2008-10-31 unc0rr Finish reorganizing local game page
2008-10-31 unc0rr Reorganize single player menu
2008-10-31 unc0rr Fix a bug (check parameters)
2008-10-31 unc0rr Fix fire sprite
2008-10-31 unc0rr Replace grey hedgehogs
2008-10-31 unc0rr - Add a bunch of hats
2008-10-31 unc0rr - Make disbled controls look better
2008-10-28 unc0rr That const is better...
2008-10-28 unc0rr Well, okay, better fix
2008-10-28 unc0rr Fix using freed memory (could be the cause of queue error problem and other bugs)
2008-10-28 unc0rr Shut up flames debug messages
2008-10-28 unc0rr Repair flame dependancy on wind
2008-10-27 unc0rr Make debug messages not to screw text log
2008-10-27 unc0rr Draw dark background under chat text
2008-10-27 unc0rr Correct default ammo set
2008-10-26 unc0rr Update Czech translation
2008-10-26 unc0rr Support 'Divide teams' option in engine
2008-10-26 unc0rr Add 'Divide teams' option to frontend
2008-10-26 unc0rr SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
2008-10-26 unc0rr Add background image to team select widget
2008-10-26 unc0rr - Some work on team select widget look
2008-10-26 unc0rr Mention czech translator on about page
2008-10-26 unc0rr Add Czech translation
2008-10-26 unc0rr Update Italian translation
2008-10-26 unc0rr Fix training
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-26 unc0rr Fix some problems with water rising
2008-10-26 unc0rr Force plastique style, as others don't fully support stylesheets
2008-10-26 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-25 unc0rr - Perform lupdate-q4 && lrelease-qt4
2008-10-25 unc0rr Customize menu look
2008-10-25 unc0rr Don't list rooms with restricted joining
2008-10-24 unc0rr Room control menu works
2008-10-24 unc0rr Send appropriate messages to server on control menu actions
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr Unset ready status after round
2008-10-24 unc0rr Send readiness info to room creator too
2008-10-24 unc0rr Send readiness information on join
2008-10-24 unc0rr Show players ready status in chat nick list
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-23 unc0rr Bring back old 'Go!' button behavior
2008-10-22 unc0rr - Fix a bug screwing rooms list
2008-10-22 unc0rr Improve handling client's protocol number
2008-10-22 unc0rr Fix rooms list
2008-10-22 unc0rr Show additional info in rooms list
2008-10-22 unc0rr Check for right define
2008-10-22 unc0rr Use C preprocessor to allow compilation in windows
2008-10-22 unc0rr - Send additional info on rooms
2008-10-22 unc0rr Add "Join official server" button
2008-10-21 unc0rr If exception is on client quit, then just remove that client
2008-10-21 unc0rr Don't close handle in exception handler
2008-10-21 unc0rr Better exception message
2008-10-21 unc0rr Implement kick
2008-10-21 unc0rr Set custom background color on servers list widget
2008-10-21 unc0rr Customize team select widget background
2008-10-20 unc0rr Fix seduction sound
2008-10-20 unc0rr Lower music volume in frontend
2008-10-20 unc0rr Oops... start a dedicated server by default
2008-10-20 unc0rr Shutdown private server when room is abandoned
2008-10-20 unc0rr Support for private servers in frontend
2008-10-20 unc0rr Refactor options handling and storing
2008-10-20 unc0rr - Small but very important fix
2008-10-18 unc0rr Log reply only when send it
2008-10-18 unc0rr Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
2008-10-18 unc0rr Fix formatting
2008-10-18 unc0rr Allow /me in chat
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr Move back from server setup page
2008-10-18 unc0rr Start new hedgewars server instead of old one
2008-10-18 unc0rr Get rid of old net server
2008-10-18 unc0rr Fix out-of-source build
2008-10-18 unc0rr Fix error message
2008-10-18 unc0rr Fix compilation
2008-10-18 unc0rr Add hedgewars server to build process
2008-10-18 unc0rr - Add brazilian translation
2008-10-16 unc0rr - Frontend: don't reset playing teams list after end of round
2008-10-16 unc0rr Use seduction sound
2008-10-16 unc0rr Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
2008-10-16 unc0rr - Fix crash when changing maps
2008-10-15 unc0rr Fix a typo
2008-10-15 unc0rr Fix using wrong variable =(
2008-10-15 unc0rr Fix uninitialised variable
2008-10-15 unc0rr Small rope optimization
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Fix conditions to disconnect
2008-10-15 unc0rr Fix chat messages in saves and demos
2008-10-15 unc0rr Oops... fix introduced bug
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Further improve disconnects handling
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-14 unc0rr - Perform lupdate-qt4 && lrelease-qt4
2008-10-14 unc0rr Add more support for handling disconnects while playing (not fully tested)
2008-10-13 unc0rr Add partial implementation of handling disconnects while playing via network
2008-10-13 unc0rr - Reverse the order of client list
2008-10-13 unc0rr - Add forgotten PirateFlag map to list of installed maps
2008-10-13 unc0rr - Remove deprecated stuff
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-10-13 unc0rr Make messages be more debug-friendly
2008-10-12 unc0rr Server erases teams list after round finish, so everything should be okay now
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-12 unc0rr Fix water rising too fast
2008-10-10 unc0rr Rename function
2008-10-10 unc0rr Allow --port=PORT command-line parameter to specify the port to listen on
2008-10-09 unc0rr Flush CONNECTED message, so client hasn't to wait for it on connect
2008-10-09 unc0rr Fix the bug
2008-10-09 unc0rr Stub to run network game
2008-10-09 unc0rr Update protocol doc
2008-10-09 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09 unc0rr Small optimization (use partition instead of two filters with opposite predicates)
2008-10-09 unc0rr Send team removal message to others in room when client disconnects
2008-10-09 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09 unc0rr Fix that bug (lol, pretty fast, eh?)
2008-10-09 unc0rr Send teams info to newly connected client (has a bug with team sequence, need to discover)
2008-10-09 unc0rr - Allow team color changing
2008-10-09 unc0rr - Only team owner can remove team from the list
2008-10-09 unc0rr Add support for removing team
2008-10-09 unc0rr Can choose hedgehogs number now
2008-10-09 unc0rr Add seduction weapon sound
2008-10-08 unc0rr Adding teams now works
2008-10-08 unc0rr Get rid of team id in client code
2008-10-08 unc0rr Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
2008-10-08 unc0rr Fix protocol implementation to conform documentation
2008-10-08 unc0rr - Add protocol description (just started)
2008-10-08 unc0rr Optimize list lookups a bit
2008-10-08 unc0rr Reformat some code =P
2008-10-08 unc0rr - Shut the client's tries to configure server up
2008-10-08 unc0rr Server now fully supports game options
2008-10-08 unc0rr - Add join and leave messages to chat box
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr Implement room create and join
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08 unc0rr Create a page for rooms list
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-10-06 unc0rr Fix a bug with 'ghosts' on server
2008-10-06 unc0rr Fix another server failure (when second client in room disconnects)
2008-10-06 unc0rr - Now actually fix
2008-10-05 unc0rr Fix server crash on client disconnect
2008-10-05 unc0rr - Fix build of server (has some bugs now)
2008-10-05 unc0rr Start refactoring standalone server (prepare to change protocol)
2008-10-05 unc0rr Don't allow team with the same name from the same client (helps with double add due to lags)
2008-10-05 unc0rr Remove deprecated stuff
2008-09-29 unc0rr Fix a bug screwing team selection up in network game
2008-09-29 unc0rr Fix arithmetic bug in CHedgehogerWidget
2008-09-29 unc0rr Add team surrender flag
2008-09-29 unc0rr - Fix water rise
2008-09-28 unc0rr Try to adjust flame parameters
2008-09-28 unc0rr Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
2008-09-28 unc0rr Start flames rework
2008-09-28 unc0rr - Hedgehog doesn't take off hat when shooting from shotgun
2008-09-28 unc0rr Predefined team can have customized hat
2008-09-28 unc0rr Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
2008-09-28 unc0rr Update Spanish and Polish translations
2008-09-28 unc0rr Fix frontend
2008-09-28 unc0rr - Customize spinbox arrows
2008-09-28 unc0rr Reorganize team edit page a little (save a lot of space)
2008-09-28 unc0rr Move preview icons into comboboxes
2008-09-23 unc0rr Seduction animation
2008-09-23 unc0rr A bit larger heart
2008-09-22 unc0rr - Update Italian translation
2008-09-20 unc0rr Enable back the ability to see chosen team color in team widget
2008-09-20 unc0rr Full-size hedgehog in hats selection widget
2008-09-20 unc0rr Draw a hedgehog under the hat in hats combobox
2008-09-19 unc0rr Update watermelon sprite
2008-09-19 unc0rr Use new sounds
2008-09-19 unc0rr Add new sound files
2008-09-19 unc0rr - Unbreak previously broken themes
2008-09-19 unc0rr Fix bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
2008-09-19 unc0rr Add Underwater theme
2008-09-19 unc0rr - Optimize maps
2008-09-19 unc0rr Fix mortar
2008-09-19 unc0rr Forgotten sheep map...
2008-09-19 unc0rr Graphics update
2008-09-19 unc0rr Draw smoke trail underneath of grenade
2008-09-19 unc0rr - Add many hats
2008-09-18 unc0rr Fix music starting to play after the round even if it was turned off
2008-09-18 unc0rr Rename hellish bomb to hellish hand-grenade
2008-09-18 unc0rr Delete deprecated stuff
2008-09-18 unc0rr Update Italian translation
2008-09-18 unc0rr Mention Eugene Lyubimkin in translators list for his Ukrainian translation
2008-09-18 unc0rr Add Hellish bomb weapon
2008-09-18 unc0rr Add watermelon sprite
2008-09-18 unc0rr Add watermelon weapon (without proper sprites yet)
2008-09-18 unc0rr Finish Ukrainian translation
2008-09-17 unc0rr - Continue seduction implementation
2008-09-17 unc0rr - Perform lupdate-qt4 && lrelease-qt4
2008-09-12 unc0rr Hedgehog doesn't take off the hat when walking
2008-09-12 unc0rr Allow theme to set custom water color
2008-09-12 unc0rr D'oh
2008-09-11 unc0rr Speed up hat
2008-09-11 unc0rr Draw hat when hedgehog is aiming
2008-09-11 unc0rr - Reorganize headers according to Qt's style guide
2008-09-11 unc0rr Hat 'wearing' animation
2008-09-10 unc0rr Update Italian translation
2008-09-08 unc0rr Remove 25pix margin on every page, so exit button is almost in the same place on all pages
2008-09-08 unc0rr Better theme selection widget look
2008-09-06 unc0rr Add Spanish translation by Carlos Vives
2008-09-06 unc0rr Update Polish translation
2008-08-31 unc0rr Send hats info via net. Hats implementation complete now.
2008-08-31 unc0rr Fix bug in netclient protocol handling code
2008-08-31 unc0rr Fix City theme
2008-08-31 unc0rr Hats now fully implemented for local game
2008-08-31 unc0rr Fix Bamboo theme
2008-08-31 unc0rr Store selected hats in team config
2008-08-29 unc0rr - Finish hat selection widget
2008-08-29 unc0rr Add hat selection control to team editing page (it's empty combobox yet)
2008-08-29 unc0rr Fix build
2008-08-29 unc0rr Add stubs for hats implementation
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-25 unc0rr Add Sheep map
2008-08-23 unc0rr custom girder for bamboo theme
2008-08-21 unc0rr Update Snow theme land texture
2008-08-18 unc0rr Oops.. forgot some files
2008-08-18 unc0rr set svn:eol-style to native
2008-08-18 unc0rr - Update Bamboo, EarthRise, hell themes
2008-08-18 unc0rr - Update copyrights
2008-08-18 unc0rr Add PirateFlag map
2008-08-16 unc0rr Fix sdl_mixer include
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr - Add icons for each theme
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-16 unc0rr Add hell and main theme
2008-08-16 unc0rr Start seduction weapon implementation
2008-08-15 unc0rr Fix copyright info
2008-08-15 unc0rr Make dialogs and messageboxes be customized like main form
2008-08-15 unc0rr Save some pixels for chat widget
2008-08-15 unc0rr Remake gamecfgwidget
2008-08-15 unc0rr Allow team and hh name length be up to 64 letters length
2008-08-15 unc0rr Themes list now works
2008-08-15 unc0rr - Make border 3px width
2008-08-15 unc0rr - lupdate-qt4 && lrelease-qt4
2008-08-14 unc0rr Fix "Hedgewars" button look
2008-08-14 unc0rr Fill themes list with themes
2008-08-14 unc0rr Add themes list to map selection widget
2008-08-14 unc0rr Start remaking multiplayer page
2008-08-13 unc0rr Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
2008-08-13 unc0rr Some adjusting... it still doesn't solve problem fully
2008-08-13 unc0rr One more consts adjusting to solve rope stucking problem
2008-08-13 unc0rr Update copyrights
2008-08-13 unc0rr Add hell theme
2008-08-13 unc0rr Mention Niklas Grahn for his translation on about page
2008-08-13 unc0rr Add Swedish translation
2008-08-12 unc0rr Move QGroupBox title a bit
2008-08-12 unc0rr Fix pickhammer and kamikaze
2008-08-12 unc0rr More work on options page
2008-08-12 unc0rr Reorganize widgets on options page
2008-08-12 unc0rr Add background to groupboxes
2008-08-12 unc0rr Set minimal acceptable Qt4 version to 4.3.0
2008-08-12 unc0rr Nicer look
2008-08-12 unc0rr Iconize more groupboxes
2008-08-12 unc0rr Finish iconed groupbox implementation
2008-08-12 unc0rr Add iconed groupbox class
2008-08-10 unc0rr With this change, SDL will probably report more screen resolutions on dual-monitor configurations
2008-08-10 unc0rr Enable back rendering objects that are put on top of land texture
2008-08-10 unc0rr Fix compile under Ubuntu (why it compiles everywhere else?)
2008-08-10 unc0rr Fix installation path for Castle map
2008-08-08 unc0rr Convert the rest of themes too
2008-08-08 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
2008-08-08 unc0rr - Fix previous commit
2008-08-08 unc0rr Allow theme-customizable water and girder
2008-08-08 unc0rr Step 4: repair girder rendering (girder is 32bit now)
2008-08-08 unc0rr Step 3: Maps are rendered correctly, but without objects yet
2008-08-08 unc0rr Step 2: painted maps loading correctly
2008-08-08 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
2008-08-08 unc0rr This needs to be changed too
2008-08-08 unc0rr - Fix Qt's runtime warning
2008-08-08 unc0rr Add "Castle" map copyright info
2008-08-08 unc0rr Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
2008-08-07 unc0rr Update frontend background
2008-08-07 unc0rr Oops, fix map install path
2008-08-07 unc0rr Revert accidental nsis installer generator regression
2008-08-07 unc0rr Some more customizations
2008-08-07 unc0rr - Start work on team select widget
2008-08-07 unc0rr Fix max teams detection
2008-08-07 unc0rr Better settings button behavior
2008-08-07 unc0rr Finally fix save button look
2008-08-07 unc0rr Set bg color for QPushButton
2008-08-07 unc0rr Add Castle map
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 unc0rr Customize map container look
2008-08-07 displacer fullscreen disabling fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-08-07 unc0rr Customize SpinBox look (not finished)
2008-08-07 unc0rr Customize LineEdit look
2008-08-07 unc0rr Various build system improvements
2008-08-07 unc0rr - Fix grenade sound
2008-08-06 unc0rr Try to modify QGroupBox view
2008-08-06 unc0rr Fix small glitch when placing girder on map
2008-08-05 unc0rr Customize checkboxes
2008-08-05 unc0rr Customize comboboxes look
2008-08-05 unc0rr Iconed "Back" button everywhere
2008-08-05 unc0rr Make buttons border have different colors when mouse is over or it is pressed
2008-08-05 unc0rr Unbreak build
2008-08-04 unc0rr - Make look better
2008-08-04 displacer transparent background for buttons at main page
2008-08-04 displacer images at main page
2008-08-04 displacer no-repeat background with bgcolor instead
2008-08-04 displacer Background for Hedgewars is ready
2008-08-04 displacer new art from Tiyuri
2008-08-04 unc0rr Update slovak translation
2008-07-30 unc0rr Update soundtracks with ones that loop seamlessly
2008-07-30 unc0rr Last try to get rope not to get stuck in the ground
2008-07-30 unc0rr - Some physics changes
2008-07-29 unc0rr - Fix polish translation 0.9.6-release
2008-07-29 unc0rr - Remove that stupid website folder created by GNA!
2008-07-29 unc0rr - Add full EarthRise theme
2008-07-29 unc0rr Fix previous commit
2008-07-29 unc0rr - Fix compilation
2008-07-29 unc0rr Get rid of Volcano map
2008-07-29 unc0rr - Update pirate, added snow soundtrack
2008-07-28 unc0rr - Fix warnings
2008-07-27 unc0rr - Fix problem when clouds number is 0
2008-07-27 unc0rr - Add ability to choose clouds number in theme config file
2008-07-27 unc0rr - Update russian translation
2008-07-27 unc0rr Add a checkbox in frontend to turn music off
2008-07-27 unc0rr Add an option to engine for turning music off
2008-07-27 unc0rr - Disable ability to resize window
2008-07-27 unc0rr Fix training regression
2008-07-27 unc0rr Draw yet not available ammo grayscaled
2008-07-27 unc0rr - Airplane is higher
2008-07-27 unc0rr Play Ow1.ogg and Ow4.ogg when hedgehog falls
2008-07-27 unc0rr Add new pain sounds
2008-07-27 unc0rr Remember initial resolution settings to use when switching to fullscreen mode
2008-07-27 unc0rr Add ability to resize engine's window
2008-07-27 unc0rr Mention Stephen Alexander's e-mail in copyrights
2008-07-27 unc0rr - Use DejaVuSans-Bold instead of DejaVuSans+bold
2008-07-27 unc0rr Optimize maps files by size
2008-07-27 unc0rr Try another appproach to render chat, should fix windows issues
2008-07-27 unc0rr Update Polish translation
2008-07-27 unc0rr draft a changelog for 0.9.6
2008-07-27 unc0rr Fix hedgehog animation when use blowtorch
2008-07-27 unc0rr Hedgehog laughs when drops dynamite or cake
2008-07-27 unc0rr Play sound before cake explodes
2008-07-27 unc0rr Finish cake implementation
2008-07-27 unc0rr - Cake sits down before exploding
2008-07-27 unc0rr Animate falling and waking up cake
2008-07-27 unc0rr Supress CMake warning
2008-07-27 unc0rr - Animate cake walking
2008-07-27 unc0rr Add hedgewars icon in png format
2008-07-25 unc0rr Update French translation
2008-07-25 unc0rr Show cake rotated correct angle
2008-07-25 unc0rr - Update French translation
2008-07-25 unc0rr Add BambooPlinko map
2008-07-25 unc0rr Mention audio guys on About page and readme
2008-07-25 unc0rr Update Italian translation
2008-07-25 unc0rr Remove deprecated function
2008-07-25 unc0rr Enable music dependance on current land theme
2008-07-25 unc0rr Add Nature music theme
2008-07-25 unc0rr - Add cake sound
2008-07-25 unc0rr Add two tracks for City and Island themes
2008-07-25 unc0rr Add cake icon in ammomenu
2008-07-25 unc0rr Add Bath map
2008-07-25 unc0rr Update nature theme
2008-07-25 unc0rr Cake explodes on /attack
2008-07-25 unc0rr First implementation of the Cake weapon
2008-07-25 unc0rr Stubs for spider weapon
2008-07-23 unc0rr Update copyright info
2008-07-23 unc0rr Add Bamboo map
2008-07-22 unc0rr Load flakes information from theme.cfg when playing painted map
2008-07-22 unc0rr Add new map EarthRise by Joshua Frese
2008-07-21 unc0rr Further work on dedicated server
2008-07-21 unc0rr - Modify network protocol to use new delimiter
2008-07-15 unc0rr First steps to switch hedgewars to new net protocol
2008-07-14 unc0rr Repair screenshots capture on 'C' key press
2008-07-13 unc0rr Fix clouds shaking up
2008-07-13 unc0rr Add a few debug message which show the problem with total hedgehogs number counting
2008-07-13 unc0rr Update Polish translation
2008-07-12 unc0rr Make all in-game fonts bold
2008-07-12 unc0rr Update Polish frontend translation
2008-07-11 unc0rr Set version to 0.9.6-dev
2008-07-11 unc0rr Update German translation
2008-07-08 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
2008-07-08 unc0rr Update changelog in trunk also
2008-07-08 unc0rr Fix warning
2008-07-07 unc0rr Fix shortgun training
2008-07-07 unc0rr - Optimize PNG to reduce size
2008-07-07 unc0rr Set svn:eol-style to native
2008-07-07 unc0rr Update copyright headers a bit
2008-07-07 unc0rr Update Italian translation
2008-07-06 unc0rr Fix another regression arising from splitting switchhedgehog
2008-07-06 unc0rr Add message for sudden death
2008-07-06 unc0rr Fix mushrooms map
2008-07-06 unc0rr Oops, proper fix now
2008-07-06 unc0rr Fix net game regression
2008-07-06 unc0rr Oops, forgot translation file
2008-07-06 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
2008-07-06 unc0rr Dec delay
2008-07-06 unc0rr Fix timings regression
2008-07-06 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
2008-07-06 unc0rr - Prepare for sudden death implementation
2008-07-06 unc0rr New mushrooms map by Tiyuri
2008-07-05 unc0rr Mention french translator on About page
2008-07-05 unc0rr Enable fullscreen switching back, now it's bound on F12
2008-07-05 unc0rr Build system scripts for new map
2008-07-05 unc0rr Draw explosions for every kind of explosion
2008-07-05 unc0rr Add new map by Maciej Mrozinski
2008-07-04 unc0rr Update explosion graphics
2008-07-04 unc0rr Better ?? implementation of explosion
2008-07-04 unc0rr Testing explosion particles implementation
2008-07-01 unc0rr Install all dlls from bin folder
2008-07-01 unc0rr Qt 4.4 needs this in win32
2008-07-01 unc0rr Fix resource compilation
2008-06-30 unc0rr - Fix previous commit
2008-06-30 unc0rr Update hedgewars icon for windows
2008-06-30 unc0rr Fix icon compilation in Windows
2008-06-27 unc0rr - Fix accidental network breakage
2008-06-27 unc0rr Lemonade taunt
2008-06-27 unc0rr Wave and Hurrah taunts
2008-06-27 unc0rr Hopefully done taunts implementation
2008-06-27 unc0rr Further work on taunts
2008-06-26 unc0rr Start implementing waves
2008-06-25 unc0rr Set svn:eol-style to native
2008-06-25 unc0rr Set svn:eol-style to native
2008-06-25 unc0rr Mention translators on about page
2008-06-25 unc0rr Oops, forgot file
2008-06-25 unc0rr Add Bulgarian translation
2008-06-25 unc0rr Add Slovak translation
2008-06-25 unc0rr Add German translation
2008-06-25 unc0rr Update Italian translation
2008-06-23 unc0rr Make engine compilable without debugging on
2008-06-22 unc0rr Complete exit confirmation implementation
2008-06-22 unc0rr Start exit confirmation implementation
2008-06-19 unc0rr - Decrease default girders number
2008-06-19 unc0rr Fix bad sprite when you jump and get hit
2008-06-19 unc0rr Hydrant map
2008-06-18 unc0rr Update changelog
2008-06-18 unc0rr Update russian translation
2008-06-18 unc0rr Set version to 0.9.4 0.9.4-release
2008-06-18 unc0rr Fix training
2008-06-18 unc0rr - Fix firepunch sprite direction when use in high jump
2008-06-18 unc0rr Damaged hedgehog rotates when its speed is far enough from zero
2008-06-18 unc0rr Damaged hedgehog animation
2008-06-18 unc0rr Winners clan hedgehogs smiling with big smile
2008-06-18 unc0rr Whip animation
2008-06-18 unc0rr Update first aid animation
2008-06-18 unc0rr Draw explosion on kamikaze
2008-06-18 unc0rr Hedgelove map
2008-06-17 unc0rr Some fixes
2008-06-17 unc0rr Update copyright information
2008-06-17 unc0rr Don't let updated hedgewars version to make errors due to old weapons.ini
2008-06-17 unc0rr Fix Island theme objects placing
2008-06-17 unc0rr Implement drowning hedgehog sprite
2008-06-17 unc0rr Fix warnings
2008-06-17 unc0rr Hedgehogs on the left side of the map look to the right and vice-versa
2008-06-17 unc0rr In forts mode, hedgehogs on the left look at the right, and vice-versa
2008-06-17 unc0rr Fix AI mortar bugs
2008-06-17 unc0rr Small grenade physics change
2008-06-17 unc0rr Update Polish translation
2008-06-17 unc0rr - Update Italian translation
2008-06-16 unc0rr - Bots can use mortar
2008-06-12 unc0rr - Fix chat state at start
2008-06-11 unc0rr Use Kamikaze sound
2008-06-11 unc0rr Enable history (bound on ` key)
2008-06-11 unc0rr Implement history for chat (27 entries), no key binding yet
2008-06-11 unc0rr Fix demo records of rounds restored after saving
2008-06-11 unc0rr Get rid of old console
2008-06-11 unc0rr Use kamiakze sprite
2008-06-10 unc0rr Kamikaze icon in ammo menu
2008-06-10 unc0rr Updated Polish translation
2008-06-09 unc0rr Kamikaze weapon
2008-06-09 unc0rr Prepare for new weapon 'Kamikaze'
2008-06-09 unc0rr Ooops, actual fix
2008-06-09 unc0rr Fix Baseball, whip, firepunch attacking on slope
2008-06-09 unc0rr Don't push attacking hedgehog when using whip or baseball
2008-06-09 unc0rr Fix firepunch direction when attacking from high jump
2008-06-09 unc0rr Fix another issue with chat, when chat string come just after 'NextTurn' cmd, thus setting Lag flag to true
2008-06-08 unc0rr Fix an oops with chat string appearing between two net commands (it's very rare and random condition, but I caught it while playing via net)
2008-06-06 unc0rr Draw tags a bit higher due to hats introduction
2008-06-06 unc0rr Make sprite look as it was intended to
2008-06-06 unc0rr Prevent wrong aim direction when using rope after high jump
2008-06-03 unc0rr Use new icon in team selecting widget
2008-06-02 unc0rr Update polish translation
2008-06-02 unc0rr Fix a bug with automatic weapon switching when attacking from rope
2008-06-01 unc0rr - Quick hack for hats
2008-06-01 unc0rr - Add CMake script for Hats folder
2008-06-01 unc0rr Add hats folder
2008-06-01 unc0rr Don't let jumping hedgehog to move others
2008-05-30 unc0rr Fix hedgehog jump animation after turn end
2008-05-30 unc0rr Ammo count == 9 is infinite
2008-05-29 unc0rr Update Italian translation
2008-05-29 unc0rr Fix mortar clusters spread direction
2008-05-28 unc0rr Fix idle animation
2008-05-28 unc0rr Use turnsleft sprites to indicate turns left to activate ammo
2008-05-28 unc0rr Update ammo menu icons
2008-05-28 unc0rr Mortar sprite
2008-05-28 unc0rr Aim at high speed when performing rope swinging
2008-05-28 unc0rr - Show crosshair while rope swinging
2008-05-27 unc0rr Get rid of unused Surface parameter
2008-05-27 unc0rr Fix forts mode to take in account clans, not teams
2008-05-26 unc0rr Idle hedgehog animation
2008-05-26 unc0rr Fix bug in hwSqrt when calculating square root of number >= 65536
2008-05-26 unc0rr Allow aiming while moving
2008-05-25 unc0rr Minimum number of hedgehogs in team is 1 now
2008-05-25 unc0rr Add nickname to message in more appropriate place
2008-05-25 unc0rr Use nick from frontend to prepend chat messages
2008-05-24 unc0rr Fix chat behavior
2008-05-24 unc0rr - 't' key for entering chat message
2008-05-24 unc0rr Preparing to have gsChat gamestate
2008-05-24 unc0rr - Start chat implementation: chat strings are on the screen
2008-05-22 unc0rr Fix bug with holding switch tool
2008-05-21 unc0rr Use firepunch sprite
2008-05-19 unc0rr Stub for chat implementation
2008-05-18 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
2008-05-17 unc0rr Better rope
2008-05-17 unc0rr Update City theme
2008-05-17 unc0rr Add City theme by Tiyuri
2008-05-17 unc0rr Add theme and map Plane by Tiyuri
2008-05-17 unc0rr Fix 'AI may break demos playing' message while loading saves
2008-05-16 unc0rr Add Island theme by Tiyuri
2008-05-16 unc0rr Add map 'Hedgewars' by Tiyuri
2008-05-14 unc0rr Mention Luca Bonora on About page
2008-05-14 unc0rr Add italian translation by daimadoshi85
2008-05-14 unc0rr Fix some bugs with dropping from parachute
2008-05-13 unc0rr Initial support for attacking from rope
2008-05-12 unc0rr - Continue preparation for implementing attack from rope and parachute
2008-05-12 unc0rr Some preparation work for attacking from rope, parachute and etc.
2008-05-11 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
2008-05-11 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
2008-05-10 unc0rr Implement whip weapon
2008-05-10 unc0rr Initial implementation of mortar
2008-05-10 unc0rr Use default ammostore string size for weapons number instead of predefined const
2008-05-09 unc0rr Remove temporary debug messages
2008-05-09 unc0rr If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-08 unc0rr Remove recently added debug, as cluster bomb issue is fixed
2008-05-08 unc0rr It looks like fix for cluster bomb issue...
2008-05-08 unc0rr - Small optimization to hwFloat
2008-05-08 unc0rr Fix handling '/skip' command during net game
2008-05-08 unc0rr - Small optimization in hwFloat
2008-05-08 unc0rr - Some changes in clusters initialization
2008-05-08 unc0rr Now really fix issue with mines on top of cases
2008-05-08 unc0rr Fix mines on top of the case issue also
2008-05-08 unc0rr Fix collecting cases after teleportation
2008-05-08 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08 unc0rr Set radius for clusters of clusterbomb
2008-05-07 unc0rr Fix bug with demos and saves after restoring round from save
2008-05-07 unc0rr Fix potential queue error in rare cases
2008-05-06 unc0rr Use constant generated by cmake for version string
2008-05-06 unc0rr Double increase collision array size
2008-05-06 unc0rr More verbose video parameters setting
2008-05-04 unc0rr - Better error handling when creating the window
2008-05-04 unc0rr Implement LIST command
2008-05-04 unc0rr Finish conversion
2008-05-04 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
2008-05-02 unc0rr Fix attack direction when perform somersault
2008-05-01 unc0rr - Add comment
2008-05-01 unc0rr Handle QUIT of the master: disconnect all roommates
2008-05-01 unc0rr 'In room' state stub
2008-05-01 unc0rr Handle password parameter on JOIN
2008-05-01 unc0rr - Remove old hwserv code
2008-05-01 unc0rr - Fixed some bugs
2008-04-30 unc0rr - Some improvements in core
2008-04-30 unc0rr Better QUIT handling imlementation - reduces function return values count
2008-04-30 unc0rr Properly handle QUIT command. Now, we can concentrate on protocol implementation
2008-04-30 unc0rr - Improve server core
2008-04-30 unc0rr Some work on newhwserv
2008-04-27 unc0rr Fix version number on about page 0.9.3-release
2008-04-27 unc0rr Temporarily disable screenshots as they cause segfault
2008-04-27 unc0rr Repair cheese and volcano maps
2008-04-27 unc0rr Fix training
2008-04-27 unc0rr - Some debug info
2008-04-27 unc0rr Update copyright info in source files headers
2008-04-27 unc0rr Update version and protocol number
2008-04-27 unc0rr Update README and ChangeLog
2008-04-27 unc0rr Add win32 resource compilation under mingw (used sim-im srcs as example)
2008-04-27 unc0rr Fix Snow theme
2008-04-27 unc0rr - Fix baseball bat
2008-04-26 unc0rr Try new approach for netserver
2008-04-26 unc0rr Desert Eagle and Shotgun shot animations
2008-04-25 unc0rr Fix jumping hedgehog sprite
2008-04-25 unc0rr - Fix warning
2008-04-25 unc0rr One more sound
2008-04-25 unc0rr Mention Tyuri in copyrights and on About page
2008-04-25 unc0rr - Fix sounds when the turn is skipped
2008-04-25 unc0rr Use more sounds
2008-04-24 unc0rr - New statistics
2008-04-24 unc0rr Hedgehog death animation
2008-04-24 unc0rr - Use more sounds
2008-04-24 unc0rr - Some more sounds
2008-04-24 unc0rr - Fix introduced bug with hh physics
2008-04-24 unc0rr Use some more sounds
2008-04-24 unc0rr Merge some more sounds
2008-04-22 unc0rr Fix hedgehog-on-rope animation
2008-04-22 unc0rr Fix shotgun disappering when shooting
2008-04-22 unc0rr Add doc desribing use cases of voice sounds
2008-04-22 unc0rr Remove old themes
2008-04-22 unc0rr Repair round statistics
2008-04-22 unc0rr Oops
2008-04-22 unc0rr - Fix braindead shotgun shot arithmetics
2008-04-21 unc0rr - Fix too long delay between shotgun and deagle shots
2008-04-21 unc0rr Animate baseball bat attack
2008-04-20 unc0rr Teleport animation
2008-04-19 unc0rr Handle the case when the room is already created by someone else
2008-04-19 unc0rr Introduce function to atomically change both lists
2008-04-19 unc0rr Remove deprecated files
2008-04-18 unc0rr Start work on standalone server in Haskell
2008-04-18 unc0rr Fix a warning
2008-04-17 unc0rr Use blowtorch sprites
2008-04-15 unc0rr Fix bug with handling keys while it is AI's turn
2008-04-13 unc0rr Add sprite for pickhammer
2008-04-13 unc0rr Also, repair weapon count show in ammo menu
2008-04-13 unc0rr Repair weapon name show in ammo menu
2008-04-13 unc0rr Get rid of DXOutText call
2008-04-13 unc0rr Get rid if deprecated Surface parameter of Draw* calls
2008-04-13 unc0rr Fix warnings
2008-04-13 unc0rr Fix broken logic for the new parachute feature
2008-04-12 unc0rr Remove tailing spaces in some places
2008-04-12 unc0rr - Fix hedgehog moveing direction after being shot by shotgun
2008-04-12 unc0rr - Small formatting changes
2008-04-12 unc0rr Automatically use parachute when vertical speed is high enough
2008-04-05 unc0rr - Use baseball-in-hand sprite
2008-04-02 unc0rr Test commit (set svn:eol-style to native)
2008-04-02 unc0rr Update some copyright info
2008-04-01 unc0rr - Fix counting damage given to mines
2008-04-01 unc0rr - Add statistics info for ammo used in step and whether it is damaging ammo
2008-04-01 unc0rr Use 'first blood' sound
2008-04-01 unc0rr Fix tunnel drawing (specially for desert eagle)
2008-03-29 unc0rr Aware that not visible pixels are not ground, whatever their color under alpha-channel is
2008-03-25 unc0rr By Tiyuri:
2008-03-25 unc0rr Use hedgehog with air attack weapon sprite
2008-03-25 unc0rr - Use hedgehog jumping sprite
2008-03-25 unc0rr Use ammo-in-hand sprites for desert eagle, shotgun and bazooka
2008-03-24 unc0rr Use 'rope gun' sprite
2008-03-24 unc0rr Use 'regular standing' and 'rope swing' hedgehog sprites
2008-03-23 unc0rr Fix fall without damage trick, which could be performed with not attached rope
2008-03-23 unc0rr Fix bug allowing to make stacks of hedgehogs with teleport
2008-03-21 unc0rr Fix drill bug
2008-03-21 unc0rr Fix accessing to freed memory
2008-03-20 unc0rr Sprites update by Tiyuri
2008-03-14 unc0rr Use sounds 'stupid' and 'missed'
2008-03-14 unc0rr Start implementing better statistics implementation (does nothing yet)
2008-03-14 unc0rr Fix potentional syncronizing bug
2008-03-13 unc0rr Fix memory corrupt due to wrong parameter in sizeof()
2008-03-11 unc0rr Forgot to svn add file :P
2008-03-10 unc0rr Snow theme and some sprites update by Tiyuri
2008-03-09 unc0rr Fix hedgehogs switching hang
2008-03-08 unc0rr Fix arithmetics
2008-03-07 unc0rr 2 frames demo flake
2008-03-07 unc0rr Finish flakes implementation
2008-03-07 unc0rr Flakes concept, still need some development
2008-03-07 unc0rr Oops, forgot a file
2008-03-07 unc0rr - Use cloud as 'visual gear'
2008-03-07 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
2008-03-07 unc0rr - 'Incoming!' shout when the plane appears
2008-03-07 unc0rr - Your hedgehogs says you: "Yes, sir"
2008-03-07 unc0rr - Commit voice sounds by Stephen Alexander
2008-03-07 unc0rr Fix teleportation bug spotted by Tiyuri
2008-03-05 unc0rr Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
2008-03-04 unc0rr Tiyuri
2008-03-04 unc0rr Set svn:eol-style to native
2008-03-04 unc0rr Oops, forgot to svn add theme contents
2008-03-04 unc0rr - Massive images update by Tiyuri
2008-02-27 unc0rr Polish translation by Maciej Mroziński
2008-02-25 unc0rr Make AI aware of new high jump technique (there's still an issue with two successive jumps)
2008-02-25 unc0rr Make high jump behaviour like in worms (back somersault)
2008-02-24 unc0rr - More accurate rope collision detection
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-02-21 unc0rr - Bring back usual console look
2008-02-21 unc0rr Some bugfixing
2008-02-21 unc0rr Start console OpenGL reincarnation
2008-02-05 unc0rr - Handle new command in game record and net
2008-02-05 unc0rr - New command 'set weapon'
2008-02-03 unc0rr Full support for out-of-source build
2008-02-02 unc0rr First steps to support out-of-source build
2008-02-01 unc0rr - Store sky color in theme cfg file
2008-01-31 unc0rr Hopefully finish freebsd port
2008-01-30 unc0rr Try to prepare freebsd port for 0.9.2. Not finished yet.
2008-01-28 unc0rr Solve problem with crosshairs
2008-01-28 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28 unc0rr - Some optimizations
2008-01-28 unc0rr Add alpha-channel to maps
2008-01-28 unc0rr - Reanimate Volcano theme
2008-01-28 unc0rr Don't update all land texture when drawing tunnel (saves video throughput)
2008-01-28 unc0rr - Enable back console (doesn't render yet)
2008-01-27 unc0rr - Add alpha-channel to all sprites left
2008-01-27 unc0rr - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
2008-01-27 unc0rr Store Land surface in memory:
2008-01-27 unc0rr Introduce UpdateLandTexture function to update just parts of surface
2008-01-27 unc0rr - Update land texture after explosions
2008-01-27 unc0rr Fix a bug introduced in previous revision (accidental delete of land surface)
2008-01-27 unc0rr Now game looks almost like it did before switching to OpenGL
2008-01-27 unc0rr Add alpha-channel to horizont sprites
2008-01-27 unc0rr More sprites are visible
2008-01-27 unc0rr Now hedgehogs are seen on map :)
2008-01-27 unc0rr Now land texture renders properly
2008-01-26 unc0rr Enable back fps counter
2008-01-26 unc0rr - Start conveting pngs to have alpha-channel
2008-01-26 unc0rr Enable water waves back
2008-01-25 unc0rr Respect alpha channel
2008-01-25 unc0rr Now show sprites too
2008-01-25 unc0rr Some further work on switching to OpenGL rendering
2008-01-25 unc0rr Start conversion to OpenGL rendering
2008-01-22 unc0rr Some changelog fixes 0.9.2-release
2008-01-22 displacer manual added
2008-01-22 unc0rr Update README
2008-01-22 displacer gcc 4.3 fixes
2008-01-21 unc0rr Add misc files from my working copy
2008-01-21 displacer delimiter changed
2008-01-21 displacer hhnum regression fix
2008-01-20 unc0rr Perform small optimization of sqrt
2008-01-20 unc0rr - Remove debug
2008-01-20 unc0rr Some debug stuff
2008-01-20 unc0rr More verbose awareness message
2008-01-20 unc0rr Oops, this is right fix for assert
2008-01-20 unc0rr - Small cleanup
2008-01-20 displacer name fix
2008-01-20 unc0rr Ignore many files, created by build system
2008-01-20 unc0rr Fix infinity.png not to stretch
2008-01-20 unc0rr More changelog fix
2008-01-20 unc0rr Some fixes
2008-01-20 unc0rr Fix version number
2008-01-20 unc0rr Update changelog
2008-01-20 unc0rr Translation fixes
2008-01-20 displacer missing header
2008-01-20 displacer tr()s everywhere
2008-01-20 unc0rr More translation updates
2008-01-20 displacer strange tr()
2008-01-20 unc0rr Fix all issues with make package_source on my system
2008-01-20 unc0rr Update russian translations
2008-01-20 displacer can not save Default weapon set
2008-01-20 displacer delete weapon set should work fine now
2008-01-20 unc0rr Switch back to SelWeaponWidgets everywhere
2008-01-20 unc0rr - Use shotgun training as more attractive than the second one with bazooka
2008-01-20 unc0rr Oops, forgot file
2008-01-20 unc0rr - Add 'Delete' button to demos and saves pages
2008-01-20 unc0rr - Fix layout on options page
2008-01-20 displacer delete weapon button added
2008-01-20 displacer edit weapons is really edit now
2008-01-20 unc0rr New infinity picture
2008-01-19 unc0rr Last template for now
2008-01-19 unc0rr And... one more
2008-01-19 unc0rr LandTemplates++
2008-01-19 unc0rr +1 land template
2008-01-19 unc0rr One more crazy land template
2008-01-19 unc0rr One more land template (pretty good IMO)
2008-01-18 unc0rr Use new ammo icon for switching tool
2008-01-18 unc0rr New animated switching sign
2008-01-17 unc0rr Try to fix SDL problem
2008-01-15 displacer missing header fix
2008-01-14 unc0rr There is weapon scheme combo also on pageSimpleGame
2008-01-14 unc0rr Make team health bar surface transparent
2008-01-12 displacer weapon names transmitted over network
2008-01-12 displacer "Default" weapon is now default :)
2008-01-11 unc0rr - Fix undefinite function result
2008-01-11 unc0rr - Revert previous debug things
2008-01-11 unc0rr Fix previous commit
2008-01-11 unc0rr Some debug stuff
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2008-01-07 displacer prepare weapons combo
2008-01-07 displacer code size reduse
2007-12-30 unc0rr Better tags switching sequence
2007-12-30 unc0rr Finally, get rid of large stupid StoreSurface
2007-12-30 unc0rr The rest of stuff converted to sprites
2007-12-30 unc0rr Convert some stuff to sprites
2007-12-26 unc0rr Header cleanup in hwform.cpp
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-26 unc0rr Teleport ammo picture added
2007-12-20 displacer some copy/paste code removed
2007-12-20 displacer select default and save weapons added
2007-12-19 unc0rr Some misc fixes
2007-12-19 displacer working weapons select
2007-12-19 displacer . is needed for cmake
2007-12-19 displacer Qt 4.3 version only style define
2007-12-17 unc0rr Move map view also when we have no window focus
2007-12-17 unc0rr Save some vertical pixels using fewer margin in HWMapContainer
2007-12-16 unc0rr Fix AI breaking demos and saves in some cases
2007-12-16 unc0rr Remake widgets layout on PageNetServer
2007-12-16 unc0rr Save and restore window size
2007-12-16 unc0rr - Save after save now works
2007-12-15 unc0rr - Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
2007-12-15 unc0rr Actually pass host and port values to NetConnect method
2007-12-15 unc0rr Fix project and translate more entries
2007-12-15 unc0rr Update translation
2007-12-15 unc0rr - Share much code between models
2007-12-15 unc0rr UDP server list model
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr Start move from custom widgets to custom models
2007-12-15 unc0rr Fully implement www server list via model
2007-12-15 unc0rr "QT" is "Qt" really
2007-12-15 unc0rr - Parse new XML from www (now valid)
2007-12-14 unc0rr Unregister server in servers list when the game is started
2007-12-14 unc0rr - Simplify net game objects relationship
2007-12-14 unc0rr - Fix some stupid object casts
2007-12-14 unc0rr Make use of server port option
2007-12-13 unc0rr Basic concept for net server options page (subject to change)
2007-12-13 unc0rr Fix network game bug caused by recent protocol changes
2007-12-13 unc0rr - Temporary set delimiter to *, as \t seems to be endline now in Qt
2007-12-13 unc0rr Finish asking host/port dialog implementation
2007-12-13 unc0rr Class to ask host/port to connect to ('Specify' button on PageNet)
2007-12-13 unc0rr - Fix for hedgehogs switching
2007-12-13 unc0rr Don't spam traffic in network game
2007-12-13 unc0rr Update copyright header
2007-12-13 unc0rr - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-12-13 unc0rr Use list instead of array (no limit for network packets amount)
2007-12-13 unc0rr Move nick edit to PageOptions
2007-12-13 unc0rr Some work on network widgets
2007-12-12 unc0rr Extract IP from XML
2007-12-10 displacer some more layout tune
2007-12-10 displacer sizeHint for items Widget
2007-12-10 displacer zero weapons count is allowed
2007-12-10 displacer forget file
2007-12-10 displacer first buggy infinity state for weapons
2007-12-10 displacer some layout tune
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Fix bad behavior when quickly click Connect button more than once
2007-12-09 unc0rr - Switch between local and internet game
2007-12-09 unc0rr Register in www works
2007-12-09 unc0rr Fix some bugs
2007-12-09 unc0rr Half implement registration in servers list
2007-12-09 unc0rr Half implement possibility for different backends of servers list
2007-12-06 displacer back to black colored weapons
2007-12-06 displacer mask applied
2007-12-06 displacer more icons at weapon select
2007-12-02 unc0rr Oops, forgot to save file before commiting
2007-12-02 unc0rr Button for renaming demo and save files
2007-12-02 unc0rr 's' key to speed up demo playing
2007-12-01 unc0rr Sample WWW server list class
2007-11-30 displacer weaponItem added
2007-10-26 unc0rr Respect omen on about page
2007-10-21 unc0rr - New training (not finished yet)
2007-10-20 unc0rr New game flag for non-destroyable land
2007-10-20 unc0rr Add theme and map by omen (with fixes by me)
2007-10-07 unc0rr - Update protocol doc
2007-10-07 unc0rr Add doc, describing protocol details (in russian)
2007-10-07 unc0rr Better Net page
2007-09-30 unc0rr Use same team colors everywhere
2007-09-30 unc0rr - Add 'Mission Fail' trigger type
2007-09-29 unc0rr - Fix some warnings
2007-09-27 unc0rr Add 'Successful finish' trigger
2007-09-24 displacer abstract class for items container (hedgehogs num, bullets, etc.)
2007-09-22 unc0rr Fix warnings
2007-09-22 unc0rr - Training format change
2007-09-22 unc0rr Quite good targets sequence
2007-09-22 unc0rr Oops, fix compile
2007-09-22 unc0rr Now trainings can have custom ammostore
2007-09-22 unc0rr Add ammostores in frontend, should help further ammostores implemetation
2007-09-22 unc0rr - Make hwengine protocol more obvious
2007-09-21 unc0rr Let hedgehog position be taken from config, still more work is needed
2007-09-21 unc0rr - Use current screen color depth in engine
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-18 unc0rr Select weapon scheme page
2007-09-18 unc0rr Fix THandle -> TThreadID
2007-09-18 displacer new files added
2007-09-18 displacer kdevelop project add, initial weapons scheme button
2007-09-18 unc0rr First step to store trainings in files
2007-09-15 unc0rr Triggers PoC: targets are spawned right after the previous damaged
2007-09-15 unc0rr - Fix some triggers bugs
2007-09-14 unc0rr Triggers proof-of-concept
2007-09-11 unc0rr Sorry, this is not needed
2007-09-11 unc0rr Fix win32 packages
2007-09-10 unc0rr Basic gtTarget support
2007-09-09 unc0rr Start implementing triggers in engine
2007-09-08 unc0rr Better stub for Training mode
2007-09-06 unc0rr More work on Training mode
2007-09-06 unc0rr Prepare to new page 'Training'
2007-09-06 unc0rr Rename PageLocalGame -> PageSimpleGame due to future changes
2007-08-24 unc0rr Some stuff to get good results from make 'package_source'
2007-08-22 unc0rr Oops, forgot file
2007-08-20 unc0rr Update translation
2007-08-20 unc0rr Better 'Load' page
2007-08-20 unc0rr Working 'Load' page
2007-08-20 unc0rr - Some changes to make build process clear
2007-08-20 unc0rr By default, turn 'alt damage show' option off
2007-08-20 unc0rr New palette of team colors
2007-08-18 unc0rr Fix some warnings
2007-08-18 unc0rr One more security fix (check size of QList before using QList::operator[])
2007-08-18 unc0rr - Update copyright header
2007-08-18 unc0rr - Highlight more undefined behavior of net protocol
2007-08-16 displacer gcc 4.3 related patch - missing header added :)
2007-08-16 displacer hedgehogs num bug fixed
2007-08-16 displacer improved bad message show
2007-08-16 unc0rr Highlight some bad behavior of network server/clients
2007-08-16 unc0rr - Small fixes
2007-07-21 unc0rr Small fixes
2007-07-21 unc0rr Save some memory
2007-07-21 unc0rr Fix some bug, finish playlist implementation
2007-07-20 unc0rr Finalize basic playlists implementation
2007-07-20 unc0rr Initial playlists support
2007-07-20 unc0rr - Simplify build system files
2007-07-15 unc0rr Improve land generator
2007-07-15 unc0rr UFO Sound
2007-07-15 unc0rr Desert Eagle sound
2007-07-14 unc0rr Fix bug when hedgehog moves not right after it is kicked
2007-07-13 unc0rr - TeamHealthSorter refactored to know about clans
2007-07-13 unc0rr Bots aims not directly at the center of enemy hedgehog
2007-07-12 unc0rr Get possible screen resolutions from SDL library
2007-07-12 unc0rr Only bots of 1-3 level use AirAttack weapon
2007-07-08 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
2007-07-03 unc0rr Fix hedgehogs switching
2007-07-03 unc0rr Fix warnings
2007-07-03 unc0rr Clan-based hedgehogs switching
2007-07-03 unc0rr - Introduce clans (teams with same color)
2007-07-03 unc0rr Fix regression introduced by previous commit
2007-07-02 unc0rr Convert teams list to array
2007-07-02 unc0rr Proto change: set color in addteam command
2007-07-02 unc0rr Fix some warnings
2007-07-01 unc0rr Fix AI jumping to wrong direction on the turn start
2007-07-01 unc0rr - Better randomness of placing hedgehogs on the land
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-11 unc0rr Small fixes
2007-06-11 unc0rr - Many fixes related to hh switcher
2007-06-07 unc0rr Ability to choose which info is shown above hedgehogs
2007-06-06 unc0rr - Various small fixes
2007-06-04 unc0rr Fix typo
2007-06-04 unc0rr - Fix some stupid bugs in collisions detecting code
2007-06-03 displacer "Setup" button instead of "New team", exclude playing teams from setup
2007-06-03 unc0rr - Fix some bugs
2007-05-30 unc0rr Save saves in Save directory
2007-05-30 unc0rr Update easter egg image
2007-05-29 unc0rr Fix the color of tag with damage by shotgun shot
2007-05-29 unc0rr Easter egg (with stub image, will paint later)
2007-05-27 unc0rr Option for alternative damage tags
2007-05-27 unc0rr Fix collision with current hedgehog
2007-05-27 unc0rr - One more land template
2007-05-27 unc0rr - Check for incoming buffer overflow
2007-05-26 unc0rr Teleported hedgehog picks up cases
2007-05-26 unc0rr One more land template
2007-05-26 displacer num hedgehogs while new team addition (dirty) fixed
2007-05-26 unc0rr Tags with current damage
2007-05-24 unc0rr - Fix some collision bugs
2007-05-24 unc0rr Teleportation tool
2007-05-24 unc0rr - Fix desert eagle
2007-05-22 unc0rr - Fix bug with desert damaging current hedgehog
2007-05-21 unc0rr - Don't kick cases by moving hedgehog
2007-05-21 unc0rr Fix using parachute while staying on the ground
2007-05-18 unc0rr - Remove deprecated code
2007-05-18 unc0rr Fix firepunch regression
2007-05-14 unc0rr Moving hedgehog could get another hedgehog moving forward
2007-05-10 unc0rr Simplify reading from file ;)
2007-05-09 unc0rr - Further work on new collisions implementation
2007-05-07 unc0rr New loading progress sprite code
2007-05-07 unc0rr Bots know shotgun behavior better
2007-05-06 unc0rr Now really fix compilation
2007-05-06 unc0rr Fix compilation on 64bit arch
2007-05-05 unc0rr - A good implementation of shotgun
2007-05-04 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-02 unc0rr Fix collision info artifacts in Land array when two objects intersect
2007-05-02 unc0rr Mines also collide
2007-05-02 unc0rr Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
2007-03-19 unc0rr Increase "proto version", as the current engine isn't compatible with 0.9 one
2007-03-19 unc0rr Use freepascal's routines to manipulate threads
2007-03-17 unc0rr Oops, sorry...
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-03-15 displacer merge fixes from branch
2007-03-15 displacer merged new team from branch
2007-03-11 unc0rr - Fix most of the warnings in hwengine
2007-02-26 unc0rr Use right way of finding and using Qt4 in CMake
2007-02-24 unc0rr - Fix warning
2007-02-24 displacer disable start game button with teams num < 2
2007-02-23 unc0rr Blow torch icon
2007-02-23 unc0rr Fix for NSIS .lnk workaround
2007-02-23 unc0rr Fix "/capture" command
2007-02-23 unc0rr Fix run with DEBUGFILE turned off
2007-02-23 unc0rr Engine debug file off
2007-02-23 unc0rr - Change proto version to 4
2007-02-23 displacer form size increased (network chat is now fit into window initially)
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