--- a/share/hedgewars/Data/Scripts/Multiplayer/Continental_supplies.lua Sun Nov 18 21:01:16 2018 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Continental_supplies.lua Mon Nov 19 00:19:21 2018 +0100
@@ -452,16 +452,16 @@
end
function SpawnRandomCrate(x,y,strength)
- local tot=table.maxn(CS.WEAPONS_SUPPORT)+table.maxn(CS.WEAPONS_DAMAGE)
+ local tot=#CS.WEAPONS_SUPPORT + #CS.WEAPONS_DAMAGE
local rand=GetRandom(tot)+1
- if(rand>table.maxn(CS.WEAPONS_SUPPORT))
+ if(rand > #CS.WEAPONS_SUPPORT)
then
- local weapon=rand-table.maxn(CS.WEAPONS_SUPPORT)
+ local weapon = rand - #CS.WEAPONS_SUPPORT
while(wepNotValidBorder(CS.WEAPONS_DAMAGE[weapon][1])==false)
do
- if(weapon>=table.maxn(CS.WEAPONS_DAMAGE))
+ if(weapon >= #CS.WEAPONS_DAMAGE)
then
weapon=0
end
@@ -582,7 +582,7 @@
if(rand_weaponset_power < power)
then
- local numberofweapons=table.maxn(weptype)
+ local numberofweapons = #weptype
local random_weapon = math.abs(GetRandom(numberofweapons)+1)
@@ -909,8 +909,8 @@
continentinfo[4]={}
if(icon==1000)
then
- local mid=table.maxn(CS.WEAPONS_DAMAGE)
- local max=mid+table.maxn(CS.WEAPONS_SUPPORT)
+ local mid = #CS.WEAPONS_DAMAGE
+ local max = mid + #CS.WEAPONS_SUPPORT
local ic=(string.byte(string) % max)+1
if(ic>mid)
@@ -1233,7 +1233,7 @@
if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0)
then
- CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(table.maxn(CS.CONTINENT_INFORMATION))+1
+ CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(#CS.CONTINENT_INFORMATION)+1
SetContinentWeapons()
end
local currCont=CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]
@@ -1589,13 +1589,13 @@
then
CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)] + direction
- if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]> table.maxn(CS.CONTINENT_INFORMATION))
+ if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]> #CS.CONTINENT_INFORMATION)
then
CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=1
end
if(CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]<=0)
then
- CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=table.maxn(CS.CONTINENT_INFORMATION)
+ CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)] = #CS.CONTINENT_INFORMATION
end
SetContinentWeapons()
@@ -1687,7 +1687,7 @@
PlaySound(sndPlaced)
if(CurrentHedgehog and CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]==0)
then
- CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(table.maxn(CS.CONTINENT_INFORMATION))+1
+ CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(#CS.CONTINENT_INFORMATION)+1
SetContinentWeapons()
HideMission()
ShowContinentLabel(0)
@@ -1708,7 +1708,7 @@
then
if(GetCurAmmoType()==amSwitch)
then
- CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(table.maxn(CS.CONTINENT_INFORMATION))+1
+ CS.TEAM_CONTINENT[GetHogTeamName(CurrentHedgehog)]=GetRandom(#CS.CONTINENT_INFORMATION)+1
SetContinentWeapons()
SetWeapon(amSkip)
PlaySound(sndMineTick)
--- a/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Sun Nov 18 21:01:16 2018 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.lua Mon Nov 19 00:19:21 2018 +0100
@@ -30,7 +30,7 @@
local ammo = getTeamValue(name, "ammo")
-- If there is no ammo, get a random one from the list and store it
if ammo == nil then
- ammo = weapons[GetRandom(table.maxn(weapons)) + 1]
+ ammo = weapons[GetRandom(#weapons) + 1]
setTeamValue(name, "ammo", ammo)
end
-- Add the ammo for the hog
--- a/share/hedgewars/Data/Scripts/Tracker.lua Sun Nov 18 21:01:16 2018 +0100
+++ b/share/hedgewars/Data/Scripts/Tracker.lua Mon Nov 19 00:19:21 2018 +0100
@@ -34,7 +34,7 @@
if trackingTeams and GetGearType(gear) == gtHedgehog then
hogs = teams[GetHogTeamName(gear)]
if hogs ~= nil then
- if table.maxn(hogs) == 1 then
+ if #hogs == 1 then
hogs = nil
else
for k, hog in ipairs(hogs) do
@@ -89,7 +89,7 @@
hogs = teams[GetHogTeamName(gear)]
if hogs ~= nil then
- if table.maxn(hogs) == 1 then
+ if #hogs == 1 then
hogs = nil
else
for k, hog in ipairs(hogs) do
@@ -286,7 +286,7 @@
-- Run a function on hogs in a clan
function runOnHogsInClan(func, clan)
- for i = 1, table.maxn(clans) do
+ for i = 1, ClansCount do
if clans[i] == clan then
for k, hog in ipairs(teams[i]) do
func(hog)
@@ -297,7 +297,7 @@
-- Run a function on hogs in other clans
function runOnHogsInOtherClans(func, clan)
- for i = 1, table.maxn(clans) do
+ for i = 1, ClansCount do
if clans[i] ~= clan then
for k, hog in ipairs(teams[i]) do
func(hog)