add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
--- a/hedgewars/uScript.pas Mon Dec 13 04:53:48 2010 +0100
+++ b/hedgewars/uScript.pas Sun Dec 12 23:52:53 2010 -0500
@@ -492,7 +492,6 @@
end;
function lc_getclancolor(L : Plua_State) : LongInt; Cdecl;
-var gear : PGear;
begin
if lua_gettop(L) <> 1 then
begin
@@ -850,11 +849,17 @@
end;
function lc_playsound(L : Plua_State) : LongInt; Cdecl;
+var gear: PGear;
begin
- if lua_gettop(L) <> 1 then
- LuaError('Lua: Wrong number of parameters passed to PlaySound!')
- else
- PlaySound(TSound(lua_tointeger(L, 1)));
+ if lua_gettop(L) = 1 then
+ PlaySound(TSound(lua_tointeger(L, 1)))
+ else if lua_gettop(L) = 2 then
+ begin
+ gear:= GearByUID(lua_tointeger(L, 2));
+ if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
+ PlaySound(TSound(lua_tointeger(L, 1)),gear^.Hedgehog^.Team^.Voicepack)
+ end
+ else LuaError('Lua: Wrong number of parameters passed to PlaySound!');
lc_playsound:= 0;
end;