2013-02-26 |
Urbertar |
Check is lanscape already ice
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
put ice colour in uVariables, add check for land that is already ice
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Change shape of ice to round
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Don't calculate edges of map as edges of landscape
icegun
|
changeset |
files
|
2013-02-26 |
Urbertar |
Check bounds of landscape in drawice procedure
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
forgot this loop
icegun
|
changeset |
files
|
2013-02-26 |
nemo |
graphics tweak. flag a couple more overeager setall HH
icegun
|
changeset |
files
|
2013-02-25 |
nemo |
ice texture still needs moving to uLandGraphics and circle drawing
icegun
|
changeset |
files
|
2013-02-25 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-25 |
nemo |
workaround for frequent AllHH active call in hedgehog step
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
add hiragana/katakana ranges to CJK check.
|
changeset |
files
|
2013-02-25 |
nemo |
More fiddling w/ sliding
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
*sigh* somehow misplaced this. this should have been rd9627d65edf7
|
changeset |
files
|
2013-02-25 |
nemo |
slight tweak to colours
icegun
|
changeset |
files
|
2013-02-24 |
nemo |
add some missing wrapping.
|
changeset |
files
|
2013-02-25 |
nemo |
quick and dirty and inefficient example of Tiy's suggested terrain sampling. Still needs moving to uLandGraphics
icegun
|
changeset |
files
|
2013-02-23 |
unc0rr |
Fix issue 537 (empty team created on startup)
|
changeset |
files
|
2013-02-25 |
koda |
savesurf
icegun
|
changeset |
files
|
2013-02-23 |
unc0rr |
Fix issue 507 (not highlighting friends joins)
|
changeset |
files
|
2013-02-24 |
nemo |
This and the "retain freezing" stuff could probably use a flag.
|
changeset |
files
|
2013-02-25 |
nemo |
too aggressive?
icegun
|
changeset |
files
|
2013-02-23 |
nemo |
prevent drilling into hogs w/ drill rocket
|
changeset |
files
|
2013-02-25 |
nemo |
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
|
changeset |
files
|
2013-02-23 |
nemo |
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
|
changeset |
files
|
2013-02-27 |
koda |
close thei branch
physfslayer
|
changeset |
files
|
2013-02-25 |
nemo |
Messing around w/ Freezer
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
Support 'registered only' room flag in frontend
|
changeset |
files
|
2013-02-25 |
koda |
on windows fpc-linking is the funniest of all
physfslayer
|
changeset |
files
|
2013-02-24 |
Urbertar |
Add freezing hogs with icegun
icegun
|
changeset |
files
|
2013-02-22 |
nemo |
oops. forgot this one.
|
changeset |
files
|
2013-02-25 |
koda |
moar docs update
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add change ice gun image
icegun
|
changeset |
files
|
2013-02-22 |
nemo |
Allow switching away from any weapon when during multishoot.
|
changeset |
files
|
2013-02-24 |
koda |
upd doc
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add frozen land texture
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
|
changeset |
files
|
2013-02-24 |
koda |
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
|
changeset |
files
|
2013-02-23 |
Urbertar |
Add land freezing
icegun
|
changeset |
files
|
2013-02-22 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
|
changeset |
files
|
2013-02-24 |
koda |
documentation
physfslayer
|
changeset |
files
|
2013-02-22 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
|
changeset |
files
|
2013-02-24 |
koda |
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
physfslayer
|
changeset |
files
|
2013-02-22 |
unc0rr |
Flush buffer on N command
|
changeset |
files
|
2013-02-24 |
koda |
disable unneeded physfs archives (as of bug 529)
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Try to prevent hedgehogs number in team desync
|
changeset |
files
|
2013-02-24 |
koda |
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-23 |
koda |
blindly updated Android build files for new physfs
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-23 |
koda |
updated ios project files for the new phys build system
physfslayer
|
changeset |
files
|
2013-02-21 |
unc0rr |
Merge
|
changeset |
files
|
2013-02-21 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
|
changeset |
files
|
2013-02-22 |
koda |
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
|
changeset |
files
|
2013-02-20 |
Marco Bresciani |
Updating Italian translation. In progress, as usual.
|
changeset |
files
|
2013-02-20 |
unc0rr |
Unbreak build
|
changeset |
files
|
2013-02-22 |
koda |
workaround static physfs static linking on linux
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
|
changeset |
files
|
2013-02-22 |
koda |
and now compile and link properly
physfslayer
|
changeset |
files
|
2013-02-20 |
unc0rr |
Fix stupid mistake which made checker desync almost always
|
changeset |
files
|
2013-02-22 |
koda |
update cmake files to use the two libraries independently
physfslayer
|
changeset |
files
|