Sat, 09 Apr 2016 08:19:43 +0200 |
Wuzzy |
HedgeEditor: Generally improve menu help texts
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Sat, 09 Apr 2016 08:00:53 +0200 |
Wuzzy |
HedgeEditor: Better naming and explanation of tagging mode and advanced repositioning mode
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Sat, 09 Apr 2016 07:40:15 +0200 |
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HedgeEditor: Improve graphics on girder/rubber placement
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Sat, 09 Apr 2016 07:16:01 +0200 |
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HedgeEditor: Throw away code in comments and unused variables
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Sat, 09 Apr 2016 06:42:31 +0200 |
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HedgeEditor: Refactor legacy GetVisualGearValues code
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Sat, 09 Apr 2016 06:38:11 +0200 |
Wuzzy |
HedgeEditor: Fix girder sprite being displayed a top left
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Sat, 09 Apr 2016 06:09:59 +0200 |
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HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
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Sat, 09 Apr 2016 05:28:18 +0200 |
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Add dud mine placement mode to HedgeEditor
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Sat, 09 Apr 2016 04:37:03 +0200 |
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HedgeEditor: Tweak and reorder health/timer selection numbers
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Sat, 09 Apr 2016 04:22:39 +0200 |
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HedgeEditor: Allow to set sticky mine timer
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Wed, 23 Nov 2016 13:08:24 +0100 |
Wuzzy |
Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
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Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
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Fri, 11 Sep 2015 04:05:09 +0200 |
Wuzzy |
HedgeEditor: Fix list of available sprites
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Fri, 11 Sep 2015 03:50:32 +0200 |
Wuzzy |
Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
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Fri, 11 Sep 2015 03:41:43 +0200 |
Wuzzy |
More selectable barrel healths in Hedge editor, including default 60
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Fri, 11 Sep 2015 03:39:27 +0200 |
Wuzzy |
Hedge Editor: Allow to add/subtract health in Health Modification Mode
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Fri, 11 Sep 2015 03:07:48 +0200 |
Wuzzy |
Fix broken HedgeEditor map preview
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Thu, 06 Aug 2015 12:12:42 +0900 |
mikade |
HedgeEditor (bring on the bug reports, wahey!)
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