Add some more game goals. Sorry translators.
--- a/hedgewars/uLocale.pas Fri Nov 05 14:49:44 2010 -0400
+++ b/hedgewars/uLocale.pas Fri Nov 05 15:36:45 2010 -0400
@@ -43,7 +43,7 @@
TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable,
gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery,
gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer,
- gidDamageModifier);
+ gidDamageModifier, gidResetHealth, gidAISurvival, gidInfAttack, gidResetWeps, gidPerHogAmmo);
const MAX_EVENT_STRINGS = 100;
var trammo: array[TAmmoStrId] of ansistring; // name of the weapon
--- a/hedgewars/uWorld.pas Fri Nov 05 14:49:44 2010 -0400
+++ b/hedgewars/uWorld.pas Fri Nov 05 15:36:45 2010 -0400
@@ -133,6 +133,11 @@
g:= AddGoal(g, gfArtillery, gidArtillery); // artillery?
g:= AddGoal(g, gfSolidLand, gidSolidLand); // solid land?
g:= AddGoal(g, gfSharedAmmo, gidSharedAmmo); // shared ammo?
+g:= AddGoal(g, gfResetHealth, gidResetHealth);
+g:= AddGoal(g, gfAISurvival, gidAISurvival);
+g:= AddGoal(g, gfInfAttack, gidInfAttack);
+g:= AddGoal(g, gfResetWeps, gidResetWeps);
+g:= AddGoal(g, gfPerHogAmmo, gidPerHogAmmo);
// modified damage modificator?
if cDamagePercent <> 100 then
--- a/share/hedgewars/Data/Locale/en.txt Fri Nov 05 14:49:44 2010 -0400
+++ b/share/hedgewars/Data/Locale/en.txt Fri Nov 05 15:36:45 2010 -0400
@@ -501,3 +501,8 @@
05:13=Mine Timers: Mines will detonate instantly
05:14=Mine Timers: Mines will detonate after 0 - 3 seconds
05:15=Damage Modifier: All weapons will do %1% damage
+05:16=Health of all hogs is reset on end of turn
+05:17=AI hogs respawn on death
+05:18=Unlimited Attacks
+05:19=Weapons are reset on end of turn
+05:20=Weapons are not shared between hogs