--- a/hedgewars/GSHandlers.inc Tue Jun 28 21:48:28 2011 -0400
+++ b/hedgewars/GSHandlers.inc Tue Jun 28 23:32:42 2011 -0400
@@ -605,7 +605,7 @@
begin
with Gear^ do
begin
- X:= X + cWindSpeed * 1600 + dX;
+ X:= X + cWindSpeed * 3200 + dX;
Y:= Y + dY + cGravity * vobFallSpeed * 8; // using same value as flakes to try and get similar results
xx:= hwRound(X);
yy:= hwRound(Y);
--- a/hedgewars/VGSHandlers.inc Tue Jun 28 21:48:28 2011 -0400
+++ b/hedgewars/VGSHandlers.inc Tue Jun 28 23:32:42 2011 -0400
@@ -46,7 +46,7 @@
inc(Frame);
if Frame = vobSDFramesCount then Frame:= 0
end;
- X:= X + (cWindSpeedf * 600 + dX + tdX) * Steps;
+ X:= X + (cWindSpeedf * 400 + dX + tdX) * Steps;
if SuddenDeathDmg then
Y:= Y + (dY + tdY + cGravityf * vobSDFallSpeed) * Steps
else