41 eidHomerun, eidGone); |
41 eidHomerun, eidGone); |
42 |
42 |
43 TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable, |
43 TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable, |
44 gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery, |
44 gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery, |
45 gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer, |
45 gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer, |
46 gidDamageModifier); |
46 gidDamageModifier, gidResetHealth, gidAISurvival, gidInfAttack, gidResetWeps, gidPerHogAmmo); |
47 |
47 |
48 const MAX_EVENT_STRINGS = 100; |
48 const MAX_EVENT_STRINGS = 100; |
49 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
49 var trammo: array[TAmmoStrId] of ansistring; // name of the weapon |
50 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
50 trammoc: array[TAmmoStrId] of ansistring; // caption of the weapon |
51 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |
51 trammod: array[TAmmoStrId] of ansistring; // description of the weapon |