--- a/hedgewars/uStore.pas Mon Apr 01 23:15:18 2019 +0200
+++ b/hedgewars/uStore.pas Tue Apr 02 00:06:19 2019 +0200
@@ -326,9 +326,9 @@
for t:= 0 to Pred(ClansCount) do
with ClansArray[t]^ do
- HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, Teams[0]^.NameTagTex^.h, Color);
+ HealthTex:= makeHealthBarTexture(cTeamHealthWidth + 5, Teams[0]^.NameTagTex^.h+1, Color);
-GenericHealthTexture:= makeHealthBarTexture(cTeamHealthWidth + 5, TeamsArray[0]^.NameTagTex^.h, cWhiteColor)
+GenericHealthTexture:= makeHealthBarTexture(cTeamHealthWidth + 5, TeamsArray[0]^.NameTagTex^.h+1, cWhiteColor)
end;
--- a/hedgewars/uWorld.pas Mon Apr 01 23:15:18 2019 +0200
+++ b/hedgewars/uWorld.pas Tue Apr 02 00:06:19 2019 +0200
@@ -1100,7 +1100,7 @@
r.x:= 0;
r.y:= 0;
r.w:= 2 + TeamHealthBarWidth;
- r.h:= htex^.h;
+ r.h:= htex^.h+1;
DrawTextureFromRect(14, cScreenHeight + DrawHealthY + smallScreenOffset, @r, htex);
// draw health bar's right border