--- a/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Sat Apr 09 08:00:53 2016 +0200
+++ b/share/hedgewars/Data/Scripts/Multiplayer/HedgeEditor.lua Sat Apr 09 08:19:43 2016 +0200
@@ -169,7 +169,7 @@
"Sprite Testing Mode",
"Sprite Modification Mode",
"Sprite Placement Mode",
- "Waypoint Placement Mode"
+ "Waypoint Mode"
}]]
-- [low] improve support for ShoppaBalance and ConstructionMode, see ranking)
@@ -644,7 +644,7 @@
--loc("Sprite Testing Mode"),
loc("Sprite Placement Mode"),
loc("Sprite Modification Mode"),
- loc("Waypoint Placement Mode")
+ loc("Waypoint Mode")
}
@@ -917,7 +917,7 @@
placedX[placedCount] = x
placedY[placedCount] = y
- placedType[placedCount] = loc("Waypoint Placement Mode")
+ placedType[placedCount] = loc("Waypoint Mode")
placedLandFlags[placedCount] = nil -- use this to specify waypoint type maybe
placedHWMapFlag[placedCount] = 0
@@ -1065,7 +1065,7 @@
closestSpriteID = nil -- just in case
for i = 0, (placedCount-1) do
- if (placedType[i] == loc("Waypoint Placement Mode")) then
+ if (placedType[i] == loc("Waypoint Mode")) then
q = placedX[i] - placedX[placedCount]
w = placedY[i] - placedY[placedCount]
d = ( (q*q) + (w*w) )
@@ -1297,10 +1297,10 @@
EraseClosestSprite()
end
- elseif cat[cIndex] == loc("Waypoint Placement Mode") then
-
-
- if pMode[pIndex] == loc("Waypoint Deletion Mode") then
+ elseif cat[cIndex] == loc("Waypoint Mode") then
+
+
+ if pMode[pIndex] == loc("Delete Waypoint") then
EraseClosestWaypoint()
else
PlaceWaypoint(x,y)
@@ -1375,8 +1375,8 @@
for i = 1, #reducedSpriteTextArray do
pMode[i] = reducedSpriteTextArray[i]
end
- elseif cat[cIndex] == loc("Waypoint Placement Mode") then
- pMode = {loc("Standard Waypoint"), loc("Waypoint Deletion Mode")}
+ elseif cat[cIndex] == loc("Waypoint Mode") then
+ pMode = {loc("Place Waypoint"), loc("Delete Waypoint")}
end
end
@@ -2021,7 +2021,7 @@
WriteLnToConsole("")
for i = 0, (placedCount-1) do
- if placedType[i] == loc("Waypoint Placement Mode") then
+ if placedType[i] == loc("Waypoint Mode") then
table.insert(waypointList,
" AddWayPoint(" ..
placedX[i] ..", " ..
@@ -2544,12 +2544,13 @@
"", 1, 60000
)
- elseif cat[cIndex] == loc("Waypoint Placement Mode") then
+ elseif cat[cIndex] == loc("Waypoint Mode") then
ShowMission (
- loc("WAYPOINT PLACEMENT MODE"),
- loc("Use this mode to waypoints"),
- loc("Place Waypoint: [Left Click]") .. "|" ..
+ loc("WAYPOINT MODE"),
+ loc("Use this mode to place or delete waypoints"),
+ loc("Place/Delete Waypoint: [Left Click]") .. "|" ..
+ loc("Toggle Placement/Deletion: [Left], [Right]") .. "|" ..
" " .. "|" ..
loc("Change Placement Mode: [Up], [Down]") .. "|" ..
loc("Toggle Help: Precise+1") .. "|" ..
@@ -2601,6 +2602,7 @@
loc("AIR MINE PLACEMENT MODE"),
loc("Use this mode to place air mines"),
loc("Place Object: [Left Click]") .. "|" ..
+ loc("Change Timer (in milliseconds): [Left], [Right]") .. "|" ..
" " .. "|" ..
loc("Change Placement Mode: [Up], [Down]") .. "|" ..
loc("Toggle Help: Precise+1") .. "|" ..
@@ -2650,8 +2652,9 @@
ShowMission (
loc("REPOSITIONING MODE"),
- loc("Use this mode to select and reposition gears"),
- loc("[Left], [Right]: Change between selection and placement mode.") .. "|" ..
+ loc("Use this mode to select, reposition and delete gears"),
+ loc("Select/Place/Delete Gear: [Left Click]") .. "|" ..
+ loc("Choose Selection/Placement/Deletion: [Left], [Right]") .. "|" ..
" " .. "|" ..
loc("Change Placement Mode: [Up], [Down]") .. "|" ..
loc("Toggle Help: Precise+1") .. "|" ..
@@ -2705,7 +2708,7 @@
loc("GOAL MODE"),
loc("Use this mode to mark gears for win/lose conditions."),
loc("Mark/unmark gear: [Left Click]") .. "|" ..
- loc("[Left], [Right]: Change between win/lose conditions.") .. "|" ..
+ loc("Select win/lose condition: [Left], [Right]") .. "|" ..
" " .. "|" ..
loc("Change Placement Mode: [Up], [Down]") .. "|" ..
loc("Toggle Help: Precise+1") .. "|" ..