--- a/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Thu Mar 08 20:40:00 2018 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Thu Mar 08 21:03:25 2018 +0100
@@ -594,6 +594,7 @@
local CG = nil -- this is the visual gear displayed at CursorX, CursorY
local crateSprite = nil-- this is a visual gear aid for crate placement
local crateSpriteBorer = nil
+local waypointPreviewSprite = nil
local cGear = nil -- detects placement of girders and objects (using airattack)
local curWep = amNothing
@@ -654,6 +655,8 @@
local closestGear = nil
local closestSpriteID = nil
+local wpRadius = 450
+
------------------------
-- SOME GENERAL METHODS
------------------------
@@ -902,8 +905,8 @@
placedSprite[placedCount] = vgtCircle
placedSpec[placedCount] = AddVisualGear(x,y,vgtCircle,0,true)
placedTint[placedCount] = 0xFF0000FF
- placedFrame[placedCount] = 1 --rad is 450
- SetVisualGearValues(placedSpec[placedCount], x, y, 164, 224, 1, 10, 0, 450, 5, placedTint[placedCount])
+ placedFrame[placedCount] = 1
+ SetVisualGearValues(placedSpec[placedCount], x, y, 164, 224, 1, 10, 0, wpRadius, 5, placedTint[placedCount])
placedCount = placedCount +1
end
@@ -2975,6 +2978,20 @@
end
end
+ -- Waypoint outline
+ if (cat[cIndex] == loc("Waypoint Editing Mode")) and (pMode[pIndex] == loc("Place Waypoint")) then
+ if not waypointPreviewSprite then
+ waypointPreviewSprite = AddVisualGear(CursorX, CursorY, vgtCircle, 1, true)
+ SetVisualGearValues(waypointPreviewSprite, CursorX, CursorY, 244, 224, 0, 0, 0, wpRadius/5, 5, 0xFF0000FF)
+ end
+ elseif waypointPreviewSprite then
+ DeleteVisualGear(waypointPreviewSprite)
+ waypointPreviewSprite = nil
+ end
+ if waypointPreviewSprite then
+ SetVisualGearValues(waypointPreviewSprite, CursorX, CursorY)
+ end
+
else
SetSoundMask(sndIncoming, false)
if CG ~= nil then