- Use shotgun training as more attractive than the second one with bazooka
- More filters for make package_source
--- a/CMakeLists.txt Sun Jan 20 13:18:10 2008 +0000
+++ b/CMakeLists.txt Sun Jan 20 13:41:38 2008 +0000
@@ -55,7 +55,11 @@
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
+ "\\\\.tmp$"
+ "\\\\.core$"
+ "\\\\.sh$"
"Makefile"
+ "Doxyfile"
"CMakeFiles"
"debug"
"release"
@@ -64,9 +68,12 @@
"proto.inc$"
"hwconsts.cpp$"
"playlist.inc$"
+ "CPack"
"^${PROJECT_SOURCE_DIR}/bin/."
"^${PROJECT_SOURCE_DIR}/tools"
- "^${PROJECT_SOURCE_DIR}/docs"
+ "^${PROJECT_SOURCE_DIR}/doc"
+ "^${PROJECT_SOURCE_DIR}/misc"
+ "^${PROJECT_SOURCE_DIR}/templates"
"^${PROJECT_SOURCE_DIR}/Graphics"
"^${PROJECT_SOURCE_DIR}/realtest"
"^${PROJECT_SOURCE_DIR}/tmp"
@@ -76,6 +83,7 @@
"^${PROJECT_SOURCE_DIR}/install_manifest.txt"
"^${PROJECT_SOURCE_DIR}/CMakeCache.txt"
"^${PROJECT_SOURCE_DIR}/install_manifest.txt"
+ "^${PROJECT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)
--- a/QTfrontend/game.cpp Sun Jan 20 13:18:10 2008 +0000
+++ b/QTfrontend/game.cpp Sun Jan 20 13:41:38 2008 +0000
@@ -129,7 +129,7 @@
HWProto::addStringListToBuffer(teamscfg,
team1.TeamGameConfig(100));
- QFile file(datadir->absolutePath() + "/Trainings/002_Bazooka.txt");
+ QFile file(datadir->absolutePath() + "/Trainings/001_Shotgun.txt");
if(!file.open(QFile::ReadOnly))
{
emit ErrorMessage(tr("Error reading training config file"));