2008 16:28:58 +0000 unc0rr Delete deprecated stuff
Thu, 18 Sep 2008 16:26:46 +0000 unc0rr Update Italian translation
Thu, 18 Sep 2008 16:19:45 +0000 unc0rr Mention Eugene Lyubimkin in translators list for his Ukrainian translation
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 14:44:44 +0000 unc0rr Add watermelon sprite
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Thu, 18 Sep 2008 12:40:46 +0000 unc0rr Finish Ukrainian translation
Wed, 17 Sep 2008 17:33:44 +0000 unc0rr - Continue seduction implementation
Wed, 17 Sep 2008 04:02:02 +0000 unc0rr - Perform lupdate-qt4 && lrelease-qt4
Fri, 12 Sep 2008 18:55:54 +0000 unc0rr Hedgehog doesn't take off the hat when walking
Fri, 12 Sep 2008 18:00:49 +0000 unc0rr Allow theme to set custom water color
Fri, 12 Sep 2008 14:57:42 +0000 unc0rr D'oh
Thu, 11 Sep 2008 20:18:14 +0000 unc0rr Speed up hat
Thu, 11 Sep 2008 20:13:23 +0000 unc0rr Draw hat when hedgehog is aiming
Thu, 11 Sep 2008 17:02:39 +0000 unc0rr - Reorganize headers according to Qt's style guide
Thu, 11 Sep 2008 15:30:04 +0000 unc0rr Hat 'wearing' animation
Wed, 10 Sep 2008 14:37:27 +0000 unc0rr Update Italian translation
Mon, 08 Sep 2008 18:30:16 +0000 unc0rr Remove 25pix margin on every page, so exit button is almost in the same place on all pages
Mon, 08 Sep 2008 18:08:47 +0000 unc0rr Better theme selection widget look
Sat, 06 Sep 2008 12:35:34 +0000 unc0rr Add Spanish translation by Carlos Vives
Sat, 06 Sep 2008 12:30:42 +0000 unc0rr Update Polish translation
Sun, 31 Aug 2008 19:23:29 +0000 unc0rr Send hats info via net. Hats implementation complete now.
Sun, 31 Aug 2008 18:36:26 +0000 unc0rr Fix bug in netclient protocol handling code
Sun, 31 Aug 2008 18:12:06 +0000 unc0rr Fix City theme
Sun, 31 Aug 2008 17:22:50 +0000 unc0rr Hats now fully implemented for local game
Sun, 31 Aug 2008 16:27:47 +0000 unc0rr Fix Bamboo theme
Sun, 31 Aug 2008 16:00:31 +0000 unc0rr Store selected hats in team config
Fri, 29 Aug 2008 22:04:50 +0000 unc0rr - Finish hat selection widget
Fri, 29 Aug 2008 21:05:31 +0000 unc0rr Add hat selection control to team editing page (it's empty combobox yet)
Fri, 29 Aug 2008 20:36:10 +0000 unc0rr Fix build
Fri, 29 Aug 2008 20:30:17 +0000 unc0rr Add stubs for hats implementation
Fri, 29 Aug 2008 19:40:37 +0000 unc0rr - Set frontend's music volume level to 50%
Mon, 25 Aug 2008 18:30:06 +0000 unc0rr Add Sheep map
Sat, 23 Aug 2008 22:47:32 +0000 unc0rr custom girder for bamboo theme
Thu, 21 Aug 2008 21:25:24 +0000 unc0rr Update Snow theme land texture
Mon, 18 Aug 2008 19:31:33 +0000 unc0rr Oops.. forgot some files
Mon, 18 Aug 2008 13:34:41 +0000 unc0rr set svn:eol-style to native
Mon, 18 Aug 2008 13:33:30 +0000 unc0rr - Update Bamboo, EarthRise, hell themes
Mon, 18 Aug 2008 12:23:22 +0000 unc0rr - Update copyrights
Mon, 18 Aug 2008 11:45:02 +0000 unc0rr Add PirateFlag map
Sat, 16 Aug 2008 21:28:07 +0000 unc0rr Fix sdl_mixer include
Sat, 16 Aug 2008 20:36:18 +0000 unc0rr Play music in menu also, with fading effects when run game
Sat, 16 Aug 2008 20:15:27 +0000 unc0rr - Add icons for each theme
Sat, 16 Aug 2008 14:28:44 +0000 unc0rr Hackish way to play music in frontend... to be fixed
Sat, 16 Aug 2008 13:29:18 +0000 unc0rr Add hell and main theme
Sat, 16 Aug 2008 11:22:34 +0000 unc0rr Start seduction weapon implementation
Fri, 15 Aug 2008 19:30:02 +0000 unc0rr Fix copyright info
Fri, 15 Aug 2008 08:11:58 +0000 unc0rr Make dialogs and messageboxes be customized like main form
Fri, 15 Aug 2008 07:54:13 +0000 unc0rr Save some pixels for chat widget
Fri, 15 Aug 2008 07:50:31 +0000 unc0rr Remake gamecfgwidget
Fri, 15 Aug 2008 07:49:52 +0000 unc0rr Allow team and hh name length be up to 64 letters length
Fri, 15 Aug 2008 07:22:55 +0000 unc0rr Themes list now works
Fri, 15 Aug 2008 06:33:50 +0000 unc0rr - Make border 3px width
Fri, 15 Aug 2008 03:59:36 +0000 unc0rr - lupdate-qt4 && lrelease-qt4
Thu, 14 Aug 2008 14:43:40 +0000 unc0rr Fix "Hedgewars" button look
Thu, 14 Aug 2008 14:24:45 +0000 unc0rr Fill themes list with themes
Thu, 14 Aug 2008 14:04:45 +0000 unc0rr Add themes list to map selection widget
Thu, 14 Aug 2008 13:34:44 +0000 unc0rr Start remaking multiplayer page
Wed, 13 Aug 2008 22:35:27 +0000 unc0rr Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
Wed, 13 Aug 2008 16:52:04 +0000 unc0rr Some adjusting... it still doesn't solve problem fully
Wed, 13 Aug 2008 16:26:44 +0000 unc0rr One more consts adjusting to solve rope stucking problem
Wed, 13 Aug 2008 14:10:41 +0000 unc0rr Update copyrights
Wed, 13 Aug 2008 14:09:20 +0000 unc0rr Add hell theme
Wed, 13 Aug 2008 11:29:27 +0000 unc0rr Mention Niklas Grahn for his translation on about page
Wed, 13 Aug 2008 09:14:08 +0000 unc0rr Add Swedish translation
Tue, 12 Aug 2008 20:03:04 +0000 unc0rr Move QGroupBox title a bit
Tue, 12 Aug 2008 19:41:16 +0000 unc0rr Fix pickhammer and kamikaze
Tue, 12 Aug 2008 12:57:07 +0000 unc0rr More work on options page
Tue, 12 Aug 2008 12:05:52 +0000 unc0rr Reorganize widgets on options page
Tue, 12 Aug 2008 10:02:34 +0000 unc0rr Add background to groupboxes
Tue, 12 Aug 2008 09:52:57 +0000 unc0rr Set minimal acceptable Qt4 version to 4.3.0
Tue, 12 Aug 2008 09:39:07 +0000 unc0rr Nicer look
Tue, 12 Aug 2008 09:37:44 +0000 unc0rr Iconize more groupboxes
Tue, 12 Aug 2008 09:26:44 +0000 unc0rr Finish iconed groupbox implementation
Tue, 12 Aug 2008 08:48:44 +0000 unc0rr Add iconed groupbox class
Sun, 10 Aug 2008 20:18:40 +0000 unc0rr With this change, SDL will probably report more screen resolutions on dual-monitor configurations
Sun, 10 Aug 2008 19:55:08 +0000 unc0rr Enable back rendering objects that are put on top of land texture
Sun, 10 Aug 2008 15:03:53 +0000 unc0rr Fix compile under Ubuntu (why it compiles everywhere else?)
Sun, 10 Aug 2008 14:23:25 +0000 unc0rr Fix installation path for Castle map
Fri, 08 Aug 2008 21:01:00 +0000 unc0rr Convert the rest of themes too
Fri, 08 Aug 2008 20:54:55 +0000 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
Fri, 08 Aug 2008 20:45:13 +0000 unc0rr - Fix previous commit
Fri, 08 Aug 2008 20:38:26 +0000 unc0rr Allow theme-customizable water and girder
Fri, 08 Aug 2008 20:33:57 +0000 unc0rr Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 unc0rr Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 unc0rr Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
Fri, 08 Aug 2008 13:46:12 +0000 unc0rr This needs to be changed too
Fri, 08 Aug 2008 13:43:24 +0000 unc0rr - Fix Qt's runtime warning
Fri, 08 Aug 2008 13:11:41 +0000 unc0rr Add "Castle" map copyright info
Fri, 08 Aug 2008 12:59:34 +0000 unc0rr Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
Thu, 07 Aug 2008 19:01:32 +0000 unc0rr Update frontend background
Thu, 07 Aug 2008 18:57:26 +0000 unc0rr Oops, fix map install path
Thu, 07 Aug 2008 18:53:31 +0000 unc0rr Revert accidental nsis installer generator regression
Thu, 07 Aug 2008 18:44:13 +0000 unc0rr Some more customizations
Thu, 07 Aug 2008 18:26:52 +0000 unc0rr - Start work on team select widget
Thu, 07 Aug 2008 18:25:51 +0000 unc0rr Fix max teams detection
Thu, 07 Aug 2008 16:26:25 +0000 unc0rr Better settings button behavior
Thu, 07 Aug 2008 16:14:35 +0000 unc0rr Finally fix save button look
Thu, 07 Aug 2008 15:21:11 +0000 unc0rr Set bg color for QPushButton
Thu, 07 Aug 2008 15:19:54 +0000 unc0rr Add Castle map
Thu, 07 Aug 2008 14:08:43 +0000 displacer correct restoring window size after fullscreen mode
Thu, 07 Aug 2008 13:39:04 +0000 unc0rr Customize map container look
Thu, 07 Aug 2008 13:38:24 +0000 displacer fullscreen disabling fixed
Thu, 07 Aug 2008 13:30:09 +0000 displacer Frontend Fullscreen mode added
Thu, 07 Aug 2008 12:09:52 +0000 unc0rr Customize SpinBox look (not finished)
Thu, 07 Aug 2008 12:04:12 +0000 unc0rr Customize LineEdit look
Thu, 07 Aug 2008 12:01:58 +0000 unc0rr Various build system improvements
Thu, 07 Aug 2008 07:21:18 +0000 unc0rr - Fix grenade sound
Wed, 06 Aug 2008 12:48:45 +0000 unc0rr Try to modify QGroupBox view
Wed, 06 Aug 2008 12:47:42 +0000 unc0rr Fix small glitch when placing girder on map
Tue, 05 Aug 2008 22:39:05 +0000 unc0rr Customize checkboxes
Tue, 05 Aug 2008 22:15:32 +0000 unc0rr Customize comboboxes look
Tue, 05 Aug 2008 21:12:26 +0000 unc0rr Iconed "Back" button everywhere
Tue, 05 Aug 2008 20:57:08 +0000 unc0rr Make buttons border have different colors when mouse is over or it is pressed
Tue, 05 Aug 2008 15:39:51 +0000 unc0rr Unbreak build
Mon, 04 Aug 2008 20:29:13 +0000 unc0rr - Make look better
Mon, 04 Aug 2008 19:28:01 +0000 displacer transparent background for buttons at main page
Mon, 04 Aug 2008 19:04:46 +0000 displacer images at main page
Mon, 04 Aug 2008 17:47:11 +0000 displacer no-repeat background with bgcolor instead
Mon, 04 Aug 2008 17:30:58 +0000 displacer Background for Hedgewars is ready
Mon, 04 Aug 2008 17:09:31 +0000 displacer new art from Tiyuri
Mon, 04 Aug 2008 16:46:11 +0000 unc0rr Update slovak translation
Wed, 30 Jul 2008 14:00:31 +0000 unc0rr Update soundtracks with ones that loop seamlessly
Wed, 30 Jul 2008 12:20:14 +0000 unc0rr Last try to get rope not to get stuck in the ground
Wed, 30 Jul 2008 12:14:24 +0000 unc0rr - Some physics changes
Tue, 29 Jul 2008 22:59:19 +0000 unc0rr - Fix polish translation 0.9.6-release
Tue, 29 Jul 2008 20:03:25 +0000 unc0rr - Remove that stupid website folder created by GNA!
Tue, 29 Jul 2008 18:54:36 +0000 unc0rr - Add full EarthRise theme
Tue, 29 Jul 2008 11:08:40 +0000 unc0rr Fix previous commit
Tue, 29 Jul 2008 11:03:21 +0000 unc0rr - Fix compilation
Tue, 29 Jul 2008 10:48:28 +0000 unc0rr Get rid of Volcano map
Tue, 29 Jul 2008 10:46:57 +0000 unc0rr - Update pirate, added snow soundtrack
Mon, 28 Jul 2008 13:53:50 +0000 unc0rr - Fix warnings
Sun, 27 Jul 2008 23:01:41 +0000 unc0rr - Fix problem when clouds number is 0
Sun, 27 Jul 2008 22:26:47 +0000 unc0rr - Add ability to choose clouds number in theme config file
Sun, 27 Jul 2008 22:18:46 +0000 unc0rr - Update russian translation
Sun, 27 Jul 2008 22:14:43 +0000 unc0rr Add a checkbox in frontend to turn music off
Sun, 27 Jul 2008 22:09:40 +0000 unc0rr Add an option to engine for turning music off
Sun, 27 Jul 2008 21:58:46 +0000 unc0rr - Disable ability to resize window
Sun, 27 Jul 2008 21:51:35 +0000 unc0rr Fix training regression
Sun, 27 Jul 2008 21:50:44 +0000 unc0rr Draw yet not available ammo grayscaled
Sun, 27 Jul 2008 21:01:11 +0000 unc0rr - Airplane is higher
Sun, 27 Jul 2008 20:03:07 +0000 unc0rr Play Ow1.ogg and Ow4.ogg when hedgehog falls
Sun, 27 Jul 2008 19:53:12 +0000 unc0rr Add new pain sounds
Sun, 27 Jul 2008 19:47:12 +0000 unc0rr Remember initial resolution settings to use when switching to fullscreen mode
Sun, 27 Jul 2008 19:37:24 +0000 unc0rr Add ability to resize engine's window
Sun, 27 Jul 2008 19:21:30 +0000 unc0rr Mention Stephen Alexander's e-mail in copyrights
Sun, 27 Jul 2008 16:35:44 +0000 unc0rr - Use DejaVuSans-Bold instead of DejaVuSans+bold
Sun, 27 Jul 2008 16:34:08 +0000 unc0rr Optimize maps files by size
Sun, 27 Jul 2008 16:03:45 +0000 unc0rr Try another appproach to render chat, should fix windows issues
Sun, 27 Jul 2008 15:28:49 +0000 unc0rr Update Polish translation
Sun, 27 Jul 2008 15:23:06 +0000 unc0rr draft a changelog for 0.9.6
Sun, 27 Jul 2008 14:59:34 +0000 unc0rr Fix hedgehog animation when use blowtorch
Sun, 27 Jul 2008 14:32:54 +0000 unc0rr Hedgehog laughs when drops dynamite or cake
Sun, 27 Jul 2008 14:28:45 +0000 unc0rr Play sound before cake explodes
Sun, 27 Jul 2008 14:05:17 +0000 unc0rr Finish cake implementation
Sun, 27 Jul 2008 13:44:04 +0000 unc0rr - Cake sits down before exploding
Sun, 27 Jul 2008 13:32:44 +0000 unc0rr Animate falling and waking up cake
Sun, 27 Jul 2008 13:32:15 +0000 unc0rr Supress CMake warning
Sun, 27 Jul 2008 12:57:15 +0000 unc0rr - Animate cake walking
Sun, 27 Jul 2008 10:59:20 +0000 unc0rr Add hedgewars icon in png format
Fri, 25 Jul 2008 22:38:37 +0000 unc0rr Update French translation
Fri, 25 Jul 2008 22:28:22 +0000 unc0rr Show cake rotated correct angle
Fri, 25 Jul 2008 21:13:35 +0000 unc0rr - Update French translation
Fri, 25 Jul 2008 20:57:36 +0000 unc0rr Add BambooPlinko map
Fri, 25 Jul 2008 19:58:01 +0000 unc0rr Mention audio guys on About page and readme
Fri, 25 Jul 2008 19:43:03 +0000 unc0rr Update Italian translation
Fri, 25 Jul 2008 19:39:15 +0000 unc0rr Remove deprecated function
Fri, 25 Jul 2008 19:26:44 +0000 unc0rr Enable music dependance on current land theme
Fri, 25 Jul 2008 19:06:46 +0000 unc0rr Add Nature music theme
Fri, 25 Jul 2008 19:03:27 +0000 unc0rr - Add cake sound
Fri, 25 Jul 2008 15:34:45 +0000 unc0rr Add two tracks for City and Island themes
Fri, 25 Jul 2008 15:20:19 +0000 unc0rr Add cake icon in ammomenu
Fri, 25 Jul 2008 15:10:50 +0000 unc0rr Add Bath map
Fri, 25 Jul 2008 14:59:42 +0000 unc0rr Update nature theme
Fri, 25 Jul 2008 14:01:28 +0000 unc0rr Cake explodes on /attack
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Wed, 23 Jul 2008 11:55:47 +0000 unc0rr Update copyright info
Wed, 23 Jul 2008 11:51:55 +0000 unc0rr Add Bamboo map
Tue, 22 Jul 2008 18:31:34 +0000 unc0rr Load flakes information from theme.cfg when playing painted map
Tue, 22 Jul 2008 18:22:24 +0000 unc0rr Add new map EarthRise by Joshua Frese
Mon, 21 Jul 2008 15:54:12 +0000 unc0rr Further work on dedicated server
Mon, 21 Jul 2008 09:45:40 +0000 unc0rr - Modify network protocol to use new delimiter
Tue, 15 Jul 2008 16:40:50 +0000 unc0rr First steps to switch hedgewars to new net protocol
Mon, 14 Jul 2008 20:24:29 +0000 unc0rr Repair screenshots capture on 'C' key press
Sun, 13 Jul 2008 17:58:05 +0000 unc0rr Fix clouds shaking up
Sun, 13 Jul 2008 11:39:02 +0000 unc0rr Add a few debug message which show the problem with total hedgehogs number counting
Sun, 13 Jul 2008 11:37:48 +0000 unc0rr Update Polish translation
Sat, 12 Jul 2008 14:26:43 +0000 unc0rr Make all in-game fonts bold
Sat, 12 Jul 2008 13:22:10 +0000 unc0rr Update Polish frontend translation
Fri, 11 Jul 2008 19:40:47 +0000 unc0rr Set version to 0.9.6-dev
Fri, 11 Jul 2008 19:19:04 +0000 unc0rr Update German translation
Tue, 08 Jul 2008 16:49:51 +0000 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
Tue, 08 Jul 2008 16:01:45 +0000 unc0rr Update changelog in trunk also
Tue, 08 Jul 2008 12:53:07 +0000 unc0rr Fix warning
Mon, 07 Jul 2008 17:20:35 +0000 unc0rr Fix shortgun training
Mon, 07 Jul 2008 15:39:27 +0000 unc0rr - Optimize PNG to reduce size
Mon, 07 Jul 2008 13:12:18 +0000 unc0rr Set svn:eol-style to native
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Mon, 07 Jul 2008 10:32:47 +0000 unc0rr Update Italian translation
Sun, 06 Jul 2008 23:44:56 +0000 unc0rr Fix another regression arising from splitting switchhedgehog
Sun, 06 Jul 2008 23:32:10 +0000 unc0rr Add message for sudden death
Sun, 06 Jul 2008 23:11:02 +0000 unc0rr Fix mushrooms map
Sun, 06 Jul 2008 23:04:35 +0000 unc0rr Oops, proper fix now
Sun, 06 Jul 2008 22:55:24 +0000 unc0rr Fix net game regression
Sun, 06 Jul 2008 22:46:44 +0000 unc0rr Oops, forgot translation file
Sun, 06 Jul 2008 21:52:07 +0000 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
Sun, 06 Jul 2008 20:03:09 +0000 unc0rr Dec delay
Sun, 06 Jul 2008 20:02:42 +0000 unc0rr Fix timings regression
Sun, 06 Jul 2008 19:31:12 +0000 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
Sun, 06 Jul 2008 17:45:16 +0000 unc0rr - Prepare for sudden death implementation
Sun, 06 Jul 2008 14:09:41 +0000 unc0rr New mushrooms map by Tiyuri
Sat, 05 Jul 2008 15:29:07 +0000 unc0rr Mention french translator on About page
Sat, 05 Jul 2008 15:13:33 +0000 unc0rr Enable fullscreen switching back, now it's bound on F12
Sat, 05 Jul 2008 14:27:55 +0000 unc0rr Build system scripts for new map
Sat, 05 Jul 2008 14:13:13 +0000 unc0rr Draw explosions for every kind of explosion
Sat, 05 Jul 2008 14:12:48 +0000 unc0rr Add new map by Maciej Mrozinski
Fri, 04 Jul 2008 21:20:17 +0000 unc0rr Update explosion graphics
Fri, 04 Jul 2008 19:25:00 +0000 unc0rr Better ?? implementation of explosion
Fri, 04 Jul 2008 14:40:52 +0000 unc0rr Testing explosion particles implementation
Tue, 01 Jul 2008 22:26:36 +0000 unc0rr Install all dlls from bin folder
Tue, 01 Jul 2008 21:34:12 +0000 unc0rr Qt 4.4 needs this in win32
Tue, 01 Jul 2008 15:52:10 +0000 unc0rr Fix resource compilation
Mon, 30 Jun 2008 17:36:55 +0000 unc0rr - Fix previous commit
Mon, 30 Jun 2008 14:59:11 +0000 unc0rr Update hedgewars icon for windows
Mon, 30 Jun 2008 14:49:25 +0000 unc0rr Fix icon compilation in Windows
Fri, 27 Jun 2008 20:56:38 +0000 unc0rr - Fix accidental network breakage
Fri, 27 Jun 2008 20:11:20 +0000 unc0rr Lemonade taunt
Fri, 27 Jun 2008 19:57:24 +0000 unc0rr Wave and Hurrah taunts
Fri, 27 Jun 2008 17:45:35 +0000 unc0rr Hopefully done taunts implementation
Fri, 27 Jun 2008 17:22:15 +0000 unc0rr Further work on taunts
Thu, 26 Jun 2008 19:39:26 +0000 unc0rr Start implementing waves
Wed, 25 Jun 2008 15:10:12 +0000 unc0rr Set svn:eol-style to native
Wed, 25 Jun 2008 11:28:23 +0000 unc0rr Set svn:eol-style to native
Wed, 25 Jun 2008 10:13:52 +0000 unc0rr Mention translators on about page
Wed, 25 Jun 2008 10:08:31 +0000 unc0rr Oops, forgot file
Wed, 25 Jun 2008 09:48:17 +0000 unc0rr Add Bulgarian translation
Wed, 25 Jun 2008 09:40:23 +0000 unc0rr Add Slovak translation
Wed, 25 Jun 2008 09:32:46 +0000 unc0rr Add German translation
Wed, 25 Jun 2008 09:17:36 +0000 unc0rr Update Italian translation
Mon, 23 Jun 2008 12:25:59 +0000 unc0rr Make engine compilable without debugging on
Sun, 22 Jun 2008 20:40:39 +0000 unc0rr Complete exit confirmation implementation
Sun, 22 Jun 2008 19:26:01 +0000 unc0rr Start exit confirmation implementation
Thu, 19 Jun 2008 20:34:53 +0000 unc0rr - Decrease default girders number
Thu, 19 Jun 2008 19:53:03 +0000 unc0rr Fix bad sprite when you jump and get hit
Thu, 19 Jun 2008 13:41:45 +0000 unc0rr Hydrant map
Wed, 18 Jun 2008 22:12:58 +0000 unc0rr Update changelog
Wed, 18 Jun 2008 22:11:10 +0000 unc0rr Update russian translation
Wed, 18 Jun 2008 21:55:43 +0000 unc0rr Set version to 0.9.4 0.9.4-release
Wed, 18 Jun 2008 21:53:54 +0000 unc0rr Fix training
Wed, 18 Jun 2008 20:43:34 +0000 unc0rr - Fix firepunch sprite direction when use in high jump
Wed, 18 Jun 2008 20:16:25 +0000 unc0rr Damaged hedgehog rotates when its speed is far enough from zero
Wed, 18 Jun 2008 19:34:06 +0000 unc0rr Damaged hedgehog animation
Wed, 18 Jun 2008 18:57:34 +0000 unc0rr Winners clan hedgehogs smiling with big smile
Wed, 18 Jun 2008 18:46:11 +0000 unc0rr Whip animation
Wed, 18 Jun 2008 18:25:31 +0000 unc0rr Update first aid animation
Wed, 18 Jun 2008 18:12:45 +0000 unc0rr Draw explosion on kamikaze
Wed, 18 Jun 2008 18:05:15 +0000 unc0rr Hedgelove map
Tue, 17 Jun 2008 21:30:34 +0000 unc0rr Some fixes
Tue, 17 Jun 2008 21:28:15 +0000 unc0rr Update copyright information
Tue, 17 Jun 2008 21:25:21 +0000 unc0rr Don't let updated hedgewars version to make errors due to old weapons.ini
Tue, 17 Jun 2008 20:36:37 +0000 unc0rr Fix Island theme objects placing
Tue, 17 Jun 2008 20:00:01 +0000 unc0rr Implement drowning hedgehog sprite
Tue, 17 Jun 2008 19:22:54 +0000 unc0rr Fix warnings
Tue, 17 Jun 2008 18:45:21 +0000 unc0rr Hedgehogs on the left side of the map look to the right and vice-versa
Tue, 17 Jun 2008 18:10:15 +0000 unc0rr In forts mode, hedgehogs on the left look at the right, and vice-versa
Tue, 17 Jun 2008 18:09:38 +0000 unc0rr Fix AI mortar bugs
Tue, 17 Jun 2008 16:29:56 +0000 unc0rr Small grenade physics change
Tue, 17 Jun 2008 15:02:12 +0000 unc0rr Update Polish translation
Tue, 17 Jun 2008 15:00:51 +0000 unc0rr - Update Italian translation
Mon, 16 Jun 2008 20:40:59 +0000 unc0rr - Bots can use mortar
Thu, 12 Jun 2008 10:50:05 +0000 unc0rr - Fix chat state at start
Wed, 11 Jun 2008 22:19:14 +0000 unc0rr Use Kamikaze sound
Wed, 11 Jun 2008 21:41:44 +0000 unc0rr Enable history (bound on ` key)
Wed, 11 Jun 2008 21:00:58 +0000 unc0rr Implement history for chat (27 entries), no key binding yet
Wed, 11 Jun 2008 20:45:49 +0000 unc0rr Fix demo records of rounds restored after saving
Wed, 11 Jun 2008 20:27:09 +0000 unc0rr Get rid of old console
Wed, 11 Jun 2008 15:42:53 +0000 unc0rr Use kamiakze sprite
Tue, 10 Jun 2008 20:40:43 +0000 unc0rr Kamikaze icon in ammo menu
Tue, 10 Jun 2008 18:45:33 +0000 unc0rr Updated Polish translation
Mon, 09 Jun 2008 20:34:45 +0000 unc0rr Kamikaze weapon
Mon, 09 Jun 2008 15:26:52 +0000 unc0rr Prepare for new weapon 'Kamikaze'
Mon, 09 Jun 2008 15:09:37 +0000 unc0rr Ooops, actual fix
Mon, 09 Jun 2008 15:08:54 +0000 unc0rr Fix Baseball, whip, firepunch attacking on slope
Mon, 09 Jun 2008 15:02:49 +0000 unc0rr Don't push attacking hedgehog when using whip or baseball
Mon, 09 Jun 2008 14:57:54 +0000 unc0rr Fix firepunch direction when attacking from high jump
Mon, 09 Jun 2008 14:20:16 +0000 unc0rr Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
Sun, 08 Jun 2008 18:53:02 +0000 unc0rr Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
Fri, 06 Jun 2008 16:14:23 +0000 unc0rr Draw tags a bit higher due to hats introduction
Fri, 06 Jun 2008 15:14:15 +0000 unc0rr Make sprite look as it was intended to
Fri, 06 Jun 2008 14:40:29 +0000 unc0rr Prevent wrong aim direction when using rope after high jump
Tue, 03 Jun 2008 19:59:12 +0000 unc0rr Use new icon in team selecting widget
Mon, 02 Jun 2008 22:04:06 +0000 unc0rr Update polish translation
Mon, 02 Jun 2008 19:15:53 +0000 unc0rr Fix a bug with automatic weapon switching when attacking from rope
Sun, 01 Jun 2008 20:01:45 +0000 unc0rr - Quick hack for hats
Sun, 01 Jun 2008 18:54:10 +0000 unc0rr - Add CMake script for Hats folder
Sun, 01 Jun 2008 18:37:30 +0000 unc0rr Add hats folder
Sun, 01 Jun 2008 12:16:24 +0000 unc0rr Don't let jumping hedgehog to move others
Fri, 30 May 2008 21:27:03 +0000 unc0rr Fix hedgehog jump animation after turn end
Fri, 30 May 2008 21:08:41 +0000 unc0rr Ammo count == 9 is infinite
Thu, 29 May 2008 20:57:24 +0000 unc0rr Update Italian translation
Thu, 29 May 2008 18:27:20 +0000 unc0rr Fix mortar clusters spread direction
Wed, 28 May 2008 20:34:23 +0000 unc0rr Fix idle animation
Wed, 28 May 2008 19:18:02 +0000 unc0rr Use turnsleft sprites to indicate turns left to activate ammo
Wed, 28 May 2008 18:58:37 +0000 unc0rr Update ammo menu icons
Wed, 28 May 2008 18:54:45 +0000 unc0rr Mortar sprite
Wed, 28 May 2008 18:40:42 +0000 unc0rr Aim at high speed when performing rope swinging
Wed, 28 May 2008 17:58:41 +0000 unc0rr - Show crosshair while rope swinging
Tue, 27 May 2008 14:32:55 +0000 unc0rr Get rid of unused Surface parameter
Tue, 27 May 2008 14:30:48 +0000 unc0rr Fix forts mode to take in account clans, not teams
Mon, 26 May 2008 22:47:48 +0000 unc0rr Idle hedgehog animation
Mon, 26 May 2008 20:41:12 +0000 unc0rr Fix bug in hwSqrt when calculating square root of number >= 65536
Mon, 26 May 2008 18:10:51 +0000 unc0rr Allow aiming while moving
Sun, 25 May 2008 20:33:31 +0000 unc0rr Minimum number of hedgehogs in team is 1 now
Sun, 25 May 2008 18:09:21 +0000 unc0rr Add nickname to message in more appropriate place
Sun, 25 May 2008 14:09:44 +0000 unc0rr Use nick from frontend to prepend chat messages
Sat, 24 May 2008 22:28:40 +0000 unc0rr Fix chat behavior
Sat, 24 May 2008 21:10:49 +0000 unc0rr - 't' key for entering chat message
Sat, 24 May 2008 18:37:04 +0000 unc0rr Preparing to have gsChat gamestate
Sat, 24 May 2008 17:34:06 +0000 unc0rr - Start chat implementation: chat strings are on the screen
Thu, 22 May 2008 17:25:12 +0000 unc0rr Fix bug with holding switch tool
Wed, 21 May 2008 20:22:51 +0000 unc0rr Use firepunch sprite
Mon, 19 May 2008 18:07:05 +0000 unc0rr Stub for chat implementation
Sun, 18 May 2008 10:54:43 +0000 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
Sat, 17 May 2008 22:21:45 +0000 unc0rr Better rope
Sat, 17 May 2008 17:32:56 +0000 unc0rr Update City theme
Sat, 17 May 2008 16:59:32 +0000 unc0rr Add City theme by Tiyuri
Sat, 17 May 2008 13:24:17 +0000 unc0rr Add theme and map Plane by Tiyuri
Sat, 17 May 2008 11:36:24 +0000 unc0rr Fix 'AI may break demos playing' message while loading saves
Fri, 16 May 2008 13:21:18 +0000 unc0rr Add Island theme by Tiyuri
Fri, 16 May 2008 12:53:55 +0000 unc0rr Add map 'Hedgewars' by Tiyuri
Wed, 14 May 2008 19:02:53 +0000 unc0rr Mention Luca Bonora on About page
Wed, 14 May 2008 17:09:33 +0000 unc0rr Add italian translation by daimadoshi85
Wed, 14 May 2008 14:13:18 +0000 unc0rr Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 unc0rr Initial support for attacking from rope
Mon, 12 May 2008 19:49:36 +0000 unc0rr - Continue preparation for implementing attack from rope and parachute
Mon, 12 May 2008 15:00:20 +0000 unc0rr Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Sat, 10 May 2008 13:44:30 +0000 unc0rr Use default ammostore string size for weapons number instead of predefined const
Fri, 09 May 2008 20:03:53 +0000 unc0rr Remove temporary debug messages
Fri, 09 May 2008 12:58:10 +0000 unc0rr If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
Thu, 08 May 2008 22:44:05 +0000 unc0rr Remove recently added debug, as cluster bomb issue is fixed
Thu, 08 May 2008 21:27:59 +0000 unc0rr It looks like fix for cluster bomb issue...
Thu, 08 May 2008 20:54:04 +0000 unc0rr - Small optimization to hwFloat
Thu, 08 May 2008 20:30:34 +0000 unc0rr Fix handling '/skip' command during net game
Thu, 08 May 2008 18:38:52 +0000 unc0rr - Small optimization in hwFloat
Thu, 08 May 2008 18:02:52 +0000 unc0rr - Some changes in clusters initialization
Thu, 08 May 2008 14:54:48 +0000 unc0rr Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 unc0rr Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 unc0rr Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
Thu, 08 May 2008 12:04:13 +0000 unc0rr Set radius for clusters of clusterbomb
Wed, 07 May 2008 14:59:59 +0000 unc0rr Fix bug with demos and saves after restoring round from save
Wed, 07 May 2008 14:41:34 +0000 unc0rr Fix potential queue error in rare cases
Tue, 06 May 2008 15:13:02 +0000 unc0rr Use constant generated by cmake for version string
Tue, 06 May 2008 15:00:03 +0000 unc0rr Double increase collision array size
Tue, 06 May 2008 14:47:45 +0000 unc0rr More verbose video parameters setting
Sun, 04 May 2008 19:47:47 +0000 unc0rr - Better error handling when creating the window
Sun, 04 May 2008 14:21:47 +0000 unc0rr Implement LIST command
Sun, 04 May 2008 14:07:26 +0000 unc0rr Finish conversion
Sun, 04 May 2008 13:49:55 +0000 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
Fri, 02 May 2008 09:23:51 +0000 unc0rr Fix attack direction when perform somersault
Thu, 01 May 2008 16:00:23 +0000 unc0rr - Add comment
Thu, 01 May 2008 15:55:03 +0000 unc0rr Handle QUIT of the master: disconnect all roommates
Thu, 01 May 2008 15:26:09 +0000 unc0rr 'In room' state stub
Thu, 01 May 2008 15:24:13 +0000 unc0rr Handle password parameter on JOIN
Thu, 01 May 2008 15:14:32 +0000 unc0rr - Remove old hwserv code
Thu, 01 May 2008 14:30:12 +0000 unc0rr - Fixed some bugs
Wed, 30 Apr 2008 20:48:12 +0000 unc0rr - Some improvements in core
Wed, 30 Apr 2008 20:18:30 +0000 unc0rr Better QUIT handling imlementation - reduces function return values count
Wed, 30 Apr 2008 20:14:09 +0000 unc0rr Properly handle QUIT command. Now, we can concentrate on protocol implementation
Wed, 30 Apr 2008 19:44:54 +0000 unc0rr - Improve server core
Wed, 30 Apr 2008 16:50:28 +0000 unc0rr Some work on newhwserv
Sun, 27 Apr 2008 16:51:28 +0000 unc0rr Fix version number on about page 0.9.3-release
Sun, 27 Apr 2008 16:13:40 +0000 unc0rr Temporarily disable screenshots as they cause segfault
Sun, 27 Apr 2008 16:12:20 +0000 unc0rr Repair cheese and volcano maps
Sun, 27 Apr 2008 16:05:11 +0000 unc0rr Fix training
Sun, 27 Apr 2008 13:09:11 +0000 unc0rr - Some debug info
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sun, 27 Apr 2008 11:23:28 +0000 unc0rr Update version and protocol number
Sun, 27 Apr 2008 11:21:54 +0000 unc0rr Update README and ChangeLog
Sun, 27 Apr 2008 11:01:03 +0000 unc0rr Add win32 resource compilation under mingw (used sim-im srcs as example)
Sun, 27 Apr 2008 10:36:41 +0000 unc0rr Fix Snow theme
Sun, 27 Apr 2008 10:14:00 +0000 unc0rr - Fix baseball bat
Sat, 26 Apr 2008 18:21:03 +0000 unc0rr Try new approach for netserver
Sat, 26 Apr 2008 14:35:01 +0000 unc0rr Desert Eagle and Shotgun shot animations
Fri, 25 Apr 2008 22:03:18 +0000 unc0rr Fix jumping hedgehog sprite
Fri, 25 Apr 2008 21:44:58 +0000 unc0rr - Fix warning
Fri, 25 Apr 2008 20:41:23 +0000 unc0rr One more sound
Fri, 25 Apr 2008 16:09:20 +0000 unc0rr Mention Tyuri in copyrights and on About page
Fri, 25 Apr 2008 13:51:01 +0000 unc0rr - Fix sounds when the turn is skipped
Fri, 25 Apr 2008 13:12:52 +0000 unc0rr Use more sounds
Thu, 24 Apr 2008 20:53:35 +0000 unc0rr - New statistics
Thu, 24 Apr 2008 19:55:10 +0000 unc0rr Hedgehog death animation
Thu, 24 Apr 2008 15:40:39 +0000 unc0rr - Use more sounds
Thu, 24 Apr 2008 15:19:33 +0000 unc0rr - Some more sounds
Thu, 24 Apr 2008 15:03:57 +0000 unc0rr - Fix introduced bug with hh physics
Thu, 24 Apr 2008 14:49:19 +0000 unc0rr Use some more sounds
Thu, 24 Apr 2008 14:36:38 +0000 unc0rr Merge some more sounds
Tue, 22 Apr 2008 19:41:20 +0000 unc0rr Fix hedgehog-on-rope animation
Tue, 22 Apr 2008 18:33:55 +0000 unc0rr Fix shotgun disappering when shooting
Tue, 22 Apr 2008 17:59:11 +0000 unc0rr Add doc desribing use cases of voice sounds
Tue, 22 Apr 2008 13:09:01 +0000 unc0rr Remove old themes
Tue, 22 Apr 2008 13:06:49 +0000 unc0rr Repair round statistics
Tue, 22 Apr 2008 12:41:14 +0000 unc0rr Oops
Tue, 22 Apr 2008 12:40:43 +0000 unc0rr - Fix braindead shotgun shot arithmetics
Mon, 21 Apr 2008 18:43:07 +0000 unc0rr - Fix too long delay between shotgun and deagle shots
Mon, 21 Apr 2008 16:51:14 +0000 unc0rr Animate baseball bat attack
Sun, 20 Apr 2008 10:39:08 +0000 unc0rr Teleport animation
Sat, 19 Apr 2008 19:34:19 +0000 unc0rr Handle the case when the room is already created by someone else
Sat, 19 Apr 2008 19:29:58 +0000 unc0rr Introduce function to atomically change both lists
Sat, 19 Apr 2008 13:12:08 +0000 unc0rr Remove deprecated files
Fri, 18 Apr 2008 18:06:17 +0000 unc0rr Start work on standalone server in Haskell
Fri, 18 Apr 2008 17:42:50 +0000 unc0rr Fix a warning
Thu, 17 Apr 2008 16:21:44 +0000 unc0rr Use blowtorch sprites
Tue, 15 Apr 2008 16:13:24 +0000 unc0rr Fix bug with handling keys while it is AI's turn
Sun, 13 Apr 2008 16:14:13 +0000 unc0rr Add sprite for pickhammer
Sun, 13 Apr 2008 14:06:17 +0000 unc0rr Also, repair weapon count show in ammo menu
Sun, 13 Apr 2008 13:57:32 +0000 unc0rr Repair weapon name show in ammo menu
Sun, 13 Apr 2008 12:47:18 +0000 unc0rr Get rid of DXOutText call
Sun, 13 Apr 2008 12:45:30 +0000 unc0rr Get rid if deprecated Surface parameter of Draw* calls
Sun, 13 Apr 2008 12:33:16 +0000 unc0rr Fix warnings
Sun, 13 Apr 2008 12:29:26 +0000 unc0rr Fix broken logic for the new parachute feature
Sat, 12 Apr 2008 18:16:12 +0000 unc0rr Remove tailing spaces in some places
Sat, 12 Apr 2008 17:19:01 +0000 unc0rr - Fix hedgehog moveing direction after being shot by shotgun
Sat, 12 Apr 2008 17:00:06 +0000 unc0rr - Small formatting changes
Sat, 12 Apr 2008 16:34:48 +0000 unc0rr Automatically use parachute when vertical speed is high enough
Sat, 05 Apr 2008 17:06:26 +0000 unc0rr - Use baseball-in-hand sprite
Wed, 02 Apr 2008 10:46:54 +0000 unc0rr Test commit (set svn:eol-style to native)
Wed, 02 Apr 2008 10:39:08 +0000 unc0rr Update some copyright info
Tue, 01 Apr 2008 16:11:07 +0000 unc0rr - Fix counting damage given to mines
Tue, 01 Apr 2008 16:05:19 +0000 unc0rr - Add statistics info for ammo used in step and whether it is damaging ammo
Tue, 01 Apr 2008 15:57:51 +0000 unc0rr Use 'first blood' sound
Tue, 01 Apr 2008 15:53:52 +0000 unc0rr Fix tunnel drawing (specially for desert eagle)
Sat, 29 Mar 2008 21:13:54 +0000 unc0rr Aware that not visible pixels are not ground, whatever their color under alpha-channel is
Tue, 25 Mar 2008 22:39:26 +0000 unc0rr By Tiyuri:
Tue, 25 Mar 2008 22:16:26 +0000 unc0rr Use hedgehog with air attack weapon sprite
Tue, 25 Mar 2008 21:50:36 +0000 unc0rr - Use hedgehog jumping sprite
Tue, 25 Mar 2008 16:07:23 +0000 unc0rr Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
Mon, 24 Mar 2008 20:27:12 +0000 unc0rr Use 'rope gun' sprite
Mon, 24 Mar 2008 19:18:13 +0000 unc0rr Use 'regular standing' and 'rope swing' hedgehog sprites
Sun, 23 Mar 2008 18:08:00 +0000 unc0rr Fix fall without damage trick, which could be performed with not attached rope
Sun, 23 Mar 2008 18:03:07 +0000 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
Fri, 21 Mar 2008 20:41:23 +0000 unc0rr Fix drill bug
Fri, 21 Mar 2008 20:34:48 +0000 unc0rr Fix accessing to freed memory
Thu, 20 Mar 2008 23:44:19 +0000 unc0rr Sprites update by Tiyuri
Fri, 14 Mar 2008 21:07:31 +0000 unc0rr Use sounds 'stupid' and 'missed'
Fri, 14 Mar 2008 19:34:05 +0000 unc0rr Start implementing better statistics implementation (does nothing yet)
Fri, 14 Mar 2008 16:51:24 +0000 unc0rr Fix potentional syncronizing bug
Thu, 13 Mar 2008 20:21:45 +0000 unc0rr Fix memory corrupt due to wrong parameter in sizeof()
Tue, 11 Mar 2008 19:13:04 +0000 unc0rr Forgot to svn add file :P
Mon, 10 Mar 2008 22:02:00 +0000 unc0rr Snow theme and some sprites update by Tiyuri
Sun, 09 Mar 2008 12:33:54 +0000 unc0rr Fix hedgehogs switching hang
Sat, 08 Mar 2008 11:00:04 +0000 unc0rr Fix arithmetics
Fri, 07 Mar 2008 21:38:33 +0000 unc0rr 2 frames demo flake
Fri, 07 Mar 2008 20:25:19 +0000 unc0rr Finish flakes implementation
Fri, 07 Mar 2008 19:44:00 +0000 unc0rr Flakes concept, still need some development
Fri, 07 Mar 2008 19:34:26 +0000 unc0rr Oops, forgot a file
Fri, 07 Mar 2008 18:10:03 +0000 unc0rr - Use cloud as 'visual gear'
Fri, 07 Mar 2008 17:43:05 +0000 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
Fri, 07 Mar 2008 14:47:03 +0000 unc0rr - 'Incoming!' shout when the plane appears
Fri, 07 Mar 2008 14:32:26 +0000 unc0rr - Your hedgehogs says you: "Yes, sir"
Fri, 07 Mar 2008 14:10:13 +0000 unc0rr - Commit voice sounds by Stephen Alexander
Fri, 07 Mar 2008 13:16:11 +0000 unc0rr Fix teleportation bug spotted by Tiyuri
Wed, 05 Mar 2008 19:34:52 +0000 unc0rr Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
Tue, 04 Mar 2008 21:33:10 +0000 unc0rr Tiyuri
Tue, 04 Mar 2008 20:37:12 +0000 unc0rr Set svn:eol-style to native
Tue, 04 Mar 2008 20:26:52 +0000 unc0rr Oops, forgot to svn add theme contents
Tue, 04 Mar 2008 20:23:23 +0000 unc0rr - Massive images update by Tiyuri
Wed, 27 Feb 2008 12:51:57 +0000 unc0rr Polish translation by Maciej Mroziński
Mon, 25 Feb 2008 20:12:00 +0000 unc0rr Make AI aware of new high jump technique (there's still an issue with two successive jumps)
Mon, 25 Feb 2008 18:10:12 +0000 unc0rr Make high jump behaviour like in worms (back somersault)
Sun, 24 Feb 2008 20:00:31 +0000 unc0rr - More accurate rope collision detection
Fri, 22 Feb 2008 16:07:16 +0000 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
Thu, 21 Feb 2008 19:31:53 +0000 unc0rr - Bring back usual console look
Thu, 21 Feb 2008 18:59:07 +0000 unc0rr Some bugfixing
Thu, 21 Feb 2008 18:48:16 +0000 unc0rr Start console OpenGL reincarnation
Tue, 05 Feb 2008 18:25:46 +0000 unc0rr - Handle new command in game record and net
Tue, 05 Feb 2008 17:53:38 +0000 unc0rr - New command 'set weapon'
Sun, 03 Feb 2008 17:02:20 +0000 unc0rr Full support for out-of-source build
Sat, 02 Feb 2008 15:20:41 +0000 unc0rr First steps to support out-of-source build
Fri, 01 Feb 2008 16:39:37 +0000 unc0rr - Store sky color in theme cfg file
Thu, 31 Jan 2008 20:01:07 +0000 unc0rr Hopefully finish freebsd port
Wed, 30 Jan 2008 18:41:01 +0000 unc0rr Try to prepare freebsd port for 0.9.2. Not finished yet.
Mon, 28 Jan 2008 22:21:47 +0000 unc0rr Solve problem with crosshairs
Mon, 28 Jan 2008 19:05:29 +0000 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
Mon, 28 Jan 2008 18:22:35 +0000 unc0rr - Some optimizations
Mon, 28 Jan 2008 17:51:18 +0000 unc0rr Add alpha-channel to maps
Mon, 28 Jan 2008 17:45:03 +0000 unc0rr - Reanimate Volcano theme
Mon, 28 Jan 2008 17:26:57 +0000 unc0rr Don't update all land texture when drawing tunnel (saves video throughput)
Mon, 28 Jan 2008 17:11:19 +0000 unc0rr - Enable back console (doesn't render yet)
Sun, 27 Jan 2008 20:47:30 +0000 unc0rr - Add alpha-channel to all sprites left
Sun, 27 Jan 2008 20:35:40 +0000 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
Sun, 27 Jan 2008 19:29:00 +0000 unc0rr Store Land surface in memory:
Sun, 27 Jan 2008 18:39:02 +0000 unc0rr Introduce UpdateLandTexture function to update just parts of surface
Sun, 27 Jan 2008 17:27:13 +0000 unc0rr - Update land texture after explosions
Sun, 27 Jan 2008 17:04:54 +0000 unc0rr Fix a bug introduced in previous revision (accidental delete of land surface)
Sun, 27 Jan 2008 16:49:11 +0000 unc0rr Now game looks almost like it did before switching to OpenGL
Sun, 27 Jan 2008 15:07:31 +0000 unc0rr Add alpha-channel to horizont sprites
Sun, 27 Jan 2008 15:02:12 +0000 unc0rr More sprites are visible
Sun, 27 Jan 2008 13:35:56 +0000 unc0rr Now hedgehogs are seen on map :)
Sun, 27 Jan 2008 13:23:57 +0000 unc0rr Now land texture renders properly
Sat, 26 Jan 2008 10:55:34 +0000 unc0rr Enable back fps counter
Sat, 26 Jan 2008 10:21:43 +0000 unc0rr - Start conveting pngs to have alpha-channel
Sat, 26 Jan 2008 00:06:23 +0000 unc0rr Enable water waves back
Fri, 25 Jan 2008 23:55:03 +0000 unc0rr Respect alpha channel
Fri, 25 Jan 2008 23:33:35 +0000 unc0rr Now show sprites too
Fri, 25 Jan 2008 21:55:48 +0000 unc0rr Some further work on switching to OpenGL rendering
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Tue, 22 Jan 2008 17:18:58 +0000 unc0rr Some changelog fixes 0.9.2-release
Tue, 22 Jan 2008 17:06:10 +0000 displacer manual added
Tue, 22 Jan 2008 16:12:21 +0000 unc0rr Update README
Tue, 22 Jan 2008 16:11:07 +0000 displacer gcc 4.3 fixes
Mon, 21 Jan 2008 23:00:56 +0000 unc0rr Add misc files from my working copy
Mon, 21 Jan 2008 21:25:42 +0000 displacer delimiter changed
Mon, 21 Jan 2008 20:41:12 +0000 displacer hhnum regression fix
Sun, 20 Jan 2008 22:57:05 +0000 unc0rr Perform small optimization of sqrt
Sun, 20 Jan 2008 22:53:46 +0000 unc0rr - Remove debug
Sun, 20 Jan 2008 22:17:03 +0000 unc0rr Some debug stuff
Sun, 20 Jan 2008 22:07:27 +0000 unc0rr More verbose awareness message
Sun, 20 Jan 2008 21:53:22 +0000 unc0rr Oops, this is right fix for assert
Sun, 20 Jan 2008 21:47:42 +0000 unc0rr - Small cleanup
Sun, 20 Jan 2008 21:21:59 +0000 displacer name fix
Sun, 20 Jan 2008 19:42:03 +0000 unc0rr Ignore many files, created by build system
Sun, 20 Jan 2008 17:40:28 +0000 unc0rr Fix infinity.png not to stretch
Sun, 20 Jan 2008 16:59:10 +0000 unc0rr More changelog fix
Sun, 20 Jan 2008 16:49:48 +0000 unc0rr Some fixes
Sun, 20 Jan 2008 16:27:44 +0000 unc0rr Fix version number
Sun, 20 Jan 2008 16:25:35 +0000 unc0rr Update changelog
Sun, 20 Jan 2008 15:09:28 +0000 unc0rr Translation fixes
Sun, 20 Jan 2008 15:01:39 +0000 displacer missing header
Sun, 20 Jan 2008 14:57:34 +0000 displacer tr()s everywhere
Sun, 20 Jan 2008 14:51:45 +0000 unc0rr More translation updates
Sun, 20 Jan 2008 14:44:01 +0000 displacer strange tr()
Sun, 20 Jan 2008 14:40:36 +0000 unc0rr Fix all issues with make package_source on my system
Sun, 20 Jan 2008 14:10:51 +0000 unc0rr Update russian translations
Sun, 20 Jan 2008 14:05:55 +0000 displacer can not save Default weapon set
Sun, 20 Jan 2008 13:51:22 +0000 displacer delete weapon set should work fine now
Sun, 20 Jan 2008 13:49:57 +0000 unc0rr Switch back to SelWeaponWidgets everywhere
Sun, 20 Jan 2008 13:41:38 +0000 unc0rr - Use shotgun training as more attractive than the second one with bazooka
Sun, 20 Jan 2008 13:18:10 +0000 unc0rr Oops, forgot file
Sun, 20 Jan 2008 13:17:24 +0000 unc0rr - Add 'Delete' button to demos and saves pages
Sun, 20 Jan 2008 12:50:26 +0000 unc0rr - Fix layout on options page
Sun, 20 Jan 2008 12:43:36 +0000 displacer delete weapon button added
Sun, 20 Jan 2008 12:21:13 +0000 displacer edit weapons is really edit now
Sun, 20 Jan 2008 12:15:23 +0000 unc0rr New infinity picture
Sat, 19 Jan 2008 13:14:25 +0000 unc0rr Last template for now
Sat, 19 Jan 2008 13:04:11 +0000 unc0rr And... one more
Sat, 19 Jan 2008 12:28:06 +0000 unc0rr LandTemplates++
Sat, 19 Jan 2008 12:16:27 +0000 unc0rr +1 land template
Sat, 19 Jan 2008 12:06:25 +0000 unc0rr One more crazy land template
Sat, 19 Jan 2008 11:54:44 +0000 unc0rr One more land template (pretty good IMO)
Fri, 18 Jan 2008 16:46:42 +0000 unc0rr Use new ammo icon for switching tool
Fri, 18 Jan 2008 16:40:26 +0000 unc0rr New animated switching sign
Thu, 17 Jan 2008 11:23:37 +0000 unc0rr Try to fix SDL problem
Tue, 15 Jan 2008 08:04:09 +0000 displacer missing header fix
Mon, 14 Jan 2008 17:12:57 +0000 unc0rr There is weapon scheme combo also on pageSimpleGame
Mon, 14 Jan 2008 17:00:54 +0000 unc0rr Make team health bar surface transparent
Sat, 12 Jan 2008 22:41:03 +0000 displacer weapon names transmitted over network
Sat, 12 Jan 2008 17:17:09 +0000 displacer "Default" weapon is now default :)
Fri, 11 Jan 2008 23:37:23 +0000 unc0rr - Fix undefinite function result
Fri, 11 Jan 2008 23:11:53 +0000 unc0rr - Revert previous debug things
Fri, 11 Jan 2008 22:56:28 +0000 unc0rr Fix previous commit
Fri, 11 Jan 2008 22:47:54 +0000 unc0rr Some debug stuff
Fri, 11 Jan 2008 21:45:24 +0000 displacer pre-alpha network weapons selection
Wed, 09 Jan 2008 21:22:22 +0000 displacer working multiplayer weapons combo
Wed, 09 Jan 2008 20:26:31 +0000 displacer update weapons combo fixed
Tue, 08 Jan 2008 20:32:17 +0000 displacer working save weapons to file
Mon, 07 Jan 2008 15:44:13 +0000 displacer prepare weapons combo
Mon, 07 Jan 2008 13:09:10 +0000 displacer code size reduse
Sun, 30 Dec 2007 16:51:06 +0000 unc0rr Better tags switching sequence
Sun, 30 Dec 2007 16:40:12 +0000 unc0rr Finally, get rid of large stupid StoreSurface
Sun, 30 Dec 2007 16:19:41 +0000 unc0rr The rest of stuff converted to sprites
Sun, 30 Dec 2007 15:24:02 +0000 unc0rr Convert some stuff to sprites
Wed, 26 Dec 2007 22:18:34 +0000 unc0rr Header cleanup in hwform.cpp
Wed, 26 Dec 2007 22:16:22 +0000 unc0rr - Header cleanup in game.cpp
Wed, 26 Dec 2007 21:08:25 +0000 unc0rr Teleport ammo picture added
Thu, 20 Dec 2007 16:11:58 +0000 displacer some copy/paste code removed
Thu, 20 Dec 2007 10:54:42 +0000 displacer select default and save weapons added
Wed, 19 Dec 2007 20:54:00 +0000 unc0rr Some misc fixes
Wed, 19 Dec 2007 11:10:23 +0000 displacer working weapons select
Wed, 19 Dec 2007 07:38:36 +0000 displacer . is needed for cmake
Wed, 19 Dec 2007 07:37:17 +0000 displacer Qt 4.3 version only style define
Mon, 17 Dec 2007 19:14:42 +0000 unc0rr Move map view also when we have no window focus
Mon, 17 Dec 2007 18:05:58 +0000 unc0rr Save some vertical pixels using fewer margin in HWMapContainer
Sun, 16 Dec 2007 19:34:13 +0000 unc0rr Fix AI breaking demos and saves in some cases
Sun, 16 Dec 2007 19:16:22 +0000 unc0rr Remake widgets layout on PageNetServer
Sun, 16 Dec 2007 16:21:42 +0000 unc0rr Save and restore window size
Sun, 16 Dec 2007 15:58:29 +0000 unc0rr - Save after save now works
Sat, 15 Dec 2007 23:24:43 +0000 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
Sat, 15 Dec 2007 22:57:22 +0000 unc0rr Actually pass host and port values to NetConnect method
Sat, 15 Dec 2007 21:10:43 +0000 unc0rr Fix project and translate more entries
Sat, 15 Dec 2007 20:41:13 +0000 unc0rr Update translation
Sat, 15 Dec 2007 20:28:58 +0000 unc0rr - Share much code between models
Sat, 15 Dec 2007 20:08:08 +0000 unc0rr UDP server list model
Sat, 15 Dec 2007 19:44:05 +0000 unc0rr Abstract HWForm from custom PageNet implementation
Sat, 15 Dec 2007 19:40:50 +0000 unc0rr Start move from custom widgets to custom models
Sat, 15 Dec 2007 18:58:55 +0000 unc0rr Fully implement www server list via model
Sat, 15 Dec 2007 18:04:56 +0000 unc0rr "QT" is "Qt" really
Sat, 15 Dec 2007 16:44:13 +0000 unc0rr - Parse new XML from www (now valid)
Fri, 14 Dec 2007 16:18:42 +0000 unc0rr Unregister server in servers list when the game is started
Fri, 14 Dec 2007 16:13:35 +0000 unc0rr - Simplify net game objects relationship
Fri, 14 Dec 2007 15:36:00 +0000 unc0rr - Fix some stupid object casts
Fri, 14 Dec 2007 15:02:46 +0000 unc0rr Make use of server port option
Thu, 13 Dec 2007 23:07:16 +0000 unc0rr Basic concept for net server options page (subject to change)
Thu, 13 Dec 2007 22:46:36 +0000 unc0rr Fix network game bug caused by recent protocol changes
Thu, 13 Dec 2007 22:24:06 +0000 unc0rr - Temporary set delimiter to *, as \t seems to be endline now in Qt
Thu, 13 Dec 2007 21:49:52 +0000 unc0rr Finish asking host/port dialog implementation
Thu, 13 Dec 2007 21:31:47 +0000 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
Thu, 13 Dec 2007 16:10:58 +0000 unc0rr - Fix for hedgehogs switching
Thu, 13 Dec 2007 15:45:31 +0000 unc0rr Don't spam traffic in network game
Thu, 13 Dec 2007 14:34:13 +0000 unc0rr Update copyright header
Thu, 13 Dec 2007 14:15:56 +0000 unc0rr - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
Thu, 13 Dec 2007 13:51:55 +0000 unc0rr Use list instead of array (no limit for network packets amount)
Thu, 13 Dec 2007 13:49:20 +0000 unc0rr Move nick edit to PageOptions
Thu, 13 Dec 2007 12:39:26 +0000 unc0rr Some work on network widgets
Wed, 12 Dec 2007 19:49:13 +0000 unc0rr Extract IP from XML
Mon, 10 Dec 2007 23:16:46 +0000 displacer some more layout tune
Mon, 10 Dec 2007 23:09:43 +0000 displacer sizeHint for items Widget
Mon, 10 Dec 2007 22:55:14 +0000 displacer zero weapons count is allowed
Mon, 10 Dec 2007 22:45:04 +0000 displacer forget file
Mon, 10 Dec 2007 22:36:54 +0000 displacer first buggy infinity state for weapons
Mon, 10 Dec 2007 22:05:50 +0000 displacer some layout tune
Sun, 09 Dec 2007 17:16:15 +0000 unc0rr Fix some bugs
Sun, 09 Dec 2007 14:12:01 +0000 unc0rr Fix bad behavior when quickly click Connect button more than once
Sun, 09 Dec 2007 13:49:33 +0000 unc0rr - Switch between local and internet game
Sun, 09 Dec 2007 13:21:47 +0000 unc0rr Register in www works
Sun, 09 Dec 2007 11:43:56 +0000 unc0rr Fix some bugs
Sun, 09 Dec 2007 11:25:59 +0000 unc0rr Half implement registration in servers list
Sun, 09 Dec 2007 10:09:52 +0000 unc0rr Half implement possibility for different backends of servers list
Thu, 06 Dec 2007 20:31:56 +0000 displacer back to black colored weapons
Thu, 06 Dec 2007 20:25:32 +0000 displacer mask applied
Thu, 06 Dec 2007 20:02:01 +0000 displacer more icons at weapon select
Sun, 02 Dec 2007 18:54:10 +0000 unc0rr Oops, forgot to save file before commiting
Sun, 02 Dec 2007 18:53:04 +0000 unc0rr Button for renaming demo and save files
Sun, 02 Dec 2007 17:29:20 +0000 unc0rr 's' key to speed up demo playing
Sat, 01 Dec 2007 12:38:15 +0000 unc0rr Sample WWW server list class
Fri, 30 Nov 2007 18:31:41 +0000 displacer weaponItem added
Fri, 26 Oct 2007 18:55:27 +0000 unc0rr Respect omen on about page
Sun, 21 Oct 2007 15:39:21 +0000 unc0rr - New training (not finished yet)
Sat, 20 Oct 2007 17:27:06 +0000 unc0rr New game flag for non-destroyable land
Sat, 20 Oct 2007 13:49:36 +0000 unc0rr Add theme and map by omen (with fixes by me)
Sun, 07 Oct 2007 15:55:09 +0000 unc0rr - Update protocol doc
Sun, 07 Oct 2007 14:54:31 +0000 unc0rr Add doc, describing protocol details (in russian)
Sun, 07 Oct 2007 14:46:49 +0000 unc0rr Better Net page
Sun, 30 Sep 2007 14:43:15 +0000 unc0rr Use same team colors everywhere
Sun, 30 Sep 2007 13:36:32 +0000 unc0rr - Add 'Mission Fail' trigger type
Sat, 29 Sep 2007 16:39:21 +0000 unc0rr - Fix some warnings
Thu, 27 Sep 2007 16:55:49 +0000 unc0rr Add 'Successful finish' trigger
Mon, 24 Sep 2007 20:34:28 +0000 displacer abstract class for items container (hedgehogs num, bullets, etc.)
Sat, 22 Sep 2007 17:50:14 +0000 unc0rr Fix warnings
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Sat, 22 Sep 2007 16:19:11 +0000 unc0rr Quite good targets sequence
Sat, 22 Sep 2007 14:19:58 +0000 unc0rr Oops, fix compile
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Sat, 22 Sep 2007 10:06:27 +0000 unc0rr Add ammostores in frontend, should help further ammostores implemetation
Sat, 22 Sep 2007 09:49:55 +0000 unc0rr - Make hwengine protocol more obvious
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 19:52:46 +0000 unc0rr Select weapon scheme page
Tue, 18 Sep 2007 18:53:54 +0000 unc0rr Fix THandle -> TThreadID
Tue, 18 Sep 2007 18:42:50 +0000 displacer new files added
Tue, 18 Sep 2007 18:37:51 +0000 displacer kdevelop project add, initial weapons scheme button
Tue, 18 Sep 2007 18:24:02 +0000 unc0rr First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Sat, 15 Sep 2007 10:27:34 +0000 unc0rr - Fix some triggers bugs
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Tue, 11 Sep 2007 17:04:24 +0000 unc0rr Sorry, this is not needed
Tue, 11 Sep 2007 16:46:43 +0000 unc0rr Fix win32 packages
Mon, 10 Sep 2007 20:00:58 +0000 unc0rr Basic gtTarget support
Sun, 09 Sep 2007 14:53:28 +0000 unc0rr Start implementing triggers in engine
Sat, 08 Sep 2007 12:12:23 +0000 unc0rr Better stub for Training mode
Thu, 06 Sep 2007 19:10:03 +0000 unc0rr More work on Training mode
Thu, 06 Sep 2007 18:14:12 +0000 unc0rr Prepare to new page 'Training'
Thu, 06 Sep 2007 15:31:52 +0000 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
Fri, 24 Aug 2007 20:24:29 +0000 unc0rr Some stuff to get good results from make 'package_source'
Wed, 22 Aug 2007 16:37:51 +0000 unc0rr Oops, forgot file
Mon, 20 Aug 2007 18:52:12 +0000 unc0rr Update translation
Mon, 20 Aug 2007 18:47:24 +0000 unc0rr Better 'Load' page
Mon, 20 Aug 2007 18:11:43 +0000 unc0rr Working 'Load' page
Mon, 20 Aug 2007 17:49:39 +0000 unc0rr - Some changes to make build process clear
Mon, 20 Aug 2007 16:05:59 +0000 unc0rr By default, turn 'alt damage show' option off
Mon, 20 Aug 2007 15:58:44 +0000 unc0rr New palette of team colors
Sat, 18 Aug 2007 20:53:49 +0000 unc0rr Fix some warnings
Sat, 18 Aug 2007 15:16:03 +0000 unc0rr One more security fix (check size of QList before using QList::operator[])
Sat, 18 Aug 2007 12:35:10 +0000 unc0rr - Update copyright header
Sat, 18 Aug 2007 12:05:29 +0000 unc0rr - Highlight more undefined behavior of net protocol
Thu, 16 Aug 2007 15:16:56 +0000 displacer gcc 4.3 related patch - missing header added :)
Thu, 16 Aug 2007 14:10:06 +0000 displacer hedgehogs num bug fixed
Thu, 16 Aug 2007 12:42:22 +0000 displacer improved bad message show
Thu, 16 Aug 2007 11:36:25 +0000 unc0rr Highlight some bad behavior of network server/clients
Thu, 16 Aug 2007 07:05:29 +0000 unc0rr - Small fixes
Sat, 21 Jul 2007 16:35:12 +0000 unc0rr Small fixes
Sat, 21 Jul 2007 15:45:41 +0000 unc0rr Save some memory
Sat, 21 Jul 2007 12:29:09 +0000 unc0rr Fix some bug, finish playlist implementation
Fri, 20 Jul 2007 19:04:24 +0000 unc0rr Finalize basic playlists implementation
Fri, 20 Jul 2007 13:46:27 +0000 unc0rr Initial playlists support
Fri, 20 Jul 2007 12:25:40 +0000 unc0rr - Simplify build system files
Sun, 15 Jul 2007 20:52:03 +0000 unc0rr Improve land generator
Sun, 15 Jul 2007 14:02:26 +0000 unc0rr UFO Sound
Sun, 15 Jul 2007 13:35:32 +0000 unc0rr Desert Eagle sound
Sat, 14 Jul 2007 11:46:54 +0000 unc0rr Fix bug when hedgehog moves not right after it is kicked
Fri, 13 Jul 2007 20:00:42 +0000 unc0rr - TeamHealthSorter refactored to know about clans
Fri, 13 Jul 2007 19:59:49 +0000 unc0rr Bots aims not directly at the center of enemy hedgehog
Thu, 12 Jul 2007 14:44:41 +0000 unc0rr Get possible screen resolutions from SDL library
Thu, 12 Jul 2007 14:43:34 +0000 unc0rr Only bots of 1-3 level use AirAttack weapon
Sun, 08 Jul 2007 17:16:46 +0000 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
Tue, 03 Jul 2007 20:11:48 +0000 unc0rr Fix hedgehogs switching
Tue, 03 Jul 2007 17:06:18 +0000 unc0rr Fix warnings
Tue, 03 Jul 2007 17:03:41 +0000 unc0rr Clan-based hedgehogs switching
Tue, 03 Jul 2007 16:09:04 +0000 unc0rr - Introduce clans (teams with same color)
Tue, 03 Jul 2007 14:47:33 +0000 unc0rr Fix regression introduced by previous commit
Mon, 02 Jul 2007 21:33:21 +0000 unc0rr Convert teams list to array
Mon, 02 Jul 2007 18:35:31 +0000 unc0rr Proto change: set color in addteam command
Mon, 02 Jul 2007 16:21:07 +0000 unc0rr Fix some warnings
Sun, 01 Jul 2007 20:16:19 +0000 unc0rr Fix AI jumping to wrong direction on the turn start
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Sun, 17 Jun 2007 14:48:15 +0000 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
Mon, 11 Jun 2007 15:53:29 +0000 unc0rr Small fixes
Mon, 11 Jun 2007 15:52:32 +0000 unc0rr - Many fixes related to hh switcher
Thu, 07 Jun 2007 18:09:54 +0000 unc0rr Ability to choose which info is shown above hedgehogs
Wed, 06 Jun 2007 21:27:12 +0000 unc0rr - Various small fixes
Mon, 04 Jun 2007 21:29:05 +0000 unc0rr Fix typo
Mon, 04 Jun 2007 21:15:24 +0000 unc0rr - Fix some stupid bugs in collisions detecting code
Sun, 03 Jun 2007 22:19:47 +0000 displacer "Setup" button instead of "New team", exclude playing teams from setup
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Wed, 30 May 2007 20:48:57 +0000 unc0rr Save saves in Save directory
Wed, 30 May 2007 19:29:27 +0000 unc0rr Update easter egg image
Tue, 29 May 2007 21:56:35 +0000 unc0rr Fix the color of tag with damage by shotgun shot
Tue, 29 May 2007 21:55:45 +0000 unc0rr Easter egg (with stub image, will paint later)
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Sun, 27 May 2007 17:55:55 +0000 unc0rr Fix collision with current hedgehog
Sun, 27 May 2007 17:33:06 +0000 unc0rr - One more land template
Sun, 27 May 2007 13:53:41 +0000 unc0rr - Check for incoming buffer overflow
Sat, 26 May 2007 20:47:36 +0000 unc0rr Teleported hedgehog picks up cases
Sat, 26 May 2007 20:22:07 +0000 unc0rr One more land template
Sat, 26 May 2007 20:00:29 +0000 displacer num hedgehogs while new team addition (dirty) fixed
Sat, 26 May 2007 16:49:37 +0000 unc0rr Tags with current damage
Thu, 24 May 2007 20:33:07 +0000 unc0rr - Fix some collision bugs
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Tue, 22 May 2007 16:31:59 +0000 unc0rr - Fix bug with desert damaging current hedgehog
Mon, 21 May 2007 18:07:25 +0000 unc0rr - Don't kick cases by moving hedgehog
Mon, 21 May 2007 15:42:21 +0000 unc0rr Fix using parachute while staying on the ground
Fri, 18 May 2007 17:35:12 +0000 unc0rr - Remove deprecated code
Fri, 18 May 2007 16:40:43 +0000 unc0rr Fix firepunch regression
Mon, 14 May 2007 18:58:54 +0000 unc0rr Moving hedgehog could get another hedgehog moving forward
Thu, 10 May 2007 21:19:12 +0000 unc0rr Simplify reading from file ;)
Wed, 09 May 2007 20:32:41 +0000 unc0rr - Further work on new collisions implementation
Mon, 07 May 2007 21:12:06 +0000 unc0rr New loading progress sprite code
Mon, 07 May 2007 20:21:26 +0000 unc0rr Bots know shotgun behavior better
Sun, 06 May 2007 20:50:53 +0000 unc0rr Now really fix compilation
Sun, 06 May 2007 14:53:56 +0000 unc0rr Fix compilation on 64bit arch
Sat, 05 May 2007 16:04:55 +0000 unc0rr - A good implementation of shotgun
Fri, 04 May 2007 19:59:51 +0000 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Wed, 02 May 2007 21:37:08 +0000 unc0rr Fix collision info artifacts in Land array when two objects intersect
Wed, 02 May 2007 18:41:44 +0000 unc0rr Mines also collide
Wed, 02 May 2007 15:21:34 +0000 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
Mon, 19 Mar 2007 21:28:16 +0000 unc0rr Increase "proto version", as the current engine isn't compatible with 0.9 one
Mon, 19 Mar 2007 19:12:46 +0000 unc0rr Use freepascal's routines to manipulate threads
Sat, 17 Mar 2007 18:32:17 +0000 unc0rr Oops, sorry...
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Thu, 15 Mar 2007 22:46:37 +0000 displacer merge fixes from branch
Thu, 15 Mar 2007 02:20:31 +0000 displacer merged new team from branch
Sun, 11 Mar 2007 17:19:28 +0000 unc0rr - Fix most of the warnings in hwengine
Mon, 26 Feb 2007 17:09:13 +0000 unc0rr Use right way of finding and using Qt4 in CMake
Sat, 24 Feb 2007 17:25:59 +0000 unc0rr - Fix warning
Sat, 24 Feb 2007 08:56:58 +0000 displacer disable start game button with teams num < 2
Fri, 23 Feb 2007 22:06:23 +0000 unc0rr Blow torch icon
Fri, 23 Feb 2007 19:55:53 +0000 unc0rr Fix for NSIS .lnk workaround
Fri, 23 Feb 2007 17:34:30 +0000 unc0rr Fix "/capture" command
Fri, 23 Feb 2007 14:52:45 +0000 unc0rr Fix run with DEBUGFILE turned off
Fri, 23 Feb 2007 14:26:53 +0000 unc0rr Engine debug file off
Fri, 23 Feb 2007 14:24:32 +0000 unc0rr - Change proto version to 4
Fri, 23 Feb 2007 13:31:11 +0000 displacer form size increased (network chat is now fit into window initially)
Fri, 23 Feb 2007 13:15:04 +0000 displacer removed purged ethereal theme entry
Fri, 23 Feb 2007 12:30:38 +0000 displacer network bots are now displayed in teamselect widget
Fri, 23 Feb 2007 10:08:13 +0000 displacer correct team info in frames (displaying bots difficulty fixed)
Fri, 23 Feb 2007 09:31:28 +0000 displacer connect to removed signal fixed (console warning)
Wed, 21 Feb 2007 23:16:54 +0000 displacer GPL headers added
Wed, 21 Feb 2007 23:10:24 +0000 displacer change Displacer's mailbox
Wed, 21 Feb 2007 22:30:59 +0000 displacer users should compile and configure package under user account :)
Wed, 21 Feb 2007 21:53:40 +0000 displacer moc warnings removed
Wed, 21 Feb 2007 21:34:42 +0000 displacer check for noexecstack linker compatibility (MacOS linker)
Wed, 21 Feb 2007 20:46:51 +0000 unc0rr Small cleanup + fix showing wrong page at startup
Wed, 21 Feb 2007 20:31:50 +0000 unc0rr Remove unneeded file
Wed, 21 Feb 2007 19:53:58 +0000 unc0rr Remove unused theme
Wed, 21 Feb 2007 19:43:26 +0000 unc0rr - Remove unneeded files
Wed, 21 Feb 2007 19:40:06 +0000 unc0rr Small cleanup, faster compilation as a result
Wed, 21 Feb 2007 19:18:05 +0000 unc0rr Update instructions
Tue, 20 Feb 2007 22:42:57 +0000 displacer removed LocalCFG signal
Tue, 20 Feb 2007 22:34:42 +0000 displacer some debug messages removed
Tue, 20 Feb 2007 21:33:49 +0000 unc0rr - Proper fix to get network byte order
Tue, 20 Feb 2007 21:08:46 +0000 displacer frewetype warning is now printed to console
Tue, 20 Feb 2007 19:50:38 +0000 displacer chatWidget with nicks ready
Tue, 20 Feb 2007 19:00:46 +0000 displacer vertical size fix for chatwidget
Tue, 20 Feb 2007 18:51:05 +0000 displacer fixes last commit problems
Tue, 20 Feb 2007 18:40:45 +0000 displacer resizing and grid problems
Tue, 20 Feb 2007 17:50:59 +0000 displacer chatWidget with layout
Tue, 20 Feb 2007 17:32:25 +0000 unc0rr QTextBrowser instead of QLabel+QScrollArea
Tue, 20 Feb 2007 16:58:53 +0000 unc0rr Do not use SDL_Net's to/from network byte order conversion functions
Mon, 19 Feb 2007 20:00:55 +0000 unc0rr Fix build
Mon, 19 Feb 2007 17:19:05 +0000 unc0rr Don't let text file to confuse a terminal
Mon, 19 Feb 2007 17:09:10 +0000 unc0rr Follow standarts
Mon, 19 Feb 2007 15:31:40 +0000 displacer hedgehogs num bugfix for netgame
Sun, 18 Feb 2007 21:16:41 +0000 unc0rr Fix parachute having crosshair
Sun, 18 Feb 2007 16:57:43 +0000 displacer simple net cha added
Sun, 18 Feb 2007 15:28:47 +0000 displacer problems with widget sizes for net chat
Sun, 18 Feb 2007 14:43:35 +0000 unc0rr Fix regression with binds layouting
Sun, 18 Feb 2007 14:21:03 +0000 unc0rr Added forgotten files to build system
Sun, 18 Feb 2007 12:52:39 +0000 unc0rr - Fix creating net server in Windows issue
Sun, 18 Feb 2007 12:20:36 +0000 displacer waiting state for net Go button
Sat, 17 Feb 2007 21:51:33 +0000 unc0rr New net team icon
Thu, 15 Feb 2007 22:28:00 +0000 unc0rr Better Sync animation :)
Wed, 14 Feb 2007 23:26:31 +0000 unc0rr Now really proper fix
Wed, 14 Feb 2007 22:51:07 +0000 displacer forts mode initial state added
Wed, 14 Feb 2007 22:15:55 +0000 displacer fort, grave and difficulty information for net team
Wed, 14 Feb 2007 20:05:20 +0000 unc0rr - Fix bad fix from previous revision .)
Tue, 13 Feb 2007 21:22:00 +0000 unc0rr Fix hedgehog stopping after picking up bonus box
Tue, 13 Feb 2007 18:52:14 +0000 unc0rr Better local game page layout
Tue, 13 Feb 2007 18:16:03 +0000 unc0rr Fix bugs:
Mon, 12 Feb 2007 21:57:29 +0000 unc0rr Fix AI using shotgun and Desert Eagle
Mon, 12 Feb 2007 18:14:11 +0000 unc0rr Follow bombs and mines thrown by plane
Sun, 11 Feb 2007 22:10:35 +0000 unc0rr Fix runtime warning
Sun, 11 Feb 2007 19:57:29 +0000 unc0rr Better AI behavior
Sun, 11 Feb 2007 19:38:26 +0000 unc0rr Many small improvements
Sun, 11 Feb 2007 15:33:19 +0000 unc0rr AI thinks in separate thread
Sun, 11 Feb 2007 12:27:45 +0000 unc0rr Delphi mode off
Sun, 11 Feb 2007 11:55:38 +0000 unc0rr - Two more land templates
Sun, 11 Feb 2007 00:18:16 +0000 unc0rr Small performance optimization
Sun, 11 Feb 2007 00:14:42 +0000 unc0rr One more land template + some templates tuning
Sat, 10 Feb 2007 23:37:40 +0000 unc0rr Fix bug with unexpected jumping after use of air attack or construction tool
Sat, 10 Feb 2007 23:20:02 +0000 unc0rr New widgets layout on PageOptions
Sat, 10 Feb 2007 17:59:30 +0000 unc0rr - Enable 'norsk' theme
Sat, 10 Feb 2007 15:07:35 +0000 unc0rr - Better AI thinking behavior
Sat, 10 Feb 2007 13:14:41 +0000 unc0rr Disable cheat trick with hjump
Sat, 10 Feb 2007 12:52:14 +0000 unc0rr Better construction tool
Fri, 09 Feb 2007 23:55:02 +0000 unc0rr Tune pickhammer
Fri, 09 Feb 2007 19:38:52 +0000 unc0rr - Remake net game page
Thu, 08 Feb 2007 21:11:58 +0000 displacer netserver and netonnectedclient splited to different files
Thu, 08 Feb 2007 20:54:14 +0000 displacer virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
Thu, 08 Feb 2007 20:11:11 +0000 displacer update net servers when going to net page
Thu, 08 Feb 2007 20:03:03 +0000 displacer randomly chosen ports
Thu, 08 Feb 2007 19:03:23 +0000 displacer update button for udp servers list
Thu, 08 Feb 2007 16:29:33 +0000 unc0rr - Bind also 9th slot
Wed, 07 Feb 2007 23:01:32 +0000 displacer binded to port
Wed, 07 Feb 2007 22:59:49 +0000 displacer udp server detecting experimental version (added files)
Wed, 07 Feb 2007 22:54:24 +0000 displacer udp server detecting experimental version
Wed, 07 Feb 2007 22:35:41 +0000 unc0rr Increased number of construction tools in ammo case
Wed, 07 Feb 2007 21:49:45 +0000 unc0rr Add two files to package
Wed, 07 Feb 2007 21:36:55 +0000 unc0rr Construction tool
Wed, 07 Feb 2007 17:27:32 +0000 unc0rr Airplane can fly from right to left
Wed, 07 Feb 2007 14:11:47 +0000 displacer lost connection to server warning message
Wed, 07 Feb 2007 00:30:25 +0000 displacer segfault after endgame fixed?!
Tue, 06 Feb 2007 23:22:32 +0000 unc0rr One more land template
Tue, 06 Feb 2007 23:18:28 +0000 displacer final bugfixes :)
Tue, 06 Feb 2007 23:12:24 +0000 unc0rr Better templates, giving more different lands
Tue, 06 Feb 2007 22:54:13 +0000 unc0rr Add file to package
Tue, 06 Feb 2007 21:46:33 +0000 displacer some colors and network protocol fixes
Tue, 06 Feb 2007 21:33:19 +0000 unc0rr Ooops, forgot this :)
Tue, 06 Feb 2007 19:34:21 +0000 displacer more correct network hhnum
Tue, 06 Feb 2007 16:30:23 +0000 unc0rr Store translations in Data/Locale directory
Mon, 05 Feb 2007 23:34:00 +0000 unc0rr Fix net game ;)
Mon, 05 Feb 2007 23:26:00 +0000 displacer return after rungame
Mon, 05 Feb 2007 22:39:01 +0000 unc0rr - Fix net game bug
Mon, 05 Feb 2007 20:26:13 +0000 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Mon, 05 Feb 2007 19:20:56 +0000 unc0rr - Fix getting negative coordinates of cursor
Sun, 04 Feb 2007 22:26:13 +0000 displacer some debug messages disabled
Sun, 04 Feb 2007 21:30:23 +0000 displacer memory leak fixed (tanks unC0Rr)
Sun, 04 Feb 2007 20:48:11 +0000 unc0rr Fix IPCSocket issues
Sun, 04 Feb 2007 17:00:46 +0000 displacer repeated start now allowed
Sun, 04 Feb 2007 16:56:39 +0000 displacer initial colors assign fix
Sun, 04 Feb 2007 15:46:52 +0000 unc0rr - Better gears placing
Sun, 04 Feb 2007 15:24:24 +0000 displacer color change in slave network client is now disabled
Sun, 04 Feb 2007 15:04:56 +0000 displacer adding the same command twice bug fixed for net game
Sun, 04 Feb 2007 14:35:28 +0000 displacer some disconnect and remove teams bugfixes
Sat, 03 Feb 2007 21:40:50 +0000 displacer colors changing config fully working (still need disabling in slaves)
Sat, 03 Feb 2007 12:42:38 +0000 displacer fix fo make things working
Sat, 03 Feb 2007 00:19:16 +0000 displacer small memory leak fixed
Sat, 03 Feb 2007 00:04:52 +0000 displacer additional error checking
Fri, 02 Feb 2007 21:04:36 +0000 displacer 3 method ;) of predicting colors
Thu, 01 Feb 2007 21:42:11 +0000 unc0rr Support unicode input for chat
Sun, 28 Jan 2007 21:03:58 +0000 unc0rr empty ChangeLog, just to not forget to make it for future release
Sun, 28 Jan 2007 20:58:06 +0000 unc0rr AI works properly
Sun, 28 Jan 2007 16:40:04 +0000 unc0rr - UFO smokes
Sat, 27 Jan 2007 18:33:14 +0000 displacer network team add can be denied by server
Sat, 27 Jan 2007 17:41:08 +0000 displacer network colors (alpha)
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
Fri, 26 Jan 2007 22:36:21 +0000 unc0rr AI compiles, but doesn't work
Fri, 26 Jan 2007 18:39:40 +0000 unc0rr Make SHA really work
Fri, 26 Jan 2007 18:11:03 +0000 unc0rr Check land digest
Fri, 26 Jan 2007 18:05:49 +0000 unc0rr Show rope
Fri, 26 Jan 2007 15:31:31 +0000 unc0rr - New land generator feature: islands in the sky
Wed, 24 Jan 2007 22:05:05 +0000 unc0rr - Better land generator
Wed, 24 Jan 2007 21:58:43 +0000 displacer more accurate selection colors for teamselect widget
Wed, 24 Jan 2007 20:00:03 +0000 displacer hedgehogs num modification now allowed to chief client only
Tue, 23 Jan 2007 22:48:08 +0000 unc0rr - Show sample line
Tue, 23 Jan 2007 21:24:18 +0000 unc0rr - Two more templates
Tue, 23 Jan 2007 18:54:09 +0000 unc0rr - New land templates
Tue, 23 Jan 2007 16:59:05 +0000 unc0rr - New Land Generator
Mon, 22 Jan 2007 18:32:00 +0000 unc0rr - Fix Blow Torch and Air Attack
Sun, 21 Jan 2007 22:27:42 +0000 displacer network teams hedgehogs nums modifications now working from chief client
Sun, 21 Jan 2007 21:31:10 +0000 unc0rr Small fixes to bring engine to life
Sun, 21 Jan 2007 21:27:07 +0000 displacer network to local teams map, addteams from server before team config bug, fixed some segfaults
Sun, 21 Jan 2007 20:14:49 +0000 displacer initial hedgehogs num fixed
Sun, 21 Jan 2007 19:53:25 +0000 displacer first buggy hedgehogs num net change
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Thu, 18 Jan 2007 20:29:28 +0000 displacer more correct net disconnection
Thu, 18 Jan 2007 19:59:04 +0000 displacer disable widgets if we are slave network client
Wed, 17 Jan 2007 21:32:52 +0000 displacer equal team names huge bug fixed for multiple clients
Wed, 17 Jan 2007 19:56:51 +0000 displacer more correct remove net teams
Tue, 16 Jan 2007 22:13:58 +0000 unc0rr Another float debug
Tue, 16 Jan 2007 16:51:12 +0000 unc0rr Some fixes, revert debug code
Mon, 15 Jan 2007 23:25:44 +0000 unc0rr Get further with debug
Mon, 15 Jan 2007 23:03:20 +0000 unc0rr More detailed debug
Mon, 15 Jan 2007 22:33:40 +0000 unc0rr Rope debug stuff
Mon, 15 Jan 2007 21:20:36 +0000 unc0rr - Store more team specific values in HWTeam
Mon, 15 Jan 2007 19:11:31 +0000 displacer net game image
Mon, 15 Jan 2007 18:45:07 +0000 displacer Run game message added, team and config info provided for net game
Sun, 14 Jan 2007 23:13:24 +0000 displacer multiple teams now available per host (still alpha)
Sun, 14 Jan 2007 21:51:17 +0000 unc0rr - Fix not debug build
Sun, 14 Jan 2007 21:17:35 +0000 unc0rr Team level at new place on team config page
Sun, 14 Jan 2007 21:10:36 +0000 displacer CONFIG_PARAM for storing config
Sun, 14 Jan 2007 20:46:17 +0000 displacer protocol changes
Sun, 14 Jan 2007 19:47:11 +0000 unc0rr - New team level icons
Sun, 14 Jan 2007 18:45:13 +0000 displacer isChiefClient is now correct :)
Sun, 14 Jan 2007 18:32:44 +0000 unc0rr Selecting map works in net game
Sun, 14 Jan 2007 15:58:18 +0000 unc0rr Fix infinite loop
Sun, 14 Jan 2007 14:08:40 +0000 unc0rr Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
Sun, 14 Jan 2007 13:23:15 +0000 unc0rr Oops, I should be more careful
Sun, 14 Jan 2007 13:16:55 +0000 unc0rr Connect signal and slot directly for AddTeam event
Sun, 14 Jan 2007 13:10:29 +0000 unc0rr Small fixes
Sun, 14 Jan 2007 11:58:08 +0000 unc0rr New signals and slot for GameCFGWidget
Sat, 13 Jan 2007 22:32:08 +0000 unc0rr Don't show game stats in case of interrupted by command '/quit' game
Sat, 13 Jan 2007 22:12:30 +0000 displacer remove some old stuff
Sat, 13 Jan 2007 15:13:23 +0000 displacer first new widgets added to net game
Fri, 12 Jan 2007 16:04:45 +0000 unc0rr Oops, fix the build
Fri, 12 Jan 2007 15:23:16 +0000 unc0rr - HWMapContainer sets and stores the theme
Thu, 11 Jan 2007 23:29:57 +0000 displacer some changes
Thu, 11 Jan 2007 23:19:18 +0000 unc0rr Game config commands are generated by GameCFGWidget
Thu, 11 Jan 2007 22:04:08 +0000 displacer start all clients
Thu, 11 Jan 2007 20:45:59 +0000 unc0rr Calculate land digest
Wed, 10 Jan 2007 23:24:55 +0000 displacer client/server net pre-alpha
Wed, 10 Jan 2007 23:21:05 +0000 displacer client/server net pre-alpha
Mon, 08 Jan 2007 21:44:57 +0000 unc0rr Update some translations
Mon, 08 Jan 2007 20:51:22 +0000 unc0rr Use new parameters, small protocol change
Mon, 08 Jan 2007 18:21:40 +0000 unc0rr - Limit list of teams in game with 200 px
Sun, 07 Jan 2007 22:54:08 +0000 unc0rr Fix for middle column not being growing in width
Sun, 07 Jan 2007 17:48:18 +0000 unc0rr Forgot these files
Sun, 07 Jan 2007 16:53:16 +0000 unc0rr Release mouse when keyboard focus lost
Thu, 04 Jan 2007 18:54:24 +0000 unc0rr More statistics
Thu, 04 Jan 2007 16:27:45 +0000 unc0rr - Better blowtorch
Tue, 19 Dec 2006 17:20:14 +0000 unc0rr Better blowtorch
Sun, 17 Dec 2006 20:50:49 +0000 unc0rr Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 unc0rr Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Fri, 15 Dec 2006 12:48:40 +0000 unc0rr Use QSettings to storing config
Thu, 14 Dec 2006 20:06:46 +0000 unc0rr Simplify hedgehogs physics code, make it better
Sun, 10 Dec 2006 21:31:45 +0000 unc0rr Allow pause when wathing demos
Sun, 10 Dec 2006 19:30:16 +0000 unc0rr Render FPS value to its own surface one time a second
Sun, 10 Dec 2006 18:57:05 +0000 unc0rr 'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 unc0rr Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
Sun, 10 Dec 2006 12:09:32 +0000 unc0rr Current hedgehog is on top of others in Z-order
Sat, 09 Dec 2006 19:47:31 +0000 unc0rr Some Z-ordering
Sat, 09 Dec 2006 18:10:43 +0000 unc0rr Hedgehogs names are drawn where the hedgehogs are
Fri, 08 Dec 2006 21:14:52 +0000 displacer automatic assign of game server TCP port
Thu, 07 Dec 2006 21:24:58 +0000 unc0rr - Further work on stack of pages
Thu, 07 Dec 2006 17:04:55 +0000 unc0rr Stacked walking trough pages
Tue, 05 Dec 2006 17:27:27 +0000 unc0rr Ammo schemes and ammo stores support in engine
Thu, 30 Nov 2006 22:36:07 +0000 unc0rr Fix music loading path
Thu, 30 Nov 2006 16:44:42 +0000 unc0rr Fix problems when deleting ammo
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Wed, 29 Nov 2006 15:47:32 +0000 unc0rr Let mouse cursor be closer to screen edges
Tue, 28 Nov 2006 18:22:03 +0000 unc0rr Airplane sprite
Tue, 28 Nov 2006 17:14:39 +0000 unc0rr - Pickhammer sound
Mon, 27 Nov 2006 17:29:08 +0000 unc0rr Pause support (mouse cursor is released when the game is paused)
Sun, 26 Nov 2006 21:19:24 +0000 unc0rr Watchdog for bots to prevent them from being stacked by bugs of engine physics
Sun, 26 Nov 2006 20:33:46 +0000 unc0rr Less complex theme.cfg format ;) Information about image dimensions is obtained from image
Sun, 26 Nov 2006 18:15:31 +0000 unc0rr Some new ammo icons from daniil
Sat, 25 Nov 2006 17:08:39 +0000 displacer rollback to main.cpp.in hedgewars-0.8.1-r1
Sat, 25 Nov 2006 14:56:01 +0000 unc0rr Fix for path truncating bug
Sat, 25 Nov 2006 12:45:18 +0000 unc0rr Don't configure main.cpp, just hwconsts.h
Sat, 25 Nov 2006 11:56:37 +0000 displacer data dir initial check (test for wrong installation)
Sat, 25 Nov 2006 10:43:54 +0000 unc0rr Add installation manual
Fri, 24 Nov 2006 19:36:24 +0000 unc0rr Ignore hwconsts.h
Fri, 24 Nov 2006 19:33:43 +0000 unc0rr Protocol version sets in CMake
Thu, 23 Nov 2006 22:27:47 +0000 unc0rr Ignore main.cpp hedgewars-0.8.1
Thu, 23 Nov 2006 22:26:35 +0000 unc0rr Unneeded file
Thu, 23 Nov 2006 22:09:35 +0000 unc0rr Hedgewars is now 0.8.1
Thu, 23 Nov 2006 21:51:47 +0000 unc0rr Engine gets Data path from frontend
Thu, 23 Nov 2006 21:33:22 +0000 displacer one else fix
Thu, 23 Nov 2006 21:03:11 +0000 displacer DATADIR fixed
Thu, 23 Nov 2006 21:03:05 +0000 unc0rr Add AirAttack icon to ammo menu
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Thu, 23 Nov 2006 19:48:39 +0000 displacer fixed absent DATA_INSTALL_DIR
Thu, 23 Nov 2006 18:54:18 +0000 displacer data dir added (for linux distros)
Tue, 21 Nov 2006 17:44:02 +0000 unc0rr Minimal QT 4 version supported is 4.2.0
Tue, 21 Nov 2006 17:03:03 +0000 displacer some cosmetic changes
Tue, 21 Nov 2006 16:56:36 +0000 unc0rr oops
Tue, 21 Nov 2006 16:54:58 +0000 unc0rr Updated README.txt
Tue, 21 Nov 2006 16:50:09 +0000 displacer noexecutestack object files generation fixed
Sun, 19 Nov 2006 16:10:37 +0000 unc0rr Fix selecting 2nd ammo in slot %-\ hedgewars-0.8.0
Sun, 19 Nov 2006 14:36:13 +0000 displacer Special thanks size fixed with large font on linux (workaround)
Sun, 19 Nov 2006 14:11:02 +0000 displacer fixed: choose map for simple game is working now
Sun, 19 Nov 2006 12:29:58 +0000 unc0rr Some options for 0.8 release
Sun, 19 Nov 2006 12:23:02 +0000 unc0rr Add translation
Sun, 19 Nov 2006 12:11:28 +0000 unc0rr Fix weird bots behavior on low fps
Sat, 18 Nov 2006 23:48:24 +0000 displacer map choose from files added
Sat, 18 Nov 2006 18:17:03 +0000 unc0rr Place QLabel with developers info on the QScrollArea
Sat, 18 Nov 2006 14:47:50 +0000 unc0rr - Fix infinite loop when selecting weapon with ammo menu
Fri, 17 Nov 2006 13:36:58 +0000 unc0rr Fix compile :)
Thu, 16 Nov 2006 22:01:51 +0000 unc0rr Make teams config file name be team name
Wed, 15 Nov 2006 21:53:50 +0000 unc0rr - Fix crosshair position
Wed, 15 Nov 2006 19:41:50 +0000 unc0rr Add special thanks to about page
Tue, 14 Nov 2006 21:15:27 +0000 unc0rr Update russian translation
Tue, 14 Nov 2006 21:05:52 +0000 unc0rr Add QtXml4.dll to packing list, as it needed for QtSvg4.dll
Tue, 14 Nov 2006 20:55:02 +0000 unc0rr Better-looking multiplayer page
Tue, 14 Nov 2006 20:39:30 +0000 unc0rr 'Proto' class to make things easier
Mon, 13 Nov 2006 20:13:42 +0000 unc0rr Add files to packages
Mon, 13 Nov 2006 18:59:25 +0000 unc0rr New icons
Mon, 13 Nov 2006 18:34:01 +0000 unc0rr Russian translations
Mon, 13 Nov 2006 17:43:56 +0000 unc0rr About page
Sun, 12 Nov 2006 22:38:31 +0000 displacer back to static QIcon
Sun, 12 Nov 2006 22:36:13 +0000 displacer temporary team names fix
Sun, 12 Nov 2006 20:31:16 +0000 displacer dynamic QIcon fix
Sun, 12 Nov 2006 20:15:58 +0000 displacer bots power icons added
Fri, 10 Nov 2006 20:41:12 +0000 unc0rr New 'Cheese' map
Mon, 06 Nov 2006 22:51:09 +0000 displacer more pretty color choose
Wed, 01 Nov 2006 20:26:45 +0000 unc0rr - Fixes for map mushrooms
Wed, 01 Nov 2006 19:36:41 +0000 unc0rr New mushrooms map
Wed, 01 Nov 2006 15:19:12 +0000 unc0rr fix finding of delphi compiler
Tue, 31 Oct 2006 23:32:46 +0000 displacer background colors bugfix :(
Mon, 30 Oct 2006 20:03:19 +0000 unc0rr fix install target
Mon, 30 Oct 2006 19:43:55 +0000 unc0rr Better build system scripts
Sun, 29 Oct 2006 22:42:28 +0000 unc0rr oops, forgot SVG lib
Sun, 29 Oct 2006 22:39:51 +0000 unc0rr Hedgehog on About page
Sun, 29 Oct 2006 15:30:32 +0000 unc0rr Fix hwengine target behaviour
Sun, 29 Oct 2006 13:06:27 +0000 unc0rr Fix serious bug in pneumatic drill
Sun, 29 Oct 2006 12:44:01 +0000 unc0rr Better-looking game config widget
Sun, 29 Oct 2006 10:42:04 +0000 unc0rr No more needed dir
Sun, 29 Oct 2006 10:40:51 +0000 unc0rr - New cursor
Sat, 28 Oct 2006 17:10:48 +0000 unc0rr Icons for selecting bot level
Sat, 28 Oct 2006 15:35:31 +0000 displacer rgb instead of rgba sending to engine
Sat, 28 Oct 2006 15:09:51 +0000 displacer multiplayer colors enabled
Sat, 28 Oct 2006 13:18:23 +0000 unc0rr Parachute fixes
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Fri, 27 Oct 2006 22:14:02 +0000 unc0rr Fixed compilation on *nix .)
Fri, 27 Oct 2006 22:11:46 +0000 unc0rr Remove very old and deprecated stuff
Fri, 27 Oct 2006 22:07:38 +0000 unc0rr Implement Knowledge Base for libs/compilers bugs
Fri, 27 Oct 2006 19:37:59 +0000 displacer coosing colors added
Fri, 27 Oct 2006 14:30:36 +0000 unc0rr Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
Thu, 26 Oct 2006 16:08:29 +0000 unc0rr - Set version to 0.8
Wed, 25 Oct 2006 19:41:14 +0000 unc0rr New hedgehog
Wed, 25 Oct 2006 18:03:41 +0000 unc0rr Better crosshair
Thu, 19 Oct 2006 18:57:58 +0000 unc0rr Support font styles
Mon, 16 Oct 2006 21:06:32 +0000 unc0rr Make use of "unused" struct member (based on sdl_ttf example)
Mon, 16 Oct 2006 19:20:13 +0000 unc0rr Small fixes
Mon, 16 Oct 2006 17:26:50 +0000 unc0rr Better error message
Mon, 16 Oct 2006 17:10:30 +0000 unc0rr - New crosshair
Sat, 14 Oct 2006 13:13:51 +0000 displacer multiple classes accept signal receive bugfix
Thu, 12 Oct 2006 18:52:00 +0000 unc0rr - Many small fixes
Wed, 11 Oct 2006 19:37:48 +0000 unc0rr Fixed compilation with freepascal version prior to 1.9.6
Wed, 11 Oct 2006 19:07:38 +0000 unc0rr Fixed weird bots behavior
Tue, 10 Oct 2006 18:03:48 +0000 unc0rr Fix bots regressions
Mon, 09 Oct 2006 18:26:44 +0000 unc0rr Add video driver name to debug
Sun, 08 Oct 2006 18:17:52 +0000 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
Thu, 05 Oct 2006 20:13:51 +0000 unc0rr Alpha channel value fix
Thu, 05 Oct 2006 20:07:04 +0000 unc0rr Color fixes
Thu, 05 Oct 2006 19:40:11 +0000 unc0rr Cardinal -> Longword
Thu, 05 Oct 2006 18:44:14 +0000 unc0rr "About" page, not yet filled with content
Thu, 05 Oct 2006 18:36:04 +0000 displacer unneded variable removed
Thu, 05 Oct 2006 18:33:10 +0000 displacer static TCP Server
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 05 Oct 2006 14:19:46 +0000 unc0rr Preview with gradient, get rid of workaround with memory buffer
Tue, 03 Oct 2006 19:02:08 +0000 unc0rr - Fixed crash with sound turned off
Mon, 02 Oct 2006 18:09:39 +0000 displacer tcp sockets are incapsulated in TCPBase class now
Sun, 01 Oct 2006 20:31:48 +0000 displacer base class for TCP connections :)
Sun, 01 Oct 2006 20:25:03 +0000 displacer united TCP transfers for start game and receive preview
Sun, 01 Oct 2006 20:14:30 +0000 displacer prepare uniting tcp classes
Thu, 28 Sep 2006 16:34:42 +0000 unc0rr 'h' marks out current hedgehog
Wed, 27 Sep 2006 20:52:22 +0000 unc0rr - Some improvements to volume control
Wed, 27 Sep 2006 20:13:29 +0000 unc0rr Changeable volume
Tue, 26 Sep 2006 20:25:42 +0000 unc0rr - Better landgen
Tue, 26 Sep 2006 20:24:32 +0000 displacer working map preview
Tue, 26 Sep 2006 20:02:32 +0000 displacer seems to be a near final version
Tue, 26 Sep 2006 19:59:10 +0000 displacer busy variable removed
Tue, 26 Sep 2006 19:45:47 +0000 displacer new more working, but still not completely working version :)
Tue, 26 Sep 2006 17:50:14 +0000 displacer multiple server starting improved
Tue, 26 Sep 2006 11:53:12 +0000 unc0rr "Trusted" binds
Mon, 25 Sep 2006 19:48:51 +0000 unc0rr Switching between fullscreen and windowed modes on 'F' key
Sun, 24 Sep 2006 21:32:18 +0000 unc0rr Many small fixes
Sun, 24 Sep 2006 19:51:16 +0000 displacer first map preview added (still experimental)
Sun, 24 Sep 2006 18:55:06 +0000 displacer hedgehogers number bug fixed - overallHedgehogs initialized to zero :)
Sun, 24 Sep 2006 18:29:14 +0000 unc0rr Ammo menu now works!
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
Fri, 22 Sep 2006 18:09:26 +0000 unc0rr Soma small fixes + new land template
Thu, 21 Sep 2006 21:29:02 +0000 unc0rr Preview stream doesn't need parsing now
Thu, 21 Sep 2006 18:10:45 +0000 unc0rr Don't synchronize after sending preview
Thu, 21 Sep 2006 17:57:35 +0000 unc0rr Fix demos usability
Thu, 21 Sep 2006 11:35:20 +0000 unc0rr New clouds
Wed, 20 Sep 2006 18:24:13 +0000 unc0rr Engine can generate land preview and send it via IPC
Wed, 20 Sep 2006 15:33:47 +0000 unc0rr Network protocol uses integers in network byte order
Mon, 18 Sep 2006 18:07:41 +0000 displacer license and copyright info added
Mon, 18 Sep 2006 17:56:27 +0000 displacer teams moving order fixed
Mon, 18 Sep 2006 17:37:22 +0000 displacer reset playing teams
Sat, 16 Sep 2006 17:24:41 +0000 displacer team hedgehogs number improved
Sat, 16 Sep 2006 15:15:30 +0000 unc0rr Fix hedgehog physics %)
Fri, 15 Sep 2006 20:38:25 +0000 unc0rr Don't save demos in 'bin' dir
Fri, 15 Sep 2006 15:45:30 +0000 displacer maximum number of teams and hedgehogs
Fri, 15 Sep 2006 13:47:01 +0000 unc0rr - Fix AI not to damage self hedgehogs
Thu, 14 Sep 2006 17:20:50 +0000 unc0rr - Fix crash in AI
Wed, 13 Sep 2006 19:26:16 +0000 unc0rr - Fix 'new team' regression
Mon, 11 Sep 2006 21:44:38 +0000 unc0rr - Many fixes to AI
Mon, 11 Sep 2006 18:27:49 +0000 unc0rr fix 'Simple game' and playing demos
Sat, 09 Sep 2006 17:59:25 +0000 unc0rr - Small fix for AI
Sat, 09 Sep 2006 16:59:10 +0000 displacer teams and hedgedogs num selection added to HWgame
Sun, 03 Sep 2006 18:01:34 +0000 unc0rr Fixed AI bug, introduced by previous changes
Sun, 03 Sep 2006 15:39:53 +0000 unc0rr Actualize translation
Sun, 03 Sep 2006 15:34:19 +0000 unc0rr Get game modes from right GameCFGWidget
Sun, 03 Sep 2006 15:26:52 +0000 unc0rr Implement bot levels
Sun, 03 Sep 2006 14:34:08 +0000 displacer margin reduced (space between commands in teamselect widget)
Sun, 03 Sep 2006 14:15:41 +0000 displacer spacing reduced, 4 hedgehog per team by default
Sun, 03 Sep 2006 13:54:45 +0000 unc0rr - Multiplayer game start button
Sun, 03 Sep 2006 12:56:13 +0000 displacer first hedgehogs number selection added
Mon, 28 Aug 2006 19:02:57 +0000 displacer resize bugfix
Sun, 27 Aug 2006 13:47:30 +0000 unc0rr Fix engine PRNG (accidentally deleted a line)
Sun, 27 Aug 2006 13:38:05 +0000 unc0rr All pages are "layouted" now
Sun, 27 Aug 2006 13:21:11 +0000 unc0rr Update file headers & delete unneeded files
Sun, 27 Aug 2006 13:16:40 +0000 unc0rr Use QUuid to generate seed, rand() to choose theme
Sun, 27 Aug 2006 12:41:27 +0000 unc0rr - Now really fix unicode issues
Sat, 26 Aug 2006 10:54:13 +0000 unc0rr Fix unicode names in net game
Sat, 26 Aug 2006 09:41:33 +0000 unc0rr Fixed PRNG to properly use seed string
Sun, 20 Aug 2006 19:22:12 +0000 unc0rr Various small fixes
Sun, 20 Aug 2006 17:34:22 +0000 displacer resize bugfix
Sun, 20 Aug 2006 17:18:53 +0000 displacer resize fix
Sun, 20 Aug 2006 15:22:26 +0000 displacer flat buttons
Fri, 18 Aug 2006 21:02:11 +0000 unc0rr Fix prefix issues
Fri, 18 Aug 2006 20:46:43 +0000 displacer pixmap for command as its fort
Fri, 18 Aug 2006 20:37:50 +0000 displacer HWTeam integration in team select widget
Fri, 18 Aug 2006 19:59:16 +0000 displacer GameUIConfig* member removed
Fri, 18 Aug 2006 14:17:25 +0000 unc0rr Fix compilation on *nix
Thu, 17 Aug 2006 18:16:51 +0000 displacer add remove command slot fixed
Thu, 17 Aug 2006 13:54:18 +0000 unc0rr - Many small fixes in engine
Wed, 16 Aug 2006 21:35:27 +0000 unc0rr Fix use of slot 8 and avoid such bug in future
Wed, 16 Aug 2006 11:41:00 +0000 unc0rr - 'net nickname' and 'server address' options are on PageNet
Mon, 14 Aug 2006 14:49:40 +0000 unc0rr - Use right packet length
Sat, 12 Aug 2006 17:41:02 +0000 unc0rr - Initialize translations earlier
Fri, 11 Aug 2006 20:00:29 +0000 unc0rr Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Thu, 10 Aug 2006 22:19:35 +0000 unc0rr Small fix for 64bit compatibility
Thu, 10 Aug 2006 21:52:14 +0000 unc0rr - Fixed integer->longint
Thu, 10 Aug 2006 21:22:55 +0000 unc0rr Add simple SDL test app
Mon, 07 Aug 2006 22:49:50 +0000 unc0rr Tool for debugging
Mon, 07 Aug 2006 12:08:43 +0000 unc0rr New faster random generator
Sun, 06 Aug 2006 20:58:05 +0000 unc0rr Get rid of pointer <> integer typecasts
Sun, 06 Aug 2006 20:08:15 +0000 unc0rr Get rid of x86 assembler when using fpc
Sun, 06 Aug 2006 17:11:33 +0000 unc0rr - On windows make packages with all needed dlls
Sun, 06 Aug 2006 16:00:23 +0000 unc0rr Repair build system
Sun, 06 Aug 2006 15:48:48 +0000 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
Sun, 06 Aug 2006 15:47:20 +0000 unc0rr prepare for the next commit
Sat, 05 Aug 2006 20:57:36 +0000 unc0rr - Fixed compilation
Mon, 31 Jul 2006 11:31:31 +0000 unc0rr +1 layouted page
Sun, 30 Jul 2006 22:18:37 +0000 unc0rr - small fix to translation
Sun, 30 Jul 2006 18:59:35 +0000 unc0rr - Fix win message to appear only after all hedgehogs death
Sun, 30 Jul 2006 18:57:44 +0000 unc0rr oops, forgot to commit a file
Thu, 27 Jul 2006 21:13:04 +0000 unc0rr One more page become layouted
Thu, 27 Jul 2006 15:24:14 +0000 unc0rr - Fix various bugs
Wed, 26 Jul 2006 13:44:11 +0000 unc0rr - Fix internationalization issues
Wed, 26 Jul 2006 12:25:48 +0000 unc0rr Convert all pages to classes
Tue, 25 Jul 2006 20:19:46 +0000 unc0rr Predefined teams, 'simple game' doesn't need to create team
Tue, 25 Jul 2006 13:32:11 +0000 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
Mon, 24 Jul 2006 22:37:34 +0000 unc0rr Start rewrite ui
Mon, 24 Jul 2006 14:03:51 +0000 unc0rr - First hedgehog in team has first turn in team
Sun, 23 Jul 2006 21:22:44 +0000 unc0rr - New fort
Fri, 21 Jul 2006 20:37:44 +0000 unc0rr More translations
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Wed, 12 Jul 2006 15:39:58 +0000 unc0rr Cluster bomb
Tue, 11 Jul 2006 21:23:00 +0000 unc0rr Delete two more deprecated files
Tue, 11 Jul 2006 21:09:06 +0000 unc0rr Delete deprecated folder .)
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Mon, 03 Jul 2006 17:46:58 +0000 unc0rr - More smooth hedgehogs physics
Thu, 29 Jun 2006 18:27:53 +0000 unc0rr Basic save support in engine
Wed, 28 Jun 2006 18:27:42 +0000 unc0rr - Changed falling damage scoring
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Tue, 20 Jun 2006 21:22:15 +0000 unc0rr Show the bot thinking, when he does it after attack
Tue, 20 Jun 2006 21:21:31 +0000 unc0rr Collision-related stuff
Tue, 20 Jun 2006 21:20:06 +0000 unc0rr - 2 more Land templates
Tue, 20 Jun 2006 21:18:49 +0000 unc0rr Many AI improvements, bots do think in separate thread
Tue, 20 Jun 2006 20:08:17 +0000 unc0rr - Workaround on FreePascal textfiles parsing bug (indefinite loop while "read(f, a, b, c)")
Wed, 14 Jun 2006 15:50:22 +0000 unc0rr - Start AI rewrite
Fri, 24 Feb 2006 16:06:12 +0000 displacer Scroll added to team control widget
Sun, 05 Feb 2006 18:51:54 +0000 unc0rr No more hedgehogs hung in air
Sun, 05 Feb 2006 12:48:35 +0000 displacer colors added to teamselwidget
Sun, 05 Feb 2006 12:48:02 +0000 displacer vector removed & teamselwidget moved to constructor
Sat, 04 Feb 2006 22:37:12 +0000 unc0rr Fixed compile (second try)
Sat, 04 Feb 2006 22:35:09 +0000 unc0rr Fixed compile
Wed, 01 Feb 2006 20:42:53 +0000 unc0rr - Fixed compiling .)
Wed, 25 Jan 2006 19:45:39 +0000 unc0rr - Replaced water sprite
Sat, 21 Jan 2006 16:18:19 +0000 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
Fri, 20 Jan 2006 19:02:50 +0000 unc0rr - Fixed game loading
Thu, 19 Jan 2006 21:12:20 +0000 unc0rr - Fixed bubble theme object
Sun, 15 Jan 2006 23:56:47 +0000 unc0rr - Rename frontend to hedgewars and compile it to engine directory
Sun, 15 Jan 2006 23:32:58 +0000 unc0rr - Get rid of hwserv and runhelper
Sun, 15 Jan 2006 23:31:34 +0000 displacer TeamSelect widget alpha added
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Thu, 12 Jan 2006 22:07:36 +0000 unc0rr - New /skip command
Thu, 12 Jan 2006 16:33:26 +0000 unc0rr Show team health bars, without sorting yet
Wed, 11 Jan 2006 20:01:36 +0000 unc0rr - Fixed dynamit sprite
Tue, 10 Jan 2006 22:29:51 +0000 displacer DefaultTeam is now default to play with single and network game
Tue, 10 Jan 2006 21:57:41 +0000 displacer added default team on loading
Tue, 10 Jan 2006 19:53:18 +0000 unc0rr - Removed dark pixels on the corners of health case
Mon, 09 Jan 2006 20:33:12 +0000 unc0rr - Fixed console behavior
Mon, 09 Jan 2006 20:29:14 +0000 unc0rr - Fixed crash in IPC code
Sat, 07 Jan 2006 15:23:45 +0000 unc0rr - More binds
Sat, 07 Jan 2006 15:21:44 +0000 unc0rr - Increased FPS
Thu, 05 Jan 2006 22:55:45 +0000 unc0rr Better Desert Eagle and Shotgun
Thu, 05 Jan 2006 15:54:22 +0000 unc0rr - Properly get seed in net game
Sat, 31 Dec 2005 13:46:49 +0000 unc0rr - Anti-flood and anti-lag changes
Sat, 31 Dec 2005 13:45:09 +0000 unc0rr - New rope
Wed, 28 Dec 2005 23:34:22 +0000 unc0rr fixed "hang" on first run
Wed, 28 Dec 2005 23:30:33 +0000 unc0rr fix to compile on Linux
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
Tue, 27 Dec 2005 10:20:55 +0000 unc0rr Now net game is near available, but exception occurs...
Tue, 27 Dec 2005 10:19:21 +0000 unc0rr - Fixed slow sprite blt
Fri, 23 Dec 2005 23:14:31 +0000 unc0rr More work on net game, still far from complete
Fri, 16 Dec 2005 20:59:49 +0000 unc0rr - clear demos list before adding items
Fri, 16 Dec 2005 20:57:14 +0000 unc0rr - improve land generation
Wed, 07 Dec 2005 20:36:55 +0000 unc0rr Frontend lets define more binds
Tue, 06 Dec 2005 19:46:40 +0000 unc0rr - Get rid of old frontend
Mon, 05 Dec 2005 21:46:15 +0000 unc0rr Add theme objects to land
Sun, 04 Dec 2005 19:06:56 +0000 unc0rr - Land generator uses templates to generate
Sun, 04 Dec 2005 15:28:31 +0000 unc0rr - Fixed spawning boxes under water
Sun, 13 Nov 2005 22:13:58 +0000 unc0rr - Many improvements to frontend
Wed, 09 Nov 2005 18:31:11 +0000 unc0rr frontend rewrite for QT4
Wed, 26 Oct 2005 21:15:35 +0000 unc0rr Binds and various fixes
Wed, 26 Oct 2005 17:26:39 +0000 unc0rr Start to write QT frontend
Mon, 12 Sep 2005 21:16:57 +0000 unc0rr minor code review
Sun, 11 Sep 2005 21:02:11 +0000 unc0rr - Various fixes for ammo cases
Sun, 11 Sep 2005 11:45:01 +0000 unc0rr - Minor code simplifying
Fri, 09 Sep 2005 21:45:31 +0000 unc0rr - Mine checks whether a hedgehog is near less frequently
Wed, 07 Sep 2005 18:51:53 +0000 unc0rr - Show no crosshair when using mine
Tue, 06 Sep 2005 19:09:39 +0000 unc0rr Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
Sun, 04 Sep 2005 21:19:19 +0000 unc0rr Fix some issues with sound
Sat, 03 Sep 2005 16:01:28 +0000 unc0rr - Mine weapon
Thu, 01 Sep 2005 18:41:23 +0000 unc0rr - Show explosion
Sun, 28 Aug 2005 19:00:20 +0000 unc0rr - Hedgehogs spawn points can be generated under the girder
Thu, 25 Aug 2005 17:57:37 +0000 unc0rr Fixed problem with hedgehog physics when turn is over and hedgehog is jumping
Thu, 25 Aug 2005 17:15:36 +0000 unc0rr Smooth change wind bar
Thu, 25 Aug 2005 16:45:58 +0000 unc0rr Show wind speed on bar
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 21:38:06 +0000 unc0rr - On every frame there was made one superfluous game tick resulting in variable game speed
Mon, 22 Aug 2005 15:06:42 +0000 unc0rr - Support for forts game mode option. Works for demos, frontend doesn't support it.
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
Sun, 21 Aug 2005 20:58:04 +0000 root "default layout"
(0) +7680 +10000 tip