author | Urbertar@gmail.com |
Tue, 26 Feb 2013 16:04:35 +0200 | |
branch | icegun |
changeset 8585 | da608f69d853 |
parent 8583 | f2edd6d5f958 |
child 8586 | 191bd86ba000 |
--- a/hedgewars/uLandGraphics.pas Tue Feb 26 15:15:20 2013 +0200 +++ b/hedgewars/uLandGraphics.pas Tue Feb 26 16:04:35 2013 +0200 @@ -290,6 +290,8 @@ weight: Longint; begin weight := getPixelWeight(x, y); + if (land[y, x] and lfIce) <> 0 then + exit; if isLandscape(weight) then begin // So. 3 parameters here. Ice colour, Ice opacity, and a bias on the greyscaled pixel towards lightness